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		<title><![CDATA[Latest posts for the topic "Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)"]]></title>
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		<description><![CDATA[Latest messages posted in the topic "Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)"]]></description>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Post deleted.<br /> <br /> This topic and this forum is hijacked by the anti Spore maffia.  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <br /> <br /> Sorry SporeMasters: you have to make your own announcement; i won't post anymore here]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:31:13]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ [quote]With more than 30 million player creations invading the Internet since the launch of Spore(TM)[/quote]<br /> <br /> I still find it hilarious that they're still using the "creatures uploaded" metric to illustrate their "success".<br /> <br /> Of course, this is why:<br /> <br /> [quote]Electronic Arts Inc. [u](NASDAQ:ERTS)[/u][/quote]<br /> <br /> "Look!  We're successful!  Here's our stock information."<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Thank you for posting the article, hiki!  It does look like they're going stuff pack before expansion.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:34:45]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ Thanks a lot for this info! <br /> <br /> I can't wait to see whats in it.<br /> <br /> Needless to say it wont add what I'd like to see.<br /> But none the less I can't wait.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:36:30]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ No screens or video availible yet; im searching but nothing.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91469.page</guid>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:39:29]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ [quote=hiki2008]<br /> Gamers will experience deeper Space stage gameplay with an expansion pack scheduled for release in spring 2009. For the first time, players' space faring creatures will be able to beam down from their spaceships to explore new planets and earn rewards for completing challenging missions. A new Adventure Creator will allow players to build and share online their own custom missions, providing almost endless gameplay possibilities. <br /> <br /> <br /> [/quote]<br /> <br /> Awesome!!! This is exactly what I wanted as described here:<br /> <br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/8238.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/8238.page</a><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:40:33]]> GMT</pubDate>
				<author><![CDATA[ snabald]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ 30,000,000+? Really?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91472.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91472.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 14:40:43]]> GMT</pubDate>
				<author><![CDATA[ Bllasae]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ Link to source please... Else it could easy be fake.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91476.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91476.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 14:42:00]]> GMT</pubDate>
				<author><![CDATA[ Skell]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ [quote=snabald]Awesome!!! This is exactly what I wanted...[/quote]<br /> <br /> I knew I'd read that somewhere!  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> Congratulations!  You won the Spore-Expansion-Lottery!  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:43:01]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ oh wait I just searched on google and found a lot. <br /> <br /> [url]http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&newsId=20081013005190&newsLang=en[/url]<br /> <br /> Google search: [url]http://www.google.dk/search?q=Spore+Evolves+with+New+Content%2C+Gameplay+and+Tools+&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:da:official&client=firefox-a[/url]]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:43:27]]> GMT</pubDate>
				<author><![CDATA[ Skell]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ [quote=hiki2008]No screens or video availible yet; im searching but nothing.[/quote]<br /> <br /> Found a shot of the C&C box:<br /> <br /> <a class="snap_shots" href="http://www.cinemablend.com/images/sections/12750/12750.jpg" target="_blank" rel="nofollow">http://www.cinemablend.com/images/sections/12750/12750.jpg</a>]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:46:13]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ Pretty cool, I'll give the expansion a shot.  Though I hope the expansions don't just focus on "end-game" content.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:54:45]]> GMT</pubDate>
				<author><![CDATA[ shinu1729]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=hiki2008]No screens or video availible yet; im searching but nothing.[/quote]<br /> <br /> Found a shot of the C&C box:<br /> <br /> <a class="snap_shots" href="http://www.cinemablend.com/images/sections/12750/12750.jpg" target="_blank" rel="nofollow">http://www.cinemablend.com/images/sections/12750/12750.jpg</a>[/quote]<br /> <br /> Thanks I know that one will add it to first post. Hopefully more 'real' screenshots and not art works soon.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:02:35]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ What's that?  Custom missions?<br /> <br /> SOLD!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91520.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91520.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 15:03:53]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ZeekSlider]What's that?  Custom missions?[/quote]<br /> <br /> Sure.  Player-created.  And probably using the same system for quality control as currently being used for creatures.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:06:28]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Awesome, we'll be able to beam to the planet! I was hoping they would put this in. The creature stage is my favorite so it will be like that but more advanced! Hopefully I'll get to use my sneak ability again so I can place a bomb on an enemy world's building  <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:06:54]]> GMT</pubDate>
				<author><![CDATA[ OmegaRa]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=ZeekSlider]What's that?  Custom missions?[/quote]<br /> <br /> Sure.  Player-created.  And probably using the same system for quality control as currently being used for creatures.[/quote]<br /> <br /> True, but if you keep yourself to buddy content you can control it somewhat.<br /> I hope.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:07:49]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=OmegaRa]Hopefully I'll get to use my sneak ability again so I can place a bomb on an enemy world's building  <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />[/quote]<br /> <br /> "Spore:  The educational game for the next generation of terrorists"]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91530.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 15:08:01]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=OmegaRa]Hopefully I'll get to use my sneak ability again so I can place a bomb on an enemy world's building  <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />[/quote]<br /> <br /> "Spore:  The educational game for the next generation of terrorists"[/quote]<br /> <br /> It's a good thing Jack Thompson was recently disbarred.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:09:14]]> GMT</pubDate>
				<author><![CDATA[ shinu1729]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ A mission creator? Interesting.<br /> <br /> If this is the part pack, i cant wait for the expansion.  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:12:42]]> GMT</pubDate>
				<author><![CDATA[ yurusei]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ It has begun...]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91537.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 15:13:13]]> GMT</pubDate>
				<author><![CDATA[ Blazur]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=yurusei]A mission creator? Interesting.<br /> <br /> If this is the part pack, i cant wait for the expansion.  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> [/quote]<br /> <br /> Dude, expansion has the mission creator.<br /> <br /> Parts pack only has parts. <br /> About a 100, so 50/50 cute and creepy.<br /> <br /> Can you spell Rip of?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:13:37]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=yurusei]A mission creator? Interesting.<br /> <br /> If this is the part pack, i cant wait for the expansion.  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> [/quote]<br /> <br /> Read carefully.<br /> <br /> The mission creator is in the expansion pack slated for next year.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91539.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 15:13:40]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Well, at least we know they ae listening to us here on the forums.  The expansion pack sounds nice, maybe later expansions will do things with the  lower levels of the game also.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:16:30]]> GMT</pubDate>
				<author><![CDATA[ Chareene]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Expect massive amounts of failure unless they really release a good patch to fix the problems.. this additions will only create more problems.<br /> <br /> cute/creepy needs to be 500 parts split down the middle..  not 200.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91555.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 15:19:48]]> GMT</pubDate>
				<author><![CDATA[ NASAROG]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Parvati]Can you spell Rip of?[/quote]<br /> <br /> $20 for 100 parts is only $.20 per part (which remain EA's property).<br /> <br /> (Edit:  Corrected price of parts pack.)]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:19:56]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote] Read carefully.<br /> <br /> The mission creator is in the expansion pack slated for next year.[/quote]<br /> <br /> Yup, my bad, i guess i was excited.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:21:00]]> GMT</pubDate>
				<author><![CDATA[ yurusei]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ You have [i]GOT[/i] to be kidding me.<br /> <br /> Missions? [i]MISSIONS?[/i]<br /> <br /> Missions won't expand gameplay! The universe is still the same, it's limitations are still the same!<br /> What we [i]NEED[/i] are deeper personality generation and greater interaction options for NPC empires. What we [i]NEED[/i] is science injected back into the game. [i]THAT[/i] will produce greater gameplay!<br /> <br /> This is nothing more than a Band-Aid™ over the problem. [i]NOTHING.[/i] It's a superficial attempt at making Spore [i]SEEM[/i] more grand when, in fact, all it works out to be is more distraction.<br /> <br /> I don't know about any of you, but after doing about fifteen of them, [i]I stopped taking missions.[/i] They're all the same: retrieve this, blow up that, cull this herd, etc, etc... Whoopita. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Do you [i]REALLY[/i] expect greater gameplay depth to come from this? <br /> <br /> Don't be distracted by bread and circuses, people...demand [i]MEAT.[/i]  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:22:27]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ So, November 2008 parts pack.<br /> I won't buy.<br /> 2009 Expansion ... we'll see.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:24:04]]> GMT</pubDate>
				<author><![CDATA[ rulycar]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl]Missions? [i]MISSIONS?[/i][/quote]<br /> <br /> But they're [i]player-created[/i] missions!<br /> <br /> EA truely does want the player to feel like they're an integral part of the repetative grind.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:24:11]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=Parvati]Can you spell Rip of?[/quote]<br /> <br /> $30 for 100 parts is only $.30 per part (which remain EA's property).[/quote]<br /> <br /> Somehow that seems like cheap, but to me, its not.<br /> <br /> <br /> And as RG nicely pointed out, it won't provide the proverbial meat.<br /> <br /> Nothing wrong with player created missions.<br /> Its just that the base game is so extremely hollow that it will only be fun to a very limited amount of people.<br /> Personally I don't see the point of advancing in the Space age.<br /> <br /> There is no relation to any other previous phase.<br /> Makes the whole thing redundant to me.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:25:33]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl]Don't be distracted by bread and circuses, people...demand [i]MEAT.[/i]  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> [/quote]<br /> <br /> I like bread.. but circuses are full of scary clowns.. and I am not a vegetarian..  bring on the MEAT!!!!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:27:27]]> GMT</pubDate>
				<author><![CDATA[ NASAROG]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote]<br /> <br /> Can you spell Rip of?[/quote]<br /> <br /> I don't know<br /> <br /> Can you?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:27:49]]> GMT</pubDate>
				<author><![CDATA[ shinu1729]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Parvati]Somehow that seems like cheap, but to me, its not.[/quote]<br /> <br /> Sure, it SEEMS cheap.  But indeed, it is not.<br /> <br /> For the price of just three virtual cute/creepy parts, I can go and buy a real can of Coca-Cola.<br /> <br /> For the price of the entire parts pack, I can play City of Heroes for over a month.<br /> <br /> (Edit:  Corrected for reduced price of parts pack.)]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:28:24]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>BLINDED BY SCIENCE</title>
				<description><![CDATA[ I'm going to [i]not[/i] post my opinion about this argument for fear of one-star death, but I will say I look forward to the expansion.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:28:29]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=shinu1729][quote=Parvati][quote=yurusei]<br /> <br /> Can you spell Rip of?[/quote]<br /> <br /> I don't know.<br /> <br /> Can [i]you[/i]?[/quote]<br /> <br /> Apparently not?<br /> <br /> If you are going to be sarcastic say so, if I made a typo, say so as well.<br /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91582.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 15:28:46]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>BLINDED BY SCIENCE</title>
				<description><![CDATA[ [quote=3rdType]I'm going to [i]not[/i] post my opinion about this argument for fear of one-star death...[/quote]<br /> <br /> Wimp.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> If you post your opinion, I'll 5-star you.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:32:49]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>BLINDED BY SCIENCE</title>
				<description><![CDATA[ [quote=MinionJoe][quote=3rdType]I'm going to [i]not[/i] post my opinion about this argument for fear of one-star death...[/quote]<br /> <br /> Wimp.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> If you post your opinion, I'll 5-star you.[/quote]<br /> <br /> He loves the game..  simple.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:34:04]]> GMT</pubDate>
				<author><![CDATA[ NASAROG]]></author>
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				<title>BLINDED BY SCIENCE</title>
				<description><![CDATA[ [quote=3rdType]I'm going to [i]not[/i] post my opinion about this argument for fear of one-star death, but I will say I look forward to the expansion.[/quote]<br /> <br /> I five starred you though I think the whole karma system is pointless.<br /> <br /> If someone just disagrees with you they'll one-star you, no matter how valid a point you make.  And with such a turbulent board with such a wide array of opinions, people harrassing you with one-stars is a common sight.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:36:07]]> GMT</pubDate>
				<author><![CDATA[ shinu1729]]></author>
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				<title>BLINDED BY SCIENCE</title>
				<description><![CDATA[ [quote=NASAROG]He loves the game..  simple.[/quote]<br /> <br /> Then good for him!  I don't 1-star because someone loves the game.<br /> <br /> Heck, I don't 1-star at all unless someone is being offensive.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:36:31]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote]<br /> Gamers will experience deeper Space stage gameplay with an expansion pack scheduled for release in spring 2009. For the first time, players' space faring creatures will be able to beam down from their spaceships to explore new planets and earn rewards for completing challenging missions. [/quote]<br /> <br /> Here's the part they cut from the game to include it in an expansion. Not very thrilled about that~ But...<br /> <br /> [quote]<br /> A new Adventure Creator will allow players to build and share online their own custom missions, providing almost endless gameplay possibilities. <br /> [/quote]<br /> <br /> [u][b]SOLD[/b][/u] - I seriously can't wait for more information about this. While I was expecting them to announce the planet creator, this works even better... no more monotonous tasks in space. (I expect there will be a few more things included, otherwise that's a small expansion)<br /> <br /> [quote]The Spore Creepy & Cute Parts Pack, available worldwide as soon as November 18, 2008, provides more than 100 new creature-building components themed in two distinct styles--charming, cartoon-esque creatures and scary, monster-like creatures. Including body parts, paint options, animations, backgrounds and more, Spore Creepy & Cute Parts Pack allows users of Spore or the retail version of the Spore Creature Creator to give their creatures distinct personalities like never before![/quote]<br /> <br /> over 100 more creature and building parts, paints, animations (not sure about that one) and backdrops... I'm still on the fence on whether or not that's worth $20... but at least they're packaging a lot more than people assumed a day ago. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:38:30]]> GMT</pubDate>
				<author><![CDATA[ Torbin]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ You may not Joe, but there are certainly others that one star people for just having a different opinion than they do.<br /> <br /> I look forward to having more creature options.  Not sure on the player created missions though, I think they will need to open up the missions a lot more for that to interest me.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:39:55]]> GMT</pubDate>
				<author><![CDATA[ Cysgodi]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=RocketGirl]Missions? [i]MISSIONS?[/i][/quote]<br /> <br /> But they're [i]player-created[/i] missions![/quote]<br /> <br /> ...and?<br /> <br /> I'll be honest, this uber-focus on things being user-created is part of what's wrong with Spore. They've essentially made an editor, but left out the [i]game.[/i]<br /> <br /> And now they're giving us the chance to [i]customize[/i] what we're already bored with.<br /> <br /> [quote]<br /> EA truely does want the player to feel like they're an integral part of the repetative grind.[/quote]<br /> <br /> Exactly.<br /> <br /> Look, don't get me wrong, here...I would [i]LOVE[/i] to be able to make custom missions. If it was [i]worth it.[/i]<br /> But with Spore being so dumbed-down, I just plain don't see the point. I would want to make missions that create a story of some sort, the really get involved with an alien culture, or which makes use of some scientific oddity, creating an interesting storyline. To wax nerdy, I'd build missions that played out some reimagined RocketGirl version of [u]Babylon 5[/u] or something.<br /> Even if I'm having a failure of the imagination, and Maxis has found a way to make this expansion pack full of new things to do that current missions don't even come close to including...big deal. Unless they've [i]VASTLY[/i] expanded the level of narrative interaction a player can have with an alien species, the kinds of missions I'd want to create [i]simply aren't possible.[/i]<br /> <br /> ...and they're still not addressing the extreme lack of [i]SCIENCE[/i] in Spore, which for me was a large, large part of the original draw.<br /> <br /> I'm sorry, but this seems like Maxis simply not having a clue, trying to buy us off with the promise of something allegedly new which does not actually address the major concerns we have about the game.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:41:19]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>SUPER SCIENCE ULTRA</title>
				<description><![CDATA[ Oh, alright.<br /> <br /> I wish I could go into these kind of threads and actually have a discussion, rather than have it devolve into one of three things.<br /> <br /> 1. How much EA is Ultimate Satan and will not buy any EA games evar (games like Dead Space or Rock Band...)<br /> <br /> 2. How much Spore sucks and will never ever love you or treat you like a real man/woman/manbearpig<br /> <br /> 3. Senseless trolling, belittling, arguing that is not even constructive or open to suggestion (i.e. you love spore!? OMG I HAET U)<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:42:17]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Keep in mind, these custom missions aren't going to be like the ones we have now.  (Destroy the turrets on this planet, kill infected citezens of that planet)  They're going to planet side.  I may have to reserve judgment on this.  ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:44:07]]> GMT</pubDate>
				<author><![CDATA[ shinu1729]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I can't believe EA is ripping off you poor muppets. You're going to spend 20-30 dollars for a Space xpac that just allows you to CREATE YOUR OWN MISSIONS?<br /> <br /> <br /> Something's wrong with you .]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:45:33]]> GMT</pubDate>
				<author><![CDATA[ FPGenv]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ over 100 parts?   I would surely hope so.  for $20 it better be well over 100 parts..<br /> <br /> 100 parts is less than half the parts that are in the creature creator and it was $10.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:47:05]]> GMT</pubDate>
				<author><![CDATA[ Ascus]]></author>
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				<title>SUPER SCIENCE ULTRA</title>
				<description><![CDATA[ [quote=3rdType]Oh, alright.<br /> <br /> I wish I could go into these kind of threads and actually have a discussion, rather than have it devolve into one of three things.<br /> <br /> 1. How much EA is Ultimate Satan and will not buy any EA games evar (games like Dead Space or Rock Band...)<br /> <br /> 2. How much Spore sucks and will never ever love you or treat you like a real man/woman/manbearpig<br /> <br /> 3. Senseless trolling, belittling, arguing that is not even constructive or open to suggestion (i.e. you love spore!? OMG I HAET U)<br /> <br /> <br /> [/quote]<br /> <br /> Hey, I at least try to have [i]reasons[/i] behind my opinions. <br /> And the fact that this expansion simply doesn't address the major concern about Spore is a SPORE good reason to be against it. It's like they're throwing good money after bad. If they'd fix Spore's deficits [i]before[/i] expanding it, I'd be a much happier camper. Hell, if they'd even show any [i]interest[/i] in fixing Spore's deficits, I'd be a much happier camper. But so far, all they've shown is that--despite the evidence that they're alienating Spore core fanbase--they're going to stick like glue to Spore being and staying the cute version, science be damned. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:48:35]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=FPGenv]I can't believe EA is ripping off you poor muppets. You're going to spend 20-30 dollars for a Space xpac that just allows you to CREATE YOUR OWN MISSIONS?<br /> <br /> <br /> Something's wrong with you .[/quote]<br /> <br /> And allow you beam down to a planet physically thus making the whole playing environment a whole lot more epic.  (and also opening the door for planet surface missions)]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:49:00]]> GMT</pubDate>
				<author><![CDATA[ shinu1729]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ As long as the only possible reward for Mission completion remains Sporebucks/Relationship Bonus/Missionista Badge Progression, custom/expanded Missions will add very little to the game apart from making a very small aspect of it less monotonous.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:49:21]]> GMT</pubDate>
				<author><![CDATA[ Tacit_Exit]]></author>
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				<title>SCIENCE SCIENCE SCIENCE</title>
				<description><![CDATA[ RocketGirl, you're basically proposing that maxis recall every copy of spore, hire you as a designer, kill Chris, and let you create this fanciful game of your dreams, give it to everyone who bought Spore, and screw them if they don't like your game, as long as you got your game, who cares.<br /> <br /> Very [i]un[/i]reasonable.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:52:29]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=shinu1729]Keep in mind, these custom missions aren't going to be like the ones we have now.  (Destroy the turrets on this planet, kill infected citezens of that planet)  They're going to planet side.  I may have to reserve judgment on this.  [/quote]<br /> <br /> Just because the expansion allows your creatures to return planet-side does not necessarily mean that the missions will allow you do do so.  The mission creator could be nothing more than allowing players access to edit the pre-existing mission system.<br /> <br /> But I know you like to read your own spin into things.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:53:20]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>SCIENCE SCIENCE SCIENCE</title>
				<description><![CDATA[ [quote=3rdType]RocketGirl, you're basically proposing that maxis [b]remake Spore according to Will Wright's original vision.<br /> <br /> More than reasonable.[/b][/quote]<br /> <br /> Fixed it for ya.  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:53:31]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=shinu1729]Keep in mind, these custom missions aren't going to be like the ones we have now.  (Destroy the turrets on this planet, kill infected citezens of that planet)  They're going to planet side.  I may have to reserve judgment on this.  [/quote]<br /> <br /> Just because the expansion allows your creatures to return planet-side does not necessarily mean that the missions will allow you do do so.  The mission creator could be nothing more than allowing players access to edit the pre-existing mission system.<br /> <br /> But I know you like to read your own spin into things.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> <br /> A man can dream can't he?  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:55:36]]> GMT</pubDate>
				<author><![CDATA[ shinu1729]]></author>
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				<title>WOOSH</title>
				<description><![CDATA[ Has Will stated "omg I haet this game I wish EA would let me LIVE! Why did they DESTROY MY DREAMS!? Why!?!?!"<br /> <br /> Because if he hasn't what I said has very real merit.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:55:58]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Yes! New parts for king mythological monsters!]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91657.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 16:01:49]]> GMT</pubDate>
				<author><![CDATA[ Tutthoth]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Beaming down from the ship? Custom Missions? Well then! Guess I'm sold. That's going to make Space Stage much more fun. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:06:05]]> GMT</pubDate>
				<author><![CDATA[ RaptorZefier]]></author>
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				<title>WOOSH</title>
				<description><![CDATA[ [quote=3rdType]Has Will stated "omg I haet this game I wish EA would let me LIVE! Why did they DESTROY MY DREAMS!? Why!?!?!"[/quote]<br /> <br /> No, he hasn't...and he [i]CAN'T;[/i] when you're a public figure, being anything other than disingenuously diplomatic is the kiss of death. One wrong word can make your career go down the crapper...seriously. I've seen it happen.<br /> There was a politician a while back who used the word, 'niggardly' in a public appearance. Well, 'niggardly' has [i]NOTHING[/i] to do with a certain racial epithet besides sounding similar:<br /> <br /> <a class="snap_shots" href="http://dictionary.reference.com/browse/niggardly" target="_blank" rel="nofollow">http://dictionary.reference.com/browse/niggardly</a><br /> –adjective<br /> 1.	reluctant to give or spend; stingy; miserly.<br /> 2.	meanly or ungenerously small or scanty: a niggardly tip to a waiter. <br /> <br /> Well, this poor politician was--ironically, I suppose--essentially tarred-and-feathered; he was forced to apologize in public to a certain minority community and step down from office. All over a word that only [i]SOUNDED[/i] like a racial epithet.<br /> And that's the sort of thing WW is probably dealing with; even the barest hint of disloyalty, of a lack of unity, a lack of [i]enthusiasm[/i] and being totally, 100% on board with Spore's current incarnation in public could easily ruin careers, whether his or other peoples', or even Maxis itself.<br /> <br /> Who knows what he says or how he feels in private? But I suspect he feels like a complete tool for having betrayed and abandoned his original vision for this jumped-up dolly dressup game.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:06:16]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Not to derail this thread, but<br /> <br /> [quote]<br /> David Howard incident<br /> <br /> On January 15, 1999, David Howard, a white aide to Anthony A. Williams, the black mayor of Washington, D.C., used the word in reference to a budget. This apparently upset one of his black colleagues (identified by Howard as Marshall Brown), who incorrectly interpreted it as a racial slur and lodged a complaint. As a result, on January 25 Howard tendered his resignation, and Williams accepted it.[1]<br /> <br /> [/quote]<br /> <br /> <a class="snap_shots" href="http://en.wikipedia.org/wiki/Controversies_about_the_word_%22niggardly%22" target="_blank" rel="nofollow">http://en.wikipedia.org/wiki/Controversies_about_the_word_%22niggardly%22</a><br /> <br /> If Will says he is disappointed in the game, sales would plummet.  If he says that he is going to work tirelessly to improve the game, then a whole group of people will stand behind and cheer.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:10:05]]> GMT</pubDate>
				<author><![CDATA[ AnotherPoster]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Wow, people are incredibly stupid.  He shouldn't have apologized.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:12:10]]> GMT</pubDate>
				<author><![CDATA[ shinu1729]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Curses, RG, you beat me to fixing that quote <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> If you go back and watch the early videos (Hell, even some of the not-so-early ones), you can hear WW describe the game that he wanted to make, and it doesn't have too much in common with what we have now, at least in terms of gameplay mechanics.<br /> <br /> But that aside, my interest has actually been piqued a little bit.  I know a lot of people were complaining about the inability to beam down in person...and the mission creator sounds interesting.  I'll want someone to break it down for me before I really decide, but in theory it's a cool concept I guess.<br /> <br /> Still not sure I'm running about to buy it on release day, but...meh, it honestly sounds better than I expected it to.<br /> <br /> By the way, since when does having any sort of issue with a game equate to hating it?  By that standard, I've hated every game I've ever played.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:13:48]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=AnotherPoster]<br /> If Will says he is disappointed in the game, sales would plummet.  If he says that he is going to work tirelessly to improve the game, then a whole group of people will stand behind and cheer.<br /> [/quote]<br /> <br /> Exactly my point. And he [i]could[/i] do this as a way of bringing back Science Spore. And, incidentally, making me a happy camper.<br /> <br /> [quote]Wow, people are incredibly stupid. He shouldn't have apologized. [/quote]<br /> <br /> Absolutely. <br /> <br /> [i]I'm[/i] the sort to have said, "Tough. The word means what the word means; I stand by it and my usage of it, since I intended no offense. I am sorry you feel offended, but it's Not My Fault™. Get over it." Caving in to the stupidity of other people when you're [i]right[/i] legitimizes their deficits...and I'm not okay with that.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:16:08]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ wow I had mentioned I wanted a quest editor but never actually had hopes that they would put something like that in the game. Looks like there is hope for the game, if they can fix the bugs so ppl can actually play the game before the EP start to come out.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:17:17]]> GMT</pubDate>
				<author><![CDATA[ AntonioJimenez]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=3rdType]RocketGirl, you're basically proposing that maxis [b]remake Spore according to Will Wright's original vision.<br /> <br /> More than reasonable.[/b][/quote]<br /> <br /> Fixed it for ya.  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> [/quote]<br /> <br /> But then you want also RocketGirl's Babylon5 Space (Excellent series and well recommended by the way) and and and.. oh this is so easy to do...<br /> <br /> Whilst I appreciate that spore is not to your and a lot of other vocal people's taste doesn't mean that it doesn't work as is for some, This "some" could very well be enough to support the franchise and has been mentioned they don't tend to be very vocal having heard enough ranting and raving on this and other forums. You could point to your "We want science spore" but I take take polls like that with a pinch of salt. The proof as to which of us is right will be how successful the spore franchise is in the long run. They will not make Science Spore. They may provide add-on packs to include intoductions to science to include elements though. You may get something you like if you give it a chance to evolve and get rid of preconceived and "I want"ideas.<br /> <br /> My opinion,.. at the "start" of the day this sounds very promising. I'll wait until I hear more about how things work and see how the core game in general is supported before I make any decisions as to wether I want to purchase it. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:20:23]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote]Wow, people are incredibly stupid. He shouldn't have apologized. [/quote]<br /> <br /> Absolutely. <br /> <br /> [i]I'm[/i] the sort to have said, "Tough. The word means what the word means; I stand by it and my usage of it, since I intended no offense. I am sorry you feel offended, but it's Not My Fault™. Get over it." Caving in to the stupidity of other people when you're [i]right[/i] legitimizes their deficits...and I'm not okay with that.[/quote]<br /> <br /> Similar to Will standing by his work even though some may disapprove. If you don't like it...<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:33:41]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Eekwotsthat]<br /> Whilst I appreciate that spore is not to your and a lot of other vocal people's taste doesn't mean that it doesn't work as is for some, This "some" could very well be enough to support the franchise and has been mentioned they don't tend to be very vocal having heard enough ranting and raving on this and other forums. [/quote]<br /> <br /> Given that the number of users still online with Spore appears to be dropping, according to the numbers I've seen other people post, I'd say it's not enough to sustain Spore as-is. Too many people are finding the shallow gameplay too easy to grow bored of.<br /> <br /> [quote]<br /> You could point to your "We want science spore" but I take take polls like that with a pinch of salt. <br /> [/quote]<br /> <br /> ...about the size of a phonebook, apparently. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Even with a fairly wide error margin, we're still looking at well over 50% dissatisfaction.<br /> <br /> [quote]<br /> The proof as to which of us is right will be how successful the spore franchise is in the long run. They will not make Science Spore. They may provide add-on packs to include intoductions to science to include elements though. You may get something you like if you give it a chance to evolve and get rid of preconceived and "I want"ideas.[/quote]<br /> <br /> The longer they take, the less chance they have of winning over the dissastisfied customers. Giving Spore "a chance to evolve" sounds good on paper, but frankly, it's bullSPORE. Spore [i]DE[/i]volved thanks to the efforts of the Cute team, and correcting that mistake should be the highest priority. Giving Spore a "chance" is too diplomatic, too wait-and-see; you may have noticed that I don't tend to mince words and patience is [i]NOT[/i] one of my virtues. And I don't want to be left for [i]YEARS[/i] doing nothing more than [i]HOPING[/i] Maxis gets a stinking clue. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:35:32]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ @RocketGirl<br /> <br /> To be honest, for a single player game Spore did incredibly good of the number of hours played. Spore is not a MMO you can keep playing. There's the sharing thing, but it's not you can create and share 99% of the time. <br /> <br /> Beside, ask twenty causual gamers what Xfire is, and see how many respond correctly. <br /> <br /> The game has flaws as it is now, and EA is maybe "ripping us off" but marketing wise, it's brilliant, Release a shallow game, let the gamers whine and then come with expansions that the people really really want because they had yearned it from the start. The Hardcore gamer that surfs over the internet will complain, but the casual gamer, the majority will just buy when they see the adds. <br /> <br /> The parts pack seems a bit expensive to some, but hey, would you reject the possibily of earning alot without doing huge efforts? ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:54:50]]> GMT</pubDate>
				<author><![CDATA[ Seiniyta]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ The expansion announcement is good news. Making the space game more interesting won't hurt, and I like that the missions will be customized. I definitely won't be impulse buying the expansion like I did with the base game, and will avoid becoming hyped up for it. From the sound of things, though, it could very well make the gameplay more interesting.<br /> <br /> It would be pretty sweet if you could link the missions to your creatures. So, for example, I could reveal details about my space age civilization through missions and dialogue. It will, however, be kind of lame if the missions I made are randomly used for any old creature in the sporeapedia.<br /> <br /> I'll wait and see how they do it, but this could be just what Spore needed to continue earning its spot on my hard drive.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 16:59:16]]> GMT</pubDate>
				<author><![CDATA[ SoupLLJK]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Seiniyta]@RocketGirl<br /> <br /> To be honest, for a single player game Spore did incredibly good of the number of hours played. Spore is not a MMO you can keep playing. There's the sharing thing, but it's not you can create and share 99% of the time. <br /> [/quote]<br /> <br /> You're kidding, right? <br /> <br /> Spore was [i]constantly[/i] talked up as being infinitely replayable, about how there would never be an end of the things to see and do. And this is coming from the people who made TheSims...for which this statement is actually pretty true; TheSims will never be the same game twice and truly has emergent gameplay, unlike Spore.<br /> <br /> Well, they were half right...you'll never run out of things to [i]SEE;[/i] things to [i]DO[/i] quite quickly becomes an issue of monotony. There is no emergent gameplay to speak of; the game is [i]FAR[/i] too socially rigid and has far too few interaction possibilities with other species to have much variety in gameplay.<br /> But Spore [i]COULD[/i] have had the infinite replayability of TheSims...if Maxis had wanted it to.<br /> <br /> [quote]<br /> The game has flaws as it is now, and EA is maybe "ripping us off" but marketing wise, it's brilliant, Release a shallow game, let the gamers whine and then come with expansions that the people really really want because they had yearned it from the start.<br /> [/quote]<br /> <br /> That might have been a brilliant strategy a few years ago, but people are cranky now, and wise to these kinds of tactics. <br /> It's evident everywhere, and nowhere more so than the current US election; people want substance, not style, and they're tired of being jerked around. Just look at the public reaction to the debates, for example; everyone wants [i]specifics,[/i] not platitudes and promises.<br /> Take that attitude and move it to the gaming industry...Maxis/EA have probably just shot themselves in the foot if they think they can deliver substandard product without consequence, especially if they expect people to start shelling out [i]MORE[/i] for the product they thought they were getting in the first place...which they're not going to get even by shelling out more, given what this expansion seems to be about.<br /> <br /> "Brilliant"? Hardly.<br /> <br /> [quote]<br />  The Hardcore gamer that surfs over the internet will complain, but the casual gamer, the majority will just buy when they see the adds. <br /> [/quote]<br /> <br /> ...am I the only one to whom this statement sounds like a pronouncement of doom, a harbinger of the end? "People will see the ads, and then they'll buy!" They write dystopian science fiction novels about that kind of thing!  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:04:13]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>SCIENCE SCIENCE SCIENCE</title>
				<description><![CDATA[ [quote=3rdType]RocketGirl, you're basically proposing that maxis recall every copy of spore, hire you as a designer, kill Chris, and let you create this fanciful game of your dreams, give it to everyone who bought Spore, and screw them if they don't like your game, as long as you got your game, who cares.<br /> <br /> Very [i]un[/i]reasonable.[/quote]<br /> <br /> Sounds reasonable to me.  ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:11:50]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl]<br /> ...am I the only one to whom this statement sounds like a pronouncement of doom, a harbinger of the end? "People will see the ads, and then they'll buy!" They write dystopian science fiction novels about that kind of thing!  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> [/quote]<br /> <br /> Soon they won't have to bother writing novels.<br /> <br /> Now before I say this, let me preface it by pointing out that I am not talking specifically about Spore or any one thing...<br /> <br /> But the lowest common denominator is going to drag the rest of society down, before too long.  For every one person that actually thinks about things, there are five idiots who just parrot their favorite TV programs and whatever the read on the Interwebz.  Intelligent people are hopelessly outnumbered...and half of us are busy taking advantage of the idiots rather than trying to fix things. *sigh*<br /> <br /> You should be able to lose Spore definitively...by burning your own race out with stupidity <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:12:52]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Note: See film 'Idiocracy'. <br /> <br /> That is our future. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:14:52]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:15:41]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Ccurving]<br /> <br /> But the lowest common denominator is going to drag the rest of society down, before too long.  For every one person that actually thinks about things, there are five idiots who just parrot their favorite TV programs and whatever the read on the Interwebz.  Intelligent people are hopelessly outnumbered...and half of us are busy taking advantage of the idiots rather than trying to fix things. *sigh*<br /> <br /> You should be able to lose Spore definitively...by burning your own race out with stupidity <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />[/quote]<br /> <br /> Unfortenatly its those people that actually think that they are smart and the rest are a bunch of crackpots.<br /> <br /> I'll say it again, its a sad world.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:16:06]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=hiki2008]More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> <br /> Thanks for the info!<br /> <br /> Now where are the "over 100 new parts" they mentioned in the press release?  Are they counting backgrounds and animations as "parts"?  Or is EA completely full of Spoor at this point?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:18:07]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Jackuul]Note: See film 'Idiocracy'. <br /> <br /> That is our future. [/quote]<br /> <br /> See, I keep hoping for a revolution of some kind. Peaceful, hopefully, but a revolution nonetheless. <br /> <br /> Intelligent, disaffected people standing up and saying, "No, dammit! I'm sick of this! It's time to make things better!"<br /> But that won't happen. And we all know it. There's a George Carlin sketch on YouTube that I can't post without violating the TOS, alas, but I can post this (again):<br /> <br /> <br /> <br /> [youtube]http://www.youtube.com/watch?v=QMBZDwf9dok[/youtube]]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91826.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:18:48]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=hiki2008]More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> [/quote]<br /> <br /> Oh comme on, thats rubbish.<br /> <br /> Very overpriced rubbish at that.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:19:10]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Cute and Creepy sounds like not as good as I'd hoped it would be but far better than people feared. All in all, I'd say it is worth the money, and will definitely purchase it.<br /> <br /> The expansion for Spring sounds very interesting as well. I'm disapointed that it's space only - while the space stage is the main meat of the game, I'd much rather earlier stages get fleshed out into full fledged games than the one stage that actually can stand on its own get better. But eh, still good. I'll probably get it, although will obviously wait for more specific details.<br /> <br /> Hopefully the Flora editor will either be released as a free download or come in either the part pack or expansion - I'm quite distressed it hasn't yet be mentioned, as I'm getting progressively more and more sick of Maxis plants.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91829.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:19:21]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=hiki2008]More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> <br /> Thanks for the info!<br /> <br /> Now where are the "over 100 new parts" they mentioned in the press release?  Are they counting backgrounds and animations as "parts"?  Or is EA completely full of Spoor at this point?[/quote]<br /> <br /> 72 body parts plus 36 new ways of painting = 108 substantive "parts".<br /> <br /> I'd consider ways of painting a creature a part, and so does apparently EA.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91832.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:20:42]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=hiki2008]More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> <br /> Thanks for the info!<br /> <br /> Now where are the "over 100 new parts" they mentioned in the press release?  Are they counting backgrounds and animations as "parts"?  Or is EA completely full of Spoor at this point?[/quote]<br /> <br /> [quote]provides more than 100 new creature-building components [/quote]<br /> <br /> so yes: includes not only parts<br /> <br /> Edit: this added info comes from the official German site <br /> <br /> Das SPORE Süß & Schrecklich Ergänzungs-Pack beinhaltet mehr als 100 neue Komponenten, um deine Kreatur zu erstellen sowie Animationen zwei Stilrichtungen: knuffig/Cartoon und gruselig/Monster. Ähnlich wie in der Sims 2 Accessoires Pack-Serie soll das Teile-Pack kreativen Usern, die ihre Kreaturen weiter anpassen und die gruseligsten Monster oder knuffigsten Viecher überhaupt erschaffen möchten, neue Inhalte bieten.<br /> <br /> Die neuen Körperteile können ab der Kreaturenphase verwendet werden. Das Resultat kann in die Sporepädie hochgeladen werden und anderen Spielern zur Verfügung gestellt werden, die das Ergänzungs-Pack installiert haben. SPORE Süß & Schrecklich Ergänzungs-Pack kann ent-weder auf dem Spore Labor oder auf dem Hauptspiel installiert werden.<br /> <br /> Im Ergänzungs-Pack enthalten:<br /> <br />     * 72 neue Körperteile - 12 pro Palette (Mund, Augen, Fühler, Füße, Körper & Details)<br />     * 2 neue Hintergründe für das Spore Labor - 1 x gruselig & 1 x knuffig<br />     * 36 neue Scripts (12 Grundierungen, 12 Oberflächen & 12 Details)<br />     * 12 neue Bemalen-Motive<br />     * 24 neue Testlauf-Animationen - 12 x gruselig & 12 knuffig<br /> <br /> <a class="snap_shots" href="http://eu.spore.com/extra/?id=11995&lang=de" target="_blank" rel="nofollow">http://eu.spore.com/extra/?id=11995&lang=de</a>]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91834.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:21:28]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=hiki2008]More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> <br /> That is so [i]totally[/i] the opposite of worth it.<br /> <br /> 12 new body parts per pallet? 12 new paint jobs? The rest is chaff; what do I need new backgrounds or test animations for? They don't add to gameplay.<br /> <br /> Come to think of it, neither will these new parts; there's nothing in here about adding abilities, or giving certain part types abilities that only other part types had until now (like giving mouths the Spit ability). And since function most emphatically does [i]NOT[/i] follow form in Cute Spore...<br /> <br /> This isn't worth $20; it's barely worth $5. Don't be taken in by this garbage; it [i]sounds[/i] impressive, but what are you really getting?]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91841.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:23:16]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Parvati]<br /> Oh comme on, thats rubbish.<br /> <br /> Very overpriced rubbish at that.[/quote]<br /> <br /> Heh...that's what I said, only much more succinct and brief. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91847.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91847.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:24:17]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=hiki2008]More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> <br /> That is so [i]totally[/i] the opposite of worth it.<br /> <br /> 12 new body parts per pallet? 12 new paint jobs? The rest is chaff; what do I need new backgrounds or test animations for? They don't add to gameplay.<br /> <br /> Come to think of it, neither will these new parts; there's nothing in here about adding abilities, or giving certain part types abilities that only other part types had until now (like giving mouths the Spit ability). And since function most emphatically does [i]NOT[/i] follow form in Cute Spore...<br /> <br /> This isn't worth $20; it's barely worth $5. Don't be taken in by this garbage; it [i]sounds[/i] impressive, but what are you really getting?[/quote]<br /> <br /> its a PACK not a expansion ..... for me it's oke: gonna buy it and enjoy it !!!!!!!!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:26:56]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Parvati]<br /> Oh comme on, thats rubbish.<br /> <br /> Very overpriced rubbish at that.[/quote]<br /> <br /> Heh...that's what I said, only much more succinct and brief. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> <br /> Well I am deviding my time between the forum and texturing some android in blender.<br /> I don't have fancy words all the time <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91861.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:27:09]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ RocketGirl, for the target audience of Spore, people who want to create their own creature and tell their own story, this is indeed quite valuable. It lets you create whole new creatures that look far closer to what you envisioned. Anybody who spends any time at all on the Creator Corner boards should probably be drooling at the prospect.<br /> <br /> Sometime you are just going to have to face that Spore isn't for you, and hasn't been for a long time, and your complaints aren't going to be heard because they aren't trying to please you. You certainly are free to continue voicing them, but you'd probably have more fun playing Masters of Orion 2 or the like.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:27:26]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Purely specuation on my part.  But it looks like they were going to release a parts pack but pulled it back to address some of our issues before going forward.<br /> <br /> I'm excited.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91866.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91866.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:28:02]]> GMT</pubDate>
				<author><![CDATA[ Ickabod]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=hiki2008]provides more than 100 new creature-building components [/quote]<br /> <br /> It seems I must learn to read more carefully!  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Thank you again!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:29:26]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I love it ! woooo more spore!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:29:30]]> GMT</pubDate>
				<author><![CDATA[ CommanderT]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]RocketGirl, for the target audience of Spore, people who want to create their own creature and tell their own story, this is indeed quite valuable. It lets you create whole new creatures that look far closer to what you envisioned. Anybody who spends any time at all on the Creator Corner boards should probably be drooling at the prospect.<br /> <br />  [/quote]<br /> <br /> agrees completly with this: i love to play Spore but allso create things]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:30:38]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I'm happy it isn't just a parts pack and nothing more. <br /> <br /> Making missions sounds pretty cool <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:32:24]]> GMT</pubDate>
				<author><![CDATA[ Falras]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=hiki2008]provides more than 100 new creature-building components [/quote]<br /> <br /> It seems I must learn to read more carefully!  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Thank you again![/quote]<br /> <br /> I had too read back too he: just to see what they say exactly.<br /> <br /> <br /> Space Odiity says on her site that gamesites will be talking to Lucy soon abouth the pack and expansion .<br /> <br /> <a class="snap_shots" href="http://spaceoddityblog.planets.gamespy.com/" target="_blank" rel="nofollow">http://spaceoddityblog.planets.gamespy.com/</a>]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:32:49]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]RocketGirl, for the target audience of Spore, people who want to create their own creature and tell their own story, this is indeed quite valuable. It lets you create whole new creatures that look far closer to what you envisioned. Anybody who spends any time at all on the Creator Corner boards should probably be drooling at the prospect.<br /> [/quote]<br /> <br /> This.<br /> <br /> As someone who sunk [i]hours[/i] into the standalone creature creator before the actual game even came out, I'm excited <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />   I'm already getting ideas of new stuff to make just with the parts shown on the boxart.<br /> <br /> And, the 2009 expansion sounds fantastic.  Custom missions?  Heck yeah.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:33:28]]> GMT</pubDate>
				<author><![CDATA[ Saturndjinni]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Falras]I'm happy it isn't just a parts pack and nothing more. <br /> <br /> Making missions sounds pretty cool <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> [/quote]<br /> <br /> People have a hard time reading. I really hope when Cute and Creepy comes out we aren't swamped with people complaining that they were promised planetside missions and only got a parts pack. &gt;_&lt;]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:33:36]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Thanks for posting this news.<br /> <br /> The expansion I will defintiley buy  -  the inclusion of an editor for custom missions sounds cool.  I was iffy - well more on the negative side about the parts pack but my niece loves that type of thing so I will get it for her anyway and if it looks ok will then buy it for myself.<br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:34:02]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=hiki2008]<br /> its a PACK not a expansion ..... [/quote]<br /> <br /> It's [i]twenty dollars[/i]...in [i]THIS[/i] economy...for next to no content with no new in-world functionality. Hell, this isn't a [i]pack;[/i] it's an overgrown (and [i]WAY[/i] over-priced) [i]patch.[/i] <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]Well I am deviding my time between the forum and texturing some android in blender. [/quote]<br /> <br /> Speaking of which, I need to get back to building junk in 3DS MAX, myself. I've been thinking of starting a webcomic, y'see, and as I'm not the world's best hand-drawn artist but a fair-to-middlin' 3D artist, I figure I'll go with the medium best suited to my skills. Maybe I'll drop by here when I'm ready to start showing it, give folks a heads-up, yanno?<br /> <br /> [quote]RocketGirl, for the target audience of Spore, people who want to create their own creature and tell their own story, this is indeed quite valuable. [/quote]<br /> <br /> [b][u][i]I[/b][/u][/i] want to create my own creature and tell my own story; this pack is [i]useless[/i] to me. Because what Spore lacks is not parts for my creativity and my creatures--I built not-quite 500 of them in the CC when it was all we had to play with--but rather [i]storytelling tools.[/i] Gameplay options which facilitate storytelling, [i]THAT'S[/i] what we need! Not some parts pack, not a mission creator...we need TheSims2-style conversation functionality in order to converse with alien species; that [i]ALONE[/i] would make Spore worth playing again! And those are the storytelling tools we need.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:35:02]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<description><![CDATA[ Sounds good to me RG.<br /> Keep us informed over the webcomic.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:36:28]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Man..... I really can not believe this news they really should have laid off the whole expansion/parts thing at least until my Spore purchase found its way off my recent banking history report.<br /> <br /> I guess it goes with out saying that I will not be buy expansion or the part pack (though part of me wonders what is going to happen when these creatures get uploaded to the Sporeipedia and someone without the part pack downloads them will they be able to see the new parts?) I would recommend to all of you would-be purchasers to at least wait and see what people say about the new parts/expansion before you go throwing more money at this game.<br /> <br /> Call me biased but I saw the same thing happen with BF2 it was botched launch they promised patches and gave out patches for about a year and a half but even after so many patches(and expansions(and they even remade the game with 2142 in a different century))  there were things that they just could not fix <br /> <br /> So for me Spore will remain on "trial" status untill such time as we start seeing some decent mods begin development.  COMMMMMMONNNN MODDERS!!!!!!!WOOOOOO!!!<br /> <br /> That is my opinion I await your one staring. ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91916.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:39:09]]> GMT</pubDate>
				<author><![CDATA[ Soldats]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Parvati]Sounds good to me RG.<br /> Keep us informed over the webcomic.[/quote]<br /> <br /> Will do. I'd post some pics of the characters, but it's [i]WAY[/i] off-topic and, contrary to what some people may think, I have some respect for remaining on-topic and not disrupting the board any more than necessary.<br /> <br /> But I'll keep you informed, regardless. If nothing else, the subject matter is at least marginally Spore-related since it takes place in space and is about alien species and evolution and having adventures. Oh, wait...that's not what Spore's really about, is it? Okay, well, I'm making [i]pretty pictures,[/i] how 'bout that?  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91917.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91917.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:39:28]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ You want to be able to hug and slap enemy nations?<br /> <br /> But seriously, you are right in that more complex interactions would be nice, but I think you are underwriting the complexity as it is now. There's a lot of ways you can interact with other nations - at least on par as options in the base The Sims, which had little more than "talk, hug, compliment, joke, kiss". In Spore, it's just "bribe, terraform, perform missions, plant embassy, use happy ray". Plus, you know, blow them up. I agree that more is better, but I'd urge you to be patient. The Sims became as awesome as it was only after many, many expansions. The base The Sims, while cool, was still very simple - just as the base of Spore, while cool, is also quite simple. But it will get better - as long as EA continues to make money off of it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91919.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91919.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:39:42]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ How can this pack be useless if we don't know specifically what the space content is going to be?  Sure the parts I don't care about myself, but give it a chance to actually see what they are going to include for the gameplay part.  <br /> <br /> They appear to understand that there are issues, case in point, getting to walk on the planets.  They didn't see a need for this in the original version because there is the hologram, they thought that would have been enough.  With enough people complaining about not being able to walk on the planet, well you will now be able to.<br /> <br /> I want more gameplay too, but let's wait until we actually see what they are specifically going to do with the gameplay before bashing the pack.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91926.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91926.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:40:37]]> GMT</pubDate>
				<author><![CDATA[ Ickabod]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Wow, the parts pack sounds less worth it the more I hear about it.<br /> <br /> Like I keep saying, I think it's worth about $10.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91931.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:41:20]]> GMT</pubDate>
				<author><![CDATA[ snabald]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ The more I post on legitimate game boards the more I feel like the Kingdom of Loathing methodology is the best way of making money off of a game. Charge people money for something and they think it's crap. Ask people for donations and give them the exact same thing as a free gift, and all of a sudden they love you.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91940.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91940.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:43:51]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=snabald]Like I keep saying, I think it's worth about $10.[/quote]<br /> <br /> Agreed.<br /> <br /> Whereas the Entrenchment "mini-expansion" for Sins of a Solar Empire (available in November for $9.99) will add starbases and other planetary defense upgrades.  It's a $10 expansion that [i]significantly[/i] changes gameplay.  All without any DRM.  And I'd gladly pay $20 for it.<br /> <br /> The $20 Cute and Creepy Pack that adds "over 100 creature components" is a rip-off.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91960.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:51:50]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]You want to be able to hug and slap enemy nations?[/quote]<br /> <br /> Essentially...yes.<br /> <br /> At the very least, I want a large range of options, not the extremely limited ones we have now. I want to be able to expose alien nations to various stimuli to see how they react, to really probe their personalities to see how they are unique...because right now, they all come off pretty much the same as each other with only superficial differences.<br /> Sims have unique personalities because they have multiple traits at essentially random levels while, according to the manual, most Spores fit into a single archetype with no nuance whatsoever. And even if that's wrong, it's not very evident in gameplay. Granting us the ability to actually [i]converse[/i] with AI Spores would give us the chance to really get to [i]KNOW[/i] them, to distinguish them from the other Spores.<br /> Right now, the game doesn't have this functionality...and it needs it.<br /> <br /> [quote]<br /> But seriously, you are right in that more complex interactions would be nice, but I think you are underwriting the complexity as it is now. There's a lot of ways you can interact with other nations - at least on par as options in the base The Sims, which had little more than "talk, hug, compliment, joke, kiss". [/quote]<br /> <br /> Which means that Spore is dumbed down; TheSims 2 had a lot more conversation options. And even TheSims 1 had more personality than Spore does; traits had varying levels instead of being archetypes like they are now in Spore.<br /> <br /> [quote]<br /> I agree that more is better, but I'd urge you to be patient. [/quote]<br /> <br /> Patience is a minor form of despair, disguised as a virtue. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Maxis needs to communicate better; I can be [i]VERY[/i] patient if I know what I'm waiting for and [i]why[/i] I have to wait; the resounding silence coming out of Maxis is [i]MADDENING.[/i]<br /> <br /> [quote]<br /> The Sims became as awesome as it was only after many, many expansions. The base The Sims, while cool, was still very simple - just as the base of Spore, while cool, is also quite simple. But it will get better - as long as EA continues to make money off of it.[/quote]<br /> <br /> ...which they aren't [i]GOING[/i] to at this rate.<br /> <br /> And the base of TheSims 2--which is all I own, except the Night Life expansion, which I barely use and only have because it came bundled with the set I bought--is [i]amazing[/i] in and of itself. I expected no less from Spore...and was disappointed.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91962.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:52:07]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]Charge people money for something and they think it's crap. [/quote]<br /> <br /> The depends entirely on what they get for their money; I've made purchases which I felt were entirely worth it. From Maxis, even; I can't heap enough praise on TheSims 2...money well spent.<br /> <br /> It's just that Spore doesn't live up to its own promise and wasn't worth the asking price, and neither are these expansions/packs. Maxis needs a cranial extraction from the SPORE with regards to Spore before they'll start making products worth purchasing.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91968.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91968.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:55:27]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl]<br /> And the base of TheSims 2--which is all I own, except the Night Life expansion, which I barely use and only have because it came bundled with the set I bought--is [i]amazing[/i] in and of itself. I expected no less from Spore...and was disappointed.[/quote]<br /> <br /> Most people I've talked to said they were highly disapointed with the gameplay options of the Sims 2 base. I own the Sims 2 base with a couple expansion (not sure which ones - I got the package deal off of EA's website) and I can say for sure that I am too. When I want to play a Sims game, I play the original with all the expansions I own - I had way more gameplay options then, even if I had fewer options for making my Sim look like a real person.<br /> <br /> I'm sure the Sims II gets better with more expansions, but the base I've played is practically a skeleton.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/91969.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 17:55:36]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ super lame]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91988.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91988.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 18:00:42]]> GMT</pubDate>
				<author><![CDATA[ Nonomu198]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]Most people I've talked to said they were highly disapointed with the gameplay options of the Sims 2 base.[/quote]<br /> <br /> The issue there is a lot of Sims 2 players were coming over from fully-expanded versions of Sims 1.  I know when I changed to Sims 2, I was disappointed that a lot of the things I did in Sims 1 were no longer availabe.<br /> <br /> But then I realized that the Sims 2 base was a lot broader than the Sims 1 base, and I was OK with it.  I expanded Sims 2 out to "Open for Business" and I still go through phases where I play the game for hours on end.<br /> <br /> However, I'm glad I stopped with "Open for Business" because appearantly the next expansion ("Pets" or "Seasons") included SecuROM.<br /> <br /> Needless to say, after my experiences with Spore, I will no longer be looking to expand my Sims 2 game.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/91992.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/91992.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 18:03:11]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]<br /> Most people I've talked to said they were highly disapointed with the gameplay options of the Sims 2 base. <br /> [/quote]<br /> <br /> Well, I sure as hell wasn't. I fall into the category of people Will Wright often talks about, the ones who can tell stories and have memories of the Sims they created and grew attached to.<br /> <br /> I had this one family of three, a guy I built to look like an alien (I'm a 3D artist; TheSims2 gave me enough facial options that making him look like an tush-probing big-eyed alien wasn't hard), a punk chick who looked like a cross between Tank Girl and a character out of a bad 80s cult movie like [u]The Class of Nukem High[/u], and a Japanese-assassin girl who loved to dress all fancy. [i]MAN,[/i] they were an interesting bunch, especially when the punk chick decided to fall in love with the girl I'd built to look like me...<br /> <br /> ...but I digress. Point being, TheSims 2's base product kept me occupied because of its storytelling abilities. I don't know [i]what[/i] you were doing with the game that left you so disappointed, but I found that I could occupy myself for [i]AGES[/i] with that thing, no expansions necessary.<br /> <br /> The same is not true of Spore, and it's specifically because the storytelling abilities are all but nil...because the interaction options with other Spores are so limited. Fight, ally, trade, do missions...that's about all you get. There's no real diplomacy, no forming of empires or federations or alliances between multiple species, nothing. Getting a sense of a Spore's culture isn't really there either, except in the most rudimentary, Cliffs Notes way. It stinks.<br /> I'm still bitter about not having science in my Spore, but not having even TheSims-level of interaction...that's just [i]low.[/i]<br /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/92000.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 18:05:05]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ <br /> [quote]<br /> The issue there is a lot of Sims 2 players were coming over from fully-expanded versions of Sims 1. I know when I changed to Sims 2, I was disappointed that a lot of the things I did in Sims 1 were no longer availabe.<br /> <br /> But then I realized that the Sims 2 base was a lot broader than the Sims 1 base, and I was OK with it. I expanded Sims 2 out to "Open for Business" and I still go through phases where I play the game for hours on end.<br /> <br /> However, I'm glad I stopped with "Open for Business" because appearantly the next expansion ("Pets" or "Seasons") included SecuROM.<br /> <br /> Needless to say, after my experiences with Spore, I will no longer be looking to expand my Sims 2 game.[/quote]<br /> <br /> Sounds like this is just a repetition of that issue then.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/92001.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 18:05:23]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]Sounds like this is just a repetition of that issue then.[/quote]<br /> <br /> Except this isn't Spore 2.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/92002.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 18:06:09]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=ThrowerOfStones]Sounds like this is just a repetition of that issue then.[/quote]<br /> <br /> Except this isn't Spore 2.[/quote]<br /> <br /> ...and I never played TheSims 2 with expansions, just the base product, so my comparisons of Spore to TheSims 2 are not tainted by expansion-pack expectations. And I may be the person with the biggest problems with Spore. So the analogy fails [i]twice.[/i]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/92014.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/92014.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 18:10:05]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Wait, if the parts pack is $20, then how much will the expansion be?! $50-$60?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/92016.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/92016.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 18:11:19]]> GMT</pubDate>
				<author><![CDATA[ Skymin]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ThrowerOfStones]<br /> Most people I've talked to said they were highly disapointed with the gameplay options of the Sims 2 base. <br /> [/quote]<br /> <br /> Well, I sure as hell wasn't. I fall into the category of people Will Wright often talks about, the ones who can tell stories and have memories of the Sims they created and grew attached to.<br /> <br /> I had this one family of three, a guy I built to look like an alien (I'm a 3D artist; TheSims2 gave me enough facial options that making him look like an tush-probing big-eyed alien wasn't hard), a punk chick who looked like a cross between Tank Girl and a character out of a bad 80s cult movie like [u]The Class of Nukem High[/u], and a Japanese-assassin girl who loved to dress all fancy. [i]MAN,[/i] they were an interesting bunch, especially when the punk chick decided to fall in love with the girl I'd built to look like me...<br /> <br /> ...but I digress. Point being, TheSims 2's base product kept me occupied because of its storytelling abilities. I don't know [i]what[/i] you were doing with the game that left you so disappointed, but I found that I could occupy myself for [i]AGES[/i] with that thing, no expansions necessary.<br /> <br /> The same is not true of Spore, and it's specifically because the storytelling abilities are all but nil...because the interaction options with other Spores are so limited. Fight, ally, trade, do missions...that's about all you get. There's no real diplomacy, no forming of empires or federations or alliances between multiple species, nothing. Getting a sense of a Spore's culture isn't really there either, except in the most rudimentary, Cliffs Notes way. It stinks.<br /> I'm still bitter about not having science in my Spore, but not having even TheSims-level of interaction...that's just [i]low.[/i]<br /> [/quote]<br /> <br /> I'm actually curious - did you play the original Sims, and if you did, did you have all any of the expansions for that?<br /> <br /> In any case, a big difference between the two is one of the presence of the player. In the Sims, you create your Sims, but ultimately they tell the stories. You can tell them to talk to people, but they are the ones who have needs and who decide how they feel about stuff. In Spore, it's much more immersive - you are directly controlling something, so of course it has less personality inherent. But that doesn't mean that the storytelling potential is more limited. Recently I've been raising empires and helping them spread across the galaxy, and doing so has taught me that there is a lot of depth to the storytelling aspect of the space stage. Now my baby empires have begun to squabble, and I get the same sort of amusement out of watching them and helping one side or the other as I did in the Sims. And there definitely is some differential between different empires of the same archetype, be it inherent or some random factor, because some empires just seem to be unable to succeed at anything, no matter how much help I try to give them, while others power through despite my ignoring them.<br /> <br /> *sniff* Poor mushroom beetle empire, never stood a chance...]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/92017.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 18:11:29]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I read a lot of comparison to the Sims on this forum.  I am a Sims player - 1 and 2 - all expansions, stuff packs, whatever- if it is Sims I have it and get it - no questions asked- kaching to EA there from me - and I have never been sorry or disappointed in spending my money.  I could never play Sims 2 just base game now - I uninstall some expansions from time to time but always miss game elements I took for granted in expansions to reinstall them for the full experience.<br /> <br /> Now Spore - no I did not have expectations of Spore to be like Sims- which is a one of a kind game and a personal preference to a gaming experience which meets my personal expectations of a game that makes it my number 1 all time favourite and not because it is the best game I ever played- but is the game I play the most and when bored and all else fails can load up Sims and get entertainment if that makes sense.<br /> <br /> If expansions will add to Spore I am all for it and will support them until a time I cannot see the point and the game is still the same old of the base game. <br /> <br /> The new expansion sounds promising and we do not know a great deal about it yet - just some little tidbits thrown at us - so I am going to be positive until reason not to be.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/92019.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/92019.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 18:11:49]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=ThrowerOfStones]Sounds like this is just a repetition of that issue then.[/quote]<br /> <br /> Except this isn't Spore 2.[/quote]<br /> <br /> But RocketGirl is treating it as if it was.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/92021.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/92021.page</link>
				<pubDate><![CDATA[Mon, 13 Oct 2008 18:12:15]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]<br /> I'm actually curious - did you play the original Sims, and if you did, did you have all any of the expansions for that?<br /> [/quote]<br /> <br /> Yes, I played it--still have the disc, though I don't have the manual, so if I want to play my own game, I have to essentially pirate it; oh, the irony--and I had none of the expansions at all.<br /> <br /> [quote]<br /> In any case, a big difference between the two is one of the presence of the player. In the Sims, you create your Sims, but ultimately they tell the stories. You can tell them to talk to people, but they are the ones who have needs and who decide how they feel about stuff.<br /> [/quote]<br /> <br /> And that's what emergent gameplay is all about. Will Wright even talks about this with reference to Spore, at least in the 2005 video. He talks about having failure space, about essentially using seeds--like fractals--to start something going but having the end result be unexpected-yet-interesting... Certainly, this is present in TheSims, even more so in TheSims 2, and it was alleged to be present in Spore...yet is conspicuously absent.<br /> <br /> [quote]<br />  In Spore, it's much more immersive - you are directly controlling something, so of course it has less personality inherent. <br /> [/quote]<br /> <br /> Only it shouldn't.<br /> <br /> Again, it was alleged that Spore would analyze how you play your creature, save that information, and then use it to generate the behavior of your fellow creatures [i]AND[/i] their simulacra in other peoples' games. (Hmmm...SIMulacra; Maxis, note that word and use it, cuz it's right up your alley. And give me credit. End digression.) And this was supposed to produce the same sorts of emergent gameplay that we saw in the Sims franchise, if only in [i]other peoples'[/i] creatures.<br /> ...only it really doesn't.<br /> <br /> [quote]<br /> But that doesn't mean that the storytelling potential is more limited. <br /> [/quote]<br /> <br /> Actually, it really does. Just how much storytelling can there be when the interaction possibilities are so limited? When creatures are shoehorned into archetypes instead of having their personalities be a mixture of multiple traits that are determined by levels instead of Booleans? Not a lot, frankly.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:19:08]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ No Vehicle parts?  I haven't been playing with the creature editor since you can't really create 'humans'.  The space ship editor is alot more fun for me.  May skip this unless its really compelling.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:21:08]]> GMT</pubDate>
				<author><![CDATA[ FalloutZero]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones][quote=MinionJoe][quote=ThrowerOfStones]Sounds like this is just a repetition of that issue then.[/quote]<br /> <br /> Except this isn't Spore 2.[/quote]<br /> <br /> But RocketGirl is treating it as if it was.[/quote]<br /> <br /> Whereas [i]YOU'RE[/i] treating Spore like a reset button, as if all the lessons learned by going from TheSims to TheSims 2 just no longer apply when making Spore, that they should have to be [i]RE[/i]-learned, instead of be part of what drives the design of Spore 1. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:21:17]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Will the new parts pack be in canada?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:23:10]]> GMT</pubDate>
				<author><![CDATA[ Skymin]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=hiki2008]More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> <br /> No new hands or feet?   I am guessing eyes and antenne will be separate pages.<br /> New backgrounds, I just use the transparent on anyway?<br /> the new paints scripts are good, since combine with current paints, but only on more page each?<br /> New animations???? how will that do anything to anything?<br /> Nothing for vehicles or buildings?  <br /> No new Tribal, Citizen or Space outfits? <br /> <br /> since this is 1/3 of the package price of the game, I would expect the parts pack to have at LEAST 30% of the parts of the main game.   The above listed should have been a optional $4.99 download, not a $19.99 box.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:24:24]]> GMT</pubDate>
				<author><![CDATA[ Ascus]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ThrowerOfStones][quote=MinionJoe][quote=ThrowerOfStones]Sounds like this is just a repetition of that issue then.[/quote]<br /> <br /> Except this isn't Spore 2.[/quote]<br /> <br /> But RocketGirl is treating it as if it was.[/quote]<br /> <br /> Whereas [i]YOU'RE[/i] treating Spore like a reset button, as if all the lessons learned by going from TheSims to TheSims 2 just no longer apply when making Spore, that they should have to be [i]RE[/i]-learned, instead of be part of what drives the design of Spore 1. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> These are some awesome nested quotes.<br /> <br /> In any case. I think the lessons were learned, but difficult to apply. Spore is a vastly different and vastly more vast game than the Sims is. Inevitably some things had to be sacrifice on the altar of genre and scope, but obviously a lot more was added. Spore has a far, far broader base than either Sims game has - now it just needs for Maxis to build upon it. You sound like you don't generally buy expansions - which is fine, I suppose, but amusing, too, since the Sims and the Sims 2 both are games that thrived upon them, and really only came into their own with them. The same will undoubtedly be true of Spore.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:27:01]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Ascus][quote=hiki2008]More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> <br /> No new hands or feet?   I am guessing eyes and antenne will be separate pages.<br /> New backgrounds, I just use the transparent on anyway?<br /> the new paints scripts are good, since combine with current paints, but only on more page each?<br /> New animations???? how will that do anything to anything?<br /> Nothing for vehicles or buildings?  <br /> No new Tribal, Citizen or Space outfits? <br /> <br /> since this is 1/3 of the package price of the game, I would expect the parts pack to have at LEAST 30% of the parts of the main game.   The above listed should have been a optional $4.99 download, not a $19.99 box.[/quote]<br /> <br /> Aside from the unreasonable complaints about price, that actually is a good point. 12 new legs and 12 new antennae? Really? What the crap? I hope that's not true. I might still get it, depending on the mouths and details, but I can't imagine why we would possibly need 12 new leg forms and 12 new antennae. We have enough minor variations on legs as it is, I think that can be safely said, and 12 new antennae is just... hilariously bizarre, if nothing else.<br /> <br /> And what even is a body part?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:30:17]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ThrowerOfStones]<br /> I'm actually curious - did you play the original Sims, and if you did, did you have all any of the expansions for that?<br /> [/quote]<br /> <br /> [quote]Yes, I played it--still have the disc, though I don't have the manual, so if I want to play my own game, I have to essentially pirate it; oh, the irony--and I had none of the expansions at all. [/quote]<br /> <br /> <br /> Hmm you do not see anything essentially wrong or irrelevant in this statment?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:34:41]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ You know what these expansions and packs are like? It's like a scene from [u]The Hudsucker Proxy[/u] (awesome movie!) where reporters are asking Norville Barnes about his invention, the Hula Hoop:<br /> <br /> [b]Reporter:[/b] How do you respond to the charges that you're out of ideas? Have you run dry?<br /> <br /> [b]Norville Barnes:[/b] Not at all. Just this week I came up with several new sweet ideas: A larger model Hula Hoop for the portly, a battery option for the lazy or spastic, a model with extra sand<br /> for the hard-of-hearing; I'm earning my keep.<br /> <br /> ...and, of course, Amy Archer's speech to him later: <br /> <br /> [b]Amy Archer:[/b] Norville, don't you remember how you used to feel about the Hoop? You told me you'd bring a smile to the hips of everyone in America, regardless of race, creed or color. Finally, there'd be a thingamajig<br /> that would bring everyone together even if it kept them apart spatially.<br /> "You know...for kids." Your words...not mine.<br /> I used to love Norville Barnes. Yes, love him...when he was just a swell kid with hot ideas who was in over his head.<br /> Now your head's too big to be in over!<br /> Consider this my resignation. Effective immediately!<br /> <br /> [i]THAT'S[/i] what this reminds me of. Big time. Maxis and Will Wright showed so much promise, but now it feels like both are coasting, not really innovating anymore. And not listening when people try to wake them up. Seriously.<br /> <br /> I wish I were just lashing out, I wish I were flaming or trolling; then none of this would be true. But, alas...I mean it. *psigh*]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:36:06]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ When a game has infinite replayability, you have to expect a company to release expansions for it. If they don't, they'll never make any money, because no one will ever need to buy another game.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:39:35]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ausdreamer][quote=RocketGirl][quote=ThrowerOfStones]<br /> I'm actually curious - did you play the original Sims, and if you did, did you have all any of the expansions for that?<br /> [/quote]<br /> <br /> [quote]Yes, I played it--still have the disc, though I don't have the manual, so if I want to play my own game, I have to essentially pirate it; oh, the irony--and I had none of the expansions at all. [/quote]<br /> <br /> <br /> Hmm you do not see anything essentially wrong or irrelevant in this statment?<br /> <br /> [/quote]<br /> <br /> No, not really. I don't have the manual to the game, so I don't have the authorization code anymore, so if I want to play the game I will be required to crack it. Thankfully, I have the sequel, which is a much better game, and I still have the authorization codes to [i]THAT,[/i] so...<br /> <br /> Though if you're referring to the part about expansions, well...I definitely don't see your point.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:39:41]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]When a game has infinite replayability, you have to expect a company to release expansions for it. If they don't, they'll never make any money, because no one will ever need to buy another game.[/quote]<br /> <br /> What if a game does not have infinite replayability?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:40:55]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ ok look at it this way.<br /> <br /> Say they make a game- the game is complete- that is all the game will ever be- no more no less.  Thats it - if you hate the game then you have to throw the game in the bin and move on.<br /> Some people hate it and some people love it - aka Spore.<br /> <br /> <br /> Adding OPTIONAL expansions can make a game that people did not like now enjoy the game.  The developer can working on feedback of what is missing make additons to enhance it to suit everyone.<br /> <br /> Now nobody is going to like all features or all expansions so having a variety to choose to add to your game can only enhance it?  How can it make it worst?<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:43:21]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]When a game has infinite replayability, you have to expect a company to release expansions for it. If they don't, they'll never make any money, because no one will ever need to buy another game.[/quote]<br /> <br /> But if the base game isn't any fun, no one will buy the expansions to begin with. <br /> <br /> And if the game [i]doesn't[/i] have infinite replayability--and [i]WANTING[/i] to play multiple times is a factor in that, BTW--then the game isn't any fun, at least not in this genre. <br /> Face facts: Spore is ultimately dull because it's shallow. It seems ambitious until you realize that it's really just a bunch of minigames strung together; without the emergent game-play of even TheSims 2, it's actually a very small [i]game[/i] with a huge [i]map.[/i] It'd be like if Pac-Man were given a larger maze, more ghost-monsters to chase him, and the ability to change colors: it's still @#$%ing [i]Pac-Man,[/i] and Pac-Man is a very simple game.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:43:45]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=ThrowerOfStones]When a game has infinite replayability, you have to expect a company to release expansions for it. If they don't, they'll never make any money, because no one will ever need to buy another game.[/quote]<br /> <br /> What if a game does not have infinite replayability?[/quote]<br /> <br /> Then a company who releases an expansion for it will probably be in for an unpleasant surprise as nobody is playing their game anymore and thus nobody buys the expansion.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:44:34]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ $20 is a little too pricey for 100 parts i suppose. I love the creator though, so ill be picking this up. Expansion sounds good so far, i love the idea of being able to beam down to planets, and the missions. I cant wait for more details so we can see what else will be included!<br /> <br /> Is there gonna be a plant creator?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:45:07]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ThrowerOfStones]When a game has infinite replayability, you have to expect a company to release expansions for it. If they don't, they'll never make any money, because no one will ever need to buy another game.[/quote]<br /> <br /> But if the base game isn't any fun, no one will buy the expansions to begin with. <br /> <br /> And if the game [i]doesn't[/i] have infinite replayability--and [i]WANTING[/i] to play multiple times is a factor in that, BTW--then the game isn't any fun, at least not in this genre. <br /> Face facts: Spore is ultimately dull because it's shallow. It seems ambitious until you realize that it's really just a bunch of minigames strung together; without the emergent game-play of even TheSims 2, it's actually a very small [i]game[/i] with a huge [i]map.[/i] It'd be like if Pac-Man were given a larger maze, more ghost-monsters to chase him, and the ability to change colors: it's still @#$%ing [i]Pac-Man,[/i] and Pac-Man is a very simple game.[/quote]<br /> <br /> But Spore isn't dull, isn't shallow, and has emergent gameplay. The fact that you don't enjoy it doesn't mean that other people don't too. I'm still playing this game - if it were any other single player, not replayable game, I'd have finished it by now and moved on. The same applies to a lot of people.<br /> <br /> Sure it is also the case that many people have left - that just means Spore isn't for them. Doesn't mean that Spore doesn't have infinite replayablility for the subset of gamers that Spore appeals to.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:47:02]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ausdreamer]ok look at it this way.<br /> <br /> Say they make a game- the game is complete- that is all the game will ever be- no more no less.  Thats it - if you hate the game then you have to throw the game in the bin and move on.<br /> Some people hate it and some people love it - aka Spore.<br /> <br /> <br /> Adding OPTIONAL expansions can make a game that people did not like now enjoy the game.  The developer can working on feedback of what is missing make additons to enhance it to suit everyone.<br /> <br /> Now nobody is going to like all features or all expansions so having a variety to choose to add to your game can only enhance it?  How can it make it worst?<br /> [/quote]<br /> <br /> Because they've already shot themselves in the foot with this business model. The base product was talked up [i]SO MUCH,[/i] and there are so many aspects to the game that so many people were looking forward to and which weren't in the final release...by trying to add them as expansions which we have to [i]PAY FOR,[/i] well, it's like being required to pay the salary of the nice, black-hooded man with the axe that the king has paid to chop off your head. It's like buying a car and then being told the keys, wheels, and engine will cost you extra. It's like paying for a burger and only getting the bun. It's like, "Hey wait...where'z what I paid for? Oh, the bits I wanted will cost extra? And the expansion will cost be half-again what I paid for the original? Sure! Sign me up!"<br /> I don't know about you, but [i]I[/i] don't like being taken for a sucker. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:48:41]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]Then a company who releases an expansion for it will probably be in for an unpleasant surprise as nobody is playing their game anymore and thus nobody buys the expansion.[/quote]<br /> <br /> I agree.  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> We'll just have to see how well the parts pack and expansion sell.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:50:11]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ausdreamer][quote=RocketGirl][quote=ThrowerOfStones]<br /> I'm actually curious - did you play the original Sims, and if you did, did you have all any of the expansions for that?<br /> [/quote]<br /> <br /> [quote]Yes, I played it--still have the disc, though I don't have the manual, so if I want to play my own game, I have to essentially pirate it; oh, the irony--and I had none of the expansions at all. [/quote]<br /> <br /> <br /> Hmm you do not see anything essentially wrong or irrelevant in this statment?<br /> <br /> [/quote]<br /> <br /> No, not really. I don't have the manual to the game, so I don't have the authorization code anymore, so if I want to play the game I will be required to crack it. Thankfully, I have the sequel, which is a much better game, and I still have the authorization codes to [i]THAT,[/i] so...<br /> <br /> Though if you're referring to the part about expansions, well...I definitely don't see your point.[/quote]<br /> <br /> RG i am referring to the fact that because you lost your game manual you seem there is a reason to bring up irony.<br /> There are plenty of ways to ensure you do not lose your code- in fact if you have registered your game with EA they keep a record- however if you look after your own possessions and also take pro active insurance  you can also make photo copies, make a text file, write it down in various places.  Your loss of your game manual is no problem but your own created one.<br /> Mentioning it is irrelevant-  and nothing to do with the subject of expansions and stuff packs especially since you claim you do not buy them anyway.<br /> <br /> You are so negative you are now just bringing up stuff that is totally irrelevant.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:51:10]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Whole posts in quotes really bother me.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:52:26]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]Whole posts in quotes really bother me.[/quote]Its helpful for identifying what the response is addressing.  Sometimes the subject can radically change while typing a thoughtful response.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:54:07]]> GMT</pubDate>
				<author><![CDATA[ Ascus]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Well, I am happy to buy both expansions and I still love the game. The option to walk on planets you explore is very nice (also to create your own missions). But what really makes me nervous is, they didnt talk about the *Plant editor*. Will we get it for free in a patch? PLEASE Maxis let the Fans know when the plant editor will come out. I really think we NEED it <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:56:27]]> GMT</pubDate>
				<author><![CDATA[ Sethan777]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]<br /> But Spore isn't dull, isn't shallow, and has emergent gameplay. <br /> [/quote]<br /> <br /> Yes, it is, and no, it doesn't. <br /> <br /> Show me an example of how a creature will behave differently from another creature based on how it was built, based on a variable seed which determines its larger design, like a fractal. Show me that.<br /> Show me the part where how a creature is built determines its fitness in the world; I've watched creatures on other planets...they don't [i]DO[/i] anything. And they can be placed on the world at [i]ANY[/i] stage during terraforming, the fitness in the world doesn't [i]MATTER.[/i] At the very [i]MOST,[/i] a creatures stats determine how hard it is to kill, period; its behavior doesn't appear to be emergent [i]at all,[/i] except in the most rudimentary form.<br /> <br /> Show me Spore's depth. Show me how interactions between creatures goes [i]AT ALL[/i] beyond the superficial. Show me how a planet's ecology is anything other than a mere checklist. Show me how a cosmology affects a solar system, how planets have different gravity or atmospheres, how a sun's color, size, and temperature affects much of anything.<br /> <br /> Where'z this alleged depth you're finding in Spore? Because all I see is a bunch of one-note symphonies, terraforming checklists, and two-to-three option conversation possibilities. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br /> The fact that you don't enjoy it doesn't mean that other people don't too. <br /> [/quote]<br /> <br /> The fact that other people are enjoying it doesn't mean that it has [i]DEPTH.[/i] People enjoyed games like Donkey Kong, Pac-Man, and Space Invaders for ages when video games were new, but that doesn't mean they had [i]depth.[/i]<br /> <br /> [quote]<br /> Sure it is also the case that many people have left - that just means Spore isn't for them. Doesn't mean that Spore doesn't have infinite replayablility for the subset of gamers that Spore appeals to.[/quote]<br /> <br /> Doesn't mean Spore is a monkey-maker for Maxis, either; appealing to the minority base seems, to me, to be the rather chowderheaded business plan. And it [i]IS[/i] a minority; the extreme drop-off in players and the polls and articles I've read definitely indicate that Spore's core remaining audience is much smaller than those anticipating its release...]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:56:58]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=ThrowerOfStones]Then a company who releases an expansion for it will probably be in for an unpleasant surprise as nobody is playing their game anymore and thus nobody buys the expansion.[/quote]<br /> <br /> I agree.  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> We'll just have to see how well the parts pack and expansion sell.[/quote]<br /> <br /> This is definitely true.<br /> <br /> There's nothing wrong with a game without replayability - the vast majority of story-driven games fall under this umbrella. MMOs and Sim games and party games are games where replayability is important. Spore is fundamentally a Sim game with a storyline a bit forced on to it in the Space stage. Thus, it - should - be a good candidate for expansions, as long as 1) The storyline isn't the main attraction (I think we can safely say it isn't) and 2) The game itself has enough of an inherent value to maintain an audience without the expansion. I believe 2 is the case, but if it isn't... well, EA better be prepared to lose a lot of money.<br /> <br /> I also don't quite buy that the features in the expansion were ready to ship with the game and then removed, though - while such certainly wouldn't be beyond EA, if such were the case, I think we'd be seeing said expansion in November rather than Spring 2009. Obviously they need to iron out something about it. Certainly such things were probably things they [i]wanted[/i] to include in the original Spore, but that they were ready and complete for shipment at the time of Spore's release - no way in hell.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:57:03]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ausdreamer]ok look at it this way.<br /> <br /> Say they make a game- the game is complete- that is all the game will ever be- no more no less.  Thats it - if you hate the game then you have to throw the game in the bin and move on.<br /> Some people hate it and some people love it - aka Spore.<br /> <br /> <br /> Adding OPTIONAL expansions can make a game that people did not like now enjoy the game.  The developer can working on feedback of what is missing make additons to enhance it to suit everyone.<br /> <br /> Now nobody is going to like all features or all expansions so having a variety to choose to add to your game can only enhance it?  How can it make it worst?<br /> [/quote]<br /> <br /> Because they've already shot themselves in the foot with this business model. The base product was talked up [i]SO MUCH,[/i] and there are so many aspects to the game that so many people were looking forward to and which weren't in the final release...by trying to add them as expansions which we have to [i]PAY FOR,[/i] well, it's like being required to pay the salary of the nice, black-hooded man with the axe that the king has paid to chop off your head. It's like buying a car and then being told the keys, wheels, and engine will cost you extra. It's like paying for a burger and only getting the bun. It's like, "Hey wait...where'z what I paid for? Oh, the bits I wanted will cost extra? And the expansion will cost be half-again what I paid for the original? Sure! Sign me up!"<br /> I don't know about you, but [i]I[/i] don't like being taken for a sucker. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> [/quote]<br /> <br /> I am not being taken for a sucker as I knew exactly what I was buying.  Now I just hope for add on game play as per expansions and there are very few games around now that do not offer that.<br /> <br /> You feel taken in because you have based your hopes on 2005.  I understand that but there are those that did not and understood the way it is.  Yes I saw the 2005 video.<br /> <br /> If you do not feel expansions will help you in your enjoyment of the game I am not sure what you exactly want.  This is the game. this is how it is.  You can make suggestions for what you want to happen but if you are not prepared to buy expansions or packs to enhance your experience how on earth is the game ever going to get any better for you?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:57:38]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ausdreamer]<br /> RG i am referring to the fact that because you lost your game manual you seem there is a reason to bring up irony.<br /> There are plenty of ways to ensure you do not lose your code- in fact if you have registered your game with EA they keep a record- however if you look after your own possessions and also take pro active insurance  you can also make photo copies, make a text file, write it down in various places.  Your loss of your game manual is no problem but your own created one.<br /> Mentioning it is irrelevant-  and nothing to do with the subject of expansions and stuff packs especially since you claim you do not buy them anyway.<br /> <br /> You are so negative you are now just bringing up stuff that is totally irrelevant.<br /> [/quote]<br /> <br /> And that an offhand comment that has precious little to do with the subject of the post and was tossed off more or less as humor shows that you are missing the forest for the trees. It was never the point of my post, nor even the bulk of it.<br /> <br /> So...as of this moment, I wash my hands of this line of discussion. Get over it, and good day. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:59:18]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]Whole posts in quotes really bother me.[/quote]<br /> <br /> Yes i dont know why it turned out like that- i must have accidentally deleted a code.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:00:11]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ThrowerOfStones]<br /> But Spore isn't dull, isn't shallow, and has emergent gameplay. <br /> [/quote]<br /> <br /> Yes, it is, and no, it doesn't. <br /> <br /> Show me an example of how a creature will behave differently from another creature based on how it was built, based on a variable seed which determines its larger design, like a fractal. Show me that.<br /> Show me the part where how a creature is built determines its fitness in the world; I've watched creatures on other planets...they don't [i]DO[/i] anything. And they can be placed on the world at [i]ANY[/i] stage during terraforming, the fitness in the world doesn't [i]MATTER.[/i] At the very [i]MOST,[/i] a creatures stats determine how hard it is to kill, period; its behavior doesn't appear to be emergent [i]at all,[/i] except in the most rudimentary form.<br /> <br /> Show me Spore's depth. Show me how interactions between creatures goes [i]AT ALL[/i] beyond the superficial. Show me how a planet's ecology is anything other than a mere checklist. Show me how a cosmology affects a solar system, how planets have different gravity or atmospheres, how a sun's color, size, and temperature affects much of anything.<br /> <br /> Where'z this alleged depth you're finding in Spore? Because all I see is a bunch of one-note symphonies, terraforming checklists, and two-to-three option conversation possibilities. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br /> The fact that you don't enjoy it doesn't mean that other people don't too. <br /> [/quote]<br /> <br /> The fact that other people are enjoying it doesn't mean that it has [i]DEPTH.[/i] People enjoyed games like Donkey Kong, Pac-Man, and Space Invaders for ages when video games were new, but that doesn't mean they had [i]depth.[/i]<br /> <br /> [quote]<br /> Sure it is also the case that many people have left - that just means Spore isn't for them. Doesn't mean that Spore doesn't have infinite replayablility for the subset of gamers that Spore appeals to.[/quote]<br /> <br /> Doesn't mean Spore is a monkey-maker for Maxis, either; appealing to the minority base seems, to me, to be the rather chowderheaded business plan. And it [i]IS[/i] a minority; the extreme drop-off in players and the polls and articles I've read definitely indicate that Spore's core remaining audience is much smaller than those anticipating its release...[/quote]<br /> <br /> You're just reading what you want to read. The fact that creation is not dropping but is in fact accelerating makes it pretty clear to me that interest in Spore is not waning, but rather increasing.<br /> <br /> As far as emergent gameplay - you own the game. Go play it. I could recount for awhile examples of the game behavior showing more complexity than you see at surface value, because as someone who has played the crap out of it and still is, I've seen a lot, but honestly, just play the SPORE game, and see for yourself.<br /> <br /> Also, lol. Monkey-maker.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:00:36]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ausdreamer]<br /> You feel taken in because you have based your hopes on 2005.<br /> [/quote]<br /> <br /> No, I feel taken in because they're trying to sell what we were told would be in the game all along. There's even video out there--I'll try to dig it up if you [i]REALLY[/i] want, but it's hard to find--of Will Wright getting out of his ship and walking around an alien planet...long after 2005. The video is much closer to what Spore is now, post Cute-Spore Coup.<br /> <br /> Just as an example. This whole thing smacks of "Poison: $2; Antidote: $2,000." <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br /> If you do not feel expansions will help you in your enjoyment of the game I am not sure what you exactly want. <br /> [/quote]<br /> <br /> Expansions [i]COULD[/i] help me in my enjoyment of the game; they're just headed in exactly the wrong direction, or at least fixing the wrong things first.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:03:54]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]<br /> As far as emergent gameplay - you own the game. Go play it. I could recount for awhile examples of the game behavior showing more complexity than you see at surface value, because as someone who has played the crap out of it and still is, I've seen a lot, but honestly, just play the SPORE game, and see for yourself.<br /> [/quote]<br /> <br /> You've just taken the cheap way out. Hell, this is a response worthy of Sarah Mooseburger: lots of rah-rah noise with absolutely no content. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> I [i]PLAYED[/i] the game; the emergent gameplay wasn't evident. I asked for examples; provide them or concede the argument.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:05:57]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ If anyone is interested, the homepage for spore has the Info about the parts pack.  looks like its only 60 new parts( so 10 on each tab...) . 30 new paint schemes ( ie 10 on each layer, which is not much.) and 24 useless animations im assuming are only really accessible in the editor.    There is no mention of building or vehicle parts.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:07:10]]> GMT</pubDate>
				<author><![CDATA[ powerferret]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ausdreamer]<br /> RG i am referring to the fact that because you lost your game manual you seem there is a reason to bring up irony.<br /> There are plenty of ways to ensure you do not lose your code- in fact if you have registered your game with EA they keep a record- however if you look after your own possessions and also take pro active insurance  you can also make photo copies, make a text file, write it down in various places.  Your loss of your game manual is no problem but your own created one.<br /> Mentioning it is irrelevant-  and nothing to do with the subject of expansions and stuff packs especially since you claim you do not buy them anyway.<br /> <br /> You are so negative you are now just bringing up stuff that is totally irrelevant.<br /> [/quote]<br /> <br /> And that an offhand comment that has precious little to do with the subject of the post and was tossed off more or less as humor shows that you are missing the forest for the trees. It was never the point of my post, nor even the bulk of it.<br /> <br /> So...as of this moment, I wash my hands of this line of discussion. Get over it, and good day. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> But you do this with others opinions.  Yours is the only right one and you have no concept of acccepting anyone elses either.  I once made a post actually agreeing with you and you were so defensive to your cause you repllied rudely telling me to do more research.  <br /> <br /> If you are not going to accept expansions - can you say in words that "idiots" like myself can understand where you are coming from because quite frankly I am getting the impression that only a whole new totally different game will make you happy.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:07:26]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=powerferret]If anyone is interested, the homepage for spore has the Info about the parts pack.  looks like its only 60 new parts( so 10 on each tab...) . 30 new paint schemes ( ie 10 on each layer, which is not much.) and 24 useless animations im assuming are only really accessible in the editor.    There is no mention of building or vehicle parts.[/quote]<br /> <br /> Thanks I will check that out.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:09:41]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]There's nothing wrong with a game without replayability - the vast majority of story-driven games fall under this umbrella.[/quote]<br /> <br /> Ah!  Here I will disagree.  There are lots of games out there that are story-driven AND have great replayability.  [i]Fable[/i] and [i]Knights of the Old Republic [/i]come to mind.  Granted, they are RP games and give enough character variety to make replayability interesting.  But they are story-driven.<br /> <br /> In another thread, someone called Spore an RPG.  To an extent, it is.  To fully enjoy Spore, you really have to get into the head of your creatures.  But I do not consider Spore to be designed as an RPG.  There is no real story, creatures have no real variance in stats, and you can't stab your own party members in the back.<br /> <br /> The last being an important requirement for an RPG in my book.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:10:35]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ThrowerOfStones]<br /> As far as emergent gameplay - you own the game. Go play it. I could recount for awhile examples of the game behavior showing more complexity than you see at surface value, because as someone who has played the crap out of it and still is, I've seen a lot, but honestly, just play the SPORE game, and see for yourself.<br /> [/quote]<br /> <br /> You've just taken the cheap way out. Hell, this is a response worthy of Sarah Mooseburger: lots of rah-rah noise with absolutely no content. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> I [i]PLAYED[/i] the game; the emergent gameplay wasn't evident. I asked for examples; provide them or concede the argument.[/quote]<br /> <br /> Honestly, I'm getting distracted enough by this, I'm trying to do my Akkadian homework. But they really aren't that hard to find, particularly in the Space and creature stages. Civ and tribal are a bit more locked in, although there some there, too. I've had neutral foreign tribal members pick on a baby of my tribe and cause a war. That really pissed me off...<br /> <br /> Anyway, back to Akkadian. I recomend you either get over Spore or go back to playing it, you'll probably be much happier either way.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:10:41]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl]<br /> No, I feel taken in because they're trying to sell what we were told would be in the game all along. There's even video out there--I'll try to dig it up if you [i]REALLY[/i] want, but it's hard to find--of Will Wright getting out of his ship and walking around an alien planet...long after 2005. The video is much closer to what Spore is now, post Cute-Spore Coup.<br /> [/quote]<br /> <br /> TED 2007. <br /> <br /> <a class="snap_shots" href="http://nl.youtube.com/watch?v=F0_U9Tx17RA" target="_blank" rel="nofollow">http://nl.youtube.com/watch?v=F0_U9Tx17RA</a><br /> <br /> at 13:43 if I remember correctly.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:11:22]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ausdreamer]<br /> If you are not going to accept expansions - can you say in words that "idiots" like myself can understand where you are coming from because quite frankly I am getting the impression that only a whole new totally different game will make you happy.<br /> [/quote]<br /> <br /> That [i]WOULD[/i] make me happy...but you're harping on about an offhand comment I made about no longer having the auth-code for the first Sims game. What the hell do you [i]expect[/i] as a response? "Oh, yes, let's discuss the copy protection on a game that's more than 8 years old! Whoopee!"??? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:13:37]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=ThrowerOfStones]There's nothing wrong with a game without replayability - the vast majority of story-driven games fall under this umbrella.[/quote]<br /> <br /> Ah!  Here I will disagree.  There are lots of games out there that are story-driven AND have great replayability.  [i]Fable[/i] and [i]Knights of the Old Republic [/i]come to mind.  Granted, they are RP games and give enough character variety to make replayability interesting.  But they are story-driven.<br /> <br /> In another thread, someone called Spore an RPG.  To an extent, it is.  To fully enjoy Spore, you really have to get into the head of your creatures.  But I do not consider Spore to be designed as an RPG.  There is no real story, creatures have no real variance in stats, and you can't stab your own party members in the back.<br /> <br /> The last being an important requirement for an RPG in my book.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> <br /> The story-driven aspects of those games hurt their replayability. It is indeed the more emergent aspects of them that enhance it - the fact that you can make a new character with new capabilities.<br /> <br /> Although whiel I have replayed Fable several times, it's replayability is fairly limited - specifically, no more to 2-3 times. It's basically "Be evil once, be good once, be magic user once, be fighter once, be archer once (if you can stand it). Baldur's Gate 1 and 2 - now THOSE are story driven games with replayability!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:14:08]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones][quote=RocketGirl]<br /> You've just taken the cheap way out. Hell, this is a response worthy of Sarah Mooseburger: lots of rah-rah noise with absolutely no content. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> I [i]PLAYED[/i] the game; the emergent gameplay wasn't evident. [b][u]I asked for examples; provide them or concede the argument.[/b][/u][/quote]<br /> <br /> Honestly, I'm getting distracted enough by this, I'm trying to do my Akkadian homework. But they really aren't that hard to find, particularly in the Space and creature stages. Civ and tribal are a bit more locked in, although there some there, too. I've had neutral foreign tribal members pick on a baby of my tribe and cause a war. That really pissed me off...<br /> [/quote]<br /> <br /> [i]THIS[/i] is what you call "emergent gameplay"? Seriously? The way Sims form relationships and interact with each other is emergent gameplay; this baby-killer example of yours sounds to me like just [i]gameplay.[/i] And you haven't provided a specific example from the stages you mentioned as having the most emergent gameplay.<br /> <br /> So I hereby accept your concession of the argument. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:16:40]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ThrowerOfStones][quote=RocketGirl]<br /> You've just taken the cheap way out. Hell, this is a response worthy of Sarah Mooseburger: lots of rah-rah noise with absolutely no content. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> I [i]PLAYED[/i] the game; the emergent gameplay wasn't evident. [b][u]I asked for examples; provide them or concede the argument.[/b][/u][/quote]<br /> <br /> Honestly, I'm getting distracted enough by this, I'm trying to do my Akkadian homework. But they really aren't that hard to find, particularly in the Space and creature stages. Civ and tribal are a bit more locked in, although there some there, too. I've had neutral foreign tribal members pick on a baby of my tribe and cause a war. That really pissed me off...<br /> [/quote]<br /> <br /> [i]THIS[/i] is what you call "emergent gameplay"? Seriously? The way Sims form relationships and interact with each other is emergent gameplay; this baby-killer example of yours sounds to me like just [i]gameplay.[/i] And you haven't provided a specific example from the stages you mentioned as having the most emergent gameplay.<br /> <br /> So I hereby accept your concession of the argument. <br /> <br /> [/quote]<br /> <br /> If you really need the cookie, take it. I honestly thought you'd get more enjoyment from experiencing the gameplay yourself, but hey, if you'd rather just convince yourself it isn't there...]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:18:39]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Did you noticed they said "After the release of spore players have been begging for more tools."<br /> <br /> We have? I thought we were begging for bug fixes. Hmm I must read really badly then.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:19:31]]> GMT</pubDate>
				<author><![CDATA[ PrinceofIce]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]The story-driven aspects of those games hurt their replayability. It is indeed the more emergent aspects of them that enhance it - the fact that you can make a new character with new capabilities.[/quote]<br /> <br /> Yes, I can agree that story-driven aspects can hurt replayability...<br /> <br /> And a lack of "new characters with new capabilities" would also explain why Spore has little replayability.  Honestly, there are only 8 skills, ranked 1 to 5.  And a creature can be maxxed out on most of these at one time.  And while [i]Fable[/i] allowed playing as good/evil/fighter/magic-user, Spore only really allows playing as aggressive, social, or a balance of the two.<br /> <br /> So doesn't Spore actually have less replayability based upon those criteria?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:19:57]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=PrinceofIce]Did you noticed they said "After the release of spore players have been begging for more tools."<br /> <br /> We have? I thought we were begging for bug fixes. Hmm I must read really badly then.[/quote]<br /> <br /> Read the feedback boards. It's half bugs, half suggestions for new options.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:20:14]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ At the end of the day anyone who was expecting 2005 Spore (which was what they wanted to make before the design was finalised and the reality of what was achievable set in) has been dissapointed. Some people did and still expect games as complex as Civ X, Total War, Settlers, Masters of Orion for each phase. Others want blood and gore as they don't like the "cute" factor. These people are the most vocal on these and other boards.<br /> <br /> Looking at it I'm impressed with the overall product. It is not just a game. I do have problems with the sharing/sporepedia portion but simply looking at the editors and knowing some coding I can appreciate just thie complexity and achievement of the editors and animation. Producing several phases with evolving phases is a feat in itself. Sure they could add more to each stage but could they do it and maintain look and feel ? The expansion is for the space stage which is the easiest to actually enhance as it has no effect on subsequent stages. Saying that I do have gripes...<br /> <br /> 1) the fact that methods of sharing and feedback of content you create is sadly lacking.<br /> 2) The statistic methodology for creatures was far better, in my opinion,  in the creature creator to that in the released game (stackable parts adjusting statistics cumalatively). When creating stuff in game I tend to make sure I use the max stat parts which restricts creativity. I can understand the reasoning.. It forces people to look for parts around the world.<br /> 3) Space... Managing your empire is a major pain, especially when it gets larger. Having the ability to automatically sell spice (even at base rate) would encourage you to explore more. This and other enhancements have been covered in suggestions elsewhere.<br /> <br /> Despite these gripes I appreciate spore as is. Expansions can only make it better but I'll only buy those I think provide something worthwhile. It is in Maxis/EA's best interest therefore to enhance the game over time. It has already soaked up a lot of my time and will continue to do so even without any enhancements.<br /> <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:20:36]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]<br /> If you really need the cookie, take it. I honestly thought you'd get more enjoyment from experiencing the gameplay yourself, but hey, if you'd rather just convince yourself it isn't there...[/quote]<br /> <br /> No, dummkopf, I'd rather [i]you try to convince me it's there.[/i] That's what I asked for.<br /> <br /> I told you, I've played the game, I didn't see it. And if it was there, it was so shallow as to be nothing to write home about. You claim otherwise; I asked you to back your position up. You didn't, therefore I conclude that you couldn't; ergo, I win.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:23:02]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=ThrowerOfStones]The story-driven aspects of those games hurt their replayability. It is indeed the more emergent aspects of them that enhance it - the fact that you can make a new character with new capabilities.[/quote]<br /> <br /> Yes, I can agree that story-driven aspects can hurt replayability...<br /> <br /> And a lack of "new characters with new capabilities" would also explain why Spore has little replayability.  Honestly, there are only 8 skills, ranked 1 to 5.  And a creature can be maxxed out on most of these at one time.  And while [i]Fable[/i] allowed playing as good/evil/fighter/magic-user, Spore only really allows playing as aggressive, social, or a balance of the two.<br /> <br /> So doesn't Spore actually have less replayability based upon those criteria?[/quote]<br /> <br /> Except the main appeal of Spore is the creators - those add built in replayability. Once your down with your civilization of bat-men, you embark on the mighty civilization of pigmonkeys, and then later the civilization of pant-shaped plants, and so on and so forth. For those of us who enjoy creation and storytelling, this is just as rich a source of replayability as variable statistics. I'd even argue moreso, because while replaying Fable as a fighter and a wizard was fun, fundamentally both times I was just killing stuff. In many ways I got more fun from the fact that my good wizard had a huge scar on his face than repeatedly spamming the explosion power instead of hacking things to pieces.<br /> <br /> The gameplay of spore certainly could benefit from more differentiation, but saying that each game is the same is basically missing the whole point, the whole attraction of Spore - the creators.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:24:27]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ OK I read all 11 pages and only found one question about what happens to the creatures created using the new parts.  <br /> <br /> I assume they will be shared which is fine since this is one of the major aspects of the game.  And since they are uploaded as PNG files we will be able to see them in the Sporepedia.  But if we choose to not purchase the parts pack (At least until we find it in the bargain bin for $10) will we be able to actually see the creatures on our planets?  And will they animate properly since we won't have the new animations either.<br /> <br /> I don't filter anything out of my game and so far have been really happy with what I have seen walking around.  So far I have not been attacked by giant furniture or Mario's.  So it will be interesting to see what happens when these new creatures are added to the Sporepedia if you don't have the parts pack installed.<br /> <br /> I am looking forward to the Space expac and will probably buy it when it comes out next year.  The ability to beam down to the planet will make the game at least a little bit like what I was expecting.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:24:38]]> GMT</pubDate>
				<author><![CDATA[ TDOONAN]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ThrowerOfStones]<br /> If you really need the cookie, take it. I honestly thought you'd get more enjoyment from experiencing the gameplay yourself, but hey, if you'd rather just convince yourself it isn't there...[/quote]<br /> <br /> No, dummkopf, I'd rather [i]you try to convince me it's there.[/i] That's what I asked for.<br /> <br /> I told you, I've played the game, I didn't see it. And if it was there, it was so shallow as to be nothing to write home about. You claim otherwise; I asked you to back your position up. You didn't, therefore I conclude that you couldn't; ergo, I win.[/quote]<br /> <br /> Now you're resorting to german insults? Do you think that's clever?<br /> <br /> And why would you want me to convince you of anything? You quite obviously value your own opinion far higher than that of any others.<br /> <br /> If I have more time later I might post some examples, right now I honestly don't have the time or inclination, especially with your attitude. I urge you again to either give the game a second chance or stop harping over it - it can't be good for your blood pressure.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:26:10]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Eekwotsthat]Some people did and still expect games as complex as Civ X, Total War, Settlers, Masters of Orion for each phase.[/quote]<br /> <br /> I knew each of Spore's phases would be not be on the same level as a game dedicated to one aspect.  But I did expect my decisions on a previous phase to carry over into the next and for my creature's design to actually matter.<br /> <br /> Before I quit playing, I was running a creature with no arms, no legs, and no eyes just to make it interesting.  But even then, cell and creature were still a cake-walk.  I quit before going to tribal because the concept of crippled, blind slugs becoming civilized was laughable.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:26:29]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]<br /> Now you're resorting to german insults? Do you think that's clever?[/quote]<br /> <br /> Yes.  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> <br /> <br /> [quote]<br /> And why would you want me to convince you of anything? You quite obviously value your own opinion far higher than that of any others.[/quote]<br /> <br /> Only because so far nobody has managed to convince me I should do otherwise. My opinion [i]HAS[/i] been changed by better thinkers than I; is it my fault that none of them happen to frequent this board [i]AND[/i] disagree with my basic premises? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br /> If I have more time later I might post some examples, right now I honestly don't have the time or inclination, especially with your attitude.<br /> [/quote]<br /> <br /> You [i]drive[/i] my attitude, boy; you'd find me a lot less aggressive if you were a lot more cooperative, but extracting reasoned debate from you is rather like getting a straight answer out of a politician. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br />  I urge you again to either give the game a second chance or stop harping over it - it can't be good for your blood pressure.[/quote]<br /> <br /> ...my blood pressure is abnormally low, actually, due to excessively low cholesterol. Don't ask me why; my doctors don't have a clue.  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:30:01]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=Eekwotsthat]Some people did and still expect games as complex as Civ X, Total War, Settlers, Masters of Orion for each phase.[/quote]<br /> <br /> I knew each of Spore's phases would be not be on the same level as a game dedicated to one aspect.  But I did expect my decisions on a previous phase to carry over into the next and for my creature's design to actually matter.<br /> <br /> Before I quit playing, I was running a creature with no arms, no legs, and no eyes just to make it interesting.  But even then, cell and creature were still a cake-walk.  I quit before going to tribal because the concept of crippled, blind slugs becoming civilized was laughable.[/quote]<br /> <br /> Quite obviously you aren't the target audience, then, if you expected to get the same - or even more - enjoyment from playing a formless mass, and then decided NOT to play further because a crippled blind slug was laughable - that would have been incentive for me to keep playing, to see just how far I could take my ball of flesh.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:30:12]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]Once your down with your civilization of bat-men, you embark on the mighty civilization of pigmonkeys, and then later the civilization of pant-shaped plants, and so on and so forth.[/quote]<br /> <br /> And each of those civilizations can be played exactly the same, performing the same repeatative tasks.<br /> <br /> [quote]The gameplay of spore certainly could benefit from more differentiation, but saying that each game is the same is basically missing the whole point, the whole attraction of Spore - the creators.[/quote]<br /> <br /> I look at the creators as the tools that SHOULD have been used to set the capabilities of your creations.  Instead we got a rudimentary 3-D art studio with little effect on actual gameplay.<br /> <br /> If all I want to do is create, there are plenty of art programs out there...]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:35:00]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]Quite obviously you aren't the target audience, then, if you expected to get the same - or even more - enjoyment from playing a formless mass.[/quote]<br /> <br /> I agree that people with a keen interest in science and a desire to test out the principles of evolution are not the target audience of Spore.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:37:38]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl]<br /> Only because so far nobody has managed to convince me I should do otherwise. My opinion [i]HAS[/i] been changed by better thinkers than I; is it my fault that none of them happen to frequent this board [i]AND[/i] disagree with my basic premises? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> Never seen it. If someone starts arguing you generally insult them so they leave and claim victory.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:38:21]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Eekwotsthat][quote=RocketGirl]<br /> Only because so far nobody has managed to convince me I should do otherwise. My opinion [i]HAS[/i] been changed by better thinkers than I; is it my fault that none of them happen to frequent this board [i]AND[/i] disagree with my basic premises? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> Never seen it. If someone starts arguing you generally insult them so they leave and claim victory.[/quote]<br /> <br /> Riiiiiight. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> I [i]NEVER[/i] use reasoned argument backed up by [i]evidence[/i] or anything; that would be [i]cheating.[/i]<br /> <br /> /sarcasm /sarcasm /sarcasm <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:40:16]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=ThrowerOfStones]<br /> Now you're resorting to german insults? Do you think that's clever?[/quote]<br /> <br /> Yes.  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> <br /> <br /> [quote]<br /> And why would you want me to convince you of anything? You quite obviously value your own opinion far higher than that of any others.[/quote]<br /> <br /> Only because so far nobody has managed to convince me I should do otherwise. My opinion [i]HAS[/i] been changed by better thinkers than I; is it my fault that none of them happen to frequent this board [i]AND[/i] disagree with my basic premises? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br /> If I have more time later I might post some examples, right now I honestly don't have the time or inclination, especially with your attitude.<br /> [/quote]<br /> <br /> You [i]drive[/i] my attitude, boy; you'd find me a lot less aggressive if you were a lot more cooperative, but extracting reasoned debate from you is rather like getting a straight answer out of a politician. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br />  I urge you again to either give the game a second chance or stop harping over it - it can't be good for your blood pressure.[/quote]<br /> <br /> ...my blood pressure is abnormally low, actually, due to excessively low cholesterol. Don't ask me why; my doctors don't have a clue.  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> [/quote]<br /> <br /> Honestly, if I thought doing so would produce any change, I'd be more inclined to be productive. But if I'm a politician, your a brick wall - a brick wall spewing anti-Spore rage ooze.<br /> <br /> In any case, however, since I'm already getting hugely distracted, here's a few quick examples of emergent gameplay I've seen -<br /> <br /> In the space stage, I bribed a civilization I had uplifted to attack another. They did so. However, this provoked a third diplomatic civilization to attack them in order to keep the peace. It's a minor example, but it shows that empire personality does matter and that the game will react unpredictably to your actions - the definition of emergent gameplay. The only reason I give you this example rather than a better one is because it happened just last night, and thus is fresh in my memory.<br /> <br /> In the creature stage, there's a lot of complexity to be had in interactions with rogues, epics, and allies. Giving examples is kind of hard - the interactions usually come down to "attack or befriend", after all, so every example would come down to "x attacked for an interesting reason" or "x stopped attacking for an interesting reason" or "x attacked despite me doing this causing y but I fixed it with z but that produced q." Again, yesterday, I had an ally attack a neutral species resulting in that species not being hostile to me but being afraid of me. I tried to ally with them, with the result that they are friendly to me but scared of me still, and run away. Every previous time this has occured, species have become entirely hostile - probably because I chose to join in. Since I myself never attacked the species, only my ally did, the species acted differently. They are simplistic, but they are there, and there's a lot of variation even with so few variables.<br /> <br /> Now it's back to my homework, goddamn it.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:41:38]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]Now it's back to my homework, goddamn it.[/quote]<br /> <br /> Yeah, you'd best get that done!  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />  Thanks for the discussion.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:43:33]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=TDOONAN]OK I read all 11 pages and only found one question about what happens to the creatures created using the new parts.  <br /> <br /> I assume they will be shared which is fine since this is one of the major aspects of the game.  And since they are uploaded as PNG files we will be able to see them in the Sporepedia.  But if we choose to not purchase the parts pack (At least until we find it in the bargain bin for $10) will we be able to actually see the creatures on our planets?  And will they animate properly since we won't have the new animations either.<br /> <br /> I don't filter anything out of my game and so far have been really happy with what I have seen walking around.  So far I have not been attacked by giant furniture or Mario's.  So it will be interesting to see what happens when these new creatures are added to the Sporepedia if you don't have the parts pack installed.<br /> <br /> I am looking forward to the Space expac and will probably buy it when it comes out next year.  The ability to beam down to the planet will make the game at least a little bit like what I was expecting.[/quote]<br /> <br /> Yes I am wondering too- I will get it for my nieces game but she does not play connected to internet because of her age so she just does her own thing there.<br /> I guess you might get some error message or it just does not work in your game?<br /> Hopefully we find out more soon how it works.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:45:02]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=ThrowerOfStones]Quite obviously you aren't the target audience, then, if you expected to get the same - or even more - enjoyment from playing a formless mass.[/quote]<br /> <br /> I agree that people with a keen interest in science and a desire to test out the principles of evolution are not the target audience of Spore.[/quote]<br /> <br /> I'd agree too - they should probably play SimEarth or SimLife or Creatures.<br /> <br /> Seriously, in order to test out the principles of evolution, you'd need to trash the editors and throw in random mutations and some sort of breeding genealogy mechanic. Such certainly could be done, but Spore would be almost completely pointless to play under those circumstances. EDIT: This is not necessarily true - people certainly did enjoy SimEarth and SimLife and Creatures. But they are ultimately focused differently, and are much more science experiments than games - anyone who can play SimLife or Creatures for more than a few hours has a lot more patience with dull and repetitive gameplay than I do. I've never actually played SimEarth, so...<br /> <br /> If you really want to emulate that, of course, what you could do is play Spore by placing each part as you find it on your creature, and then whenever you die, remove one randomly selected part.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:45:04]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ God, this thread got sticky'd and grew 5+ pages.<br /> <br /> And I hate homework...]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:47:10]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=TDOONAN]I don't filter anything out of my game and so far have been really happy with what I have seen walking around.  So far I have not been attacked by giant furniture or Mario's.  So it will be interesting to see what happens when these new creatures are added to the Sporepedia if you don't have the parts pack installed.[/quote]<br /> <br /> Man, youre lucky. Seems like half the content that shows up in my space stages is stacks of gray shapes for "buildings" and two-eyed bipedal blobs that just managed to crawl out of the primordial ooze yet somehow manage to fly space craft and build galatic empires.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:48:02]]> GMT</pubDate>
				<author><![CDATA[ Ponteaus]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Ponteaus][quote=TDOONAN]I don't filter anything out of my game and so far have been really happy with what I have seen walking around.  So far I have not been attacked by giant furniture or Mario's.  So it will be interesting to see what happens when these new creatures are added to the Sporepedia if you don't have the parts pack installed.[/quote]<br /> <br /> Man, youre lucky. Seems like half the content that shows up in my space stages is stacks of gray shapes for "buildings" and two-eyed bipedal blobs that just managed to crawl out of the primordial ooze yet somehow manage to fly space craft and build galatic empires.[/quote]<br /> <br /> I think the trick is adding lots of buddies and sporecasts. I hear about this problem a lot, but myself get atleast 95% good content.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:54:36]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Like, one of my half-arsed reasons for starting over was that pirates looked like Kirby on a Star from the Nintendo games. That did not make for very serious business as far as pirates.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:58:21]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]<br /> Honestly, if I thought doing so would produce any change, I'd be more inclined to be productive. But if I'm a politician, your a brick wall - a brick wall spewing anti-Spore rage ooze.[/quote]<br /> <br /> Bull. I asked you for evidence and I genuinely wanted it; you refused to provide, hence my reaction. I can be convinced, but [i]only by evidence and reasoned argument.[/i] Together. You have not brought these weapons to bear, hence why your argument fails.<br /> <br /> Now you're trying to cop out: "Oh, it wouldn't have done any good anyway! You can't be convinced!" <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Again, bullSPORE; to convince me, you just have to [i]be convincing.[/i] I even told you what you needed to do to convince me: show me specific examples of emergent gameplay.<br /> ...you haven't even managed to convince me that you know what "emergent gameplay" [i]MEANS,[/i] much less given examples. Yet somehow you're trying to spin your refusal to back up your case as being [i]MY[/i] fault. <br /> <br /> Pull the other one.<br /> <br /> [quote]<br /> In any case, however, since I'm already getting hugely distracted, here's a few quick examples of emergent gameplay I've seen -<br /> <br /> In the space stage, I bribed a civilization I had uplifted to attack another. They did so. However, this provoked a third diplomatic civilization to attack them in order to keep the peace. It's a minor example, but it shows that empire personality does matter and that the game will react unpredictably to your actions - the definition of emergent gameplay. The only reason I give you this example rather than a better one is because it happened just last night, and thus is fresh in my memory.[/quote]<br /> <br /> A couple of questions, then: How do you know the third empire attacked the other one "to keep the peace"? WHich game functionality informed you of the third civilization's reasons behind their attack? Because unless they were dealing directly with [i]MY[/i] empire, most civilizations never felt the need to explain their actions to me, nor am I aware of a menu option that allows me to pose the question, "Why are you, Civilization B, attacking Civilization A?" And don't get me wrong, I'd [i]LOVE[/i] an option like that, it would give Spore rather a lot more political depth...but my question stands: how do you know that was the reason?<br /> <br /> [quote]<br /> In the creature stage, there's a lot of complexity to be had in interactions with rogues, epics, and allies. Giving examples is kind of hard - the interactions usually come down to "attack or befriend", after all, so every example would come down to "x attacked for an interesting reason" or "x stopped attacking for an interesting reason" or "x attacked despite me doing this causing y but I fixed it with z but that produced q." <br /> [/quote]<br /> <br /> And, once again, I have to ask about your apparently intimate knowledge of the reasoning behind these actions, and how you acquired that knowledge. Because I have yet to find diplomatic controls/options that allow one to even pose the question to another nation, nor the instances where they explain their tactics/decisions to you.<br /> <br /> [quote]<br /> Again, yesterday, I had an ally attack a neutral species resulting in that species not being hostile to me but being afraid of me. I tried to ally with them, with the result that they are friendly to me but scared of me still, and run away. Every previous time this has occured, species have become entirely hostile - probably because I chose to join in. Since I myself never attacked the species, only my ally did, the species acted differently.<br /> [/quote]<br /> <br /> But, you see, these kinds of behaviors are supposed to be based not merely on your actions, but on how the creatures were built, what their stats/affiliations are. Your actions had consequences...that's not emergent gameplay, that's gameplay. <br /> [i]EMERGENT[/i] gameplay would be if the creatures' behaviors were based on the gestalt formed by their individual traits, not your actions, producing unique behavior. So far, you haven't described anything that any other game wouldn't do, you haven't described the kind of emergent interaction seen in, say, TheSims 2.<br /> <br /> [quote]<br />  They are simplistic, but they are there, and there's a lot of variation even with so few variables.[/quote]<br /> <br /> And the fact that they are simplistic is also the problem, as I've stated before. Even if they're there...not enough. Even if they genuinely do become unique beings, there aren't enough interaction options to genuinely get a sense of it...only I suspect that they [i]DON'T[/i] become genuinely unique beings because of how personality derivation is described in the manual: advance a stage, gain a single trait based on the most-often-used behavior, as opposed to the gestalt of behaviors being stored and used to determine a unique personality.<br /> <br /> So, once again, I'm left to ask you the question: where is the emergent gameplay in Spore? Your descriptions don't go much beyond what might have happened in, say, Master of Orion 2, which really doesn't have much emergent gameplay at all, despite being eight flavors of fun. [i]THAT[/i] game is well over ten years old; if Spore is only barely coming up to that standard, something is wrong. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:59:14]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ So, with the creepy and cute pack, we'll get:<br /> <br /> * Cute<br /> * Somewhat Creepy, in a cartoonish sort of way and,<br /> * Nauseatingly sickeningly teeth-rottingly scratch-your-eyes-out Cute.<br /> <br /> Wonderful. <br /> <br /> The upcoming expansion pack seems a bit .. umm... lacking. Sure, now I'll be able to create new missions:<br /> <br /> Go and planet-bust so-and-so planet, they're getting on our nerves. <br /> Find 3 golden llama statues, a chalice of gold, and a crusted up old petrified grapefruit. <br /> Wipe Tribe XXX off the map.<br /> XXX Citizens are unhappy, happy ray them. <br /> <br /> Meh. <br /> <br /> And now, instead of the hologram, I can beam my guy down. I hope the beamed-down character can do something more than shuffle around the planets surface and get eaten by wild animals. or, beam yourself down to a planet without an atmosphere and watch your creature's head pop like an oversized zit. Cute. <br /> <br /> What [i]would[/i] have been neat, in terms of a parts pack or outfitter pack would have been a [b]freebie[/b] Halloween outfitter pack. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:04:22]]> GMT</pubDate>
				<author><![CDATA[ Guineh]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ ITT: Fight fight internet fight.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:04:34]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I think a large problem with judging the emergent gameplay or lack thereof in Spore is so much is unseen. When one of my allies begins acting differently than one normally does and performs an action that results in a unique interaction with another species, I assume that something behind the scenes special happened, and thus it is emergent gameplay. You appear to be assuming such is not the result of individuality but preprogrammed variety. The only one who can really answer our quandry would be a programmer of Spore itself.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:08:35]]> GMT</pubDate>
				<author><![CDATA[ ThrowerOfStones]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Don't take this as an insult, but an observation. RocketGirl, I think the energy you expend here on these forums regarding your opinions and feelings toward the game would garner you satisfaction much quicker if you had went out and made the game you visualize yourself. Haha. Just an observation.<br /> <br /> Anyway, onto the topic. The pack has more than I thought it would. I was expecting to be stiffed, but it seems it'll be loaded quite nicely. I was literally only expecting parts, but they threw some other stuff in. Bodies, animations, etc. Not bad. The Space Phase expansion sounds simple as it's described here, but if they put a lot of work into it and make it worthwhile I won't complain.<br /> <br /> Edit: And the mission creator is a good idea as well. Something new that pertains to the community in terms of sharing. I still say this game's replayability comes from the community and creation aspect. Anyone expecting to be able to play this game and play it and play it based on it's content is clinically insane.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:10:13]]> GMT</pubDate>
				<author><![CDATA[ 111uminate]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=hiki2008]No screens or video availible yet; im searching but nothing.[/quote]<br /> <br /> Found a shot of the C&C box:<br /> <br /> <a class="snap_shots" href="http://www.cinemablend.com/images/sections/12750/12750.jpg" target="_blank" rel="nofollow">http://www.cinemablend.com/images/sections/12750/12750.jpg</a>[/quote]<br /> ooh thats a problem i just realized i just know im going to get C&C ( cute and creepy...ort is it creepy an cute?)<br /> and cc (creature creator) all messed up oh well that part pack actually dosnt look that bad]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:13:11]]> GMT</pubDate>
				<author><![CDATA[ superguy1]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ThrowerOfStones]I think a large problem with judging the emergent gameplay or lack thereof in Spore is so much is unseen. [/quote]<br /> <br /> Yes...that [i]IS[/i] the problem.<br /> <br /> Hence why I am quite loudly demanding better, more in-depth gameplay, especially diplomatic tools from Tribal stage onwards. The ability to converse with Spores and have their emergent personalities shine through during the course of those conversations would open this game up [i]A LOT.[/i]<br /> <br /> [quote]<br /> When one of my allies begins acting differently than one normally does and performs an action that results in a unique interaction with another species, I assume that something behind the scenes special happened, and thus it is emergent gameplay. <br /> [/quote]<br /> <br /> Only, it isn't. At least, not necessarily. We can't know unless we know why that decision was made, and we can't know [i]THAT[/i] until we have better diplomatic controls, better conversation options.<br /> <br /> [quote]<br /> You appear to be assuming such is not the result of individuality but preprogrammed variety. The only one who can really answer our quandry would be a programmer of Spore itself.[/quote]<br /> <br /> Except that the evidence is right in the manual.<br /> <br /> If you read what it says, as you advance from stage to stage, traits are added to your creatures based on your behavior. But the actions you can take to determine which traits are chosen are strictly limited [i]AND[/i] they are one-and-only-one options. <br /> That is to say, if you were 49% peaceful and 51% warlike, in the next stage, you'll get the Warlike trait, and the 49% peaceful...? Discarded. Forgotten. Irrelevant.<br /> <br /> Well, what the hell is [i]THAT?[/i] In TheSims--the first one [i]AND[/i] the second one--you assign your Sims trait [i]LEVELS,[/i] not this 1-or-0 Boolean crap! And their personalities end up quite unique because of it.<br /> A creature which is Warlike and Peaceful at roughly equal levels should be a military diplomat. A creature which is Warlike and Religious should be a crusader. A creature which is Religious and Peaceful should be some sort of pious missionary and so on and so on, through nearly infinite permutations.<br /> But according to the manual, that's not how it is, that's not how it works.<br /> <br /> And it seems fairly obvious to me when playing the game; precious few creatures seem to have a personality that goes beyond grumpy militarists, Spode worshippers, traders, and scientists...and those personalities rarely seem to dictate their actions beyond occasionally going to war with you or trading with you.<br /> And that's largely because of limited diplomatic gameplay options.<br /> <br /> Like I keep saying.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:18:57]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=111uminate]Don't take this as an insult, but an observation. RocketGirl, I think the energy you expend here on these forums regarding your opinions and feelings toward the game would garner you satisfaction much quicker if you had went out and made the game you visualize yourself. Haha. Just an observation.[/quote]<br /> <br /> I'm an artist, not a programmer. I actually [i]CAN'T[/i] make this game myself; I've tried programming and I'm like an epileptic with a scalpel trying to extract a specific vein from the heart of an infant. Just sayin'.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:21:00]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I'm glad to hear about a gameplay expansion in the works though, and focusing on making the space stage less boring! Will I still be playing by then? Maybe.. Then again I will be laid off for around a month during that time so anything's possible to keep me from death-by-boredom.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:21:07]]> GMT</pubDate>
				<author><![CDATA[ Visko]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=111uminate]Don't take this as an insult, but an observation. RocketGirl, I think the energy you expend here on these forums regarding your opinions and feelings toward the game would garner you satisfaction much quicker if you had went out and made the game you visualize yourself. Haha. Just an observation.[/quote]<br /> <br /> I'm an artist, not a programmer. I actually [i]CAN'T[/i] make this game myself; I've tried programming and I'm like an epileptic with a scalpel trying to extract a specific vein from the heart of an infant. Just sayin'.[/quote]<br /> <br /> Likewise. Code scares the hell out of me. Pretty much all Greek chicken scratch from Mars to me. Anyway, for being an artist where's your love for the creators in the game? Or is it like a "Been there, done that" type of thing? I admit, they're highly limited for a lot of what I would like to illustrate, but I guess it's a challenge in it's own way. It's interesting for me right now at least, but you don't seem to be of the "creator ilk" like some are here. Just sayin'. <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:26:58]]> GMT</pubDate>
				<author><![CDATA[ 111uminate]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [img]http://img515.imageshack.us/img515/8575/sdrms1.gif[/img]]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:27:10]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl]Come to think of it, neither will these new parts; there's nothing in here about adding abilities, or giving certain part types abilities that only other part types had until now (like giving mouths the Spit ability). And since function most emphatically does [i]NOT[/i] follow form in Cute Spore...[/quote]<br /> <br /> I dunno, the paint scripts may be worth it, to me.<br /> <br /> I think some of the existing mouths do have a spit ability, The pig-like ones I believe. <br /> <br /> Actually, I'm sold on this parts pack. I want to make something nauseatingly cute that has a deadly bite and spit ability, and likewise something that looks creepy, but would rather be your BFF than eat you. How fun <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:27:40]]> GMT</pubDate>
				<author><![CDATA[ Guineh]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=111uminate]Anyway, for being an artist where's your love for the creators in the game? Or is it like a "Been there, done that" type of thing?<br /> [/quote]<br /> <br /> The latter, for two reasons:<br /> <br /> First, I made nearly 500 creatures with the CC when new. Been there, done that.<br /> Second, 3D Studio MAX is [i]SOOOOO[/i] much less limiting than Spore. Maybe more complicated and harder to use, but I don't find myself constrained by Spore's limitations and I've got the Mad Annimayshun Skillz, yo. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> [quote]<br /> It's interesting for me right now at least, but you don't seem to be of the "creator ilk" like some are here. Just sayin'. <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> [/quote]<br /> <br /> Well, I could post some of my non-Spore creations. Like...<br /> <br /> [IMG]http://img.photobucket.com/albums/v293/rocketgrrl/KaniraPose01.jpg[/IMG]<br /> <br /> Just one of many.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:31:18]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Wow. Not bad. Definitely better than anything I've done in 3DSMax. I've been tinkering around with Bryce and zBrush for years, which are far less complex than 3DSMax. Nice work.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:35:40]]> GMT</pubDate>
				<author><![CDATA[ 111uminate]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I only know this as fact:<br /> <br /> Kids love this game- they like creatures and playing them.  I consider Spore primarily a kids game- I cannot make it the adult game I want it or force it to be - I have to accept this and add expansions if I want more playablity to my level of enjoyment.<br /> <br /> The game is the game and if they can improve it with expansions then I will be happy.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:37:29]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Wanted to show of what I was working on earlier.<br /> Not finished and had to move the camera to get rid of the nudity.<br /> <br /> [IMG]http://i83.photobucket.com/albums/j317/Pandamin/Androchick.jpg[/IMG]<br /> <br /> Dirty render, low AO, no subsurfing or SSS .]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:38:33]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Wow .. Awesome job! That is amazing. Leaves me wondering what it will turn out like when finished and fully rendered.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:46:13]]> GMT</pubDate>
				<author><![CDATA[ 111uminate]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ausdreamer]Kids love this game- they like creatures and playing them.  I consider Spore primarily a kids game- ...[/quote]<br /> <br /> Wow.  Some of us were saying this weeks ago and were told that we were completely wrong.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:47:06]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Sethan777]PLEASE Maxis let the Fans know when the plant editor will come out. I really think we NEED it <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> <br /> YES! Bring on the flora editor. I'm getting rather tired of seeing the same plants all the time. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:49:26]]> GMT</pubDate>
				<author><![CDATA[ Guineh]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=111uminate]Wow .. Awesome job! That is amazing. Leaves me wondering what it will turn out like when finished and fully rendered.[/quote]<br /> <br /> Yea me too  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> <br /> No idea where its going to end.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:52:28]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Guineh][quote=Sethan777]PLEASE Maxis let the Fans know when the plant editor will come out. I really think we NEED it <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> <br /> YES! Bring on the flora editor. I'm getting rather tired of seeing the same plants all the time. [/quote]I am starting recongnize the plans on sight.    I was playing the creature phase and could tell what plants I would be seeing in the space phase.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:53:35]]> GMT</pubDate>
				<author><![CDATA[ Ascus]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I wish they'd let us just buy the parts we want, not a whole pack; I don't use all the parts in the game as is, if I only end up using 5% of the parts from this part's pack, I'm wasting a whole lot of money.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:54:37]]> GMT</pubDate>
				<author><![CDATA[ honeymane]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=honeymane]I wish they'd let us just buy the parts we want, not a whole pack; I don't use all the parts in the game as is, if I only end up using 5% of the parts from this part's pack, I'm wasting a whole lot of money.[/quote]<br /> <br /> And thats why they mentioned micro payements <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:56:18]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ awesome model parvati.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:01:56]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=honeymane]I wish they'd let us just buy the parts we want, not a whole pack; I don't use all the parts in the game as is, if I only end up using 5% of the parts from this part's pack, I'm wasting a whole lot of money.[/quote]i think it would be cool if they had a store set up like in the sims 2 website, where we can buy single parts for like 20 cents]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:02:49]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=111uminate]Wow. Not bad. Definitely better than anything I've done in 3DSMax. I've been tinkering around with Bryce and zBrush for years, which are far less complex than 3DSMax. Nice work.[/quote]<br /> <br /> Thanks. <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> [quote]Wanted to show of what I was working on earlier. [/quote]<br /> <br /> Heh. Seems like we have a bunch of closet artists here on the Sporum!  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:13:34]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Pugnap00][quote=honeymane]I wish they'd let us just buy the parts we want, not a whole pack; I don't use all the parts in the game as is, if I only end up using 5% of the parts from this part's pack, I'm wasting a whole lot of money.[/quote]i think it would be cool if they had a store set up like in the sims 2 website, where we can buy single parts for like 20 cents[/quote]<br /> <br /> Thanks, <br /> <br /> It starts to make a little sense.<br /> I always hoped they would introduce prepay cards to purchase them from the website.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:14:45]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl]<br /> <br /> Heh. Seems like we have a bunch of closet artists here on the Sporum!  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> <br /> <br /> [/quote]<br /> <br /> Ain't that the truth  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:15:28]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=ausdreamer]Kids love this game- they like creatures and playing them.  I consider Spore primarily a kids game- ...[/quote]<br /> <br /> Wow.  Some of us were saying this weeks ago and were told that we were completely wrong.[/quote]<br /> <br /> But you are not accepting this-  That is the difference and proposed efforts to do so like expansions are being met with disdain.<br /> There is no other way to improve the game other than through expansions.<br /> <br /> Patches can but then it changes the game for everyone.  With expansions it then becomes a choice.<br />   ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:19:38]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Parvati][quote=RocketGirl]<br /> <br /> Heh. Seems like we have a bunch of closet artists here on the Sporum!  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> <br /> <br /> [/quote]<br /> <br /> Ain't that the truth  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> [/quote]<br /> <br /> Actually, I'm more of a rogue physicist, information engineer, and sledgehammer accountant.   <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:20:41]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ausdreamer]Patches can but then it changes the game for everyone.  With expansions it then becomes a choice.[/quote]<br /> <br /> Patches are to fix problems.  Expansions are to add content.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:21:09]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe][quote=ausdreamer]Patches can but then it changes the game for everyone.  With expansions it then becomes a choice.[/quote]<br /> <br /> Patches are to fix problems.  Expansions are to add content.[/quote]<br /> <br /> Yes generally but they can also be to add to game play.  They change game files and hence change the way the game is.  SCS (Sims City Society added more game play and scenario play etc through free patches so it is not unheard of.)<br /> The thing is then it changes the game play for everyone when some might be quite content with the way it is.<br /> <br /> I personally want more however would rather buy it as expansions then impose it on those that are happy how it is now.<br />  ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:27:10]]> GMT</pubDate>
				<author><![CDATA[ ausdreamer]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ausdreamer]I personally want more however would rather buy it as expansions then impose it on those that are happy how it is now.[/quote]<br /> <br /> I'm not sure why you're trying to convince me of something I already agree with...  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:30:05]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe]<br /> <br /> Actually, I'm more of a rogue physicist, information engineer, and sledgehammer accountant.   <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />[/quote]<br /> <br /> A sledgehammer accountant ... <a class="snap_shots" href="http://www.imdb.com/title/tt0090525/" target="_blank" rel="nofollow">http://www.imdb.com/title/tt0090525/</a> , this is the first thing that comes to mind <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:39:04]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Parvati]A sledgehammer accountant ... <a class="snap_shots" href="http://www.imdb.com/title/tt0090525/" target="_blank" rel="nofollow">http://www.imdb.com/title/tt0090525/</a> , this is the first thing that comes to mind <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />[/quote]<br /> <br /> ROFL!  I used to watch that show every week!  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  And I actually found the entire series on DVD just before I coined the term "sledgehammer accountant."  So, yeah, eerie you'd think of the same obscure 80's comedy-cop show.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:42:24]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinionJoe]<br /> ROFL!  I used to watch that show every week!  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  And I actually found the entire series on DVD just before I coined the term "sledgehammer accountant."  So, yeah, eerie you'd think of the same obscure 80's comedy-cop show.[/quote]<br /> <br /> hehe, yes it is.<br /> It [i]was[/i] a funny show <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:44:18]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>SCIENCE SCIENCE SCIENCE</title>
				<description><![CDATA[ [quote=3rdType]RocketGirl, you're basically proposing that maxis recall every copy of spore, hire you as a designer, kill Chris, and let you create this fanciful game of your dreams, give it to everyone who bought Spore, and screw them if they don't like your game, as long as you got your game, who cares.<br /> <br /> Very [i]un[/i]reasonable.[/quote]<br /> <br /> I'd want to check out rocketgirl's game, sounds good yeah.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:09:01]]> GMT</pubDate>
				<author><![CDATA[ SmokeyPSD]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Rocketgirl for Maxis Lead Designer!  *writes up a petition*<br /> <br /> Rocketgirl: Because dammit, sometimes the angry people need to take charge <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> Ooh, my crappy spelling defeated the swear filters!  And I didn't even plan it  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:13:06]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Ccurving]Rocketgirl for Maxis Lead Designer!  *writes up a petition*<br /> <br /> Rocketgirl: Because dammit, sometimes the angry people need to take charge <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> [/quote]<br /> <br /> *laugh* Wow. Um...heh.  <img src="http://forum.spore.com/jforum//images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:19:46]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Ooh, that thing about angry people wasn't meant to be an insult or anything.  I'm angry too!  I was just agreeing with Smokey...in that if what 3rdType said is what you propose, well...you'd have my full support.  Except for killing Chris...I mean, if you can get away with running a whole country into the ground and not get killed, I guess we should probably let wrecking Spore slide.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:24:01]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Ccurving]Ooh, that thing about angry people wasn't meant to be an insult or anything.  I'm angry too! [/quote]<br /> <br /> Oh, no...I got that. No worries! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> [quote]<br />  I was just agreeing with Smokey...in that if what 3rdType said is what you propose, well...you'd have my full support. [/quote]<br /> <br /> Is this one of those people-are-going-to-make-you-the-leader-like-it-or-not situations? I mean, I'm a vocal proponent and all, but I'm an artist and a writer, not a leader. I make a killer second-in-command, tho.  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> <br /> <br /> [quote]<br />  Except for killing Chris...I mean, if you can get away with running a whole country into the ground and not get killed, I guess we should probably let wrecking Spore slide.[/quote]<br /> <br /> If you're talking about my "first against the wall" quote, it was mostly a joke; the other part was a reference to [u]The Hitchhiker's Guide to the Galaxy[/u], albeit a kinna obscure one... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:28:48]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>SCIENCE SCIENCE SCIENCE</title>
				<description><![CDATA[ Just referring to this, actually:<br /> <br /> [quote=3rdType]RocketGirl, you're basically proposing that maxis recall every copy of spore, hire you as a designer, [i]kill Chris[/i], and let you create this fanciful game of your dreams, give it to everyone who bought Spore, and screw them if they don't like your game, as long as you got your game, who cares.<br /> <br /> Very [i]un[/i]reasonable.[/quote]<br /> <br /> I figured you personally don't wanna kill anyone...ah, see this is a great example of how I try to clarify something and just make it more confusing  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> <br /> I think what we really need is a "quality control" team...that basically exists to whack the dev team upside its collective head when they start to agree with a stupid marketing tactic.<br /> <br /> EDIT: Kind of like training a dog.  Roll up some newspaper... "NO.  BAD dev team!  NO dumbing the game down for the lowest common denominator of society!  We do that OUTSIDE!"]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:38:39]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>SCIENCE SCIENCE SCIENCE</title>
				<description><![CDATA[ [quote=Ccurving]<br /> I figured you personally don't wanna kill anyone...ah, see this is a great example of how I try to clarify something and just make it more confusing  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> [/quote]<br /> <br /> No worries; I'd forgotten that part.<br /> <br /> 'Course, I [i]DO[/i] have a lengthy "Better Dead" list...but I was raised by hippie pacifists, and could probably never hurt anybody, really. <br /> <br /> Which, um...makes the fact that I have to head out to my martial arts class in a few hours a bit suspect. Not to mention my love of video games... but all of that is [i]virtual;[/i] I might wax ecstatic about the vicious and bloody murder of Shatner, but I could never commit or condone it in real life...<br /> <br /> ...or am I sharing too much?  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <br /> <br /> [quote]<br /> I think what we really need is a "quality control" team...that basically exists to whack the dev team upside its collective head when they start to agree with a stupid marketing tactic.[/quote]<br /> <br /> See, the sad thing is, I bet that's [i]EXACTLY[/i] what the so-called "Cute Team" felt they were doing when they changed Spore for the worse. Ironic, innit?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:42:21]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Mmmm, I see the price was conveniently left out of that article (It's $20). <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> I'm probably going to buy it, but it should cost as much as the original Creature Creator, which costs $10. In fact, it should be a free update for garsh sake! It's just a bunch of parts!   ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:57:45]]> GMT</pubDate>
				<author><![CDATA[ simsmac]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I'm so glad they're finally adding "creepy" parts. The over all cuteness of was becoming hard to ignore. Hopefully mouths will have different sounds too, because nothing is more annoying than making a horrific creature that sings like a songbird.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:02:44]]> GMT</pubDate>
				<author><![CDATA[ Telmach]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=simsmac]Mmmm, I see the price was conveniently left out of that article (It's $20). <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> I'm probably going to buy it, but it should cost as much as the original Creature Creator, which costs $10. In fact, it should be a free update for garsh sake! It's just a bunch of parts!   [/quote]I would expect that a parts pack would cost something, but IMHO $20 is too high $10 would not have been.<br /> <br /> I will show my support for the lower price by not buying it.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:07:41]]> GMT</pubDate>
				<author><![CDATA[ Ascus]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Telmach]I'm so glad they're finally adding "creepy" parts. The over all cuteness of was becoming hard to ignore. [/quote]<br /> <br /> Yes, well, I would have preferred a "Realism" pack, frankly. While I will not be buying anything new until and unless Science Spore is released, a realism pack that tried to more accurately portray biology instead of being cartoonish would be a step in the right direction and might make me consider changing my mind...]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:17:15]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Ascus][quote=simsmac]Mmmm, I see the price was conveniently left out of that article (It's $20). <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> I'm probably going to buy it, but it should cost as much as the original Creature Creator, which costs $10. In fact, it should be a free update for garsh sake! It's just a bunch of parts!   [/quote]I would expect that a parts pack would cost something, but IMHO $20 is too high $10 would not have been.<br /> <br /> I will show my support for the lower price by not buying it.[/quote]<br /> <br /> OMG Y DO U H8 SPORE???!!!1<br /> <br /> ...sorry, I just wanted to see what all the fun was about.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:26:53]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Telmach]I'm so glad they're finally adding "creepy" parts. The over all cuteness of was becoming hard to ignore. [/quote]<br /> <br /> Yes, well, I would have preferred a "Realism" pack, frankly. While I will not be buying anything new until and unless Science Spore is released, a realism pack that tried to more accurately portray biology instead of being cartoonish would be a step in the right direction and might make me consider changing my mind...[/quote]LOL science spore. Its not gonna happen RG. Maybe a "realism" pack though, thats way more relistic.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:30:24]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I'd buy it for $4.95. $20? I'm not stupid.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 00:04:25]]> GMT</pubDate>
				<author><![CDATA[ Cesar8002]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Dear Maxis and EA...GO TO HELL!<br /> <br /> <br /> So NOW you want us to spend $20 on stuff that was CUT from the original game? You know that's what this is right? just stuff that was cut to trick morons into buying it later. I'm not falling for it, and no one else should either.<br /> <br /> <br /> I should have been one of the smart people who pirated this game, but NOOOO, I had to have a sense of loyalty to Maxis because they have given me alot of fun in the past. Well, you screwed me out of $50 maxis EA. You will NEVER get one cent more out of me.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 00:45:41]]> GMT</pubDate>
				<author><![CDATA[ midian1369]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ $20 for a fluff parts pack 2 months after "full" game  ? nah<br /> <br /> maybe for $4.95 might consider it, I would imagine EA will find consumers a bit more savvy in how they spend disposable income in today's economy, also I think the parents of the kiddies asking them to shell out another 20 bucks for a game they just paid 50 - 80 bucks for just 2 months ago will be much much more hesitant to do so .. <br /> <br /> Creators for this game are accessible and amazing, but the horribly shallow gameplay and a buggy patch (for many) that still has not been fixed in over a month leads me to believe others will spend their money elsewhere and get more value in return. just my 2 cents]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 01:10:53]]> GMT</pubDate>
				<author><![CDATA[ MoaBurns]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=MoaBurns]$20 for a fluff parts pack 2 months after "full" game  ? nah<br /> <br /> maybe for $4.95 might consider it, I would imagine EA will find consumers a bit more savvy in how they spend disposable income in today's economy, also I think the parents of the kiddies asking them to shell out another 20 bucks for a game they just paid 50 - 80 bucks for just 2 months ago will be much much more hesitant to do so .. <br /> <br /> Creators for this game are accessible and amazing, but the horribly shallow gameplay and a buggy patch (for many) that still has not been fixed in over a month leads me to believe others will spend their money elsewhere and get more value in return. just my 2 cents[/quote]<br /> <br /> <br /> <br /> <br /> Well said, and agreed.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/93423.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 01:13:33]]> GMT</pubDate>
				<author><![CDATA[ midian1369]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Anyone seen a patch around here? Hello patch? <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/93440.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/93440.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 01:19:28]]> GMT</pubDate>
				<author><![CDATA[ Tek20]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I cannot wait to get It, but I have to wait until Christmas or so!!!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/93462.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/93462.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 01:24:57]]> GMT</pubDate>
				<author><![CDATA[ JBRPG]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ You know what's crappy about the parts pack? No, not the $20 price tag. The fact that it's touting 100 new parts, yet 24 of those are animations while 48 are only paint options.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/93509.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 01:35:18]]> GMT</pubDate>
				<author><![CDATA[ Blazur]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ not sure if this has been said yet but in a video i saw before spore came out a demonstration vid by the way showed then beaming down there spore creature onto a planet and interacting with the locals. so in other words I believe that EA is deliberately withholding content from us for the purpose of cashing in money but don't they always.   ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/93650.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 02:18:45]]> GMT</pubDate>
				<author><![CDATA[ greasy85]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=greasy85]not sure if this has been said yet but in a video i saw before spore came out a demonstration vid by the way showed then beaming down there spore creature onto a planet and interacting with the locals. so in other words I believe that EA is deliberately withholding content from us for the purpose of cashing in money but don't they always.   [/quote]<br /> <br /> Pretty much. I'd have to assume the same was done for the parts pack, plant creator, and additional cell parts.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/93662.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 02:21:53]]> GMT</pubDate>
				<author><![CDATA[ Blazur]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Okay so I just read through all 16 pages of this shite in one sitting.  I thought I was going to read a thread on the parts pack not entering the ring of the UFC.  RG, I respect your strong opinions.  You seem to have a strong personality and that is a very good trait.  Though I must admit that your harping is starting to get to me.  Always have to have the last word?  Look if you don't like the game, want aspects about the game changed because they don't fit your personal taste, go to school and get a degree in Game Design and make it yourself.  This is a product produced by a company.  Take it or leave it, your choice, but don't expect them to cater to your wishes.  You wouldn't expect the makers of a vacuum cleaner to release a product, then when you come yelling to them because there isn't enough suction in that thing, to remake the entire model just for you hmmm?  No hurt feelings I hope RG, just my opinions.  Normally keep them to myself but just had to express my self there.<br /> <br /> Back on topic.<br /> <br /> Parts pack (maybe(probably)) I usually buy all expansions for a game just to maximize what I have.<br /> <br /> Expansion (definitely) Though I would like to see some more content in that.  It is early on, won't be out till 2009, plenty of time to add to it.<br /> <br /> Thank you for your time.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/93664.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 02:22:23]]> GMT</pubDate>
				<author><![CDATA[ Bakili]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ You know, I was going to save up and then wait for the opinions on the forums and reviews to surface, as well as screen shots and what other people can do with the new parts once it release...<br /> <br /> ...but seeing how much hate and negativity, as well as passionate argumenting and debating to balance out the blatent whining, and how this has driven my AWAY from the only source of help I can get when I encounter a problem in the game, I'm not sure waiting for the release and then looking at opinions is going to help me in my judgement.<br /> <br /> It has become very clear to me that everyone here is one-sided.  Those with strong opinions and a mature stance are able to debate and argue point after point, but in the end nothing changes.  That's why I'm mentally preparing for McCain's presidental term.<br /> <br /> In any event, I like the information in the press release.  New parts?  Cool.  The ability to physically beam down and not have some Hologram?  Nice.  But what won me over, as I showed in the first page, is the fact that I can create missions to share online with anyone.<br /> <br /> This means I can open up My Spore page and then see who has completed it and who has failed, which is always fun for me to read whenever I sign on.  I love seeing who has extincted my creatures or who has formed alliances with them in space.  The Mission creator in the press release is just one more of those little things that will make me happy with Spore.<br /> <br /> And that's all that matters.<br /> <br /> BTW, RocketGirl, I may have added you as a buddy because you were a member of the PBL project, but from what I see, you've done your fair share of creating a Science Spore already.  Seriously, your set is right up there, so for you to stick to your guns about how Spore should be science based and all the things you and I have argued about seems rather moot.  You're doing that already with the editors on your own, and that is probably the best thing you can hope for right now because, like it or not (and I know you won't) they aren't going to do a Science Spore like you want.<br /> <br /> Maybe a Science Starter Kit where you get a really good microscope that they will sell in science stores, but at this point, the 2005 version of Spore is nothing more but a concept that has changed since its inception.  And I say this as an artist who is currently working on artwork that has changed countless times in the last three months alone, so you can imagine how many changes were brought up in 7 years.<br /> <br /> Ah, who am I fooling?  You're opinion is so strong you won't listen.  But, yes, you do have a nice set of creatures, and I look forward to interacting with them once the new patch is released.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/93697.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 02:34:14]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=ZeekSlider]You know, I was going to save up and then wait for the opinions on the forums and reviews to surface, as well as screen shots and what other people can do with the new parts once it release...<br /> <br /> ...but seeing how much hate and negativity, as well as passionate argumenting and debating to balance out the blatent whining, and how this has driven my AWAY from the only source of help I can get when I encounter a problem in the game, I'm not sure waiting for the release and then looking at opinions is going to help me in my judgement.<br /> <br /> It has become very clear to me that everyone here is one-sided.  Those with strong opinions and a mature stance are able to debate and argue point after point, but in the end nothing changes.  That's why I'm mentally preparing for McCain's presidental term.<br /> <br /> In any event, I like the information in the press release.  New parts?  Cool.  The ability to physically beam down and not have some Hologram?  Nice.  But what won me over, as I showed in the first page, is the fact that I can create missions to share online with anyone.<br /> <br /> This means I can open up My Spore page and then see who has completed it and who has failed, which is always fun for me to read whenever I sign on.  I love seeing who has extincted my creatures or who has formed alliances with them in space.  The Mission creator in the press release is just one more of those little things that will make me happy with Spore.<br /> <br /> And that's all that matters.<br /> <br /> BTW, RocketGirl, I may have added you as a buddy because you were a member of the PBL project, but from what I see, you've done your fair share of creating a Science Spore already.  Seriously, your set is right up there, so for you to stick to your guns about how Spore should be science based and all the things you and I have argued about seems rather moot.  You're doing that already with the editors on your own, and that is probably the best thing you can hope for right now because, like it or not (and I know you won't) they aren't going to do a Science Spore like you want.<br /> <br /> Maybe a Science Starter Kit where you get a really good microscope that they will sell in science stores, but at this point, the 2005 version of Spore is nothing more but a concept that has changed since its inception.  And I say this as an artist who is currently working on artwork that has changed countless times in the last three months alone, so you can imagine how many changes were brought up in 7 years.<br /> <br /> Ah, who am I fooling?  You're opinion is so strong you won't listen.  But, yes, you do have a nice set of creatures, and I look forward to interacting with them once the new patch is released.[/quote]<br /> <br /> <br /> you do know the planet beam and mission maker are NOT in the upcoming parts pack right? Just making sure, because it would suck to be anyone who made THAT mistake.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 02:40:48]]> GMT</pubDate>
				<author><![CDATA[ midian1369]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ It's a bad idea to put the whole beam-down and mission maker statement in the announcement. The word "Spring 2009" is just not apparent enough. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> I'll try this C&C Pack out, and reserve some personal judgment for once.<br /> <br /> I'm sure there will be a Science Spore one day but I strongly believe it will come as another game title, and not from Maxis. I'd love to play that one!<br /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/93740.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 02:47:19]]> GMT</pubDate>
				<author><![CDATA[ Bernoully]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Or people thinking they are really getting a 100 new "parts"... <br />  Since when useless avatar animations are "parts"? They are doing it again...]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 02:50:27]]> GMT</pubDate>
				<author><![CDATA[ Virakotxa]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=hiki2008]Spore Evolves with New Content, Gameplay and Tools<br /> <br /> ...Gamers will experience deeper Space stage gameplay with an expansion pack scheduled for release in spring 2009. For the first time, players' space faring creatures will be able to beam down from their spaceships to explore new planets and earn rewards for completing challenging missions. A new Adventure Creator will allow players to build and share online their own custom missions, providing almost endless gameplay possibilities. <br /> <br /> The Spore Creepy & Cute Parts Pack, available worldwide as soon as November 18, 2008, provides more than 100 new creature-building components themed in two distinct styles--charming, cartoon-esque creatures and scary, monster-like creatures. Including body parts, paint options, animations, backgrounds and more, Spore Creepy & Cute Parts Pack allows users of Spore or the retail version of the Spore Creature Creator to give their creatures distinct personalities like never before! <br /> <br /> <br /> [img]http://www.cinemablend.com/images/sections/12750/12750.jpg[/img], <br /> <br /> [b]UPDATE:[/b]<br /> More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> <br /> <br /> Well, that sounds like an interesting and promising expansion pack. I hope it's properly debugged before release. I particularly like the idea that we will be able to create and share missions in the game. Also, the addition of new body parts--mainly the monstrous/creepy parts--tantalizes me. I really don't think they need to add any more <br /> "cute" parts though lol I think the game already has too much of a "cutesy" feel to it.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 02:50:40]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=midian1369]you do know the planet beam and mission maker are NOT in the upcoming parts pack right? Just making sure, because it would suck to be anyone who made THAT mistake.[/quote]And like someone else has done in this thread, I've done the math.  Even with my state's sales tax, $.20 a part is rather cheap to me given what I was able to do with a free version of the Creature Creator that had only 25% of the total parts at the time.<br /> <br /> That experiance and the math alone outweight any kind of negative thing I can say or have experianced from the game.<br /> <br /> Anyone who says otherwise about my position just hates capitalism.  And believe me, I see a lot of fault in the program as it is already, but I still participate in it despite where it is heading at the moment.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 02:50:55]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Not being a consumist moron has nothing to do with hating capitalism. It has to do with being a responsable cosummer. Just my thought.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 02:53:35]]> GMT</pubDate>
				<author><![CDATA[ Virakotxa]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ HORRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYY!]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 02:58:53]]> GMT</pubDate>
				<author><![CDATA[ mrJMan]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  But ther's always other options...]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/93789.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 03:01:36]]> GMT</pubDate>
				<author><![CDATA[ Virakotxa]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=ZeekSlider][b]Anyone who says otherwise about my position just hates capitalism.[/b]  And believe me, I see a lot of fault in the program as it is already, but I still participate in it despite where it is heading at the moment.[/quote]<br /> <br /> And yet RG and others have to take crap for being close-minded...]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:03:22]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Virakotxa]Not being a consumist moron has nothing to do with hating capitalism. It has to do with being a responsable cosummer. Just my thought.[/quote]And a responsible consumer knows when a product is and is not worth its price based on their prefferance.<br /> <br /> I work in a movie theatre during the summer.  I hear nothing but "OMG!!  $6 for a small popcorn?!  I just paid $9 for a ticket into this place!" from people that want to be entertained for two hours.  It was their choice to go to the movie theatre.  They wanted to see the movie, and yet all they do is complain about prices not realizing that the $9 they spent gets them two hours of hi-definition entertainment they cannot duplicate at home unless they actually have 50 foot walls with nothing on them and a space the size of small house to view a DVD in.  Home theatres are a dime a dozen these days, but $9 on opening day watching a movie with hundreds of others is an experiance that pays for itself.<br /> <br /> I'm being a responsible consumer with these Spore expansions because it is my personal view that the $.20 per part price tag is actually worth it and will pay for itself in the end given how much creativity I can potentially get out them.  It doesn't matter if only 72 piece of that content are actually parts.  The fact of the matter is I know I will get my $20 worth and more based on the experiance I had with the FREE Creature Creator before I bought the $10 full version.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/93797.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 03:06:17]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Ccurving][quote=ZeekSlider][b]Anyone who says otherwise about my position just hates capitalism.[/b]  And believe me, I see a lot of fault in the program as it is already, but I still participate in it despite where it is heading at the moment.[/quote]<br /> <br /> And yet RG and others have to take crap for being close-minded...[/quote]Hey, nessicary evil.  I don't like it, but you gotta do what you gotta do.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:07:11]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=ZeekSlider]Hey, nessicary evil.  I don't like it, but you gotta do what you gotta do.[/quote]That's the post-modern attitude. From the consumer side, it's "Whatever, I'll just take it, it's better than nothing." From the executive side, it's "I'm gonna break this company apart and make as much money as possible before getting fired with a massive severance package."<br /> <br /> This is exactly what the world doesn't need more of. You do what you gotta do, but that doesn't mean for a second that you can't complain about it. The companies are making products for the people, not the other way around.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:10:57]]> GMT</pubDate>
				<author><![CDATA[ Finnical]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Finnical]This is exactly what the world doesn't need more of. You do what you gotta do, but that doesn't mean for a second that you can't complain about it. The companies are making products for the people, not the other way around.[/quote]And it's the people's choice to buy or not to.<br /> <br /> My choice?  I'm buying because I know I'll enjoy the product in the end.  So go ahead and hate me for it.<br /> <br /> BTW, did I mention I'm also a fan of Disney? <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:13:24]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I agree with you, ZeekSlider, about people complaining over prices. Maxis is not forcing anyone to get the expansion (yet lol), nor is anyone forcing people to buy expensive food at your movie theater. That's why I just sneak candy and soda into the theater, that is, in the off chance that I even DO go to the theater <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> I am one of those consumers who dislikes high prices and does not complain; I just don't buy the item in question.<br /> <br /> After all, entertainment-type purchases are really luxuries to begin with, and it is not as though we are inherently entitled to them, or need them. Like Virakotxa said, it's about being a responsible consumer...<br /> <br /> And in response to Finnical, I will agree that sure, we have a right to complain, but we also have a right to not buy a product at all. That's an effective form of showing your disdain, financially, in the language corporations understand. Speaking of big corporate severence packages and/or bailouts, did anyone heard how AIG spent half a million dollars on a one-day "retreat", only DAYS after the U.S. taxpayers fronted them $85 billion? It boils my blood.<br /> <br /> Anyhow, speaking of capitalism, I'm sure EA is hoping the economy doesn't tank any worse than it is, or else I'm not sure how many folks will even dish out $20 for the expansion. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> However, if I can spare twenty bucks, I think I'll probably get it too.<br /> <br /> One more edit: And back to the right to complain.. yes, there is a right to complain. However, I think, for example, I am more concerned about the fact that I can't afford health insurance and can barely afford going to my university. The cost of Spore is one of the cost complaints that is on the low priority end of my list of gripes.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:14:46]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Prometheus09]I agree with you, ZeekSlider, about people complaining over prices. Maxis is not forcing anyone to get the expansion (yet lol), nor is anyone forcing people to buy expensive food at your movie theater. That's why I just sneak candy and soda into the theater, that is, in the off chance that I even DO go to the theater <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> I am one of those consumers who dislikes high prices and does not complain; I just don't buy the item in question.<br /> <br /> After all, entertainment-type purchases are really luxuries to begin with, and it is not as though we are inherently entitled to them, or need them. Like Virakotxa said, it's about being a responsible consumer...[/quote]Exactly!!  Spore is THE LAST video game I'll ever play.  Trying to be a gamer these days is too expensive for me because there are so many titles I want to play but I have other financial obligations I need to meet first.<br /> <br /> If I just play only one game, I want that game to give me more than what I paid for, and I see that in Spore.  That's why I'm playing it now.  That's why I enjoy creating content with it.  That's why I'm going to get the expansion packs.  It's for my own personal enjoyment.<br /> <br /> And if that makes me evil because I'm giving money to some company that "doesn't need it" because I want to be entertained, then so be it.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:19:52]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Disney?? You are evil.. evil, evil, evillll....<br />  Your point of view could stand. But deceiving people with false information does nort allow the consummer to choose based only on their frefferences. Yhey invented marketing to "help you make up your mind", cool. But that doesn't mean everything goes... They are playing omnipotent with their PR strategies, and the market will eventually punish them for it. ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:21:49]]> GMT</pubDate>
				<author><![CDATA[ Virakotxa]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Prometheus09]...<br /> <br /> [img]http://www.cinemablend.com/images/sections/12750/12750.jpg[/img], <br /> <br /> [b]UPDATE:[/b]<br /> More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> <br /> Now according the front page its only 60 new body parts, its getting to be a worse deal than initially.   I was expecting a little better, i am even more disapointed.   Before the details were known, I was looking forward to a good parts pack.  It now looks more like a EA money grab.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:25:40]]> GMT</pubDate>
				<author><![CDATA[ Ascus]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ i agree with you zeekslider <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> I myself will get the part pack, becuase i want it. No one is forcing me, and no one pursuaded me to do so, this is my own choice. Ill get my $20 worth out of it. With those (74?) parts you can make tons and tons of different unique creations. Look at how many unique things we have currently. The possibilities are endless. As for the expansion what theyannounced at the press release is merely just a portion of whats being included im betting. Im sure we are in for some more suprises.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:27:28]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Virakotxa]Disney?? You are evil.. evil, evil, evillll....<br /> ...<br /> <br /> They are playing omnipotent with their PR strategies, and the market will eventually punish them for it. [/quote]Which is why the only Disney park I see as worth making the trip out to is Tokyo Disney Resort.  The PR strategies of Disney to make the state parks look good are not winning me over, nor are their blatent post-production and staged commericals that have more special effects per second than a George Lucas film.<br /> <br /> That said, the PR for C&C doesn't say much but it does offer enough information for me to consider my purchase.  I don't need those 72 parts, but in my mind, I know I'll get some kind of worth out of them creatively.<br /> <br /> More bang for my buck (which is something I won't get at Disney World but will from a Pixar movie.)  <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:27:30]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ The only way i'll consider buying these is if it allows me to control more than one ship during the space age and being able to place different ships at different parts of the universe and be able to toggle between the different ships.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:33:06]]> GMT</pubDate>
				<author><![CDATA[ Kalmana]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Both of these add ons sound promising but I just hope for 3 basic things:<br /> <br /> 1 - Fix the space stage bugs before the expansion - buggy space saves do not an enjoyable game make.<br /> 2 - Make it a lot easier to get the English language version in coyntries other than the US/Europe. It was an absolute pain getting an English version of Spore in Japan. I do not want to have to go through all that again for each expansion.<br /> 3 - More expansions along the lines of the Space one adding far more playability to all the other stages too.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:35:02]]> GMT</pubDate>
				<author><![CDATA[ bansama]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I was expecting there to be more parts for the Parts pack than this. In this thread it said 72, but on the front page it now says 60 new parts. That really isn't much. People like me who paid $10 for the creature creator got 228 parts to work with, and from that group the people who then bought Spore basically bought all those same parts again. Now we are being asked to pay twice the price of the 228 part creature creator to get not even close to half as many new parts. I feel this parts pack is really overpriced. I am unsure if I will get it. I feel it should be $10, and even then you'd be getting much less value than you got from the full Creature Creator.<br /> Regarding the expansion planned for April, I am completely unsurprised that's when its coming out, because I recall even before Spore's release, information posted about EA releasing another Spore title April 09. The ability to make your own missions is an unexpected addition that sounds interesting to me. I would like to see what you can do with missions expanded along with being able to create your own. I also wonder if these missions will be pollinated automatically. If a lot of people are creating a lot of garbage missions, I don't want them showing up in my game like some untextured content already does. I want to see a lot more content than the custom missions and leaving your ship in that expansion, and I expect more will be announced as time goes by.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:56:49]]> GMT</pubDate>
				<author><![CDATA[ FleshTear]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Pugnap00]i agree with you zeekslider <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> I myself will get the part pack, becuase i want it. No one is forcing me, and no one pursuaded me to do so, this is my own choice. Ill get my $20 worth out of it. With those (74?) parts you can make tons and tons of different unique creations. Look at how many unique things we have currently. The possibilities are endless. As for the expansion what theyannounced at the press release is merely just a portion of whats being included im betting. Im sure we are in for some more suprises.[/quote]<br /> <br /> Then you are a fool and exactly who the greedy bastards at EA are aiming this at.<br /> $10 - 228 parts<br /> $20 - 60 parts.<br /> <br /> Hmm.<br /> <br /> As long as people like you keep on falling for this SPORE and giving them your money, they will think they can keep on getting away with it instead of being forced to treat us with more respect.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:19:09]]> GMT</pubDate>
				<author><![CDATA[ Michlo]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ This may have been brought up in the 18 pages but the add-on has:<br /> 72 new body parts - 12 per pallet<br /> now currently parts are always in sets of four in a theme. Like four insect mouths, four bird mouths, four paw-like feet etc.<br /> Now if there are 12 new parts of each type, and they're divided into cute and creepy, then it's 6 of each. Or if it's still in sets of four then it's four cute, four creepy, and four other?<br /> Or maybe their not as married to the sets of four model they've had so far.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:30:55]]> GMT</pubDate>
				<author><![CDATA[ MinorAnnoyance]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Bakili] RG, I respect your strong opinions.  You seem to have a strong personality and that is a very good trait.  Though I must admit that your harping is starting to get to me. [/quote]<br /> <br /> If you want to know the truth, it's starting to get to me, too...but until Maxis [i]ANSWERS,[/i] well...  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <br /> <br /> [quote]<br />  Always have to have the last word?<br /> [/quote]<br /> <br /> Actually, no; if a situation is [i]resolved,[/i] I'll shut the SPORE up. In fact, I've flat out promised that if Maxis comes in and says, "No go," on Science Spore for always and ever, I'm outta here...and if they say, "Absolutely; glad people are interested," I'll become their biggest cheerleader. [i]MAXIS[/i] gets the last word...if only they'll break their silence.<br /> <br /> [quote]<br /> You wouldn't expect the makers of a vacuum cleaner to release a product, then when you come yelling to them because there isn't enough suction in that thing, to remake the entire model just for you hmmm?<br /> [/quote]<br /> <br /> No, but if the vacuum cleaner company starts advertising a product with lots of really amazing features, and then they oh-so-quietly start removing most of them and oh-so-carefully dance around the fact that they have done so, I think I not only have the right, but the [i]duty[/i] to cry foul.<br /> <br /> [quote]<br /> BTW, RocketGirl, I may have added you as a buddy because you were a member of the PBL project, but from what I see, you've done your fair share of creating a Science Spore already. Seriously, your set is right up there, so for you to stick to your guns about how Spore should be science based and all the things you and I have argued about seems rather moot.[/quote]<br /> <br /> That...misses the point entirely. Everything I did in the CC is superficial, all the realistic-as-I-could-make-them creatures are artistic achievements given what I had to work with...but there's no [i]gameplay[/i] benefit. It's all about looks...<br /> The Science Spore argument is about gameplay; we could have science Spore with the most Looney-Tunes-and-Disney creatures if the game mechanics were built correctly. That's the real issue.<br /> So...no offense, but you've missed the point of the argument entirely.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:52:52]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote]That...misses the point entirely. Everything I did in the CC is superficial, all the realistic-as-I-could-make-them creatures are artistic achievements given what I had to work with...but there's no gameplay benefit. It's all about looks... <br /> The Science Spore argument is about gameplay; we could have science Spore with the most Looney-Tunes-and-Disney creatures if the game mechanics were built correctly. That's the real issue. <br /> So...no offense, but you've missed the point of the argument entirely. [/quote]<br /> <br /> Keep it up RocketGirl! I'm behind you. Seriously, this is silly. $20 for nothing. Ugh. <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 05:01:03]]> GMT</pubDate>
				<author><![CDATA[ Didzo]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=FleshTear]I was expecting there to be more parts for the Parts pack than this. In this thread it said 72, but on the front page it now says 60 new parts. That really isn't much. People like me who paid $10 for the creature creator got 228 parts to work with, and from that group the people who then bought Spore basically bought all those same parts again. Now we are being asked to pay twice the price of the 228 part creature creator to get not even close to half as many new parts. I feel this parts pack is really overpriced. I am unsure if I will get it. I feel it should be $10, and even then you'd be getting much less value than you got from the full Creature Creator.<br /> Regarding the expansion planned for April, I am completely unsurprised that's when its coming out, because I recall even before Spore's release, information posted about EA releasing another Spore title April 09. The ability to make your own missions is an unexpected addition that sounds interesting to me. I would like to see what you can do with missions expanded along with being able to create your own. I also wonder if these missions will be pollinated automatically. If a lot of people are creating a lot of garbage missions, I don't want them showing up in my game like some untextured content already does. I want to see a lot more content than the custom missions and leaving your ship in that expansion, and I expect more will be announced as time goes by.[/quote]<br /> <br />   You make an extreme amount of valid points here , I agree wholeheartedly ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 06:02:09]]> GMT</pubDate>
				<author><![CDATA[ RedLightning777]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ So That new space EXPANSION is great but <img src="http://forum.spore.com/jforum//images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" /> ............. a Part pack?!!! <img src="http://forum.spore.com/jforum//images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" /><br /> Well I think if this part pack costs 20$ then how much will costs the REALY expansion??? <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /><br /> But there isnt any screens yet so we must  wait until they will realesed them.<br /> Im not sure if i buy first one but the second one is realy interesting. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 06:07:30]]> GMT</pubDate>
				<author><![CDATA[ Dalex]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Okay. Here's another party heard from.<br /> <br /> This price is ridiculous. Disagree? Look at it this way:<br /> <br /> The free trial CC gave us:<br /> 6 mouths<br /> 10 senses<br /> 6 limbs<br /> 7 hands<br /> 8 feet<br /> 6 weapons<br /> 10 details<br /> <br /> total: 53 parts<br /> +33 color palates<br /> 2 backgrounds<br /> 24 animations<br /> <br /> The 10$ CC gave us an additional:<br /> <br /> 32 mouths<br /> 30 senses<br /> 18 limbs<br /> 21 hands<br /> 24 feet<br /> 18 weapons<br /> 30 details<br /> <br /> And the total worth of 10$?<br /> 173 parts<br /> 51 color palates<br /> 2 backgrounds<br /> <br /> logically, if these new parts are just as good as the original ones (and why wouldn't they be?), a 20$ expansion pack should have:<br /> 346 parts<br /> 102 color palates<br /> 4 backgrounds<br /> <br /> Instead, we get, according to the website:<br /> 60 parts<br /> 48 color palates<br /> 24 animations<br /> <br /> By the previously-stated value of parts in the CC, this expansion should cost about $5.75<br /> <br /> Biggest rip-off I've ever heard of.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 06:07:50]]> GMT</pubDate>
				<author><![CDATA[ shadowwasser]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=shadowwasser]Okay. Here's another party heard from.<br /> <br /> This price is ridiculous. Disagree? Look at it this way:<br /> <br /> The free trial CC gave us:<br /> 6 mouths<br /> 10 senses<br /> 6 limbs<br /> 7 hands<br /> 8 feet<br /> 6 weapons<br /> 10 details<br /> <br /> total: 53 parts<br /> +33 color palates<br /> 2 backgrounds<br /> 24 animations<br /> <br /> The 10$ CC gave us an additional:<br /> <br /> 32 mouths<br /> 30 senses<br /> 18 limbs<br /> 21 hands<br /> 24 feet<br /> 18 weapons<br /> 30 details<br /> <br /> And the total worth of 10$?<br /> 173 parts<br /> 51 color palates<br /> 2 backgrounds<br /> <br /> logically, if these new parts are just as good as the original ones (and why wouldn't they be?), a 20$ expansion pack should have:<br /> 346 parts<br /> 102 color palates<br /> 4 backgrounds<br /> <br /> Instead, we get, according to the website:<br /> 60 parts<br /> 48 color palates<br /> 24 animations<br /> <br /> By the previously-stated value of parts in the CC, this expansion should cost about $3<br /> <br /> Biggest rip-off I've ever heard of.[/quote]<br /> <br /> <br /> I Must agrree with you.<br /> This expansion is realy overpriced but how take care of players?? <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/9293feeb0183c67ea1ea8c52f0dbaf8c.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 06:17:51]]> GMT</pubDate>
				<author><![CDATA[ Dalex]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=shadowwasser]Okay. Here's another party heard from.<br /> <br /> This price is ridiculous. Disagree? Look at it this way:<br /> <br /> The free trial CC gave us:<br /> 6 mouths<br /> 10 senses<br /> 6 limbs<br /> 7 hands<br /> 8 feet<br /> 6 weapons<br /> 10 details<br /> <br /> total: 53 parts<br /> +33 color palates<br /> 2 backgrounds<br /> 24 animations<br /> <br /> The 10$ CC gave us an additional:<br /> <br /> 32 mouths<br /> 30 senses<br /> 18 limbs<br /> 21 hands<br /> 24 feet<br /> 18 weapons<br /> 30 details<br /> <br /> And the total worth of 10$?<br /> 173 parts<br /> 51 color palates<br /> 2 backgrounds<br /> <br /> logically, if these new parts are just as good as the original ones (and why wouldn't they be?), a 20$ expansion pack should have:<br /> 346 parts<br /> 102 color palates<br /> 4 backgrounds<br /> <br /> Instead, we get, according to the website:<br /> 60 parts<br /> 48 color palates<br /> 24 animations<br /> <br /> By the previously-stated value of parts in the CC, this expansion should cost about $5.75<br /> <br /> Biggest rip-off I've ever heard of.[/quote]<br /> <br /> You pay more to get less. That's how the expansions worked since forever ._.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 09:01:03]]> GMT</pubDate>
				<author><![CDATA[ Nonomu198]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Michlo][quote=Pugnap00]i agree with you zeekslider <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> I myself will get the part pack, becuase i want it. No one is forcing me, and no one pursuaded me to do so, this is my own choice. Ill get my $20 worth out of it. With those (74?) parts you can make tons and tons of different unique creations. Look at how many unique things we have currently. The possibilities are endless. As for the expansion what theyannounced at the press release is merely just a portion of whats being included im betting. Im sure we are in for some more suprises.[/quote]<br /> <br /> Then you are a fool and exactly who the greedy bastards at EA are aiming this at.<br /> $10 - 228 parts<br /> $20 - 60 parts.<br /> <br /> Hmm.<br /> <br /> As long as people like you keep on falling for this SPORE and giving them your money, they will think they can keep on getting away with it instead of being forced to treat us with more respect.<br /> <br /> <br /> [/quote]<br /> <br /> i agree with the dude  you quoted, im happy to part with this meegre amount of money for the part pack. its my choice.Just because its not worth it for you doesn't mean its not worth it for others.<br /> <br /> there isnt anything we are falling for. me personally don't have a problem with expansions, i actually love them. so im not going to mke a stand against it]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 10:24:14]]> GMT</pubDate>
				<author><![CDATA[ CommanderT]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote][b]'Spore's' Sprawl[/b]<br /> <br /> From an investor standpoint, it makes plenty of sense. "Spore" has, from the outset, been a community-driven game and this release allows--heck, encourages--early adopters to pay a premium to create even more elaborate creatures and contraptions. New customers, meanwhile, have two things to purchase instead of one. The revenue flow should see a bump.<br /> <br /> But from a publicity standpoint, there's something fishy about launching an add-on this soon. If this new material is ready so quickly after launch, consumers may wonder, why wasn't it included in the game in the first place? Asking fans to pay another $20 after they just shelled out $50 (or, in some cases, $80) for the game could leave a sour taste in their mouths.<br /> <br /> <a class="snap_shots" href="http://www.forbes.com/technology/2008/10/13/spore-expansion-pack-tech-ebiz-cx_cm_1014spore.html" target="_blank" rel="nofollow">http://www.forbes.com/technology/2008/10/13/spore-expansion-pack-tech-ebiz-cx_cm_1014spore.html</a>[/quote]<br /> <br /> A well .... who cares: besides playing Spore I can spend hours in the editors: the more parts and paints and possibilities the more fun I have in creating stuff!<br /> <br /> More packs =  more creation fun!]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 10:41:37]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=hiki2008][quote][b]'Spore's' Sprawl[/b]<br /> <br /> From an investor standpoint, it makes plenty of sense. "Spore" has, from the outset, been a community-driven game and this release allows--heck, encourages--early adopters to pay a premium to create even more elaborate creatures and contraptions. New customers, meanwhile, have two things to purchase instead of one. The revenue flow should see a bump.<br /> <br /> But from a publicity standpoint, there's something fishy about launching an add-on this soon. If this new material is ready so quickly after launch, consumers may wonder, why wasn't it included in the game in the first place? Asking fans to pay another $20 after they just shelled out $50 (or, in some cases, $80) for the game could leave a sour taste in their mouths.<br /> <br /> <a class="snap_shots" href="http://www.forbes.com/technology/2008/10/13/spore-expansion-pack-tech-ebiz-cx_cm_1014spore.html" target="_blank" rel="nofollow">http://www.forbes.com/technology/2008/10/13/spore-expansion-pack-tech-ebiz-cx_cm_1014spore.html</a>[/quote]<br /> <br /> A well .... who cares: besides playing Spore I can spend hours in the editors: the more parts and paints and possibilities the more fun I have in creating stuff!<br /> <br /> More packs =  more creation fun![/quote]<br /> <br /> A well... Who cares... How old are you again? 10?]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 11:23:51]]> GMT</pubDate>
				<author><![CDATA[ CainoMDK]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ my only complaint is that this stuff should have been in the game since the beginning.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 11:56:44]]> GMT</pubDate>
				<author><![CDATA[ Emmande]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote]<br /> BTW, RocketGirl, I may have added you as a buddy because you were a member of the PBL project, but from what I see, you've done your fair share of creating a Science Spore already. Seriously, your set is right up there, so for you to stick to your guns about how Spore should be science based and all the things you and I have argued about seems rather moot.[/quote]<br /> <br /> That...misses the point entirely. Everything I did in the CC is superficial, all the realistic-as-I-could-make-them creatures are artistic achievements given what I had to work with...but there's no [i]gameplay[/i] benefit. It's all about looks...<br /> The Science Spore argument is about gameplay; we could have science Spore with the most Looney-Tunes-and-Disney creatures if the game mechanics were built correctly. That's the real issue.<br /> So...no offense, but you've missed the point of the argument entirely.[/quote]Not really.  You want a scientifically real gameplay.  You and others on the PBL are supplying that by creating realistic, scientifically-plausible (if not just generally amazing) creatures for us to interact with.  So what if the grass is purple and the sky is newborn pink?  The fact of the matter still stands that your creatures and the other 26,000 that I downloaded are/will be making the gameplay that much closer to Science Spore than you've done campaigning for it on the forum!  You're not creating "Looney-Tunes-and-Disney creatures" nor are you doing stupid things like making a sentient chair.  You're creating a set of creatures that are visually interesting and ones I look forward to interacting with.  Even if that interaction is nothing more but a silly little song and dance that doesn't appeal to your personal aesthetic or how the game should be played.<br /> <br /> Which leads me to wonder who you would go about designing a social route in a science-based creature game since creatures in real science don't dance or strike a Vouge pose.  But that question of mine doesn't matter.  Like you say in your descriptions, your creatures speak for themseleves.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 12:21:54]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=hiki2008][quote][b]'Spore's' Sprawl[/b]<br /> <br /> From an investor standpoint, it makes plenty of sense. "Spore" has, from the outset, been a community-driven game and this release allows--heck, encourages--early adopters to pay a premium to create even more elaborate creatures and contraptions. New customers, meanwhile, have two things to purchase instead of one. The revenue flow should see a bump.<br /> <br /> But from a publicity standpoint, there's something fishy about launching an add-on this soon. If this new material is ready so quickly after launch, consumers may wonder, why wasn't it included in the game in the first place? Asking fans to pay another $20 after they just shelled out $50 (or, in some cases, $80) for the game could leave a sour taste in their mouths.<br /> <br /> <a class="snap_shots" href="http://www.forbes.com/technology/2008/10/13/spore-expansion-pack-tech-ebiz-cx_cm_1014spore.html" target="_blank" rel="nofollow">http://www.forbes.com/technology/2008/10/13/spore-expansion-pack-tech-ebiz-cx_cm_1014spore.html</a>[/quote]<br /> <br /> A well .... who cares: besides playing Spore I can spend hours in the editors: the more parts and paints and possibilities the more fun I have in creating stuff!<br /> <br /> More packs =  more creation fun![/quote]But that's Forbes.  They take any amount of consumerism and capital trade WAY too seriously.  Kind of like religion and Comic Con fanboys that will give you a 30 minute disteration on why Green Lantern is better than Green Arrow.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 12:24:25]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ And there its offical now it was real the whole time . No the Custom missions thing seems neat! Im curious about that but I think Ill wait until I see what people say here before I purchase anything else from EA and either way Im going to have to swallow back the bile hard if I do.<br /> <br /> I still hear nothing about the flora editor, and I want specifics , What is the next expansion adding to space stage <br /> <br /> Like more ships ?<br /> Less Micromanagement ?<br /> Colony management menu?<br /> More Story?<br /> Reaching all worlds?<br /> New Filtering of Content that would maybe allow us to filter out unpainted ships,Buildings and other useless crap.<br /> maybe a filter setting that sets a minimum complexity to download content.<br /> A way to do that for creatures would be nice  so I dont have a universe filled with space fairing cells would be nice.<br /> <br /> fact this parts pack is offical now just reinforces for me the reasons why I shouldn't purchase more stuff from EA.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 12:35:53]]> GMT</pubDate>
				<author><![CDATA[ Ashloc]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=hiki2008]Spore Evolves with New Content, Gameplay and Tools<br /> <br /> <br /> EMERYVILLE, Calif., Oct 13, 2008 (BUSINESS WIRE) -- With more than 30 million player creations invading the Internet since the launch of Spore(TM), fans have let their imaginations run wild and soon players will be able to take their creativity and gameplay to even greater heights! Electronic Arts Inc. (NASDAQ:ERTS) today announced the development of a Space stage expansion pack and Spore Creepy & Cute Parts Pack -- add-ons that will grow and evolve the critically-acclaimed video game, Spore. <br /> <br /> "Spore is an incredibly personal and customizable experience," said Lucy Bradshaw, general manager of Maxis studio. "Many of our fans have asked us for even more tools to build with, while others are looking to extend their gameplay. As soon as we wrapped up Spore, we turned our focus to creating additional content that caters to fans' individual tastes. With the cosmos as our backdrop, we can take Spore in almost infinite directions, constantly changing and evolving the experience." <br /> <br /> Gamers will experience deeper Space stage gameplay with an expansion pack scheduled for release in spring 2009. For the first time, players' space faring creatures will be able to beam down from their spaceships to explore new planets and earn rewards for completing challenging missions. A new Adventure Creator will allow players to build and share online their own custom missions, providing almost endless gameplay possibilities. <br /> <br /> The Spore Creepy & Cute Parts Pack, available worldwide as soon as November 18, 2008, provides more than 100 new creature-building components themed in two distinct styles--charming, cartoon-esque creatures and scary, monster-like creatures. Including body parts, paint options, animations, backgrounds and more, Spore Creepy & Cute Parts Pack allows users of Spore or the retail version of the Spore Creature Creator to give their creatures distinct personalities like never before! <br /> <br /> <br /> [img]http://www.cinemablend.com/images/sections/12750/12750.jpg[/img]<br /> <br /> [b]UPDATE:[/b]<br /> More details abouth "Spore Cute and Creepy Pack" :<br /> <br /> <br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute[/quote]<br /> This put a smile on my face like the one I had when I first heard about SPORE! This is great! Throw in a few patches to fix the bugs, and in no time the current coal-like game will start it's compression into the diamond we all know it can (and WILL!) become!]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 12:47:33]]> GMT</pubDate>
				<author><![CDATA[ Mad_Scientist666]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Ashloc]And there its offical now it was real the whole time . No the Custom missions thing seems neat! Im curious about that but I think Ill wait until I see what people say here before I purchase anything else from EA and either way Im going to have to swallow back the bile hard if I do.<br /> <br /> ....<br /> <br /> fact this parts pack is offical now just reinforces for me the reasons why I shouldn't purchase more stuff from EA.<br /> <br /> [/quote]Your last statement is probably all you'll hear once the pack releases unless you can actually find honest threads posted amist the flood that is to come.  I'll probably post one of those threads when I get the pack.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 12:48:58]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ZeekSlider]<br /> Which leads me to wonder who you would go about designing a social route in a science-based creature game since creatures in real[b] science don't dance or strike a Vouge pose[/b].  But that question of mine doesn't matter.  Like you say in your descriptions, your creatures speak for themseleves.[/quote]<br /> <br /> That is not true... Ever seen birds dancing? Or posing? No? Google for it... Its called mating dance... I think...]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 12:56:52]]> GMT</pubDate>
				<author><![CDATA[ CainoMDK]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=CainoMDK][quote=ZeekSlider]<br /> Which leads me to wonder who you would go about designing a social route in a science-based creature game since creatures in real[b] science don't dance or strike a Vouge pose[/b].  But that question of mine doesn't matter.  Like you say in your descriptions, your creatures speak for themseleves.[/quote]<br /> <br /> That is not true... Ever seen birds dancing? Or posing? No? Google for it... Its called mating dance... I think...[/quote]<br /> <br /> Yup, thats very true.<br /> Birds are kings when it comes to mating rituals.<br /> <br /> They stride,sing,dance they do the craziest things to get that one special girl <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 13:01:08]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Parvati][quote=CainoMDK][quote=ZeekSlider]<br /> Which leads me to wonder who you would go about designing a social route in a science-based creature game since creatures in real[b] science don't dance or strike a Vouge pose[/b].  But that question of mine doesn't matter.  Like you say in your descriptions, your creatures speak for themseleves.[/quote]<br /> <br /> That is not true... Ever seen birds dancing? Or posing? No? Google for it... Its called mating dance... I think...[/quote]<br /> <br /> Yup, thats very true.<br /> Birds are kings when it comes to mating rituals.<br /> <br /> They stride,sing,dance they do the craziest things to get that one special girl <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> [/quote]I own the Planet Earth DVDs, so yeah, I know what you are talking about.<br /> <br /> But we already have those whenever we click on a mate.  It goes into a cut scene of the mating ritual for our creature.<br /> <br /> But in real science and biology, have you ever seen another animal dance in order to impress another, totally different creature?  There are symbiotic relationships in nature, mostly with of the scavenger-predator kind, but I haven't seen any documentation of another creature going vouge in order live in peace with a neighboring creature.<br /> <br /> (God, now I'm starting to sound like RG, but at least I know where she's coming from.)]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 13:07:33]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ZeekSlider][quote=Parvati][quote=CainoMDK][quote=ZeekSlider]<br /> Which leads me to wonder who you would go about designing a social route in a science-based creature game since creatures in real[b] science don't dance or strike a Vouge pose[/b].  But that question of mine doesn't matter.  Like you say in your descriptions, your creatures speak for themseleves.[/quote]<br /> <br /> That is not true... Ever seen birds dancing? Or posing? No? Google for it... Its called mating dance... I think...[/quote]<br /> <br /> Yup, thats very true.<br /> Birds are kings when it comes to mating rituals.<br /> <br /> They stride,sing,dance they do the craziest things to get that one special girl <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> [/quote]I own the Planet Earth DVDs, so yeah, I know what you are talking about.<br /> <br /> But we already have those whenever we click on a mate.  It goes into a cut scene of the mating ritual for our creature.<br /> <br /> But in real science and biology, have you ever seen another animal dance in order to impress another, totally different creature?  There are symbiotic relationships in nature, mostly with of the scavenger-predator kind, but I haven't seen any documentation of another creature going vouge in order live in peace with a neighboring creature.<br /> <br /> (God, now I'm starting to sound like RG, but at least I know where she's coming from.)[/quote]<br /> Are you aware that the game's not [i]SUPPOSED[/i] to be like real life? It's supposed to be an imitation with a fun twist.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/94476.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 13:10:14]]> GMT</pubDate>
				<author><![CDATA[ Mad_Scientist666]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Mad_Scientist666][Are you aware that the game's not [i]SUPPOSED[/i] to be like real life? It's supposed to be an imitation with a fun twist.[/quote]Oh yeah, very much so.  That's why I enjoy it and love playing the social route of the game simply because it's cute and fun.<br /> <br /> Oh no!  I said the C word! <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94480.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94480.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 13:14:33]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ *RIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIP*<br /> <br /> That was the sound of EA tearing my brain in half. My more "scientific" side says "look, EA's pitiful attempt to get even more of my money, ha." while my creative side says "OOOOOOO, MORE PARTS!!!!!!!!!!!!!!!!"<br /> Will I buy this? I have no idea. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94487.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94487.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 13:27:47]]> GMT</pubDate>
				<author><![CDATA[ kentu]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ZeekSlider][.....[/quote]<br /> <br /> I wasn't taking a stand on either side.<br /> Just agreeing with facts.<br /> <br /> My post count has become high enough for me to assume I do not need to explain my point of vieuw each and every time I post <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94494.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94494.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 13:37:26]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ If you never have enough Legos, no matter how many sets you buy, then you should get the parts pack.<br /> <br /> If you've played everything in the game and still want more, you should get the space expansion.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94497.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94497.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 13:39:43]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Parvati]<br /> My post count has become high enough for me to assume I do not need to explain my point of vieuw each and every time I post <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]A dangours assumption to make.  Don't you know it's the quiet ones you need to worry about?<br /> <br /> The squeeky wheel may get the oil, but that's only because the wagon's owner wants it to shut up.  They never suspect the one that is slowly unscrewing its way off alignment that will bring the wagon to a haulting crash.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94541.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94541.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 14:02:48]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=ZeekSlider][quote=Parvati]<br /> My post count has become high enough for me to assume I do not need to explain my point of vieuw each and every time I post <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]A dangours assumption to make.  Don't you know it's the quiet ones you need to worry about?<br /> <br /> The squeeky wheel may get the oil, but that's only because the wagon's owner wants it to shut up.  They never suspect the one that is slowly unscrewing its way off alignment that will bring the wagon to a haulting crash.[/quote]<br /> <br /> Actually I said that so that the quiet ones wouldn't feel like I am trying to demean their opinion.<br /> Human psychology and all that.<br /> <br /> But I am afraid that I do not understand your analogy.<br /> Sorry <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94554.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94554.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 14:09:16]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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			<item>
				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Parvati][quote=ZeekSlider][quote=Parvati]<br /> My post count has become high enough for me to assume I do not need to explain my point of vieuw each and every time I post <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]A dangours assumption to make.  Don't you know it's the quiet ones you need to worry about?<br /> <br /> The squeeky wheel may get the oil, but that's only because the wagon's owner wants it to shut up.  They never suspect the one that is slowly unscrewing its way off alignment that will bring the wagon to a haulting crash.[/quote]<br /> <br /> Actually I said that so that the quiet ones wouldn't feel like I am trying to demean their opinion.<br /> Human psychology and all that.<br /> <br /> But I am afraid that I do not understand your analogy.<br /> Sorry <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]Yeah, I seem to be finding that more and more often.  Very few people actually get it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94583.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94583.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 14:37:20]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I probably won't buy it, because I still can't play the last stage of the game.  I can't justify spending more money on a game that I can't fully enjoy.  Sorry, EA : (<br /> <br /> -Phant]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94620.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94620.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 14:59:43]]> GMT</pubDate>
				<author><![CDATA[ Melephant]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ i'd say fix this one before going to expansion...how well would an expansion work with a game that crashes every halfhour...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94660.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94660.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 15:27:41]]> GMT</pubDate>
				<author><![CDATA[ celliur]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Michlo][quote=Pugnap00]i agree with you zeekslider <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> I myself will get the part pack, becuase i want it. No one is forcing me, and no one pursuaded me to do so, this is my own choice. Ill get my $20 worth out of it. With those (74?) parts you can make tons and tons of different unique creations. Look at how many unique things we have currently. The possibilities are endless. As for the expansion what theyannounced at the press release is merely just a portion of whats being included im betting. Im sure we are in for some more suprises.[/quote]<br /> <br /> Then you are a fool and exactly who the greedy bastards at EA are aiming this at.<br /> $10 - 228 parts<br /> $20 - 60 parts.<br /> <br /> Hmm.<br /> <br /> As long as people like you keep on falling for this SPORE and giving them your money, they will think they can keep on getting away with it instead of being forced to treat us with more respect.<br /> <br /> <br /> [/quote]hey SPORE you dont call me a fool, you do not know me. THis is the kind of SPORE im getting tired of. I stated my opinion, i attacked no one, and some jerk ass has to come out and insult me.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94724.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94724.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 16:04:16]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I have yet to decide whether to buy this pack.  $20 is a LOT to pay for it.  The entire creature creator was only $10, and it was much more than this pack.  We'll see.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94806.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94806.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 16:48:26]]> GMT</pubDate>
				<author><![CDATA[ LightWarriorK]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=MinionJoe]If you never have enough Legos, no matter how many sets you buy, then you should get the parts pack.[/quote]<br /> <br /> One of the main reasons to have children is that you get to play with their toys including Lego  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />  It's not the quantity of parts, its that you never find the part you want.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94826.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94826.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 16:56:19]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ hehe when i have kids they will deffinatly have legos. THis will also give a reason to play with legos again too lol]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94871.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94871.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 17:16:08]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Mad_Scientist666][quote=ZeekSlider]I own the Planet Earth DVDs, so yeah, I know what you are talking about.<br /> <br /> But we already have those whenever we click on a mate.  It goes into a cut scene of the mating ritual for our creature.<br /> <br /> But in real science and biology, have you ever seen another animal dance in order to impress another, totally different creature?  There are symbiotic relationships in nature, mostly with of the scavenger-predator kind, but I haven't seen any documentation of another creature going vouge in order live in peace with a neighboring creature.<br /> <br /> (God, now I'm starting to sound like RG, but at least I know where she's coming from.)[/quote]<br /> Are you aware that the game's not [i]SUPPOSED[/i] to be like real life? It's supposed to be an imitation with a fun twist.[/quote]<br /> <br /> You both raise good points.  I think that type of social system was inevitable in Spore because herbivores and generally peaceful animals need a way to get points/DNA other than by standing around eating fruit, while carnivores and generally mean creatures have to risk life and limb (kind of) to earn points.  From a gameplay perspective it would have been a little unbalanced, and I dunno what kind of alternatives might have been thrown around, if any, but this was probably the best one.<br /> <br /> Of course there's a lot of argument about what the game was *supposed* to be, depending on when you took an interest, pretty much.  But there are a kajillion threads on that issue and I'm not feeling particularly cranky today  <img src="http://forum.spore.com/jforum//images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94888.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94888.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 17:24:40]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl]You have [i]GOT[/i] to be kidding me.<br /> <br /> Missions? [i]MISSIONS?[/i]<br /> <br /> Missions won't expand gameplay! The universe is still the same, it's limitations are still the same!<br /> What we [i]NEED[/i] are deeper personality generation and greater interaction options for NPC empires. What we [i]NEED[/i] is science injected back into the game. [i]THAT[/i] will produce greater gameplay!<br /> <br /> This is nothing more than a Band-Aid™ over the problem. [i]NOTHING.[/i] It's a superficial attempt at making Spore [i]SEEM[/i] more grand when, in fact, all it works out to be is more distraction.<br /> <br /> I don't know about any of you, but after doing about fifteen of them, [i]I stopped taking missions.[/i] They're all the same: retrieve this, blow up that, cull this herd, etc, etc... Whoopita. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Do you [i]REALLY[/i] expect greater gameplay depth to come from this? <br /> <br /> Don't be distracted by bread and circuses, people...demand [i]MEAT.[/i]  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> [/quote]<br /> <br /> Exactly my thoughts. Adding more missions, and user created missions, means nothing if the actual gameplay is not enhanced / further developed. What do I care wether the 'quest for the tome of science' came from Maxis or another player? It's still fly here, get this, come back. <br /> <br /> EA is confusing 'more' and 'better'. More, without better, is just more of the same.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/94897.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 17:28:08]]> GMT</pubDate>
				<author><![CDATA[ Tanelorn]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Eekwotsthat][quote=MinionJoe]If you never have enough Legos, no matter how many sets you buy, then you should get the parts pack.[/quote]<br /> <br /> One of the main reasons to have children is that you get to play with their toys including Lego  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />  It's not the quantity of parts, its that you never find the part you want.[/quote]I have a large collection of legos, some are from when I was a kid, most are from when my oldest was a kid, and some were new for my youngest.   They are now stored for grandkids to play with.   I would hate to think how few Lego Sets I would have bought if I could only purchase them for one child, only could play with them 3 different places, and could not let any friends play with them.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/94915.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/94915.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 17:36:04]]> GMT</pubDate>
				<author><![CDATA[ Ascus]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Ascus][quote=Eekwotsthat][quote=MinionJoe]If you never have enough Legos, no matter how many sets you buy, then you should get the parts pack.[/quote]<br /> <br /> One of the main reasons to have children is that you get to play with their toys including Lego  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />  It's not the quantity of parts, its that you never find the part you want.[/quote]I have a large collection of legos, some are from when I was a kid, most are from when my oldest was a kid, and some were new for my youngest.   They are now stored for grandkids to play with.   I would hate to think how few Lego Sets I would have bought if I could only purchase them for one child, only could play with them 3 different places, and could not let any friends play with them.[/quote]<br /> <br /> [img]http://uncov.com/assets/2007/6/29/fry-see-what-you-did-there-scaled.jpg[/img]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95009.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95009.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 18:21:33]]> GMT</pubDate>
				<author><![CDATA[ Tanelorn]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ my fiance bought me a little box of legos the other day as a gift. I havent opened it yet, but i thought it was a cool little gift hehe.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95015.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95015.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 18:23:40]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I have the sudden urge to look up and subscribe to a Lego Sporecast now.<br /> <br /> Also, to the comment about missions being repeatitive:  Am I the only one that came across a chain mission in my Space game?<br /> <br /> It started out as a boring mission (Go to this planet and scan these animals for our computer) only to be immediately handed three new missions after that.  It was similar to the tutorial mission where they teach you how to use the radar, abduction beam, and laser one after the other.  Only this time, it was an actual mission.  I found that one mission more pleasing than the ones everyone seems to be getting and complaining about.<br /> <br /> If the mission editor allows us to construct chain missions, I say bring them on!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95041.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95041.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 18:35:51]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Let the milking, begin!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95082.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95082.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 18:53:35]]> GMT</pubDate>
				<author><![CDATA[ Marzillius]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Marzillius]Let the milking, begin![/quote]And how. As long as the expansions keep having good content, I'm a self-admitted cash cow.<br /> <br /> This mission editor thing sounds like a GREAT idea. Another thing I'd like to see is some means of customizing the Empires that you make. Empires should be able to be distributed as whole packages for one, with ships and buildings all included. Second, some things should be customizable. Why is every Zealot all about this "Spode" character? Can't I have an Empire that praises Tlaloc instead? (F-yeah, Tlaloc)<br /> <br /> I'd like to see a way to make an Empire and then design how they'll act in-game. One of my Space-outfitted Creatures has in the description that they want to spread harmony. It annoys me that they might appear as Warriors in-game, or Traders. <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95098.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95098.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 19:01:28]]> GMT</pubDate>
				<author><![CDATA[ Finnical]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Yeah! I just hope that this new patch will fix my game, if it does, im definetley gonna buy the space expansion pack!<br /> (And if my game is not fixed... um, what do i do then?)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95168.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95168.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 19:36:51]]> GMT</pubDate>
				<author><![CDATA[ phinion]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Pugnap00]my fiance bought me a little box of legos the other day as a gift. I havent opened it yet, but i thought it was a cool little gift hehe.[/quote]<br /> <br /> Lego &gt; spore]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95211.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95211.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 19:55:43]]> GMT</pubDate>
				<author><![CDATA[ deity]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ OMG!!!!!!!!!! could this space stage expansion be the first step towards a better spore??? i hope so <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> and the parts pack should keep me busy for awhile (provided its cheap!)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95278.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95278.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 20:29:10]]> GMT</pubDate>
				<author><![CDATA[ sawsage]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Regarding the price of these new parts, the math has been done by figuring out how many parts your paying for, but that's not really what your getting. How many new [u]combinations[/u] of parts are you getting? Not that I really care either way. I won't be getting the add-on until it goes down in price or I buy it and an expansion with gameplay additions at the same time so I get as much new content together as possible, rather than small changes over time. It would probably drop in price by then anyway.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/95368.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 20:56:02]]> GMT</pubDate>
				<author><![CDATA[ MinorAnnoyance]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ The boxart looks great.Hearing about all this new stuff for from parts pack makes me wonder how many new things will be in an expansion-pack.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95453.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95453.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 21:33:52]]> GMT</pubDate>
				<author><![CDATA[ Charle88]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Will this parts pack be in Canada? Thank-you in advance for the answer. <br /> (The first person to answer will get 5 stars, comment/rates on creations, and a cookie. Yes, I am desperate.)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95640.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95640.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 22:57:39]]> GMT</pubDate>
				<author><![CDATA[ Skymin]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Skymin]Will this parts pack be in Canada? Thank-you in advance for the answer. <br /> (The first person to answer will get 5 stars, comment/rates on creations, and a cookie. Yes, I am desperate.)[/quote]uh yes]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95645.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95645.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 22:59:07]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=MinorAnnoyance]Regarding the price of these new parts, the math has been done by figuring out how many parts your paying for, but that's not really what your getting. How many new [u]combinations[/u] of parts are you getting? [/quote]The combinations you can get are potentially endless.  I mean, just look at how many creatures you can make from the free trial version of Creature Creator.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95672.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95672.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 23:10:54]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Pugnap00][quote=Skymin]Will this parts pack be in Canada? Thank-you in advance for the answer. <br /> (The first person to answer will get 5 stars, comment/rates on creations, and a cookie. Yes, I am desperate.)[/quote]uh yes[/quote]<br /> Thanks!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95679.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95679.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 23:13:47]]> GMT</pubDate>
				<author><![CDATA[ Skymin]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Skymin][quote=Pugnap00][quote=Skymin]Will this parts pack be in Canada? Thank-you in advance for the answer. <br /> (The first person to answer will get 5 stars, comment/rates on creations, and a cookie. Yes, I am desperate.)[/quote]uh yes[/quote]<br /> Thanks![/quote]<img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95687.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95687.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 23:16:34]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Tanelorn][quote=RocketGirl]You have [i]GOT[/i] to be kidding me.<br /> <br /> Missions? [i]MISSIONS?[/i]<br /> <br /> Missions won't expand gameplay! The universe is still the same, it's limitations are still the same!<br /> What we [i]NEED[/i] are deeper personality generation and greater interaction options for NPC empires. What we [i]NEED[/i] is science injected back into the game. [i]THAT[/i] will produce greater gameplay!<br /> <br /> This is nothing more than a Band-Aid™ over the problem. [i]NOTHING.[/i] It's a superficial attempt at making Spore [i]SEEM[/i] more grand when, in fact, all it works out to be is more distraction.<br /> <br /> I don't know about any of you, but after doing about fifteen of them, [i]I stopped taking missions.[/i] They're all the same: retrieve this, blow up that, cull this herd, etc, etc... Whoopita. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Do you [i]REALLY[/i] expect greater gameplay depth to come from this? <br /> <br /> Don't be distracted by bread and circuses, people...demand [i]MEAT.[/i]  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> [/quote]<br /> <br /> Exactly my thoughts. Adding more missions, and user created missions, means nothing if the actual gameplay is not enhanced / further developed. What do I care wether the 'quest for the tome of science' came from Maxis or another player? It's still fly here, get this, come back. <br /> <br /> EA is confusing 'more' and 'better'. More, without better, is just more of the same.[/quote]Because you have seen exactly the type of missions that are going to be possible, and know for sure that they are going to be basic fetch quests that do not have any real purpose, right?  I mean, everybody knows that Maxis is not able to possibly make something better, more interesting, and more fun.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/95711.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 23:28:58]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman][quote=Tanelorn][quote=RocketGirl]You have [i]GOT[/i] to be kidding me.<br /> <br /> Missions? [i]MISSIONS?[/i]<br /> <br /> Missions won't expand gameplay! The universe is still the same, it's limitations are still the same!<br /> What we [i]NEED[/i] are deeper personality generation and greater interaction options for NPC empires. What we [i]NEED[/i] is science injected back into the game. [i]THAT[/i] will produce greater gameplay!<br /> <br /> This is nothing more than a Band-Aid™ over the problem. [i]NOTHING.[/i] It's a superficial attempt at making Spore [i]SEEM[/i] more grand when, in fact, all it works out to be is more distraction.<br /> <br /> I don't know about any of you, but after doing about fifteen of them, [i]I stopped taking missions.[/i] They're all the same: retrieve this, blow up that, cull this herd, etc, etc... Whoopita. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Do you [i]REALLY[/i] expect greater gameplay depth to come from this? <br /> <br /> Don't be distracted by bread and circuses, people...demand [i]MEAT.[/i]  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> [/quote]<br /> <br /> Exactly my thoughts. Adding more missions, and user created missions, means nothing if the actual gameplay is not enhanced / further developed. What do I care wether the 'quest for the tome of science' came from Maxis or another player? It's still fly here, get this, come back. <br /> <br /> EA is confusing 'more' and 'better'. More, without better, is just more of the same.[/quote]Because you have seen exactly the type of missions that are going to be possible, and know for sure that they are going to be basic fetch quests that do not have any real purpose, right?  I mean, everybody knows that Maxis is not able to possibly make something better, more interesting, and more fun.[/quote]yeah man they would never want to make anything other than basic fetch quests. ANything else would make the game interesting, and they would neer do that ever.<br /> <br /> /end sarcasm]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/95729.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 23:37:15]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Exactly.  Knowing the other editors, from creature, ship, and hell, even the friggin' music editor, why would they suddenly release a terrible basic editor that allows no freedom whatsoever and forces you to make basic stupid quests that are identical to the ones already in the game?  They will at least keep the same quality in a new editor as they did in the old ones.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95755.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95755.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 23:47:59]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ /waits for someone to say "Becuase its EA"]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95768.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95768.page</link>
				<pubDate><![CDATA[Tue, 14 Oct 2008 23:53:39]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Pugnap00]/waits for someone to say "Becuase its EA"[/quote]I'm just gambling on the upcoming Maddens and NBA games for the season to fund Spore's expansion.  After all, that's where all those "the game is shallow and offers nothing new because it's EA" is based off of.<br /> <br /> OOoooo, a football game that's nearly identical to the one released last year only with a different roster of athletes and maybe one or two peices of eye candy with slight visual improvements and a useless feature.  (Though I am a fan of the Create a Fan option that my nieghbor's kid let me mess with.)]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/95884.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 00:47:48]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=ZeekSlider][quote=Pugnap00]/waits for someone to say "Becuase its EA"[/quote]I'm just gambling on the upcoming Maddens and NBA games for the season to fund Spore's expansion.  After all, that's where all those "the game is shallow and offers nothing new because it's EA" is based off of.<br /> <br /> OOoooo, a football game that's nearly identical to the one released last year only with a different roster of athletes and maybe one or two peices of eye candy with slight visual improvements and a useless feature.  (Though I am a fan of the Create a Fan option that my nieghbor's kid let me mess with.)[/quote]<br /> <br /> <br /> Hahaha, yeah it's definitely not just SPORE.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/95973.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/95973.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 01:29:08]]> GMT</pubDate>
				<author><![CDATA[ Visko]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ hmm i dunno i'll flip a coin to see what i'll do]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/96008.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 01:44:57]]> GMT</pubDate>
				<author><![CDATA[ fresh72]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Deffinetly going to buy this! It would have been good if the new expansion were free, but I'm not about to complain! $20 is a deal in my opinion. But with this expansion coming out in November I am not looking forward to paying for an additional expansion in the spring. Maybe I'll get bored by then though? Stay tuned for more on that later. <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> I can only speculate as to what sorta cute fuzzy things will be in the new expansion!! Will we finally have the Killer Carebears we've been struggling to build????? Can't wait! Preordering now! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96385.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96385.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 04:18:26]]> GMT</pubDate>
				<author><![CDATA[ Scruffeh]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=shinu1729][quote]<br /> <br /> Can you spell Rip of?[/quote]<br /> <br /> I don't know<br /> <br /> Can you?[/quote]<br /> <br /> Sorry about the double posting, but that is deffinetly EPIC fail for Shinu lol!!!1]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/96398.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 04:22:07]]> GMT</pubDate>
				<author><![CDATA[ Scruffeh]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I long for the day in some far far away distant time and place when I can go to the store and by a game, the whole game and not have to keep, making purchase after purchase untill finally i have the whole thing. Make a whole game all at once release it "working and fully functional" then move on to the next game.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/96405.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 04:26:48]]> GMT</pubDate>
				<author><![CDATA[ Bronweg]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Bronweg]I long for the day in some far far away distant time and place when I can go to the store and by a game, the whole game and not have to keep, making purchase after purchase until finally i have the whole thing. Make a whole game all at once release it "working and fully functional" then move on to the next game.[/quote]<br /> <br /> I actually enjoy the expansions.  I don't feel like I'm 'wasting" quite as much money all at once, and it makes the game more exciting.  Take Zoo Tycoon 2, for example.  They took a long time between releases of expansion packs, which actually made the game all the more fun for me.  I'd quit playing for a while because I thought I'd explored everything, then my attention would get drawn back in with an expansion pack and I'd discover all the new things and stuff from the original game I never realized was there.  Plus, the new expansion packs (like sequels often do: See ZT1 and ZT2) can incorporate new technology into the game, making it easier for players to participate.  And if you don't want to buy all of the expansion packs separately, the always end up selling them as a pack for cheaper anyway.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/96444.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 04:47:42]]> GMT</pubDate>
				<author><![CDATA[ Leuco]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ *anticipates single stars*<br /> <br /> Seeing how diverse and amazing some of the creations by the really hard core creators are(especially Aaarrrggg), I really can't wait for this. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96510.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96510.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 05:17:02]]> GMT</pubDate>
				<author><![CDATA[ MartianMan]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman]Exactly.  Knowing the other editors, from creature, ship, and hell, even the friggin' music editor, why would they suddenly release a terrible basic editor that allows no freedom whatsoever and forces you to make basic stupid quests that are identical to the ones already in the game?  They will at least keep the same quality in a new editor as they did in the old ones.[/quote]<br /> <br /> This is precisely the point.  Because of dumbed-down elementary gameplay, we'll be able to dress up a mission any way we like, giving all sorts of turns of phrase, individual animations, and sound effects to a fetch mission.  The dumbed-down gameplay will remain.  You will get a different MacGuffin to take to a different delivery point, but it won't do anything like give you the potential to sell it to another party, use it for blackmail, augment your ship with some new ability, or graft it onto a planet for some special benefit.  You won't be able to do much else than what we do already. <br /> <br /> Make your banal missions look pretty!  Buy the new Mission Fresh!]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/96546.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 05:35:59]]> GMT</pubDate>
				<author><![CDATA[ Gritmonger]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I think flogging off a pack of parts is a bit rich! The new bits should be part of the next patch upgrade, because essentially, it is only enhancing the look and feel, not enhancing the features and functionality of the product<br /> <br /> See, I think selling the 2009 Space Expansion is justifiable as a selling point, as it changes the features and function of the game. But for a box of pieces, Please. It's rubbish and blatant milking of people who genuinely enjoy the game!<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96650.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96650.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 06:42:52]]> GMT</pubDate>
				<author><![CDATA[ QuackSawbones]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ &lt;rant&gt;<br /> I'm just insulted to be honest, a parts pack, not free with all the glaring game holes unfixed.. And then to find people saying "because it's only 20 I'll buy it" is depressing, especially when it'll be $40 for me, most likely and EA can see people like that saying "because it's only 20 I'll buy it" 5 or 6 times if they time each instance just right. Eventually you'll need 23 discs to reinstall your incomplete game.<br /> <br /> I'd much prefer everyone blatantly avoided the parts pack until the game is as we expected but hey I'm an optimist.<br /> <br /> I enjoy the creator but I've never been so [b]bored[/b] with a game within a month of getting it. Even Need For Speed has more depth than Spore. Meh <img src="http://forum.spore.com/jforum//images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" /><br /> &lt;/rant&gt;<br /> <br /> [quote=MinorAnnoyance]Regarding the price of these new parts, the math has been done by figuring out how many parts your paying for, but that's not really what your getting. How many new [u]combinations[/u] of parts are you getting? [/quote]<br /> <br /> So once we hit 1,000 parts available they can start charging $400 for a single-part expansion ? <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96674.page</guid>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 06:54:16]]> GMT</pubDate>
				<author><![CDATA[ yeebok]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ KMA]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96675.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96675.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 06:55:09]]> GMT</pubDate>
				<author><![CDATA[ Ashloc]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Spore needs dynamic systems and true emergent gameplay across the board.  We don't need more "Fetch this, do that" crap.  <br /> <br /> I want to see every planet with an ecosystem of its own.  None of this 3-of-each minigame noise.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96807.page</guid>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 08:29:53]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=ghadis]Spore needs dynamic systems and true emergent gameplay across the board.  We don't need more "Fetch this, do that" crap.  <br /> <br /> I want to see every planet with an ecosystem of its own.  None of this 3-of-each minigame noise.[/quote]<br /> <br /> That might be a little to rough on your average pc.<br /> But a good start in my opinion would be behavioural code.<br /> Similar to TheSims2 or 3.<br /> <br /> Oh and bring back stat stacking.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96837.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96837.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 09:01:41]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Parvati][quote=ghadis]Spore needs dynamic systems and true emergent gameplay across the board.  We don't need more "Fetch this, do that" crap.  <br /> <br /> I want to see every planet with an ecosystem of its own.  None of this 3-of-each minigame noise.[/quote]<br /> <br /> That might be a little to rough on your average pc.<br /> But a good start in my opinion would be behavioural code.<br /> Similar to TheSims2 or 3.<br /> <br /> Oh and bring back stat stacking.[/quote]<br /> <br /> Aye!  I loves my stimpy legged, yet speedy scorpion.  With DNA and complexity tied to weapon lvl, it would not be hard to maintain the power lvl of creatures.  Would really change dynamics of gameplay.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96847.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96847.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 09:14:58]]> GMT</pubDate>
				<author><![CDATA[ KwKiller]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Most definatly.<br /> <br /> Creative freedom has been lost for me at the moment.<br /> <br /> The best system would be a blank template and stat points.<br /> <br /> This would provide the most suprising gameplay and the most challenging.<br /> <br /> The game decision flaws are so mind boggling at times that I really wonder what happened.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96851.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96851.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 09:17:03]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Yeah, I was thinking a stat point system for an rpg style game, where you get the points and can divide them up between limbs, etc.  So 4 arms can use 4 weapons, but their are costs, same with a size balance thing, bigger raises one stat, lowers another.  I think they just too kidified it though.  Most kids playing want fun creatures, I doubt they care about their combat effectiveness much.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96858.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96858.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 09:26:35]]> GMT</pubDate>
				<author><![CDATA[ KwKiller]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Can someone confirm for me this is "the video" ? I'm about 3 minutes or so in, if that and it's very different to the Spore I looked at yesterday..<br /> [url]http://video.google.com/videoplay?docid=8372603330420559198[/url]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96919.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96919.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 10:45:40]]> GMT</pubDate>
				<author><![CDATA[ yeebok]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=yeebok]Can someone confirm for me this is "the video" ? I'm about 3 minutes or so in, if that and it's very different to the Spore I looked at yesterday..<br /> [url]http://video.google.com/videoplay?docid=8372603330420559198[/url][/quote]<br /> <br /> Not sure what you are getting at.<br /> <br /> That video is from 2005.<br /> They changed/scrapped/reworked all of that.<br /> <br /> Doesn't relate to this version of Spore.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96924.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96924.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 10:52:52]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Thats the famous GDC 2005 video were Will Wright presented Spore for the first time.<br /> <br /> The whole video is abouth a hour:<br /> <br /> <a class="snap_shots" href="http://video.google.com/videoplay?docid=-262774490184348066&hl=nl" target="_blank" rel="nofollow">http://video.google.com/videoplay?docid=-262774490184348066&hl=nl</a>]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/96956.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 11:43:33]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Bronweg]I long for the day in some far far away distant time and place when I can go to the store and by a game, the whole game and not have to keep, making purchase after purchase untill finally i have the whole thing. Make a whole game all at once release it "working and fully functional" then move on to the next game.[/quote]Wait two years for the Spore Box.<br /> <br /> That's what a friend of mine did with The Sims.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/96977.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/96977.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 12:12:48]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Ccurving]Curses, ... I've hated every game I've ever played.[/quote]<br /> <br /> An example of how SPORE content was edited to mean something very different.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/97071.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/97071.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 14:09:07]]> GMT</pubDate>
				<author><![CDATA[ rulycar]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Virakotxa]Or people thinking they are really getting a 100 new "parts"... <br />  Since when useless avatar animations are "parts"? They are doing it again...[/quote]<br /> <br /> As this game is procedural heavy I believe everything can be called a 'part'.<br /> <br /> Spore on <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/97090.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/97090.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 14:23:20]]> GMT</pubDate>
				<author><![CDATA[ rulycar]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ The idea of attaching too many statistics to a creature's parts bothers me a bit.<br /> <br /> The fact is, I consider Spore to be a few games built around the editors.  To limit your choices by attaching statistics to the editors would have several negative effects.<br /> <br /> First of all, people would build their creatures with statistics in mind...rather than personal creativity.  That...to me, is such a terrible reversal of what the Spore creators are [i]supposed[/i] to do.<br /> <br /> And, secondly, it would drive away people who don't want to "min/max" their stats, who end up dying in a world built for stat maxers.  The fact is, Spore is meant to be very universally accessible, with the complexity being somewhat hidden beneath accessible tools and gameplay.<br /> <br /> Just my 2 cents.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/97097.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 14:27:50]]> GMT</pubDate>
				<author><![CDATA[ DiscoDingo]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=DiscoDingo]First of all, people would build their creatures with statistics in mind...rather than personal creativity.  That...to me, is such a terrible reversal of what the Spore creators are [i]supposed[/i] to do.[/quote]<br /> <br /> And yet that's how it currently works.  Nine out of every 10 player-created creatures I encountered had the same antlers, the same porcupine spitters, the same mouth, the same feet, and the same hands.<br /> <br /> The return of part stacking would allow players to create creatures with the same stats but with more variation.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/97104.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 14:34:06]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=MinionJoe][quote=DiscoDingo]First of all, people would build their creatures with statistics in mind...rather than personal creativity.  That...to me, is such a terrible reversal of what the Spore creators are [i]supposed[/i] to do.[/quote]<br /> <br /> And yet that's how it currently works.  Nine out of every 10 player-created creatures I encountered had the same antlers, the same porcupine spitters, the same mouth, the same feet, and the same hands.<br /> <br /> The return of part stacking would allow players to create creatures with the same stats but with more variation.[/quote]<br /> <br /> I'm afraid I have to agree on that.<br /> It would be IMO a lot better of you had a fixed amount of stats to invest in your creature.<br /> So you could use the lowest parts and still have a workable creature.<br /> <br /> That or stat stacking, the way it is now we all end up putting on parts just to get ahead.<br /> Don't forget the system is supposed to add creatures according to your build.<br /> So an overpowered world would not be an isseu.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/97108.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 14:36:25]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I do admit that is definitely a good point MinionJoe.<br /> <br /> But it's still an imperfect solution, and leaves simple creatures in the dust.  Sometimes the idea of a creature only allows for a small number of parts, and in a stat-stacking world they simply crumble against creatures within a stat-stacking world.<br /> <br /> If I had made the game, I'd personally make it so that a certain "type" of part only "unlocks" a certain ability(part of what the current system does), but then just end up "leveling up" the skill through using the skill or "practice" minigames(in the "training the young" segment), with the strength of other creatures in the world determined by something like size.<br /> <br /> But of course, I am not a Maxis employee. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 14:41:16]]> GMT</pubDate>
				<author><![CDATA[ DiscoDingo]]></author>
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				<title>Aw:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Yeah. Some kind of skill tree like in d2 or games like that would have worked well.<br /> Im totally bored of the creatures that have large amounts of that weapons stuff etc. just attached to somewhere so they get the skills.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 15:13:19]]> GMT</pubDate>
				<author><![CDATA[ Tauric]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Kudos to EA for adding some new content in the same year as it's initial release .  Adding this pack in November ?  Well that just adds more traffic congestion to a month full of incredible game releases ~Big Mistake!  Left 4 Dead , Call of Duty 5 , FallOut 3 , will all be getting more play after they release . I would have loved this pack this month October , hey and i think we all would love to play that free game you keep postponing called [b]BATTLEFIELD HEROES[/b] .  Oh and I see Electronic Arts delayed [b]Mirror's Edge [/b]to January 2009  (r i ii i ii i i  ghht!   , hardly any quarter 1 games that get postponed to Jan, have ever released that month , thats the game company way of letting you down easy that they are postponing it to Spring or maybe even SUmmer ) <br /> <br /> But back to topic , what can you expect from this parts pack and all expansions ??  Pirate versions of the main game will not install them , E A will make a compatibility patch , and of course pirate cracks cant update , so you illegal spore masters are out of the loop .  <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />   I would venture a guess the 2009 mission expansion is going to make the game fresh again , and the creature parts thing should prob be priced at [b]$15 [/b], because this economy we are in is tough enough on wage earners (esp.the downloadable versions)  I'd like to invest in the [b]Creepy and Cute Pack [/b], but dropping this minor addon during the worst economic crisis of the US , and during the blitzkrieg of legendary game releases makes it a distant buying priority for me .  Unless you drop the price a bit , it worked for [b]Crysis Warhead  [/b](go buy it $29.99 and has two games inside) , and Crytek is seeing their decision profit them. <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/97331.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/97331.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 17:22:33]]> GMT</pubDate>
				<author><![CDATA[ meisterlupin]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman]Because you have seen exactly the type of missions that are going to be possible, and know for sure that they are going to be basic fetch quests that do not have any real purpose, right?  I mean, everybody knows that Maxis is not able to possibly make something better, more interesting, and more fun.[/quote]<br /> <br /> So, how exactly do you think they're going to do anything other than make variants on the missions we already have? Everything there is to do in the Spore Galaxy has already been found; the game is too [i]SIMPLE[/i] to have the kinds of complicated missions that would make a mission pack interesting. <br /> <br /> Unless this pack makes some truly fundamental changes to actual gameplay--adding advanced and detailed diplomatic systems, for example, or making ecosystems less of a fill-in-the-blanks kind of affair--there's not a whole heckuvalot they can possibly do. Because there already isn't a lot to do in the Sporeverse: go there, kill that, fetch this, change that, buy/sell those...what else is there to do?<br /> <br /> If they're going to add to the game, they should add what the game needs: complexity.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 19:27:35]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Wow... Couldn't see this one coming. What a big surprise (sarcasm)<br /> <br /> Just to let EA know, I put away Spore into a storage box a month ago, roughly two weeks after Spore was released. It was that bad.<br /> <br /> People who love the editors who get this will be getting a okay deal but exactly how long will you be playing with these parts. Chances are that EA will release a new parts pack every two months.<br /> <br /> For the twenty dollars that you can spend on this pack you could do several things<br /> <br /> 1. Purchase the five original X-Com games on Steam (actually it's 15.00, and it's actually a good deal)<br /> <br /> 2. Buy about 5 gallons of gasoline ( <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> )<br /> <br /> 3. Buy 200 packs of Ramen Noodles ( I actually saw them on sale for 10 cents a piece once. Think about that. They are selling those things for ten cents and still making a profit)<br /> <br /> 4. Bribe me to stop making such terrible posts.<br /> <br /> See you can do a lot of things with twenty dollars. Shame, they should have made this a five dollar download from their website.<br /> <br /> I will not be buying this. (Obviously)<br /> <br /> And about that "expansion" coming out in 09. I would just love to spend twenty dollars so that I can create my own missions, a feature that should have been included in the original. What about other features like creating more than one UFO, or hiring other races to do your missions? I probably won't be buying that one either.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 20:00:03]]> GMT</pubDate>
				<author><![CDATA[ IncognitoSOS]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I know it was a few posts back but I agree.. bring back Stat Stacking as in the original Creature Creator !]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/97756.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/97756.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 20:26:22]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Eekwotsthat]I know it was a few posts back but I agree.. bring back Stat Stacking as in the original Creature Creator ![/quote]<br /> <br /> Yeah, I dunno why they got rid of that o_O  It made more sense, and allowed a lot more creativity than just sticking a bunch of level 5 parts on.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/97765.page</link>
				<pubDate><![CDATA[Wed, 15 Oct 2008 20:28:18]]> GMT</pubDate>
				<author><![CDATA[ Saturndjinni]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=unclecaveman]Because you have seen exactly the type of missions that are going to be possible, and know for sure that they are going to be basic fetch quests that do not have any real purpose, right?  I mean, everybody knows that Maxis is not able to possibly make something better, more interesting, and more fun.[/quote]<br /> <br /> So, how exactly do you think they're going to do anything other than make variants on the missions we already have? Everything there is to do in the Spore Galaxy has already been found; the game is too [i]SIMPLE[/i] to have the kinds of complicated missions that would make a mission pack interesting. <br /> <br /> Unless this pack makes some truly fundamental changes to actual gameplay--adding advanced and detailed diplomatic systems, for example, or making ecosystems less of a fill-in-the-blanks kind of affair--there's not a whole heckuvalot they can possibly do. Because there already isn't a lot to do in the Sporeverse: go there, kill that, fetch this, change that, buy/sell those...what else is there to do?<br /> <br /> If they're going to add to the game, they should add what the game needs: complexity.[/quote]Lucy said in an interview that they are adding, guess what, DEPTH!  She used that exact word.  Gameplay depth.  People were compaining about not enough gameplay depth, so they are going to flesh it out a lot more with this expansion pack.  Besides, I highly doubt the mission editor and beaming down is the only thing in the pack.  No expansion pack ever released has had only a minor tweak or two.  They always have pretty hefty changes, such as a new campaign, new classes, new weapons, whatever.  Maxis isn't going to just add a small amount of gameplay in a full fledged expansion, claim it adds to the depth that people want, and be on their way.  They would lose a large amount of customers by doing that.<br /> <br /> They know people are complaining.  They are trying to fix that by adding new features and increasing the amount of gameplay.  They have seen people's reactions to the game, and are going out of their way to improve it to make their customers happy.  Why would you complain about them trying to fix the problem you were complaining about originally?<br /> <br /> "You messed it up, blarg.  Now you're trying to fix it?  Screw you!  You shouldn't have messed up in the first place!  BLARGETTY BLARG BLARG!"]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 21:02:09]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I agree with unclecaveman.<br /> <br /> Unfortunately, some people are just going to complain about everything because they can.<br /> It's like that Zen story about the monk who keeps pulling a scorpion out of a river despite the fact it stings him.<br /> Another monk asks him why he continues to do it and the first simply replies, "Because it is my nature."]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 21:06:05]]> GMT</pubDate>
				<author><![CDATA[ OneBlackbird]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Hey,I found some in-game screenshots of the game.<br /> [url=http://www.postimage.org/image.php?v=gx19KEBJ][img]http://www.postimage.org/gx19KEBJ.jpg[/img][/url][url=http://www.postimage.org/image.php?v=gx19KM59][img]http://www.postimage.org/gx19KM59.jpg[/img][/url][url=http://www.postimage.org/image.php?v=aV1kQ6fi][img]http://www.postimage.org/aV1kQ6fi.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 22:23:07]]> GMT</pubDate>
				<author><![CDATA[ Charle88]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Nice find Charle!<br /> <br /> I was on the fence about the creature part pack, but now that I can see variety of different items I think it will be pretty cool. Not sure its worth 20 dollars but can see myself making some wacky and nasty creatures with it.<br /> <br /> Wondering if those test animations mean they also do it ingame as well? One of my complaints about creature stage is how repetitive the animations can get.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 22:31:32]]> GMT</pubDate>
				<author><![CDATA[ xenocws]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I found some more images on the Cute creatures.<br /> [url=http://www.postimage.org/image.php?v=aV1kTeiA][img]http://www.postimage.org/aV1kTeiA.jpg[/img][/url][url=http://www.postimage.org/image.php?v=gx19Nge9][img]http://www.postimage.org/gx19Nge9.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 22:42:46]]> GMT</pubDate>
				<author><![CDATA[ Charle88]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman]They know people are complaining.  They are trying to fix that by adding new features and increasing the amount of gameplay.  They have seen people's reactions to the game, and are going out of their way to improve it to make their customers happy.  Why would you complain about them trying to fix the problem you were complaining about originally?<br /> <br /> "You messed it up, blarg.  Now you're trying to fix it?  Screw you!  You shouldn't have messed up in the first place!  BLARGETTY BLARG BLARG!"[/quote]<br /> <br /> Getting conned is understandable - it happens to the best and brightest of us. But to give more money to the same con man, expecting him to make things right, is just plain stupid.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 22:49:43]]> GMT</pubDate>
				<author><![CDATA[ bonobotheory]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman]<br /> They know people are complaining.  They are trying to fix that by adding new features and increasing the amount of gameplay.  They have seen people's reactions to the game, and are going out of their way to improve it to make their customers happy.  Why would you complain about them trying to fix the problem you were complaining about originally?<br /> [/quote]<br /> <br /> Because what little they've said so far sounds more like a half-hearted token gesture and less like a wholehearted [i]fix.[/i]<br /> <br /> Believe me, if they were telling me what I wanted to hear [i]and meant it,[/i] I'd be cheering louder than anybody.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 22:54:17]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=bonobotheory]Getting conned is understandable - it happens to the best and brightest of us. But to give more money to the same con man, expecting him to make things right, is just plain stupid.[/quote]<br /> <br /> You summed it perfectly, bonobotheory. Fooled once, shame on them, fooled twice...]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:00:06]]> GMT</pubDate>
				<author><![CDATA[ Cesar8002]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Cesar8002][quote=bonobotheory]Getting conned is understandable - it happens to the best and brightest of us. But to give more money to the same con man, expecting him to make things right, is just plain stupid.[/quote]<br /> <br /> You summed it perfectly, bonobotheory. Fooled once, shame on them, fooled twice...[/quote]<br /> <br /> And even if they claim up and down that what I'm getting is exactly what I want, at this point I'd be more inclined to do what I do with CDs, just to be on the safe side: download the living SPORE out of it, see if I like it, then either delete or buy. <br /> <br /> Think of it as a 5-day trial or something; I have no intention of actually ripping Maxis off, but after the SPORE that Spore turned out to be, I have no intention of letting them rip [i]ME[/i] off again, either. I suppose another option is to find a friend who [i]IS[/i] a sucker--though I have precious few of those--and try the X-Pack out on [i]their[/i] system...but one way or another, I'd like to find out if this X-Pack is [i]GOOD[/i] before I plunk down money for it; I don't see how any reasonable person could object to that. In fact, objecting to that is, frankly, tacit admission that ripping me off is the goal, here.<br /> <br /> Just sayin'...]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:04:45]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I have yet to find any evidence that they lied to consumers to trick them into buying the game.  I watched every video there has been up to release.  The most recent ones pretty much said the game is as we recieved it.  I didn't expect every bit of the concept they had in 2005 to be in the game, especially after playing with the Creature Creator.  I knew what I was getting.<br /> <br /> Calling Maxis a "conman" says that they specifically lied to you, telling you EXACTLY what you were buying, only to say "yoink!" and shove something else into your outstretched hands.  That's not what happened.  That is illegal, and Maxis/EA would be in a heap of legal trouble for that.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:05:40]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman]I have yet to find any evidence that they lied to consumers to trick them into buying the game.<br /> [/quote]<br /> <br /> Lies of omission are still [i]lies.[/i]<br /> <br /> There were things we were told about the premise, focus, and purpose of the game early on that were not explicitly withdrawn later; in my book, that's [i]lying.[/i] Especially since, even [i]AFTER[/i] the change in focus was firmly established, waxing eloquent about the inspiration for the game was still part of WW's presentation when showing Spore.<br /> <br /> No matter how you look at it--unless you look at it from behind Maxis-can-do-no-wrong filters, I suppose--we were essentially misled.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:09:45]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ A thought about the absurd $20 price:<br /> <br /> Are they predicting this will sell only to a small fraction of the previous customers, so they can make their money not by the quantity sold but by overpricing it?]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:11:14]]> GMT</pubDate>
				<author><![CDATA[ Cesar8002]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=RocketGirl][quote=unclecaveman]I have yet to find any evidence that they lied to consumers to trick them into buying the game.<br /> [/quote]<br /> <br /> Lies of omission are still [i]lies.[/i]<br /> <br /> There were things we were told about the premise, focus, and purpose of the game early on that were not explicitly withdrawn later; in my book, that's [i]lying.[/i] Especially since, even [i]AFTER[/i] the change in focus was firmly established, waxing eloquent about the inspiration for the game was still part of WW's presentation when showing Spore.<br /> <br /> No matter how you look at it--unless you look at it from behind Maxis-can-do-no-wrong filters, I suppose--we were essentially misled.<br /> [/quote]Hmm... that is one way to look at it.  I read it as literally lying by saying "yes, yes you can do such and such" knowing full well that you couldn't.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:25:32]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I'm on the Rocketgirl side of all this - I didn't do heaps of research into the history of the game but was taken in by the alleged science / evolution content. Didn't even consider the space stage - wasn't and still aren't interested in the space stage - which doesn't help my prospects of looking forward to the "expansion".<br /> <br /> The creature creator is FLUFF and to add to it is more fluff. If it made some difference to survivability/gameplay beyond stacking on all the 5 point parts it might itself evolve beyond fluff. My kids(10, 12) don't even find it amusing - they left their block sets a long time ago and don't see the need for an electronic form. <br /> <br /> If gameplay to you is adding parts and taking them off again (the complexity meter will get you) then more parts will add to your gameplay. If the parts and their physical arrangement make a change to the way my creature "lives" and survives it will add to my gameplay.<br /> <br /> I am also amused by the counter "argument" that not to find the creator great indicates lack of imagination - I would have considered it the opposite - my imagination runs to [u]function[/u] as well as the form and colour on offer atm.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:29:36]]> GMT</pubDate>
				<author><![CDATA[ Tetrol]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman][quote=RocketGirl][quote=unclecaveman]Because you have seen exactly the type of missions that are going to be possible, and know for sure that they are going to be basic fetch quests that do not have any real purpose, right?  I mean, everybody knows that Maxis is not able to possibly make something better, more interesting, and more fun.[/quote]<br /> <br /> So, how exactly do you think they're going to do anything other than make variants on the missions we already have? Everything there is to do in the Spore Galaxy has already been found; the game is too [i]SIMPLE[/i] to have the kinds of complicated missions that would make a mission pack interesting. <br /> <br /> Unless this pack makes some truly fundamental changes to actual gameplay--adding advanced and detailed diplomatic systems, for example, or making ecosystems less of a fill-in-the-blanks kind of affair--there's not a whole heckuvalot they can possibly do. Because there already isn't a lot to do in the Sporeverse: go there, kill that, fetch this, change that, buy/sell those...what else is there to do?<br /> <br /> If they're going to add to the game, they should add what the game needs: complexity.[/quote]Lucy said in an interview that they are adding, guess what, DEPTH!  She used that exact word.  Gameplay depth.  People were compaining about not enough gameplay depth, so they are going to flesh it out a lot more with this expansion pack.  Besides, I highly doubt the mission editor and beaming down is the only thing in the pack.  No expansion pack ever released has had only a minor tweak or two.  They always have pretty hefty changes, such as a new campaign, new classes, new weapons, whatever.  Maxis isn't going to just add a small amount of gameplay in a full fledged expansion, claim it adds to the depth that people want, and be on their way.  They would lose a large amount of customers by doing that.<br /> <br /> They know people are complaining.  They are trying to fix that by adding new features and increasing the amount of gameplay.  They have seen people's reactions to the game, and are going out of their way to improve it to make their customers happy.  Why would you complain about them trying to fix the problem you were complaining about originally?<br /> <br /> "You messed it up, blarg.  Now you're trying to fix it?  Screw you!  You shouldn't have messed up in the first place!  BLARGETTY BLARG BLARG!"[/quote]<br /> <br />   Who says maxis is going to add all the stuff that you say.  They seemed to have omitted any element of game from the Original release.  But then again.  I could be extremely suprised.  (but so far my hopes are not that high).  Though in the end.. I hope that they release a patch to make the parts pack actually useful, and release the bang up all get out expansion pack of the year.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:59:15]]> GMT</pubDate>
				<author><![CDATA[ RedLightning777]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman]<br /> <br /> Lucy said in an interview that they are adding, guess what, DEPTH!  She used that exact word.  Gameplay depth.  People were compaining about not enough gameplay depth, so they are going to flesh it out a lot more with this expansion pack. /snip[/quote]<br /> <br /> I had to chuckle at this.  Consider the source, Caveman.  Lucy, in that same interview also said "there is no price point yet for the packs" even though the very next question was about how people are complaining about the price of it and wow, she even said "the game has a great deal of depth".  LOL.  It does?  Where?<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 00:27:36]]> GMT</pubDate>
				<author><![CDATA[ Michlo]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Michlo]...she even said "the game has a great deal of depth".  LOL.  It does?  Where?<br /> <br /> <br /> [/quote]<br /> <br /> "There.  Over there, yes.  No, go [i]into [/i]the water.  See?  Depth - oh, you got eaten by a monster.  My point still stands: depth.  And [i]height[/i], too!"]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 00:40:20]]> GMT</pubDate>
				<author><![CDATA[ Gritmonger]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Cesar8002]A thought about the absurd $20 price:<br /> <br /> Are they predicting this will sell only to a small fraction of the previous customers, so they can make their money not by the quantity sold but by overpricing it?[/quote]<br /> <br /> Yes, and yes.  They are scared sporeless by the drop in purchases so soon after the release, so somebody in marketing had the oh-so-brilliant idea of "[url=http://en.wikipedia.org/wiki/Lisa_vs._Malibu_Stacy]giving Malibu Stacy  a new hat![/url]"  Such a [i]masterful [/i]marketing ploy!  [i]Nobody [/i]will [i]ever [/i]see through so transparent a scheme!  And people [b]will [/b]buy it, or they will be left with a newly broken Spore, unable to auto-download large swaths of content!<br /> <br /> Genius!]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 00:44:59]]> GMT</pubDate>
				<author><![CDATA[ Gritmonger]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ im getting the expansion pack, i enjoy making creatures. I just hope they did something right witch the stats. All of my max stat creatures were made useless after the game was released. Looks like someone was cowardly enough to rate me down for my comment on thinking about getting the expansion pack. Really? this is what it comes down to]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 01:06:20]]> GMT</pubDate>
				<author><![CDATA[ fresh72]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Personally, I'm very much looking forward to the expansion pack, even though very little information has been released. All of the Sims 2 expansions added considerable depth to the game, and I'm sure it will be the same for Spore. But of course, I'm one of those silly people that thinks Spore is already a fantastic game anyway, so what do I know?]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 03:21:10]]> GMT</pubDate>
				<author><![CDATA[ alanthreonus]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I think its a ripoff and they should lower the price, but my friend thinks what they are doing is reasonable because they worked eight years on the game and needed a better profit. I don't think thats a good reason though]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 04:04:41]]> GMT</pubDate>
				<author><![CDATA[ AntS26]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Will the 'Cute & Creepy' pack have cute and creepy creature sounds, aswell? I'm tired of listening to the same generic grunts and howls and would like to see some new sound bytes, or maybe even the ability to choose what your creature sounds like.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/98709.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 04:07:56]]> GMT</pubDate>
				<author><![CDATA[ YourSavior]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ It would be nice if they would let us have a demo version of the expansion - either for a limited number of days, not playable in the main game, or something similar to the creature creator demo.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/98716.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/98716.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 04:11:18]]> GMT</pubDate>
				<author><![CDATA[ Thunderchild177]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ So, um, question:<br /> <br /> Is this "space adventure" stuff in with C&C or is that a *seond* expansion pack that was announced?<br /> <br /> I am worried it's the latter. <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/98736.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/98736.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 04:24:31]]> GMT</pubDate>
				<author><![CDATA[ TormakSaber]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Read the first post.  C&C is the part pack coming out next month, Space Adventure is the expansion coming out in Spring.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/98742.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/98742.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 04:27:42]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Oh.<br /> <br /> Ugh.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/98743.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/98743.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 04:29:07]]> GMT</pubDate>
				<author><![CDATA[ TormakSaber]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ They've asked for our input, we've given 26-some pages of it.<br /> <br /> You know what I'd like in return? [i]Responses.[/i]<br /> <br /> The Spore team needs to communicate with us better, make us feel like we're being heard. We're still waiting on those questions that were sent to Maxis. I, personally, am still waiting on the final word about Science Spore. And I'd love to know what they think are good ideas, bad ideas, workable ideas, and impossible ideas, now that we've submitted them. And I think that's a pretty reasonable request; just a wee thanks for our contribution, yanno? After all, we seem to be unpaid consultants, here, as far as I can tell.<br /> <br /> Just sayin'...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/98790.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/98790.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 04:57:42]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>wut</title>
				<description><![CDATA[ Uh, hi. Where can we talk positively about the expansions? Because for every lone "Hi I like Spore and I want expansion" there's 5 pages of "I HATE SPORE RAGE RAGE RAGE."]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/98794.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/98794.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 05:00:08]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ While other games would have just included something like this in like... well let's say. What do they call them? Oh right, a patch... Of course, we only got ripped off with the game in the first place. Advertised a totally different game, and than turning it into a pile of crap. Why not expect people to shell out more cash for a stupid reason?<br /> <br /> Hell I even bought the Creation Editor, thinking it was more advanced and had more parts than the in-game editor. Guess what? I had to un-install it once I installed the game, and the in-game editor is the exact same thing. Same part, same everything. <br /> <br /> I shelled money on something I got when buying the game? Yay, I can either create things directly from Spore or my bought Creation Editor. Two options for the same effect is so worth the money I shelled out for both of them. <br /> <br /> Spore is the biggest rip off, piece of crap I have ever seen. Maxis lost my trust, seriously. Probally because EA got involved with them. EA is always trying to be money grabbing whores. <br /> <br /> Unless I get the game advertised before (The original reason I even bought this game, because of the false advertisement). I am not buying anymore Maxis Games, I don't care how good they look and I am definetly not paying for something like this. Biggest ripoff I have ever seen in my life. I wish I could travel through time so I could shoot myself for ever getting involved in this, or better yet just tell myself not to buy it. ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/98803.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 05:05:52]]> GMT</pubDate>
				<author><![CDATA[ Brutii]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Brutii] Advertised a totally different game, and than turning it into a pile of crap. Why not expect people to shell out more cash for a stupid reason?<br /> <br /> Hell I even bought the Creation Editor, thinking it was more advanced and had more parts than the in-game editor. Guess what? I had to un-install it once I installed the game, and the in-game editor is the exact same thing. Same part, same everything. <br /> <br /> I shelled money on something I got when buying the game? Yay, I can either create things directly from Spore or my bought Creation Editor. Two options for the same effect is so worth the money I shelled out for both of them. <br /> <br /> Spore is the biggest rip off, piece of crap I have ever seen. Maxis lost my trust, seriously. Probally because EA got involved with them. EA is always trying to be money grabbing whores. <br /> <br /> Unless I get the game advertised before (The original reason I even bought this game, because of the false advertisement). I am not buying anymore Maxis Games, I don't care how good they look and I am definetly not paying for something like this. Biggest ripoff I have ever seen in my life. I wish I could travel through time so I could shoot myself for ever getting involved in this, or better yet just tell myself not to buy it. [/quote]<br /> <br /> Should I now laugh or cry at your response? <br /> <br /> You bought the Creature Creator thinking it was more advanced than the ingame-editor?  You cannot blame Maxis for your own mistake. How naïve, how stupid can you be to think that is the case. It has been advertised as a preview of the game, it included the full creature editor. Nothing more, nothing less. <br /> <br /> On top of that, if you bought the creature creator via EA store you had a discount on when you bought Spore. Oops, you missed that I guess. <br /> <br /> You bought the game because of the advertisement, that is really smart, maybe you should have informed yourself better what spore included and what not. The only thing you did was shooting yourself in the foot by blindly believing marketing. <br /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/98853.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 05:28:30]]> GMT</pubDate>
				<author><![CDATA[ Seiniyta]]></author>
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				<title>wut</title>
				<description><![CDATA[ [quote=3rdType]Uh, hi. Where can we talk positively about the expansions? Because for every lone "Hi I like Spore and I want expansion" there's 5 pages of "I HATE SPORE RAGE RAGE RAGE."[/quote]but there's still 4 pages of "I HATE SPORE RAGE RAGE RAGE." due for that last "I just love this parts pack" post.<br /> <br /> or if you really need a positive post<br /> <br /> "I'm positive this pack is exceptionally overpriced"]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/98854.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/98854.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 05:28:37]]> GMT</pubDate>
				<author><![CDATA[ rupertlittlebear]]></author>
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				<title>wut</title>
				<description><![CDATA[ [quote=rupertlittlebear][quote=3rdType]Uh, hi. Where can we talk positively about the expansions? Because for every lone "Hi I like Spore and I want expansion" there's 5 pages of "I HATE SPORE RAGE RAGE RAGE."[/quote]but there's still 4 pages of "I HATE SPORE RAGE RAGE RAGE." due for that last "I just love this parts pack" post.<br /> <br /> or if you really need a positive post<br /> <br /> "I'm positive this pack is exceptionally overpriced"[/quote]<br /> <br /> Good comeback.<br /> Also 3rdType, I have no problems with you but stop generalizing the 'I HATE SPORE RAGE RAGE RAGE' people.<br /> I love Spore, but i'll be damned to SPORE and take it like Hecker.<br /> <br /> We were promised a different game, they advertised it as well.<br /> Any reasonable input as to why we feel cheated is a must.<br /> <br /> There are tons of good and fun threads.<br /> It is your own choice to ignore us or not.<br /> We ignore the Spore iz da best' crowd as well so why not return the favour?<br /> <br /> Naturally everytime I feel you have said something noteworthy with respect I will answer in the same manour <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/99081.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 09:57:38]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Scruffeh I can only speculate as to what sorta cute fuzzy things will be in the new expansion!! Will we finally have the Killer Carebears we've been struggling to build????? Can't wait! Preordering now! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> [/quote]<br /> <br /> Killer Carebears? Isn't that the Grox?]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/99157.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 12:19:53]]> GMT</pubDate>
				<author><![CDATA[ curradoc]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ And the first Creature Creator they released, as a money-costing demo, and the free-demo itself, had a total different concept of creature creation, procedural animation and aparent playability options... <br /> <br />  I found cool they took out the hold wobbly-part issue... I could not imagine the logic for that when the game was to come out... "filled with more options" saying... <br /> Ears, and noses... Really, what for? Suddently all creaturaes animating and behaving alike? Really, was I to expect that from all the previous imput??<br /> <br />  The hold process is filled with lies, missinformation, treachery, and lots of bad intentions. It would not be a sourprise if some of it was to an extent ilegal. I know it shold be... But again, media is saturated with cosmethic, farmaceutical, tv-shopping, deceiptfull crap... so maybe it's legal to lie to the consummer. I also know it's not right.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/99178.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 12:49:31]]> GMT</pubDate>
				<author><![CDATA[ Virakotxa]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote]<br /> 72 new body parts - 12 per pallet (mouth, eyes, antennae, legs, body & Details)<br /> 2 new backgrounds for the spore creature creator - 1 x creepy & 1 x cute<br /> 36 new scripts (12 bases, 12 paints & 12 Details)<br /> 12 new painting motifs<br /> 24 new test-animations - 12 x creepy & 12 cute<br /> <br /> [/quote]<br /> <br /> This should be called a Creature Creator parts pack since the only place you can use these is in the CC.  <br /> <br /> Seriously, the first thing in my mind that needed to change in the game was not the CC.  Sure, I wanted more features and parts, but I didn't say "You know, I really need some creepy and cute parts because the creature creator really doesn't cut it", but I guess with this sort of game, they were trying to figure out how to sell expansions.<br /> <br /> The creature creator is the best part of Spore IMO, now if only there was a sim that it was connected to.<br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/99435.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/99435.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 16:12:20]]> GMT</pubDate>
				<author><![CDATA[ AnotherPoster]]></author>
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				<title>wut</title>
				<description><![CDATA[ Parvati, I've got no problem with you either. At least when you make a complaint, it's constructive and respectful, and I respect that. I'm not putting you in the RAGE RAGE RAGE category, because you don't just RAGE RAGE RAGE, you actually make good points and try to understand someone else's perspective. And nobody appreciates that more than me. It's the people that force feed my eyeballs with RAGE RAGE RAGE that get under my skin. I think the people who don't do that, including you, will know I mean them absolutely no ill. I'm sorry if I was over generalizing, but god do my eyeball hurt like a mofo.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/99669.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 17:38:47]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I understand that.<br /> But just try to keep yourself from posting such things.<br /> Try not to generalise <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> <br /> <br /> Some observations I made on this forum.<br /> <br /> It is concidered cool to 'hate' the people that actually know what the game should have been.<br /> <br /> It is concidered cool to shout ' I am sick of all you Spore haters.<br /> <br /> It is concidered cool to use the words hype and troll.<br /> <br /> We are people too <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> We have feelings as well.<br /> No mather how many times it gets repeated that '05 never existed. It won't become true <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/99710.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 17:53:20]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Woosh</title>
				<description><![CDATA[ I understand where you're coming from.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/99721.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/99721.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 17:57:08]]> GMT</pubDate>
				<author><![CDATA[ 3rdType]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Cannot, at all, even begin to consider spending one cent on this until THE TEXTURE ISSUE WITH BUILDINGS AND VEHICLES IS FIXED.<br /> <br /> Seriously, what good are new textures when they appear like crap in the game?  Everything in many of the creators are invalidated when placed in game and the textures (mipmap?) on all the buildings and vehicles are extremely low-resolution.<br /> <br /> And no response at all if this "enhancement" is being considered for the next patch after weeks and weeks of complaining about it.  Supposedly it's "working as intended", which means its ok for you to make detailed buildings and vehicles, but once in game they look 100 times worse than in the creators, and this is with everything set to HIGH.<br /> <br /> THIS MUST BE ADDRESSED BEFORE RELEASING ANYTHING ELSE THAT ENHANCES THAT CREATORS.  Fix how objects look IN THE GAME.  This is where I want to see my creations LOOK JUST AS GOOD AS THEY DO IN THE CREATORS.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/99764.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 18:13:14]]> GMT</pubDate>
				<author><![CDATA[ Drish]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I really do not like the flameing about "BOYCOTT PARTS PACK" or "SPORE IS CRAP BLAH BLAH BLAH"<br /> <br /> <br /> Here's MY suggestion: <br /> <br /> <br /> <br /> <br /> <br /> <br /> IF YOU DONT LIKE IT, DONT BUY IT!!! YOUR NOT BEING FORCED!!!<br /> <br /> <br /> I'm Glor, and i approve this message]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/99765.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 18:13:20]]> GMT</pubDate>
				<author><![CDATA[ GLORIUSRO]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=GLORIUSRO]IF YOU DONT LIKE IT, DONT BUY IT!!! YOUR NOT BEING FORCED!!![/quote]<br /> <br /> I really do not like your CAPS LOCK.  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/99798.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/99798.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 18:26:40]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=MinionJoe][quote=GLORIUSRO]IF YOU DONT LIKE IT, DONT BUY IT!!! YOUR NOT BEING FORCED!!![/quote]<br /> <br /> I really do not like your CAPS LOCK.  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />[/quote]<br /> <br /> Thats called a Shift.... Its below capslock and Enter, and above ctrl]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/99832.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/99832.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 18:42:19]]> GMT</pubDate>
				<author><![CDATA[ GLORIUSRO]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=GLORIUSRO]Thats called a Shift.... Its below capslock and Enter, and above ctrl[/quote]<br /> <br /> Ah!  I stand corrected!<br /> <br /> You do know that it would be easier to use Caps Lock for long runs of all caps, yes?  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/99855.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/99855.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 18:51:49]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=YourSavior]Will the 'Cute & Creepy' pack have cute and creepy creature sounds, aswell? I'm tired of listening to the same generic grunts and howls and would like to see some new sound bytes, or maybe even the ability to choose what your creature sounds like.[/quote]<br /> <br /> Well that would be interesting.. never thought of that.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/99936.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 19:28:23]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Seiniyta][quote=Brutii] Advertised a totally different game, and than turning it into a pile of crap. Why not expect people to shell out more cash for a stupid reason?<br /> <br /> Hell I even bought the Creation Editor, thinking it was more advanced and had more parts than the in-game editor. Guess what? I had to un-install it once I installed the game, and the in-game editor is the exact same thing. Same part, same everything. <br /> <br /> I shelled money on something I got when buying the game? Yay, I can either create things directly from Spore or my bought Creation Editor. Two options for the same effect is so worth the money I shelled out for both of them. <br /> <br /> Spore is the biggest rip off, piece of crap I have ever seen. Maxis lost my trust, seriously. Probally because EA got involved with them. EA is always trying to be money grabbing whores. <br /> <br /> Unless I get the game advertised before (The original reason I even bought this game, because of the false advertisement). I am not buying anymore Maxis Games, I don't care how good they look and I am definetly not paying for something like this. Biggest ripoff I have ever seen in my life. I wish I could travel through time so I could shoot myself for ever getting involved in this, or better yet just tell myself not to buy it. [/quote]<br /> <br /> Should I now laugh or cry at your response? <br /> <br /> You bought the Creature Creator thinking it was more advanced than the ingame-editor?  You cannot blame Maxis for your own mistake. How naïve, how stupid can you be to think that is the case. It has been advertised as a preview of the game, it included the full creature editor. Nothing more, nothing less. <br /> <br /> On top of that, if you bought the creature creator via EA store you had a discount on when you bought Spore. Oops, you missed that I guess. <br /> <br /> You bought the game because of the advertisement, that is really smart, maybe you should have informed yourself better what spore included and what not. The only thing you did was shooting yourself in the foot by blindly believing marketing. <br /> [/quote]<br /> <br /> Right, here you got two options to buy. One being a Creation Editor, and the other a Game. How the hell is anybody suppose to know that the game comes with the exact same thing? What's the point of buying or selling a standalone Creature Editor when the actual game comes with it? There is no information in the purchase section stating that Spore comes with it. Unless you can direct me as to where it sais *Included in Spore* where you buy the product, I rest my case. ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/100014.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 20:00:37]]> GMT</pubDate>
				<author><![CDATA[ Brutii]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Have to admit it probably isn't as clear as it could be. Ok my copies are in german but the only indication I can see is that they label the creature creator as a Spore Starter-Paket. You don't need to know German to realise what that means. I think a lot of confusion arises as the Creature Creator stand-alone came out well before the game. I do not know if Maxis are actually still distributing it. I somehow doubt it but shops will still want to get rid of their stock.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/100114.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 20:39:34]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ if there's a trend towards these "stuff packs" they better be trending more towards $10 or $15 dollars, not $45.  And it had best not be the sort of thing that to even view things made with the new parts, you have to buy the pack.<br /> <br /> I can live without googly-eyes and dripping fangs just fine...but if it's cheap I might splurge.  I imagine my reaction won't be untypical.  (no I didn't read all 20 some pages of replies.)<br /> <br /> $45 expansions to games usually involve new races, classes, new continents, that level of added content.  A few new kinds of antennae, isn't worth $45.  $10-$15 tops.<br /> <br /> Because really, it's stuff they should have shipped with the game.  You can't (well you *can* but you shouldn't) sell 70% of a game, then the remaining 30% in 5% chunks for a sizable fraction of the original purchase price additional.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/100521.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 22:57:25]]> GMT</pubDate>
				<author><![CDATA[ Gretchyn23]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I'm DEFINITELY getting this in the Spring.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/100900.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/100900.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 01:13:32]]> GMT</pubDate>
				<author><![CDATA[ Shrigs]]></author>
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			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ It would appear as though the recent patch has added a Creepy and Cute sort condition in the in-game Sporepedia.<br /> <br /> <a class="snap_shots" href="http://img291.imageshack.us/img291/4407/94243509eg1.jpg" target="_blank" rel="nofollow">http://img291.imageshack.us/img291/4407/94243509eg1.jpg</a><br /> Click link to see the image of what I'm talking about.<br /> <br /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/100948.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 01:26:13]]> GMT</pubDate>
				<author><![CDATA[ Knight7770]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ My game wont work so I cant see it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/101525.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/101525.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 05:42:49]]> GMT</pubDate>
				<author><![CDATA[ TheAngelofDeath]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Gretchyn23]if there's a trend towards these "stuff packs" they better be trending more towards $10 or $15 dollars, not $45.  And it had best not be the sort of thing that to even view things made with the new parts, you have to buy the pack.<br /> <br /> I can live without googly-eyes and dripping fangs just fine...but if it's cheap I might splurge.  I imagine my reaction won't be untypical.  (no I didn't read all 20 some pages of replies.)<br /> <br /> $45 expansions to games usually involve new races, classes, new continents, that level of added content.  A few new kinds of antennae, isn't worth $45.  $10-$15 tops.<br /> <br /> Because really, it's stuff they should have shipped with the game.  You can't (well you *can* but you shouldn't) sell 70% of a game, then the remaining 30% in 5% chunks for a sizable fraction of the original purchase price additional.[/quote]They said the part pack is $20.  We don't know about the price of the expansion yet.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/101586.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/101586.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 06:26:16]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Evening/morning all.  First time posting here, just came to try and find some stuff out about this ex-pack.<br /> <br /> So, filtering through the trolls, hate and love posts, few questions came to mind.<br /> <br /> Does this ex-pack ONLY work in the Creator, or can you take your Cute and Creepies into the game world?<br /> <br /> Does the $20 price now get you an advanced download of it, like there was for the Creator before the game came out?<br /> <br /> <br /> Just a few questions that I'm hoping might be addressed at some point.<br /> <br /> Thanks and cheers <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/101599.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/101599.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 06:32:21]]> GMT</pubDate>
				<author><![CDATA[ Tentacular]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ The Cute/Creepy works for both Creator and game.  I imagine it will seed the parts into the creature stage like the other parts, so you can find/add them like normal.<br /> <br /> The creator had an advance download?  I mean, I know about the thing you could buy/direct download, but I didn't think you got it any earlier downloading than buying in the store.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/101704.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/101704.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 07:50:29]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Ok, so how much does WoW cost per month ? Every month..  you can say support is far better etc but it is possible to not charge, Guild Wars being an example of a game which doesn't but which is still regularly updated.  Just something to consider whilst people are going argh $20....]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/101740.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/101740.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 08:24:58]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Yeah Guild Wars was great.  It had some really fun events, constant contests and updates, etc.  Loads of fun with no monthly fee.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/101741.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/101741.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 08:26:17]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=MinionJoe][quote=GLORIUSRO]Thats called a Shift.... Its below capslock and Enter, and above ctrl[/quote]<br /> <br /> Ah!  I stand corrected!<br /> <br /> You do know that it would be easier to use Caps Lock for long runs of all caps, yes?  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> Joe, we all know that intelligence is something that is not for everyone... There will be always people that are not intelligent enough and miss the point... And those are the same guys that believes in the power of santa claus and that politicians are telling the truth... <br /> <br /> [b]Sentient != intelligent[/b]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/101791.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/101791.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 10:28:06]]> GMT</pubDate>
				<author><![CDATA[ CainoMDK]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Eekwotsthat]Ok, so how much does WoW cost per month ? Every month..  you can say support is far better etc but it is possible to not charge, Guild Wars being an example of a game which doesn't but which is still regularly updated.  Just something to consider whilst people are going argh $20....[/quote]<br /> <br /> <br /> Guild Wars fails.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/101922.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/101922.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 13:20:20]]> GMT</pubDate>
				<author><![CDATA[ Worldbreaker276]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Worldbreaker276][quote=Eekwotsthat]Ok, so how much does WoW cost per month ? Every month..  you can say support is far better etc but it is possible to not charge, Guild Wars being an example of a game which doesn't but which is still regularly updated.  Just something to consider whilst people are going argh $20....[/quote]<br /> <br /> <br /> Guild Wars fails.[/quote]<br /> <br /> GW is not even a 'real' MMORPG.<br /> No persistent world.<br /> Do I need to say more? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102002.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102002.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 14:20:33]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman]The Cute/Creepy works for both Creator and game.  I imagine it will seed the parts into the creature stage like the other parts, so you can find/add them like normal.<br /> <br /> The creator had an advance download?  I mean, I know about the thing you could buy/direct download, but I didn't think you got it any earlier downloading than buying in the store.[/quote]<br /> <br /> Yes, you could buy the Creator before the full game was released.  I saw it as paying extra to have access to content before the full version.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102108.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102108.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 15:05:56]]> GMT</pubDate>
				<author><![CDATA[ Tentacular]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Parvati][quote=Worldbreaker276][quote=Eekwotsthat]Ok, so how much does WoW cost per month ? Every month..  you can say support is far better etc but it is possible to not charge, Guild Wars being an example of a game which doesn't but which is still regularly updated.  Just something to consider whilst people are going argh $20....[/quote]<br /> <br /> <br /> Guild Wars fails.[/quote]<br /> <br /> GW is not even a 'real' MMORPG.<br /> No persistent world.<br /> Do I need to say more? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> <br /> <br /> <br /> *Gasp* TAKE THAT BACK!!! or may Grenth take you to the underworld for judgement!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102111.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102111.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 15:08:41]]> GMT</pubDate>
				<author><![CDATA[ Hellgaze]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Tentacular][quote=unclecaveman]The Cute/Creepy works for both Creator and game.  I imagine it will seed the parts into the creature stage like the other parts, so you can find/add them like normal.<br /> <br /> The creator had an advance download?  I mean, I know about the thing you could buy/direct download, but I didn't think you got it any earlier downloading than buying in the store.[/quote]<br /> <br /> Yes, you could buy the Creator before the full game was released.  I saw it as paying extra to have access to content before the full version.[/quote]Well, yeah.  I know that.  I meant get CC downloaded before you could get CC in stores.  I got CC in the store way before the full game was available.<br /> <br /> <br /> In this case, I'm confused.  What are you talking about with getting something early then?  The $20 is the price of the parts pack.  It's not a smaller part of something larger, that's the whole thing.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/102218.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:02:19]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Hellgaze]<br /> *snip*[/quote]<br /> <br /> oh I am sorry but thats just a fact <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> Even the designers have admitted it.<br /> But it doesn't mather if you like the game <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102225.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102225.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:05:32]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ GW2 is going to have a persistent world and no monthly fee.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102248.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102248.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:15:27]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Wait, why does everyone have the "no c+c pp" in their sigs?<br /> <br /> What, you can't cough up 20 bucks to be in the in crowd?<br /> <br /> <br /> That's just sad, guys.<br /> <br /> Seriously when I saw this coming, my mouth literally turned into this guys:  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> Well, so I'm told...<br /> <br /> But seriosuly, you dont want your creations to look awesome?<br /> <br /> I certainly want mine to ;D]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102249.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102249.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:15:34]]> GMT</pubDate>
				<author><![CDATA[ Trullx0xman]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman]GW2 is going to have a persistent world and no monthly fee.[/quote]<br /> <br /> <br /> YES!!! I am so getting that...*drools* see you at open beta!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102252.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102252.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:16:10]]> GMT</pubDate>
				<author><![CDATA[ Hellgaze]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Trullx0xman]But seriosuly, you dont want your creations to look awesome?[/quote]<br /> <br /> If I want create plushie creatures, I'll go to The Teddy Bear Factory.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102256.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102256.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:18:04]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=unclecaveman]GW2 is going to have a persistent world and no monthly fee.[/quote]<br /> <br /> Yea so they say.<br /> Can't wait to try it out.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102262.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102262.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:19:37]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I will create a creation so scary it will...scare people..BWAHAHAHA!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102269.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102269.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:21:16]]> GMT</pubDate>
				<author><![CDATA[ Hellgaze]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Hellgaze]I will create a creation so scary it will...scare people..BWAHAHAHA![/quote]<br /> <br /> "The Cute and Creepy Parts Pack does not contain any 'scary' parts that may be inappropriate for our younger players."]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102329.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102329.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:40:21]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=MinionJoe][quote=Hellgaze]I will create a creation so scary it will...scare people..BWAHAHAHA![/quote]<br /> <br /> "The Cute and Creepy Parts Pack does not contain any 'scary' parts that may be inappropriate for our younger players."[/quote]<br /> <br /> <br /> <br /> Well you know how to vampiricly suck the fun outta my life dont ya  <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102332.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102332.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:43:00]]> GMT</pubDate>
				<author><![CDATA[ Hellgaze]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=MinionJoe][quote=Hellgaze]I will create a creation so scary it will...scare people..BWAHAHAHA![/quote]<br /> <br /> "The Cute and Creepy Parts Pack does not contain any 'scary' parts that may be inappropriate for our younger players."[/quote]<br /> <br /> Althoug the Cute parts are known to cause spontane cardiac arrests to the older players.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102334.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102334.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:43:32]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> !!!! ZOMG]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102336.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102336.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:44:14]]> GMT</pubDate>
				<author><![CDATA[ Hellgaze]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Hellgaze]Well you know how to vampiricly suck the fun outta my life dont ya  <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> [/quote]<br /> <br /> Sorry, I'm just making up quotes...<br /> <br /> I'm sure the C&C Pack will contain parts that you can use to make something scary.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102340.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102340.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:44:54]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Dang Straight!!!  <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102344.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102344.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 16:46:03]]> GMT</pubDate>
				<author><![CDATA[ Hellgaze]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I posted 4 new screens but that topic is allready on page 2 or 3 so here they are again:<br /> <br /> [url=http://img.photobucket.com/albums/v84/hikikomori/SPORE/Sporeblog/blog344.jpg][img]http://img.photobucket.com/albums/v84/hikikomori/SPORE/Sporeblog/blog344a.jpg[/img][/url]  [url=http://img.photobucket.com/albums/v84/hikikomori/SPORE/Sporeblog/blog345.jpg][img]http://img.photobucket.com/albums/v84/hikikomori/SPORE/Sporeblog/blog345a.jpg[/img][/url]<br /> <br /> [url=http://img.photobucket.com/albums/v84/hikikomori/SPORE/Sporeblog/blog346.jpg][img]http://img.photobucket.com/albums/v84/hikikomori/SPORE/Sporeblog/blog346a.jpg[/img][/url]  [url=http://img.photobucket.com/albums/v84/hikikomori/SPORE/Sporeblog/blog347.jpg][img]http://img.photobucket.com/albums/v84/hikikomori/SPORE/Sporeblog/blog347a.jpg[/img][/url]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102667.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102667.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 19:10:02]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
			</item>
			<item>
				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Let me know when the beta starts....<br /> And I'd just like to download that raptor from Sporepedia....]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/102728.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/102728.page</link>
				<pubDate><![CDATA[Fri, 17 Oct 2008 19:38:25]]> GMT</pubDate>
				<author><![CDATA[ TehAlmightyOne]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ So where is the advertised "Gameplay and Tools"? I've seen a lot of flaunting of "Parts" that might be called "content", but....]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/104008.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/104008.page</link>
				<pubDate><![CDATA[Sat, 18 Oct 2008 03:32:40]]> GMT</pubDate>
				<author><![CDATA[ TormakSaber]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Probably no vehicle legs in this pack. Some quality legs and LONGER legs is what i need.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/104986.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/104986.page</link>
				<pubDate><![CDATA[Sat, 18 Oct 2008 15:59:42]]> GMT</pubDate>
				<author><![CDATA[ readywhip]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=readywhip]LONGER legs is what i need.[/quote]you do understand that you can lengthen any of the existing legs as it is.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/105026.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/105026.page</link>
				<pubDate><![CDATA[Sat, 18 Oct 2008 16:26:18]]> GMT</pubDate>
				<author><![CDATA[ rupertlittlebear]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ No where near far enough. max size is way too short and alot of them are too thin and the widening arrow is epic fail. I would also settle for being able to hold shift and scale down the whole vehicle at once.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/105163.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/105163.page</link>
				<pubDate><![CDATA[Sat, 18 Oct 2008 17:41:52]]> GMT</pubDate>
				<author><![CDATA[ readywhip]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=MinionJoe][quote=Hellgaze]Well you know how to vampiricly suck the fun outta my life dont ya  <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> [/quote]<br /> <br /> Sorry, I'm just making up quotes...<br /> <br /> I'm sure the C&C Pack will contain parts that you can use to make something scary.[/quote]<br /> <br /> Yeah, otherwise the pack would be called SPORE: Not-so-Creepy and Cute Part Pack. XD]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/105290.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/105290.page</link>
				<pubDate><![CDATA[Sat, 18 Oct 2008 18:46:49]]> GMT</pubDate>
				<author><![CDATA[ Dinoman96]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=readywhip]No where near far enough. max size is way too short and alot of them are too thin and the widening arrow is epic fail. I would also settle for being able to hold shift and scale down the whole vehicle at once.[/quote]<br /> The person before you said legs. Not feet. There's a difference.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/105896.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/105896.page</link>
				<pubDate><![CDATA[Sat, 18 Oct 2008 22:52:35]]> GMT</pubDate>
				<author><![CDATA[ Foedawg]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I was the first one to post in that little conversation and I was talkign about vehicle legs. Those cannot be lengthened beyond a very short point and even then only through complete resizing and where did feet come into this? It really helps to read a whole conversation before commenting on it  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/105992.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/105992.page</link>
				<pubDate><![CDATA[Sat, 18 Oct 2008 23:35:59]]> GMT</pubDate>
				<author><![CDATA[ readywhip]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Well, I played all day today and only had one crash - when designing my Capital building for the first time from tribe to space stage.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/106126.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/106126.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 00:36:41]]> GMT</pubDate>
				<author><![CDATA[ BlackfootTurtle]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=readywhip]I was the first one to post in that little conversation and I was talkign about vehicle legs. Those cannot be lengthened beyond a very short point and even then only through complete resizing and where did feet come into this? It really helps to read a whole conversation before commenting on it  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> Ah sorry. I missed the beginning of the convo  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/106271.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/106271.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 01:28:36]]> GMT</pubDate>
				<author><![CDATA[ Foedawg]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Nope, not gonna buy the parts pack. Might get the expansion, depends if I have $20 around to spend or not. But that's a long way off. And $20 is waaay too much considering the parts should have been included in the first place. <br /> <br /> I'd be more upset about it if Dead Space wasn't such a good game. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/106331.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/106331.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 01:47:43]]> GMT</pubDate>
				<author><![CDATA[ RedneckSith]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=TormakSaber]So where is the advertised "Gameplay and Tools"? I've seen a lot of flaunting of "Parts" that might be called "content", but....[/quote]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/106558.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/106558.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 03:32:05]]> GMT</pubDate>
				<author><![CDATA[ TormakSaber]]></author>
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			<item>
				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=hiki2008]<br /> Gamers will experience deeper Space stage gameplay with an expansion pack scheduled for release in spring 2009. For the first time, players' space faring creatures will be able to beam down from their spaceships to explore new planets and earn rewards for completing challenging missions. A new Adventure Creator will allow players to build and share online their own custom missions, providing almost endless gameplay possibilities. <br /> [/quote]<br /> <br /> While I can't wait for the parts pack, THIS I CANNOT WAIT FOR!!! <br /> <br /> I just have one question: When we beam down to the planet, will we control our creature like we did in the creature phase?<br /> ... make that two questions: Will our creatures still have our clothes/armor?<br /> ......make that three: Will we get to equip our creatures with weapons (in particular guns)  <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /> <br /> ......... this goes along with the third question, so it isn't really a new question entirely, but it is in a way... it can be question number 3.5: if we do get to equip our creatures with weapons, will we get to customize the weapons? (I want a chaingun with a bayonet attached to it)<br /> <br /> (Thanks to YourSavior for reminding me that the sword attachment on the end of a gun is called a bayonet)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/106952.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/106952.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 08:22:43]]> GMT</pubDate>
				<author><![CDATA[ Nathan727]]></author>
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			<item>
				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Nathan727]...whatever the sword attachment on the end of a gun is called)[/quote]<br /> <br /> Its called a bayonet. <br /> <br /> I have a question; are the animations included in the parts pack going to be used in game or just in Test Drive? I'm disappointed that most of the animations in Test Drive aren't used in-game, so I don't want to get my hopes upp for these.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/106956.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/106956.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 08:27:09]]> GMT</pubDate>
				<author><![CDATA[ YourSavior]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I've placed all Spore Creepy and Cute Pack screens in first post.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/106982.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/106982.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 09:14:23]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Well they have just succeeded in making me hate this game.<br /> I am not buying a part pack of crap that should have been in the game and the expansion, is also just game play that should have been in the original release since there is so little in the game.<br /> I feel the game was not worth what i paid for it. (i have been pissy at the game ever since i realised it is not possible to wipe out the grox cause i cant get to all their planets). Now they want me to pay more for some little shiney trinkets that does nothing to the game? And the expansion, doesnt seem to promise much either.<br />  <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/106990.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/106990.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 09:29:13]]> GMT</pubDate>
				<author><![CDATA[ Reshie]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Yeah, this is junk that should've been in release, or added for FREE.<br /> And it's over 100 new parts, including paint schemes. lol. (by product description)<br /> <br /> Not going to pay $20 for this.  It adds nothing substantial to the game other than aesthetics for end game.  And while the creature creator is the best thing going for this "game", they need to add real content before I consider buying an expansion pack.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/107017.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/107017.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 10:09:02]]> GMT</pubDate>
				<author><![CDATA[ DrScientist]]></author>
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			<item>
				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=YourSavior][quote=Nathan727]...whatever the sword attachment on the end of a gun is called)[/quote]<br /> <br /> Its called a bayonet. <br /> [/quote]<br /> <br /> Ahh yes, thank you.<br /> <br /> [quote=hiki2008]I've placed all Spore Creepy and Cute Pack screens in first post.[/quote]<br /> <br /> Thanks.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/107059.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/107059.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 11:03:09]]> GMT</pubDate>
				<author><![CDATA[ Nathan727]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=TormakSaber][quote=TormakSaber]So where is the advertised "Gameplay and Tools"? I've seen a lot of flaunting of "Parts" that might be called "content", but....[/quote][/quote]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/107075.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/107075.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 11:24:34]]> GMT</pubDate>
				<author><![CDATA[ TormakSaber]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ If I have the box version of Spore, but buy the stuff pack as Digital Download, will it work properly?<br /> <br /> [quote=Nathan727]I want a chaingun with a bayonet attached to it[/quote]<br /> <br /> Better yet, a minigun. With a bayonet on each muzzle! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/107702.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/107702.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 18:39:40]]> GMT</pubDate>
				<author><![CDATA[ xentaur]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=TormakSaber]So where is the advertised "Gameplay and Tools"? I've seen a lot of flaunting of "Parts" that might be called "content", but....[/quote]<br /> <br /> I've wondered that as well. Then I looked at the very first post, in which they also talk about the Space Adventures expansion, which is where the new gameplay and tools is coming from. The title is VERY misleading.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/107983.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/107983.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 20:39:44]]> GMT</pubDate>
				<author><![CDATA[ PoHa84]]></author>
			</item>
			<item>
				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Well of course its misleading. Their trying to trick people into buying the parts pack thinking gameplay will improve. It may work on the people who only skim threads.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/108015.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/108015.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 20:55:26]]> GMT</pubDate>
				<author><![CDATA[ readywhip]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=xentaur]<br /> [quote=Nathan727]I want a chaingun with a bayonet attached to it[/quote]<br /> <br /> Better yet, a minigun. With a bayonet on each muzzle! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />[/quote]Chainguns and miniguns are the same thing.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/108026.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 21:00:10]]> GMT</pubDate>
				<author><![CDATA[ unclecaveman]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Chaingun is a single-barrel gun actuated by external power source (through a chain similar to a bicycle chain - hence the name). Minigun, a.k.a. Gatling gun, has multiple rotating barrels.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/108250.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/108250.page</link>
				<pubDate><![CDATA[Sun, 19 Oct 2008 22:39:32]]> GMT</pubDate>
				<author><![CDATA[ xentaur]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ i was redirected here from  a thread i created when i learnt ea were going to charge for a patch (im sory a few new limbs aint a expansion, new animations and textures are most certainly a patch) <br /> this "expansion" would be outrages if they charged more the £2 for but full price come on ea its not april fools yet<br /> myself i stoped playing what they called spore (different spore to what we were promised) because the only part that has any depth is the space bit and even thats patheticly simple <br /> will wright and ea just want ££££££ no respect for the gamers at all <br /> this might as well be called "the sims: spore" <br /> <br /> i for one wont be buying ANY xpansions till they address the core gameplay or lack there of <br /> back to x3 terran conflict (ah a true game not like this bloody minigame fest)]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/109563.page</link>
				<pubDate><![CDATA[Mon, 20 Oct 2008 15:01:15]]> GMT</pubDate>
				<author><![CDATA[ mrgreaper2004]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=shadowwasser]Okay. Here's another party heard from.<br /> <br /> This price is ridiculous. Disagree? Look at it this way:<br /> <br /> The free trial CC gave us:<br /> 6 mouths<br /> 10 senses<br /> 6 limbs<br /> 7 hands<br /> 8 feet<br /> 6 weapons<br /> 10 details<br /> <br /> total: 53 parts<br /> +33 color palates<br /> 2 backgrounds<br /> 24 animations<br /> <br /> The 10$ CC gave us an additional:<br /> <br /> 32 mouths<br /> 30 senses<br /> 18 limbs<br /> 21 hands<br /> 24 feet<br /> 18 weapons<br /> 30 details<br /> <br /> And the total worth of 10$?<br /> 173 parts<br /> 51 color palates<br /> 2 backgrounds<br /> <br /> logically, if these new parts are just as good as the original ones (and why wouldn't they be?), a 20$ expansion pack should have:<br /> 346 parts<br /> 102 color palates<br /> 4 backgrounds<br /> <br /> Instead, we get, according to the website:<br /> 60 parts<br /> 48 color palates<br /> 24 animations<br /> <br /> By the previously-stated value of parts in the CC, this expansion should cost about $5.75<br /> <br /> Biggest rip-off I've ever heard of.[/quote]<br /> <br /> <br /> I believe your logic is off by a bit. <br /> <br /> For the SCC, we paid for parts not for the value of the parts themselves, but for the value of getting them three months earlier than when spore game out. For the parts pack, we are paying (probably) for the same thing. Most likely, the parts will be released at some point in the future during a patch(probably in a year or so). If we are to assume we will get them in a year or so(I will average it to be a year and one half), and we got the SCC three months prior to the release of Spore, we can take these things as facts in equating the value of the pack:<br /> <br /> SCC price= ((173 + 51)/10)*3[ten dollars(the price of the demo) dividing the 173 parts plus the 51 color palettes(the content you are purchasing) multiplied by three months(the time until which you get it for free]<br /> <br /> Parts pack: ((72 + 48)/20)*18[twenty dollars dividing the 72 parts plus the 48 color palettes multiplied by 18 months]<br /> <br /> The SCC:<br /> ((173 + 51)/10)*3<br /> (22.4)*3<br /> 67.2<br /> <br /> The value of the demo could be said to be 67.2<br /> <br /> The Pack:<br /> <br /> ((72 + 48)/20)*18<br /> (120/20)*18<br /> 6*18<br /> 108<br /> <br /> <br /> The value of the pack could be said to be 108<br /> <br /> In my opinion, the value of the parts pack is valued more because of the longer wait until it is in a "free" state. <br /> <br /> Of course, this is all assuming the parts pack is to become free(or at least under five dollars) within a year and a half. The longer it remains free(or again, under five dollars), the more value it has; if it becomes free(or under five dollars) earlier, the lesser value it will have.<br /> <br /> Of couse, with the severe drop in price Spore had within a month, nothing is stopping me from profiting from the DRM and bad reviews.  ::?D]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 01:13:45]]> GMT</pubDate>
				<author><![CDATA[ MartianMan]]></author>
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				<title>Spore Evolves with New Content, Gameplay and Tools (official anoouncement)</title>
				<description><![CDATA[ [quote=snabald][quote=hiki2008]<br /> Gamers will experience deeper Space stage gameplay with an expansion pack scheduled for release in spring 2009. For the first time, players' space faring creatures will be able to beam down from their spaceships to explore new planets and earn rewards for completing challenging missions. A new Adventure Creator will allow players to build and share online their own custom missions, providing almost endless gameplay possibilities. <br /> <br /> <br /> [/quote]<br /> <br /> Awesome!!! This is exactly what I wanted as described here:<br /> <br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/8238.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/8238.page</a><br /> <br /> [/quote]<br /> <br /> lmfao are you freaking joking <br /> <br /> let me spread the truth to you people so you can see how shallow and evil EA really is if anyone saw the videos before spore was released you all know that beaming down your creatures on planets isnt NEW and wont be THE FIRST TIME!!!! the videos in the past clearly showed Will beaming down and trying to make contact with a primitive species! i mean how stupid do they think we are? they had this all ready before the game was even released it might have even been in the game already just ripped out to sell to us later! ohh and the mission creator that was probably done too! there was one video where Will said spore has something like 18 different creators to build with <br /> hmmmm......<br /> Creature<br /> Cell<br /> tribal civ and space outfits<br /> vehicle creators<br /> building creators<br /> music creator<br /> spaceship creator<br /> now if you add the existant Floral creator that we STILL DONT HAVE!<br /> and now the Mission Creator  lets count them <br /> <br /> thats nine i can count and dont hand me  boat plane ground vehicles are all different they are in fact the same creator<br /> same for all the outfits for tribal civ and space <br /> <br /> so we have nine creators currently that leaves a possibility of 9 more that they have that they will hand us in each expansion and claim its new!<br /> <br /> and all the creepy cute parts pack thats a joke in itself less than 3 months after release they are shoving a parts pack down our throats!!!!!  i dont know about you but spore is leaving a nasty aftertaste in my mouth and im getting sick of this so i spent 80 on the galactic edition of a game that is UNFINISHED and now they want me to spend 20 more in less than 3 months time to give me quite possibily something that was already in the game that they pulled out to sell us later this is border line criminal! <br /> <br /> and the sad fact of it all is people will buy it and they will call it a success! and shove more down our throats<br /> <br /> im all for fixing the game or adding to it but to sell us stuff that was shown to us in the 3 years past before release that they saw fit to pull out of the final game is not right! whats next spore underwater mysteries where they give us this new concept of the underwater phase inbetween cell and creature, and adding underwater colonies for the space phase!!!!! or how about this the spore FLORAL CREATOR and floral parts pack for yet another 20 bucks! <br /> believe it people buy buying these stupid parts packs they will get the hint that we are ok with this and they will do it more and more frequently giving us less and less for our money!<br /> <br /> and this crap of over 30 million creations, well considering probably 2 thirds of that number is slight variations and recolors of other creations over the course of a single game because everytime you change your creature even just a little bit or change the color of a building or add a new part to a vehicle or spaceship it uploads it to the sporepedia automatically my one creature has probably 20 variations of itself over the course of its evolution and guess what i dont delete them because it shouldnt be my freakin job to police everything my copy of spore uploads without my permission!!!!! freaking get real and get your freaking numbers straight!  i bet the true number if it didnt automatically upload everything you do or change would be closer to maybe 12 to 15 million you morons! <br /> <br /> this is just like there inflation of sales numbers to prove that securom is working when the truth of the matter is probably about 75 percent of all people playing spore are playing with pirated copies i mean nobody on the boards because to be part of the forums you have to have a legit serial number and account! but let me tell you this game IS THE MOST PIRATED GAME OF ALL TIME!!!! and no amount of false statements and cover ups is going to change that fact<br /> <br /> I WILL NOT BE BUYING YOUR STUPID PARTS PACK! it adds no new gameplay what so ever just parts i think that can wait a few years when i can get it out of a bargin bin for 5 bucks, and even tho the space expansion gives me what i was originally looking forward to(walking on strange new worlds and interacting with new life and primitive species) i will have to think long and hard about that one since it adds undoubtedly something Will showed us over a year ago before spore was even released, meaning that it was already part of the game before they RIPPED IT ALL APART TO SELL TO US LATER! you FREAKING CRIMINALS!!!!!!!!!!!!!!!!!!!!]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 04:44:17]]> GMT</pubDate>
				<author><![CDATA[ TokeyMcBongRip]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote]let me spread the truth to you people so you can see how shallow and evil EA really is if anyone saw the videos before spore was released you all know that beaming down your creatures on planets isnt NEW and wont be THE FIRST TIME!!!! the videos in the past clearly showed Will beaming down and trying to make contact with a primitive species! i mean how stupid do they think we are? [/quote]<br /> Prove it or be quiet, all this stupid hate stuff is ridiculous. Post a link to the vid if you are THAT sure.<br /> Of course Maxis wants to make the most money with Spore as possible...but don't think only Maxis does this. EVERYBODY does.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 09:58:33]]> GMT</pubDate>
				<author><![CDATA[ Mastermind69]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Mastermind69][quote]let me spread the truth to you people so you can see how shallow and evil EA really is if anyone saw the videos before spore was released you all know that beaming down your creatures on planets isnt NEW and wont be THE FIRST TIME!!!! the videos in the past clearly showed Will beaming down and trying to make contact with a primitive species! i mean how stupid do they think we are? [/quote]<br /> Prove it or be quiet, all this stupid hate stuff is ridiculous. Post a link to the vid if you are THAT sure.<br /> Of course Maxis wants to make the most money with Spore as possible...but don't think only Maxis does this. EVERYBODY does.[/quote]<br /> <br /> Oh I see you are a new adopter.<br /> Welcome.<br /> <br /> But educate yourself before you swim in the deep.<br /> You happen to be very wrong.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 10:00:37]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Parvati]<br /> Oh I see you are a new adopter.<br /> Welcome.<br /> But educate yourself before you swim in the deep.<br /> You happen to be very wrong.[/quote]<br /> So why don't you actually post a link to the vid instead of rating me down and throwing around with metaphors?<br /> I've SEEN vids of Spore(of the E3, and others), and I've been to the GC.<br /> I'm SURE they took the underwater phase or how it is called out to put it into a addon, just like the flora editor. That's why I won't buy them.<br /> But I've never seen or even HEARD of going out of your ship in spore.<br /> So stop flaming x.x]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 10:04:46]]> GMT</pubDate>
				<author><![CDATA[ Mastermind69]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ I am not flaming.<br /> And I did not rate you.<br /> <br /> I have flown to the US of A to watch the shows, we have that in common. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/111810.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/111810.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 10:08:39]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ <a class="snap_shots" href="http://www.youtube.com/watch?v=F0_U9Tx17RA&feature=related" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=F0_U9Tx17RA&feature=related</a><br /> <br /> Around 13:35.<br /> Have fun.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/111813.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 10:11:03]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Parvati]I am not flaming.<br /> And I did not rate you.<br /> <br /> I have flown to the US of A to watch the shows, we have that in common. [/quote]<br /> Sorry then. I found the "educate yourself before you swim in the deep" a lil bit offensive.<br /> Anyways, I dunno why I'm even complaining. Won't make a chance.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 10:11:20]]> GMT</pubDate>
				<author><![CDATA[ Mastermind69]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Mastermind69][quote=Parvati]I am not flaming.<br /> And I did not rate you.<br /> <br /> I have flown to the US of A to watch the shows, we have that in common. [/quote]<br /> Sorry then. I found the "educate yourself before you swim in the deep" a lil bit offensive.<br /> Anyways, I dunno why I'm even complaining. Won't make a chance.[/quote]<br /> <br /> Please look up.<br /> I have posted the proof.<br /> There is earlier footage but I would need to dive into my fan archive to find those and I don't feel like doing that right now. <br /> <br /> If you found that offensive, you will need to adapt.<br /> This place is not very friendly to critical thougt.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/111815.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 10:13:06]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Wouldn´t argue with this around here, 1200 Posts in less then 4 Weeks speaks more then any of his wanna-be intelligent Metaphorse.<br /> <br /> The very defination of a Troll...<br /> <br /> 1. Has to hang around in the Forums and respond to almost anything...Diva ?<br /> <br /> Still don´t believe he even understands it...oh and @TokeyMcBongRip, stop do smoke so much Pot, obviously it hurts parts of your Brain... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Hate comes from the the anger that hides deep inside your Soul, so actually it´s not Sporethat makes you angry... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/111820.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 10:23:51]]> GMT</pubDate>
				<author><![CDATA[ williwalli]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=williwalli]Wouldn´t argue with this around here, 1200 Posts in less then 4 Weeks speaks more then any of his wanna-be intelligent Metaphorse.<br /> <br /> The very defination of a Troll...<br /> <br /> 1. Has to hang around in the Forums and respond to almost anything...Diva ?<br /> <br /> Still don´t believe he even understands it...oh and @TokeyMcBongRip, stop do smoke so much Pot, obviously it hurts parts of your Brain... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Hate comes from the the anger that hides deep inside your Soul, so actually it´s not Sporethat makes you angry... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> <br /> Right, I would have expected nothing else of you.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/111821.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 10:25:33]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ See, I was right... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> [quote]1. Has to hang around in the Forums and respond to almost anything...Diva ?[/quote]<br /> <br /> [quote]Right, I would have expected nothing else of you.[/quote] <br /> <br /> Your insulting people and threatening them to report them to the moderators, whilst at least 99% of ALL your posts, are totally off-topic...and I can tell there´s a hell of Posts from your side.<br /> <br /> You wanna know why your responding to almost anything here ?...you wanna be heard ?...why ? Nobody listens to you in real life ? Your a Diva ? Whats that hides inside your Soul that makes you act like that ?<br /> <br /> DIVA...say it loud...DIVA !!!]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 10:31:44]]> GMT</pubDate>
				<author><![CDATA[ williwalli]]></author>
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				<title>Aw:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Okay I watched the vid, and I think the creature he beamed out was pretty much the same as the holo-creature we can beam out in our game <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> <br /> Well anyways, IF Maxis/EA releases a stand-alone addon with the underwater-phase and the flora editor(which should have come with a PATCH, since you can already enter the flora editor), I won't EVER buy anything of EA again. <br /> oh and @williwalli: Since we know each other from the german forums, I thought you know that flaming is bad &gt;.&gt;; Just say your criticism in a more...friendly way <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 10:36:54]]> GMT</pubDate>
				<author><![CDATA[ Mastermind69]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=williwalli]See, I was right... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> [quote]1. Has to hang around in the Forums and respond to almost anything...Diva ?[/quote]<br /> <br /> [quote]Right, I would have expected nothing else of you.[/quote] <br /> <br /> Your insulting people and threatening them to report them to the moderators, whilst at least 99% of ALL your posts, are totally off-topic...and I can tell there´s a hell of Posts from your side.<br /> <br /> You wanna know why your responding to almost anything here ?...you wanna be heard ?...why ? Nobody listens to you in real life ? Your a Diva ? Whats that hides inside your Soul that makes you act like that ?<br /> <br /> DIVA...say it loud...DIVA !!![/quote]<br /> <br /> Not really.<br /> If you concider me a diva, OK. You are allowed to think that.<br /> But no, i rarly post of topic. Not more then anyone else. But if I am really all that you say. Report me.<br /> Ask to get me banned. If I am a troll I should be banned.<br /> <br /> You seem to feel you have an elevated insight on my psyche.<br /> Sind sie gans verarscht? Excuse me for my typo's I speak neither languages as a native one.<br /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/111830.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 10:43:51]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote]Since we know each other from the german forums, I thought you know that flaming is bad &gt;.&gt;; [/quote]<br /> <br /> Flaming in our Forum is not only bad, but also not allowed. Flaming in this Forum is not even controlled enough to forbidd it.<br /> <br /> [quote]Just say your criticism in a more...friendly way[/quote]  <br /> <br /> You know i´m a normal, helpful and very friendly Guy...but @Perverti already has been recognized by me as what he is, just like the ongoing list of unrational Spore-Haters, that are only on THIS Forum...you know why ?<br /> <br /> Because they would get banned in any other Forums... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> It´s not bad to flame sometimes, if you´re not a Moderator and want to get rid of the negative Creeps...didn´t see Rocketgirl here for a while...Anyone recognizes the Forum gets more serious and less trolled...wonder why this is ?  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/111831.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 10:44:53]]> GMT</pubDate>
				<author><![CDATA[ williwalli]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=williwalli]@Perverti[/quote]<br /> <br /> You just made me very sad.<br /> Good for you.<br /> <br /> Now who is the troll?<br /> <br /> If you actually read what I have to say, you would understand I don't hate Spore.<br /> Neither do I troll.<br /> Ive been quite helpful even. And you just come on this board to pick on what I say.<br /> You have this sense of entitlement to get me out of this place. While I have tried to reason with you.<br /> Even tried to get along.<br /> <br /> EDIT: If I really was such a troll, I would imagine to have less stars. Nobody is going to 5 star troll posts.<br /> Exept for the odd fanboy.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/111835.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/111835.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 10:50:09]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote]If you actually read what I have to say, you would understand I don't hate Spore.[/quote] <br /> <br /> That´s wrong, your just to opportunistic to reveal that you are. Do you think People are stupid and can´t read between the Lines ?<br /> <br /> You missed the Point that in almost ANY...and I really mean ANY Thread inside this Forum, there´s at least one response of you...why did you missed to say that, while naming me a Troll ?<br /> <br /> You have to understand that I usually don´t report People I have a fight with...I only report thoose that act illegaly on the Forums. And as long as Threads are opened that show you how to bypass the DRM or whatever, I will report them. As long as Threads are opened that only have the Purpose to put hate on either Maxis or EA (at least on EA is partly understandable for me, but not Maxis). I will report them and they will get closed sooner or later.<br /> <br /> The usual way for complaints is the EA E-Mail Adress or response in the official and stickied Threads, not in a personal Hate-Message Thread. <br /> <br /> It´s easy to sound professional with the Words you write here @Pavati...but deeds speak more then Words... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> <br /> <br /> [quote]If I really was such a troll, I would imagine to have less stars. Nobody is going to 5 star troll posts.[/quote]<br /> <br /> I just have to quote that, to hopefully make you finally understand what I wanna to tell you.<br /> <br /> But it´s obvious you will never do... <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/111837.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/111837.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 10:57:25]]> GMT</pubDate>
				<author><![CDATA[ williwalli]]></author>
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				<title>Aw:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Mastermind69]Okay I watched the vid, and I think the creature he beamed out was pretty much the same as the holo-creature we can beam out in our game <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> <br /> )[/quote]<br /> <br /> Hmm, do notice how Will says that he quickly needs to get back on his ship because the uplifted species responds violently. That should mean that he can die. Thats quite a big difference. Since it implies that there was some kind of interaction possible. As a hologram we can't really interact with the surroundings.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/111840.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/111840.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 10:59:17]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=williwalli]....[/quote]<br /> <br /> Ok, fine by me.<br /> Like I asked and said before, ignore me. You are the very monster you seem to be fighting against.<br /> Personal hate threads  <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/111842.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/111842.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 11:01:04]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Double Post. §$%& i´m no Moderator here... <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> No I won´t, I will always respond on you, when I think your writing §$%&. I know this could be a fulltime Job...but honestly...i´ll try what I can...<br /> <br /> [quote]You are the very monster you seem to be fighting against. [/quote]<br /> <br /> No, i´m just reacting on Actions on this Forum I don´t like... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/111845.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/111845.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 11:03:03]]> GMT</pubDate>
				<author><![CDATA[ williwalli]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=williwalli]Double Post. §$%& i´m no Moderator here... <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> No I won´t, I will always respond on you, when I think your writing §$%&. I know this could be a fulltime Job...but honestly...i´ll try what I can...<br /> <br /> [quote]You are the very monster you seem to be fighting against. [/quote]<br /> <br /> No, i´m just reacting on Actions on this Forum I don´t like... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> <br /> But I wasn't writing crap.<br /> Instead of bashing me, why didn't you join in on the discusion?<br /> I was.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/111849.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/111849.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 11:14:58]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=williwalli]No, i´m just reacting on Actions on this Forum I don´t like... <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> <br /> No you're not. <br /> <br /> <br /> EDIT by SporeMasterNumerator<br /> Removed insult and profanity<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/111854.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/111854.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 11:21:51]]> GMT</pubDate>
				<author><![CDATA[ dirtmonkey]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Ok stop the flaming on both sides and get with the topic thread can we... <br /> <br /> I see lots of complaints comparing the price of the creature creator vs the price of the parts pack. Anyone else consider the fact that the creature creator was released as a means in which they could populate the sporepedia with content. As such it was priced lower than it would of otherwise been. Just something to bear in mind.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/111860.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/111860.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 11:38:43]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Aw:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote]Ok stop the flaming on both sides and get with the topic thread can we...[/quote]<br /> Good idea <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> <br /> Anyways, I won't buy it because I don't see a sense in it, I rather want more features to make the game more fun to play, the editors are awesome already <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/111881.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/111881.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 12:18:18]]> GMT</pubDate>
				<author><![CDATA[ Mastermind69]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ this is gonna suck<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> no rly<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> haha jk]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/112782.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/112782.page</link>
				<pubDate><![CDATA[Tue, 21 Oct 2008 23:44:23]]> GMT</pubDate>
				<author><![CDATA[ Jbotski]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Sweet, I need a new alien for my storyline anyway, it has to look and feel pure evil, and the C&C pack looks like the perfect thing for it, Awsome! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/>]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/112951.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/112951.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 01:09:00]]> GMT</pubDate>
				<author><![CDATA[ GrnDragn]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Huh. It got un-stickied.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/112963.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/112963.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 01:12:44]]> GMT</pubDate>
				<author><![CDATA[ Skymin]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=Skymin]Huh. It got un-stickied.[/quote]<br /> <br /> yep .......]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/113853.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/113853.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 14:12:54]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Not sure if this was already covered (32 pages to read and I'm in class)<br /> <br /> It seems that people are willing to pay 5-10 bucks (myself included) but, and especially considering how tight EVERYONE'S wallet is now after the economic crapfest, 20 is rather extreme for what could (and arguably should) be a patch of parts, colors, and dances or what have you.<br /> <br /> I really hope Will gets his hands on the reigns of his creation before it gets milked into dust...<br /> I still play/love Spore but until the ACTUAL expansion, which i will pay 20 for (though I'd wager it'll be more), it is getting and will continue to get a tad dull and repetitive.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/113868.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/113868.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 14:25:41]]> GMT</pubDate>
				<author><![CDATA[ inuspike]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Eekwotsthat]Ok stop the flaming on both sides and get with the topic thread can we... <br /> <br /> I see lots of complaints comparing the price of the creature creator vs the price of the parts pack. Anyone else consider the fact that the creature creator was released as a means in which they could populate the sporepedia with content. As such it was priced lower than it would of otherwise been. Just something to bear in mind.<br /> <br /> [/quote]<br /> <br /> I think what upsets people about this - I know it upsets me, but I can't speak for everyone - is that the creature creator wasn't just $10 for parts.  It was $10 for an awesome creation engine that also had some parts to use.  This pack doesn't have anything other than some new parts, so how can it be worth more than the actual creator?<br /> <br /> Not to say that I disagree with your point - actually that makes a lot of sense and I don't know why I didn't consider it before.  But I feel like the same principle applies, and if they afford to put the creator out for $10, then they can afford to put out a bunch of parts for even less.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/113957.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/113957.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 15:40:54]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Parvati][quote=Mastermind69][quote]let me spread the truth to you people so you can see how shallow and evil EA really is if anyone saw the videos before spore was released you all know that beaming down your creatures on planets isnt NEW and wont be THE FIRST TIME!!!! the videos in the past clearly showed Will beaming down and trying to make contact with a primitive species! i mean how stupid do they think we are? [/quote]<br /> Prove it or be quiet, all this stupid hate stuff is ridiculous. Post a link to the vid if you are THAT sure.<br /> Of course Maxis wants to make the most money with Spore as possible...but don't think only Maxis does this. EVERYBODY does.[/quote]<br /> <br /> Oh I see you are a new adopter.<br /> Welcome.<br /> <br /> But educate yourself before you swim in the deep.<br /> You happen to be very wrong.[/quote]<br /> <br /> boy you must have lived in a cave the last few years or just got the game if you still love it that much to not see the truth! but ill give you your video proving my point! maybe you should brush up on spore before commenting on anyones posts. besides i have a right to my opinion and if you have looked at the forums in the last 2 months its a popular opinion making the faults of the game very true and you people who find the game perfect and great the minority here, and the haters are by far the majority..... but heres  my proof you little pissant and if i have nothing better to do ill dig up the video of Will stating something like 18 different creators in the game<br /> <br /> <a class="snap_shots" href="http://www.youtube.com/watch?v=F0_U9Tx17RA" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=F0_U9Tx17RA</a><br /> <br /> now piss off!]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/113976.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 15:58:08]]> GMT</pubDate>
				<author><![CDATA[ TokeyMcBongRip]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ You do realise I didn't reply to you right <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> But I also posted the vid.<br /> Just saying so we understand each other <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/114002.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/114002.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 16:19:08]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ *snicker* Thanks, Tokey, for saying what a lot of us wanted to say  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  (Namely, piss off)<br /> <br /> Now, to keep things on topic... I actually like the creepy parts.  Which is a shame because I'm not going to buy the pack as-is.  Some of them, particularly the feet, look pretty cool.  A lot of them also seem to add spikes to limbs, which is great because I love spikes but hate using up all my DNA to buy four or five of them for a pair of arms.<br /> <br /> There had been some grumbling about microtransactions, but I'm starting to feel like they might not be such a bad idea.  I won't pay $20 for this pack and I won't pay anything for cute parts ([i]just my preference[/i], I'm not big on cutesy creations), but I might be coerced into plunking down some pocket change for a creepy part here and there.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/114005.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/114005.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 16:20:16]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>Re:Spore Evolves with New Content, Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=FPGenv]I can't believe EA is ripping off you poor muppets. You're going to spend 20-30 dollars for a Space xpac that just allows you to CREATE YOUR OWN MISSIONS?<br /> <br /> <br /> Something's wrong with you .[/quote]<br /> <br /> nah im just going to my local store pay 2 dollars and there i go]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/114023.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/114023.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 16:27:34]]> GMT</pubDate>
				<author><![CDATA[ shap745]]></author>
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				<title>Aw:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [size=18][color=red][b]FIX BUGS and then bring out expansions.[/b][/color][/size]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/114675.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/114675.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 22:20:13]]> GMT</pubDate>
				<author><![CDATA[ Sephiriot]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ Anyone considering buy the Parts Pack, see both of the threads in my sig first.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/114685.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/114685.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 22:24:25]]> GMT</pubDate>
				<author><![CDATA[ simsmac]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> Still gonna buy it.<br /> <br /> If I can preorder it here in the Netherlands ... no shop here has it as preorder yet.....  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/117568.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/117568.page</link>
				<pubDate><![CDATA[Fri, 24 Oct 2008 10:18:17]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announcement)</title>
				<description><![CDATA[ [quote=simsmac]Anyone considering buy the Parts Pack, see both of the threads in my sig first.[/quote]<br /> No, I'm good. I want the parts pack now, and there's no way you're actually going to make anything happen.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/117576.page</link>
				<pubDate><![CDATA[Fri, 24 Oct 2008 10:38:20]]> GMT</pubDate>
				<author><![CDATA[ Enfero_Lunos]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Can't wait for the new expansion packs! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/122103.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/122103.page</link>
				<pubDate><![CDATA[Sun, 26 Oct 2008 19:45:42]]> GMT</pubDate>
				<author><![CDATA[ Gregory1]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ With the creepy and cute, I will make the cutest creature with eyes that will suck you in and then he will blow you up with the other 6.5 billion people on the Earth. Mwuhahahahahahahahahahahaha....]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/122145.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/122145.page</link>
				<pubDate><![CDATA[Sun, 26 Oct 2008 20:10:13]]> GMT</pubDate>
				<author><![CDATA[ Tomanomanous]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I might get the C&C pack but I will definaltly get the space one in spring 09. Im a bit pissed off that its going to take that long for the space one and if they dont have anymore expasions before the space one it will take ages! Maxis sure do make you wait alot]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/123119.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/123119.page</link>
				<pubDate><![CDATA[Mon, 27 Oct 2008 05:09:05]]> GMT</pubDate>
				<author><![CDATA[ WillyG]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ New screens: [url=http://www.worthplaying.com/article.php?sid=57021][u]Worth Playing[/u][/url]<br /> <br /> [url=http://pc.ign.com/articles/924/924191p1.html][u]Hands on[/u][/url] and more [url=http://media.pc.ign.com/media/142/14289829/imgs_1.html][u]new screens[/u][/url] on IGN. <br /> <br /> [quote]After you install this bad boy, your creature creator will expand and feature a greater library of body parts. You will have access to 12 new heads, eyes, hands, feet, and accessories. If I learned anything in college, this all adds up to 60. Breaking these segments down, the new heads consist of alien sensors, cute round faces, snouts, and more. Even though this pack has a good mixture of creepy and cute, most of the eyes fall more on the side of creepy; the hands on the other hand (pun not initially intended) are composed of paws, suction cups, and claws. The things that attach to legs, or feet as most people call them, consist of hooves, toes, and alien-like feet. The new accessories are generally composed of sharp spines, leaf-like structures, and more. Of course, all of these descriptors may be worthless, because as creativity from the Sporepedia has shown us, you can make eyeballs out of anything.<br /> [/quote]<br /> [quote]In the end, the Spore: Creepy & Cute Parts Pack isn't a very ambitious expansion, but it does add a decent mix of cosmetic options for fans. With that said, even with the add-on, hardcore fans might wish for even more options. There aren't any new arms, legs, or outfit accessories here; but if you're looking to expand your designs and hope to create even more unique creatures, then you might want to keep an eye out for the Spore: Creepy & Cute Parts Pack when it launches on November 17[/quote]]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/124973.page</link>
				<pubDate><![CDATA[Tue, 28 Oct 2008 09:25:27]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Sigh<br /> <br /> I'll give you... eh... 2.50, EA. Twofiddy. Take it or leave it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/125025.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/125025.page</link>
				<pubDate><![CDATA[Tue, 28 Oct 2008 10:57:03]]> GMT</pubDate>
				<author><![CDATA[ TormakSaber]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ 3 new screens can be found on [url=http://www.worthplaying.com/article.php?sid=57061][u]Worth Playing[/u][/url]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/127143.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/127143.page</link>
				<pubDate><![CDATA[Wed, 29 Oct 2008 15:36:00]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ I'm pretty displeased that the parts don't seem to have much more than cosmetic function (bunch of new eyes, but no mention of them giving non-eye sensor parts function), and the new animations seem to just belong to the creator. New ways to make my monstrosity dance. Joy. The fact that they gave new parts to one of the more robust creators really gets my goat. No real function, no animations with practical value, no tentacle-limbs, and I'm still stuck in elementary-school geometry with the Building creator. All for the low, low price of $19.99! Man, I'm just gonna splurge the $20 on Playdough...]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/127178.page</link>
				<pubDate><![CDATA[Wed, 29 Oct 2008 16:03:45]]> GMT</pubDate>
				<author><![CDATA[ Mad_Botanist]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ The pharaoh demands that all "BOO!!!" [i]Cute and creepy[/i], for it is a waste of money and resources!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/127760.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/127760.page</link>
				<pubDate><![CDATA[Wed, 29 Oct 2008 22:49:34]]> GMT</pubDate>
				<author><![CDATA[ Tutthoth]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ New screens can be found [url=http://www.gamespot.com/pc/strategy/sporecutecreepypartspack/images.html][u]here[/u][/url] on GameSpot.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/128385.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/128385.page</link>
				<pubDate><![CDATA[Thu, 30 Oct 2008 09:26:17]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Ccurving]I think what upsets people about this - I know it upsets me, but I can't speak for everyone - is that the creature creator wasn't just $10 for parts.  It was $10 for an awesome creation engine that also had some parts to use.  This pack doesn't have anything other than some new parts, so how can it be worth more than the actual creator?<br /> <br /> Not to say that I disagree with your point - actually that makes a lot of sense and I don't know why I didn't consider it before.  But I feel like the same principle applies, and if they afford to put the creator out for $10, then they can afford to put out a bunch of parts for even less.[/quote]<br /> <br /> ...but it isn't just parts. There are paint options and animations. They put the creator out for a low price to get people playing and telling others to go buy Spore when it comes out. There is nothing wrong with doing that. They just wanted to get the word out without spending big money on commercials. Now that they have enough players, they can bring out a parts pack to get even more people talking about the game. Truth is, most companies are using the people as advertisers. Of course, people think it is completely wrong but I don't. They are not breaking the law in any way, shape, or form. People need to stop accusing EA and Maxis of being money grubbers. If they were money grubbers, would they take the time to make patches to help people.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/128395.page</link>
				<pubDate><![CDATA[Thu, 30 Oct 2008 10:05:59]]> GMT</pubDate>
				<author><![CDATA[ BidMic]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=BidMic] People need to stop accusing EA and Maxis of being money grubbers. If they were money grubbers, would they take the time to make patches to help people.[/quote]<br /> <br /> Yes, because bugged games don't sell. They don't do it to help people, they do it to help sales.<br /> <br /> That's all [i]any[/i] company is there for, to make money. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/128583.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/128583.page</link>
				<pubDate><![CDATA[Thu, 30 Oct 2008 14:33:12]]> GMT</pubDate>
				<author><![CDATA[ Esrafael]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Hey any idea what the 2009 expansion will be called? I sounds awsome]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/129431.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/129431.page</link>
				<pubDate><![CDATA[Fri, 31 Oct 2008 00:09:50]]> GMT</pubDate>
				<author><![CDATA[ Orinai]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ The cute and creepy should be less then the creature creator, or better yet free, I dont care what they charge for 2009 expansion, but this is just a bunch of parts! Now dont get me wrong, i want it like my brother wants candy or a mouse wants cheese, I just dont want to pay $20 for it!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/129441.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/129441.page</link>
				<pubDate><![CDATA[Fri, 31 Oct 2008 00:16:36]]> GMT</pubDate>
				<author><![CDATA[ Orinai]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Man the new creature pwn <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />! But I think the price is still TOO high...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/129449.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/129449.page</link>
				<pubDate><![CDATA[Fri, 31 Oct 2008 00:20:13]]> GMT</pubDate>
				<author><![CDATA[ PieIsYummy]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ Can a SporeMaster lock this topic?<br /> <br /> This topic and this forum is hijacked by the anti Spore maffia and I won't update this topic anymore.<br /> <br /> Maybe a Sporemaster can make an new topic with the official announcement; my fingers are close to deleting the first post completly.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/130241.page</link>
				<pubDate><![CDATA[Fri, 31 Oct 2008 09:48:59]]> GMT</pubDate>
				<author><![CDATA[ hiki2008]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ As the self-proclaimed Godfather of the anti-SPOOR mafia, I too would like to see this rancid 34-page thread promoting the Hecker and Creepy "lump of coal in the stocking parts-pack just in time for the holidays" officially locked.<br /> <br /> [quote]Fredo Corleone: How do you say "banana daiquiri"? <br /> Michael Corleone: "Banana daiquiri." [/quote]<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/130245.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/130245.page</link>
				<pubDate><![CDATA[Fri, 31 Oct 2008 09:57:52]]> GMT</pubDate>
				<author><![CDATA[ JohnnyPie]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [URL=http://img112.imageshack.us/my.php?image=195rn9.gif][IMG]http://img112.imageshack.us/img112/2726/195rn9.gif[/IMG][/URL]<br /> [URL=http://g.imageshack.us/img112/195rn9.gif/1/][IMG]http://img112.imageshack.us/img112/195rn9.gif/1/w240.png[/IMG][/URL]<br /> This thread be dead!!]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/130264.page</link>
				<pubDate><![CDATA[Fri, 31 Oct 2008 10:33:19]]> GMT</pubDate>
				<author><![CDATA[ Bakili]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=Bakili][img]http://www.creepygif.com/image.php?i=548[/img][/quote]<br /> <br /> [IMG]http://i89.photobucket.com/albums/k238/johnnypie/affvqf-1.gif[/IMG]<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/130266.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/130266.page</link>
				<pubDate><![CDATA[Fri, 31 Oct 2008 10:36:33]]> GMT</pubDate>
				<author><![CDATA[ JohnnyPie]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [color=blue]Inappropriate image removed.<br /> <br /> I'll keep this one open for the moment, but try to stick to the topic and be civil, [i]please[/i].<br /> <br /> --- SporeMasterSpace[/color]<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/130270.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/130270.page</link>
				<pubDate><![CDATA[Fri, 31 Oct 2008 10:43:19]]> GMT</pubDate>
				<author><![CDATA[ Bakili]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ BAWWWWWWWWWWWWWW!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/8412/131585.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/8412/131585.page</link>
				<pubDate><![CDATA[Sat, 1 Nov 2008 03:01:29]]> GMT</pubDate>
				<author><![CDATA[ midian1369]]></author>
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				<title>Re:Spore Creepy and Cute Pack:Spore Evolves with New Content,Gameplay and Tools (official announceme</title>
				<description><![CDATA[ [quote=hiki2008]Can a SporeMaster lock this topic?<br /> <br /> This topic and this forum is hijacked by the anti Spore maffia and I won't update this topic anymore.<br /> <br /> Maybe a Sporemaster can make an new topic with the official announcement; my fingers are close to deleting the first post completly.[/quote]<br /> <br /> Locked by request of OP.<br /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/8412/131607.page</link>
				<pubDate><![CDATA[Sat, 1 Nov 2008 03:20:25]]> GMT</pubDate>
				<author><![CDATA[ SporeMasterNumerator]]></author>
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