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		<title><![CDATA[Latest posts for the topic "Should Maxis make Science Spore?"]]></title>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ So now that it's obvious there's a market for it, do you think Maxis should simply make a second Spore game that's more in line with the original vision? Do you think they will? And speaking of will, should Will Wright put in an appearance and actually make a statement on this issue?<br /> <br /> I, for one, would love to know if Maxis has [i]any[/i] plans to revisit the original vision, to release Spore For The Rest Of Us™.<br /> <br /> Discuss.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 17:33:46]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ well, if EA does the same to spore as it does with the sims..<br /> <br /> We can expect another three versions of spore with twenty expansions each, give or take ten<br /> <br /> <br /> But whether or not one will be science baised, I doubt it, im also not sure if i would buy it, depends on how complicated they make it.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 17:41:17]]> GMT</pubDate>
				<author><![CDATA[ Nextek]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I think an expansion would suffice. I dont know about having a spore 2 already.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 17:42:21]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ No offense meant to the two above posters, but your posts make it seem as if you've misunderstood the question.<br /> <br /> Read the first two posts in this thread: <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/5225.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/5225.page</a><br /> ...then tell me if your response is still the same.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 17:45:16]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Whether it's a comprehensive expansion or an entirely new game, I would give quite a lot for a Spore that is based much more on science and not "cute" and "marketability." <br /> <br /> Yeah, Spore is fun now, but imagine the wow factor if the Spore galaxy was based more off of those prototypes. I also feel a galaxy based off of those prototypes would be much more flexible and open-ended than the one we have now.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 17:48:33]]> GMT</pubDate>
				<author><![CDATA[ Yesrah]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ eh sorry, I kinda skipped over the parts I didnt care much about.<br /> <br /> I suppose you meant the early version of spore shown to us, who knows, but i doubt it..<br /> <br /> Will wont commit himself to anything extra yet, so dont expect any statements on this issue (we can suppose that "Spore For The Rest Of Us™" is not release quality.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 17:50:08]]> GMT</pubDate>
				<author><![CDATA[ Nextek]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ My opinion is: I would definitely buy it if it came out. 100%. BUT I would prefer that Maxis worked on extending the gameplay for the Spore we have now with expansions and patches instead of producing a new game 'couse waiting for it would simply be torture for me. I have waited 3 years for Spore, the last month before the release was a real pain and I really don't want to go through that again. <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 17:51:57]]> GMT</pubDate>
				<author><![CDATA[ AzruPL]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ i think it should come in the form of an expansion... this way it remains optional... ppl who want science spore can have it (yay!!) and ppl who want arcade-ish spore can just keep it as it is<br /> <br /> i´m not really talking about the looks of the game... it CAN be scientific AND cute, i mean the actual game mechanics that were anounced before and got dumbed-out of the current release<br /> <br /> i hope they can see how much money there is in making such expansion... and lets hope they deliver it soon should they do it<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 17:55:26]]> GMT</pubDate>
				<author><![CDATA[ Moach]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Every time I read one of these little reahshed topics, I die a little on the inside.<br /> <br /> Then I realized it's [i]all from the same 3 people[/i] these days anyways.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 17:56:17]]> GMT</pubDate>
				<author><![CDATA[ TormakSaber]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ We get it, you like the game that you saw in the prerendered 2005 developer video.  That's just not going to happen.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 17:57:20]]> GMT</pubDate>
				<author><![CDATA[ Sardonik]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=sardonik]We get it, you like the game that you saw in the prerendered 2005 developer video.[/quote]<br /> <br /> There's already proof that the 2005 vid was [i]NOT[/i] pre-rendered.<br /> <br /> [quote]  That's just not going to happen.[/quote]<br /> <br /> Prove it.<br /> If there's enough popular support--and I think there is--Maxis might be persuaded. I see no reason to just [i]give up.[/i]<br /> A thread like this is positive; it sends a message to Maxis and maybe gets something done [i]beyond[/i] complaining. Which, frankly, is my goal; I'd rather [i]not[/i] have anything to complain about, but that requires [i]change.[/i]]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:03:26]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=rocketgirl]No offense meant to the two above posters, but your posts make it seem as if you've misunderstood the question.<br /> <br /> Read the first two posts in this thread: <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/5225.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/5225.page</a><br /> ...then tell me if your response is still the same.[/quote]/reads<br /> <br /> <br /> my answer is still the same. It is what it is. <br /> <br /> I know a guy that could freeze you, and we can wake you up in the future when EA releases your version of spore.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:04:05]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ "Science Spore" would be ideal. <br /> <br /> I.e. a game that displays some actual appreciation of or relevance to the scientific ideas the designers parroted as marketing rhetoric--or to be somewhat more generous--ideas they had some initial professed enthusiasm for, but which were deliberately abandoned in the name of compromise.<br /> The final insult on this count is their use of the word "Creatio-lutionism" in their own TV adds, and Will Wright's tepid, middle-of-the-road comments about intelligent design creationism.  This is simply indicative of their general un-seriousness about the ideas they claimed to champion.  <br /> <br /> I think many people will claim that although some kind of abstract commitment to science would have been nice in Spore, what they really want is just some decent, engaging and clever gameplay, instead of a rigid pattern of repetitive, simplistic grinding tasks.<br /> <br /> But I think these are two very interrelated issues.  The gameplay elements that attracted many of us to the game were precisely the "sciencey" parts.  Because by science we're not talking about the propounding of abstract theorems or doing calculus problems here--the science parts most of us want are basically just the interesting game mechanics everyone is talking about (e.g. functional consequence to parts placement in Creature, or a more realistic Creature ecosystem and behavior system, or any number of sci-fi features we wanted in Space, etc.).<br /> <br /> These are science-related not because of any didactic teaching of facts, but in their basic nature and the mental approach you'd have to take to them.  Such as trial and error, experimentation, exploration of the world, problem solving, inducing general principles of how the world works, etc.  E.g. figuring out what kinds of creature design would be effective.  Figuring out what kinds of creature behaviors and strategies are appropriate for which niche, etc. <br /> <br /> So in asking for a "Science Spore," most of us are really asking for a game that actually engages our minds on some level.  That's why we play games in the first place.  <br /> <br /> (It is also true that a more explicit emphasis on science, in terms, for example, of actual facts you could discover or read about in your exploration of the galaxy, would be a welcome addition.  No one would force you to read them.  Think of a Civilization game, where each unit and building has historical background information and the game is full of actual quotes from famous figures.  Think of, say, a game like Baldur's Gate, where the whole game is packed with detailed books on the history and culture of the game world--all made up in a fantasy setting.  Would it be too much to ask for some kind of actual science reference, put in English words, somewhere in Spore?  That is not dreary or didactic.  It's just added interest for those with the inclination.)]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:10:31]]> GMT</pubDate>
				<author><![CDATA[ SpongB6F1]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=rocketgirl]If there's enough popular support--and I think there is--Maxis might be persuaded. I see no reason to just [i]give up.[/i][/quote]<br /> <br /> From EA/Maxis' point of view, a second version of Spore would incur duplicate expenses for a product that would be competing with their existing release.  It'd be twice the cost for the same amount of sales.<br /> <br /> For that reason alone I doubt we'll ever see a hardcore version of Spore released anytime in the near future.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:16:09]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=rocketgirl]I'd rather [i]not[/i] have anything to complain about, but that requires [i]change.[/i][/quote]<br /> <br /> You're no Barack Obama.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:20:22]]> GMT</pubDate>
				<author><![CDATA[ Sardonik]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=minionjoe][quote=rocketgirl]If there's enough popular support--and I think there is--Maxis might be persuaded. I see no reason to just [i]give up.[/i][/quote]<br /> <br /> From EA/Maxis' point of view, a second version of Spore would incur duplicate expenses for a product that would be competing with their existing release.  It'd be twice the cost for the same amount of sales.<br /> <br /> For that reason alone I doubt we'll ever see a hardcore version of Spore released anytime in the near future.[/quote]<br /> I intend on surviving past the near future.  Sometimes I even plan for it.<br /> <br /> We are on Civilization IV now, 17 years after the original.<br /> <br /> At the very least, we can use the present Spore experience as a learning experience for what we want out of some future incarnation, or out of computer games more generally.<br /> <br /> The only thing to do, for those of us who still care about the ambitious ideas that attracted us to Spore in the first place, is to keep pushing for improvement.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:22:01]]> GMT</pubDate>
				<author><![CDATA[ SpongB6F1]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=sardonik][quote=rocketgirl]I'd rather [i]not[/i] have anything to complain about, but that requires [i]change.[/i][/quote]<br /> <br /> You're no Barack Obama.[/quote]<br /> <br /> Of course not; I'm much smarter than Barack Obama.<br /> ...only a moron would actually [i]WANT[/i] to be president.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> <br /> <br /> Think of me more as Howard Beale; I'm mad as hell, and I'm not going to take this anymore!<br /> <br /> ...<br /> <br /> *crickets*<br /> <br /> What...no one here has seen [u]Network[/u]? Seriously?  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:32:07]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I love spore... but I think I would prefer the idea of a "Science Spore."  Will Wright recently did an interview saying that he throws his own lot behind evolutionism... and talks a bit about why he thinks so, but also about some intelligent design books he's read.  (This was in the latest issue of Game Informer, by the way).<br /> <br /> I don't really think that they are being fickle about taking sides... <br /> <br /> To be honest the game only mimics Darwinian theory of evolution minimally... and the fact is that Spore is a "God Game".  So yeah, it is sort of both sides... but here's the thing for me...<br /> <br /> [b][size=24]IT'S A GAME [/size][/b]<br /> <br /> They aren't marketing their product as something that is real... they are marketing it as a game... and I don't think there is any reason to argue over that.<br /> <br /> Back to the point though... Science Spore would be great to see... I would love to play a game that dealt in more depth with actual evolutionary processes.  That being said... I admit, Spore may not be as amazing as I thought it would be in my mind... but nothing ever is, in all seriousness.  The game is still great, maybe not revolutionary, but definitely original and hopefully the first of similar games.  I am tired of all of the people saying "OMG ITS NOT AS GOOD AS THE SIMS OMG WILL WRIGHT SCREWED US OVER ITS NOT AS GOOD AS THE SIMS OMG HE HAS ABANDONED HIS ROOTS OMG."<br /> <br /> Screw that... if you don't like it as much as the sims... fine.  But the differences between the Sims and Spore are so fundamentally vast that they shouldn't be compared.  Yes Will Wright took ideas from the Sims, but what were you expecting the game to be?  The Sims with creatures you created yourself?  That is not what this is about.  Honestly I wouldn't talk to a Sims fan and be like "YOU WOULD LOVE SPORE!!" or vice-versa.<br /> <br /> I think:  Let the game speak for itself.  To put in my two cents worth:<br /> <br /> Should Maxis Make Science Spore?  Yes.  Yes yes yes, GOD yes.  That is something I would be really excited to play.  But I don't think its fair to look at it from a point of view that Science Spore would be Spore 2.0, and I think some people judge it that way.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:38:04]]> GMT</pubDate>
				<author><![CDATA[ trulyalone]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=trulyalone]<br /> Should Maxis Make Science Spore?  Yes.  Yes yes yes, GOD yes.  That is something I would be really excited to play.  But I don't think its fair to look at it from a point of view that Science Spore would be Spore 2.0, and I think some people judge it that way.[/quote]<br /> <br /> Tell you what...I'll think of it any way you like. I'll think of Science Spore as present-day Spore's moron, illegitimate, club-footed, half-brother with severe halitosis if that makes you happy, [i]just so long as it gets made and I can play it.[/i]<br /> I'm not married to judgment calls, I just want to play the game that so enthralled me when they first started talking about it. That's all.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:43:33]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I understand where you are coming from.  I am not so as... enthusiastic about it as you are, but I get you.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:47:48]]> GMT</pubDate>
				<author><![CDATA[ trulyalone]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[     I think maxis/ea have decided the kiddy/catoony market is worth more then the rest of us so I don't think we'll be seeing anything with any real depth any time soon.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:51:04]]> GMT</pubDate>
				<author><![CDATA[ Sredni]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=sredni]    I think maxis/ea have decided the kiddy/catoony market is worth more then the rest of us so I don't think we'll be seeing anything with any real depth any time soon.[/quote]<br /> <br /> And for a lot of us, Maxis won't be seeing any more of our money any time soon.<br /> <br /> Something to think about.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 18:56:56]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I have to admit... and I almost feel bad for saying this but I don't know why...<br /> <br /> For the next Spore game... I think I'll wait and read the reviews done by Game Informer, and watch X-Play before I decide to buy it or not.  I think some of the reviews are unfair to Spore though.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:06:57]]> GMT</pubDate>
				<author><![CDATA[ trulyalone]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ i will bye it if Vivindi Games buys out EA and wipes their policy makers. ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:12:01]]> GMT</pubDate>
				<author><![CDATA[ pyro303]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=trulyalone]I have to admit... and I almost feel bad for saying this but I don't know why...<br /> <br /> For the next Spore game... I think I'll wait and read the reviews done by Game Informer, and watch X-Play before I decide to buy it or not.  I think some of the reviews are unfair to Spore though.[/quote]<br /> <br /> Well, as the scores stand right now, it's 22 to 2, with 6 undecideds; Even if we divide the undecideds evenly, that's still 5 to 1 in favor of playing Science Spore (as opposed to the 11 to 1 that it would be otherwise), which means that the so-called Cute Team was full of weapons-grade [i]crap.[/i]<br /> <br /> That said, I agree with you; even if Maxis releases Science Spore, I won't be first in line to buy it; I'll get my hands on someone else's copy and [i]try it[/i] before making a purchase. And to explicitly put the blame for that where it belongs, [i]YES,[/i] that is entirely 100% due to present-day Cute Spore.<br /> The only possible way I can look at this is Maxis shooting themselves in the foot with their fan base.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:14:57]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ ill do some coding! lets make spore science]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:17:44]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=pugnap00]ill do some coding! lets make spore science[/quote]<br /> <br /> You'll need an accountant and someone to write documentation.  I volunteer my services if you need them.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:24:43]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I'm Sparticus.  <br /> <br /> OpenSporce needs three things.  Money, Twinkies, Mountain Dew.<br /> <br /> I can provide the site and leadership, along with a billion ideas.  Just don't ask me anything above Pre-Algebra.  You need info on cells?  Fine.  You need Algorithms?  That's why money is required. ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:26:25]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ i'll maintain my position as coffee brewer, cheese slicer, geek houser and body-painter.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:27:12]]> GMT</pubDate>
				<author><![CDATA[ elbrad]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Can you make chocolate fudge, or pudding, or anything like that?  If so, you're on the team.  ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:28:03]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I know enough on game math programing and physics programming, collision detection and all that cool stuff to make semi decent AI <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:28:47]]> GMT</pubDate>
				<author><![CDATA[ Pugnap00]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=jackuul]Can you make chocolate fudge, or pudding, or anything like that?  If so, you're on the team.  [/quote]<br /> <br /> fudge no.  pudding yes.<br /> <br /> and i happen to know a wholesaler of pop/chips/candy...so, Rockstar and Mountain Dew for EVERYBODY!]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:30:13]]> GMT</pubDate>
				<author><![CDATA[ elbrad]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Okay, you're on the team.  But learn fudge.  And supplies of German Bavarian Chocolate.   Chocoholics Unite!]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:31:24]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=elbrad]i'll maintain my position as coffee brewer, cheese slicer, geek houser and body-painter.[/quote]<br /> <br /> "I made a little space for the cheese slices." Points for getting the reference. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Actually, this is all great. Even if this groundswell of support (I notice the positive votes jumped up another two since I last posted) doesn't sway Maxis, maybe this willingness on our part to make it ourselves [i]WILL.[/i] Someone, somewhere at Maxis is hopefully sitting up and taking notice. Either we all get jobs at Maxis because they like our dedication, or Maxis releases Science Spore because of our enthusiasm, or we make Open-Source Science Spore ourselves.<br /> ...or, I suppose, we realize how far we all probably live from each other and how much money we [i]don't[/i] have and we give in to discouragement and nothing at all happens. I suppose that's a possibility.<br /> <br /> But @#$% that; we needs negative thinking? Let's get designing! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:32:19]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Things are made over the internet every day.  <br /> <br /> PHPBB3 was built over the course of many years by people all over the world.  <br /> <br /> We'd need to figure out our own ways of procedural graphical generation.  ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:34:47]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=rocketgirl][quote=elbrad]i'll maintain my position as coffee brewer, cheese slicer, geek houser and body-painter.[/quote]<br /> <br /> "I made a little space for the cheese slices." Points for getting the reference. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> [/quote]<br /> <br /> BtVS - said to Willow in a dream sequence.<br /> <br /> I would like my points please.  Points i will share with Google.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:36:45]]> GMT</pubDate>
				<author><![CDATA[ elbrad]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I just had an idea.<br /> <br /> What if OpenSporce could be run without an operating system?  It's own lightweight kernel, and all you have to do is pop the disk in at boot-up.  <br /> <br /> Of course then comes the 'well how do you save games?'.  I know there is something out there in linux that can read the windows file formats, and also the mac formats.  Why not have it just save to a folder asked?  Besides that, running on macs and windows would be priority.  But it gave me a cool idea for computers that have more limited resources.  Slap in SeaMonkey and people can browse the net on opensporce.  ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:37:20]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=elbrad]<br /> BtVS - said to Willow in a dream sequence.<br /> <br /> I would like my points please.  Points i will share with Google.[/quote]<br /> <br /> Well, done. <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> Here'z your points:<br /> [img]http://img.photobucket.com/albums/v54/placentaXcore/guest_point_finger.jpg[/img]<br /> [img]http://blogoehlert.typepad.com/eclippings/images/point_finger0.jpg[/img]<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:45:25]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ It's funny, I was thinking "Spore Science" would be a great name for an expansion pack.  <br /> <br /> I wanna see non-cutesy, Barlowe-like predators tearing up herbivores on realistic veldts with baobab trees.  I want physics models, and I want populations to evolve using the vast processing power of the huge pool of machines running it.  <br /> <br /> Many of the ideas in Space would be fairly simple to implement, such as infinite numbers of procedural planets based on pseudorandom number generators.  Such a system would be ideal for a game like Eve, or for some sort of real RTS game (not the kiddified stuff EA is putting out these days...)<br /> <br /> Most likely, some other smaller studio is going to take the good ideas and run with them.  It's not going to be EA.<br /> <br /> Rest in pieces, Maxis.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:48:24]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]<br /> Most likely, some other smaller studio is going to take the good ideas and run with them.  It's not going to be EA.<br /> <br /> Rest in pieces, Maxis.[/quote]<br /> <br /> You know, I've been thinking much the same things these last few days: Maxis is finished, much like Sierra; burn brightly, then put out a few stinkers, slowly fade away. And that some other studio will look at Spore and say, "What? Really? We can do better." And they will.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 19:57:47]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ 28 to 2, 7 undecided.<br /> <br /> Only 2 people [i]wouldn't[/i] buy Science Spore, out of 37 people voting. Even if we give [i]all[/i] the undecideds to the negative camp, that's still 3 to 1 in favor of Science Spore being made. If we divide the undecideds evenly, giving the odd one out to the negatives, that's 5 to 1. And if we discard the undecideds [i]entirely[/i]...that's 14 to 1 in favor of playing Science Spore.<br /> <br /> [b][u]MAXIS, I HOPE YOU'RE PAYING ATTENTION![/b][/u] <br /> <br /> There'z an untapped market here; even if you make a buttload of cash off Cute Spore, making Science Spore will getcha that nice, shiny boat to put next to the Ferrari. Just sayin'.<br /> <br /> Or, to put it another way: *bump*  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 20:20:38]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=rocketgirl]...discard the undecideds [i]entirely[/i]... [/quote]<br /> <br /> I'm not sure how I feel about that...  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 20:23:19]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Flip Flop Flip Flop - it's not just my Duckafoogle that does it.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 20:27:47]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I would be more than happy to plunk down another $50 for a "Science Spore" - then just let my kids have at the current version, which I find incredibly fun, but lacking in depth. ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 20:37:21]]> GMT</pubDate>
				<author><![CDATA[ snabald]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ You know, I already have my server skeleton able to plunk in my modified version of phpbb3.  If anyone's like, really serious about it, I can go and just connect a new forum to the database.<br /> <br /> In fact, I think I will just for the practice.  If you want the addy, send a PM.  ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 20:50:15]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Well, I'm in. If Maxis won't make Science Spore, I guess it's up to us. We have the skills, the know-how...all we need is to get organized.<br /> <br /> So...I'm in. I'll do just about anything in a 3D art capacity, even a 2D ar capacity; won't be the first time I've made HUD icons and stuff...]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:09:43]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ You know what you guys could use for 3D modeling for the game?<br /> <br /> ...<img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:12:10]]> GMT</pubDate>
				<author><![CDATA[ Hawkian]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=rocketgirl]Well, I'm in. If Maxis won't make Science Spore, I guess it's up to us. We have the skills, the know-how...all we need is to get organized.<br /> <br /> So...I'm in. I'll do just about anything in a 3D art capacity, even a 2D ar capacity; won't be the first time I've made HUD icons and stuff...[/quote]<br /> <br /> Thats what i have been saying for days on end now.<br /> I'm glad you are finally making the first steps.<br /> <br /> I cant really help but if u need sound or anything sound related i can give u profesional qaulity since its my job.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:13:14]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=hawkian]You know what you guys could use for 3D modeling for the game?<br /> <br /> ...<img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />[/quote]<br /> <br /> MAX or Maya.<br /> <br /> Next question. (...she said, deliberately ignoring the point.)]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:13:47]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Can anyone link what they were going to do? I heard about spore only a few months back and I thought it was a neat idea but I'm curious as to what they were going to do and what you guys mean by science spore. I'm already wishing there was more to this game then what they're is. The whole idea of Role playing a species from organism to supreme being is great. Just imagine.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:18:46]]> GMT</pubDate>
				<author><![CDATA[ velisity]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ if it were an expansion, it would be a guanteed bought expansion for me...]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:20:25]]> GMT</pubDate>
				<author><![CDATA[ Visko]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ It's not going to be an expansion, the forum team here is going to make it!]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:20:52]]> GMT</pubDate>
				<author><![CDATA[ Hawkian]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=hawkian]It's not going to be an expansion, the forum team here is going to make it![/quote]<br /> <br /> finally  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:21:50]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=velisity]Can anyone link what they were going to do? I heard about spore only a few months back and I thought it was a neat idea but I'm curious as to what they were going to do and what you guys mean by science spore. I'm already wishing there was more to this game then what they're is. The whole idea of Role playing a species from organism to supreme being is great. Just imagine.[/quote]<br /> <br /> Well, there were a lot of underlying principles at work in Spore. Will Wright describes in one of his lectures/demos about how there is a lot of failure-based learning in what he originally planned, that there was meant to be a lot of trying something and getting unexpected-but-nifty results, and in the process of experimenting, learning...but wrapped up in a core of fun, where the learning wasn't overt.<br /> <br /> He probably explains it better than I do here: <a class="snap_shots" href="http://www.youtube.com/watch?v=T8dvMDFOFnA" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=T8dvMDFOFnA</a><br /> <br /> That's the 2005 demo everyone talks about. It paints a [i]VERY[/i] different picture of Spore than what we have today. The look is more realistic, the physics are more realistic, the underlying systems behind environments and animal populations and all of that are more realistic...]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:24:07]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ 2005 Demo - The White Album.<br /> <br /> 2008 - Barny and Friends.<br /> <br /> Now?  Age of Aquarius by the Fifth Dimension.  <br /> <br /> If you wanted a soundtrack.  <br /> <br /> Edit:  Let the sun shine - let the sun shine in.  ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:27:28]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Still 11 to 1 amongst those who are decisive about their choice.<br /> <br /> I hope someone at Maxis is paying attention!]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 21:58:38]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=hawkian]It's not going to be an expansion, the forum team here is going to make it![/quote]<br /> <br /> Get to work, I expect to see something before Bush is kicked out of office.]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 22:08:35]]> GMT</pubDate>
				<author><![CDATA[ Orgath11]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ It's up.<br /> <br /> Just some basic testing for it right now.  <br />  <br /> [i]Von Neumann probe programmed to multiply<br /> Clickin’ and tickin’ with the equation of phi<br /> Striving and climbing and bribing and lying<br /> For science, fudge the numbers so that everything fits.<br /> <br /> Shakin and bakin and takin’ and takin’ and takin’<br /> Takin’ everything, everything, gimme gimme everything<br /> Oh no I see the end of the road<br /> Will we explode before the ice age hits?<br /> <br /> -Dr. Steel<br /> <br /> [url=http://www.last.fm/music/Dr.+Steel/_/Fibonacci+Sequence]0, 1, 1, 2, 3, 5, 8, 13, 21...[/url][/i]]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 22:08:42]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=yesrah]Whether it's a comprehensive expansion or an entirely new game, I would give quite a lot for a Spore that is based much more on science and not "cute" and "marketability." <br /> <br /> Yeah, Spore is fun now, but imagine the wow factor if the Spore galaxy was based more off of those prototypes. I also feel a galaxy based off of those prototypes would be much more flexible and open-ended than the one we have now.[/quote]<br /> <br /> Amen!!!]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 22:10:06]]> GMT</pubDate>
				<author><![CDATA[ Chareene]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Chareene][quote=yesrah]Whether it's a comprehensive expansion or an entirely new game, I would give quite a lot for a Spore that is based much more on science and not "cute" and "marketability." <br /> <br /> Yeah, Spore is fun now, but imagine the wow factor if the Spore galaxy was based more off of those prototypes. I also feel a galaxy based off of those prototypes would be much more flexible and open-ended than the one we have now.[/quote]<br /> <br /> Amen!!![/quote]<br /> <br /> Testify! Hallelujah!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 22:26:13]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=rocketgirl][quote=Chareene][quote=yesrah]Whether it's a comprehensive expansion or an entirely new game, I would give quite a lot for a Spore that is based much more on science and not "cute" and "marketability." <br /> <br /> Yeah, Spore is fun now, but imagine the wow factor if the Spore galaxy was based more off of those prototypes. I also feel a galaxy based off of those prototypes would be much more flexible and open-ended than the one we have now.[/quote]<br /> <br /> Amen!!![/quote]<br /> <br /> Testify! Hallelujah!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> [/quote]<br /> <br /> See what happens when you play *religious* Spore.........]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 22:33:18]]> GMT</pubDate>
				<author><![CDATA[ Chareene]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Chareene]<br /> <br /> See what happens when you play *religious* Spore.........[/quote]<br /> <br /> You become Sporeligious?  <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Sep 2008 22:34:28]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I've been busy thinking more since this topic.  Gender-based dimorphism is common in many species, and makes male and female identifiable.  Why not in Spore?  You could keep them exactly the same, or do what nature does and make them different in many ways, or any number of things like decorations for the male (birds do this, and so do other critters) and so on all depending on what the player wants.  Different colors or skins would be a dead giveaway.   <br /> <br /> Why not?]]></description>
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				<pubDate><![CDATA[Fri, 26 Sep 2008 02:06:15]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ So, I'm looking at the numbers and the proportions haven't changes since I last looked last night...<br /> <br /> ...but in the end, the yes-vs-no question doesn't matter nearly as much as the yes question; 79% of people are positive that, yes, they'd buy Science Spore, and the next largest number are the undecided people, of which more than a few will probably buy it too.<br /> <br /> With any luck, this sends a message to Maxis/EA that, yes, there's a market for Will Wright's original vision, and it actually [i]would be worth[/i] putting that version out.<br /> <br /> It'd be nice if a Maxis employee would come 'round and make a statement on this issue. Hint, hint.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ]]></description>
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				<pubDate><![CDATA[Fri, 26 Sep 2008 23:53:02]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Creature: Easy, Normal, Hard, Emulation<br /> Emulation mode would modify gameplay to calculate abilities based on the previous algorithms, with modification of course.  Creatures would have stats for E/N/H, but calculation of stats for Em would be fundamentally different, extrapolated from their overall design.  The creator would vary between a E/N/H and Em calculation.  <br /> <br /> Emulation could include slightly or significantly different rules for each stage.  More fluid dynamics or parts for Cell, Creature as Calculated, Tribe with full features (technology discovery by investment, trade between tribes including tech and food or other resources, possibly disease or other "hazards"), Civilization with more expanded features (multiple vehicle types per city, requirement to allocate vehicles to collect spice, more nuanced diplomacy, technology discovery), and so on. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 27 Sep 2008 00:08:29]]> GMT</pubDate>
				<author><![CDATA[ Gritmonger]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Well, I don't know what "science Spore" is.<br /> See, the center of this game is the editor, not simulation. And I kinda like that. So far. Because I enjoy the creative process and tweaking and shaping my creature the way I want.  And that - ain't science!<br /> <br /> But I would much prefer if the editing process through the generations worked along the same lines as evolution does.<br /> That would mean for one thing, that you can't make arbitrary changes. Like suddenly have another set of arms or sprouting wings etc. Rather, everything should be evolved from something already present in the creature. So you would have to trade in something as well as paying DNA points. Want wings? Trade in primitive, winglike arms or forelegs. Want arms? Trade in forelegs. Want forelegs? Trade in boney fins. Well, you get the idea I assume.<br /> <br /> This scheme also has the advantage that now we have use for the fish stage again, to develop the origins for various functional body parts.<br /> <br /> And yes, I could also appreciate if DNA points were earned in other ways than exterminating and allying. That's really a poor excuse for gameplay. Not that I really want a challenge. I don't. I just want to have some fun and play around with creatures and environment. Make it into a half decent 3'rd person RPG.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 27 Sep 2008 00:31:13]]> GMT</pubDate>
				<author><![CDATA[ Vermil]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ *bump*<br /> <br /> This idea would be an awesome improvement over spore. The current spore is the equivilant of making a fun exiting 9th grade teacher into an interesting 2nd grade teacher. Fun for the kiddies but in the end it doesn't make the cut. Personaly i have a very small amount of programming experiance but i have a lot of free time and im willing to preform mule tasks like information gathering. <br /> <br /> The current Spore is cartoony, colorfull, and simple. Little else can be said for it other than it is dumbed down for greater apeal to the masses *children and family oriented parents* but have done little to apeal to the actual gamer and the people who are more likely to buy a video game.<br /> <br /> Science Spore on the other hand is a much more advanced system that leads to more open ended gameplay and actully gives a real couse and effect feature that is only vaugly represented in the modern spore. Science spore also makes your creation feel more like an extention of you rather than just a "creation".]]></description>
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				<pubDate><![CDATA[Sat, 27 Sep 2008 02:01:06]]> GMT</pubDate>
				<author><![CDATA[ LeaderOfDoom]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Yes!  This is what I wanted, and am hoping they give us via patches, new options, or expansions...but I guess a second game is better then none.<br /> <br /> But yes, I want the game I seen in the famous 2005 video with Will Wright!<br /> I want the concepts and difficulties that he talked about in that video and other interviews.<br /> <br /> I also wonder...what the heck happened between then and game finish??<br /> Did EA have a hand in simplifying this?  Because the "hard", "complicated", "educating" game described...is what I wanted!!<br /> <br /> I also would like to be able to actually "invade" another world, using my vehicles for an invasion ground force...not my spaceship, but my created forces.]]></description>
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				<pubDate><![CDATA[Sat, 27 Sep 2008 02:10:46]]> GMT</pubDate>
				<author><![CDATA[ TheMissingSock]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=vermil]Well, I don't know what "science Spore" is.[/quote]<br /> <br /> Maxis got divided up into two camps: Science and Cute. Cute won. We want Science Spore here in this thread.<br /> <br /> [quote]<br /> See, the center of this game is the editor, not simulation.[/quote]<br /> <br /> <br /> And that's the [i]problem.[/i]<br /> It really should be a blending of the two...but if you have to emphasize one, it should be the simulation, not the editor.]]></description>
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				<pubDate><![CDATA[Sat, 27 Sep 2008 02:59:42]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Removed diversion from thread.  I hope you don't mind.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 27 Sep 2008 14:51:46]]> GMT</pubDate>
				<author><![CDATA[ SporeMasterNumerator]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [b]NO, I want a non-EA-related developer to make Science Spore.[/b]]]></description>
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				<pubDate><![CDATA[Sat, 27 Sep 2008 14:59:58]]> GMT</pubDate>
				<author><![CDATA[ Wakeman]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=wakeman][b]NO, I want a non-EA-related developer to make Science Spore.[/b][/quote]<br /> <br /> Hmm...well, who then? I mean, I could wrack my brain for other game companies or developers that might tackle such a project, but who? Mostly, I can think of FPS, RTS, and puzzle companies; I'm having a strangely hard time coming up with companies that specialize in sims.<br /> <br /> And is it even possible? You know...without being sued or without paying so many royalties to Maxis that making the game is pointless from a profit perspective?]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2008 18:26:50]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=sporemasternumerator]Removed diversion from thread.  I hope you don't mind.<br /> <br /> [/quote]<br /> <br /> Thank you, not at all. <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/>   I'm probably going to start a new thread in Feedback for "other ways to get DNA" and see what crops up. <br /> <br /> It's nice to think of what could have been... ah, the actual use of procedural for gameplay... ]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2008 18:34:24]]> GMT</pubDate>
				<author><![CDATA[ Gritmonger]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ It's been a while since I checked this, but...99 to 9.<br /> <br /> Maxis...? Sit and up and take notice, please.]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 01:08:22]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I would not only buy it, but I would make the drive down to Maxis and beg and plead till Will Himself signed it so I could put it up on my shelf.<br /> <br /> Not to say I fell in love with the science spore.<br /> <br /> But I did...<br /> <br /> Good thing its only a notch above plutonic.]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 01:46:00]]> GMT</pubDate>
				<author><![CDATA[ theultimateend]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=theultimateend]I would not only buy it, but I would make the drive down to Maxis and beg and plead till Will Himself signed it so I could put it up on my shelf.<br /> <br /> Not to say I fell in love with the science spore.<br /> <br /> But I did...<br /> <br /> Good thing its only a notch above plutonic.[/quote]<br /> <br /> If Spore was the way it was said to be - I would be here railing against anyone who disparaged it with a venom unmatched.<br /> <br /> But - I am on the opposite side of this Spivil War.  I fight for Science Rights. ]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 01:58:35]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I'd give a left bodypart to hear the reaction to this thread at Maxis...]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 02:01:14]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]I'd give a left bodypart to hear the reaction to this thread at Maxis...[/quote]<br /> <br /> Chris: Pffft, ignore it. <br /> <br /> Will: But...<br /> <br /> Chris: I said [i]ignore it![/i]]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 02:01:59]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Jackuul]But - I am on the opposite side of this Spivil War.  I fight for Science Rights. [/quote]<br /> <br /> I would like to keep fighting, but I have lost all hope.  So I'm beginning the process of uninstalling Spore and scouring SecuROM from my system.<br /> <br /> Carry on the good fight, my friend.]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 02:02:57]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=MinionJoe][quote=Jackuul]But - I am on the opposite side of this Spivil War.  I fight for Science Rights. [/quote]<br /> <br /> I would like to keep fighting, but I have lost all hope.  So I'm beginning the process of uninstalling Spore and scouring SecuROM from my system.<br /> <br /> Carry on the good fight, my friend.[/quote]<br /> <br /> The Sou- I mean, Science shall never surrender!]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 02:04:14]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Jackuul][quote=RocketGirl]I'd give a left bodypart to hear the reaction to this thread at Maxis...[/quote]<br /> <br /> Chris: Pffft, ignore it. <br /> <br /> Will: But...<br /> <br /> Chris: I said [i]ignore it![/i][/quote]<br /> <br /> *psigh* I'd hate the think you're right, but the way things have gone so far...  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 02:06:41]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ hey did your handle suddenly get capitalization or am I imagining it?]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 02:29:32]]> GMT</pubDate>
				<author><![CDATA[ Hawkian]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ You are not imagining it.  Capitalization of usernames is supposedly a forum upgrade intended to match the capitalization on actual Spore.com profile pages.]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 02:31:22]]> GMT</pubDate>
				<author><![CDATA[ Flame707]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Hawkian]hey did your handle suddenly get capitalization or am I imagining it?[/quote]<br /> <br /> Merciful Zeus!  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> You're right! Weird.]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 02:35:24]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Hah!  I'd have to trust them first.]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 02:36:56]]> GMT</pubDate>
				<author><![CDATA[ PlasteredDragon]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=PlasteredDragon]Hah!  I'd have to trust them first.[/quote] <br /> <br /> Okay, good point.<br /> <br /> But, you know...if they were smart--and, frankly, [i]humble enough[/i]--to just come right out and say, "Awright, awright; clearly we failed a significant number of you when we let the Cute Team win the argument, and now we're going to get it [i]right,[/i] going to [i]set things[/i] right," I'd be willing to give them the benefit of the doubt.<br /> <br /> ...but only if they were extremely frank about it; no equivocation, no hemming and hawing, just flat-out stated that they made a mistake and are [i]determined[/i] to win back our trust and confidence with a science [u]Spore[/u], like was originally conceived, like Will [i]wanted.[/i] Like we [i]all[/i] wanted by a 10 to 1 margin, if this poll is to be believed.<br /> <br /> Again, those numbers are telling; I hope someone at Maxis is paying attention.]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 03:57:48]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Dang. I thought of something really clever to say with regards to this topic while I was walking around downtown; by the time I got home, I'd forgotten it.<br /> <br /> So, like...pretend I'd said it, right, nod knowingly, and decide that, yeah, I had a pretty SPORE point, and it was funny too; it's just a shame I'm not running for high public office. Okay? Rad.  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 22:17:49]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ We know that maxis is capable of including actual science in their games:<br /> <br /> [img]http://www.cazatrucos.com/imagenes/simcity3000.jpg[/img]<br /> [img]http://images.channeladvisor.com/Sell/SSProfiles/40000112/Images/9/PC%20-%20Sim%20Life.jpg[/img]<br /> [img]http://www.cdaccess.com/gifs/shared/front/large/simearth.jpg[/img]<br /> <br /> Which is partly why so many were dissapointed with the drastic lack of science in Spore.<br /> <br /> I, of course, voted a resounding YES!!!!<br /> <br /> As anyone who has visited my thread could have guessed...<br /> <br /> SPORE is actually Anti-Science!<br /> [url]http://forum.spore.com/jforum/posts/list/589.page[/url]<br /> <br /> I'm glad to see where this poll is heading. <br /> <br /> One final thing I'd like to say:<br /> It seems that discussions like this tend to be about the extremes. Or at least, if you oppose the premise, you take an extreme stance. <br /> <br /> Nobody is saying Spore needs to be a detailed life sim from some Cray Supercomputer. Spore hardly included any valid scientific content, and in many cases did something completely opposite of the reality. It's anti-science. It's anti-educational. There are certainly games out there that are science-lite, but still fairly authentic in the science they use. There's a big difference! <br /> <br /> I would compare it to a movie based on a book... <br /> <br /> If a movie is made based on a book, obviously they can't include every line of dialog, and every scene. But if they keep all the premises of the book intact, and keep the dialogue true, that's good enough to satisfy most people who have read the book. <br /> <br /> However, if they rewrite the story to make things happen that are totally against what happened in the book, then that's unacceptable! <br /> <br /> We've all seen movies that go both ways. And if you are familiar with a book that's been made into a movie, you want to see the movie be true to the book, not a bunch of flim flam scriptwriter's imagination that uses the title of the book but nothing else. <br /> <br /> Well... Spore is like the latter. And those of us who have voted YES here, want the former.]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 23:28:37]]> GMT</pubDate>
				<author><![CDATA[ Tanelorn]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Jackuul][quote=RocketGirl]I'd give a left bodypart to hear the reaction to this thread at Maxis...[/quote]<br /> <br /> Chris: Pffft, ignore it. <br /> <br /> Will: But...<br /> <br /> Chris: I said [i]ignore it![/i][/quote]<br /> <br /> So true.<br /> <br /> Hecker deserves a kick in the nuts.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 23:38:42]]> GMT</pubDate>
				<author><![CDATA[ theultimateend]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Instead of altogether re-selling it as a different game.<br /> <br /> I just think it should be made into an expansion. Making us not only use less money, but it's a quicker install and less hassle then installing another few GB when an expansion could be a few MB.]]></description>
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				<pubDate><![CDATA[Thu, 2 Oct 2008 23:57:47]]> GMT</pubDate>
				<author><![CDATA[ ZeroSk8J]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ So people don't need to buy Spore first to get a good game when expanded?<br /> <br /> On the other hand, it would cost me more money, since I own the original game.<br /> <br /> They would not give me a return to get that new game instead...<br /> <br /> And if it's an expansion... I would have to pay for it too...<br /> <br /> [color=white]Thanks to Spode, piracy is an option...[/color]]]></description>
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				<pubDate><![CDATA[Fri, 3 Oct 2008 00:06:10]]> GMT</pubDate>
				<author><![CDATA[ Virakotxa]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=theultimateend][quote=Jackuul][quote=RocketGirl]I'd give a left bodypart to hear the reaction to this thread at Maxis...[/quote]<br /> <br /> Chris: Pffft, ignore it. <br /> <br /> Will: But...<br /> <br /> Chris: I said [i]ignore it![/i][/quote]<br /> <br /> So true.<br /> <br /> Hecker deserves a kick in the nuts.<br /> [/quote]<br /> <br /> Ooh, I see a new poll in the making! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 3 Oct 2008 02:43:40]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ RandomEmp: They're still complaining about it being too cute...<br /> <br /> Chris: I don't care.<br /> <br /> RandomEmp: They say you really made a mistake.<br /> <br /> Chris: Wait until the expansions.<br /> <br /> RandomEmp: They brought up your past talks, encouraging piracy...<br /> <br /> Chris: I... Well... You see...<br /> <br /> *Silence*<br /> <br /> Chris: You're Fired. <br /> <br /> RandomEmp: &lt;sadface&gt;]]></description>
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				<pubDate><![CDATA[Fri, 3 Oct 2008 02:59:08]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Will: This is cool!<br /> <br /> Hecker: Yuck!<br /> <br /> Will: but it looks like a real petri disk.<br /> <br /> Hecker: That's why I said 'Yuck", people want cute and I'm the "cute" team lead.<br /> <br /> Will: I think sciencey stuff is cool.<br /> <br /> Hecker: In my vast amount of game content history I can categorically claim that cute is more important than science.  People want bland game play where everybody wins no matter what they do.  <br /> <br /> Will: but I like science......<br /> <br /> Hecker: Go stand in the corner, you don't know anything about games.  Did I mention that I'm on the board of GDC?  Do you know how important that is?<br /> <br /> Will:: but you never really shipped a game, right?<br /> <br /> Hecker: I have written a lot of articles about it, more than YOU and EA wants a cute game that appeals to four year olds.<br /> <br /> Will: but my four year old doesn't like what you describe.<br /> <br /> Hecker:*sigh* ok, you are forcing me to tell you that EA wants to kill the game Spore but make as much money as possible when it comes out.<br /> <br /> Will: What?<br /> <br /> Hecker: Fire anyone with any brains<br /> <br /> Will: Like who?<br /> <br /> Hecker: Everyone except me. I will kill the animation system and make the game look cute and remove any reasonable gameplay, okay?  Don't make me call EA execs.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 3 Oct 2008 05:54:48]]> GMT</pubDate>
				<author><![CDATA[ AnotherPoster]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ What are we at, now...slightly better than 12 to 1? And some pretty rockin' comedy to go with it?<br /> <br /> C'mon, Maxis! Get with the program, here!  The people have spoken, and we want Science Spore! <br /> Now, if Will Wright was as for SP as it appears, and against CP, I'd like to offer my support for the revolution against the Cutists in favor of the Scientists. Who'z with me? Viva la revolution!  <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /> <br /> <br /> Chant it with me now: Wright was right! Scientists unite! <br /> Wright was right! Scientists unite! <br /> Wright was right! Scientists unite! <br /> Wright was...!]]></description>
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				<pubDate><![CDATA[Fri, 3 Oct 2008 09:03:31]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Ahhhhh!<br /> <br /> [quote]<br /> <br /> Wright said, “and the ironic thing is that, if anything, we’re teaching intelligent design. I’ve seen a few games that relied on evolution — I’ve even designed some of them — and it’s just not as fun.”<br /> <br /> <br /> [/quote]<br /> <br /> <br /> <a class="snap_shots" href="http://www.nytimes.com/2006/10/08/magazine/08games.html?_r=1&pagewanted=4&oref=slogin" target="_blank" rel="nofollow">http://www.nytimes.com/2006/10/08/magazine/08games.html?_r=1&pagewanted=4&oref=slogin</a><br /> ]]></description>
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				<pubDate><![CDATA[Sat, 4 Oct 2008 17:47:09]]> GMT</pubDate>
				<author><![CDATA[ AnotherPoster]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=AnotherPoster]Ahhhhh!<br /> <br /> [quote]<br /> <br /> Wright said, “and the ironic thing is that, if anything, we’re teaching intelligent design. I’ve seen a few games that relied on evolution — I’ve even designed some of them — and it’s just not as fun.”<br /> <br /> <br /> [/quote]<br /> <br /> <br /> <a class="snap_shots" href="http://www.nytimes.com/2006/10/08/magazine/08games.html?_r=1&pagewanted=4&oref=slogin" target="_blank" rel="nofollow">http://www.nytimes.com/2006/10/08/magazine/08games.html?_r=1&pagewanted=4&oref=slogin</a><br /> [/quote]<br /> <br /> <br /> Well they also failed at making this intelligent design part fun <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> <br /> But who am I right, I didn't spend 5 years at Fun college.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 4 Oct 2008 17:54:49]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Will: Look at this cool evolution game I made!<br /> <br /> Hecker: It's not fun.<br /> <br /> Will: What?!<br /> <br /> Hecker: It's all yucky science stuff.  Eeeewwww.<br /> <br /> Will:  I thought it was fun.<br /> <br /> Hecker:  Its not nearly cute enough.  Look, you go work on the editors and I'll work on a cute gameplay system based on intelligent design.  Oh, by the way,  for the animation system, I couldn't get your linked, rigid bodies, constrained based system to work.  You know, the one that you showed in the GDC 2005 demo?  I just used a particle IK based system instead,  I hope you don't mind.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 4 Oct 2008 20:34:30]]> GMT</pubDate>
				<author><![CDATA[ AnotherPoster]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]<br /> Wright said, “and the ironic thing is that, if anything, we’re teaching intelligent design. I’ve seen a few games that relied on evolution — I’ve even designed some of them — and it’s just not as fun.”<br /> <br /> <a class="snap_shots" href="http://www.nytimes.com/2006/10/08/magazine/08games.html?_r=1&pagewanted=4&oref=slogin" target="_blank" rel="nofollow">http://www.nytimes.com/2006/10/08/magazine/08games.html?_r=1&pagewanted=4&oref=slogin</a><br /> [/quote]<br /> <br /> Well, you know...I think it [i]would[/i] be fun. <br /> I mean, okay, it'd be fun if you still got to design your creature still, but if the [i]rest[/i] of the galaxy were subject to natural selection, and if even [i]your[/i] creature were subject to a kind of natural selection in which you had to design your creature to cope with al the pressures of food gathering and predators and such, but [i]HOW[/i] you innovate to prosper in your environment is totally up to you.<br /> <br /> I think a game like that would kick some serious SPORE. It's what 2005 Spore--Science Spore--seemed to be attempting to do; that's the game I wanted to play!]]></description>
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				<pubDate><![CDATA[Mon, 6 Oct 2008 23:00:43]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]This horse isn't dead until Maxis kills it...[/quote]<br /> <br />   I dont think MAXIS is going to be the one to kill it!. <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />  EA certainly beat it up enough, its almost dead.  But I have hope.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 06:46:59]]> GMT</pubDate>
				<author><![CDATA[ RedLightning777]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ The poll is pretty straightforward and everyday there are new microbe's joining and saying the exact same things.<br /> Its clearly something that bothers a lot of people.<br /> <br /> I think a lot of people bought the game, thinking that the negative people are some weird twist on fanboyism.<br /> Then they realise that what we have been shouting all along is in fact true.<br /> Untill I get a clear cut answer you can expect me to keep bugging you Maxis/EA.<br /> <br /> You would expect nothing less from us.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 09:44:38]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ erm.... BUMP!! they should see this]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 12:53:17]]> GMT</pubDate>
				<author><![CDATA[ Moach]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I find this whole topic to be interesting but quite funny, Yes a lot of people think they would like science spore as you name it but I prefer to enjoy playing not sit back and watch as a load of "scientific rules" dictate everything. So much depends on the balance.., I've played with scientific experiments where people created creatures and let them loose in an imaginary world. Once your creature was created all you had was something where you recieved reports about. X creature caught and ate Y. X creature mated with Y and Z was the result (oh Z died after being attacked and eaten 5 minutes after birth). It's already been explained that they had a system with speed in .1 increments. It meant that sometimes you had to chase after something for ages to battle them without really noticing that you wouldn't catch them. Is that fun ?<br /> <br /> I've said it before but are people really saying cute and science are mutually exclusive ?<br /> <br /> Spore gaming complexity can and should be improved. More science could be incorporated but pure science and gaming don't really work together well.<br /> <br /> Let the flaming commence as I realise that most people who disagree don't actually participate in topics like this really making the poll pointless.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 13:21:21]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Thats not true, hehe, every poll is pointless.<br /> <br /> But the number doesn't lie either, don't forget its just a slice of time and space. Nothing more.<br /> <br /> Science and cute are not mutually exclusive.<br /> <br /> Science Spore is also a bad way to name the game.<br /> Science Spore has become the popular term to adress the missing behavioural code, form follows function, the micro/macro management. Its not so much about watching bacteria in a petri dish gameplay.<br /> <br /> Its the shift from a 1st person, to a true 3rd person God experience. What we have now is a 1st person perspective on Spore. There is not a single moment where you feel you are your empire. Hard to explain, I admit. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:26:54]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ can't really trust this poll since probably a lot only voting for it cause there mad at spore.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:33:13]]> GMT</pubDate>
				<author><![CDATA[ Neruu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Neruu]can't really trust this poll since probably a lot only voting for it cause there mad at spore.[/quote]<br /> <br /> Right.  Because people that are mad at Spore clearly cannot be trusted.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 14:41:12]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RedLightning777][quote=RocketGirl]This horse isn't dead until Maxis kills it...[/quote]<br /> <br />   I dont think MAXIS is going to be the one to kill it!. <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />  EA certainly beat it up enough, its almost dead.  But I have hope.<br /> [/quote]<br /> <br /> Oh, I don't even suspect that. Of either of them.<br /> <br /> If anything is killing this thread, it's apathy.<br /> <br /> [quote]I've said it before but are people really saying cute and science are mutually exclusive ?[/quote]<br /> <br /> [i]Absolutely.[/i]<br /> <br /> No, not [i]ME.[/i] The so-called "Cute Team" at Maxis said it; what Spore has become is the result. <br /> <br /> But nobody here is saying that a Science Spore couldn't also be cute; hell, the 2005 version of Spore [i]WAS[/i] kinna cute in its own way.<br /> But the point is more arguing that the science-centric Spore that Will Wright originally envisioned is something that [i]we want to play.[/i]<br /> <br /> [quote]Science Spore is also a bad way to name the game. [/quote]<br /> <br /> Can't be helped. "Spore 2005" is misleading, and the Spore team divided up into Cute and Science teams; evil...*cough* sorry, [i]cute[/i] won, and the result is this pile of pudu we have now. So drawing the line between Cute and Science is basically inevitable; treat it as a buzzword, an easy identifier.<br /> <br /> [quote]Science Spore has become the popular term to adress the missing behavioural code, form follows function, the micro/macro management.[/quote]<br /> <br /> But all of those things are [i]DIRECTLY[/i] related to the scientific principles no longer being present nor the focus of Spore. The Spore I'm advocating is the one in which players discover principles of the universe like ecology, cosmology, astrophysics, Drake's Equation, etc, etc, through gameplay and experimentation.<br /> <br /> That's science, baby! <br /> <br /> [quote]can't really trust this poll since probably a lot only voting for it cause there mad at spore. [/quote]<br /> <br /> That makes the opposite of sense. What good would come from making a scientific version of Spore that would ease [i]ANGER?[/i] Unless, of course, your anger is directed at the lack of science in Spore?<br /> I suppose someone might decide that making Maxis waste a double-wide buttload of money making a product nobody wants might be a bizarre form of revenge...but I'm having a hard time seeing more than one or two votes being cast on [i]THAT[/i] basis.<br /> <br /> And if they're angry at Spore...didja ever stop to think [i]WHY[/i] they're angry at Spore? Truth to tell, I [i]STARTED[/i] this thread/poll out of anger...anger that the science had been leeched out of Spore, anger that I wasn't going to get to play the awesome game that would have resulted from Spore staying on the science track.<br /> Being angry doesn't invalidate the poll...it [i]legitimizes[/i] it; people are angry with Spore, with Maxis, with EA, and we'd like something [i]DONE[/i] about that. This poll is a reflection of that desire.<br /> <br /> And I still notice that for every one person who votes no, at least ten vote yes. Chew on that for a moment...I'll wait.  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:15:18]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<description><![CDATA[ True RG.<br /> I don't disagree and as usual your reasoning makes perfect sense, now let me re read it just for the fun of it <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 15:16:44]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ yes yes yes did I say yes?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 17:25:08]]> GMT</pubDate>
				<author><![CDATA[ Ashloc]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ no apathy!!! the thread LIVES!!!! hahaha!!! Science Spore FOREVER!!!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:07:52]]> GMT</pubDate>
				<author><![CDATA[ Moach]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I love you guys! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> And I love that I'm not aone!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:10:51]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ From despair.com:<br /> <br /> [IMG]http://img.photobucket.com/albums/v288/MinionJoe/lolcats/apathy.jpg[/IMG]]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:14:42]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=MinionJoe]From despair.com:<br /> <br /> [IMG]http://img.photobucket.com/albums/v288/MinionJoe/lolcats/apathy.jpg[/IMG][/quote]<br /> <br /> Awesome <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:27:48]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Parvati]Awesome <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> I &lt;3 despair.com.  I highly recommend checking out their calendars and posters.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:32:45]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Will do <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:35:37]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=vermil]Well, I don't know what "science Spore" is.[/quote]<br /> <br /> Maxis got divided up into two camps: Science and Cute. Cute won. We want Science Spore here in this thread.<br /> <br /> [quote]<br /> See, the center of this game is the editor, not simulation.[/quote]<br /> <br /> <br /> And that's the [i]problem.[/i]<br /> It really should be a blending of the two...but if you have to emphasize one, it should be the simulation, not the editor.[/quote]<br /> <br /> Is that really how it happened? I can't believe that.  They should've launched BOTH, and swept up both ends of the market (inserting countless profanities now).]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:42:55]]> GMT</pubDate>
				<author><![CDATA[ SmokeyPSD]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=SmokeyPSD]Is that really how it happened? I can't believe that.[/quote]<br /> <br /> Indeed it is.  Search the name Chris Hecker and you're sure to find news articles with him bragging about how he convinced Will Wright to give up all that boring science stuff and instead make the game fun for kids.<br /> <br /> (Edit:  Fixed)]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 18:52:15]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=MinionJoe][quote=SmokeyPSD]Is that really how it happened? I can't believe that.[/quote]<br /> <br /> Indeed it is.  Search the name Chris Heckler and you're sure to find news articles with him bragging about how he convinced Will Wright to give up all that boring science stuff and instead make the game fun for kids.[/quote]<br /> <br /> WHich only makes me gnash my teeth even further. If you hear Will Wright talk about it, "all that science stuff" was [i]FOR[/i] kids.<br /> <br /> Look, maybe I was exceptional or something, but as a kid, I was curious and [i]liked[/i] to learn when it wasn't rammed down my throat. And learning when it was presented as entertainment was fun, too.<br /> People don't give kids enough credit. I like to look at the original Star Wars movies as an example: on the surface, they seemed like they were for kids, but they tackled complex spiritual, social, and familial issues which common wisdom [i]TODAY[/i] would say that kids can't understand...but back [i]THEN,[/i] in the late-seventies/early-eighties, kids just [i]yummed[/i] those movies right up! And adults dug 'em too. (About the prequels, tho...don't go there; not relevant. Please...keep this discussion and analogy on track, okay?)<br /> If you translate that to Spore, keeping the science in would not have killed the game's fun-value. It wouldn't. I think kids would have loved it, and I know I would have. Give it a chance!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:11:02]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=MinionJoe][quote=SmokeyPSD]Is that really how it happened? I can't believe that.[/quote]<br /> <br /> Indeed it is.  Search the name Chris Heckler and you're sure to find news articles with him bragging about how he convinced Will Wright to give up all that boring science stuff and instead make the game fun for kids.[/quote]<br /> <br /> Actually his name is Hecker (no L) that was added by journalist "wags" when he called the Wii "a piece of s**t" back in '06 or '07.<br />    He has always said actually he subscribes to the "games as an artform" school of thought.<br /> <br /> That means he has his name attached to a piece of art called "Spore-the art of polishing a Turd"]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:21:50]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ 182 to 16 says a lot even just right now. I guess they really DIDN'T know what they were doing  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> <br /> In fact im going to link this thread in my sig]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:23:15]]> GMT</pubDate>
				<author><![CDATA[ Visko]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]Actually his name is Hecker (no L)[/quote]<br /> <br /> Right you are!  Thank you for the correction!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:24:44]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Visko]182 to 16 says a lot even just right now. I guess they really DIDN'T know what they were doing  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> <br /> In fact im going to link this thread in my sig[/quote]<br /> <br /> Sadly with over one million box sales recorded to date. It makes the (poll) numbers insignificant. The silent majority (non-forum/lurkers) wins once again.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:28:58]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Visko]182 to 16 says a lot even just right now. I guess they really DIDN'T know what they were doing  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> [/quote]<br /> <br /> 76% of us want o play Science Spore.<br /> <br /> What boggles me is that this seems to mean [i]NOTHING[/i] to Maxis. Apparently.<br /> Will Wright should be jumping up and down right now, shouting, "See? See???" and firing the living daylights out of a whole bunch of people, and giving [i]US[/i] just cause to pop champagne corks...but no. <br /> <br /> Does anyone else kinna feel more than a little betrayed? <br /> Maxis: first against the wall when the revolution came. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:29:59]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Visko]182 to 16 says a lot even just right now. I guess they really DIDN'T know what they were doing  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> [/quote]<br /> <br /> 76% of us want o play Science Spore.<br /> <br /> What boggles me is that this seems to mean [i]NOTHING[/i] to Maxis. Apparently.<br /> Will Wright should be jumping up and down right now, shouting, "See? See???" and firing the living daylights out of a whole bunch of people, and giving [i]US[/i] just cause to pop champagne corks...but no. <br /> <br /> Does anyone else kinna feel more than a little betrayed? <br /> Maxis: first against the wall when the revolution came. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />[/quote]<br /> <br /> 76% of less than 1% of recorded box sales. Not really an impressive number RG. Get 76% of recorded box purchasers on your team and they'd pay attention.<br />   Not to say I don't agree with you on an intellectual level. But cold facts make for depressing reading don't they ?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:33:03]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512][quote=Visko]182 to 16 says a lot even just right now. I guess they really DIDN'T know what they were doing  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> <br /> In fact im going to link this thread in my sig[/quote]<br /> <br /> Sadly with over one million box sales recorded to date. It makes the (poll) numbers insignificant. The silent majority (non-forum/lurkers) wins once again.[/quote]<br /> <br /> i bet a lot of people who bought the game bought what they thought was going to be the science spore they were promised.  the number of sales doesn't tell you what the buyers were expecting.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:33:56]]> GMT</pubDate>
				<author><![CDATA[ SPYDR]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ its a horrible idea to do this early..  they'll just probably wait a few years to make a expansion like this.. 2 spore pc games early if it happens..  monkeys will grow wings and attack KFC... its just a bad idea period.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:34:26]]> GMT</pubDate>
				<author><![CDATA[ Neruu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ as others have said and i've thought of as well. there are 2 sides to the spore fan base, casual and 'hardcore'. well if profit is your motivation, and we all know it is because you're owned by yet another greedy company, not your fault. anyways, if profit is the bottom line, and your fans are divided, don't pick a side, give them both! you'll make that much more money. just like picking the difficulty level you should have the option (option being a key thing to a game with supposedly limitlessly creativity) of "science/hardcore" game or the "casual/kiddie" game. then we all have both Spores in one super Spore! the people who are complaining aren't people whom hate the game and never wanna play it, if that was so, we wouldn't waste our time on the forums trying to get it fixed. we complain out of love. we want this to be all that it can be, it's tough love. we love you evolution, we love you games. but work with your fans, take our advice, or you won't be taking our money.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:34:51]]> GMT</pubDate>
				<author><![CDATA[ SPYDR]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Catering to the lowest common denominator worked with LocoRoco, it's a puzzle game, a cute puzzle game.<br /> <br /> With spore, it's just an insult, to have RTS, RPG, CIV elements, etc, all feeling like that if they were isolated, they'd be nothing more than a free internet game.<br /> <br /> Not to mention giving us a glimpse of something different to begin with.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:35:00]]> GMT</pubDate>
				<author><![CDATA[ SmokeyPSD]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Visko]182 to 16 says a lot even just right now. I guess they really DIDN'T know what they were doing  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> [/quote]<br /> <br /> 76% of us want o play Science Spore.<br /> <br /> What boggles me is that this seems to mean [i]NOTHING[/i] to Maxis. Apparently.<br /> Will Wright should be jumping up and down right now, shouting, "See? See???" and firing the living daylights out of a whole bunch of people, and giving [i]US[/i] just cause to pop champagne corks...but no. <br /> <br /> Does anyone else kinna feel more than a little betrayed? <br /> Maxis: first against the wall when the revolution came. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />[/quote]<br /> It takes time for big entities to move. Give Maxis time. Like any large entity, they'll be split on the matter for personal reasons, but the majority will shift.<br /> <br /> And my god, we finally found who to blame for the gameplay half of this whole controversy. I'm guessing a lot of people are getting the tar and feathers right now. This guy made a mistake that permanently damaged seven years of work from Maxis. I'm more than a little angry.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:35:09]]> GMT</pubDate>
				<author><![CDATA[ Finnical]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=SPYDR][quote=EdCase512][quote=Visko]182 to 16 says a lot even just right now. I guess they really DIDN'T know what they were doing  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> <br /> In fact im going to link this thread in my sig[/quote]<br /> <br /> Sadly with over one million box sales recorded to date. It makes the (poll) numbers insignificant. The silent majority (non-forum/lurkers) wins once again.[/quote]<br /> <br /> i bet a lot of people who bought the game bought what they thought was going to be the science spore they were promised.  the number of sales doesn't tell you what the buyers were expecting.[/quote]<br /> <br /> Neither does apathy and silence. No matter how you perceive reality..there are still less than 1% of recorded sales being represented. Not enough for anyone to take notice.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:35:29]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ if you expect a video game to be like previews that are like a year old..  then you must be new to video games]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:36:53]]> GMT</pubDate>
				<author><![CDATA[ Neruu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]Not enough for anyone to take notice.[/quote]<br /> <br /> Except that we've been assured that the developers and programmers are reading the forums.<br /> <br /> *shrugs*]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:37:06]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Neruu]if you expect a video game to be like previews that are like a year old..  then you must be new to video games[/quote]<br /> <br /> The point is that it is "like" the previews a year old, but downsized, not changed, just downsized, even in 2005, I can still see what we have now.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:38:29]]> GMT</pubDate>
				<author><![CDATA[ SmokeyPSD]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Neruu]if you expect a video game to be like previews that are like a year old..  then you must be new to video games[/quote]<br /> <br /> Kid, I've been playing video games ever since K-mart started selling Pong consoles.  There's "development changes" and then there's "misleading the customer".  In time, you too will learn the difference.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:38:37]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Voted 'yes'. I'd be behind this entirely.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:39:43]]> GMT</pubDate>
				<author><![CDATA[ McClintick]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=MinionJoe][quote=EdCase512]Not enough for anyone to take notice.[/quote]<br /> <br /> Except that we've been assured that the developers and programmers are reading the forums.<br /> <br /> *shrugs*[/quote]<br /> <br /> Yes, I'm sure they do read them. IF (and it's a big if) the game was universally slammed for NOT being science Spore (put aside all the other reasons it is/has been slammed for). Then maybe you'd see a focus shift. But here's the rub.<br /> <br /> It isn't...hell the poll doesn't even represent a signifigant portion of registered forum users, never mind retail box sales.<br />    The loudest voice does not always equate to the majority opinion.<br /> <br /> To clarify I'd love Science Spore. I am just a realist.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:42:13]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]To clarify I'd love Science Spore. I am just a realist.[/quote]<br /> <br /> You and me both, bub.  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />  I've no illusions that my complaining will actually accomplish anything.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:43:43]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I got one question. (that is because I only read the first two pages and don't care to go through all ten. So if its been awnsered, forgive me.)<br /> <br /> What exactly is the "original vision" of Spore?<br /> <br /> Should I be looking at what SpongB6F1 said on the first page?<br /> (oh my, thats two)<br /> <br /> Or did this "vision" come from other source?<br /> (oh noes three! [img]http://209.85.12.231/583/137/emo/frantic.gif[/img]) ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:53:50]]> GMT</pubDate>
				<author><![CDATA[ Merreton]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I hope they make it, but they probably won't. Look at the sims, it took until the sims 3 (which isn't even out yet) to get a feature people wanted since the original game, free roaming through the neighborhood. Its probably the same argument, its not feasible for them to do it yet.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:57:39]]> GMT</pubDate>
				<author><![CDATA[ Jarek]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]<br /> 76% of less than 1% of recorded box sales. Not really an impressive number RG. Get 76% of recorded box purchasers on your team and they'd pay attention.<br />   Not to say I don't agree with you on an intellectual level. But cold facts make for depressing reading don't they ?[/quote]<br /> <br /> And...what? You think they're going to assume that the numbers [i]HERE[/i] aren't a microcosmic representation of the numbers out there? From what I've been seeing, the number of people [i]still[/i] playing Spore are dropping sharply, critics are coming around and panning the game...at what point can the facts no longer be ignored?<br /> <br /> [quote]It takes time for big entities to move.[/quote]<br /> <br /> It takes five minutes to post a, "Heard you; we're on it," update.<br /> <br /> [quote]Give Maxis time. [/quote]<br /> <br /> They've had [i]PLENTY[/i] of time; if they don't want to lose their fanbase, the time to issue a statement is [i]NOW.[/i] (Actually, it was a month ago, but now will do. A month from now might be too late.)<br /> <br /> [quote]And my god, we finally found who to blame for the gameplay half of this whole controversy. I'm guessing a lot of people are getting the tar and feathers right now. This guy made a mistake that permanently damaged seven years of work from Maxis. I'm more than a little angry. [/quote]<br /> <br /> Ditto. You'd think [i]SOME[/i]one at Maxis would sit up, take notice, and weigh in just a little bit. Seriously, it's been, what, more than a month? And we've done nothing but make our opinions known? And I, personally, have been trying to goad Maxis into making a statement? You'd think they'd have [i]said[/i] something--[i]ANYTHING![/i]--by now, neh?<br /> <br /> [quote]Its probably the same argument, its not feasible for them to do it yet. [/quote]<br /> <br /> Nope. We know now that it was upheaval, a kind of coup at Maxis, that created this crapstorm.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:04:03]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=EdCase512]<br /> 76% of less than 1% of recorded box sales. Not really an impressive number RG. Get 76% of recorded box purchasers on your team and they'd pay attention.<br />   Not to say I don't agree with you on an intellectual level. But cold facts make for depressing reading don't they ?[/quote]<br /> <br /> And...what? You think they're going to assume that the numbers [i]HERE[/i] aren't a microcosmic representation of the numbers out there? From what I've been seeing, the number of people [i]still[/i] playing Spore are dropping sharply, critics are coming around and panning the game...at what point can the facts no longer be ignored?<br /> [/quote]<br /> <br /> No I do not assume that. I do assume that EA controls the purse strings. I do assume the money is in the bank. I most certainly do assume that the business plan is in place to attempt to recoup development costs. I do KNOW that changing business plans midstream will not achieve this lofty (corporate imperative) aim.<br />   Never forget leisure software once done, standard practice = reassign anyone not working on expansions to next title.<br /> <br /> If you, I and others are ever going to get "science spore' it will come later rather than sooner. Or at best be wedged in to the release as expansion 2 since the first one is already announced.<br />     No amount of angst ridden wailing,moaning and gnashing of teeth will change this.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:14:16]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]<br /> If you, I and others are ever going to get "science spore' it will come later rather than sooner. Or at best be wedged in to the release as expansion 2 since the first one is already announced.<br />     No amount of angst ridden wailing,moaning and gnashing of teeth will change this.[/quote]<br /> <br /> A large enough number of people staging a boycott might.  I know that's a pipe dream, but you know what happens if we don't try?<br /> <br /> [i]Nothing.[/i]]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:17:48]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ boycotting a game..  to wait 5 years to get a new game.. sounds smart?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:19:45]]> GMT</pubDate>
				<author><![CDATA[ Neruu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]Yes, I'm sure they do read them. IF (and it's a big if) the game was universally slammed for NOT being science Spore (put aside all the other reasons it is/has been slammed for). Then maybe you'd see a focus shift. But here's the rub.<br /> <br /> It isn't...hell the poll doesn't even represent a signifigant portion of registered forum users, never mind retail box sales.<br />    The loudest voice does not always equate to the majority opinion.<br /> <br /> To clarify I'd love Science Spore. I am just a realist.[/quote]<br /> I'll agree that the forums aren't a microcosm of the customers, as RocketGirl suggested. However, a vast majority of the people who bought the game won't ever post online, but that [i]doesn't mean they wouldn't agree if they did.[/i] What is seen on the forums should be taken with a grain of salt, [i]HOWEVER[/i], the forums are a distilled reaction of the more interested portion of the customers. What happens here can be used as a measure for what happens elsewhere, somewhat. And I can tell you that both the other people I've seen play the game, who would never post on a forum in their life, are annoyed that the game is too cutesy.<br /> <br /> I think the thought that goes through a lot of people's minds when they play Spore is "This isn't as innovative as I expected. It's too simple. That's disappointing." I think you'd find the majority of people would agree with us, even if they haven't thought enough about it to realize that they would.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:27:24]]> GMT</pubDate>
				<author><![CDATA[ Finnical]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Neruu]boycotting a game..  to wait 5 years to get a new game.. sounds smart?[/quote]<br /> <br /> I'm not sure it would be five years. Spore already has an engine, and the code is obviously already written--I assume they've saved it--for the physics and stuff. A few art fixes, some code tweaks, a lot of testing...I would imagine a year or two, tops, honestly. Having been involved in game production...a year or two is [i]generous.[/i] Seriously.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:31:09]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Neruu]boycotting a game..  to wait 5 years to get a new game.. sounds smart?[/quote]<br /> <br /> It IS smart, because if EA has to spend five years developing a new Spore, that's five years that they won't be getting money from it.  When if they had just done it right the first time, instead of trying to put out a game that could make the most money humanly possible, they'd have been collecting money hand over fist for five years.<br /> <br /> Which makes me think that Hell will freeze solid before EA decides to develop SciSpore, unfortunately.<br /> <br /> But really...people complain that we "ruin the game" for them by barging into threads and complaining.  Coming in and saying "your boycott is a stupid idea" is different in what way?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:31:46]]> GMT</pubDate>
				<author><![CDATA[ Ccurving]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=EdCase512]<br /> If you, I and others are ever going to get "science spore' it will come later rather than sooner. Or at best be wedged in to the release as expansion 2 since the first one is already announced.<br />     No amount of angst ridden wailing,moaning and gnashing of teeth will change this.[/quote]<br /> <br /> A large enough number of people staging a boycott might.  I know that's a pipe dream, but you know what happens if we don't try?<br /> <br /> [i]Nothing.[/i][/quote]<br /> <br /> Large enough to impact the bottom line ?   <br /> Too late the deed is done the boxes are sold. Expansions can be cancelled. Support in the form of patches can be reduced. <br /> Potential sequel giving you what you crave ?  CANCELLED due to unwise business investment decision.<br /> <br /> Good grief, PC titles are frankly "niche" in the overall gameplan of companies such as EA. Depressing ?  very much so. <br /> Truth currently ?  sadly yes.<br /> You need to realise that after saying your piece. It's time to stop. If they are going to notice, they've done so already.<br />  Currently your actually counterproductive. You are in actual danger of (potentially) making people avoid this forum. Or draw the conclusion that Spore is not worth their time. Changes do not occur to a "dead title".<br />     We get it RG, we understand. But you are becoming repetitive and sounding ,frankly, petulant.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:14:47]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Neruu]boycotting a game..  to wait 5 years to get a new game.. sounds smart?[/quote]<br /> <br /> I'm not sure it would be five years. Spore already has an engine, and the code is obviously already written--I assume they've saved it--for the physics and stuff. A few art fixes, some code tweaks, a lot of testing...I would imagine a year or two, tops, honestly. Having been involved in game production...a year or two is [i]generous.[/i] Seriously.[/quote]<br /> <br /> They intend on milking the engine too for other platforms.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:17:19]]> GMT</pubDate>
				<author><![CDATA[ SmokeyPSD]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]<br /> Large enough to impact the bottom line ?   <br /> Too late the deed is done the boxes are sold. <br /> [/quote]<br /> <br /> As any good retailer and product-maker can tell you, the bread-and-butter of making money is [i]repeat business.[/i]<br /> <br /> Think about that...I'll wait.<br /> <br /> [quote]<br /> You need to realise that after saying your piece. It's time to stop. If they are going to notice, they've done so already.<br /> [/quote]<br /> <br /> Then let them [i]SAY SO.[/i] I'm not asking a lot, just an official word on the subject, explicit and unambiguous.<br /> <br /> [quote]<br />  Currently your actually counterproductive. You are in actual danger of (potentially) making people avoid this forum. Or draw the conclusion that Spore is not worth their time. <br /> [/quote]<br /> <br /> While this is not my intent, I wouldn't mind having this effect; all the more likely that a sudden drop in attendance and playership would finally get the attention of EA/Maxis. <br /> <br /> [quote]<br />     We get it RG, we understand. But you are becoming repetitive and sounding ,frankly, petulant.[/quote]<br /> <br /> ...and?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:21:58]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Let me point out the fact there is a very defined line between record sales and the desire for Spore 05. One being that, everyone who probably wants Spore 05, already owns Spore 08. Sales figures mean nothing in a pole like this because we're asking people who OWN THE GAME!!!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:23:10]]> GMT</pubDate>
				<author><![CDATA[ Visko]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Visko]Let me point out the fact there is a very defined line between record sales and the desire for Spore 05. One being that, everyone who probably wants Spore 05, already owns Spore 08. Sales figures mean nothing in a pole like this because we're asking people who OWN THE GAME!!![/quote]<br /> <br /> ...and who are clearly starting to become disaffected enough to not want to buy the peripherals and add-ons.<br /> <br /> Think about that for a second. Think about the time, effort, and money Maxis/EA are about to pour into stuff that it's looking increasingly like people aren't about to buy.<br /> <br /> Anyone with any brains at all would be thinking seriously about their tactics, maybe reconsidering.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:25:48]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Selective quoting to appear superior is so '90's RG.<br />  Answer the niche market section. Hmmmm ?   it kind of defeats your repeat business statement.<br /> <br /> I don't need to think about it. EA can continue to release Madden '10, '11, '12 and all their other recycled crap ad nauseum...<br /> <br /> they will RAKE IN MONEY FROM THEIR MAJORITY MARKET.  LEAVING YOU BEHIND TO TURN OUT THE LIGHT.<br /> <br /> (sorry the caps are for emphasizing)]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:27:06]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]Selective quoting to appear superior is so '90's RG.<br />  Answer the niche market section. Hmmmm ?   it kind of defeats your repeat business statement.<br /> <br /> I don't need to think about it. EA can continue to release Madden '10, '11, '12 and all their other recycled crap ad nauseum...[/quote]<br /> <br /> Except that Maxis, as a division of EA, will be cut loose if it isn't profitable. That's how these things work; companies don't throw good money after bad; they're not likely to keep supporting Maxis if Maxis [i]games[/i] aren't profitable.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:28:42]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Actually Maxis are owned by EA , owned. They own the IP , They can choose to reassign developers. Maxis is an EA brand ,nothing more or less. They simply stop branding Maxis on a game.<br /> <br /> pretty sure that won't trouble them overly.<br /> <br /> Then what happens ?  Oh yes, the game you're gagging for...gets made when hell freezes over. it becomes a toxic brandname.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:30:36]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]Actually Maxis are owned by EA , owned. They own the IP , They can choose to reassign developers. Maxis is an EA brand ,nothing more or less. They simply stop branding Maxis on a game.<br /> [/quote]<br /> <br /> Um, no. EA is Maxis's [i]backer,[/i] but Maxis is a separate company for all intents and purposes.<br /> <br /> [quote]<br /> Then what happens ?  Oh yes, the game you're gagging for...gets made when hell freezes over. it becomes a toxic brandname.<br /> [/quote]<br /> <br /> Well, like I've been saying, I just want definitive word one way or the other. That's all. Yea or nay; how hard is that?]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:34:51]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Check again RG maxis is OWNED by EA.<br /> <br /> read this   [url]http://www.secinfo.com/dut49.814e.d.htm[/url]<br /> <br /> Pay special attention to this :<br /> <br /> AGREEMENT AND PLAN OF REORGANIZATION<br /> <br />   This AGREEMENT AND PLAN OF REORGANIZATION (this "Agreement") is made and<br /> entered into as of June 4, 1997, among Electronic Arts Inc., a Delaware         <br /> corporation ("Electronic Arts"), Village Acquisition Corporation, a Delaware    <br /> corporation and a wholly owned subsidiary of Electronic Arts ("Merger Sub"), and<br /> Maxis, Inc., a Delaware corporation ("Maxis").                               <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:40:21]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]Check again RG maxis is OWNED by EA.                         <br /> [/quote]<br /> <br /> You missed my point. EA may [i]OWN[/i] Maxis, but it's not as if they are exactly the same company. <br /> <br /> What's a good analogy...? It's like the Army and the Marines; they're both US government military branches, and they probably cooperate with one another, but they're essentially separate. That's not a perfect analogy, but in essence...Maxis [i]DOES[/i] have a certain amount of autonomy; it's not like the EA Sports folks are traipsing through the Maxis offices all the time or anything. <br /> <br /> So if EA decides to cut Maxis loose, it's not like they're going to tell the Maxis folks to come on in and work on their other titles; they're probably just out of work.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:48:34]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I have to disagree.  <br /> <br /> This is more like The Army is EA and Maxis is a division within that army.<br /> <br /> If the 107th Spode Division doesn't do well, they usually get broken up and reassigned to other areas.  If the individuals cannot keep up, they are let go. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:51:02]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=EdCase512]Check again RG maxis is OWNED by EA.                         <br /> [/quote]<br /> <br /> You missed my point. EA may [i]OWN[/i] Maxis, but it's not as if they are exactly the same company. <br /> <br /> What's a good analogy...? It's like the Army and the Marines; they're both US government military branches, and they probably cooperate with one another, but they're essentially separate. That's not a perfect analogy, but in essence...Maxis [i]DOES[/i] have a certain amount of autonomy; it's not like the EA Sports folks are traipsing through the Maxis offices all the time or anything. <br /> <br /> So if EA decides to cut Maxis loose, it's not like they're going to tell the Maxis folks to come on in and work on their other titles; they're probably just out of work.[/quote]<br /> <br /> More importantly EA owns the rights to Maxis titles and the name Maxis. Without those even Will Wright will have difficulty finding backers.<br /> Also if you truely think they are seperate entities , stop, breathe, apply reality. Maxis will produce exactly what EA desires and to a schedule. THAT is what wholly owned subsidiary means. <br />    It is something I deal with daily in my "real" life.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:53:41]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Jackuul]I have to disagree.  <br /> <br /> This is more like The Army is EA and Maxis is a division within that army.<br /> <br /> If the 107th Spode Division doesn't do well, they usually get broken up and reassigned to other areas.  If the individuals cannot keep up, they are let go. [/quote]<br /> <br /> That's just my point: Maxis is [i]NOT[/i] the kind of company that could get broken up and reassigned to other areas; Maxis is owned by EA but it's a completely separate umbrella. Seriously. I've worked for companies just like this, with a massive parent company that has satellite companies that work for it, but might as well be separate; one section goes under, it's usually [i]GONE,[/i] not reabsorbed. <br /> <br /> I'm pretty SPORE sure Maxis is the same way.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:53:51]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Jackuul]I have to disagree.  <br /> <br /> This is more like The Army is EA and Maxis is a division within that army.<br /> <br /> If the 107th Spode Division doesn't do well, they usually get broken up and reassigned to other areas.  If the individuals cannot keep up, they are let go. [/quote]<br /> <br /> That's just my point: Maxis is [i]NOT[/i] the kind of company that could get broken up and reassigned to other areas; Maxis is owned by EA but it's a completely separate umbrella. Seriously. I've worked for companies just like this, with a massive parent company that has satellite companies that work for it, but might as well be separate; one section goes under, it's usually [i]GONE,[/i] not reabsorbed. <br /> <br /> I'm pretty SPORE sure Maxis is the same way.[/quote]<br /> <br /> Well, the West Woods are silent without the Bullfrogs... ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:57:05]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Jackuul][quote=RocketGirl][quote=Jackuul]I have to disagree.  <br /> <br /> This is more like The Army is EA and Maxis is a division within that army.<br /> <br /> If the 107th Spode Division doesn't do well, they usually get broken up and reassigned to other areas.  If the individuals cannot keep up, they are let go. [/quote]<br /> <br /> That's just my point: Maxis is [i]NOT[/i] the kind of company that could get broken up and reassigned to other areas; Maxis is owned by EA but it's a completely separate umbrella. Seriously. I've worked for companies just like this, with a massive parent company that has satellite companies that work for it, but might as well be separate; one section goes under, it's usually [i]GONE,[/i] not reabsorbed. <br /> <br /> I'm pretty SPORE sure Maxis is the same way.[/quote]<br /> <br /> Well, the West Woods are silent without the Bullfrogs... [/quote]<br /> <br /> Nicely played sir <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 23:57:54]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ bump!]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 03:21:29]]> GMT</pubDate>
				<author><![CDATA[ Visko]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Merciful Zeus! We're well over 200 votes now! Egad! <br /> <br /> And the No votes are still at 17?<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:18:25]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I hold firmly on my belief that if you're going to give ANY information to the public about what kind of game your making, your ideas and concepts or WHATEVER, that you MUST communicate with your community and listen to their input.<br /> <br /> You don't walk up to someone and say "Hey, nice day isn't it! How are you doing" Then walk away while they're talking.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:23:20]]> GMT</pubDate>
				<author><![CDATA[ Visko]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Visko]Let me point out the fact there is a very defined line between record sales and the desire for Spore 05. One being that, everyone who probably wants Spore 05, already owns Spore 08. Sales figures mean nothing in a pole like this because we're asking people who OWN THE GAME!!![/quote]<br /> <br />   I wanted the spore they showed me.. not this, well ..  game with the actual game coming after winter.  I wanted what I saw.  Thats what I thought I was getting when I bought it. So technically I wanted it before I bought the game. <br /> <br />   Meant in the nicest way possible.  Just wanted to say something <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:39:19]]> GMT</pubDate>
				<author><![CDATA[ RedLightning777]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]Merciful Zeus! We're well over 200 votes now! Egad! <br /> <br /> And the No votes are still at 17?<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> [/quote]<br /> <br /> Once again this is an incredible overreaction RG. Even the naysayers are spouting "Oh no!  players are stopping playing theres only * number of players !"<br /> <br /> Fill the * in with any number you can find and this poll accounts for a miniscule amount. Forums are always filled (actively) with the loudest, most self-opinionated, attention grabbing or genuinely committed. We all fall into one or another of these categories.<br />    unfortunately that makes us the exception too, rather than, the "average" player. EA (amongst others) knows this, counts on this. <br />       It is why they, and again others, can continue to churn out badly supported garbage repeatedly. It's not a pleasant truth but  certainly, examining the track record, appears to BE the truth.<br /> <br />        What you are failing to realise is your preaching to the converted. Active members here either agree (which, now this may suprise you..) with you. I do, in the regards of what you desire. Or not because they love/hate what they have.<br />        Your constant barrage is doing nothing other than pushing away those who do not. Most probably just ignore any post you make.<br />          Maintain your position, it has some validity. But consider your strategy.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 23:41:02]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I think Spore should be the way it was released, but on easy mode, and on normal and hard mode you can have scientific spore. Because adding more science to the game would make it a bit more difficult. Like you could suffer diseases in the creature stage by bacteria-like cells that get in you if you stay in the water too long. Or in space stage you would have to go through asteroid belts.<br /> <br /> But really, the only thing that needs scientific on spore is the cell and creature stage. All the rest of the stages aren't really scientific. Tribal is more like anthropology (okay that is a science but still...) civilization stage is like politics and stuff like that, and space stage is astronomy.<br /> <br /> Overall I like spore as it is.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 00:29:30]]> GMT</pubDate>
				<author><![CDATA[ Kingcobrasaurus]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ But wouldn't the whole game be more interesting if it were a living ecosystem?<br /> <br /> Your creatures have leg muscles that are too big, so they use too much food moving around, so they have to eat all the nearby creatures to survive.  So the local ecosystem crashes and your population dwindles down to a more manageable level.<br /> <br /> Your herbivores eat all the small groundcover plants in the region.  Not only is there a local herbivore famine, but the groundcover is now gone, so the topsoil washes away.<br /> <br /> You eat plants that have seeds, then excrete the seeds (this should be handled abstractly  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> ) and so eventually the plants that you eat become more and more common.<br /> <br /> You evolve a large pair of tusks.  In your attacks on the local herbivore population, because of genetic variation, some of them have larger bony plates than others.  The bony plates protect those, but you eat all the ones without heavy plating.  So the bony-plated ones have no competition for fruit, and all their offspring end up with bony plates, some even thicker than the parents.  You need to evolve longer tusks to penetrate.<br /> <br /> In space stage, all the above is happening within the ecosystem.  This would make the terraforming game far, FAR more interesting and involving.<br /> <br /> You come back to a planet after not visiting it for a while and all the animals and plants are subtly different.  This could be handled simply by parametric variation of form, perhaps randomly, or by running lots of very simplified test combats and extrapolating trend lines.  <br /> <br /> Plants compete for sunlight, within a simplified lighting model possibly having to do simply with how much light the plant needs, as well as the area of a top-down snapshot of the plant determining how much sunlight it gets, with taller plants shading the ones under them.<br /> <br /> Herbivores eat leaves off of low trees and shrubs, thereby selecting for taller ones.<br /> <br /> A water and water retention model having to do with plant morphology may evolve trees with big barrel-like trunks to hold lots of water, or small succulent plants.  <br /> <br /> Perhaps plants can have needles or other nasties to either attack or drive off herbivores, in tough environments.<br /> <br /> Animal AI evolves over time.  This would just be a simple parametric variation of behavior-- loopiness of search algorithms, when to eat, when to run away from a fight, what animal species they like or run away from.<br /> <br /> The idea is it would be about as simple as SimLife, or maybe a bit more complex than that, so that when you're away from a planet for N years, and then make planetfall, it runs the simulation for N ticks, with mutation parameters turned up higher the longer you've been gone.  Thus, the longer you're gone, the different the local populations will look.<br /> <br /> When you are doing things that are not as intensive perhaps on the processor and graphics card, like flying around in space, the game steals processor ticks sometimes to run simulations on the planets you visit most frequently, thereby perpetuating the illusion that all your planets are evolving equally.<br /> <br /> If a player seems interested in one part of gameplay-- city building or terraforming or direct interactions with plants and animals-- that part of the game gets more processor priority and the rest of the simulations get abstracted more.<br /> <br /> Thus, if the player is at war and there are tanks moving up and down his homeworld's city streets killing things, we stop worrying for now about how the myrtle spurge plant is doing on icy, inhospitable Etamin Nine.<br /> <br /> Now isn't this much more interesting than the canned minigame-based gameplay we have right now?]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/5293/98821.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 05:14:40]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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			<item>
				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Kingcobrasaurus]I think Spore should be the way it was released, but on easy mode, and on normal and hard mode you can have scientific spore. Because adding more science to the game would make it a bit more difficult. [/quote]<br /> <br /> But infinitely more interesting.<br /> <br /> [quote]<br /> But really, the only thing that needs scientific on spore is the cell and creature stage. All the rest of the stages aren't really scientific. <br /> [/quote]<br /> <br /> That's...well, really, really incorrect.<br /> <br /> Science informs [i]all[/i] stages of Spore; nobody really escapes science.<br /> And this is especially true in the Space stage, where you are supposed to be terraforming planets. Ecology is important, cosmology is important, natural selection is important.<br /> Even just building a single planet, fine tuning the atmosphere and the biome correctly balanced would be a singularly interesting challenge: making sure the animals have enough plants to eat, making sure the predators have enough prey, making sure the plants have and produce enough oxygen, making sure the temperature is right for life, etc... Spore has that [i]NOW,[/i] but in  a rudimentary, checklist-style form, as opposed to an emergent, highly variable form that takes biology into account. <br /> <br /> [i]THAT'S[/i] the game I wanted to play, and science pervades every last aspect of it.<br /> <br /> And ghadis seems to agree on that point, quite eloquently so.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/5293/98855.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 05:28:41]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ In Tribal where would it show up?  <br /> <br /> Maybe living foodwebs so you could kill off a herbivore species and then the predators that lived off of that herbivore would come looking for you.  <br /> <br /> Also tribal would be much more interesting with a dynamic environment; possibly an ice age or a big drought, or sea level changes.<br /> <br /> 'Course, that would require that they change the horrible canned villages.  <br /> <br /> [quote]And ghadis seems to agree on that point, quite eloquently so. [/quote]<br /> <br /> Yeah, well, I had a good teacher.<br /> <br /> His initials are W.W. <br /> <br /> Also, RG, check out Primordial Life if you haven't done so already.  Google it, it's cool as hell.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/5293/98945.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 06:35:46]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
			</item>
			<item>
				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]Science informs [i]all[/i] stages of Spore; nobody really escapes science.[/quote]<br /> <br /> A man named Ted tried to.  Rather unkempt fellow.  However, Spore makes me think more and more than technology just might be bad. ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/5293/98947.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 06:36:05]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
			</item>
			<item>
				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]But wouldn't the whole game be more interesting if it were a living ecosystem?<br /> <br /> Your creatures have leg muscles that are too big, so they use too much food moving around, so they have to eat all the nearby creatures to survive.  So the local ecosystem crashes and your population dwindles down to a more manageable level.<br /> <br /> Your herbivores eat all the small groundcover plants in the region.  Not only is there a local herbivore famine, but the groundcover is now gone, so the topsoil washes away.<br /> <br /> You eat plants that have seeds, then excrete the seeds (this should be handled abstractly  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> ) and so eventually the plants that you eat become more and more common.<br /> <br /> You evolve a large pair of tusks.  In your attacks on the local herbivore population, because of genetic variation, some of them have larger bony plates than others.  The bony plates protect those, but you eat all the ones without heavy plating.  So the bony-plated ones have no competition for fruit, and all their offspring end up with bony plates, some even thicker than the parents.  You need to evolve longer tusks to penetrate.<br /> <br /> In space stage, all the above is happening within the ecosystem.  This would make the terraforming game far, FAR more interesting and involving.<br /> <br /> You come back to a planet after not visiting it for a while and all the animals and plants are subtly different.  This could be handled simply by parametric variation of form, perhaps randomly, or by running lots of very simplified test combats and extrapolating trend lines.  <br /> <br /> Plants compete for sunlight, within a simplified lighting model possibly having to do simply with how much light the plant needs, as well as the area of a top-down snapshot of the plant determining how much sunlight it gets, with taller plants shading the ones under them.<br /> <br /> Herbivores eat leaves off of low trees and shrubs, thereby selecting for taller ones.<br /> <br /> A water and water retention model having to do with plant morphology may evolve trees with big barrel-like trunks to hold lots of water, or small succulent plants.  <br /> <br /> Perhaps plants can have needles or other nasties to either attack or drive off herbivores, in tough environments.<br /> <br /> Animal AI evolves over time.  This would just be a simple parametric variation of behavior-- loopiness of search algorithms, when to eat, when to run away from a fight, what animal species they like or run away from.<br /> <br /> The idea is it would be about as simple as SimLife, or maybe a bit more complex than that, so that when you're away from a planet for N years, and then make planetfall, it runs the simulation for N ticks, with mutation parameters turned up higher the longer you've been gone.  Thus, the longer you're gone, the different the local populations will look.<br /> <br /> When you are doing things that are not as intensive perhaps on the processor and graphics card, like flying around in space, the game steals processor ticks sometimes to run simulations on the planets you visit most frequently, thereby perpetuating the illusion that all your planets are evolving equally.<br /> <br /> If a player seems interested in one part of gameplay-- city building or terraforming or direct interactions with plants and animals-- that part of the game gets more processor priority and the rest of the simulations get abstracted more.<br /> <br /> Thus, if the player is at war and there are tanks moving up and down his homeworld's city streets killing things, we stop worrying for now about how the myrtle spurge plant is doing on icy, inhospitable Etamin Nine.<br /> <br /> Now isn't this much more interesting than the canned minigame-based gameplay we have right now?[/quote]<br /> <br /> <br /> <br /> and that would be the way it should be.     why do the natives know more than the chiefs, huh?   <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/5293/98978.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 07:04:01]]> GMT</pubDate>
				<author><![CDATA[ SivCorp]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]and that would be the way it should be. why do the natives know more than the chiefs, huh?[/quote]<br /> Possibly, they think they know more than we do about making great piles of money.<br /> <br /> However, I'll betcha that attitude blew up in their face big time on this one.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/5293/98982.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 07:08:32]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]So now that it's obvious there's a market for it, do you think Maxis should simply make a second Spore game that's more in line with the original vision? Do you think they will? And speaking of will, should Will Wright put in an appearance and actually make a statement on this issue?<br /> <br /> I, for one, would love to know if Maxis has [i]any[/i] plans to revisit the original vision, to release Spore For The Rest Of Us™.<br /> <br /> Discuss.[/quote]<br /> Absolutely! That's what originally drew my attention (and ravenous craving!) to Spore!]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 07:35:44]]> GMT</pubDate>
				<author><![CDATA[ Mad_Scientist666]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Yea most definatly.<br /> There is clearly a market for it.<br /> <br /> Any publisher must have seen this by now.<br /> If not only because of our reaction towards Spore.<br /> <br /> If Maxis doesn't revisit Spore another publisher will.<br /> So the qeustion is, will Maxis take the risk on missing out on the pie?<br /> <br /> They already have all the code and mechanics in place to release that game.<br /> <br /> Hell with all the preliminary work on this version of Spore they could release the real game within 6 months. or 10 months for some Q&A testing.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 09:02:08]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Unless the New Pack/Expansion doesn't sell Maxis/EA have no incentive to build anything other than more expansions/part packs. Despite what it appears like on these boards (of which the majority seem to be anti-spore) it has been my experience that what people say on forums and what the result in the real world is are totally different.<br /> <br /> I think Maxis/EA will make money with expansions etc.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 09:48:36]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]Unless the New Pack/Expansion doesn't sell Maxis/EA have no incentive to build anything other than more expansions/part packs. Despite what it appears like on these boards (of which the majority seem to be anti-spore) it has been my experience that what people say on forums and what the result in the real world is are totally different.<br /> <br /> I think Maxis/EA will make money with expansions etc.[/quote]<br /> <br /> That is probably the sad truth Eek. (don't mind me calling you Eek I hope)<br /> But that doesnt mean we should just give up.<br /> <br /> Only if its to draw attention to the demand.<br /> Or to get a clear cut answer.<br /> <br /> I am very much capable to go and pitch the idea to the only game developer of worth in my country.<br /> They did Beyond Divinity. Actually I think I just might do that.<br /> <br /> Still , we deserve a clear cut answer from Maxis/EA.<br /> But if you look at the patch notes they do listen to us.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 09:51:54]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote] it has been my experience that what people say on forums and what the result in the real world is are totally different. [/quote]<br /> Maybe so, but xfire stats and the metacritic userscore are usually right on the money.  Things are not looking so hot on either front.<br /> <br /> Also you have to admit that the level of discontent here is pretty unusual for a game that runs at all.  It's comparable to what we saw for the Battlecruiser 3000 games.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 11:00:15]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ yes]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/5293/99149.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 12:06:32]]> GMT</pubDate>
				<author><![CDATA[ Ashloc]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Dudes, olook at the outcome of the poll, come on Maxis, admit you screwed up! <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> Even my mon who is an avid Sims 2 fan thinks it should have been more sciency.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 12:28:41]]> GMT</pubDate>
				<author><![CDATA[ PigletCNC]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ But even many of those people on these boards who are in the "we want science spore" still play the current game... RG knew before she brought the main game she wouldn't like it. OK she "hoped" but the same phenomenon will continue and EA/Maxis will make their money.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 12:29:59]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I'm hoping they can savage this game to be even somthing close to the 2005 demo.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 13:50:29]]> GMT</pubDate>
				<author><![CDATA[ Worldbreaker276]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I think a Spore Science type game would be good.  I would like it to be rather difficult and educational as well as fun.  I was hoping to be able to use this game as a fun teaching tool.  It is a bit dumbed down currently though.  The game showed real promise but now it is something that, while good, will soon end up on the shelf.<br /> <br /> I was hoping to have DNA to play with that would randomly alter my creations.   I didnt actually follow the game before it was released.  I just liked the idea of it.  So what I was hoping to see was categories of DNA helices: Reptile, Mammal, etc.   Then categories off to the side where we think DNA codes for Fur, scales, fangs, etc. that we could tinker with and then get results.  We would incorporate whatever section of the DNA helix we wanted into our creation and it would change accordingly...maybe even badly.  Then as that creature fared well it would create a save spot for you denoting a positive change.  If the creature didnt fare well then you would go back to the previous save point you had accrued to and you would make different modifications.  Teaching Darwinism and how things actually evolve.<br /> <br /> So I guess what I am saying is I wanted to have fun thinking and designing and consequently learning.<br /> <br /> The same would go for some level of complexity in each of the other stages.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 14:22:10]]> GMT</pubDate>
				<author><![CDATA[ Lemnx]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]RG knew before she brought the main game she wouldn't like it. <br /> [/quote]<br /> <br /> Excuse me, but...how about you let me speak for [i]myself[/i] about what I knew, thought, hoped, or didn't, uh-kay? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> And the truth is that I [i]didn't[/i] know. I was afraid and I hoped, but I didn't [i]KNOW.[/i]<br /> <br /> Truth to tell, I was actually [i]surprised[/i]...Spore actually managed to be [i]WORSE[/i] than I'd feared. And, boy, do I wish that were an exaggeration! <br /> <br /> Won't get fooled again.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 15:36:45]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Star system is getting to the point of beyond silly.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> <br /> <br /> Lets fix that shall we.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/5293/99391.page</link>
				<pubDate><![CDATA[Thu, 16 Oct 2008 15:55:42]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Eekwotsthat]RG knew before she brought the main game she wouldn't like it. <br /> [/quote]<br /> <br /> Excuse me, but...how about you let me speak for [i]myself[/i] about what I knew, thought, hoped, or didn't, uh-kay? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> And the truth is that I [i]didn't[/i] know. I was afraid and I hoped, but I didn't [i]KNOW.[/i]<br /> <br /> Truth to tell, I was actually [i]surprised[/i]...Spore actually managed to be [i]WORSE[/i] than I'd feared. And, boy, do I wish that were an exaggeration! <br /> <br /> Won't get fooled again.[/quote]<br /> <br /> Sorry but you were told before you brought the game you wouldn't like it on the forums by myself and others. When you started on these forums complaining after the game came out I noted you were told. Your response was you "hoped" it would be different.  As the main complainer and the champion of "I want science spore" I can hold you as a perfect example of the point. You suspected and in reality knew even if you dont admit it, that you were not going to like what spore had become but brought it anyway. That trend is what a lot of companies rely on. I'm not speaking for you, you do that perfectly well be yourself, I'm using you as an example.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 15:58:42]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]....[/quote]<br /> <br /> Eventhoug she is the most vocal of us all.<br /> She does not represent us by the letter.<br /> <br /> Fact still is, they promised us Cheesecake and all we got was a cupcake.<br /> <br /> Thats a fact that can not be debated about.<br /> I'm not going to say they did the old bait and switch. But they did dupe us.<br /> Wether or not you told RG is irrelevant to the fact that they have literally skinned the game to a point that it holds no relation to what they had told (and shown) us they were making. <br /> <br /> A prime example of this would be the getting out of your spaceship that they came up with for the first expansion.<br /> It was documented to be in the game.<br /> Released game does not have this.<br /> <br /> But whats that I catch with my eye beyond the bridge? An expansion that will let us leave our spaceships and interact with the enviroment. <br /> <br /> Thats what this is about.<br /> Not about RG willingly buying a game she knew she was not going to like. So you say <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> I was not here when you told her. Do not fall back on politician speak and attack the person instead of attacking the message.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 16:06:38]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ @Eekwotsthat <br /> <br /> I swear to god there was a post here by Numerator confirming she had in fact been very excited about the game, and made over 500 creations before it came out. <br /> <br /> And by the way, at that point if you had told me Spore would be bad, I would have told you to shove it.  It was not until I got to actually play the game that it dawned on me (see eleven stages of spore in signature).<br /> <br /> I, like others, pre-ordered the game over a month in advance (and paid, and there was no option to undo it for me) and thus, I was unable to stop it, even if I had known.  I expected the cute, I did, I did not expect the rape and lulz.  I actually did not know what to expect from the game past a few screenshots, and I certainly did not expect the post-creature stages or even the creature stage to play out like they do. <br /> <br /> Oh, and that whole "Told you" gotcha thing?  Please.  Before the game came out people who were rabidly awaiting it would regard you as people regard us now. ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 16:08:32]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ almost 80% of all players in these boards would prefer the "original" Spore... the Science version, that is....<br /> <br /> whoever decided to dumb out the "simulator" side of this game should be immediately sacked!... someone THAT incompetent should never be allowed to work in this industry again!<br /> <br /> that was probably on of the WORST decisions in the whole history of gaming... and i don´t think that´s too much an exageration....<br /> <br /> i can´t even imagine why someone would go as far into over-simplifying a game in a way that it only pleases &lt;20% of it´s potential audience, considerably compromising the reputation of Maxis, and whatever little reputation EA still had...<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 16:23:05]]> GMT</pubDate>
				<author><![CDATA[ Moach]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]<br /> Sorry but you were told before you brought the game you wouldn't like it on the forums by [u]myself and others.[/u]<br /> [/quote]<br /> <br /> Yeah, that's right, I was told...by you and other users. <br /> <br /> But you know who I [i]WASN'T[/i] told by? Maxis or EA. [i]THEY[/i] stayed mum on the subject...and given that the only information I was willing to take as legitimate was from the people [i]making the game,[/i] and that any information from potential future users had to be taken with a grain of salt, perhaps you'll excuse me for not bowing to your prescience. <br /> <br /> ...finally. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br /> That trend is what a lot of companies rely on. I'm not speaking for you, you do that perfectly well be yourself, I'm using you as an example.[/quote]<br /> <br /> And you're also using faulty logic and giving [i]yourself[/i] entirely too much credit, expecting your word to be taken entirely too much for granted. You've abandoned reason in favor of shouting, Stewie Griffin-like, [i]"Victory is mine!!!",[/i] and I'm simply not going to let you get away with it uncalled upon.<br /> <br /> So let's set the record straight once and for all:<br /> - Your pre-release postion was as much uninformed opinion as mine<br /> - You do not have extra-sensory, precognitive powers<br /> - The advertising and demoing of Spore had been misleading [i]AT BEST[/i] prior to release<br /> - Your attempt at a gotcha-style, "I told you so!" now smacks of self-fellation and is unbecoming<br /> - Your argument distracts from the main point of this thread, namely the desire for Science Spore and lobbying for its eventual creation and release<br /> - Therefore you are off--repeat, [i]OFF[/i]--topic<br /> <br /> Capische? Good. Now, let's [i]move the hell on![/i]<br /> Thank you, and good night. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 16:38:48]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Eekwotsthat]<br /> Sorry but you were told before you brought the game you wouldn't like it on the forums by [u]myself and others.[/u]<br /> [/quote]<br /> <br /> Yeah, that's right, I was told...by you and other users. <br /> <br /> But you know who I [i]WASN'T[/i] told by? Maxis or EA. [i]THEY[/i] stayed mum on the subject...and given that the only information I was willing to take as legitimate was from the people [i]making the game,[/i] and that any information from potential future users had to be taken with a grain of salt, perhaps you'll excuse me for not bowing to your prescience. <br /> <br /> ...finally. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br /> That trend is what a lot of companies rely on. I'm not speaking for you, you do that perfectly well be yourself, I'm using you as an example.[/quote]<br /> <br /> And you're also using faulty logic and giving [i]yourself[/i] entirely too much credit, expecting your word to be taken entirely too much for granted. You've abandoned reason in favor of shouting, Stewie Griffin-like, [i]"Victory is mine!!!",[/i] and I'm simply not going to let you get away with it uncalled upon.<br /> <br /> So let's set the record straight once and for all:<br /> - Your pre-release postion was as much uninformed opinion as mine<br /> - You do not have extra-sensory, precognitive powers<br /> - The advertising and demoing of Spore had been misleading [i]AT BEST[/i] prior to release<br /> - Your attempt at a gotcha-style, "I told you so!" now smacks of self-fellation and is unbecoming<br /> - Your argument distracts from the main point of this thread, namely the desire for Science Spore and lobbying for its eventual creation and release<br /> - Therefore you are off--repeat, [i]OFF[/i]--topic<br /> <br /> Capische? Good. Now, let's [i]move the hell on![/i]<br /> Thank you, and good night. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> So, I shouldn't get my climbing gear and go to the top of his mountain for predictions of the future? :p]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 16:40:43]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Jackuul]<br /> So, I shouldn't get my climbing gear and go to the top of his mountain for predictions of the future? :p[/quote]<br /> <br /> No, not really. <br /> <br /> The idea, honestly, is to ignore people like EekTheCat (*snork*) and see how we can move forward on these issues.<br /> Truth to tell, I'm still totally sold on the [i]IDEA[/i] of Spore; it's just the execution of that idea that I have a problem with. And I suspect--given this poll--that many of you agree, and would really like to see Spore revisited, remade, given a second chance.<br /> <br /> I mean, okay, with all my ranting and raving and campaigning, it's entirely possible that this part of the message has gotten quite lost. But that truly, genuinely is the point. Will Wright made me [i]believe[/i] in Spore, in the ideas behind it. I'm a fan of people like Carl Sagan and Richard Dawkins, and they would have [i]LOVED[/i] Spore as it was originally pitched, I guarantee it. I mean, part of my bitterness...and also my [i]passion[/i]...over Spore is the unrealized promise of the original game. I choose the word "passion" deliberately; I can still give myself goosebumps thinking about the potential and promise of what we saw in that 2005 demo, and [i]I still want to PLAY that game![/i]<br /> <br /> If I send no other message to Will Wright, if I can encourage other people to send any message at all to Will Wright, it's that his original vision is still alive in us, that the Cute team's coup can be only a temporary victory if he'll let it be, if he'll fight for what he originally believed in. This poll shows that there is strong support for this message, support which only continues to grow; the divide between Yes and No votes grows wider each day, with Yes in a definitive lead.<br /> Will Wright, Maxis, EA...hear our impassioned plea: [i]Make Science Spore a reality.[/i] We will make you kings for it, I swear; don't let us down.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 16:51:02]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote] As the main complainer and the champion of "I want science spore" [/quote]<br /> <br /> I take exception to this statement.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:16:07]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis][quote] As the main complainer and the champion of "I want science spore" [/quote]<br /> <br /> I take exception to this statement.[/quote]<br /> <br /> It's not really important. <br /> <br /> I mean, yeah, it's entirely possible that I and others are neck-and-neck for demagoguery with regards to Science Spore, or it may be that one of us is the front-runner. But it really doesn't matter because we're all on the same side. I will be [i]HAPPY[/i] to be the lowliest prole on the totem pole if Science Spore gets made, frankly.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:19:22]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Thats not important.<br /> <br /> Its important to keep the isseu hot and current.<br /> <br /> Thats all. ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:22:17]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ No, I kid.  <br /> <br /> I am just glad, and rather surprised, that there are people who feel the same way I do about it.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:27:46]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I've been advocating Science Spore for a while.  I even bought a domain and opened a forum for the purpose of sharing ideas or starting a project for science spore.  RG I do believe is the embodiment of the movement, but there are many of us, and every day there seems to be someone new wanting Science over Fluffy bunnies. <br /> <br /> Science is the only way to teach people.  When it was talked of as a learning game, I was all over it.  When it became less than a game of tetris... I was flabbergasted. <br /> <br /> Technology is Might, Science is Power.  Fluff?  Do Not Want.  ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:27:51]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]No, I kid.  <br /> <br /> I am just glad, and rather surprised, that there are people who feel the same way I do about it.[/quote]<br /> <br /> You would be suprised to see how many of us feel this way.<br /> [i][b]We are only being told to be the minorety.<br /> [/b]<br /> [/i]]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:28:40]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]<br /> I am just glad, and rather surprised, that there are people who feel the same way I do about it.[/quote]<br /> <br /> I. too, am glad. I'm not surprised, however; what surprises me is the number of people--thankfully smallish--who seem to not merely [i]like,[/i] but actively support the dumbed-down cutesy version of Spore. That frankly [i]boggles my mind.[/i]<br /> <br /> [quote]RG I do believe is the embodiment of the movement, but there are many of us[/quote]<br /> <br /> *blush*  <img src="http://forum.spore.com/jforum//images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" /> <br /> Not a position I sought, but if I have either power of influence, I swear I'll use it for good instead of evil. <br /> <br /> [quote]Science is the only way to teach people. When it was talked of as a learning game, I was all over it. When it became less than a game of tetris... I was flabbergasted.<br /> <br /> Technology is Might, Science is Power. Fluff? Do Not Want. [/quote]<br /> <br /> Yes. [i]Yes![/i]<br /> <br /> When Spore was talked about by Will Wright as a game which taught principles of the universe through gameplay, I was [i]inspired;[/i] it is precisely that which made me want to have this game! And it's that which the so-called Cute team [i]removed![/i]  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <br /> <br /> Well, rather than ask, "Whatinhell were they [i]thinking?[/i]", we must see that it's over and done with; the question [i]now[/i] is, "What can we do about it?" <br /> This thread, and my participation in it, is about raising consciousness to these issues, showing Maxis and Will Wright that Science Spore has a strong base of support out there, that we're willing to give them another chance, and trying to get Spore made after all.<br /> <br /> Will Wright, you've read the board before, and you've responded once. I think--I [i]believe[/i]--that you still have passion for Science Spore, that you lament the Cute team's victory. If I'm right, know that you have our support if you choose to pursue Spore's original path. Please...if I'm right, please don't give up on us, or on yourself.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:36:49]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ You and the others may complain about the post but I stand by it... If you don't know what a game is like why buy it ? If they can continue getting money in from people who are of the opinion "this expansion may make it better" they will have no reason to make science spore. I'm not attacking anybody just a statement of fact with a good example.<br /> <br /> [quote]I swear to god there was a post here by Numerator confirming she had in fact been very excited about the game, and made over 500 creations before it came out. [/quote]<br /> <br /> Agreed and it was through forums and feedback that an opinion that spore wasn't going to achieve what a lot of people wanted. Take the example that some people passionately argued that "realistic" creatures weren't being catered for, that placement didn't seem to matter... see where we going here... True Maxis didn't say it but it was there...<br /> <br /> Ghadis... Sorry she has been more vocal for longer.<br /> <br /> [quote]But you know who I WASN'T told by? Maxis or EA[/quote]<br /> If you buy a demo for something and don't like it you don't buy it. The CC was a demo of capabilities and even here you complained about the lack of realism. Surely that would ring some alarm bells...<br /> <br /> [quote]You've abandoned reason in favor of shouting, Stewie Griffin-like, "Victory is mine!!!",[/quote]<br /> <br /> Never once have a shouted or thrown any abuse. Just because you don't like what I say...<br /> <br /> [quote]<br /> - Your pre-release postion was as much uninformed opinion as mine<br /> - You do not have extra-sensory, precognitive powers<br /> - The advertising and demoing of Spore had been misleading AT BEST prior to release<br /> - Your attempt at a gotcha-style, "I told you so!" now smacks of self-fellation and is unbecoming<br /> - Your argument distracts from the main point of this thread, namely the desire for Science Spore and lobbying for its eventual creation and release<br /> [/quote]<br /> <br /> 1) Yes based on an actual demo.<br /> 2) True.. I just actually see and acknowledge what is before me. If I'm not sure of something I don't go out and buy it without finding out more.<br /> 3) Agreed but it was still obvious it wouldn't match all your expections<br /> 4) No I'm simply making an observation.. It's not a gotcha, it is a line of reasoning ... why Spore science will not be made by Maxis and EA. If you take it personally that's not my problem. You are someone I can use as an example as you have been vocal before and after the game came out. <br /> 5) I am entirely on topic. With a constant income stream Maxis/EA would never need to make Science Spore. I am not attacking the fact that some people want Science Spore I'm making a point on economics. <br /> <br /> [quote]The idea, honestly, is to ignore people like EekTheCat (*snork*)[/quote]<br /> So once again you resort to ridiculing and trying to belittle someone whose opinion doesn't always match yours... We're not worthy... Tough.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:40:45]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]You and the others may complain about the post but I stand by it... If you don't know what a game is like why buy it ?<br /> [/quote]<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> After years of videos and articles, hype and anticipation, hopes and fears, do you [i]REALLY[/i] expect people to adopt wait-and-see positions? Seriously?<br /> <br /> [quote]<br />  If they can continue getting money in from people who are of the opinion "this expansion may make it better" they will have no reason to make science spore. <br /> [/quote]<br /> <br /> I'd say the evidence is showing that people who bought Spore and didn't care for it are adopting won't-get-fooled-again stances; Maxis may find their expansion packs a relatively hard sell, I think they'll be surprised by their lack of sales. They shouldn't be surprised after reading these boards, but...they're trying anyway.<br /> <br /> [quote]<br /> I'm not attacking anybody just a statement of fact with a good example.<br /> [/quote]<br /> <br /> Oh, I'm sure you [i]think[/i] that's what you're doing; but you're being told by multiple people that you're wrong. And if your position is truly one you believe, then in [i]THIS[/i] situation, perhaps you ought to be bowing to public opinion, hmmm? After all, that's what you expected of [i]US[/i] with regards to Spore.<br /> <br /> I'm just sayin'...hypocrite much?  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> <br /> <br /> [quote]<br /> If you buy a demo for something and don't like it you don't buy it. The CC was a demo of capabilities and even here you complained about the lack of realism. Surely that would ring some alarm bells...<br /> [/quote]<br /> <br /> No; sorry, but the aesthetics of creature creation [i]DO NOT BEAR[/i] upon the features of actual gameplay. It was unclear how the creatures we built would function in the world, function in the final game. It was even unclear how complete the CC was, given that wings didn't flap, for example, and other things like it. <br /> The evidence of the CC was thoroughly inconclusive, despite your constant ranting about how obvious it should have been; for anybody who respects evidence and does not take things for granted, there was no reason to extrapolate from the CC to the final game.<br /> <br /> I'm sorry, but this is the last time I will acknowledge your, "You should have known," argument; my opinion--and the majority opinion--is that your argument is disingenuous, and if you can't see it and insist upon harping it over and over, you're simply a troll, and I don't feed trolls. Good day.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:49:59]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]what surprises me is the number of people--thankfully smallish--who seem to not merely like, but actively support the dumbed-down cutesy version of Spore. That frankly boggles my mind. [/quote]<br /> Yes, it's much more fascinating to watch and wonder about than the game itself.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:50:18]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]I'm sorry, but this is the last time I will acknowledge your, "You should have known," argument; my opinion--and the majority opinion--is that your argument is disingenuous, and if you can't see it and insist upon harping it over and over, you're simply a troll, and I don't feed trolls. Good day. [/quote]<br /> <br /> As you know very well, Maxis spent millions of dollars on an extremely deceptive marketing campaign to create the appearance that there was more gameplay depth than there actually is.<br /> <br /> Don't let the door hit you.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 17:51:32]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ You inspired me to update my sig.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 18:08:27]]> GMT</pubDate>
				<author><![CDATA[ Ickabod]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Ickabod]You inspired me to update my sig.[/quote]<br /> <br /> OK why not Cute when Cute + Science + Gameplay could still be an excellent game. People focus on Cute.. they focus on Science and they argue gameplay in whatever camp they are in. [b]Cute does not exclude Science[/b] and I will keep repeating this. Science does not exclude Cute because at the end of the day this is a GAME. Gameplay should be first and foremost because Spore isn't and was never a true simulation, after all if I want to look at a single cell creature I'll dig out my old microscope. It was supposed to introduce people to the idea of science and some of the theories, rules whatever you want to call it. Gameplay should have been the primary thing. Once gameplay was fixed, the look and feel was important, not just as the game but for marketing and everyone should agree cute sells. Scientific ideas never had to be sacrificed to do that. Science if anything is sacrificed for gameplay. but should this really prevent some basic introduction to scientific ideas. The idea is to introduce scientific theories while making that introduction to as large an audience as possible. Even the people who created the game "Creatures" agree that it resulted in poor sales as is was too science orientated. A balance needs to reached. <br /> <br /> Did the current version of spore get it right... probably not, the gameplay is shallow.. Is it enjoyable.. for a lot of people yes. How many of you still play the game/use editors despite voting and arguing you want science spore ? I know a few already both who still play and those who have "left".  This is my problem. People argue they want science spore when in reality they don't. They want the 2005 video spore which they were "promised". People say they won't buy expansions or the part pack but in truth they are probably more likely to buy it than I am. I enjoy spore as is, I admit it openly but if I can see flaws in arguments such as those people still playing who still argue for science spore what are the chances Maxis/EA have far better numbers to base their business decisions on ?<br /> <br /> [quote]but you're being told by multiple people that you're wrong[/quote]<br /> Anyone who *gasp* is [i]seen[/i] to be arguing in defence of maxis is always wrong on a topic like this.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 19:18:26]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]<br /> OK why not Cute when Cute + Science + Gameplay could still be an excellent game. People focus on Cute.. they focus on Science and they argue gameplay in whatever camp they are in. [b]Cute does not exclude Science[/b] and I will keep repeating this. <br /> [/quote]<br /> <br /> Clearly this is not true at Maxis. Exhibit A: [i]Spore.[/i] <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 20:30:05]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Clearification on what I want from Science Spore:<br /> I want gameplay that is more scientifically accurate, realistic, and detailed. However, I do not want a game that is so close to reality that it becomes less of a game and more of a true-to-life simulator.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 21:39:10]]> GMT</pubDate>
				<author><![CDATA[ Didzo]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Didzo]Clearification on what I want from Science Spore:<br /> I want gameplay that is more scientifically accurate, realistic, and detailed. However, I do not want a game that is so close to reality that it becomes less of a game and more of a true-to-life simulator.[/quote]<br /> <br /> To do this you require roughly 4.5 billion years and the the complete removal of everything beyond civilization stage. The game should end with various member states on your world infighting while the "ecostructure" of the planet collapses.<br />      Joking aside : Define scientifically accurate, realistic and detailed. I only ask as scientifically accurate can be redfined on a daily basis. Science though wonderful is fluid and dynamic when it comes to natural history and evolution. <br /> <br /> I think you'd all be better off asking for the thing you really want...a game with more depth.<br />   Incidentally to be realistic you'd spend around 0.5 seconds in tribal and civilization stage combined.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 21:49:04]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Didzo]Clearification on what I want from Science Spore:<br /> I want gameplay that is more scientifically accurate, realistic, and detailed. However, I do not want a game that is so close to reality that it becomes less of a game and more of a true-to-life simulator.[/quote]<br /> <br /> I think that's a very, very fine line to walk. But I also think that what we saw in the 2005 demo followed it pretty well.<br /> <br /> Gameplay should be informed by scientific principles, and those principles should be relevant to gameplay, but they should not necessarily be the primary focus unless the play chooses to make them so. <br /> And, in fact, that's really the point of a sandbox game, isn't it? The player should be given enough options so that whatever it is that they choose to focus on is possible, can become part of gameplay. <br /> This is lamentably not true of Cute Spore; there are many things which I would like to focus one which are just simply not covered in this game, primary amongst those is science in both the evolution and terraforming aspects of Spore. <br /> Terraforming, for example, is simply a matter of filling in the checklist items of atmosphere, temperature, flora and fauna, with absolutely no balancing required between, say, the oxygen production and nutritional value of the plants, the fitness of the fauna, for example. The ecosystems are not dynamic or emergent; the player cannot observe what effect, say, wiping out a herd of animals might to do those which prey upon them or the plant life upon which they fed, or planting larger flora near smaller and finding the sunlight being cut off for the latter, resulting in climate and dietary changes, etc. This is what one would expect from a game that claims to have emergent gameplay, yet Spore lacks this in anything but the extremely rudimentary forms and in such small amounts that its existence can be all but discounted.<br /> <br /> Yet it's that level of scientific play which attracts me to a game like Spore, a game with the promise Spore seemed to have when first I encountered its demos. Why the so-called Cute Team thought this would be dull or boring is beyond me; I used to refer to Spore as "the game I was born to play," until the Cute Team staged their coup.<br /> <br /> I say again, Maxis...[i]make Science Spore.[/i] The Cute Team was wrong; there [i]IS[/i] a market for it, and by all indications, it's a fairly large one.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 21:54:03]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]<br /> I say again, Maxis...[i]make Science Spore.[/i] The Cute Team was wrong; there [i]IS[/i] a market for it, and by all indications, it's a fairly large one.[/quote]<br /> <br /> More accurately, there are a large number of dissatisfied customers. The reasons for their dissatisfaction are myriad. The predominant one is Securom, a (I'll be generous here) fraction totalling 1% desire "science spore".<br /> <br /> Please Mr. E.A. with your $3.67Billion income in '08 and 27 cross-platform games with an excess of 1 million copies each sold...do as I say or I and my 300 ish friends will never buy another of your games.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 22:02:42]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Spanky, here, is trying to discount the idea that this poll represents a microcosm of all Spore users. That's his prerogative, of course, But it doesn't exactly make what any reasonable person would call sense...even with a reasonable margin for error, well over 50% of the people are dissatisfied with Spore as it stands, and that should be a big honkin' red flag over at EA/Maxis.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 22:29:04]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Then I guess I should discount all polls, since, they're all just a sampling.  <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 22:32:41]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]Spanky, here, is trying to discount the idea that this poll represents a microcosm of all Spore users. That's his prerogative, of course, But it doesn't exactly make what any reasonable person would call sense...even with a reasonable margin for error, well over 50% of the people are dissatisfied with Spore as it stands, and that should be a big honkin' red flag over at EA/Maxis.[/quote]<br /> <br /> You don't know me well enough to call me that <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />   Insults or belittling tactics SHOULD be beneath you.<br /> <br /> Actually the poll represents a microcosm of registered forum users nevermind overall users. The only thing the poll tells us is<br /> 1. 250 ish last time I looked people who took the poll want "science spore"<br /> 2. 19 don't<br /> 3. 50 something don't care.<br /> <br /> You cannot extrapolate anything beyond that. Any more than EA can say 98.2% of people are not bothered by DRM.<br /> <br /> Jackuul. Semantics, polls that are worthwhile are controlled and target specific demographics. I'm sure you know this and are simply being flippant...]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 22:41:59]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]More accurately, there are a large number of dissatisfied customers. The reasons for their dissatisfaction are myriad. The predominant one is Securom, a (I'll be generous here) fraction totalling 1% desire "science spore". [/quote]<br /> <br /> Ridiculous.  A TWELVE TO ONE margin on the poll greatly overwhelms any statistical slop caused by any sort of biased sampling of users here.  <br /> <br /> Also, I'm not clear as to why you would argue against such a thing.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 22:50:43]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis][quote]More accurately, there are a large number of dissatisfied customers. The reasons for their dissatisfaction are myriad. The predominant one is Securom, a (I'll be generous here) fraction totalling 1% desire "science spore". [/quote]<br /> <br /> Ridiculous.  A 2 to 1 margin on the poll greatly overwhelms any statistical slop caused by any sort of biased sampling of users here.  [/quote]<br /> <br /> Have to disagree again. The cross section for the poll is too narrow and focused. It targets only one group. The "passionate and vocal" minority. <br />       It's like taking a presidential poll in Harlem and making Obama the leader by 60 points by extrapolating the entire country's preference from that sampling.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 22:54:31]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ deleted duplication]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 22:56:51]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]Ridiculous.  A TWELVE TO ONE margin on the poll greatly overwhelms any statistical slop caused by any sort of biased sampling of users here.  <br /> <br /> Also, I'm not clear as to why you would argue against such a thing.[/quote]<br /> If you ask a bunch of people whose favorite color is blue which color folder they'd like, what kind of margin do you think you'd get?<br /> <br /> Of course, that's all irrelevant. The poll is a sampling of one portion of the users of Spore. Nothing else can be said about the other users. What we can conclude is that, out of less than 0.0002% of the people who own Spore, 75% of those people want it science-y. The other 99.9998% are unknown. As Mark Twain said, [I]"There are three kinds of lies: lies, damned lies and statistics."[/I]<br /> <br /> Instead of statistics, I prefer common sense. Like this wonderfully worded post:<br /> [QUOTE=Logester]I agree about how it should have been the science game made; and as for why, we should look at things in retrospect. Why was Spore so hyped? Because it had a HUGE following! Why did it have a huge following? Because everyone thought it was going to be the science game that Will Wright first presented back in 05-06.[/QUOTE]]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 22:57:54]]> GMT</pubDate>
				<author><![CDATA[ Finnical]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]Spanky, here, is trying to discount the idea that this poll represents a microcosm of all Spore users. That's his prerogative, of course, But it doesn't exactly make what any reasonable person would call sense...even with a reasonable margin for error, well over 50% of the people are dissatisfied with Spore as it stands, and that should be a big honkin' red flag over at EA/Maxis.[/quote]<br /> <br /> <br /> Notice once again someone disagrees and you start to belittle.<br /> <br /> It's already been shown here that topics blasting spore as presented are popular. No doubt. There are also topics where people say... Can't be bothered to read as it's just whiners. Therefore the poll is inacurrate. Have you considered that as one of the few people prepared to actually discuss things within this thread the fact I still have not voted in this poll ?<br /> <br /> The interview with the developer (can't remember the link) stated some reasons for changes to the 2005 for GAMEPLAY reasons. Nothing to do with the so called cute team. We don't know what the actual political pressure was, we don't really know how much science was taken out via that team. Cute and gameplay are two different things. Everyone keeps saying Will said he wanted.. Are you suggesting that someone of Will's popularity couldn't have forced a higher level of scientific compromise especially when his name and reputation are on the line ? Yes he would be forced to make compromises but unless he had no clout whatsoever he could of insisted at least to a degree ? OK company internal politics are a minefield but still... There is an awful lot of conjecture on both sides. "But this interview can prove X, this can prove Y". Truth is we don't know the facts and never really will.<br /> <br /> This whole topic really stems from two things:<br /> <br /> 1) People liked the look of the 2005 video<br /> 2) People feel cheated about the lack of information about the current spore in comparison.<br /> <br /> The poll reflects that. Understandable for some but people are still playing, even those who are actively supporting this thread.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 23:02:24]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]<br /> Also, I'm not clear as to why you would argue against such a thing.[/quote]<br /> <br /> I am not argueing against "science spore" (if that is what you mean).  I am arguing against the constant,unceasing barrage of "gimme what I want or else I'll never shut up"<br />    it doesn't work on a smart parent . It won't work on EA. Better to offer suggestions for patches, tweaks and expansions. Alternately abandon it and begin the wait again for the game that is "LIFE THE UNIVERSE AND EVERYTHING".<br />      Maxis gave us the answer, maybe someone else will define the question.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 23:04:35]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I was originally seduced into the Spore anticipation dance by Will Wright's hour-long talk at some Game Designer Symposium or something that I found video of online.  Then I listened to Wright and Brian Eno present on iterative systems and design for the Long Now Foundation.<br /> <br /> It was at that level that Will Wright really turned my crank.  The theory, was brilliant.  The early proofs of concept that he was doing demos with, we brilliant.  I couldn't freaking wait.<br /> <br /> But wait, we all did.<br /> <br /> What we have (while still fun) is "Bikini Bottom" to the original concept's "Sunken Continent of Atlantis."<br /> <br /> Don't get me wrong, I love Spongebob and the gang, but I really feel dumbed-down-to, and while EA I'm sure was a driving force in that aiming for the lowest common gamer denominator, I can't help but feel that Will Wright at some point had to say, "yes, I'm ok with this, dumb down my game.  Here's the mallet."<br /> <br /> So we are left with a fun but rather cartoonish universe where any creature with eyes for feet can walk, and creatures with wings can't fly, and creatures with fins can't swim (well they can for a few seconds until the sea monster gets em.)   The Sporepedia is fraught with robots and cartoon characters and giant human feet and SPORE monsters.   I recognize that this is sort of a "god game" genre production, so the overtones of Intelligent Design implicit don't phase me much, I mean, if you want a strictly evolutionary model, you would launch the sim and only be allowed to watch.<br /> <br /> Gods get to tinker.  No one played Populus and screamed it endorsed religion.<br /> <br /> Still, I remember Sim Earth, that at least tried to get closer to the science.  Hell, even Sim Ant you had realistic ants laying scent trails in response to food like ants would act.<br /> <br /> Species don't succeed over other species by dancing for them.  Ants, however, do farm aphids and harvest fungus.<br /> <br /> I'm not sure Nerdy Spore (tm) would ever sell to enough geeks to make enough money to justify itself.  Reality says your product has to appeal to just enough 10 year olds on too much sugar to turn a profit.<br /> <br /> 10 year olds on too much sugar wouldn't like Nerdy Spore.<br /> <br /> What would be nice...hint hint....would be if they released enough development tools for people to make nerdy mods of the game.]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 23:19:49]]> GMT</pubDate>
				<author><![CDATA[ Gretchyn23]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]I am not argueing against "science spore" (if that is what you mean). I am arguing against the constant,unceasing barrage of "gimme what I want or else I'll never shut up"<br /> it doesn't work on a smart parent . It won't work on EA.[/quote]<br /> <br /> My agenda is pretty obvious.<br /> <br /> What's yours?  What's your dog in the fight?]]></description>
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				<pubDate><![CDATA[Thu, 16 Oct 2008 23:44:03]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]<br /> It's already been shown here that topics blasting spore as presented are popular. No doubt. There are also topics where people say... Can't be bothered to read as it's just whiners. Therefore the poll is inacurrate.[/quote]<br /> <br /> Hardly; this thread, this poll, and this issue have been around long enough for anybody with an opinion on this issue to have at least [i]voted,[/i] whether they've taken part in the discussion itself or not.<br /> <br /> [quote]<br />  Have you considered that as one of the few people prepared to actually discuss things within this thread the fact I still have not voted in this poll ?<br /> [/quote]<br /> <br /> No, nor do I believe that to be the case. And if it [i]IS[/i] the case, it simply leaves me to discount you as "margin of error"; you cannot reason from one to infinity. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br /> The interview with the developer (can't remember the link) stated some reasons for changes to the 2005 for GAMEPLAY reasons. Nothing to do with the so called cute team. <br /> [/quote]<br /> <br /> That's [i]EVERYTHING[/i] to do with the so-called Cute Team. Don't let the name fool you; Spore's [i]aesthetics[/i] were not the only changes they were intent on making, and anybody willing to do even the tiniest bit of research should know that by now.<br /> <br /> Just as anybody should know that, in public, Will Wright will say what's best for Spore and Maxis, even if he personally disagrees with it; as a kind of celebrity/mascot for the label, whatever he says [i]HAS[/i] to be taken with a grain of salt about the size of a phone book.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 00:16:46]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]Just as anybody should know that, in public, Will Wright will say what's best for Spore and Maxis, even if he personally disagrees with it; as a kind of celebrity/mascot for the label, whatever he says [i]HAS[/i] to be taken with a grain of salt about the size of a phone book.[/quote]<br /> <br /> And yet you want what he, you know the one whose words you take with a grain of salt the size of a phone book, put forward as a vision for a future game. Sorry but if you are the celebrity/mascot you do have a lot of clout. Sure they did form opposing groups. Sure I've read the "i'm responsible for the cute team", the "creatures have sneakers" etc. I've also read why certain aspects were taken out by developers. You can read what you want into most things, especially if it seems as though it's what you want to hear and allows you to place the blame. Lets skip that, leave  gossip and heresay because even if it was the "cute team" it still doesn't change the point. <br /> <br /> Spore as entertainment is out there, people are playing, people will buy expansions and part packs and Maxis/EA will make money. No need to make Science Spore. If no expansions sell spore will simply die. They will move onto something else and leave the whole experience behind. You don't reassociate with a failed brand.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 00:31:41]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Eekwotsthat]<br /> It's already been shown here that topics blasting spore as presented are popular. No doubt. There are also topics where people say... Can't be bothered to read as it's just whiners. Therefore the poll is inacurrate.[/quote]<br /> <br /> Hardly; this thread, this poll, and this issue have been around long enough for anybody with an opinion on this issue to have at least [i]voted,[/i] whether they've taken part in the discussion itself or not.<br /> [/quote]<br /> <br /> Interesting statement. This then means anyone interested in "science spore" has voted. Not a very impressive statistic.<br /> <br /> Your circular logic and inability to accept any other viewpoint has validity is amazing.<br /> <br /> I, as I've said along, would also like to see "science spore". i however will not abandon logic and reason. I will leave you with something to incorporate as a personal motto. It fits you perfectly.<br /> <br /> "I hear you. However I reject your reality and substitute one of my own."<br /> <br /> In your own trite little phrase..............  Think about it.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 00:38:41]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I don't care. If they did make it, the "fans" would find something else to whine about.<br /> <br /> This is the Internet, you're not allowed to like anything.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 00:39:45]]> GMT</pubDate>
				<author><![CDATA[ KoboldPrime]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ If they did, they'd have to take out time dilation effects, making space travel literally take forever, if only to placate everyone demanding "realism."<br /> <br /> In fact, if you think about it, evolution itself should take forever. Humanity didn't evolve sentience overnight.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 00:40:12]]> GMT</pubDate>
				<author><![CDATA[ Pyrion]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis][quote]I am not argueing against "science spore" (if that is what you mean). I am arguing against the constant,unceasing barrage of "gimme what I want or else I'll never shut up"<br /> it doesn't work on a smart parent . It won't work on EA.[/quote]<br /> <br /> My agenda is pretty obvious.<br /> <br /> What's yours?  What's your dog in the fight?[/quote]<br /> <br /> My dog ? my fight?  <br /> No dog. No fight.<br />  A simple desire to clear the static and make way for the constructive posts to stand a chance of being read.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 00:45:40]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Pyrion]If they did, they'd have to take out time dilation effects, making space travel literally take forever, if only to placate everyone demanding "realism."<br /> <br /> In fact, if you think about it, evolution itself should take forever. Humanity didn't evolve sentience overnight.[/quote]<br /> Nobody here is pushing for a "hard" science spore.  But a science-at-all spore would be nice.  As it is, the few science bits are mere artifacts, the fact that there are stars and planets, and plants and animals. <br /> <br /> This essentially is Viva Pinata with stars, especially with the new "cube" planets. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 00:48:15]]> GMT</pubDate>
				<author><![CDATA[ Gritmonger]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ OK I've explained before that I enjoy spore as is. I've hinted that I may or may not buy any expansions/part packs. It's entertaining and passes the time probably better than a lot of other games. That is not to say I don't find it shallow, that I don't think that they couldn't have done a better job. I was looking forward to a "cute" game which I could show to my daughter. I could show her some scientific principles. It's there now but not to the level I would have potentially wished for. Cute to me is an important selling point. Sure all those 10+ teenage boys (I know I'm being sexist but please bear with me) with their FPS, blood flying everywhere isn't what I want for my child as a learning experience. In an ideal world I would have brought a game where I could sit down and play, my daughter beside me and ask "why do you think that is ?". Ok we didn't get it this time and are unlikely to. I have already expressed my reasoning why. At the same time my daughter loves the editors where she can be creative, she loves the creature phase where she can interact, use the mouse etc. She's learning that planets rotate around a sun. She's learnt the difference between carnivores and herbivores and what an omnivore is...<br /> <br /> Having read so many complaints about "spore" vs "science spore" and realising people don't actually admit what the vast "science spore" range can be in terms of science having its effect on gameplay is why I haven't personally voted. Science spore as an idea is fine so long as consistent gameplay throughout phases is really there. If I want true science I'll buy a science book or true simulation package. I buy games such as sporethough as entertainment.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 01:03:16]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Gritmonger]Nobody here is pushing for a "hard" science spore. [/quote]<br /> <br /> But how do you know ? My tag line "Realistic=phooey Personality=yes" was to stress that there are more important things than realism in a [u]game[/u]. This was when topics like "creatures must only be realistic" came up in the forum when the creature creator initially came out (I will not mention who would create topics like that). Topics like that weren't based on just inaminate objects but other things like part locations, the overall look of the creature, even just the "feeling". You may think that nobody is pushing for "hard" science but others may very well be and you would end up with something unplayable in any completed result.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 01:13:13]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat][quote=Gritmonger]Nobody here is pushing for a "hard" science spore. [/quote]<br /> <br /> But how do you know ? My tag line "Realistic=phooey Personality=yes" was to stress that there are more important things than realism in a [u]game[/u]. This was when topics like "creatures must only be realistic" came up in the forum when the creature creator initially came out (I will not mention who would create topics like that). Topics like that weren't based on just inaminate objects but other things like part locations, the overall look of the creature, even just the "feeling". You may think that nobody is pushing for "hard" science but others may very well be and you would end up with something unplayable in any completed result.[/quote]<br /> Anything would be more playable than the current game.  If the game was even remotely realistic, there would be fewer battles, because many of the creatures that are artistic would not do very well.  But because of the "Everybody wins!" mentality, there is no penalty for making a losing creature because there is no such thing as a losing creature.  By "sciency" I know I don't mean "not fun."  <br /> <br /> Take SimCity - if it wasn't about emergent properties based on simple rules, but on making a happy city with no bad consequences, it would suck.  People will enjoy exploring things like SimCity and the Sims because the rules are simple, but the interactions and possibilities are not.  If every tweak of your creature changed its capabilities, would that harm you somehow?  If you made a creature that was incapable of movement, would you cry? <br /> <br /> I enjoy exploring a ruleset by trying out its extremes.  I enjoy the prospect of new knowledge, or discovering something. <br /> <br /> With Spore as it is, there is no emergent property, no hidden ruleset.  There are hard boundaries, rigid rails to keep you from hurting yourself on the padded walls. <br /> <br /> I want a true sandbox; where the sand is dirty, the occasional worm is found, it rains and it all sticks together...<br /> <br /> So if that marks me as anathema in your signature, so be it. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 01:33:32]]> GMT</pubDate>
				<author><![CDATA[ Gritmonger]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ What I want is not so much a "science spore" as a spore with true emergent behavior and dynamic systems.<br /> <br /> Right now, Spore is just about as much of a Science Spore as I want.  It's just that all the systems are canned, hollow minigames.  See my long post earlier in this thread about emergent complexity.<br /> <br /> Emergence is what we are looking for from Maxis games.  It's always been their chief selling point.  The error here was in eliminating emergence and replacing it with static systems.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 01:46:17]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]What I want is not so much a "science spore" as a spore with true emergent behavior and dynamic systems.<br /> <br /> Right now, Spore is just about as much of a Science Spore as I want.  It's just that all the systems are canned, hollow minigames.  See my long post earlier in this thread about emergent complexity.<br /> <br /> Emergence is what we are looking for from Maxis games.  It's always been their chief selling point.  The error here was in eliminating emergence and replacing it with static systems.[/quote]<br /> <br /> Which boils down to : I want deeper [b]GAME[/b]play.<br /> <br /> Any "science" involved is speculative at best. Wildly speculative at worst.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 01:50:21]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]Any "science" involved is speculative at best. Wildly speculative at worst. [/quote]<br /> <br /> No.  <br /> <br /> Predator-prey relationships have been studied since the days of the Hudson Bay Company on Isle Royal.  Predator and prey populations oscillate dynamically over time.  If you visualize a graph with predator population on the X axis and prey population on the Y axis, and plot one dot per time period, the population changes will typically find a basin of attraction and begin oscillating around it in a loop that never repeats itself.  <br /> <br /> Climate and erosion dynamics are likewise fairly well understood.  Obviously they'd be simplified in a game, but the system was serviceable in SimLife from nearly 20 years ago, so could be exponentially better today.<br /> <br /> Artificial evolution and genetic algorithms are very well understood.  Whether you'd use a hard physics engine I don't know; I rather doubt it because of processor concerns.  You could, however, use a sort of "baked physics" that would be calculated around the birth time of an organism, or amortized out over many ticks while the egg grew.<br /> <br /> L-systems, branching algorithms that closely approximate plant growth patterns, are very well understood.  Furthermore they would be very easy for these programmers to implement.  An L-system defining a tree is much, much smaller than the few kilobytes that the Spore creatures take up.  L-systems would allow evolving flora.<br /> <br /> None of these factors would need to complicate the interface at all, but they would deepen gameplay to a vast degree and add far, far more replay value.<br /> <br /> All of these ideas come out of artificial life computing.  Artificial life is Will Wright's camp.  Every single game he's made except for Spore has involved Alife principles.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 03:49:17]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ i would pay double for a working version of the orginal then this one i do like this one but the orginal was beter i mean come on no aquatic creatures and for gods sake as a herbivour i dont even have predotors <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> i want the suspence of being hunted not knowing when i could become some ones meal]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 03:51:41]]> GMT</pubDate>
				<author><![CDATA[ grobsmkII]]></author>
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				<title>Aw:Should Maxis make Science Spore?</title>
				<description><![CDATA[ You know what I find most ugly in todays Spore? Terraforming! I blast or suck Atmosphere on or off the planet and have a heat ray and a freeze ray. Normally I use a heat ray in the war of the worlds but let's not joke! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> What happened to the volcanic terraforming 2005? We saw W.W. terraforming a planet by raising up volcanoes. To raise atmosphere! I don't want to spare my Ufo's airconditioning for this planet! I want to blast a hole into the planets surface to make a volcano! THIS is terraforming! And you know what? Where are the biospheres?<br /> <br /> <a class="snap_shots" href="http://www.anthonyblake.co.uk/Biosphere_2.jpg" target="_blank" rel="nofollow">http://www.anthonyblake.co.uk/Biosphere_2.jpg</a><br /> <br /> As far as I know, terraforming happens with biospheres as long as there is not sufficient atmosphere for the plants.<br /> <br /> But so far... Zero! <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 04:31:24]]> GMT</pubDate>
				<author><![CDATA[ VariusMayhem]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ There's a volcano bomb.<br /> <br /> Also the colony on a t0 planet will have a force field around it.  There's your biosphere.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 04:33:15]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Aw:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=VariusMayhem]You know what I find most ugly in todays Spore? Terraforming! I blast or suck Atmosphere on or off the planet and have a heat ray and a freeze ray. Normally I use a heat ray in the war of the worlds but let's not joke! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> What happened to the volcanic terraforming 2005? We saw W.W. terraforming a planet by raising up volcanoes. To raise atmosphere! I don't want to spare my Ufo's airconditioning for this planet! I want to blast a hole into the planets surface to make a volcano! THIS is terraforming! And you know what? Where are the biospheres?<br /> <br /> <a class="snap_shots" href="http://www.anthonyblake.co.uk/Biosphere_2.jpg" target="_blank" rel="nofollow">http://www.anthonyblake.co.uk/Biosphere_2.jpg</a><br /> <br /> As far as I know, terraforming happens with biospheres as long as there is not sufficient atmosphere for the plants.<br /> <br /> But so far... Zero! <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> [/quote]<br /> <br /> BIODOME!<br /> <br /> We can dance if we want to, we can leave your friends behind ‘Cause your friends don’t dance and if they don ’t dance Well they’re no friends of mine! <br /> We can go where we want to, a place where they will never find and we can act like we come from out of this world leave the real one far behind!<br /> <br /> And we can dance! <br /> <br /> We can go when we want to the night is young and so am I and we can dress real neat from our hats to our feet and surprise them with the victory cry!<br /> <br /> I actually have that memorized from BioDome. <br /> <br /> Spode SPORE you Poly Shore. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 04:44:03]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis][quote]Any "science" involved is speculative at best. Wildly speculative at worst. [/quote]<br /> <br /> No.  <br /> <br /> Predator-prey relationships have been studied since the days of the Hudson Bay Company on Isle Royal.  Predator and prey populations oscillate dynamically over time.  If you visualize a graph with predator population on the X axis and prey population on the Y axis, and plot one dot per time period, the population changes will typically find a basin of attraction and begin oscillating around it in a loop that never repeats itself.  <br /> <br /> Climate and erosion dynamics are likewise fairly well understood.  Obviously they'd be simplified in a game, but the system was serviceable in SimLife from nearly 20 years ago, so could be exponentially better today.<br /> <br /> Artificial evolution and genetic algorithms are very well understood.  Whether you'd use a hard physics engine I don't know; I rather doubt it because of processor concerns.  You could, however, use a sort of "baked physics" that would be calculated around the birth time of an organism, or amortized out over many ticks while the egg grew.<br /> <br /> L-systems, branching algorithms that closely approximate plant growth patterns, are very well understood.  Furthermore they would be very easy for these programmers to implement.  An L-system defining a tree is much, much smaller than the few kilobytes that the Spore creatures take up.  L-systems would allow evolving flora.<br /> <br /> None of these factors would need to complicate the interface at all, but they would deepen gameplay to a vast degree and add far, far more replay value.<br /> <br /> All of these ideas come out of artificial life computing.  Artificial life is Will Wright's camp.  Every single game he's made except for Spore has involved Alife principles.[/quote]<br /> <br /> You do realise that using these algorithms would make the "game" unplayable at worst deeply frustrating at best even for many of the "hardcore" gamers. being able to do a thing and translating that into a marketable product is not as simple as you portray.<br />        I think we mostly agree that Spore needs "something", defining that something , now there's the problem.<br />    A game to be a commercial success needs a certain amount of predictability. This would/ does require a degree of simplification. This would render any outcomes within the "game" as speculation from a hard scientific viewpoint.<br /> <br />      My apologies for not clearly stating my thinking on this point earlier. Naturally your viewpoint may differ.<br /> <br /> The only analogy I can supply are simulators of the flight kind. The more complex and accurate they became ...the smaller the market for them became. They hit the threshhold of fun to work and for all but the hardcore became more work than fun.<br />        Not the greatest analogy, I agree. But it's late, I'm tired.<br />      Therefore I maintain my point. Any "science" used would be speculative at best 'wildly speculative" at worst. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 05:17:54]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]<br /> And yet you want what he, you know the one whose words you take with a grain of salt the size of a phone book, put forward as a vision for a future game.<br /> [/quote]<br /> <br /> *psigh* <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Do you just eat Kellogg's Illogical Flakes for breakfast every morning or what? You should already know my response to [i]THIS[/i] non-argument, but here it is anyway: you have to take his words with a grain of salt [i]AFTER[/i] the Cute Team coup. Prior to the CTC--I might as well start calling it that because I don't want to have to keep typing out 'Cute Team coup' constantly--Spore was on-track, in-line with what Will Wright intended; it's only [i]POST[/i] CTC that Will Wright would be forced to prevaricate.<br /> <br /> This should be [i]OBVIOUS,[/i] yet you make the argument [i]anyway.[/i] Do you [i]enjoy[/i] wasting everybody's time? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br /> Spore as entertainment is out there, people are playing, people will buy expansions and part packs and Maxis/EA will make money. No need to make Science Spore. If no expansions sell spore will simply die. They will move onto something else and leave the whole experience behind. You don't reassociate with a failed brand.<br /> [/quote]<br /> <br /> Unless, of course, there is enough of a groundswell of support. They brought back Battlestar Galactica, didn't they? After it got cancelled, Firefly got itself a movie, didn't it? Let's face it; fans can revive a dead project if they're dedicated enough.<br /> And there is [i]DEFINITELY[/i] enough support for Science Spore that, one way or another, we'll see it eventually, whether Maxis makes it or somebody else does.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 05:33:06]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]You do realise that using these algorithms would make the "game" unplayable at worst deeply frustrating at best even for many of the "hardcore" gamers. being able to do a thing and translating that into a marketable product is not as simple as you portray. [/quote]<br /> <br /> No.<br /> <br /> Explain to me how a semi-realistic erosion model, tied to rainfall and groundcover, would make the game unplayable.<br /> <br /> How would location-based damage in Creature make the game unplayable, with spikes and teeth trying to penetrate bone plates?  That would make the game unplayable precisely how?<br /> <br /> Evolving flora, trees that compete with each other, plants that have blowing seeds, dropping seeds and nuts, plants that have differing bark thickness and water retention capabilities based on morphology would make the game unplayable how?  <br /> <br /> There are a number of things that could be done to stabilize these systems, since these things sometimes have a tendency to "blow up."<br /> <br /> Right now, we have ecodisasters every 3 minutes anyway for no rhyme or reason.  How would having artificial evolution make things worse?<br /> <br /> If anything, things would be more stable because they would tend to evolve to an equilibrium, and to find new equilibriums when perturbed.<br /> <br /> Load up SimLife sometime, or any multilayered alife system, before you try and tell me they're unplayable.  All of these things could be dropped into the game practically [i]in situ[/i] with no changes to the user interface or anything.  People wouldn't HAVE to interact with any of these things, but they could if they wanted to.<br /> <br /> I don't see why you're so negative about this.  What's the point?]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 05:46:46]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ did I say yes already]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 05:59:14]]> GMT</pubDate>
				<author><![CDATA[ Ashloc]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ One other thing:<br /> <br /> [quote]You do realise that using these algorithms would make the "game" unplayable at worst deeply frustrating at best even for many of the "hardcore" gamers.[/quote]<br /> <br /> This, friends, is why SimCity sold hardly at all.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 06:07:19]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ They are so negative esp the dude that had to keep posting in this thread, because they think we are trying to take away their precious Spore.<br /> <br /> Also it is concidered cool to bash us.<br /> <br /> And everytime we talk about the other Spore they think we are calling them dumb.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 07:46:16]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Very often, in public debates and forum discussions, I notice that the battle lines are drawn between one group of very intelligent people and another group of people who can't write a coherent sentence, can't use punctuation, think that "their" and "there" are the same word, and think that using apostrophes is somehow unpatriotic.<br /> <br /> Usually, the second group wins.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 08:06:08]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Ok lets take this outside the box once again, even to the seed article which everyone quotes as the cute vs science proof..<br /> <br /> "...This challenge — of making hard science approachable — is one that similarly inspired games have faced since the earliest implementations in 1970 of John Conway's genre-defining Game of Life, but not all designers found Spore's compromises necessary. Steve Grand, who made the big sim-life hit of the 1990s, Creatures, also faced the task of reconciling the limited behavioral range of virtual life-forms with the advanced expectations of players. "There are two ways to tackle this problem," Grand says. "Try to make the behavior look more real, or stop lying to people. As far as I can tell, Spore takes the former approach, to gently and quite openly fool the user into thinking she's engaging with real living things, while Creatures took the latter — I did my best not to fool anyone, even if that meant the results weren't so playable..."<br /> <br /> It's the last sentance that has me worried about any remake.. I want a game which is playable which, despite all the rhetoric the current Spore is. At the end of the day playable games sell. Pure science games don't. Balance has to be reached. Sim City was interesting for a while because of gameplay, not the science behind it.<br /> <br /> And examples of Firefly, Battlestar Galactica don't work in this context. Sure Firefly made a film (Serenity) but discontinued the franchise (bear in mind noone had heard of series firefly in europe until after it was cancelled so it's a completely different selling model anyway). Battlestar Galactica has been popular too in some circles but then again it wasn't competing directly against another incarnation of itself. Going on to games... if you look at campaigns to continue/create things such as the Babylon5 Space game (Sierra I think), they cancelled it despite loads of protests. (Open source version is available though) as they didn't think flight sims would sell well enough.<br /> <br /> [b]IF[/b] spore as a franchise fails due to expansions not selling, then I could understand your arguments and a would expect a groundswell to make science spore, although as previously stated they are likely to drop the whole thing and do something totally different. If it's not broken (read they are still getting money) then they aren't going to drop it. True they may take notice and you'll get your wish in spore II but this development idea will be from feedback from those people who have supported the franchise up until they decide it is time for a refresh. This will be long after this thread has been forgotten.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 09:15:34]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Lets give you another example.. Outside of SIM anything where something failed dramatically due to science vs gameplay. Many of those of us old enough still remember Elite. I even occasionaly a flash version. Elite 2 introduced Newtonian physics as a flight model. The result. People couldn't play it and it bombed.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 09:37:29]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]Very often, in public debates and forum discussions, I notice that the battle lines are drawn between one group of very intelligent people and another group of people who can't write a coherent sentence, can't use punctuation, think that "their" and "there" are the same word, and think that using apostrophes is somehow unpatriotic.<br /> <br /> Usually, the second group wins.[/quote]<br /> <br /> Indeed this is usually the case. The problem you have here is not as described. The problem you have here is two rational sides of an argument. Sadly at some point one of the sides will descend into personal attacks.<br />      So, I'll say it a different way. User input would affect any outcome. This would make any science used , ok let's used tainted this time, speculative at best wildly specualtive at worst.<br />        The problem is not the scientific knowledge available. The problem is the pseudo intellectuals in this thread<br /> applying the tag "science" to a request for complexity masquerading as "hard" science.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 13:21:11]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Too ambishious, game developers would cry themselves to sleep.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 13:41:28]]> GMT</pubDate>
				<author><![CDATA[ Hellgaze]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]...<br /> <br /> It's the last sentance that has me worried about any remake.. I want a game which is playable which, despite all the rhetoric the current Spore is. At the end of the day playable games sell. Pure science games don't. Balance has to be reached. Sim City was interesting for a while because of gameplay, not the science behind it.[/quote]<br /> <br /> Spore, as it is, is playable, but boring.  Playable like tic-tac-toe.  Playable like Solitaire.  I have to be really really bored to want to play it. <br /> <br /> SimCity was interesting because it turned a theory into a plastic ruleset that you could play with.  Science, despite what people might think, is all around you right now!  Don't look - it will eat you!<br /> <br /> Seriously, rules are background elements. The concept behind SimCity, SimLife, the Sims, and so on is a relatively simple and [i]relatively unbounded[/i] ruleset, with very few hard limits.  It turns out the ruleset for realistic creatures can be very simple to manipulate while being complex in the background.  Just because science is there doesn't mean you have to think about it: the point of a game is to experiment and play around with trying to get what you want by trying everything.<br /> <br /> What if educating young was a mission?  Would it make a difference if you abandoned your nest shortly after you laid eggs, or taught your babies some behaviors?  What if you could establish a territory? Would it make your young safer, or would it keep them from learning about other creatures?  Which would be better?  What if other creatures from your group keyed off of your creature's reactions?  <br /> <br /> A lot of this could be added without telling you, and you would only "notice" if you played around.  Yet, oddly enough, these are "sciency" additions. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 13:42:45]]> GMT</pubDate>
				<author><![CDATA[ Gritmonger]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]Lets give you another example.. Outside of SIM anything where something failed dramatically due to science vs gameplay. Many of those of us old enough still remember Elite. I even occasionaly a flash version. Elite 2 introduced Newtonian physics as a flight model. The result. People couldn't play it and it bombed.[/quote]<br /> Elite 2 was incredible.  It packed a gigantic galaxy of hundreds of thousands of stars and gameplay in a 3-d modeled world into 650Kb.  That's right - 650 Kb.  <br /> <br /> It might have bombed because people expected Star Wars physics, and combat was basically you as a turret hoping your shots hit before theirs...<br /> <br /> As it is, Star Control II uses a mostly Newtonian physics model (in 2-D) yet its space combat is one of the most enjoyable I can remember... ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 13:47:31]]> GMT</pubDate>
				<author><![CDATA[ Gritmonger]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Ach , who are you kidding.<br /> There is proof that the walking outside of your UFO was a feature. They have cut it only to reintroduce it with the first expansion. <br /> <br /> Thats real solid proof.<br /> <br /> There is a lot more proof, its just that some of you are just not willing to accept it for reasons unknown to us. <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> I think most of you nay sayers are falling over the term science Spore.<br /> I already told you its an unlucky chosen name on this forum.<br /> All we want is the game that was shown to us.<br /> <br /> A game that mimics evolution in the sense that size and shape had real emergent gameplay. A bit similar to how the current cell phase works.<br /> <br /> A game that allowed you to shape the behaviour of your species by playing it. That continued into the tribal phase.<br /> What do you think the campfire was used for ? It was an intelligence construction tool. No, the card system we have now is silly. If you can't see that for yourself I am not going to try and explain it again.<br /> <br /> All of this combined into the space phase.<br /> <br /> Don't fall over semantics and silly little arguements.<br /> From 2005 until mid 2008 this was still the game they were promoting.<br /> Look at the prototypes for crying out loud.<br /> <br /> Can you blame the fans - the original target group - that we feel duped into buying a game that they decided to strip for reasons unknown to us. I don't care about the cute vs science articles. I only care about what was shown,promised and promoted. Thats what this discusion is about, not about some physics model.<br /> And how that determined the succes of the game. I just visited my store, they can't get their Spore copies sold.<br /> I wonder why that is. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> I do know that a physics model has nothing to do with it.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 13:48:36]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I vote yes. I bought Spore, expecting some quick fun and I barely got that. It must have been bad for the people who actually expected something more.<br /> Let me use the opportunity to also say how much I hate the autoshare feature. Truly, my few creations are horrible because I just tried to get through the game the first time and they were obviously uploaded. I just wanted to check out the game first and put a few pieces together to get it done.<br /> Oh well. Maybe I will have to try and do better to make up for the few ugly ones I have now.<br /> ------------------------------------------------<br /> I'll reply first to Eekwotsthat and I know you said bear with me (on the sexist thing), but I'm not good at that and I will just start on it to make a point. (For others, skip to the next ---- if you only want my opinion on the topic at hand).<br /> First off, I'm a girl. Grew up with quite a few games, though unfortunately, I missed many of the classics. <br /> I don't like FPSs (yeah, 1 point to you), but that's only because I don't like fighting with guns that much (MGS4, Uncharted, Mass Effect and soon Fallout 3 is the closest I come). Ripping up someones stomach with a sword or cutting their throath with a knife is something else though.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> I grew up with violent games and movies, playing and watching them with family members, my mom included (though just the movie part for her).<br /> <br /> Many of my "girlfriends" (hmm, not a native english speaker so does anyone know another word that doesn't make me sound like a polygamous lesbian?  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> ) are the same. (Edit: got afraid my little question sounded negative. Just to clarify, few are more supportive of different sexual orientations than I.  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> )<br /> Laughing at horror movies and the like, and (gasp) playing games that are more violent than the Sims and Spore.<br /> Maybe there's something strange about where I grew up though, cause I do remember that girls in my children school tended to play medieval warfare with the boys between classes instad of playing with dolls.<br /> Point is, everyone is an individual. I bet there is a lot of boys enjoying Spore, and a lot of girls bored to death by it.<br /> <br /> The funny thing is that Spore is actually quite violent. You destroy entire civilizations and the impact of that isn't lessened by the lack of blood or screams. Actually, one might think it gives children less appreciation for life when they don't see the consequences.<br /> I can imagine a kid playing their game and calling their mom over to show her the planet they are going to blow up.<br /> And the mom will smile and brush the kids hair until she sees the giant phallus walking around, at which point she will tear the child away from the screen.<br /> I don't think I'm the only one seeing something wrong with this picture.<br /> -------------------------------------------------------------------------------------------<br /> You might ask what this has to do with science. My point is that there is little reason to keep science from the game to protect the kids, market to casual gamers or whatever.<br /> Adults aren't the only ones who want quality. Kids can be quite picky too. I don't think you child would get traumatized from watching creatures behave more naturally, which also involves true hunting and mating.<br /> I don't think anyone, children or otherwise would have suffered from a somewhat deeper gameplay with proper consequences for you evolutionary choices. <br /> <br /> As people have mentioned in this and other threads; Science Spore isn't about having 10 pages worh of pop ups explaining scientific hypotheses, nor is it about having a simulator where you spend a month of real time (equalling a huge span of millenias in game) to get past the cell stage.<br /> It's about a game that treats the player as an intelligent human being (which there probably are depressingly few of but my argument still stands).<br /> And remember that I'm talking about gameplay here. The editors are great, and for all my ranting I still smile at some of the cute (yes, you read right) creatures that are made. But is it wrong for people to expect a game to come with all the fluff of the editors?<br /> <br /> Too much text now, so I'm gonna end it. A little off-topic perhaps, but I wanted to point out a few things at once. I still had fun with the game the short time I played it and I might play it some more. but I have other games to play. If Spore had just been deeper, less repetetive and yes, more science-like, then I would probably still play it.<br /> Just some of the suggestions on this forum would make the game great if implemented well, but I'm to cynical to believe that EA or Maxis listens to those suggestions. Well, it's fun to think about though.  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 13:56:34]]> GMT</pubDate>
				<author><![CDATA[ Netheren]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ What, nobody liked Biodome?  It was an awesome movie that corrupted my young innocent mind - and it actually got me thinking about biology when I was younger right before I went off into HighSchool and all that nice stuff.<br /> <br /> It eventually led me here.  And is why I was, for a time, attracted to spore (until the day I actually got it). ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 14:23:32]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Biodome was good, no worries.<br /> <br /> Viva los Biodome <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 14:24:30]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Should the company that gave us cubed planets make a science game?<br /> <br /> At this point, I don't trust them to.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 14:26:23]]> GMT</pubDate>
				<author><![CDATA[ Schlippo]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Of course, that would be the first step in me ever buying another EA product again...and that includes WAR (EA has its logo somwhere in it, so I'm sticking with WoW).]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 14:27:50]]> GMT</pubDate>
				<author><![CDATA[ Worldbreaker276]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Schlippo]Should the company that gave us cubed planets make a science game?<br /> <br /> At this point, I don't trust them to.[/quote]<br /> <br /> They have made the game.<br /> Enough GDC's  and TED's to proove that.<br /> <br /> They just stripped it. *shrug*<br /> <br /> <br /> Yea warhammer is from EA/Mythic.<br /> Its the reason why i canceled my sub.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 14:28:40]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ You know, how they ripped the campfire to nothing but a Mexican dance(to my knowledge)? Why not Safety Dance if you have a hat? Or randomized.<br /> <br /> Or heck, make it worth something in the evolution... ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 14:45:16]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Jackuul]You know, how they ripped the campfire to nothing but a Mexican dance(to my knowledge)? Why not Safety Dance if you have a hat? Or randomized.<br /> <br /> Or heck, make it worth something in the evolution... [/quote]<br /> <br /> I just mentioned that on the previous page.<br /> I lack the words to describe the sadness I feel about the campfire as it is now.<br /> <br /> It was supposed to add on the behaviour and intellegence.<br /> A behavioural catalyst. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 14:48:28]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ The least we could have is the Safety Dance done Bio-Dome style with a random midget of your creature in the mix... ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 14:50:50]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ HAHAHAHA.<br /> <br /> Man i totally forgat about the safety dance ! <br /> <br /> Must look for the movie, I have it somewhere .....]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 15:05:00]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Gritmonger]<br /> Elite 2 was incredible.  It packed a gigantic galaxy of hundreds of thousands of stars and gameplay in a 3-d modeled world into 650Kb.  That's right - 650 Kb.  <br /> <br /> It might have bombed because people expected Star Wars physics, and combat was basically you as a turret hoping your shots hit before theirs...[/quote]<br /> <br /> Well, that, and just getting to a planet was an exercise in frustration; Elite was [i]TOO[/i] realistic.<br /> <br /> Nobody is asking for [i]THAT[/i] much realism out of Spore; even the 2005 demo was mildly stylized. The point is to have the scientific [i]concepts[/i] be the backbone of Spore, which right now they are not.<br /> <br /> [quote]<br /> As it is, Star Control II uses a mostly Newtonian physics model (in 2-D) yet its space combat is one of the most enjoyable I can remember... [/quote]<br /> <br /> Oh, gawds...StarControl 2 was [i]AWESOME.[/i] One of the best space games [i]ever.[/i]<br /> <br /> [quote]Many of my "girlfriends" (hmm, not a native english speaker so does anyone know another word that doesn't make me sound like a polygamous lesbian?  ) are the same. [/quote]<br /> <br /> It's ambiguous. Prior to homosexual rights becoming essentially mainstream, "girlfriends" was a platonic term a girl used for her friends. [i]Now,[/i] however...well, I [i]AM[/i] a lesbian, and I call the girls I date my girlfriends, so...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 16:30:18]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ So we are generally in consensus... <br /> <br /> 1) science should be in Spore.<br /> 2) Too much science is bad..<br /> 3)  Cute and Science are not mutually exclusive<br /> 4)  Gameplay is important. <br /> <br /> ..so we come back to the real world and how to get science back into spore...<br /> <br /> Remake Spore... Not a chance. Even if the Spore franchise fails as a lot of people appear to think it will/already has, Maxis/EA wouldn't rehash it immediately. They'd go and do something else and potentially come back at another time when spore is not in everybodies mind. It's not a winnable solution for science spore. Making constructive criticism and providing concrete examples of how they can improve the science in spore whilst not alienated those people who enjoy what they currently have is the way to go.<br /> <br /> Edit: Look at Cube planets... A lot are saying Noooo... but others are saying great. To change things you normally have to work inside a system and there is a need to cater for both... Hard science spore would need to add something as a "fun" replacment before slowly phasing out cube planets. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 17:00:49]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Anyone notice two new Admins?  Both from EA_ ? ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 17:02:21]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]*snip*[/quote]<br /> <br /> Look Eek, I respect what you are trying to do here.<br /> <br /> But there is no way around the fact that they have cut so much that this game hardly is Spore anymore.<br /> I don't think that they can put anything of what we want back into the game.<br /> Maybe they haven't duped you. But they have duped me. And its taking a lot of my postive nature not to become bitte about it.<br /> <br /> Unless I am wrong.<br /> Please tell me I am wrong.<br /> I just want my creatures to behave uniqeu. As promised.<br /> I want my creatures to have a sense of realism , realism being that they make sense. They kept it for the cell phase sorta...<br /> Hell, stat stacking would be a start....]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 17:08:58]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Aw:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Oh! Another thing! Remember W.W. going on land after he get through aqua stage? The creature stage got oversimplified! And I mean it in a scientific way! In his presentation with the green tripod there were little creatures all over the place. Todays version of creature stage is completely different! All the other species sick together in a pack forever! No lonely wolfs... Only a hand full of them leaves the nest very rarely. And what happened to dragging prey or procedual mating?  It's simply nature!  What Spore is today is just Pokemon with spaceships and planetbusters. Needs of citizens? Except for pleasure non-existent! There is no I underline this for you, developers... [i][b][u][size=20][color=darkred]NO[/color][/size][/u][/b][/i] micromanagment for city needs except spice production/money generation and pleasure. Thats all! No more! Nada! Niente! Zero! Nothing! Nix mehr!<br /> <br /> The game introduced to us wasway better than the endproduct.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 17:51:29]]> GMT</pubDate>
				<author><![CDATA[ VariusMayhem]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ if they do end up making another one, I recommend one thing, dont put a limit on how many times i can install the game. just have me jump through hoops online so you know I own the game and not treat me like a pirate. <br /> <br /> I dont like it, plus i dont have the clothes for it and I would look close to my create so dont make me go to that step.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 18:09:25]]> GMT</pubDate>
				<author><![CDATA[ Sharifal]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]<br /> Remake Spore... Not a chance. Even if the Spore franchise fails as a lot of people appear to think it will/already has, Maxis/EA wouldn't rehash it immediately. They'd go and do something else and potentially come back at another time when spore is not in everybodies mind. It's not a winnable solution for science spore. Making constructive criticism and providing concrete examples of how they can improve the science in spore whilst not alienated those people who enjoy what they currently have is the way to go.[/quote]<br /> <br /> That's some fairly traditional strategy...and yet, I can't recall it ever being challenged, ever being flouted; the success of saying, "Oops!" and trying again [i]right away[/i] has never been tested. <br /> It [i]MAY[/i] turn out to be a winning strategy. The logic behind that? Getting users to say, "Wow...they're listening. They care. We can make a difference," is an awfully promising way to [i]cement loyalty.[/i] Conversely, making us feel as if our input is ignorable and doesn't matter, and leaving us feeling screwed over and abandoned...great way to alienate your base.<br /> <br /> So claiming, as you have, that making Science Spore [i]NOW[/i] "isn't a winnable solution" is simply making an assertion without evidence to back it up. And the fact is that leaving it to fester is actually probably [i]worse[/i] than an immediate [i]mea culpa[/i] and re-vamping. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 19:04:57]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Hey I would buy it.  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br />  ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 19:07:06]]> GMT</pubDate>
				<author><![CDATA[ ArthurBonjour]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ArthurBonjour]Hey I would buy it.  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br />  [/quote]<br /> <br /> So would a [i]LOT[/i] of people; even allowing for a pessimistic margin of error, this poll shows that there's a fairly large market for it. <br /> <br /> I seriously wish we could get official word from Maxis on this issue [i]FINALLY,[/i] isn't of being roundly ignored; they're seriously shooting themselves in the foot with this protracted silence. <br /> <br /> I mean, seriously...even a diplomatic, "We're sorry; Spore is what it is and we're committed to it. We simply cannot take the risk that is involved in redoing it. Some of us here feel your pain, but that's the bottom line," would be fine, just so long as the matter is [i]settled.[/i]<br /> Of [i]COURSE[/i] I would prefer to hear, "Your enthusiasm and the support the community has shown inspires us; we're glad you still believe in the ideas behind Spore, and we believe the project will make money. We're on it; give us a year or two," but even rejection is better than this continued silence.<br /> <br /> You listening, there, Maxis? ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 19:19:19]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Yes, on the condition that it doesnt use the current (or any new) invasive DRM.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 19:23:50]]> GMT</pubDate>
				<author><![CDATA[ draknfyr]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ RG, I suspect we'll hear something soon.<br /> <br /> Risk was the issue here.  They risked too little and lost as a result.<br /> <br /> You could even say they're doing the Safety Dance:<br /> <br /> [youtube]http://www.youtube.com/watch?v=HcOZ6xFxJqg[/youtube]]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 19:32:10]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]RG, I suspect we'll hear something soon.[/quote]<br /> <br /> What makes you say that? Have you heard something? Because I'm quite pessimistic on this issue; I think they're deliberately ignoring us, hoping we'll go away. Or at least don't want to give us more to complain about...though I stand by my promise; if official word comes down from Maxis/EA that Science Spore is dead and buried forever and for all time, I'm outta here. Probably gladly on both sides. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> [quote]<br /> Risk was the issue here.  They risked too little and lost as a result.<br /> <br /> You could even say they're doing the Safety Dance[/quote]<br /> <br /> <br /> And yet, Pop Goes the World<br /> [youtube]http://www.youtube.com/watch?v=AjIrrL8gaNQ[/youtube]<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> <br /> <br /> (I should probably mention just how much I [i]ADORE[/i] Men Without Hats...)]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 19:40:12]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]Very often, in public debates and forum discussions, I notice that the battle lines are drawn between one group of very intelligent people and another group of people who can't write a coherent sentence, can't use punctuation, think that "their" and "there" are the same word, and think that using apostrophes is somehow unpatriotic.<br /> <br /> Usually, the second group wins.[/quote]<br /> <br />   Now that is the truth.   I've noticed that too.  Though this game originally drew quite a bit of this "intelligent" crowd, and quite a bit of the extreme you pointed out were drawn after the switch into the cute, non scientific approach was secretly added on release.<br /> <br />   Hope you are doing well. <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />  Would you be bale to pm me as to how to post pictures of my creatures on here ?  I've yet to figure out where people are getting all these images in their posts.  That would be greatly appreciated, this information will allow me to post a few of my older creations that I've made with the Creature Creator... and allow me to interact with the "other side" of these forums.  Here's to hoping that I can at least gain the incentive and the courage to show off my somewhat creative side.  I say that because I've seen some AMAZING things that I wouldnt even have dreamed of making.  There's quite a bit of fantastic work out there.  Too bad really that the game ended up  so shallow.  I'm a gamer, and that's why its been so disappointing.  If I had in fact wanted to just create, I would have invested the money in a 3d package, not a game.<br /> <br /> <br />   ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 19:42:00]]> GMT</pubDate>
				<author><![CDATA[ RedLightning777]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I wish they would come out with a 3D exporter so that I could use Spore as a modeler and render the critters in Maya.<br /> <br /> as for how to display critters, I don't really know <img src="http://forum.spore.com/jforum//images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" /><br /> <br /> Rocketgirl:  I don't know for sure, I just think they are going to address the issue shortly.  The Space expansion and associated press release seemed to be a bit of an admission that they know about the problems.<br /> <br /> I'm not holding my breath however.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 19:53:24]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]I wish they would come out with a 3D exporter so that I could use Spore as a modeler and render the critters in Maya.[/quote]<br /> <br /> I...thought they had. I heard a rumor.<br /> <br /> I'm a 3DS MAXer, and I'm proud to be a [i]PAID[/i] MAXer (despite the fact that my copy of MAX is [i]WAY[/i] out of date) as opposed to a pirate, so a Maya exporter would do me no good, anyway. A MAX exporter probably wouldn't do me any good; my version of MAX is too old.<br /> <br /> Besides, I can make better aliens (and even humans!) with MAX on my own; who needs to export from the CC?<br /> <br /> [quote]<br /> Rocketgirl:  I don't know for sure, I just think they are going to address the issue shortly.  The Space expansion and associated press release seemed to be a bit of an admission that they know about the problems.<br /> [/quote]<br /> <br /> Wait...which associated press release? I hadn't heard; can you link me?<br /> <br /> [quote]<br /> I'm not holding my breath however.[/quote]<br /> <br /> Yeah, me neither...we've heard from Maxis officially exactly [i]ONCE,[/i] and it was when WW intervened in the religion-in-Spore issue, and that was ages ago. If they react specifically to the Science Spore issue, I'll be deeply surprised.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 19:57:27]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I've thought about this too although I was calling it "Advanced Spore" in my head (like Advanced Dungeons and Dragons). I'd buy that. Doesn't sound like something that they'd do although stranger things have happened.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 20:56:33]]> GMT</pubDate>
				<author><![CDATA[ MinorAnnoyance]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Eekwotsthat]<br /> Remake Spore... Not a chance. Even if the Spore franchise fails as a lot of people appear to think it will/already has, Maxis/EA wouldn't rehash it immediately. They'd go and do something else and potentially come back at another time when spore is not in everybodies mind. It's not a winnable solution for science spore. Making constructive criticism and providing concrete examples of how they can improve the science in spore whilst not alienated those people who enjoy what they currently have is the way to go.[/quote]<br /> <br /> That's some fairly traditional strategy...and yet, I can't recall it ever being challenged, ever being flouted; the success of saying, "Oops!" and trying again [i]right away[/i] has never been tested. <br /> It [i]MAY[/i] turn out to be a winning strategy. The logic behind that? Getting users to say, "Wow...they're listening. They care. We can make a difference," is an awfully promising way to [i]cement loyalty.[/i] Conversely, making us feel as if our input is ignorable and doesn't matter, and leaving us feeling screwed over and abandoned...great way to alienate your base.<br /> <br /> So claiming, as you have, that making Science Spore [i]NOW[/i] "isn't a winnable solution" is simply making an assertion without evidence to back it up. And the fact is that leaving it to fester is actually probably [i]worse[/i] than an immediate [i]mea culpa[/i] and re-vamping. [/quote]<br /> <br /> I &lt;3 you. Oh yeah, and P.S. I'm actually impressed by the turnout in this poll so far..]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 21:02:10]]> GMT</pubDate>
				<author><![CDATA[ Visko]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=MinorAnnoyance]I've thought about this too although I was calling it "Advanced Spore" in my head (like Advanced Dungeons and Dragons). I'd buy that. Doesn't sound like something that they'd do although stranger things have happened.[/quote]<br /> <br /> That's not a bad name, but we called it "Science Spore" because of the schism at Maxis between what they called the Science Team and the Cute Team; it seemed a natural choice.<br /> I know it be be a minor disappointment to have called something a certain name in your head and then discover that the rest of the world has run with something different, so...my sympathies. Heh.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 21:02:10]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [b][color=red]You think we care -300<br /> You Complain about Spore -200<br /> You like science not cute -200<br /> You are questioning DRM -200<br /> You want us to listen -100<br /> We Dislike Customers -100[/color][/b]<br /> [color=green][b]You paid for the game +15<br /> You were not a pirate +15<br /> You let us treat you like criminals +15[/b][/color]<br /> <br /> Total -1055<br /> <br /> We are at War with Consumers. <br /> <br /> EA: The Philosophy of Maximized Earning]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 21:07:19]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Visko]<br /> I &lt;3 you.[/quote]<br /> <br /> Awww, shucks. <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> [quote]<br />  Oh yeah, and P.S. I'm actually impressed by the turnout in this poll so far..[/quote]<br /> <br /> Me too. Impressed...but not overly surprised. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 21:08:55]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]<br /> <br /> [quote]Many of my "girlfriends" (hmm, not a native english speaker so does anyone know another word that doesn't make me sound like a polygamous lesbian?  ) are the same. [/quote]<br /> <br /> It's ambiguous. Prior to homosexual rights becoming essentially mainstream, "girlfriends" was a platonic term a girl used for her friends. [i]Now,[/i] however...well, I [i]AM[/i] a lesbian, and I call the girls I date my girlfriends, so...<br /> <br /> [/quote]<br /> <br /> Ah. thanks. I learn something every day. Though I guess I should know since I study in english and all.  <img src="http://forum.spore.com/jforum//images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" /><br /> Still difficult to know how all terms are used when I don't live in an english speaking country.<br />  Always wondered about it since in my language the word for boyfriend/girlfriend is gender neutral. This may be more prejudiced though as I guess stupid people would always assume a girl are talking about a boyfriend when using the word and vica versa, but oh well. At least the word gives one the option of surprising people when they want to know more about the one you're dating.  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> There are two words for friend though depending on gender.<br /> <br /> Agree with many of your posts by the way Rocketgirl, though I'm more of a lurker in here than anything else, only feeling the need to make people suffer through my walls of text now and then.   <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /><br /> <br /> Since Schlippo mentioned it: What the heck is up with the cube planets anyway? I just read about it yesterday (I haven't downloaded any patches for the game yet at all). Is there really anyone who have cube planets on the top of their wish list for Spore?<br /> <br /> Also agree with much of what VariusMayhem said, although I think we should be careful with references to Pokemon. After all that franchise has had enough income to buy a country and we don't want EA to think their tactics with Spore are as successful as Pokemon. <br /> Pokemon also scares me because I've always had the need to buy Pokemon products. I've never bought anything related to Pokemon, but a part of me always wants to try it out. But I will stay away from temptation, even though I didn't manage that with Spore.<br /> <br /> Edit: Just a few corrections. ]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2008 08:54:13]]> GMT</pubDate>
				<author><![CDATA[ Netheren]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Netheren]Pokemon also scares me because I've always had the need to buy Pokemon products. I've never bought anything related to Pokemon, but a part of me always wants to try it out. But I will stay away from temptation, even though I didn't manage that with Spore.[/quote]<br /> <br /> Pokemon scares me too. I was caught up in it during middle school (about 9 years ago) and had a whole bunch of cards. But eventually I got out of it. However...every single time I see a booster pack for cards or something related to them in any way in a store my brain starts whispering things to me about buying it. Get it. Get them. Catch them all. You gotta. NO!!! GET OUT OF MY HEAD!!! GOTTA CATCH THEM ALL!!!! GOTTA CATCH THEM ALL!!!!! PIKACHU!!!!! YOU TEACH ME AND I'LL TEACH YOU!!!! POKEMON!!!!!!!!!<br /> <br /> /cries in corner<br /> <br /> They're evil. Stay away from them. Don't give in to your temptation.<br /> <br /> [youtube]http://www.youtube.com/watch?v=3cGEwFIsk0g[/youtube]<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> <br /> <br /> But seriously, there really is a weird lasting addiction to that franchise deep down inside years later. And it isn't because I like it.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2008 09:17:14]]> GMT</pubDate>
				<author><![CDATA[ ZsoSahaal]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ lol what Pokemon is not addicting. It's just as stupid as this now that I realize it. Back when I was a kid it seemed cool and neat and some kind of weird dream to have all these pokemon pets. And I got the cards because it was fun to collect them, then people stopped collecting them and I kinda lost interest too. The TV show which was my favorite TV show and had to watch every new episode I began losing interest in as well... Well, I was growing up so what else would you expect. Now YEARS down the line THEY'RE STILL DOING POKEMON? I'm like what the hell? These things are just retarded now a days. I mean I can see kids getting interested in them for a few years, but how can someone still be interested in it from beginning to end? I think the beginning was a lot better, and now they've totally ruined it. But either way I don't care, I hate Pokemon and have for years - I just don't understand how people can still be addicted to the games. I haven't tried anything after silver so I guess my oppinion is kind of invalid, but every freaking new version seems the same - same story, new world, same goal.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2008 17:14:34]]> GMT</pubDate>
				<author><![CDATA[ Visko]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I had a dog.  Dogs &gt; cards. <br /> <br /> Anyways... square does not compute. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2008 18:38:59]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Well, I see where everyone is coming from.  But I think Spore took a lot of good turns for the better.  Remember, Spore's realism aspect did fall behind we know this, but they had to appeal to more than just a certain group of gamers, and that's what they did.<br /> <br /> I'm excited to see the expansion and booster packs for the game, and especially the one adding another sort of space phase.  There's just so much to add to the game, and I think that will make those who want more out of the realistically a bit happier, because the Space pack (coming in 2009) will really add to the game I think and I'm really excited to buy it.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2008 18:55:40]]> GMT</pubDate>
				<author><![CDATA[ SporeMasterArti]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=SporeMasterArti]Well, I see where everyone is coming from.  But I think Spore took a lot of good turns for the better.  Remember, Spore's realism aspect did fall behind we know this, but they had to appeal to more than just a certain group of gamers, and that's what they did.[/quote]<br /> <br /> No...that's what they [i]TRIED[/i] to do. And failed. <br /> <br /> And in the process, managed to alienate those whom they had attracted in the first place with Spore's initial premise.<br /> <br /> Not to mention completely betrayed Will Wright's [i]explicitly stated purpose[/i] for the game, namely getting people to learn about some very important aspects of our universe through engaging gameplay.<br /> <br /> How can you in good conscience call these "a lot of good turns for the better"? Seriously?<br /> <br /> [quote]<br /> I'm excited to see the expansion and booster packs for the game, and especially the one adding another sort of space phase.  There's just so much to add to the game, and I think that will make those who want more out of the realistically a bit happier, because the Space pack (coming in 2009) will really add to the game I think and I'm really excited to buy it.[/quote]<br /> <br /> Is anyone [i]ELSE[/i] dizzy from all this spin? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Not to mention that what we've gotten, here, is nothing but platitudes and pretty much [i]NO[/i] specific answers. The most we've gotten here is, "I think that will make those who want more out of the realistically a bit happier," which tells us exactly [i]DIDDLY.[/i] The last time I heard something like this, it turned out to be a big fat [i]LIE[/i] to keep us hoping until it was too late.<br /> <br /> C'mon...[i]specifics![/i] We've got legitimate and specific concerns and we need more than just vague hints that amount to little more than a 'maybe' accompanied by a lot of rah-rah cheering. I, for one, don't care for being strung along, and I think we [i]deserve[/i] something rather more specific that addresses our concerns [i]DIRECTLY,[/i] whether telling us we're getting what we want or telling us to get stuffed.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2008 19:17:30]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ How many of these "pro" posters are EA sockpuppets?  You have to admit they share a sort of texture in a lot of their responses.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2008 19:37:39]]> GMT</pubDate>
				<author><![CDATA[ ghadis]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]How many of these "pro" posters are EA sockpuppets?  You have to admit they share a sort of texture in a lot of their responses.[/quote]<br /> <br /> Well, it seems as if anybody with "Sporemaster" in their name is, by definition, a sock-puppet. Yet a lot of the more ambiguous users do seem to have a similar structure to their defense of Spore.<br /> <br /> Sadly, none of this brings us any closer to an [i]ANSWER,[/i] and it seems to me that this probably [i]IS[/i] our answer, the only one we're likely to get. Ever.<br /> And if that's true, then the message is actually loud and clear: "You're never getting what you want; if you were, we'd tell you. Instead, we've prevaricated, and therefore the only logical conclusion is that your concerns are falling upon deaf ears. So sorry." <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> If the truth is anything other than that, I'd love to hear it...but I'm not holding my breath.<br /> <br /> [b]EDIT:[/b] Let me say this, however...it seems to me that these [i]ARE[/i] bait-and-switch tactics: hint that the players will be happy with the intention of getting them to buy the expansion out of hope. That's what this looks like, frankly.<br /> And that may have worked in the past, but it won't work [i]HERE.[/i] The fact is, most of us are in won't-get-fooled-again mode; we've flat-out [i]STATED[/i] that we're not buying anything until Spore's deficits are quite specifically, explicitly, and positively addressed. That's just how it is; EA/Maxis, if they want our dollars, are going to have to level with us in no uncertain terms; we [i]WANT[/i] to play Spore, but we will withhold our support, [i]which pays your salaries,[/i] if we're not getting what we want out of the game. This [i]should[/i] be a compelling argument.<br /> This reminds me of the current presidential race: people are fed up and are demanding that Something Be Done™. The Democrats have figured this out and adapted; that's why they're winning. The Republicans are clueless and are trying to conduct business as usual; that's why they're losing. Maxis, EA...[i]you're losing.[/i] <br /> Business-as-usual isn't going to work here; you need to adopt new tactics if you want the market to go your way. Don't take this as a threat or an ultimatum, either; I [i]WANT[/i] to play Spore, but I'm not going to throw my money away on a product that [i]isn't what I want.[/i] I'm not refusing to buy Spore peripherals out of [i]spite;[/i] I'm not rich and I love the original concept behind Spore, and that's what I'm willing to spend my meager entertainment budget on.<br /> <br /> ...and I know I'm not alone.<br /> <br /> [i]THAT'S[/i] what this is about. So level with us, tell us what we want to hear--and [i]mean[/i] it--and you'll find in us a big ol' cheering section.]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2008 19:48:48]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ We're one vote away from 300, folks, and we're [i]still[/i] at a better than 10-to-1 ratio on those who want Science Spore versus those who don't.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 18 Oct 2008 21:46:17]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ You're at about 3-to-1 ratio on those who want Science Spore versus those who don't want or don't care. That's not considering the people who just play the game as it is and don't even care about the forum.<br /> <br /> And you have 306 people who want the game to be completely redesigned, to the point where it would probably be easier to make a new game. 306 people, suppose they even pay 100 bucks each for Science Spore Galactic Edition. That's $30,600 total. That's just about barely enough to pay a dozen developers for a month work. Even their QA team is bigger than that (as unlikely as it may seem). And it will take them [i]at least[/i] until Spring to get [i]even the Space EP[/i] done - way more than a month.]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2008 19:48:22]]> GMT</pubDate>
				<author><![CDATA[ xentaur]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=xentaur]You're at about 3-to-1 ratio on those who want Science Spore versus those who don't want or don't care. That's not considering the people who just play the game as it is and don't even care about the forum.<br /> <br /> And you have 306 people who want the game to be completely redesigned, to the point where it would probably be easier to make a new game. 306 people, suppose they even pay 100 bucks each for Science Spore Galactic Edition. That's $30,600 total. That's just about barely enough to pay a dozen developers for a month work. Even their QA team is bigger than that (as unlikely as it may seem). And it will take them [i]at least[/i] until Spring to get [i]even the Space EP[/i] done - way more than a month.[/quote]<br /> <br /> Brave attempt. But unfortunately things like logic and reason do not work in this thread. Been there, tried that.]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2008 23:45:28]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512][quote=xentaur]You're at about 3-to-1 ratio on those who want Science Spore versus those who don't want or don't care. That's not considering the people who just play the game as it is and don't even care about the forum.<br /> <br /> And you have 306 people who want the game to be completely redesigned, to the point where it would probably be easier to make a new game. 306 people, suppose they even pay 100 bucks each for Science Spore Galactic Edition. That's $30,600 total. That's just about barely enough to pay a dozen developers for a month work. Even their QA team is bigger than that (as unlikely as it may seem). And it will take them [i]at least[/i] until Spring to get [i]even the Space EP[/i] done - way more than a month.[/quote]<br /> <br /> Brave attempt. But unfortunately things like logic and reason do not work in this thread. Been there, tried that.[/quote]<br /> <br /> No Ed, you just don't agree with the logical proof provided in this thread that we were duped.<br /> We were conned and its not because you are happy with the game that noone else has the right to voice his or hers disagreement with what happened.<br /> <br /> And it is not so much about redesigning the entire game.<br /> Its about demanding an answer as to how they changed the game so radically.<br /> I'll say it again, the first expansion proofs we were conned.<br /> We deserve an answer.<br /> <br /> Logic and reason has been present at all times in this thread.<br /> Its just a shame that we have fallen into a category that appears to be 'bunk'.<br /> I'll say it again, it doesn't mather how many times you repeat a lie. It will not become true.<br /> <br /> And we have no intention letting them forget.<br /> This is a civiliced thread. Updated on a daily basis showing that this is a general demand, concern.<br /> As an integral part of this community we deserve as much attention as anyone else.<br /> There for I keep this adressed.]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 10:21:21]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]It's funny, I was thinking "Spore Science" would be a great name for an expansion pack.  <br /> [/quote]<br /> <br /> Or how about... "Spore 2: Revenge of the Nerds" <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> I do enjoy playing the game, but I would love to see a version of Spore that was actually more of a simulation than a dollhouse.]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 13:10:01]]> GMT</pubDate>
				<author><![CDATA[ Mid1oth]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Parvati]And it is not so much about redesigning the entire game.<br /> Its about demanding an answer as to how they changed the game so radically.<br /> I'll say it again, the first expansion proofs we were conned.<br /> We deserve an answer.[/quote]<br /> <br /> Title of thread disagrees.. "make science spore" isn't asking why things were changed. I would also agree about the expansion if it was going to be released in a very short amount of time like the parts pack but it's not. It's going to have to be developed. Just because they listened to the fact that people have complained about something not in the game doesn't mean that they just have to switch a piece of pre-developed piece of code on or off. Of course you may be right.. we don't know but I wouldn't simply make the assumption.<br /> <br /> At one point there was a list of questions submitted to Maxis. All that was going on in these forums was whining and complaining and "we want" topics worthy of my daughter when she was 3. In this hostile environment I wouldn't have answered anything either. The overall feeling of these forums have improved slightly and who knows what will happen down the line. Maybe you will get answers. At least you tend to actually listen when someone is saying something which is not necessarily what they want to hear.]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 13:27:20]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ This whole "Science Spore / Create Spore" scenario is starting to look like a 'Coke / Coke Classic"(or for you Futurama fans, a "Slurm / Slurm Classic") scam. Correct me if I'm wrong Maxis. ;;?)]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 13:41:12]]> GMT</pubDate>
				<author><![CDATA[ MartianMan]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=MartianMan]This whole "Science Spore / Create Spore" scenario is starting to look like a 'Coke / Coke Classic"(or for you Futurama fans, a "Slurm / Slurm Classic") scam. Correct me if I'm wrong Maxis. ;;?)[/quote]<br /> <br /> that must explain why when I read what people write its as pointless as coke vs coke classic... due to.. its like attacking a hippo with a stick.. its pointless and stupid.. ]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 13:46:16]]> GMT</pubDate>
				<author><![CDATA[ Neruu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Neruu][quote=MartianMan]This whole "Science Spore / Create Spore" scenario is starting to look like a 'Coke / Coke Classic"(or for you Futurama fans, a "Slurm / Slurm Classic") scam. Correct me if I'm wrong Maxis. ;;?)[/quote]<br /> <br /> that must explain why when I read what people write its as pointless as coke vs coke classic... due to.. its like attacking a hippo with a stick.. its pointless and stupid.. [/quote]<br /> <br /> <br /> Sarcasm?]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 13:47:50]]> GMT</pubDate>
				<author><![CDATA[ MartianMan]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]*snip*[/quote]<br /> <br /> I know what the title says.<br /> I was just trying to explain why this remains an isseu.<br /> <br /> I don't understand why you need to keep saying that we have no right to say these things.<br /> Not you personally perse, more like you people in a political correct way <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> Unless I am not understanding the motivations of the people who keep saying these things.<br /> <br /> I have followed the development as close as anyone could.<br /> I feel I know enough to make some assumptions.<br /> <br /> Regardless of how the enviroment was at the time the qeustions were submitted.<br /> We are the consumers.<br /> If the consumers are donkey's, tough luck.<br /> I used to be a teacher at some point. You can never ever say it is the students fault for not being able to review the material. See the analogy?<br /> <br /> Were you around when the reports came in as to how they refered to us over at EA/Maxis headqaurters?<br /> They called us Sporons.<br /> Why would that be? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> (Not attacking you personally Eek)]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 14:02:11]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Parvati]This is a civilized thread. Updated on a daily basis showing that this is a general demand, concern.<br /> As an integral part of this community we deserve as much attention as anyone else..[/quote]<br /> <br /> I agree everyone deserves attention, no matter what their viewpoint..<br /> <br /> Conversation is civilized if you agree with this thread... Anyone who doesn't agree..<br /> [quote]How many of these "pro" posters are EA sockpuppets? You have to admit they share a sort of texture in a lot of their responses[/quote] and I found that without having to look too hard...<br /> <br /> Let's not even argue that point however.. I admit that Spore which you expected doesn't exist.. Now what is a realistic way of moving torwards that goal ?<br /> <br /> Do you really expect a rewrite from what most people are saying in this thread is a failed franchise ? The poll is pretty much one sided but do you expect people to really go out and buy another version ? Polls like this are a snapshop and a lot of bad feeling had been generated via mistakes in marketing and the DRM issue The poll values haven't actually changed for ages though in either direction despite this thread being updated. You see the same few people defending this and other threads. How many Science Spore supporters would actuallly BUY it. Some yes but not all. How many Science Spore supporters still enjoy the game.. A few.. How many boycotters will actually buy expansions... probably a few... How many people who played spore and never heard of science spore would buy another copy of only a slightly different game ? A very small minority... And that's where the problem lies. Where is the incentive for EA/Maxis to invest ?<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 14:59:09]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ No Eek.<br /> I have said what I think.<br /> I am not going to repeat it again.<br /> <br /> What the hell do you want me to say about a poster that lost his temper for a second?<br /> BTW. The EA sock puppets comment was far from rude. But if the gloves fit...its not my fault some people might take it personally.<br /> <br /> You say the game never existed - Fine.<br /> I have seen enough development.<br /> I have payed more then enough plane tickets to get the rare looks at Spore we had in the past. I know my material.<br /> <br /> I don't want to discuss this with you again.<br /> I can only speak for myself. And I have clarified and justified my own motivations enough. <br /> <br /> Proof has been provided.<br /> And again, you completly ignore 'proof', logic analogy and any other thing that doesn't comply into your agenda. I am not your enemy.<br /> To me this is still very much alive. Stop fishing me.<br /> <br /> <br /> edit: Doing my very best to stay pollite here, but did you ever see me ask for a complete redesign? <br /> And again, the game has been made. I am part of the original target audience.<br /> You keep talking to me like I am some 6 year old <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /><br /> Don't take my kindness and neutrality on some points as weakness. Making assumptions you seem to do very well.<br /> Do you see my post count? Yes? That says enough about how much I care about this game.<br /> If you really want to have a talk with me. Go read up on my posts and motivations.<br /> Now I am going to stop because for some reason you seem to have ticked me of. Because you just keep talking to me like I am a kid. Do you really think I don't know what you said, myself?<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 15:09:00]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Parvati]And again, you completly ignore 'proof', logic analogy and any other thing that doesn't comply into your agenda[/quote]<br /> I'm not denying that version wasn't shown.. I do deny that the final game was due to something as simple as cute vs science and will continue to do so. The most important thing to me is that we need to move forward and try to be realistic in the approach taken to get some science into the spore franchise.]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 15:52:16]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat][quote=Parvati]And again, you completly ignore 'proof', logic analogy and any other thing that doesn't comply into your agenda[/quote]<br /> I'm not denying that version wasn't shown.. I do deny that the final game was due to something as simple as cute vs science and will continue to do so. The most important thing to me is that we need to move forward and try to be realistic in the approach taken to get some science into the spore franchise.[/quote]<br /> <br /> I have never said anything that goes against what you just said.<br /> Actually ever since I got onboard I took any chance I had at saying this.]]></description>
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				<pubDate><![CDATA[Mon, 20 Oct 2008 16:25:34]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ why is this down again?... this thread is the proof that their design decisions were bad and they have something to lose from that...]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 19:17:11]]> GMT</pubDate>
				<author><![CDATA[ Moach]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Because RG is never coming back as it seems right now.<br /> Let it rest for a moment. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> It will get bumped when a meaningful message comes up.<br /> <br /> One of these days <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 19:54:57]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Parvati][b]Because RG is never coming back[/b] as it seems right now.<br /> Let it rest for a moment. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> It will get bumped when a meaningful message comes up.<br /> <br /> One of these days <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />[/quote]<br /> <br /> Explain!?]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 20:01:21]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Aw:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I never really liked the comic style, and I never really am satisfied with it. I want realism <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> Atleast more than it is now...]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 20:04:08]]> GMT</pubDate>
				<author><![CDATA[ Mastermind69]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Jackuul][quote=Parvati][b]Because RG is never coming back[/b] as it seems right now.<br /> Let it rest for a moment. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> It will get bumped when a meaningful message comes up.<br /> <br /> One of these days <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />[/quote]<br /> <br /> Explain!?[/quote]<br /> <br /> Nothing much to explain really.<br /> I would break her confining in me by telling you all the ins and outs.<br /> Sorry <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> Edit: eugh that sounds so serious. What I want to say is, if she wanted to explain it, she would have done it herself <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 20:04:46]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Parvati][quote=Jackuul][quote=Parvati][b]Because RG is never coming back[/b] as it seems right now.<br /> Let it rest for a moment. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> It will get bumped when a meaningful message comes up.<br /> <br /> One of these days <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />[/quote]<br /> <br /> Explain!?[/quote]<br /> <br /> Nothing much to explain really.<br /> I would break her confining in me by telling you all the ins and outs.<br /> Sorry <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> Edit: eugh that sounds so serious. What I want to say is, if she wanted to explain it, she would have done it herself <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> Your comment a few days ago about me liking the game .  Read some of my posts elsewhere, it was always about methodology.<br /> <br /> The fact that Rocketgirl may never come back...well honestly the topics have improved without the pelulant spamming of<br /> "Give me what I want or I'll scweam and scweam (deliberate spelling) until I'm sick!"<br /> <br /> This of course is simply my viewpoint.]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 20:55:26]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]<br /> <br /> Your comment a few days ago about me liking the game . [/quote]<br /> <br /> I hope I did not offend you did I?<br /> <br /> I know I can come of a bit strong sometimes.<br /> And I do read your posts <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> I often agree even.]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 20:57:38]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Parvati][quote=EdCase512]<br /> <br /> Your comment a few days ago about me liking the game . [/quote]<br /> <br /> I hope I did not offend you did I?<br /> <br /> I know I can come of a bit strong sometimes.<br /> And I do read your posts <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> I often agree even.[/quote]<br /> <br /> Offend me ?  Gracious no. I have never taken offense online all the back to my BBS days. I just like to keep things factual  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 21:20:43]]> GMT</pubDate>
				<author><![CDATA[ EdCase512]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=EdCase512]<br /> Offend me ?  Gracious no. I have never taken offense online all the back to my BBS days. I just like to keep things factual  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />[/quote]<br /> <br /> Cool, I can apreciate that *nods*]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 21:23:01]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ 21 pages, geez, I don't see this thread dying anytime soon!]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 21:28:53]]> GMT</pubDate>
				<author><![CDATA[ Joecoolyoyo]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ It would be nice if it's science based spore, but it will take steps.]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 04:14:45]]> GMT</pubDate>
				<author><![CDATA[ JBRPG]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=JBRPG]It would be nice if it's science based spore, but it will take steps.[/quote]<br /> <br /> It should NOT take steps..  this game should have been what they promised, and even showed to us over the years..<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 04:47:58]]> GMT</pubDate>
				<author><![CDATA[ RedLightning777]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Absolutely! That's what I was hoping for since GDC 2005. (A SimLife/SimEarth experience). Greater gameplay (ability to move back and forth between ocean/land, non-linear and non-forced evolutionary play, full planetary sandbox where you can create/place dozens of creatures on a planet, etc.). I'd love to just play on a planet as a creature and watch the sun grow a little bit larger with each "generation"  (maybe 500+ animal generations = 5 billion years, for example).<br /> <br /> The reason I ultimately didn't get SPORE, is that they did away with gameplay dynamics (physics, creature size/mobility physics... i.e., size and placement do matter), added too much cuteness, dances/singing don't seem as dynamic as I was expecting (they look more like a scripted series of limb movements), and the space stage seems more like an Interstellar Trade Wars (too crowded!) with passive planetary control (can't create/add new creatures to a planet -- only abducted ones it seems) rather than a true planetary sandbox. Plus, I really don't want to be forced to become sentient after X number of evolutions, or even forced to only be a carnivore/herbivore/omnivore for the entire stage.]]></description>
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				<pubDate><![CDATA[Wed, 29 Oct 2008 23:41:54]]> GMT</pubDate>
				<author><![CDATA[ vbGamer]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I'd rather see such a thing released as an expansion that can be toggled between rather than a completely new game. and by that same ideal i would like to see an expansion that is purely metaphysical and mystical. you can't tell me you wouldn't play it. you know you would. otherwise games like 'wow' and 'ever quest' and the like would not survive.]]></description>
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				<pubDate><![CDATA[Thu, 30 Oct 2008 00:06:14]]> GMT</pubDate>
				<author><![CDATA[ vodalok]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I can tell you I wouldn't play a fantasy spore - except for the fact I already am. <br /> <br /> Science, and depth, are two things I support.  ]]></description>
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				<pubDate><![CDATA[Thu, 30 Oct 2008 02:28:55]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ i cant believe that maxis could be a bunch of idiots <br /> that think that gameplay is less important than cuteness and why is no one actually talking about doing somthing<br /> about it<br /> <br /> <br /> <br /> <br /> <br /> <br /> The problem is that Spore has become a coloring book instead of a chemistry set javascript:emoticon('<img src="http://forum.spore.com/jforum//images/smilies/9293feeb0183c67ea1ea8c52f0dbaf8c.gif" />');[img]<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 17 Nov 2008 18:57:44]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Yes, I would play a science spore. I think an expansion that allows this would suffice, as then you would be able to enjoy the cartoon-like creations and simple stages, along with the more reality-based science creators. You could also add more stages, so the game is more realistic and subtle.<br /> <br /> ~~~Calc]]></description>
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				<pubDate><![CDATA[Mon, 17 Nov 2008 19:19:39]]> GMT</pubDate>
				<author><![CDATA[ calculatrice]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I'd play Science Spore<br /> <br /> but then again, I'm pretty content with what's out now as well<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 17 Nov 2008 20:11:21]]> GMT</pubDate>
				<author><![CDATA[ xRWiggum]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I really wish Spore was like the 2005 Spore it looked so much fun like dragging your kill with your creatures mouth or hands or dropping stuff in tribal stage for the simpilistic tribe members or like in the 2005 space part of spore was will wright picked up this spider looking creature and dropped it into a moon with his space ship and it exploded <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> !It just seemed the 2005 version of spore is way better than the brightly colored spore we have now but I guess at least we have spore .]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 02:50:03]]> GMT</pubDate>
				<author><![CDATA[ Sensational]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I REALLY REALLY REALLY HOPE THEY MAKE SCIENCE SPORE!!!  PLEASE MAXIS!!!]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 16:27:01]]> GMT</pubDate>
				<author><![CDATA[ darwinjr]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Bump.  Everyone, bumb like crazy!  We need Maxis to notice this thread!!]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 16:28:15]]> GMT</pubDate>
				<author><![CDATA[ darwinjr]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Like so...]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 16:28:39]]> GMT</pubDate>
				<author><![CDATA[ darwinjr]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Bump...]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 16:29:04]]> GMT</pubDate>
				<author><![CDATA[ darwinjr]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Bump...]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 16:29:27]]> GMT</pubDate>
				<author><![CDATA[ darwinjr]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ And now the grand finale...<br /> <br /> Bump.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 16:29:50]]> GMT</pubDate>
				<author><![CDATA[ darwinjr]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ They've noticed and summarily dismissed it.<br /> <br /> 1) BEcause every other post RG tends to flame the holy hell out of them utterly ruining her initial intent. Doesn't matter how intelligent you are or well written the minute you start slinging insults you are INSTANTLY dismissed. Professional or hobbiest learns this safeguard after month numero uno.<br /> <br /> 2) Everyone wants them to make an exact duplicate to the currently released game as in yesterday completely IGNORANT of how long it would take. And will constantly brow beat on the companys involved because they aren't 'instantly' bowing to your will.<br /> <br /> 3) Most of those that SPORE whiners have completely ignored some of the reasons why MAxis changed things.<br /> <br /> 4) For the love of spore let this POS thread die already, after 23 pages it has accomplished nothing except be a breeding ground for idiots. Seriously, sit back and look at yourselves DEMANDING Maxis take action when Will Wright comments in a stickied post WHY they're not bowing to the desire for science spore. READ. LEARN. COMPREHEND. And pull your heads out of your butts already.]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 16:35:42]]> GMT</pubDate>
				<author><![CDATA[ Xiane]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Xiane]They've noticed and summarily dismissed it.<br /> <br /> 1) BEcause every other post RG tends to flame the holy hell out of them utterly ruining her initial intent. Doesn't matter how intelligent you are or well written the minute you start slinging insults you are INSTANTLY dismissed. Professional or hobbiest learns this safeguard after month numero uno.<br /> <br /> 2) Everyone wants them to make an exact duplicate to the currently released game as in yesterday completely IGNORANT of how long it would take. And will constantly brow beat on the companys involved because they aren't 'instantly' bowing to your will.<br /> <br /> 3) Most of those that SPORE whiners have completely ignored some of the reasons why MAxis changed things.<br /> <br /> 4) For the love of spore let this POS thread die already, after 23 pages it has accomplished nothing except be a breeding ground for idiots. Seriously, sit back and look at yourselves DEMANDING Maxis take action when Will Wright comments in a stickied post WHY they're not bowing to the desire for science spore. READ. LEARN. COMPREHEND. And pull your heads out of your butts already.[/quote]<br /> sorry':oops]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 18:22:55]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Be respectful please. <br /> <br /> Everyone has an opinion and they are not all negative based. You cannot tell someone to get out of the forum and insult them. They have as much right to post here as you do. Relax. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 20:28:23]]> GMT</pubDate>
				<author><![CDATA[ SporeMasterLadym]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Science spore is a stupid idea. Not enough people would buy it and Maxis would lose money. It will never, ever happen. Give it up.  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 20:32:00]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Xiane & TheGuy185 those are you're beliefs not the beliefs of those that have hope of hope you are wrong.  We will give up when they pry Spore from our cold dead hands.]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 21:10:31]]> GMT</pubDate>
				<author><![CDATA[ Davianti]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Davianti]Xiane & TheGuy185 those are you're beliefs not the beliefs of those that have hope of hope you are wrong.  We will give up when they pry Spore from our cold dead hands.[/quote]<br /> <br /> ...What?]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 21:11:45]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=TheGuy185]Science spore is a stupid idea. Not enough people would buy it and Maxis would lose money. It will never, ever happen. Give it up.  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> then how 77 per cent of spore owner say they would buy it]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 21:34:53]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=SporeMasterLadym]Be respectful please. <br /> <br /> Everyone has an opinion and they are not all negative based. You cannot tell someone to get out of the forum and insult them. They have as much right to post here as you do. Relax. <br /> <br /> [/quote]<br /> yea well he insulted us 1st ]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 21:37:18]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Are you 11?]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 21:53:17]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=TheGuy185]Science spore is a stupid idea. Not enough people would buy it and Maxis would lose money. It will never, ever happen. Give it up.  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> then how 77 per cent of spore owner say they would buy it[/quote]<br /> <br /> And where did you get those statistics?  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 22:02:21]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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			<item>
				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=TheGuy185][quote=piePIEpie][quote=TheGuy185]Science spore is a stupid idea. Not enough people would buy it and Maxis would lose money. It will never, ever happen. Give it up.  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> then how 77 per cent of spore owner say they would buy it[/quote]<br /> <br /> And where did you get those statistics?  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> Look up. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 23:18:24]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=TheGuy185]Science spore is a stupid idea. Not enough people would buy it and Maxis would lose money. It will never, ever happen. Give it up.  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> then how 77 per cent of spore owner say they would buy it[/quote]<br /> You are aware that the vast majority of Spore owners DON'T post on these forums, much less vote in this poll?]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 23:22:11]]> GMT</pubDate>
				<author><![CDATA[ ericDartist]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ About the poll, 379 people buying a game that could cost hundreds of thousands of dollars to make isn't going to make Maxis any money, so I hardly consider that an arguement. And I'm sure the vast majority of people aren't going to buy spore twice. So once again, this game will never happen.]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 23:44:27]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Please, for the love of God, lock this thread. I have never seen such immaturity in my life. I mean seriously, why are people attacking each other over a [i]game[/i]? If you do like the game, that's great, say why you like it without insulting those who hate it. If you hate the game, that's fine, say why you hate it without insulting those who like it.<br /> <br /> Being an internet bully does [b]not[/b] make you cool in anyway.<br /> It's actually the opposite.]]></description>
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				<pubDate><![CDATA[Tue, 18 Nov 2008 23:53:12]]> GMT</pubDate>
				<author><![CDATA[ BidMic]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Well, to throw my two cents in; I'd like the chance to play a more scientific version of Spore.  Heh, as one of the few who play the game and still enjoy it the way it is, (I'm sure I'm wrong; plenty of people like Spore!  Otherwise, there wouldn't be so many votes.), I'll be happy with the Space expansion pack to make missions!  I love the Creepy and Cute pack, though...  I guess I just love new stuff?<br /> <br /> To stay on topic, what's left of the topic anyway, I'd love a complicated and [i][b]realistic[/b][/i] Spore and I'm one of the 77% who'd like to buy a new Spore.  'Course...I'm crazy; I play a new save just to meet the Grox each time!  ]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 00:58:47]]> GMT</pubDate>
				<author><![CDATA[ Draycu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]<br /> <br /> Look up. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> Ok I want science spore too, but clueless statements like that won't help. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Sample set us too small.<br /> Too many false responses.<br /> All it proves is majority of peple who read this topic would like it.<br /> <br /> Grade school statistics, combined with 10th grade logic (9th in some states with regents exams).<br /> <br /> Now. here is the kicker:<br /> <br /> Science Spore: who would pay full price for it if it came out in two years?<br /> Would be a better question that , might get some action. Slim a chance as that may be.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 04:47:37]]> GMT</pubDate>
				<author><![CDATA[ Poetry]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Jackuul]Are you 11?[/quote]<br /> no ]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 16:06:42]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ 13.5]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 16:07:49]]> GMT</pubDate>
				<author><![CDATA[ Ashloc]]></author>
			</item>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=TheGuy185][quote=piePIEpie][quote=TheGuy185]Science spore is a stupid idea. Not enough people would buy it and Maxis would lose money. It will never, ever happen. Give it up.  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> then how 77 per cent of spore owner say they would buy it[/quote]<br /> <br /> And where did you get those statistics?  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> here. look at the poll<br /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> and why are you in this part of the forum<img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 16:09:20]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Ashloc]13.5[/quote]<br /> i'm 1985721390642098746237462139165]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 17:37:11]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Poetry][quote=RocketGirl]<br /> <br /> Look up. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> Ok I want science spore too, but clueless statements like that won't help. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Sample set us too small.<br /> Too many false responses.<br /> All it proves is majority of peple who read this topic would like it.<br /> <br /> Grade school statistics, combined with 10th grade logic (9th in some states with regents exams).<br /> <br /> Now. here is the kicker:<br /> <br /> Science Spore: who would pay full price for it if it came out in two years?<br /> Would be a better question that , might get some action. Slim a chance as that may be.<br /> <br /> <br /> [/quote]<br /> everybody i know plus 77 percent  of all spore owners]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 17:39:07]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Ashloc]13.5[/quote]<br /> i'm 1985721390642098746237462139165[/quote]<br /> <br /> Whoever said 11 was waaaay off. He sounds more like a 7 year old.  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 21:46:33]]> GMT</pubDate>
				<author><![CDATA[ Don't_Free_Tibet]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Don't_Free_Tibet][quote=piePIEpie][quote=Ashloc]13.5[/quote]<br /> i'm 1985721390642098746237462139165[/quote]<br /> <br /> Whoever said 11 was waaaay off. He sounds more like a 7 year old.  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> I concur.]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 21:49:29]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Poetry]Science Spore: who would pay full price for it if it came out in two years?<br /> Would be a better question that , might get some action. Slim a chance as that may be.[/quote]<br /> Spore 2? <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ]]></description>
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				<pubDate><![CDATA[Wed, 19 Nov 2008 22:56:30]]> GMT</pubDate>
				<author><![CDATA[ Finnical]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Or we could try for incremental changes... you know, the little things.  Baby steps[url=http://forum.spore.com/jforum/posts/list/12582.page][b]...[/b][/url]]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 00:51:56]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=TheGuy185][quote=Don't_Free_Tibet][quote=piePIEpie][quote=Ashloc]13.5[/quote]<br /> i'm 1985721390642098746237462139165[/quote]<br /> <br /> Whoever said 11 was waaaay off. He sounds more like a 7 year old.  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> I concur.[/quote]<br />  i was being SARCASTIC <img src="http://forum.spore.com/jforum//images/smilies/9293feeb0183c67ea1ea8c52f0dbaf8c.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 17:23:10]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Jackuul]Or we could try for incremental changes... you know, the little things.  Baby steps[url=http://forum.spore.com/jforum/posts/list/12582.page][b]...[/b][/url][/quote]<br /> <br /> ...at $20 to $50 a step.  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <br /> <br /> I expected to get the game I had been told about in a single purchase, thankyouverymuchindeed, not, "Hamburger: $2; meat and bun sold separately." <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 17:58:25]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ "Science Spore" would be pretty much little more than a reskin and new flavor text. Hardly worth the controversy.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 18:08:30]]> GMT</pubDate>
				<author><![CDATA[ Luminar]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Luminar]"Science Spore" would be pretty much little more than a reskin and new flavor text. Hardly worth the controversy.[/quote]<br /> <br /> As opposed to the controversy they created when they switched directions after [i]years[/i] of hyping the science aspects of Spore? <br /> <br /> They already [i]GOT[/i] controversy; might as well do some [i]GOOD[/i] with it.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 18:14:31]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ It happens.<br /> <br /> The gamecube tech demo of Zelda way back when was normal rendered fantasy.<br /> They got Wind Waker. They raged. They accomplished nothing other than humiliating themselves.<br /> <br /> Oblivion was touted to be more open-ended and free than it's predecessor, Morrowind.<br /> They got more restrictions. They raged. They accomplished nothing other than humiliating themselves.<br /> <br /> Fable was supposed to have a multitude of features.<br /> They got none of them. They raged. They got an insincere apology.<br /> <br /> Fallout.. ...yeah, three letters. NMA.<br /> <br /> It will continue to happen; unreasonable and overblown expectations will be made without basis, and then not met because the devs operated in the land of reasonable and sane, and then this will be met with unreasonable and overblown reactions in the face of sales that are millions strong. All that stands to be accomplished is giving themselves something to regret later on.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 18:20:34]]> GMT</pubDate>
				<author><![CDATA[ Luminar]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[  good atleast we're talking about science spore]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 18:29:14]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ But you've already said you simply want enhanced gameplay... not necessarily science. Two potentially different things.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 18:34:18]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Very well said, Luminar.  Yet people can dream, can't they?  Heh...though, I just like anything made by Maxis.  I try to not complain; I wasn't one of the brilliant and creative minds at work on this great game, after all.  But I would like some...tweaking on Spore, if you care to use that terminology.  Much like Sim City 4 was with Rush Hour.  Those U-Drive-It missions...they were something else, no?  Ah, the tank was my favorite, I'm ashamed to admit.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 18:36:08]]> GMT</pubDate>
				<author><![CDATA[ Draycu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Draycu]Very well said, Luminar.  [/quote]<br /> <br /> What, are you kidding me? All Luminar said was, "Can't win; don't try." :roll:<br /> <br /> Oh, and apparently also, "No game ever delivers on its promises. Ever."<br /> <br /> At least, that's the attitude Luminar has managed to convey, if only by implication.<br /> <br /> [quote]<br /> Yet people can dream, can't they?  [/quote]<br /> <br /> SPORE right, they can.<br /> <br /> [b]EDIT:[/b] You've got to be @#$%ing [i]kidding me;[/i] that's not even a swear word!  :shock: ]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 18:51:05]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Well...we can't [i]really[/i] win a war without weapons, in a metaphorical sense.  I believe that is what Luminar meant, correct?  So, I'd say...work for Maxis?  Or...make your own game; one which fulfills the demands of your consumer while living up to its hype.  I think it's something like 'You can't please everyone at once; someone's going to be complaining about something.'  Sort of, at least.  The best one can do is please the majority, and the majority wanted simplicity.  In Spore's case, that is.<br /> <br /> In spite of my cynicism, I believe Spore should be made more scientific.  I love Sim Earth, for example. ]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 19:18:43]]> GMT</pubDate>
				<author><![CDATA[ Draycu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Draycu]Well...we can't [i]really[/i] win a war without weapons, in a metaphorical sense.  [/quote]<br /> <br /> We have weapons; they're called [i]dollars.[/i]<br /> <br /> All you have to do it hold 'em hostage and eventually Maxis will either die or do what we tell 'em.<br /> <br /> [quote]The best one can do is please the majority, and the majority wanted simplicity.  In Spore's case, that is.[/quote]<br /> <br /> No, they didn't. Maxis [i]decided,[/i] all of their own accord, that the users would want simplicity; the users weren't consulted. And they were full of it, wrong in the deepest way possible.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 19:21:17]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I suppose you might wish to check how popular Sim Earth was.  I don't believe it sold well.  If that's true, then that's the reason for simplicity; the majority, (The people making the game and funding the project.), felt Spore would not have been as successful had it been more complex, (In Sim Earth, one had to manage the levels of nitrogen, oxygen, carbon dioxide, methane and water vapor to promote life.  And this was just for a breathable atmosphere.), I take it.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 19:25:55]]> GMT</pubDate>
				<author><![CDATA[ Draycu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Draycu] Or...make your own game; one which fulfills the demands of your consumer while living up to its hype. [/quote]<br /> <br /> Hmmm... I'll call it Smore.<br /> <br /> Smores are tasty; and unlike Spore and cake it will [b]not[/b] be a lie.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 19:26:21]]> GMT</pubDate>
				<author><![CDATA[ jasonclarke]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Draycu]I suppose you might wish to check how popular Sim Earth was.  I don't believe it sold well. [/quote]<br /> <br /> That was [i]eighteen years ago.[/i]<br /> <br /> If you think the gaming industry hasn't changed in that time, that [i]gamers[/i] haven't changed in that time, we have very little to discuss because we live in very different worlds...and mine's the real one.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 19:34:18]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Aw...I was only one year old back then.  I wanted somebody to do something frivolous and pointless to satisfy my curiosity.  Now I'll just have to go and find out myself.<br /> <br /> True, RocketGirl, I would find it hard to believe gamers haven't changed.  Though I've heard many complain that the games made today are becoming too simplistic.  Strange, when considering just eighteen years ago, games were too complex.  Or, at least that's just the feeling I get.<br /> <br /> ...Smore?  Hey, I'd buy it.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 19:45:27]]> GMT</pubDate>
				<author><![CDATA[ Draycu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Draycu]Aw...I was only one year old back then.[/quote]<br /> <br /> Yes, well, I was [i]fifteen.[/i]<br /> And I wanted a game that actually challenged me.<br /> <br /> As it was presented originally, Spore seemed to be SimEarth [i]Plus[/i]: Same basic idea, only the species on our planet were something we could see beyond being merely icons, and when a dominant species left the planet, we could go with 'em.<br /> <br /> But Spore, as it is now, is nothing at all like that. Frankly, if you discount its scope, Spore is actually less complicated than TheSims 2. There are fewer factors to deal with, fewer situations one can create that end up how one did not expect, fewer surprises. There's simply no real gameplay in Spore. Not really.<br /> <br /> [quote]<br /> True, RocketGirl, I would find it hard to believe gamers haven't changed.  Though I've heard many complain that the games made today are becoming too simplistic.[/quote]<br /> <br /> Well...they are.<br /> <br /> The FPS and RTS genres, coupled with consoles gaming becoming dominant over PC gaming, plus the rise of technology that allows games to be much prettier instead of games being forced to be deep to shore up the lack of graphical impressiveness, games have gotten [i]VERY[/i] dumbed down. Movies, too; [i]flash and glitz[/i] have replaced writing and ideas.<br /> <br /> [quote]<br />   Strange, when considering just eighteen years ago, games were too complex.  Or, at least that's just the feeling I get.[/quote]<br /> <br /> Feh. Games were limited by technology back then; even some of the impressive game [i]ideas[/i] weren't possible, let alone the graphics to realize them.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 19:59:45]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Well, now I feel like an actor in a commercial about the environment.  <br /> <br /> "So, RocketGirl, what made things get so out of hand?  Further, what can we, the consumer, do about it?"  ]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 20:10:15]]> GMT</pubDate>
				<author><![CDATA[ Draycu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Draycu]I suppose you might wish to check how popular Sim Earth was.  I don't believe it sold well.  If that's true, then that's the reason for simplicity; the majority, (The people making the game and funding the project.), felt Spore would not have been as successful had it been more complex, (In Sim Earth, one had to manage the levels of nitrogen, oxygen, carbon dioxide, methane and water vapor to promote life.  And this was just for a breathable atmosphere.), I take it.[/quote]<br /> <br /> You might want to actually play the game.  It was a bit more freeform than that.  There were a lot of things you could do to heat up/cool down your planet unless you were in the extra-hard modes of terraforming Mars or Venus.  If you wanted intelligent plants (one of the harder ones to do) you ended up having to make sure there was plenty of insect life and swamps.  If you wanted robots, you had to know the easter egg that if you had a nanotech-level civilization that got nuked, you got robot life.  <br /> <br /> Other than that, it was neat to watch biomes and lifeforms expand and proliferate, to try and get intelligent life on an almost entirely water world, to see how many civilizations you could get to leave the planet before the ten-billion year mark and the star moved on to helium fusion, if you could manage to keep a stone age civilization alive up to industrialization or information age.  I don't play it now only because it is hard as heck to get emulators to run it properly.  I bought it twice: once for Mac, once for PC. I wrote to Maxis to ask, since SimCity 2000 had come out, whether or not they were going to do a "simlife" or "simearth" sequel as well.  <br /> <br /> Now, SimCopter or Streets of SimCity, those are another matter.  They are great examples of what happens when Maxis diverges from emergent simulation or "toy" games. Those went the opposite direction from Spore in that they were just a set of video games, shoot-em-ups really. Spore is just the creator tools, like the original editors Will made for himself for "[url=http://en.wikipedia.org/wiki/Raid_on_Bungeling_Bay]Raid on Bungeling Bay[/url]" ]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 20:10:58]]> GMT</pubDate>
				<author><![CDATA[ Gritmonger]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Draycu]Well, now I feel like an actor in a commercial about the environment.  <br /> <br /> "So, RocketGirl, what made things get so out of hand?[/quote]<br /> <br /> Maxis; they mishandled [i]EVERYTHING.[/i]<br /> <br /> They didn't speak to us candidly and in a timely fashion about the changes made to Spore. <br /> They made those changes in the first place.<br /> They are continuing their hands-off, aloof policy regarding consumers.<br /> They managed to really honk off a large, large portion of their fanbase for no good reason and to no good effect.<br /> <br /> [quote]<br />   Further, what can we, the consumer, do about it?"  [/quote]<br /> <br /> Not a lot. <br /> <br /> Without word from Maxis about the future, making suggestions is pointless...unless your suggestions happen to be in line with what they're planning to do [i]anyway.[/i]  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> So the most we can really do is complain loudly...and vote with our dollars. Don't buy [i]ANYTHING[/i] from Maxis until they get the hint.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 20:14:58]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Indeed I have, Gritmonger!  And I still own a copy of Sim Earth.  Heh...when I was a kid, I was in love with everything Sim.  You're right; Sim Earth is a freeform game, yet it is far more complex when compared to Spore.  Wow...now I'm starting to feel like playing Sim Earth again.  Too bad they didn't make a more updated version; the icons are...less than eye pleasing in my opinion.<br /> <br /> Streets of SimCity and SimCopter...I only enjoyed them because I could load and play within a city I designed from SimCity 2000.  Then I obtained SimCity 3000 and later, SimCity 4.  I haven't touched the trio since.  <br /> <br /> Er...don't buy anything?  Well, I got that little bit of information too late.  Oh well, I'll put off buying the next expansion pack.  Even if it has a mission creator.  ]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 20:21:31]]> GMT</pubDate>
				<author><![CDATA[ Draycu]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I voted yes, but I DO NOT want maxis to make it. Nor any other game development team who is associated with EA.]]></description>
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				<pubDate><![CDATA[Thu, 20 Nov 2008 23:59:41]]> GMT</pubDate>
				<author><![CDATA[ CallmePopy]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ oh my god there's already almost 400 votes saying to make it if they would make at least 20,000 dollars. and not to mention the fact that there are also about 50 times more people who want it and just haven't voted.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 00:11:41]]> GMT</pubDate>
				<author><![CDATA[ junipe]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=junipe]oh my god there's already almost 400 votes saying to make it if they would make at least 20,000 dollars. and not to mention the fact that there are also about 50 times more people who want it and just haven't voted.[/quote]<br /> <br /> You'd think this would make a difference to [i]SOME[/i]one.<br /> <br /> But of course, there's all those naysayers who think that A) only those who want it have voted and B) the samepl here is too small and the public at large doesn't want it but aren't here to vote. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 00:22:15]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Or simply everyone has their own ideas about what science spore is.. I asked that question in its own topic and it started a flame war. If people can't at least get some common ground amonst those who favour it, it doesn't exactly mean much as a blanket term.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 00:32:12]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]Or simply everyone has their own ideas about what science spore is.. <br /> [/quote]<br /> <br /> And yet, nearly 400 people want it, regardless. This ought to tell Maxis that maybe, just maybe, [i]they got it wrong.[/i] And that people are unsatisfied with what they were sold.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 00:36:50]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Eek has a point here.  "science spore" is a blanket term of sorts as it is being used to describe multiple ideas of what they expect it to be.  some want an actual scientific only based game, while others want a more scientifically based version of what we have with a much more complex gameplay, changing the demo-style stages into full-version games of each stage/genre.  <br /> This is probably apparent to some of you, but we really need to distinguish between them and classify them more accordingly.<br /> <br /> That said, I agree that 77% is enough for a waking slap in the face of whoever says it is unwanted, or that there is no demographic for it.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 01:28:02]]> GMT</pubDate>
				<author><![CDATA[ CallmePopy]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ 400 vs several million is a clear mismatch. You are protesting in hopes of an utter non-possibility.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 01:32:08]]> GMT</pubDate>
				<author><![CDATA[ Luminar]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Luminar]400 vs several million is a clear mismatch. You are protesting in hopes of an utter non-possibility.[/quote]<br /> <br /> Your knowledge of statistics and the methodology of surveying is...appalling.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 01:38:17]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Would you care to explain this assertion? You yourself said 400. If I am wrong on that, so are you.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 01:43:27]]> GMT</pubDate>
				<author><![CDATA[ Luminar]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Luminar]Would you care to explain this assertion? You yourself said 400. If I am wrong on that, so are you.[/quote]<br /> <br /> The point isn't the 400, the point is that 400 is [i]77 percent.[/i] Surveys are not meant to be a flat count; they're meant to be data which can be extrapolated to the population at large.<br /> <br /> Even with an [i]extremely[/i] generous margin of error, we're still looking at well over 50% of people who want Science Spore.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 01:46:40]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ 400 is 77% of what? Forum posters? All spore buyers?]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 01:47:55]]> GMT</pubDate>
				<author><![CDATA[ Luminar]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Luminar]400 is 77% of what? Forum posters? All spore buyers?[/quote]<br /> <br /> You know, the poll is [i]right. there.[/i] You should be able to figure out these answers for yourself; stop wasting everybody's time. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 01:57:05]]> GMT</pubDate>
				<author><![CDATA[ RocketGirl]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Or you could give me a non-evasive answer and stop wasting everyone's time, patience and faith in humanity.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 01:58:16]]> GMT</pubDate>
				<author><![CDATA[ Luminar]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Here's an answer; the people who felt like voting.  77% of the people voting wish to play a more 'scientific' version of Spore.<br /> <br /> That's out of roughly half a thousand people.  That's part of the 28,532 registered users on the Sporum.  Not everyone votes, but that doesn't mean they've made their minds up.  Just the five hundred or so.<br /> <br /> And finally, only 38 voters declined the idea while 402 support it.  Only 84 were undecided on the matter.  That's a total of 524.  The numbers speak for themselves.<br /> <br /> Last I checked, the topic was viewed 10,085 times.  ]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 02:01:09]]> GMT</pubDate>
				<author><![CDATA[ Draycu]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ poll results work like fractions of a number.  lets use 1/8 as an example.<br /> if the total population of players is 1, and 1/8 of them have voted here (about 500 ppl), then to get to the whole number (1), you would have to multiply the fraction (poll) by 8, (1/8 x 8 = 1) if you follow me.<br /> now the actual number and fraction is irrelevant here, because the poll is of players who use sporum.<br /> <br /> Much like how the presidential election took polls before the election took place, this poll will show (estimated) what percentage of ppl want the game.  Though there is a margin of error, the poll will be somewhat accurate when scaled up to the actual number of players.<br /> <br /> Ask your math teacher or an accountant that you know of to give you the exact equation, sorry I dont have it.  But according to the basic rules of mathematics, this poll is more than sufficent because of the sheer number of players who have voted.  Only a couple hundred votes is needed to estimate the election on govt. sanctioned polls, so 500 votes should really be overkill.]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 02:24:07]]> GMT</pubDate>
				<author><![CDATA[ CallmePopy]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=junipe]oh my god there's already almost 400 votes saying to make it if they would make at least 20,000 dollars. and not to mention the fact that there are also about 50 times more people who want it and just haven't voted.[/quote]<br /> <br /> You'd think this would make a difference to [i]SOME[/i]one.<br /> <br /> But of course, there's all those naysayers who think that A) only those who want it have voted and B) the samepl here is too small and the public at large doesn't want it but aren't here to vote. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote]<br /> <br /> true  <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif"  /> ]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 02:25:44]]> GMT</pubDate>
				<author><![CDATA[ junipe]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Well I know this sounds crazy but what if a lot of people stoped playing spore like what if we all stopped sending new creations. Wouldn't ea notice the drop and think well mabey we should make something better to bring back the people and thean bam we get science spore in an expansion or whole other game. ]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 03:56:07]]> GMT</pubDate>
				<author><![CDATA[ NICKY96]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Or...they could look this topic up and the plan is foiled!  Heh, or they think everyone's run out of creative ideas.<br /> <br /> I'm kidding...or am I?]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 04:06:36]]> GMT</pubDate>
				<author><![CDATA[ Draycu]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Eekwotsthat]But you've already said you simply want enhanced gameplay... not necessarily science. Two potentially different things.[/quote] LOOK AT MY THREAD ITS BEEN RE NAMED BUT I'VE REPLIED <br /> and can you stop criticizing every thing i post ]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 00:10:18]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=CallmePopy]Eek has a point here.  "science spore" is a blanket term of sorts as it is being used to describe multiple ideas of what they expect it to be.  some want an actual scientific only based game, while others want a more scientifically based version of what we have with a much more complex gameplay, changing the demo-style stages into full-version games of each stage/genre.  <br /> This is probably apparent to some of you, but we really need to distinguish between them and classify them more accordingly.<br /> <br /> That said, I agree that 77% is enough for a waking slap in the face of whoever says it is unwanted, or that there is no demographic for it.[/quote]<br /> science spore is what we saw in the 2005 demo]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 00:14:57]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ hold on i've an idea why don't we make it oh yeah people where talking about it but then seemed to forget about it]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 00:19:44]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl][quote=Eekwotsthat]Or simply everyone has their own ideas about what science spore is.. <br /> [/quote]<br /> <br /> And yet, nearly 400 people want it, regardless. This ought to tell Maxis that maybe, just maybe, [i]they got it wrong.[/i] And that people are unsatisfied with what they were sold.[/quote]<br /> <br /> Nobody has argued, to my knowledge, that Spore is perfect. Most people agree that it needs improvement even if they enjoy it as is. Science spore as a general label has, especially in the past been a beacon for anyone who wants enhanced gameplay, not necessarily science. As such the numbers aren't suprising. When you break down what people actually want, then you would get a true indication of people's desires.<br /> <br /> Anyone who wants to specify what they classify science spore as of course can always post in :<br /> [url=http://forum.spore.com/jforum/posts/list/30/12646.page]What is science spore[/url]]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 00:25:27]]> GMT</pubDate>
				<author><![CDATA[ Eekwotsthat]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Ah, that's just it; how can one specify a desire when faced with such a broad term?  People all have their own ideas and dreams, and it is nearly impossible to mesh them together seamlessly.  I say 'nearly impossible', as I, myself, do not know how to accomplish such a feat.  Nevertheless, I will post my opinion on what a 'Science' Spore is in the topic.<br /> <br /> There; my work is done.  Bah, that was a pain.  My mind is exhausted from that!  Someone, anyone, please check out Eekwotsthat's topic!  Ugh...I'm going to go play Spore to recuperate.  Heh...<br /> <br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/30/12646.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/30/12646.page</a>]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 01:03:34]]> GMT</pubDate>
				<author><![CDATA[ Draycu]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ If I recall correctly, I remember reading somewhere that Will Wright was planning on releasing a second version of Spore, although he had no idea how it would be different/better.  He said that it was up to the fans what would go into it.<br /> <br /> Knowing this, I'd say there's likelihood of two things:<br /> Spore 2: More action-packed, built for a "more mature" war-game-loving audience.<br /> Spore 2: True as possible to science, possibly even allowing branching of species into subspecies.<br /> Spore 2: A blend of science and action-packed "more mature" war.]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 04:43:03]]> GMT</pubDate>
				<author><![CDATA[ schnautzr]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [b]Let's see those procedural verbs![/b]]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 04:44:59]]> GMT</pubDate>
				<author><![CDATA[ schnautzr]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]So now that it's obvious there's a market for it, do you think Maxis should simply make a second Spore game that's more in line with the original vision? Do you think they will? And speaking of will, should Will Wright put in an appearance and actually make a statement on this issue?<br /> <br /> I, for one, would love to know if Maxis has [i]any[/i] plans to revisit the original vision, to release Spore For The Rest Of Us™.<br /> <br /> Discuss.[/quote]<br /> <br /> I voted "Don't care", not because I don't care about other people's opinions or desires, but mainly because this is the only game I really play, and I find it suitably entertaining.<br /> <br /> While I still understand your aversion to the current form of Spore, I highly doubt Maxis will make any sort of hard scientific version of the game. The goal of any company like this is to appeal to as wide an audience as possible, and I would say that unfortunately, the demographic that is angry with Spore being too unscientific must be the minority or else EA would be listening more. Not that the pro hard science folks are wrong for what they want, but just that I think the majority of people are just either tired of the game and stopped playing, or they are still really into it and enjoy it for what it is.<br /> <br /> On the bright side, RocketGirl, I think the Spore is actually a heck of a lot more revolutionary that it is given credit for... it really has spawned almost a totally genre of gaming, and I think it will set a foundation for many other games to come. So, perhaps soon you will see a similar game from a different developer that is along the same lines as what you may want.<br /> <br /> One thing I would like to see in Spore is automated evolution... that is, when you are in Space stage for example, you can see creatures slowly evolving physically... not just culturally. So if you went back, from time to time the creatures would be evolving... this would be based off the genetic iterations we create while playing the game.<br /> <br /> Anyhow, glad to see you still on the forum <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> I never really see you in the other forums, so I didn't know if you were still around <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 04:54:11]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [img]http://img.photobucket.com/albums/v293/rocketgrrl/Webstuff/ScienceSpore.jpg[/img]<br /> I hope you don't mind me putting this in my sig.<br /> <br /> I think people should stop focusing on the flaws of the current version of Spore and start pushing for movement to make the original Spore a reality.<br /> <br /> Movements, as you may have noticed in this day and age, take money.  If we can donate enough money to Maxis, I think they'll start listening.  But I'd like to send it directly to Will Wright.<br /> <br /> What if a population funded a game company instead of a publisher like EA?<br /> <br /> Imagine a democratically controlled game.  The more money you put into the game the more it becomes your design.<br /> <br /> The game could be perfected to our tests, if we only funded it.<br /> <br /> And it would have to take as long as it took.]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 05:13:34]]> GMT</pubDate>
				<author><![CDATA[ BumpInTheNight]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=schnautzr]If I recall correctly, I remember reading somewhere that Will Wright was planning on releasing a second version of Spore, although he had no idea how it would be different/better.  He said that it was up to the fans what would go into it.<br /> <br /> Knowing this, I'd say there's likelihood of two things:<br /> Spore 2: More action-packed, built for a "more mature" war-game-loving audience.<br /> Spore 2: True as possible to science, possibly even allowing branching of species into subspecies.<br /> Spore 2: A blend of science and action-packed "more mature" war.[/quote]<br /> i want a mixture of all of those + better gameplay]]></description>
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				<pubDate><![CDATA[Thu, 27 Nov 2008 22:52:04]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I'll just bluntly admit I haven't read anything past page one because I've already discussed this topic at length on at least three other threads (and I remember RocketGirl being there on the last one I took part). <br /> <br /> Anyway, I'm all up for Science Spore (it was my side on all the threads I discussed) so here's my vote and support (a bump to the thread)!<br /> <br /> Now get back up there and give me fifty!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 28 Nov 2008 01:00:05]]> GMT</pubDate>
				<author><![CDATA[ Falvrian]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I really don't see the point if Maxis can just update the original version anyway <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 1 Dec 2008 06:27:13]]> GMT</pubDate>
				<author><![CDATA[ delurkish]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ how bout someone starting a thread or something to release that gdc 2005 demo to the public as a download off there site that way we get a taste of science spore.]]></description>
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				<pubDate><![CDATA[Tue, 2 Dec 2008 21:34:50]]> GMT</pubDate>
				<author><![CDATA[ dre9000]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Wow that was Rocket girls last post wonder if she's still around.]]></description>
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				<pubDate><![CDATA[Mon, 8 Dec 2008 01:07:04]]> GMT</pubDate>
				<author><![CDATA[ Davianti]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I totally support science Spore! if it wasn't for Chris Hecker, Who doesn't want science in Spore at all because he thinks it would much funner if we weren't allowed to create are own planets <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />. And that's not all! he doesn't support underwater planets either because its "way to sophisticated and complex." Oh and of course all of our creatures HAVE to wear sneakers. I think C&C should still be though AS LONG as it doesn't take any science out of Spore.]]></description>
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				<pubDate><![CDATA[Mon, 8 Dec 2008 10:41:34]]> GMT</pubDate>
				<author><![CDATA[ delurkish]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I think he will]]></description>
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				<pubDate><![CDATA[Mon, 8 Dec 2008 11:55:46]]> GMT</pubDate>
				<author><![CDATA[ tonkcamp]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Go Science Spore!]]></description>
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				<pubDate><![CDATA[Mon, 8 Dec 2008 12:49:59]]> GMT</pubDate>
				<author><![CDATA[ KnynonMike]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Even if it was 4,000,000 votes to 10, it would not happen.]]></description>
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				<pubDate><![CDATA[Mon, 8 Dec 2008 21:22:32]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=delurkish]I totally support science Spore! if it wasn't for Chris Hecker, Who doesn't want science in Spore at all because he thinks it would much funner if we weren't allowed to create are own planets <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />. And that's not all! he doesn't support underwater planets either because its "way to sophisticated and complex." Oh and of course all of our creatures HAVE to wear sneakers. I think C&C should still be though AS LONG as it doesn't take any science out of Spore.[/quote]<br /> Darn those Liberals... er, Hecker]]></description>
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				<pubDate><![CDATA[Mon, 8 Dec 2008 22:13:24]]> GMT</pubDate>
				<author><![CDATA[ ericDartist]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=delurkish]I really don't see the point if Maxis can just update the original version anyway <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />[/quote]<br /> the problem is that they  will update but throughn so many expansion packs that we will have to pay so<br /> much that we will all be 1million euros/dollars/pounds in debt]]></description>
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				<pubDate><![CDATA[Tue, 16 Dec 2008 20:07:37]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[   and what happened to rocket girl <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 16 Dec 2008 20:40:57]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Rocketgirl likely left becasue she got tired of people who love spore flaming her all dan dday for asking for somethingwe should have got the first time around and then realized it was beating a dead horse to ask for it from Maxis.<br /> <br /> Lucky for me I don't care how many people get upset with me for asking and I don't care if I am seen as annoying for doing it even if there is no hope it will happen.]]></description>
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				<pubDate><![CDATA[Tue, 16 Dec 2008 20:43:59]]> GMT</pubDate>
				<author><![CDATA[ Ashloc]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I hope Maxis either:<br /> <br /> A) Puts a gun to my head and tell me there never gona give us Spore 05'<br /> <br /> or<br /> <br /> B) Give me my hopes and dreams back and tell me they are going to make Spore into what we saw in 05']]></description>
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				<pubDate><![CDATA[Wed, 17 Dec 2008 03:14:46]]> GMT</pubDate>
				<author><![CDATA[ Megazear7]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ This is how I view spores fall.<br /> <br /> Start off with a beautiful untainted idea, Make the foundation on that idea big and strong. Build up on that strong foundation and build a robust framework. Build it until its a beautiful container to hold something potentially far greater.<br /> <br /> Then Hire some 5 year olds to finish the job]]></description>
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				<pubDate><![CDATA[Wed, 17 Dec 2008 03:25:50]]> GMT</pubDate>
				<author><![CDATA[ Ashloc]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I'd 100% vote for YES, but the poll seems to be closed. =/<br /> <br /> Are you guys still working on Open-Sporce? I might be able to contribute a little bit. <br /> <br /> Yes, the version of Spore they released is fairly fun, and the editors allow me to get really creative, but the video they showed from 2005 looks so much cooler. I don't care if this is a whole new game or just an expansion; make it happen, someone!]]></description>
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				<pubDate><![CDATA[Wed, 17 Dec 2008 03:32:57]]> GMT</pubDate>
				<author><![CDATA[ Sirus]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I support it.<br /> [b]But no!!! Big companies like EA won't give their customers what they want and because of that all video games now are being dumbed down[/b]<br /> Example:   It takes me a week or two to beat Super Mario Sunshine's story on my ????run but I beat super Mario galaxy in (drumroll) [b]THREE DAYS!!!!!![/b]]]></description>
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				<pubDate><![CDATA[Fri, 19 Dec 2008 23:21:30]]> GMT</pubDate>
				<author><![CDATA[ Pavpavpav]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Pavpavpav]I support it.<br /> [b]But no!!! Big companies like EA won't give their customers what they want and because of that all video games now are being dumbed down[/b]<br /> Example:   It takes me a week or two to beat Super Mario Sunshine's story on my ????run but I beat super Mario galaxy in (drumroll) [b]THREE DAYS!!!!!![/b][/quote]<br /> I'm a long time gamer, I've been playing video games since I seen Pong the first time.  The direction game companies are going with escalating production costs making it expensive to do the artwork required by the majority of gamers is forcing out a lot of gameplay and content.  That's why games don't take as long to complete as they once did (with the exception of MMO's that make there money by you never finishing).  This is why I had such high hopes for Spore player created content in a game you could play forever.  As it stands with the player created content not making me want to play the game long enough to see all that neat content, the poor way that content is brought to us (repeatedly seeing the same things in game with this much content I shouldn't have 3 empires atacking me that look the same).  It didn't live up to my expectations for some I'm sure it's enough but not for me, a nice occasional distraction but nothing more.  Allmost has me packing up my toys and going home (quiting any future gaming other than any older games).  What I would really love to see is a change where people see the huge amounts of content that can be stored on current media and say, "hay why don't we just go back to say PS2 level graphics with all this storage space and make a game that is more about gameplay and content than pretty graphics."   Heck at one time I was even hopeing they would do that and use 8bit graphics.<br /> *End minor rant.*]]></description>
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				<pubDate><![CDATA[Sat, 20 Dec 2008 14:53:38]]> GMT</pubDate>
				<author><![CDATA[ Davianti]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ See, I'm not quite sure about a scientific version of Spore. The reason I like Spore is because its complicated, but lets you see and do things in a simple way. The Sims was very complicated and showed itself in a complicated way. So no, i don't think its a good idea because I fear that they will make it more complicated then it needs to be and take all the fun out of the game. As long as you yourself think and understand about the science concepts, then just be happy with that. <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 01:08:49]]> GMT</pubDate>
				<author><![CDATA[ Greys_Beauty]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Greys_Beauty]See, I'm not quite sure about a scientific version of Spore. The reason I like Spore is because its complicated, but lets you see and do things in a simple way. The Sims was very complicated and showed itself in a complicated way. So no, i don't think its a good idea because I fear that they will make it more complicated then it needs to be and take all the fun out of the game. As long as you yourself think and understand about the science concepts, then just be happy with that. <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />[/quote]<br /> <br /> Have you played any of Maxis' earlier games?]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 01:13:12]]> GMT</pubDate>
				<author><![CDATA[ peppersprayed]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]Have you played any of Maxis' earlier games?[/quote]<br /> How early do you mean??? I've played SimCity on all the way up. (That would also include SimCity on the Nintendo 64) The problem a lot of the time with Maxis is that they make eveything too complicated. I mean believe me, Spore is still pretty complex but, using it isn't. If they would make one that goes in depth in science concepts, don't you think that would make it more complicated?!??! The reason I love Spore, is because it uses the evolution concept simply but also because Spore is crazy, simple, and fun!!!!]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 01:15:14]]> GMT</pubDate>
				<author><![CDATA[ Greys_Beauty]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Greys_Beauty][quote]Have you played any of Maxis' earlier games?[/quote]<br /> How early do you mean??? I've played SimCity on all the way up. (That would also include SimCity on the Nintendo 64) The problem a lot of the time with Maxis is that they make eveything too complicated. I mean believe me, Spore is still pretty complex but, using it isn't. If they would make one that goes in depth in science concepts, don't you think that would make it more complicated?!??! The reason I love Spore, is because it uses the evolution concept simply but also because Spore is crazy, simple, and fun!!!![/quote]<br /> <br /> I was referring to sim city up. Sim city wasn't complex,it was very simple. It was the various mechanics interacting at higher levels as your city grew that became complex. It was very simple to play but you had to think more and more about how to balance things as you built a larger city. You could not progress past a point without learning. I'm not sure what your complaint there is, that it actually posed an intellectual challenge beyond a certain point? It's not that a novice couldn't play it, it's that there was always something left to shoot for. There are still people trying to figure out the absolute limit of city design in Sim city 3000 nine years later and I think that's a good thing.<br /> <br /> DNA is simple.....]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 01:35:29]]> GMT</pubDate>
				<author><![CDATA[ peppersprayed]]></author>
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			<item>
				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Davianti][quote=Pavpavpav]I support it.<br /> [b]But no!!! Big companies like EA won't give their customers what they want and because of that all video games now are being dumbed down[/b]<br /> Example:   It takes me a week or two to beat Super Mario Sunshine's story on my ????run but I beat super Mario galaxy in (drumroll) [b]THREE DAYS!!!!!![/b][/quote]<br /> I'm a long time gamer, I've been playing video games since I seen Pong the first time.  The direction game companies are going with escalating production costs making it expensive to do the artwork required by the majority of gamers is forcing out a lot of gameplay and content.  That's why games don't take as long to complete as they once did (with the exception of MMO's that make there money by you never finishing).  This is why I had such high hopes for Spore player created content in a game you could play forever.  As it stands with the player created content not making me want to play the game long enough to see all that neat content, the poor way that content is brought to us (repeatedly seeing the same things in game with this much content I shouldn't have 3 empires atacking me that look the same).  It didn't live up to my expectations for some I'm sure it's enough but not for me, a nice occasional distraction but nothing more.  Allmost has me packing up my toys and going home (quiting any future gaming other than any older games).  What I would really love to see is a change where people see the huge amounts of content that can be stored on current media and say, "hay why don't we just go back to say PS2 level graphics with all this storage space and make a game that is more about gameplay and content than pretty graphics."   Heck at one time I was even hopeing they would do that and use 8bit graphics.<br /> *End minor rant.*[/quote]Mega man 9....<br /> <br /> oh and I was startled recently when I downloaded SC2K due to having long ago lost the physical copy. Windows 95 version was like 24 Megabytes the DOS version WAS ONE<br /> <br /> <br /> Oh yeah here is the largest city I am currently aware of in 3000 (I have a thing for 3000)<br /> <br /> <a class="snap_shots" href="http://www.youtube.com/watch?v=Z9CBQPOBZo4" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=Z9CBQPOBZo4</a><br /> <br /> the guy who did this was working on a grid called complexis which was supposed to be bigger but I never heard if that panned out.]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 01:36:04]]> GMT</pubDate>
				<author><![CDATA[ peppersprayed]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> I think they should bring Science back into spore without making the game too much..."sciency." I want it to be still user-friendly and not very complicated but at the same time I want Maxis to make Science Spore. Maybe we can mix the 2 together.  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 01:40:55]]> GMT</pubDate>
				<author><![CDATA[ Shavonne]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I want the 2005 version... That is what I want....]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 01:55:18]]> GMT</pubDate>
				<author><![CDATA[ TheGroxinator]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]I was referring to sim city up. Sim city wasn't complex,it was very simple. It was the various mechanics interacting at higher levels as your city grew that became complex. It was very simple to play but you had to think more and more about how to balance things as you built a larger city. You could not progress past a point without learning. I'm not sure what your complaint there is, that it actually posed an intellectual challenge beyond a certain point? It's not that a novice couldn't play it, it's that there was always something left to shoot for. There are still people trying to figure out the absolute limit of city design in Sim city 3000 nine years later and I think that's a good thing. <br /> <br /> DNA is simple.....[/quote]<br /> <br /> I wasn't saying that SimCity was complex and that you had to use too much of your brain. In fact, thats what made it fun! I was talking about Maxis overall....Anyway, I don't want them to make it too "sciency," (as Shavonne said) Another words, I don't want having a Science Spore making the game really complex and HARD to play. By hard, I mean for example, having some of the science concepts a little too hard to understand or having to go through 1,000 tutorials before you start playing the game & still have no idea whats going on or how to do something! ]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 03:10:05]]> GMT</pubDate>
				<author><![CDATA[ Greys_Beauty]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Pavpavpav wrote:<br /> I support it. <br /> But no!!! Big companies like EA won't give their customers what they want and because of that all video games now are being dumbed down <br /> Example: It takes me a week or two to beat Super Mario Sunshine's story on my ????run but I beat super Mario galaxy in (drumroll) THREE DAYS!!!!!!<br /> [quote]<br /> I'm a long time gamer, I've been playing video games since I seen Pong the first time. The direction game companies are going with escalating production costs making it expensive to do the artwork required by the majority of gamers is forcing out a lot of gameplay and content. That's why games don't take as long to complete as they once did (with the exception of MMO's that make there money by you never finishing). This is why I had such high hopes for Spore player created content in a game you could play forever. As it stands with the player created content not making me want to play the game long enough to see all that neat content, the poor way that content is brought to us (repeatedly seeing the same things in game with this much content I shouldn't have 3 empires atacking me that look the same). It didn't live up to my expectations for some I'm sure it's enough but not for me, a nice occasional distraction but nothing more. Allmost has me packing up my toys and going home (quiting any future gaming other than any older games). What I would really love to see is a change where people see the huge amounts of content that can be stored on current media and say, "hay why don't we just go back to say PS2 level graphics with all this storage space and make a game that is more about gameplay and content than pretty graphics." Heck at one time I was even hopeing they would do that and use 8bit graphics. <br /> *End minor rant.*[/quote]<br /> <br /> I can agree with you here....All the game companies are SO focused with making the game look, "cool", that they've forgotton about the people who actually buy the game to PLAY IT! Not sit there and go oow.....ah......that's pretty..... I mean, it may make the game more enjoyable but decreases gameplay by a thousand times! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 03:18:19]]> GMT</pubDate>
				<author><![CDATA[ Greys_Beauty]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Are you [i]sure[/i] games were actually harder back then? That it isn't since you're older and better at gaming, while games have basically stayed at the same difficulty level? I revisited some 'impossible' games from my childhood and breezed thru them, but that's just me. ('course, I can't figure out the original Metroid after playing nearly every one of its sequels <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> )<br /> <br /> I know for a fact that the Mario Kart series is STILL a major case of 'the computer is a cheating *******']]></description>
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				<pubDate><![CDATA[Mon, 22 Dec 2008 04:36:48]]> GMT</pubDate>
				<author><![CDATA[ ericDartist]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Exhibit A:Ghosts and Goblins.  There are exceptions though go ahead and try the new Castlevania for Nintendo DS (and I love Portrait of Ruin).  Someone mentioned Megaman 9 I've never mutch cared for that game series myself but I am seeing this in xbox live and those kind of downloadable games.  The bigest factor in all those old games was the old 3 man convention and no saves.  That made them more dificult not allways more fun though.  Of course I've allways been more of a strategy Rpg gamer myself.  Yea they had old creature raising games prior to Pokemon too, (Mail order Monsters anyone?)]]></description>
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				<pubDate><![CDATA[Wed, 24 Dec 2008 04:34:04]]> GMT</pubDate>
				<author><![CDATA[ Davianti]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=SpongB6F1]...(It is also true that a more explicit emphasis on science, in terms, for example, of actual facts you could discover or read about in your exploration of the galaxy, would be a welcome addition.  No one would force you to read them.  Think of a Civilization game, where each unit and building has historical background information and the game is full of actual quotes from famous figures.  Think of, say, a game like Baldur's Gate, where the whole game is packed with detailed books on the history and culture of the game world--all made up in a fantasy setting.  Would it be too much to ask for some kind of actual science reference, put in English words, somewhere in Spore?  That is not dreary or didactic.  It's just added interest for those with the inclination.)[/quote]<br /> <br /> My thoughts exactly <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /><br /> Although, I try to do so with the descriptions of my creatures, but I would LOVE more freedom to see this ingame.]]></description>
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				<pubDate><![CDATA[Wed, 24 Dec 2008 07:54:49]]> GMT</pubDate>
				<author><![CDATA[ Alchemist]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ What does the topic mean? <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
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				<pubDate><![CDATA[Wed, 24 Dec 2008 19:55:12]]> GMT</pubDate>
				<author><![CDATA[ pigsfly]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=pigsfly]What does the topic mean? <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> [/quote]<br /> <br /> Here this video is what there talking about.  It was made 3 years ago with much debate if it's just a video or a true demo of the game.  Watch it what is shown here is what is refered to as Science Spore.<br /> <br /> <a class="snap_shots" href="http://www.youtube.com/watch?v=T8dvMDFOFnA" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=T8dvMDFOFnA</a>]]></description>
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				<pubDate><![CDATA[Fri, 26 Dec 2008 03:47:02]]> GMT</pubDate>
				<author><![CDATA[ Davianti]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Nextek]But whether or not one will be science baised, I doubt it, im also not sure if i would buy it, depends on how complicated they make it.[/quote]<br /> <br /> <br /> <br /> the more complicated the better if you ask me. i could do without the 'cute' side of this game completely. i don't mind it really, but a realistic science based Spore would be awesome.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 26 Dec 2008 03:56:04]]> GMT</pubDate>
				<author><![CDATA[ deadlineclick]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Depends, if they make it to realistic, it woulnd't be very fun, but if it retains the charming, funny and interesting concepts, i'll play it, but we more likely need expansion, the point of the game when it comes to being fun is the charm and humor, and creepyness you can make.  And stop neglecting Creepy and cute, it's a parts pack, I have it, and it's worth it.]]></description>
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				<pubDate><![CDATA[Mon, 29 Dec 2008 17:55:12]]> GMT</pubDate>
				<author><![CDATA[ Prottossruleso]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Prottossruleso]Depends, if they make it to realistic, it woulnd't be very fun, but if it retains the charming, funny and interesting concepts, i'll play it, but we more likely need expansion, the point of the game when it comes to being fun is the charm and humor, and creepyness you can make.  And stop neglecting Creepy and cute, it's a parts pack, I have it, and it's worth it.[/quote]<br />  the charming funny aspect suck i want the game we were supposed to get<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 6 Jan 2009 20:38:19]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ The only thing from the 2005 video (assuming that is the holy grail of the "science spore" movement) I think should be added back in is the flow. Sure, the aquatic stage would be nice, but it looks like it would just be the animal stage in a 3-d enviroment + Bubbles. The flow between stages (though in the video is probably due to a incomplete DNA points system) would be nice. The flow of the animal stage where you are not just going from nest to nest, where the animals are more active, that would be great. As for blood, mating, cells that look like cells, ect ect ect, the idea that those would improve the game is ridiculous. <br /> <br /> Spore doesn't need science, it needs content.]]></description>
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				<pubDate><![CDATA[Tue, 6 Jan 2009 21:01:37]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx]The only thing from the 2005 video (assuming that is the holy grail of the "science spore" movement) I think should be added back in is the flow. Sure, the aquatic stage would be nice, but it looks like it would just be the animal stage in a 3-d enviroment + Bubbles. The flow between stages (though in the video is probably due to a incomplete DNA points system) would be nice. The flow of the animal stage where you are not just going from nest to nest, where the animals are more active, that would be great. As for blood, mating, cells that look like cells, ect ect ect, the idea that those would improve the game is ridiculous. <br /> <br /> Spore doesn't need science, it needs content.[/quote]<br /> wrong if you want spore to become the tellytubies game fine but all those things that you said are ridiculous <br /> are the thing that ea removed to make the game appeal to 2 year olds like you and your name really suits you]]></description>
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				<pubDate><![CDATA[Tue, 6 Jan 2009 21:53:52]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Vilageidiotx]The only thing from the 2005 video (assuming that is the holy grail of the "science spore" movement) I think should be added back in is the flow. Sure, the aquatic stage would be nice, but it looks like it would just be the animal stage in a 3-d enviroment + Bubbles. The flow between stages (though in the video is probably due to a incomplete DNA points system) would be nice. The flow of the animal stage where you are not just going from nest to nest, where the animals are more active, that would be great. As for blood, mating, cells that look like cells, ect ect ect, the idea that those would improve the game is ridiculous. <br /> <br /> Spore doesn't need science, it needs content.[/quote]<br /> wrong if you want spore to become the tellytubies game fine but all those things that you said are ridiculous <br /> are the thing that ea removed to make the game appeal to 2 year olds like you and your name really suits you[/quote]<br /> <br /> Ad Hominem? tisk tisk tisk <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Let us not argue like two year olds Mr. Pie.<br /> <br /> Sure, they probably took out one and two so they can achieve a lower rating. Blood is largely just another pointless graphic that would increase chances of lag, taking it away was a win win situation. As for the need to witness hot muppet love, your on your own with that.]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 02:35:00]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx]The only thing from the 2005 video (assuming that is the holy grail of the "science spore" movement) I think should be added back in is the flow. Sure, the aquatic stage would be nice, but it looks like it would just be the animal stage in a 3-d enviroment + Bubbles. The flow between stages (though in the video is probably due to a incomplete DNA points system) would be nice. The flow of the animal stage where you are not just going from nest to nest, where the animals are more active, that would be great. As for blood, mating, cells that look like cells, ect ect ect, the idea that those would improve the game is ridiculous. <br /> <br /> Spore doesn't need science, it needs content.[/quote]<br /> wrong if you want spore to become the tellytubies game fine but all those things that you said are ridiculous <br /> are the thing that ea removed to make the game appeal to 2 year olds like you and your name really suits you[/quote]<br /> <br /> Ad Hominem? tisk tisk tisk <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Let us not argue like two year olds Mr. Pie.<br /> <br /> Sure, they probably took out one and two so they can achieve a lower rating. Blood is largely just another pointless graphic that would increase chances of lag, taking it away was a win win situation. As for the need to witness hot muppet love, your on your own with that.[/quote]<br /> <br /> i don't want mating blood would be ok i dont realy care cells that look like cells would be great  do you want kids to think that cells mate using whale songs and have googly eyes? <br /> i don't mind kids playing it but why make the game suitable for 3 year olds when you have to be over thirteen to <br /> register it and play?<br /> i'm just anoyed i did not get the game that i waited and payed for!]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 18:02:12]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ stupid ea<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 18:19:04]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Absolutely; I'd buy/play that!  	   	77%  	[ 485 ]<br /> No; I wouldn't buy/play that. 		7% 	[ 45 ]<br /> Undecided or Don't Care 		16% 	[ 103 ]<br /> Total Votes : 633<br /> <br /> Well that seals it.<br /> <br /> EA Maxis made the right decision in making a childlike version of spore. Almost nobody said they would like a Science one.<br /> <br /> *re reads the results*<br /> <br /> Oh...nevermind then.]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 18:29:19]]> GMT</pubDate>
				<author><![CDATA[ theultimateend]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=theultimateend]Absolutely; I'd buy/play that!  	   	77%  	[ 485 ]<br /> No; I wouldn't buy/play that. 		7% 	[ 45 ]<br /> Undecided or Don't Care 		16% 	[ 103 ]<br /> Total Votes : 633<br /> <br /> Well that seals it.<br /> <br /> EA Maxis made the right decision in making a childlike version of spore. Almost nobody said they would like a Science one.<br /> <br /> *re reads the results*<br /> <br /> Oh...nevermind then.[/quote]<br /> wtf]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 18:38:04]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ If I may ask, what makes "Science Spore" more scientific then the current one? As far as I can tell both have about the same level of Science, just one looked more realistic. <br /> <br /> What I mean by Scientific is Biology, Chemistry, Astronomy, etc., not just effects that makes it seem more realistic (e.g. Blood and Mating). As far as I am aware, the only scientific part of "Science Spore" was it's "evolution" (really intelligent design any way one slices it) and wandering animals. <br /> <br /> <br /> Also, I think it's fair to point out that the 06 demonstration did not have the underwater stage (check the sporewiki),  wandering animals (they stayed by their nests) or blood. <br /> [youtube]http://www.youtube.com/watch?v=WHaulHxmO4A[/youtube]<br /> <br /> Infact, it looks very much like the current spore now doesn't it? (granted it does have more gameplay elements, but visually it closely resembles the final product)<br /> <br /> <br /> Disclaimer: I am merely posting this as a question, I as well as everyone else would like to see a better gameplay version of spore. However, I do wonder why everyone is so obsessed with the 05 demonstration which was merely a prototype...]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 18:53:02]]> GMT</pubDate>
				<author><![CDATA[ Strategist]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Strategist]If I may ask, what makes "Science Spore" more scientific then the current one? As far as I can tell both have about the same level of Science, just one looked more realistic. <br /> <br /> What I mean by Scientific is Biology, Chemistry, Astronomy, etc., not just stuff that makes it seem more realistic (e.g. Blood and Mating). As far as I am aware, the only scientific part of "Science Spore" was "evolution" (really intelligent design any way one slices it) and wandering animals. <br /> <br /> <br /> Also, I think it's fair to point out that the 06 demonstration did not have the underwater stage (check the wiki),  wandering animals (they stayed by their nests) or blood. <br /> [youtube]http://www.youtube.com/watch?v=WHaulHxmO4A[/youtube]<br /> <br /> Infact, it looks very much like the current spore now doesn't it? (granted it does have a better looking civ phase but otherwise it looks the same)[/quote]<br /> the 2005 one did and 2006 one did not have cell stage or tribe<br /> and is that the best video you can get]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 18:57:20]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<description><![CDATA[ I can find another one no problem:<br /> [youtube]http://www.youtube.com/watch?v=9E9NZeHP0lM[/youtube]<br /> <br /> Note that the screen shows a cell phase, creature phase, tribe phase, city phase (later merged with civ), civ phase, and space phase icons but no underwater phase. <br /> <br /> Even if it's not the same as the game shown in the 05 demonstration, this version is still a major improvement (gameplay wise) over the current one. ]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:09:39]]> GMT</pubDate>
				<author><![CDATA[ Strategist]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Strategist]I can find another one no problem:<br /> [youtube]http://www.youtube.com/watch?v=9E9NZeHP0lM[/youtube]<br /> <br /> Note that the screen shows a cell phase, creature phase, tribe phase, city phase (later merged with civ), civ phase, and space phase icons but no underwater phase. <br /> <br /> Even if it's not the same as the game shown in the 05 demonstration, this version is still a major improvement (gameplay wise) over the current one. [/quote]<br /> do you really think that ea cares about us any way where has everyone else gone every science spore supporter except me is gone probably from endless flaming from theguy145]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:14:51]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx]The only thing from the 2005 video (assuming that is the holy grail of the "science spore" movement) I think should be added back in is the flow. Sure, the aquatic stage would be nice, but it looks like it would just be the animal stage in a 3-d enviroment + Bubbles. The flow between stages (though in the video is probably due to a incomplete DNA points system) would be nice. The flow of the animal stage where you are not just going from nest to nest, where the animals are more active, that would be great. As for blood, mating, cells that look like cells, ect ect ect, the idea that those would improve the game is ridiculous. <br /> <br /> Spore doesn't need science, it needs content.[/quote]<br /> wrong if you want spore to become the tellytubies game fine but all those things that you said are ridiculous <br /> are the thing that ea removed to make the game appeal to 2 year olds like you and your name really suits you[/quote]<br /> <br /> Ad Hominem? tisk tisk tisk <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Let us not argue like two year olds Mr. Pie.<br /> <br /> Sure, they probably took out one and two so they can achieve a lower rating. Blood is largely just another pointless graphic that would increase chances of lag, taking it away was a win win situation. As for the need to witness hot muppet love, your on your own with that.[/quote]<br /> <br /> i don't want mating blood would be ok i dont realy care cells that look like cells would be great  do you want kids to think that cells mate using whale songs and have googly eyes? <br /> i don't mind kids playing it but why make the game suitable for 3 year olds when you have to be over thirteen to <br /> register it and play?<br /> i'm just anoyed i did not get the game that i waited and payed for![/quote]<br /> <br /> Yeah, mitosis would have been an admitably better way to go, both realisticly and visually, but the eyes are an unimportant. <br /> <br /> I would not buy science spore if it was just spore now with all these superficial details attended to. I would prefer they add gameplay.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:24:05]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote]o you really think that ea cares about us any way[/quote]<br /> Hmm, probably not. <br /> <br /> Again I must ask though, what makes "Science Spore" so scientific? Sure it most certainly has gameplay that looks as though it would be much more enjoyable, but I fail to see how it is scientific.]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:24:20]]> GMT</pubDate>
				<author><![CDATA[ Strategist]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Hi there,<br /> <br /> tbh, I voted pro science Spore, but I don't want a Spore 2 in the next five years. <br /> Instead I would ilke to see a lot of expansions where they slowly bring in more stuff to explore and discover and science related gameplay including more all that evolutionary choices and more effects on later gameplay etc etc.<br /> <br /> Talking about "Science Spore" for me is more gameplay related and less graphic related. I mean, i am fine with the graphics and the editors ... it just lacks professional deep gameplay. <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:25:05]]> GMT</pubDate>
				<author><![CDATA[ Felix78]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Felix78]Hi there,<br /> <br /> tbh, I voted pro science Spore, but I don't want a Spore 2 in the next five years. <br /> Instead I would ilke to see a lot of expansions where they slowly bring in more stuff to explore and discover and science related gameplay including more all that evolutionary choices and more effects on later gameplay etc etc.<br /> <br /> Talking about "Science Spore" for me is more gameplay related and less graphic related. I mean, i am fine with the graphics and the editors ... it just lacks professional deep gameplay. <br /> <br /> <br /> [/quote]<br /> good could you come to this thread more often because every one is gone and i'm the only<br /> one keeping the thread alive]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:29:18]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ what if this thread [b]should[/b] die?]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:30:55]]> GMT</pubDate>
				<author><![CDATA[ klawz]]></author>
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			<item>
				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Felix78]Hi there,<br /> <br /> tbh, I voted pro science Spore, but I don't want a Spore 2 in the next five years. <br /> Instead I would ilke to see a lot of expansions where they slowly bring in more stuff to explore and discover and science related gameplay including more all that evolutionary choices and more effects on later gameplay etc etc.<br /> <br /> Talking about "Science Spore" for me is more gameplay related and less graphic related. I mean, i am fine with the graphics and the editors ... it just lacks professional deep gameplay. <br /> <br /> <br /> [/quote]<br /> good could you come to this thread more often because every one is gone and i'm the only<br /> one keeping the thread alive[/quote]<br /> This thread should die thats why no one comes anymore stop bumping it]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:31:12]]> GMT</pubDate>
				<author><![CDATA[ PlanetKing]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=PlanetKing][quote=piePIEpie][quote=Felix78]Hi there,<br /> <br /> tbh, I voted pro science Spore, but I don't want a Spore 2 in the next five years. <br /> Instead I would ilke to see a lot of expansions where they slowly bring in more stuff to explore and discover and science related gameplay including more all that evolutionary choices and more effects on later gameplay etc etc.<br /> <br /> Talking about "Science Spore" for me is more gameplay related and less graphic related. I mean, i am fine with the graphics and the editors ... it just lacks professional deep gameplay. <br /> <br /> <br /> [/quote]<br /> good could you come to this thread more often because every one is gone and i'm the only<br /> one keeping the thread alive[/quote]<br /> This thread should die thats why no one comes anymore stop bumping it[/quote]<br /> im not bumping the reason no one comes any more is that people like theguy145 is flaming every one and you can't tell me what to do]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:38:18]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ will you effin' get over theguy145 already?<br /> SMN, please lock this!]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:39:41]]> GMT</pubDate>
				<author><![CDATA[ klawz]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 19:50:33]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ and your point is.............]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 20:01:17]]> GMT</pubDate>
				<author><![CDATA[ klawz]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=klawz]and your point is.............[/quote]<br /> i just made it if this thread gets locked it will just sink to the bottom of the pile<br /> and no one new will see it]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 20:04:37]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> [/quote]<br /> <br /> Any way you cut it, science spore is not going to happen. It is better to concentrate on what we want in the inevitable wave of expansion packs.]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 20:07:38]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=klawz]and your point is.............[/quote]<br /> i just made it if this thread gets locked it will just sink to the bottom of the pile<br /> and no one new will see it[/quote]<br /> 1. your point is............<br /> 2. there is a thread with 2 replies that is one of the "hottest topics", why would this one sink if the other one didn't?]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 20:10:05]]> GMT</pubDate>
				<author><![CDATA[ klawz]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx][quote=piePIEpie][quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> [/quote]<br /> <br /> Any way you cut it, science spore is not going to happen. It is better to concentrate on what we want in the inevitable wave of expansion packs.[/quote]<br /> you want to pay 1000 of what ever money they use where you live just to get the full game?????? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 20:11:08]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=klawz][quote=piePIEpie][quote=klawz]and your point is.............[/quote]<br /> i just made it if this thread gets locked it will just sink to the bottom of the pile<br /> and no one new will see it[/quote]<br /> 1. your point is............<br /> 2. there is a thread with 2 replies that is one of the "hottest topics", why would this one sink if the other one didn't?[/quote]<br /> this one isn't  on hottest topics any more people just won't notice it after its locked the one thats there must get a lot of views  <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 20:14:39]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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			<item>
				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> [/quote]<br /> <br /> Any way you cut it, science spore is not going to happen. It is better to concentrate on what we want in the inevitable wave of expansion packs.[/quote]<br /> you want to pay 1000 of what ever money they use where you live just to get the full game?????? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> I don't want to pay anything at all, but thats not the way it works. We would all like to live in a system in which the seller doesn't screw over the buyer, but we can't. If they don't produce good expansions, then i will stop playing. Not out of protest, but because i would have moved on to another game. <br /> <br /> Just for fun, If your figure includes the original i bought for $50, and the expansion packs cost $30, that means 31 expansions for $1000 <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />. ]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 20:25:52]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> [/quote]<br /> <br /> Any way you cut it, science spore is not going to happen. It is better to concentrate on what we want in the inevitable wave of expansion packs.[/quote]<br /> you want to pay 1000 of what ever money they use where you live just to get the full game?????? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> I don't want to pay anything at all, but thats not the way it works. We would all like to live in a system in which the seller doesn't screw over the buyer, but we can't. If they don't produce good expansions, then i will stop playing. Not out of protest, but because i would have moved on to another game. <br /> <br /> Just for fun, If your figure includes the original i bought for $50, and the expansion packs cost $30, that means 31 expansions for $1000 <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />. [/quote]<br />  i know but i just can't give up if i keep complaining someone has to listen]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 20:28:51]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> [/quote]<br /> <br /> Any way you cut it, science spore is not going to happen. It is better to concentrate on what we want in the inevitable wave of expansion packs.[/quote]<br /> you want to pay 1000 of what ever money they use where you live just to get the full game?????? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> I don't want to pay anything at all, but thats not the way it works. We would all like to live in a system in which the seller doesn't screw over the buyer, but we can't. If they don't produce good expansions, then i will stop playing. Not out of protest, but because i would have moved on to another game. <br /> <br /> Just for fun, If your figure includes the original i bought for $50, and the expansion packs cost $30, that means 31 expansions for $1000 <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />. [/quote]<br />  i know but i just can't give up if i keep complaining someone has to listen[/quote]<br /> <br /> Well, no, nobody that matters will listen, and if they do, they won't take it seriously. Thats life.]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 20:42:47]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> [/quote]<br /> <br /> Any way you cut it, science spore is not going to happen. It is better to concentrate on what we want in the inevitable wave of expansion packs.[/quote]<br /> you want to pay 1000 of what ever money they use where you live just to get the full game?????? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> I don't want to pay anything at all, but thats not the way it works. We would all like to live in a system in which the seller doesn't screw over the buyer, but we can't. If they don't produce good expansions, then i will stop playing. Not out of protest, but because i would have moved on to another game. <br /> <br /> Just for fun, If your figure includes the original i bought for $50, and the expansion packs cost $30, that means 31 expansions for $1000 <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />. [/quote]<br />  i know but i just can't give up if i keep complaining someone has to listen[/quote]<br /> <br /> <br /> Well, no, nobody that matters will listen, and if they do, they won't take it seriously. Thats life.[/quote]<br /> <br />  if nobody ever complained would we have advance at all no we would still be cavemen<br /> if i complian someone will have to listen will wright posted something its one of the hottest topics ]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 21:06:02]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I like Spore all right the way it is, but if it were more scientifically accurate, I would like it better.  Especially the Cell stage.  "Cells" do not have googly eyes and make little sqeaky noises and have multicellular appendages on their bodies such as poison or electricity glands.  They're cute and funny and all, but I'd like the Cell stage much better if it were more scientifically accurate, like your cell wasn't a legless, cartoon-styled insect with googly eyes, but actually a cell, just a little blobbish, amoeba (sp?)-like thing.  And you could gradually give it more complex parts that were multicellular, such as the spikes, as you progressed a little further, and about halfway through the stage, when your cell was getting pretty big, you could give it eyes and other fancy stuff.  It really is a shame that the underwater stage was taken out, as well, because... it feels very strange if in those science movies they have about evolution and prehistoric life the fishlike thing would emerge onto land as a very primitive, salamader-ish thing, and then you play this game, and... out of the water comes a blobbish, googly-eyed cartoon insect... but with legs and perhaps a different body shape this time.  I think that the Creature stage seen in the GDC 2005 demo also looked better as well, what with how there WERE nests like in the version of Spore that we have, but you barely ever saw them and creature's didn't just stick around their nests, occasionally wandering around the map in a small group, like they do now.  It would've been cooler if the entire herd pretty much [i]never[/i] just stuck around their nest, only a few would be around, and most of them would be out, say, grazing.  Or if they were carnivores, scattered across the continent there would be carnivores hunting alone or in small groups, looking for prey and attacking you on sight.  That is, unless you were stronger than them, then they would run away or something.  The socialization thing is also very unrealistic - it's cool and all that you can ally with creatures that aren't your species, and even hunt, explore, etc in a pack with them - but singing and dancing?  ...what?<br /> <br /> Not just creature behavior and looks, but also I think that the stats should have been morphology-based.  It's awesome how they were in the Cell stage - I applaud EA and Maxis for that - but it's pretty strange how if they have feet with lots of toes, a bumbling, fattish, short-legged creature can outrun a tall, thin, sleek creature with long legs and a smoothly-curving, aerodynamic body shape.  It would've been cool if, say, a long, thin shape, well-supported by long, sturdy legs, and if features such as the mouth/head and such were not disproportionately big would make the creature a little faster, whereas making it stout, bulky, stiff, blocky, and stubby-legged would make it slower.  Many other things besides speed could be morphology-based, but I should be doing homework right now so I don't really feel like listing them all.]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 22:05:47]]> GMT</pubDate>
				<author><![CDATA[ abufikatoo]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> [/quote]<br /> <br /> Any way you cut it, science spore is not going to happen. It is better to concentrate on what we want in the inevitable wave of expansion packs.[/quote]<br /> you want to pay 1000 of what ever money they use where you live just to get the full game?????? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> I don't want to pay anything at all, but thats not the way it works. We would all like to live in a system in which the seller doesn't screw over the buyer, but we can't. If they don't produce good expansions, then i will stop playing. Not out of protest, but because i would have moved on to another game. <br /> <br /> Just for fun, If your figure includes the original i bought for $50, and the expansion packs cost $30, that means 31 expansions for $1000 <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />. [/quote]<br />  i know but i just can't give up if i keep complaining someone has to listen[/quote]<br /> <br /> <br /> Well, no, nobody that matters will listen, and if they do, they won't take it seriously. Thats life.[/quote]<br /> <br />  if nobody ever complained would we have advance at all no we would still be cavemen<br /> if i complian someone will have to listen will wright posted something its one of the hottest topics [/quote]<br /> <br /> If i remember right, he posted to say they were out of line with the lynch mob they were forming.<br /> <br /> Also, complaining isn't the cornerstone of society. Aside from the occasional revolution over a major issue, it has little use. <br /> <br /> Feedback has more uses. By that i mean saying "I think spore would be better with this this and this" not "OMG spore SPORE, i hat u guyz for making it for 2 yearlds!!11"]]></description>
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				<pubDate><![CDATA[Wed, 7 Jan 2009 22:11:01]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ if people want the science of spore just get Blizzard to make it... it will be decent and extremely difficult<br /> <br /> Probably have to pay per month thought.... Blizz would make a fortune too... ]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 04:21:51]]> GMT</pubDate>
				<author><![CDATA[ Hewit]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Hewit]if people want the science of spore just get Blizzard to make it... it will be decent and extremely difficult<br /> <br /> Probably have to pay per month thought.... Blizz would make a fortune too... [/quote]<br /> <br /> I much did blizzard pay you to say that <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 04:41:52]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Nice to see that at least some of the original concerns are still present.<br /> <br /> Any changes on the meat of the game?<br /> Or is it still a 50 euro's mr potato head with none of the original intended gameplay?<br /> <br /> <br /> edit: And no this thread should not die. I have gone cold turkey and my head is a lot more clearer now.<br />  ]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 14:45:54]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> [/quote]<br /> <br /> Any way you cut it, science spore is not going to happen. It is better to concentrate on what we want in the inevitable wave of expansion packs.[/quote]<br /> you want to pay 1000 of what ever money they use where you live just to get the full game?????? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> I don't want to pay anything at all, but thats not the way it works. We would all like to live in a system in which the seller doesn't screw over the buyer, but we can't. If they don't produce good expansions, then i will stop playing. Not out of protest, but because i would have moved on to another game. <br /> <br /> Just for fun, If your figure includes the original i bought for $50, and the expansion packs cost $30, that means 31 expansions for $1000 <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />. [/quote]<br />  i know but i just can't give up if i keep complaining someone has to listen[/quote]<br /> yeah but  3 of the hottest topic are complaining to ea  <br /> <br /> <br /> Well, no, nobody that matters will listen, and if they do, they won't take it seriously. Thats life.[/quote]<br /> <br />  if nobody ever complained would we have advance at all no we would still be cavemen<br /> if i complian someone will have to listen will wright posted something its one of the hottest topics [/quote]<br /> <br /> If i remember right, he posted to say they were out of line with the lynch mob they were forming.<br /> <br /> Also, complaining isn't the cornerstone of society. Aside from the occasional revolution over a major issue, it has little use. <br /> <br /> Feedback has more uses. By that i mean saying "I think spore would be better with this this and this" not "OMG spore SPORE, i hat u guyz for making it for 2 yearlds!!11"[/quote]]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 16:25:14]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Parvati]Nice to see that at least some of the original concerns are still present.<br /> <br /> Any changes on the meat of the game?<br /> Or is it still a 50 euro's mr potato head with none of the original intended gameplay?<br /> <br /> <br /> edit: And no this thread should not die. I have gone cold turkey and my head is a lot more clearer now.<br />  [/quote]<br /> good  now how to get ea to listen i know pm will wright]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 16:28:29]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Parvati]Nice to see that at least some of the original concerns are still present.<br /> <br /> Any changes on the meat of the game?<br /> Or is it still a 50 euro's mr potato head with none of the original intended gameplay?<br /> <br /> <br /> edit: And no this thread should not die. I have gone cold turkey and my head is a lot more clearer now.<br />  [/quote]<br /> good  now how to get ea to listen i know pm will wright[/quote]<br /> <br /> Ah but I notice its still suffering from the same community problems.<br /> Maybe its better next year. <br /> <br /> Laters.]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 17:22:09]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Parvati]Ah but I notice its still suffering from the same community problems.<br /> Maybe its better next year. <br /> <br /> Laters.[/quote]<br /> <br /> Take care, mi amigo!  It's good to know you're alright.  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 17:25:23]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ were the hell has everyone gone]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 17:26:58]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=MinionJoe][quote=Parvati]Ah but I notice its still suffering from the same community problems.<br /> Maybe its better next year. <br /> <br /> Laters.[/quote]<br /> <br /> Take care, mi amigo!  It's good to know you're alright.  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> Joeeeee  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> <br /> <br /> Good to see you my man.<br /> Still trolling the place or did you clean up your act a bit? <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> Yea, I'm doing fine. Work has been crazy wich is good.<br /> <br /> Games are still crap but what can you do about it right <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> <br /> Well take care and maybe w'll bump into each other again.]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 17:36:50]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Parvati]Still trolling the place or did you clean up your act a bit? <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> [/quote]<br /> <br /> Oh, I'm trolling harder than ever.  I had something get into the root on my system and hijack my OS.  Had to wipe the drive completely.  Of course, I blame SecuROM.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> [quote]Games are still crap but what can you do about it right <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> <br /> Well take care and maybe w'll bump into each other again.[/quote]<br /> <br /> I just finished Fallout 3 last night.  But Banjo-Kazooie: Nuts & Bolts is what got the taste of Spore out of my mouth.  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> You take care too man!  Excellent to hear from you!]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 17:39:25]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=MinionJoe] Of course, I blame SecuROM.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> <br /> Course, my micro-oven exploded on me the other day. SecuROM man. No qeustion about that  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <br /> <br /> [quote=MinionJoe]<br /> I just finished Fallout 3 last night.  But Banjo-Kazooie: Nuts & Bolts is what got the taste of Spore out of my mouth.  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> [/quote]<br /> <br /> Oh, then I must find myself a copy. Thanks for the tip.<br /> Fallout 3 is still waiting to be finished.<br /> <br /> Was good to see you again.<br /> But now I really must take of, or its take away food again.]]></description>
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				<pubDate><![CDATA[Thu, 8 Jan 2009 17:44:36]]> GMT</pubDate>
				<author><![CDATA[ Parvati]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ must keep alive]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 16:02:25]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> [/quote]<br /> <br /> Any way you cut it, science spore is not going to happen. It is better to concentrate on what we want in the inevitable wave of expansion packs.[/quote]<br /> you want to pay 1000 of what ever money they use where you live just to get the full game?????? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> I don't want to pay anything at all, but thats not the way it works. We would all like to live in a system in which the seller doesn't screw over the buyer, but we can't. If they don't produce good expansions, then i will stop playing. Not out of protest, but because i would have moved on to another game. <br /> <br /> Just for fun, If your figure includes the original i bought for $50, and the expansion packs cost $30, that means 31 expansions for $1000 <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />. [/quote]<br />  i know but i just can't give up if i keep complaining someone has to listen[/quote]<br /> <br /> <br /> Well, no, nobody that matters will listen, and if they do, they won't take it seriously. Thats life.[/quote]<br /> <br />  if nobody ever complained would we have advance at all no we would still be cavemen<br /> if i complian someone will have to listen will wright posted something its one of the hottest topics [/quote]<br /> <br /> If i remember right, he posted to say they were out of line with the lynch mob they were forming.<br /> <br /> Also, complaining isn't the cornerstone of society. Aside from the occasional revolution over a major issue, it has little use. <br /> <br /> Feedback has more uses. By that i mean saying "I think spore would be better with this this and this" not "OMG spore SPORE, i hat u guyz for making it for 2 yearlds!!11"[/quote]<br /> Totallly]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 16:06:30]]> GMT</pubDate>
				<author><![CDATA[ KnynonMike]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=KnynonMike][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=klawz]will you effin' get over theguy145 already?<br /> SMN, please lock this![/quote]don't lock this please this thread was the start of science spore <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> [/quote]<br /> <br /> Any way you cut it, science spore is not going to happen. It is better to concentrate on what we want in the inevitable wave of expansion packs.[/quote]<br /> you want to pay 1000 of what ever money they use where you live just to get the full game?????? <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> [/quote]<br /> <br /> I don't want to pay anything at all, but thats not the way it works. We would all like to live in a system in which the seller doesn't screw over the buyer, but we can't. If they don't produce good expansions, then i will stop playing. Not out of protest, but because i would have moved on to another game. <br /> <br /> Just for fun, If your figure includes the original i bought for $50, and the expansion packs cost $30, that means 31 expansions for $1000 <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />. [/quote]<br />  i know but i just can't give up if i keep complaining someone has to listen[/quote]<br /> <br /> <br /> Well, no, nobody that matters will listen, and if they do, they won't take it seriously. Thats life.[/quote]<br /> <br />  if nobody ever complained would we have advance at all no we would still be cavemen<br /> if i complian someone will have to listen will wright posted something its one of the hottest topics [/quote]<br /> <br /> If i remember right, he posted to say they were out of line with the lynch mob they were forming.<br /> <br /> Also, complaining isn't the cornerstone of society. Aside from the occasional revolution over a major issue, it has little use. <br /> <br /> Feedback has more uses. By that i mean saying "I think spore would be better with this this and this" not "OMG spore SPORE, i hat u guyz for making it for 2 yearlds!!11"[/quote]<br /> Totallly[/quote]<br /> i have been saying both of those things<br /> " not "OMG spore SPORE, i hat u guyz for making it for 2 yearlds!!11" i don't write like that i just can't be bothered to put a capital i]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 16:10:58]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Maxis, please tell me the next expansion will have...<br /> <br /> morphology<br /> ecosystems<br /> space fleets<br /> niches instead of of fields of static animals sitting on nests<br /> natural selection (atleast on hard mode)<br /> <br /> even if its a lie, just tell me your working on it]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 18:18:07]]> GMT</pubDate>
				<author><![CDATA[ Megazear7]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Megazear7]Maxis, please tell me the next expansion will have...<br /> <br /> morphology<br /> ecosystems<br /> space fleets<br /> niches instead of of fields of static animals sitting on nests<br /> natural selection (atleast on hard mode)<br /> <br /> even if its a lie, just tell me your working on it[/quote]<br /> that what i want this is not about getting my way i want to make a difference against ea I've never done anything with my life i am not like other science spore supporter who give up after 5 minutes of flaming i will never stop]]></description>
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				<pubDate><![CDATA[Wed, 28 Jan 2009 18:26:33]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 16:58:21]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]So now that it's obvious there's a market for it, do you think Maxis should simply make a second Spore game that's more in line with the original vision? Do you think they will? And speaking of will, should Will Wright put in an appearance and actually make a statement on this issue?<br /> <br /> I, for one, would love to know if Maxis has [i]any[/i] plans to revisit the original vision, to release Spore For The Rest Of Us™.<br /> <br /> Discuss.[/quote]<br /> <br /> Should maxis make science spore? gosh where have you been?! of course they should!]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 17:05:24]]> GMT</pubDate>
				<author><![CDATA[ starwars714]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=starwars714]Should maxis make science spore? gosh where have you been?! of course they should![/quote]<br /> <br /> *facepalm*<br /> <br /> RocketGirl STARTED the "Bring Back Science Spore" movement.  Please learn to look at posting dates.  Thanks.]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 17:30:06]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Ah yes, our good friend RocketGirl. As much as I love the posts and the stand in agreement with the well articulated angst and disappointment brought about by SPORE... I don't think MAXIS is going to listen to the small group on the forums when all they have to do is look to see millions and millions of creations that keep growing. They have their prize. Maybe in another ten years they will make Science SPORE... if someone doesn't beat them to it.]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 17:38:07]]> GMT</pubDate>
				<author><![CDATA[ Mythalinear]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Mythalinear]I don't think MAXIS is going to listen to the small group on the forums ...[/quote]<br /> <br /> Which is why most of that small group left.  Spore found its target audience, and Spore's long-time followers were not it.]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 17:47:22]]> GMT</pubDate>
				<author><![CDATA[ MinionJoe]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ i'm one of the last ones left<br />  and i will keep this thread going]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 17:50:08]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 22:42:50]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Whats the point of keeping this thread going if the science spore community has, for the most part, moved on?]]></description>
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				<pubDate><![CDATA[Mon, 9 Feb 2009 23:47:50]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ if they released science spore. is it possible to say no?! of course! that would be a dream come true!]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 01:43:41]]> GMT</pubDate>
				<author><![CDATA[ goombadude]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=RocketGirl]So now that it's obvious there's a market for it, do you think Maxis should simply make a second Spore game that's more in line with the original vision? Do you think they will? And speaking of will, should Will Wright put in an appearance and actually make a statement on this issue?<br /> <br /> I, for one, would love to know if Maxis has [i]any[/i] plans to revisit the original vision, to release Spore For The Rest Of Us™.<br /> <br /> Discuss.[/quote]<br /> <br /> <br /> [size=500]YES![/size]]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 01:48:26]]> GMT</pubDate>
				<author><![CDATA[ Sol-Terran]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 18:42:41]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie]bump[/quote] <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 18:43:32]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie]bump[/quote]<br /> <br /> [IMG]http://i372.photobucket.com/albums/oo167/catguy/faceplam.jpg[/IMG]<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 18:44:42]]> GMT</pubDate>
				<author><![CDATA[ starwars714]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I am not sure if this has been stated yet, since I haven't read through the thread.<br /> <br /> I would be interested in them adding more detail in the gameplay.  Some of the ideas they showed in this video:<br /> [youtube]http://www.youtube.com/watch?v=IQvswZ39vq0&feature=PlayList&p=05FA30B94BAE1A2D&playnext=1&index=13[/youtube]<br /> <br /> • [b]Defending Eggs[/b]<br /> • [b]The Organization of Information in the Sporepedia[/b]<br /> <br /> I want to make it clear, I am interested in some of the concepts in the game demonstration.  I am not expecting them to redesign the whole game to make it look like the 2006 demonstration.]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 19:13:06]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=PacoPaco]I am not sure if this has been stated yet, since I haven't read through the thread.<br /> <br /> I would be interested in them adding more detail in the gameplay.  Some of the ideas they showed in this video:<br /> [youtube]http://www.youtube.com/watch?v=IQvswZ39vq0&feature=PlayList&p=05FA30B94BAE1A2D&playnext=1&index=13[/youtube]<br /> <br /> • [b]Defending Eggs[/b]<br /> • [b]The Organization of Information in the Sporepedia[/b]<br /> <br /> I want to make it clear, I am interested in some of the concepts in the game demonstration.  I am not expecting them to redesign the whole game to make it look like the 2006 demonstration.[/quote]<br /> <br /> Pretty much everyone is interested in the concepts. We just have to hope that they get added back in Expansions. Pie keeps bumping this thread up because he wants to make sure people stay as mad about the past as possible.]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 19:49:43]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Has anyone in Maxis even responded to this??? It seems like they don't care...]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 20:31:00]]> GMT</pubDate>
				<author><![CDATA[ plasmacid]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=plasmacid]Has anyone in Maxis even responded to this??? It seems like they don't care...[/quote]<br /> <br /> From the developers perspective, the 2005 version was just an unfinished version of the current one.]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 20:36:05]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx][quote=PacoPaco]I am not sure if this has been stated yet, since I haven't read through the thread.<br /> <br /> I would be interested in them adding more detail in the gameplay.  Some of the ideas they showed in this video:<br /> [youtube]http://www.youtube.com/watch?v=IQvswZ39vq0&feature=PlayList&p=05FA30B94BAE1A2D&playnext=1&index=13[/youtube]<br /> <br /> • [b]Defending Eggs[/b]<br /> • [b]The Organization of Information in the Sporepedia[/b]<br /> <br /> I want to make it clear, I am interested in some of the concepts in the game demonstration.  I am not expecting them to redesign the whole game to make it look like the 2006 demonstration.[/quote]<br /> <br /> Pretty much everyone is interested in the concepts. We just have to hope that they get added back in Expansions. Pie keeps bumping this thread up because he wants to make sure people stay as mad about the past as possible.[/quote]<br /> no i want to keep the science spore movement going]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 20:41:14]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=ghadis]But wouldn't the whole game be more interesting if it were a living ecosystem?<br /> <br /> Your creatures have leg muscles that are too big, so they use too much food moving around, so they have to eat all the nearby creatures to survive.  So the local ecosystem crashes and your population dwindles down to a more manageable level.<br /> <br /> Your herbivores eat all the small groundcover plants in the region.  Not only is there a local herbivore famine, but the groundcover is now gone, so the topsoil washes away.<br /> <br /> You eat plants that have seeds, then excrete the seeds (this should be handled abstractly  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> ) and so eventually the plants that you eat become more and more common.<br /> <br /> You evolve a large pair of tusks.  In your attacks on the local herbivore population, because of genetic variation, some of them have larger bony plates than others.  The bony plates protect those, but you eat all the ones without heavy plating.  So the bony-plated ones have no competition for fruit, and all their offspring end up with bony plates, some even thicker than the parents.  You need to evolve longer tusks to penetrate.<br /> <br /> In space stage, all the above is happening within the ecosystem.  This would make the terraforming game far, FAR more interesting and involving.<br /> <br /> You come back to a planet after not visiting it for a while and all the animals and plants are subtly different.  This could be handled simply by parametric variation of form, perhaps randomly, or by running lots of very simplified test combats and extrapolating trend lines.  <br /> <br /> Plants compete for sunlight, within a simplified lighting model possibly having to do simply with how much light the plant needs, as well as the area of a top-down snapshot of the plant determining how much sunlight it gets, with taller plants shading the ones under them.<br /> <br /> Herbivores eat leaves off of low trees and shrubs, thereby selecting for taller ones.<br /> <br /> A water and water retention model having to do with plant morphology may evolve trees with big barrel-like trunks to hold lots of water, or small succulent plants.  <br /> <br /> Perhaps plants can have needles or other nasties to either attack or drive off herbivores, in tough environments.<br /> <br /> Animal AI evolves over time.  This would just be a simple parametric variation of behavior-- loopiness of search algorithms, when to eat, when to run away from a fight, what animal species they like or run away from.<br /> <br /> The idea is it would be about as simple as SimLife, or maybe a bit more complex than that, so that when you're away from a planet for N years, and then make planetfall, it runs the simulation for N ticks, with mutation parameters turned up higher the longer you've been gone.  Thus, the longer you're gone, the different the local populations will look.<br /> <br /> When you are doing things that are not as intensive perhaps on the processor and graphics card, like flying around in space, the game steals processor ticks sometimes to run simulations on the planets you visit most frequently, thereby perpetuating the illusion that all your planets are evolving equally.<br /> <br /> If a player seems interested in one part of gameplay-- city building or terraforming or direct interactions with plants and animals-- that part of the game gets more processor priority and the rest of the simulations get abstracted more.<br /> <br /> Thus, if the player is at war and there are tanks moving up and down his homeworld's city streets killing things, we stop worrying for now about how the myrtle spurge plant is doing on icy, inhospitable Etamin Nine.<br /> <br /> Now isn't this much more interesting than the canned minigame-based gameplay we have right now?[/quote]<br /> <br /> <br /> Nice idea, but do you know how much time and space that would take? OMG it scares me just thinking about it!!!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 20:42:44]]> GMT</pubDate>
				<author><![CDATA[ plasmacid]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ rocket girl i salute you [img]http://i106.photobucket.com/albums/m252/RiverIsMyGoddess/icons/smiley_salute.gif[/img]]]></description>
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				<pubDate><![CDATA[Tue, 10 Feb 2009 20:44:41]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ xDDDD Me too but i had this idea before but i thought it was hopeless... Any way Rocketgirl you had the courage to stand up and i didn't *salutes*]]></description>
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				<pubDate><![CDATA[Wed, 11 Feb 2009 20:39:16]]> GMT</pubDate>
				<author><![CDATA[ plasmacid]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=plasmacid]xDDDD Me too but i had this idea before but i thought it was hopeless... Any way Rocketgirl you had the courage to stand up and i didn't *salutes*[/quote]<br /> yet shes gone now.<br />  i can't take this any more i will keep the science spore movement going now who is with me]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 15:08:42]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ BUMP]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 17:16:33]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie]BUMP[/quote]<br /> <br /> Oi Vey!]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 17:35:52]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx][quote=piePIEpie]BUMP[/quote]<br /> <br /> Oi Vey![/quote]<br />  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> ]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 17:47:25]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Spore: B.K (not burger king)<br /> <br /> Before Kidification. I bet some 7 year olds mom or something scolded Maxis for making an uncensored game...]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 17:58:30]]> GMT</pubDate>
				<author><![CDATA[ pizzaboy9109]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I will keep this movement alive with u piePIEpie BUMP BUMP]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 19:27:16]]> GMT</pubDate>
				<author><![CDATA[ plasmacid]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=plasmacid]I will keep this movement alive with u piePIEpie BUMP BUMP[/quote]<br /> good <br />  we wouldn't have to if rocketgirl was here SPORE those flamers ]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 19:34:08]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ i still can't believe it<br /> either give us the game we wanted or fire hecker]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 19:53:28]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie]i still can't believe it<br /> either give us the game we wanted or fire hecker[/quote]<br /> <br /> Fix?: Give us the game you said you were going to make.]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 20:02:07]]> GMT</pubDate>
				<author><![CDATA[ Deropter]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Deropter][quote=piePIEpie]i still can't believe it<br /> either give us the game we wanted or fire hecker[/quote]<br /> <br /> Fix<img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> Give us the game you said you were going to make.[/quote]<br /> i never used the word fix]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 21:04:12]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Deropter][quote=piePIEpie]i still can't believe it<br /> either give us the game we wanted or fire hecker[/quote]<br /> <br /> Fix<img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> Give us the game you said you were going to make.[/quote]<br /> i never used the word fix[/quote]<br /> <br /> Deropter did]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 21:43:32]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ bumpeth]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 11:16:03]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Science spore will never exist. 'Nuff said.]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 21:31:31]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=TheGuy185]Science spore will never exist. 'Nuff said.[/quote]<br /> if you think that you could LEAVE THIS THREAD]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 21:32:35]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=TheGuy185]Science spore will never exist. 'Nuff said.[/quote]<br /> if you think that you could LEAVE THIS THREAD[/quote]<br /> <br /> I could, but I won't.]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 21:33:04]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=TheGuy185][quote=piePIEpie][quote=TheGuy185]Science spore will never exist. 'Nuff said.[/quote]<br /> if you think that you could LEAVE THIS THREAD[/quote]<br /> <br /> I could, but I won't.[/quote]<br /> at least when i think something i don't have to ram it down other people throat]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 21:37:03]]> GMT</pubDate>
				<author><![CDATA[ piepie+1]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piepie+1][quote=TheGuy185][quote=piePIEpie][quote=TheGuy185]Science spore will never exist. 'Nuff said.[/quote]<br /> if you think that you could LEAVE THIS THREAD[/quote]<br /> <br /> I could, but I won't.[/quote]<br /> at least when i think something i don't have to ram it down other people throat[/quote]<br /> <br /> Yep, I ram things down people's throats.<br /> <br /> <br /> <br /> MAXIS PLZ MAKE SCIENCE SPORE ITS SO COOL I WANT SPORE TO BE REALISTIC.<br /> <br /> Sound familiar?  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> <br /> <br /> Nice name by the way. Piepie+1, very original.]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 21:38:50]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I should also add that regardless of how many people here want science spore, it can never exist.]]></description>
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				<pubDate><![CDATA[Tue, 17 Feb 2009 22:25:39]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=TheGuy185]I should also add that regardless of how many people here want science spore, it can never exist.[/quote]<br /> thanks for bumping <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Feb 2009 22:28:05]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=TheGuy185]I should also add that regardless of how many people here want science spore, it can never exist.[/quote]<br /> thanks for bumping <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> [/quote]<br /> <br /> Thanks for believing in something that can never happen.]]></description>
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				<pubDate><![CDATA[Tue, 17 Feb 2009 22:32:18]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=TheGuy185][quote=piePIEpie][quote=TheGuy185]I should also add that regardless of how many people here want science spore, it can never exist.[/quote]<br /> thanks for bumping <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> [/quote]<br /> <br /> Thanks for believing in something that can never happen.[/quote]<br /> what do you can never happen]]></description>
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				<pubDate><![CDATA[Tue, 17 Feb 2009 22:33:49]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=TheGuy185][quote=piePIEpie][quote=TheGuy185]I should also add that regardless of how many people here want science spore, it can never exist.[/quote]<br /> thanks for bumping <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> [/quote]<br /> <br /> Thanks for believing in something that can never happen.[/quote]<br /> what do you can never happen[/quote]<br /> <br /> Science spore will never exist as a full game.]]></description>
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				<pubDate><![CDATA[Tue, 17 Feb 2009 22:34:19]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=TheGuy185][quote=piePIEpie][quote=TheGuy185][quote=piePIEpie][quote=TheGuy185]I should also add that regardless of how many people here want science spore, it can never exist.[/quote]<br /> thanks for bumping <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> [/quote]<br /> <br /> Thanks for believing in something that can never happen.[/quote]<br /> what do you can never happen[/quote]<br /> <br /> Science spore will never exist as a full game.[/quote]<br /> but that does not make it impossible so it can exist<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Feb 2009 22:39:06]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=TheGuy185][quote=piePIEpie][quote=TheGuy185][quote=piePIEpie][quote=TheGuy185]I should also add that regardless of how many people here want science spore, it can never exist.[/quote]<br /> thanks for bumping <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> [/quote]<br /> <br /> Thanks for believing in something that can never happen.[/quote]<br /> what do you can never happen[/quote]<br /> <br /> Science spore will never exist as a full game.[/quote]<br /> but that does not make it impossible so it can exist<br /> [/quote]<br /> <br /> Maybe as some kind of mod on the original spore, which by the way is also incredibly unlikely.]]></description>
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				<pubDate><![CDATA[Tue, 17 Feb 2009 22:39:53]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I still think that a science spore would be a strong addition.  But it will probably be the next sim earth.  ]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 01:38:02]]> GMT</pubDate>
				<author><![CDATA[ TGoodchild]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ BUMP]]></description>
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				<pubDate><![CDATA[Mon, 23 Feb 2009 19:05:15]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I just want a few things clarified.  Since nobody from the company replied to this, has anybody ever considered that maybe PMing Will would be more effective than getting votes here?  Because I know he has an account here, given that he posted on the "We Found Who To Tar and Feather" thread.<br /> <br /> Also, are we still going to talk about modding the game to develop [i]Science SPORE[/i], or has the whole thing degenerated into RocketGirl fighting with Ed?  Because if anything could be effective at saving SPORE, modding could.]]></description>
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				<pubDate><![CDATA[Tue, 24 Feb 2009 01:51:33]]> GMT</pubDate>
				<author><![CDATA[ Bahmo]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Wow, a topic for this? Kool! <br /> <br /> Video here:<br /> <br /> <a class="snap_shots" href="http://www.youtube.com/watch?v=T8dvMDFOFnA" target="_blank" rel="nofollow">http://www.youtube.com/watch?v=T8dvMDFOFnA</a> <br /> <br /> [quote=RocketGirl][quote=sardonik]We get it, you like the game that you saw in the prerendered 2005 developer video.[/quote]<br /> <br /> There's already proof that the 2005 vid was [i]NOT[/i] pre-rendered.<br /> <br /> [quote]  That's just not going to happen.[/quote]<br /> <br /> Prove it.<br /> If there's enough popular support--and I think there is--Maxis might be persuaded. I see no reason to just [i]give up.[/i]<br /> A thread like this is positive; it sends a message to Maxis and maybe gets something done [i]beyond[/i] complaining. Which, frankly, is my goal; I'd rather [i]not[/i] have anything to complain about, but that requires [i]change.[/i][/quote]<br /> <br /> That's what I'm hoping too. My idea was to make an expansion "The Ocean World" which would re-add the water phase, and many of the old features such as the beta parts, farms, dragging pray, and a more free roam gameplay during the creature phase.<br /> <br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/22831.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/22831.page</a><br /> <br /> Also, look at this:<br /> <br /> <a class="snap_shots" href="http://spore.wikia.com/wiki/Aquatic_stage#Underwater_Worlds" target="_blank" rel="nofollow">http://spore.wikia.com/wiki/Aquatic_stage#Underwater_Worlds</a>]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 05:36:53]]> GMT</pubDate>
				<author><![CDATA[ Abashiri]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I'm not sure they'd go through the expense of another [i]full[/i] game.<br /> <br /> However, a nice idea would be if they added whatever they had in 2005 to their [url=http://www.spore.com/comm/prototypes][b]Prototype Downloads[/b][/url]<br /> <br /> That way they could release what they have - whether buggy, incomplete or just otherwise unpolished.<br /> <br /> You wouldn't have to get it if you didn't want to - and it would be FREE!  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 05:54:37]]> GMT</pubDate>
				<author><![CDATA[ Kaltook]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Kaltook]I'm not sure they'd go through the expense of another [i]full[/i] game.<br /> <br /> However, a nice idea would be if they added whatever they had in 2005 to their [url=http://www.spore.com/comm/prototypes][b]Prototype Downloads[/b][/url]<br /> <br /> That way they could release what they have - whether buggy, incomplete or just otherwise unpolished.<br /> <br /> You wouldn't have to get it if you didn't want to - and it would be FREE!  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> <br /> [/quote]<br /> <br /> Another game would be hard, though I don't know why they wouldn't even want to make a Spore 2. That, and the game creator said he wanted to re-add those things, particularly the water stage.<br /> <br /> <br /> [quote=Bahmo]I just want a few things clarified.  Since nobody from the company replied to this, has anybody ever considered that maybe PMing Will would be more effective than getting votes here?  Because I know he has an account here, given that he posted on the "We Found Who To Tar and Feather" thread.<br /> <br /> Also, are we still going to talk about modding the game to develop [i]Science SPORE[/i], or has the whole thing degenerated into RocketGirl fighting with Ed?  Because if anything could be effective at saving SPORE, modding could.[/quote]<br /> <br /> Well, Thank you so much, Rocket Girl for making this topic. What is his Username, does Maxis have an email name? He himself, said he wanted to re add things taken out, so he'd probably would be our ally in this one.]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 05:58:23]]> GMT</pubDate>
				<author><![CDATA[ Abashiri]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I think Maxis should just release a mod SDK to allow us to mold Spore into what we want it to be, we wouldn't be doing anything illegal because we still bought and play the game, and it could also possibly bring in new players who want the game but didn't buy it due to it's lack of promised content.]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 06:39:01]]> GMT</pubDate>
				<author><![CDATA[ DrD0ctor]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=DrD0ctor]I think Maxis should just release a mod SDK to allow us to mold Spore into what we want it to be, we wouldn't be doing anything illegal because we still bought and play the game, and it could also possibly bring in new players who want the game but didn't buy it due to it's lack of promised content.[/quote]<br /> <br /> Another good idea, but only they can do some things. If they just did that, we still be devoid the water phase and many other things removed.]]></description>
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				<pubDate><![CDATA[Sun, 8 Mar 2009 07:05:27]]> GMT</pubDate>
				<author><![CDATA[ Abashiri]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Abashiri][quote=Bahmo]I just want a few things clarified.  Since nobody from the company replied to this, has anybody ever considered that maybe PMing Will would be more effective than getting votes here?  Because I know he has an account here, given that he posted on the "We Found Who To Tar and Feather" thread.<br /> <br /> Also, are we still going to talk about modding the game to develop [i]Science SPORE[/i], or has the whole thing degenerated into RocketGirl fighting with Ed?  Because if anything could be effective at saving SPORE, modding could.[/quote]<br /> <br /> Well, Thank you so much, Rocket Girl for making this topic. What is his Username, does Maxis have an email name? He himself, said he wanted to re add things taken out, so he'd probably would be our ally in this one.[/quote]<br /> I think that Will Wright's screen name is MaxisWill]]></description>
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				<pubDate><![CDATA[Sat, 28 Mar 2009 02:11:57]]> GMT</pubDate>
				<author><![CDATA[ mixtyplix]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ BUMPPPPPP!!!!!!!!!!!!!!!<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 21:16:02]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I smell a necromad...]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 22:06:46]]> GMT</pubDate>
				<author><![CDATA[ gulpinking444]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=gulpinking444]I smell a necromad...[/quote]Would be a good thing but we have a better thread in the Feedback section... Oh wait, this one's better... [color=white][b]THANK YOU TRI-PIE!!![/b][/color]]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 22:09:07]]> GMT</pubDate>
				<author><![CDATA[ Blaziken2008]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ If Maxis kept the old Engine, they could probably just update a few things (e.g graphics, fixes, tweaks etc.) shove it in a new box and title, churn it out by the thousands and have a happy community and a LOT more money. WHY DID THEY NOT THINK OF THIS??!! The injustice of being force-fed kiddy-food! SPORE was awesome at the beginning, now it's just a toy for babies! WHY??!!]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 08:47:03]]> GMT</pubDate>
				<author><![CDATA[ Hanibal1]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[  Because... They thought, following the trail of Wii, that kids games were what would give them the more success.<br /> <br />  In a time of economic crisis, when parents are going to cut the spends on expenssive toys for the kids, they are now bound to realize that the adult pc market of people who pays for their own products is what they should have aimed for. IMHO. Time will tell.]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 11:28:10]]> GMT</pubDate>
				<author><![CDATA[ Virakotxa]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[  i dont think they should make spore 2. more like a diffrent game thats more based on science[color=brown][/color]]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 12:13:23]]> GMT</pubDate>
				<author><![CDATA[ austin64]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Bump...<br /> <br /> Yea, very dissapointed, science spore looked great, even just changing the creature phase to what the 2005 one was like but obviously better would be good...<br /> <br /> Personally i find the creater creator/s from the 2005 models look better than the current ones for some reason O.o Anyone else share this view?]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 16:10:26]]> GMT</pubDate>
				<author><![CDATA[ asterisk8]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=gulpinking444]I smell a necromad...[/quote]<br /> <br /> <br /> <br />  The correct, full name would be Necromancer.]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 16:16:30]]> GMT</pubDate>
				<author><![CDATA[ pizzaboy9109]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ ([i]Cool to see such an old and great thread bumbed up in this morass. I suppose Rocket Girl long went the way most of us did?[/i])<br /> <br /> What was I gonna say? Oh right: FU2, Will.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 19:25:29]]> GMT</pubDate>
				<author><![CDATA[ Vermil]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [color=blue]Hmm... A more accurate and more exciting Spore wouldn't be any disadvantage, I think. However, we have to wait until the one or another new version or even new game comes out. My advise is, to look out for new evolutionary games.[/color]]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 23:21:50]]> GMT</pubDate>
				<author><![CDATA[ Hirnsausen]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Such as the one you're helping to build, for example? [/innocence]]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 23:22:54]]> GMT</pubDate>
				<author><![CDATA[ ChaosHarbinger]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Math time!<br /> <br /> Ok, let's say Maxis churns out around 10 million for this new Spore. Since there is 650 people who will 100% get it here, and around 50 that won't, it is a 13:1 ratio, and let's just for heavens sake say the 150 that is undecided or doesn't care is split down the middle. So it is about 6:1.<br /> <br /> So take the over 10 million spore users, and divide it by 6. That gets us 1666666 users who will buy it.<br /> <br /> If Maxis charges $30 per game, than Maxis will get 50 million.<br /> <br /> Now that is only the people who ALREADY have the game... I can't calculate how many people will buy the game, but Maxis will 100% make a profit off of this... For only $30! And many of us would pay a good 40-50!]]></description>
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				<pubDate><![CDATA[Tue, 26 May 2009 01:37:47]]> GMT</pubDate>
				<author><![CDATA[ Neotyguy40]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ i couldn't agree more with this thread, i was kinda dissapointed with spore, i was hoping for what we saw in 05-06, but if they remade it that would be amazing, i'm not sure if this was mentioned as i just skimmed through but what ever happened to the procederal animations and verbs, wasnt every creature meant to move or behave differently but now they all seem to have the same spastic waddle, and i personally think they sound too cute, you should be able to choose like a voice for your creature. <br /> Something that really annoys me is that they added abilities such as bite, charge etc because now all the creatures look the same when they fight and it gets repetetive and boring, i prefered it before were there was just a strength bar and speed bar etc, also in 08 spore i could easily create a simple ball and give it the best weapons and it would be the best creature in the game  <img src="http://forum.spore.com/jforum//images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" /> but where as in 05-06 you had to carefully design your creature, but maxis thought it would be bad if there was badly designed creatures but that made it FUN! i could go on and on but i'll shut up now  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ]]></description>
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				<pubDate><![CDATA[Tue, 26 May 2009 15:18:33]]> GMT</pubDate>
				<author><![CDATA[ alexalex1993]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Wed, 27 May 2009 18:52:56]]> GMT</pubDate>
				<author><![CDATA[ alexalex1993]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ wow i forgot about this ]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 22:38:28]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ <img src="http://forum.spore.com/jforum//images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" /> NORLY?]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 22:40:12]]> GMT</pubDate>
				<author><![CDATA[ LunarHyuuga]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=LunarHyuuga]<img src="http://forum.spore.com/jforum//images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" /> NORLY?[/quote][img]http://img31.imageshack.us/img31/7448/dramaani.gif[/img]]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 22:40:51]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ Here are some old videos from 2006 of spore<br /> <br /> <a class="snap_shots" href="http://pc.ign.com/dor/objects/735340/spore/videos/spore_e3demo_051006.html" target="_blank" rel="nofollow">http://pc.ign.com/dor/objects/735340/spore/videos/spore_e3demo_051006.html</a><br /> <br /> <a class="snap_shots" href="http://pc.ign.com/dor/objects/735340/spore/videos/spore2_051806.html" target="_blank" rel="nofollow">http://pc.ign.com/dor/objects/735340/spore/videos/spore2_051806.html</a><br /> <br /> <a class="snap_shots" href="http://pc.ign.com/dor/objects/735340/spore/videos/spore1_051806.html" target="_blank" rel="nofollow">http://pc.ign.com/dor/objects/735340/spore/videos/spore1_051806.html</a><br /> <br /> <a class="snap_shots" href="http://pc.ign.com/dor/objects/735340/spore/videos/spore3.html" target="_blank" rel="nofollow">http://pc.ign.com/dor/objects/735340/spore/videos/spore3.html</a> <br /> [b](Note how the trees are NOT massively huge, they are scaled down to size with everything)[/b]<br /> <br /> <a class="snap_shots" href="http://pc.ign.com/dor/objects/735340/spore/videos/spore1.html" target="_blank" rel="nofollow">http://pc.ign.com/dor/objects/735340/spore/videos/spore1.html</a><br /> <br /> <a class="snap_shots" href="http://pc.ign.com/dor/objects/735340/spore/videos/spore.html" target="_blank" rel="nofollow">http://pc.ign.com/dor/objects/735340/spore/videos/spore.html</a><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 00:00:47]]> GMT</pubDate>
				<author><![CDATA[ Tw1nk3rs]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I'VE HAD IT WITH YOU PEOPLE NECROING! THIS IS AROUND THE SIXTH TIME TODAY OLD POSTS HAVE BEEN NECROED!<br /> <br /> <br /> Stop posting in threads that are over one to weeks old without any new posts, stop resurrecting threads! I am usually not this mean but you people are driving me over the limit!]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 00:25:39]]> GMT</pubDate>
				<author><![CDATA[ shadeofmoose318]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ i still kinda dont know what exactly science spore is.someone fill me in(dont pay attention enough)]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 02:05:29]]> GMT</pubDate>
				<author><![CDATA[ gremlinbob]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ No, too complicated, it would waste their cash, because so few people would buy it. Personally, I would like it, but, as a whole, humanity wouldn't enjoy such a thing.<br /> <br /> And gremlin, it is a more "scientifically" correct spore, such as, instead of getting parts from skeletons, your actions in spore would unlock what parts you need. For example, if you run from predators a lot, you get fast legs and feet. Remember, evolution is false, just pointing it out.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 02:46:47]]> GMT</pubDate>
				<author><![CDATA[ sawses]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ No. Spore is about creationism, not science.<br /> <br /> Keep beliefs out of games! Unless you want to suck out all the creation and fun out of the game, then you shouldn't vote yes.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 02:49:17]]> GMT</pubDate>
				<author><![CDATA[ Inferno3395]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I really just like inserting the truth, but I did answer the questions asked and responded to the topic, so don't complain.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 02:51:22]]> GMT</pubDate>
				<author><![CDATA[ sawses]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ I stated my opinnion, I didn't complain(I can not even see how you can comprehend it as complaining. What does what I posted have to do with questions and responses?).<br /> <br /> Besides, science isn't the truth. There is no religon that is absolutley proven. I believe in god, does that mean he exsists and that he is the truth? No. Believing in something scientists [b]think[/b] might be right is also not true, it's just their hypothesis, their guess, their theory. ]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 03:01:03]]> GMT</pubDate>
				<author><![CDATA[ Inferno3395]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=gremlinbob]i still kinda dont know what exactly science spore is.someone fill me in(dont pay attention enough)[/quote]<br /> <br /> Science spore was when the size of creature would affect its speed, so for example a small creature would not be as fast as a creature larger than itself, and when center of gravity on the creature mattered, so I could not put legs right at the creatures mouth because the creature would fall over because of the weight of its backside.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 05:13:40]]> GMT</pubDate>
				<author><![CDATA[ Tw1nk3rs]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=shadeofmoose318]I'VE HAD IT WITH YOU PEOPLE NECROING! THIS IS AROUND THE SIXTH TIME TODAY OLD POSTS HAVE BEEN NECROED!<br /> <br /> <br /> Stop posting in threads that are over one to weeks old without any new posts, stop resurrecting threads! I am usually not this mean but you people are driving me over the limit![/quote][img]http://img31.imageshack.us/img31/7448/dramaani.gif[/img]]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 19:54:35]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ OMG this is from rocket girl.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 19:58:05]]> GMT</pubDate>
				<author><![CDATA[ Blue2Volf]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Blue2Volf]OMG this is from rocket girl.[/quote][img]http://i106.photobucket.com/albums/m252/RiverIsMyGoddess/icons/smiley_salute.gif[/img]]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 20:03:54]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ "resurects this thread!"<br /> <br /> We must keep this going, Rocketgirl or no Rocketgirl!]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 18:40:25]]> GMT</pubDate>
				<author><![CDATA[ plasmacid]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [img]http://www.cambiacartas.com/img/cards/magic/1145/big/79.jpg [/img]<br /> This thread is inmortal... ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 20:32:57]]> GMT</pubDate>
				<author><![CDATA[ Virakotxa]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Blue2Volf]OMG this is from rocket girl.[/quote][img]http://i106.photobucket.com/albums/m252/RiverIsMyGoddess/icons/smiley_salute.gif[/img][/quote]<br /> <br /> Nice. Ressurecting an old thread and posting only in smilies. Do you not have anything better to do?  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 20:39:44]]> GMT</pubDate>
				<author><![CDATA[ TheGuy185]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ How would you react to this statement if it was posted by maxis.<br /> <br /> After debating the issue, Maxis has decided to create another version of spore that is more science based and realistic, as a Maxis employee puts it, "Alot like the 2006 version without bugs." while the other version will be for the more creative type. Also, Maxis has decided to remove the download limit, make the game alone without EA games, and remove DRM. They hope these changes will lower the piracy rate and rise buying prices.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 00:39:47]]> GMT</pubDate>
				<author><![CDATA[ agarrett]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ BUMP]]></description>
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				<pubDate><![CDATA[Fri, 31 Jul 2009 19:06:22]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ 76%, 685 votes.  <br /> <br /> I would say that is significant enough to warrant the attention of Maxis. <br /> <br /> The eyes of a group of gamers is upon you, Maxis.  Will you ignore this?  Or heed us?]]></description>
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				<pubDate><![CDATA[Fri, 31 Jul 2009 22:45:10]]> GMT</pubDate>
				<author><![CDATA[ Jackuul]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I think that they could add it as a expansion pack:<br /> Sporiginal!<br /> Technically, it would add both the original prototypes of Spore, and mingle the good parts of new and old Spore together!<br /> If EA will allow people to actually have a nice game.....  <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 31 Jul 2009 23:09:30]]> GMT</pubDate>
				<author><![CDATA[ ninja12321]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ For the 1,000th time. It's a game. Use your time witch science in the real world, not wasting your time playing a game that is scientific.<br /> Basically: If you like science so much, explore it in the real world.]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 00:18:41]]> GMT</pubDate>
				<author><![CDATA[ Inferno3395]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ i really want them becaues you used to put hands on the spine.]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 23:11:31]]> GMT</pubDate>
				<author><![CDATA[ fireduck654]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Inferno3395]For the 1,000th time. It's a game. Use your time witch science in the real world, not wasting your time playing a game that is scientific.<br /> Basically: If you like science so much, explore it in the real world.[/quote]<br /> I cant very well throw creatures on moons with no atmosphere and watch them explode in today's world, now can I...]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 23:15:09]]> GMT</pubDate>
				<author><![CDATA[ 27howitzer]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=fireduck654]i really want them becaues you used to put hands on the spine.[/quote]<img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" />]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 23:17:35]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=fireduck654]i really want them to make science spore because you used to be able to put hands on the spine.[/quote]<br /> fixed it for ya <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /><br /> and actually you can add a short limb to the body and put a hand on that an blend it together nicely to get the same effect]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 23:21:22]]> GMT</pubDate>
				<author><![CDATA[ 27howitzer]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=27howitzer][quote=fireduck654]i really want them to make science spore because you used to be able to put hands on the spine.[/quote]<br /> fixed it for ya <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /><br /> and actually you can add a short limb to the body and put a hand on that an blend it together nicely to get the same effect[/quote]i tried it but it was still pretty rubbish ]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 23:26:26]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ 704 people say yes]]></description>
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				<pubDate><![CDATA[Mon, 17 Aug 2009 00:24:45]]> GMT</pubDate>
				<author><![CDATA[ seokid]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ BUMP]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 20:22:55]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ Most necroed thread ever.]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 20:36:08]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx]Most necroed thread ever.[/quote]it shouldn't have died in the first place]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 20:50:11]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Vilageidiotx]Most necroed thread ever.[/quote]it shouldn't have died in the first place[/quote]<br /> <br /> Apparently it should have, because it did.]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 20:51:23]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx]Most necroed thread ever.[/quote]it shouldn't have died in the first place[/quote]<br /> <br /> Apparently it should have, because it did.[/quote]thats the weirdest logic ive ever heard]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 21:22:44]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx]Most necroed thread ever.[/quote]it shouldn't have died in the first place[/quote]<br /> <br /> Apparently it should have, because it did.[/quote]sorry double post]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 21:23:13]]> GMT</pubDate>
				<author><![CDATA[ piePIEpie]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=piePIEpie][quote=Vilageidiotx][quote=piePIEpie][quote=Vilageidiotx]Most necroed thread ever.[/quote]it shouldn't have died in the first place[/quote]<br /> <br /> Apparently it should have, because it did.[/quote]thats the weirdest logic ive ever heard[/quote]<br /> <br /> When there is nothing left to say, people will stop posting, and the thread dies. The message is irrelevant, this isn't a billboard, this is a forum. For conversation. ]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 21:24:24]]> GMT</pubDate>
				<author><![CDATA[ Vilageidiotx]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ If it should have stayed alive, it would have. As it turns out, right now no one wants to keep this alive except you piePIEpie. One is hardly a crowd on a thread. Goodbye.]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 21:28:10]]> GMT</pubDate>
				<author><![CDATA[ CrazyShyness]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ I would like it, but they won't, the Market isn't big enough compared to the market of what Spore is now. We need to count on a non-corporate indy developer to make Science Spore, actually, I am working on one right now, I am an inexperienced game maker and it won't be very good, but I'm doing something, a campaign won't work.]]></description>
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				<pubDate><![CDATA[Sun, 30 Aug 2009 03:42:09]]> GMT</pubDate>
				<author><![CDATA[ twister753]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ nope, they just don't have the money to do that in this kind of economy...]]></description>
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				<pubDate><![CDATA[Sun, 30 Aug 2009 03:48:16]]> GMT</pubDate>
				<author><![CDATA[ gamedude88]]></author>
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				<title>Should Maxis make Science Spore?</title>
				<description><![CDATA[ SPORE, EA has a crapload of money. We certainly will not get our dream if you do not SPORE about it! <br /> <br /> Go Go Go, Power Necromancers!!!]]></description>
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				<pubDate><![CDATA[Sun, 30 Aug 2009 04:32:26]]> GMT</pubDate>
				<author><![CDATA[ DrPayne666]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ when i bought spore i thought it would be the 2005 science spore the only thing i like on the spore they sold is the creator witch is kind of lousy.]]></description>
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				<pubDate><![CDATA[Thu, 22 Oct 2009 21:49:01]]> GMT</pubDate>
				<author><![CDATA[ sllythe8]]></author>
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				<title>Re:Should Maxis make Science Spore?</title>
				<description><![CDATA[ [quote=sllythe8]when i bought spore i thought it would be the 2005 science spore the only thing i like on the spore they sold is the creator witch is kind of lousy.[/quote] It's not that spore isn't good, it is, it's just that it could be [i]sooo[/i] much better! I mean, really, what ever happened to the  <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0">  game we all saw! Also, as I said before, it's not that it isn't good, it was just destroyed by a horrible thing called [b][u]Hipe[/b][/u]!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/5293/1483963.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/5293/1483963.page</link>
				<pubDate><![CDATA[Sat, 24 Oct 2009 20:47:56]]> GMT</pubDate>
				<author><![CDATA[ william98]]></author>
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