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		<title><![CDATA[Latest posts for the topic "Spore ending! (70 PEOPLE SUPPORT!)"]]></title>
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		<description><![CDATA[Latest messages posted in the topic "Spore ending! (70 PEOPLE SUPPORT!)"]]></description>
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				<title>Spore ending! (70 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ Yes there should be some changes to the winning animations.<br /> <br /> You should be able to chose what one for the adventure<br /> <br /> <br /> Normal.<br /> <br /> Dance then lifted up<br /> <br /> <br /> Victory w/o beamed up<br /> <br /> Chearing animation.<br /> <br /> <br /> Neutrel<br /> <br /> Just Stand there. <br /> <br /> Resting<br /> <br /> You fall asleep. <br /> <br /> <br /> Sour victory<br /> <br /> You do a crying animation. <br /> <br /> <br /> <br /> Also there should be an option with this that lets you chose to be beamed up or not when you chose an animation.<br /> <br /> <br /> Tell me if you like this idea or not.<br /> <br /> <br /> This space will be lefted for peoples ideas.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 16:51:32]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
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				<title>Spore ending!</title>
				<description><![CDATA[ Hell yes, you finally have a good idea.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 16:52:58]]> GMT</pubDate>
				<author><![CDATA[ TheAnonymous1]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ The current ending is such an aesthetic annoyance.<br /> <br /> You end a solemn adventure. The victory came through great loss and personal challenge. You are feeling that introspective accomplishment, ready for that moment of silent reflection... and... you burst into a frantic, hip thrusting, OH YEAH! dance.<br /> <br /> Sickening. <br /> <br /> I would welcome changes to control the ending animation. <br /> <br /> This is included in some of the "omnibus" change lists, as well. I've talked to more than one who was offended or at least irritated by them.<br /> <br /> Good request.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 17:00:23]]> GMT</pubDate>
				<author><![CDATA[ ashkelon]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ The character could also Dance by the way you play such as an aggressive player could do fist pumps a social player would sing though being able to set the animation would be an excellent idea still]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 17:25:28]]> GMT</pubDate>
				<author><![CDATA[ Gatle]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ Since the adventure's creator knows the mood and tone of the adventure, and the feelings he wishes to evoke at the end, I feel safe in letting him choose the ending animation, as well.]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 17:28:26]]> GMT</pubDate>
				<author><![CDATA[ ashkelon]]></author>
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				<title>Spore ending!</title>
				<description><![CDATA[ I agree. I am currently making an adventure that will have a very sad ending involving one of the characters sacrificing his life to allow a few people to escape, and a little dance would disgrace his death]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 18:49:17]]> GMT</pubDate>
				<author><![CDATA[ DragonEye4]]></author>
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				<title>Spore ending!</title>
				<description><![CDATA[ i say there should be a Maniacal Laugh ending &gt;.&gt;]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 19:43:27]]> GMT</pubDate>
				<author><![CDATA[ MKCSTEALTH]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 03:12:26]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ Oh yes i strongly agree with this idea(off topic i also want to see the voice options also)]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 03:20:02]]> GMT</pubDate>
				<author><![CDATA[ GeorgeVance]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ YES! I want this! I want to have a choice! I don't want my bad-butt character happily dance after he slew an entire village of innocent people!]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 13:39:05]]> GMT</pubDate>
				<author><![CDATA[ Michal04]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ [quote=Michal04]YES! I want this! I want to have a choice! I don't want my bad-butt character happily dance after he slew an entire village of innocent people![/quote]<br /> <br /> I love that you conjugated "slay" correctly. It made my day better.<br /> <br /> Also, wouldn't this thread's title more appropriately be "GA Mission ending"? It'd be clearer for people who don't own GA (like me) that it's not relevant to them.]]></description>
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				<pubDate><![CDATA[Sun, 27 Sep 2009 18:46:19]]> GMT</pubDate>
				<author><![CDATA[ R3DS74R]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ Ya, like one of my adventures ends with your captains best friend dying...and he dances! They need to make customization, definitely.]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 02:12:27]]> GMT</pubDate>
				<author><![CDATA[ Spleenman225]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ They could make endings like the speech table.<br /> <br /> Happy Green Face- dances like normal<br /> <br /> Neutral Yellow Face-  Gives a little salute or wave and is beamed up<br /> <br /> Sad Orange Face- gives a tired look, sighs, and is slowly beamed up<br /> <br /> Scared Purple Face- Runs around in a circle and gives a relieved look as it is beamed up<br /> <br /> Angry Red Face- grows and shakes their fist as they are beamed up]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 02:39:50]]> GMT</pubDate>
				<author><![CDATA[ DragonEye4]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ Meh, although this is one of the best ideas I've seen so far, I would be far more happy to see [b]all[/b] bugs fixed. The game is so tiring sometimes...]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 15:38:09]]> GMT</pubDate>
				<author><![CDATA[ mynameisfish14]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ With some missions, it doesn't even [i]make sence[/i] to be beamed up or down!! Eg, I've just finished a mission where you [i]crashed[/i] onto a planet - then you get beamed down to your crashed spaceship!!! WTF!!!!?<br /> <br /> As for the dancing, that completely ruined Spore for my one friend. You should be able to choose the start and end animations when making a mission, and not all of them should involve beaming. <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 15:53:02]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ (Please rename this thread: 'Adventure Ending')]]></description>
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				<pubDate><![CDATA[Mon, 28 Sep 2009 15:54:46]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 19:02:52]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
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				<title>Spore ending!</title>
				<description><![CDATA[ i think that being able to set the ending animation like how dragoneye suggested would be good but with the addition of a beam toggle, so you could ether beam up or have the camera look at the character for a couple of seconds while he dose his animation and then move/angle up without the character. it would also be good to be able to do a similar thing at the begging.]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 19:21:34]]> GMT</pubDate>
				<author><![CDATA[ blaster97337]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ I am happy to see this getting support. It is easily the most cosmetically annoying thing about GA.<br /> <br /> There are bigger issues, but this is the one that so often bites when finally succeed in making it though the adventure.]]></description>
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				<pubDate><![CDATA[Tue, 29 Sep 2009 23:49:48]]> GMT</pubDate>
				<author><![CDATA[ ashkelon]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ BUMP FOR GREAT JUSTICE!]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 22:21:15]]> GMT</pubDate>
				<author><![CDATA[ redace123]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ Very good idea.<br /> <br /> While you're on the animation for endings, I think there should be MUCH more detailed fighting stuff. Basically, right now you spin once, and hit your enemy with the claw, repeat a couple times, then your enemy falls over.....more detailed and new fight animations would be welcome, no?]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 19:11:59]]> GMT</pubDate>
				<author><![CDATA[ cavalier639]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ Yes! The danicng at the wnds ruins adventures with locked captains.]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 21:14:37]]> GMT</pubDate>
				<author><![CDATA[ Jonathanrex1]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ Another thing I hate is the 'dead' pose. EVERY SINGLE DEAD CREATURE in an adventure lies on their faces... doing a split. That is sick and ruins adventures that are suposed to be sad/seriouse. <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 21:41:01]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ Add to it no beaming up at beggining/end of adventure.]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 22:20:08]]> GMT</pubDate>
				<author><![CDATA[ LizardNation]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Sat, 3 Oct 2009 23:52:18]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ After accidentally bumping off a whole species, you break into dancing.<br /> <br /> *facepalm*]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 00:27:35]]> GMT</pubDate>
				<author><![CDATA[ Boinked]]></author>
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				<title>Spore ending!</title>
				<description><![CDATA[ thats not as bad as a mission i made (but didn't share) were i decided to have the captain fail... allot, so after almost getting your self killed at lest for times killing people you weren't supposed to getting a village over run by monsters and many other things like that...you burst into dance, it makes your captain seem very evil or completely insane... ]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 00:46:00]]> GMT</pubDate>
				<author><![CDATA[ blaster97337]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 06:13:59]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
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				<title>Spore ending!</title>
				<description><![CDATA[ [quote=bloodkplzthxlol]Yes there should be some changes to the winning animations.<br /> <br /> You should be able to chose what one for the adventure<br /> <br /> <br /> Normal.<br /> <br /> Dance then lifted up<br /> <br /> <br /> Victory w/o beamed up<br /> <br /> Chearing animation.<br /> <br /> <br /> Neutrel<br /> <br /> Just Stand there. <br /> <br /> Resting<br /> <br /> You fall asleep. <br /> <br /> <br /> Sour victory<br /> <br /> You do a crying animation. <br /> <br /> <br /> <br /> Also there should be an option with this that lets you chose to be beamed up or not when you chose an animation.<br /> <br /> <br /> Tell me if you like this idea or not.<br /> <br /> <br /> This space will be lefted for peoples ideas.[/quote]<br /> <br /> Hey...Wtf this was my idea! I posted it a last month!]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 14:06:16]]> GMT</pubDate>
				<author><![CDATA[ ConflictReplay]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Sun, 4 Oct 2009 16:39:07]]> GMT</pubDate>
				<author><![CDATA[ HelpBums]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2009 19:12:59]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ the metamorphasis was weird... i mean you kill your self... THEN YOU DANCE AND GET ABDUCTED...]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2009 21:39:07]]> GMT</pubDate>
				<author><![CDATA[ Jbotski]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ You dance at the end of a tragedy! Or when C&S die! I so support this.]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2009 21:48:54]]> GMT</pubDate>
				<author><![CDATA[ Coupon11]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ YES!]]></description>
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				<pubDate><![CDATA[Sat, 10 Oct 2009 11:52:46]]> GMT</pubDate>
				<author><![CDATA[ thebagel76019]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ There's a wide variety of animations that NPCs do, why can't they be available?<br /> <br /> Though, this is a more minor problem. <br /> <br /> List of things to be fixed, in order of priority:<br /> -Triggers<br /> -Low control of AI<br /> -Bad Fighting system<br /> -Bad Socializing system<br /> -AI walking on buildings<br /> -Lack of pick-upable weapon props<br /> -Unbeatable adventures<br /> -Glitches<br /> -This]]></description>
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				<pubDate><![CDATA[Sat, 10 Oct 2009 15:40:21]]> GMT</pubDate>
				<author><![CDATA[ ParadoxJuice]]></author>
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				<title>Re:Spore ending!</title>
				<description><![CDATA[ bump]]></description>
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				<pubDate><![CDATA[Tue, 13 Oct 2009 18:44:48]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
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				<title>Re:Spore ending! (50 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ I support!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1448180.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1448180.page</link>
				<pubDate><![CDATA[Tue, 13 Oct 2009 19:09:08]]> GMT</pubDate>
				<author><![CDATA[ thebagel76019]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (50 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ I think this is a great idea. Whom Gods Destroy is a great example. You finish the adventure, but at a deep personal loss and with a great revelation, and then... AWWWWW YEAH DO THE CHICKEN DANCE<br /> <br /> Signed.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1448230.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1448230.page</link>
				<pubDate><![CDATA[Tue, 13 Oct 2009 19:24:59]]> GMT</pubDate>
				<author><![CDATA[ xmrsmoothx]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (50 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ bump]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1451345.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1451345.page</link>
				<pubDate><![CDATA[Wed, 14 Oct 2009 18:45:13]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
			</item>
			<item>
				<title>Spore ending! (50 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ i sign and for some people who want the other bigger problem fixed. This may acullay happen because it's not that big, some other problem won't be fixed for a much longer time]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1451630.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1451630.page</link>
				<pubDate><![CDATA[Wed, 14 Oct 2009 20:31:59]]> GMT</pubDate>
				<author><![CDATA[ wolfdude]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (50 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ bump]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1453966.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1453966.page</link>
				<pubDate><![CDATA[Thu, 15 Oct 2009 18:45:07]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (50 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ don't forget to post when you support.  =D]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1454707.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1454707.page</link>
				<pubDate><![CDATA[Thu, 15 Oct 2009 23:45:22]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
			</item>
			<item>
				<title>Spore ending! (50 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ I support. For instance, VotD6:<br /> <br /> "Oh no, Sasukai's dead!"<br /> MISSION-ENDING HAPPY DANCE W00T!<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /><br /> <br /> Total mood-ruiner.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1454715.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1454715.page</link>
				<pubDate><![CDATA[Thu, 15 Oct 2009 23:47:16]]> GMT</pubDate>
				<author><![CDATA[ Eochaid1701]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (50 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ [img]http://img113.imageshack.us/img113/6882/saxtonhaledarkfixed.png[/img]<br /> <br /> I sign.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1455867.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1455867.page</link>
				<pubDate><![CDATA[Fri, 16 Oct 2009 12:06:28]]> GMT</pubDate>
				<author><![CDATA[ PrinnyGenocide]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (60 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ Yeah, both start and finish animations should be selectable.<br /> <br /> Heres some entry ideas:<br /> <br /> Fall: you fall down (duh)<br /> <br /> Beam: the standard<br /> <br /> Walk: you walk up to your start location, angle selectable so you don't come walking along on the air or underground.<br /> <br /> Crawl: same as walk, but slower, and looks more pathetic (MIGHT NEED NEW ANIMATIONS MADE)<br /> <br /> Jump: same as fall, except you land properly on your feet.<br /> <br /> Teleport: *ZAP*]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1457240.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1457240.page</link>
				<pubDate><![CDATA[Fri, 16 Oct 2009 22:48:46]]> GMT</pubDate>
				<author><![CDATA[ Vohcaz]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (60 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ bump]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1460152.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1460152.page</link>
				<pubDate><![CDATA[Sat, 17 Oct 2009 17:21:37]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (60 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ Maybe there could be a jumping up and down animation. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1462256.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1462256.page</link>
				<pubDate><![CDATA[Sun, 18 Oct 2009 01:01:25]]> GMT</pubDate>
				<author><![CDATA[ thebagel76019]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (60 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ More endings would be nice.<br /> <br /> <br /> <br /> <br /> However the missions with hundreds of casualties, some of them children, and destruction allows you to view your captain as a cold and heartless SPORE just getting the job done.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1467888.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1467888.page</link>
				<pubDate><![CDATA[Mon, 19 Oct 2009 01:50:25]]> GMT</pubDate>
				<author><![CDATA[ Thoraxx]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (60 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ bump]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1469399.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1469399.page</link>
				<pubDate><![CDATA[Mon, 19 Oct 2009 20:34:39]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (60 PEOPLE SUPPORT!)</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> I support all improvements.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1471657.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1471657.page</link>
				<pubDate><![CDATA[Tue, 20 Oct 2009 16:30:24]]> GMT</pubDate>
				<author><![CDATA[ OverActor]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (70 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ bump]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1474735.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1474735.page</link>
				<pubDate><![CDATA[Wed, 21 Oct 2009 21:08:06]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
			</item>
			<item>
				<title>Re:Spore ending! (70 PEOPLE SUPPORT!)</title>
				<description><![CDATA[ I wounder if doing the same thing at the beggining would be good also?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/43197/1488966.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/43197/1488966.page</link>
				<pubDate><![CDATA[Mon, 26 Oct 2009 01:20:39]]> GMT</pubDate>
				<author><![CDATA[ bloodkplzthxlol]]></author>
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