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		<title><![CDATA[Latest posts for the topic "Quick Guide to Adventure Filters"]]></title>
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				<title>Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [b][size=24]Quick Guide to Adventure Filters[/size][/b]<br /> <br /> You may have already played around with the styleFilter cheats in Spore, but you'll need to use the adventureLook cheat to change the look of your Galactic Adventure.<br /> <br /> Your filter changes will be saved and published with the adventure, so others playing it can see it just as you intended it to look!<br /> <br /> Filter previews:<br /> [img]http://farm4.static.flickr.com/3527/3702653446_2f41968fc5_o.png[/img]<br /> <br /> [b]Easy steps to applying an Adventure filter:[/b]<br /> 1. Open your adventure in edit mode <br /> 2. Open the cheat console by pressing CTRL SHFT C<br /> 3. Type in adventureLook followed by a filtername (listed below).   I.E. for sepia, type in<br />  "adventureLook -sepia"<br /> 4. Check it out in play mode, and if you like it, save and publish. <br /> <br /> [b]Filters available[/b]<br /> -filmnoir<br /> -eightbit<br /> -sixteenbit<br /> -watercolor<br /> -norainbows<br /> -sepia<br /> -none <br /> <br /> To reference the filter list in your game, type "help adventureLook" into the cheat console to list all filters.  <br /> <br /> MaxisCactus' Tip: Don't use the styleFilter cheat when in adventure mode.  It won't work and the adventure may break.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 22:34:37]]> GMT</pubDate>
				<author><![CDATA[ MaxisCactus]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Thank you for posting this. I really like the eightbit and sixteenbit filters... I was thinking of creating an eightbit adventure actually, with all kinds of characters from old video games. :]<br /> <br /> Also, I used styleFilters and it didn't effect the adventure I was playing/creating in any way. <br /> <br /> And by the way, will some of the stylefilters get added as adventurelooks later? Like microscope? It would be fun to make a microscope adventure. :]]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 22:41:29]]> GMT</pubDate>
				<author><![CDATA[ Doomnova]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=Doomnova]And by the way, will some of the stylefilters get added as adventurelooks later? Like microscope? It would be fun to make a microscope adventure. :][/quote]<br /> I agree -- that was the one I saw with the most potential for a really otherworldly adventure <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 22:44:25]]> GMT</pubDate>
				<author><![CDATA[ Derella]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ filmnoir had the most potential in my eyes<img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 22:45:13]]> GMT</pubDate>
				<author><![CDATA[ StarUniter]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=Doomnova]Thank you for posting this. I really like the eightbit and sixteenbit filters... I was thinking of creating an eightbit adventure actually, with all kinds of characters from old video games. :]<br /> <br /> Also, I used styleFilters and it didn't effect the adventure I was playing/creating in any way. <br /> <br /> And by the way, will some of the stylefilters get added as adventurelooks later? Like microscope? It would be fun to make a microscope adventure. :][/quote]<br /> <br /> My warning against using the styleFilter cheat in adventure edit mode was based on wonkiness I've experienced with this and the advice of the engineer who created the filters.  However, you can use cheats however you like - at your own risk <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />.  <br /> <br /> We don't currently have plans to add the other styleFilter filters to GA, but I can note the request to the team.  ]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 23:14:55]]> GMT</pubDate>
				<author><![CDATA[ MaxisCactus]]></author>
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				<title>Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=MaxisCactus]MaxisCactus' Tip: Don't use the styleFilter cheat when in adventure mode.  It won't work and the adventure may break.<br /> [/quote]<br /> <br /> I can back this up actually, this is probably what caused one of my adventures to just completley fail to share at all, no matter what.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 23:44:39]]> GMT</pubDate>
				<author><![CDATA[ Luminar]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ ummmm......Why wasn't this just made an option, instead of some thing that will most likely screw your adventure up? Whats with the cheat thing.. how bout just.. Effects that work? Call me crazy but it just might work. Or is this messing with the enter workings of the game some how? i don't get it..]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 23:56:00]]> GMT</pubDate>
				<author><![CDATA[ IZombie420]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=IZombie420]ummmm......Why wasn't this just made an option, instead of some thing that will most likely screw your adventure up? Whats with the cheat thing.. how bout just.. Effects that work? Call me crazy but it just might work. Or is this messing with the enter workings of the game some how? i don't get it..[/quote]<br /> <br /> I should clarify that my warning against using styleFilter in adventure mode is superfluous.  The correct filters for Adventure mode are the adventureLook ones.  This was simply a cautionary note, just in case anyone was curious and thought they'd try mixing these up.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 00:09:18]]> GMT</pubDate>
				<author><![CDATA[ MaxisCactus]]></author>
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				<title>Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Does the Nextgen one not work? ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 18:04:52]]> GMT</pubDate>
				<author><![CDATA[ Drew333]]></author>
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				<title>Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=Drew333]Does the Nextgen one not work? [/quote]<br /> The ones posted above are available, I think that's it. You could try requesting certain types...<br /> <br /> I say, this is a great idea, adjusting the look of your adventure to match the style  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />  In fact, I'll try one out right now!]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 21:58:27]]> GMT</pubDate>
				<author><![CDATA[ Spode Worker]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Hope you'll post a couple screenshots to show how it turns out.  ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 22:01:02]]> GMT</pubDate>
				<author><![CDATA[ MaxisCactus]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ I saved one adventure with eighteenbit and it saved normally is there something I'm missing here?<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/>  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/49869fe8223507d7223db3451e5321aa.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 22:16:48]]> GMT</pubDate>
				<author><![CDATA[ orthidostiss]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ yeah I cant even get it to show up right, just to clarify this is the correct way to type it right?<br /> <br /> adventureLook -sepia<br /> <br /> it accepts it as a working code but it doesnt do anything when I go to test the adventure <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 04:31:22]]> GMT</pubDate>
				<author><![CDATA[ 27howitzer]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ What are your graphics set at?]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 11:54:00]]> GMT</pubDate>
				<author><![CDATA[ zachd94]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ O MY GOD. <br /> They have 8-bit? Thats sweet, I'm so making a old-school inspired mission =D]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 14:57:14]]> GMT</pubDate>
				<author><![CDATA[ masterlemons123]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ actually I'd go 16 bit, you get the wider range of colors that way]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 15:28:58]]> GMT</pubDate>
				<author><![CDATA[ 27howitzer]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ The gang who came out to visit said you guys were going to include a cheat that allowed vehicle textures not to look hideous.  Is that still in the works?]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 15:36:33]]> GMT</pubDate>
				<author><![CDATA[ Grimbot]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ I sware I saw somewhere that if you add a style cheat to an adventure other people see the game in the same style when they download the avdenture... Like, say I made an adventure with the sepia filter and publish it will other people play the game with the sepia filter or will they have to tun the cheat on themselfs?]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 16:00:03]]> GMT</pubDate>
				<author><![CDATA[ bionicle2809]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=Grimbot]The gang who came out to visit said you guys were going to include a cheat that allowed vehicle textures not to look hideous.  Is that still in the works?[/quote]<br /> <br /> Huh? Why would that be a cheat?]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 21:24:32]]> GMT</pubDate>
				<author><![CDATA[ GhidoranX]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ I really want the oilpainting, and microscope filters.]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2009 05:54:25]]> GMT</pubDate>
				<author><![CDATA[ MamaLuigi314]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=GhidoranX][quote=Grimbot]The gang who came out to visit said you guys were going to include a cheat that allowed vehicle textures not to look hideous.  Is that still in the works?[/quote]<br /> <br /> Huh? Why would that be a cheat?[/quote]<br /> <br /> I have no idea.  I believe that came from Masscolder, who'd discussed the problem with the devs...]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2009 14:52:15]]> GMT</pubDate>
				<author><![CDATA[ Grimbot]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=Grimbot]<br /> <br /> I have no idea.  I believe that came from Masscolder, who'd discussed the problem with the devs...[/quote]<br /> <br /> I see....I agree, I'd like that, although they don't look THAT bad. Though I suppose it depends on the vehicles. ]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2009 15:57:31]]> GMT</pubDate>
				<author><![CDATA[ GhidoranX]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Is it possible to use two of the adventurelooks at the same time?]]></description>
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				<pubDate><![CDATA[Sun, 12 Jul 2009 00:22:52]]> GMT</pubDate>
				<author><![CDATA[ CopperWolf]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=CopperWolf]Is it possible to use two of the adventurelooks at the same time?[/quote]<br /> <br /> I don't think so...that wouldn't make sense.]]></description>
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				<pubDate><![CDATA[Sun, 12 Jul 2009 01:30:21]]> GMT</pubDate>
				<author><![CDATA[ GhidoranX]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ The eightbit/sixteenbit adventurelook styles are really awesome! They remind me of those old pre-rendered FMV movies from early-90s DOS games, what with everything blocky and dithered. [url=http://www.youtube.com/watch?v=8eXK76pvHFc#t=1m16s]This Youtube video[/url] is exactly what I'm talking about.<br /> <br /> I wonder though: Does the eightbit style use exactly 256 colors, like an eight-bit display would look like? Likewise, does the sixteenbit style use exactly 65535 colors, like a sixteen-bit display? Looks like it does.]]></description>
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				<pubDate><![CDATA[Sun, 12 Jul 2009 19:46:39]]> GMT</pubDate>
				<author><![CDATA[ MamaLuigi314]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Excellent guide!  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/>]]></description>
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				<pubDate><![CDATA[Sun, 12 Jul 2009 23:02:10]]> GMT</pubDate>
				<author><![CDATA[ Nedninja]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Do these cheats lock up achievements?]]></description>
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				<pubDate><![CDATA[Mon, 13 Jul 2009 04:41:59]]> GMT</pubDate>
				<author><![CDATA[ irwegwert]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=irwegwert]Do these cheats lock up achievements?[/quote] <br /> <br /> <br /> I doubt it. The stylefilter ones don't, I believe.]]></description>
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				<pubDate><![CDATA[Mon, 13 Jul 2009 21:47:37]]> GMT</pubDate>
				<author><![CDATA[ threadfreud]]></author>
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				<title>Quick Guide to Adventure Filters</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/c4af40316ab83c127cc13917e9ab9719.gif" border="0">  <br />          So ive heard about these color sceme cheats. will it keep me from geting anyachevements? I know the other cheats do that. Please respond.<br /> <br /> Thank you.  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 15 Jul 2009 02:03:58]]> GMT</pubDate>
				<author><![CDATA[ mister867]]></author>
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				<title>Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=mister867] <img src="http://forum.spore.com/jforum//images/smilies/c4af40316ab83c127cc13917e9ab9719.gif" border="0">  <br />          So ive heard about these color sceme cheats. will it keep me from geting anyachevements? I know the other cheats do that. Please respond.<br /> <br /> Thank you.  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />[/quote]<br /> <br /> no i played the whole game useing a few stylefilters (mainly nextgen but i used microscope for the cell phase) and still got the "played as a scinitist" and epic killer achevements]]></description>
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				<pubDate><![CDATA[Wed, 15 Jul 2009 03:53:43]]> GMT</pubDate>
				<author><![CDATA[ blaster97337]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ wow i wonder if anyone has made donkey kong ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1101075.page</link>
				<pubDate><![CDATA[Wed, 15 Jul 2009 05:41:24]]> GMT</pubDate>
				<author><![CDATA[ iceman2]]></author>
			</item>
			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=iceman2]wow i wonder if anyone has made donkey kong [/quote]<br /> <br /> Fotosynthesis.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1101514.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1101514.page</link>
				<pubDate><![CDATA[Wed, 15 Jul 2009 11:02:38]]> GMT</pubDate>
				<author><![CDATA[ GhidoranX]]></author>
			</item>
			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ For some reason the adventure look cheat dosn't work but the stylefilter cheat works. Does any one know what the problem is. If so please tell me cause I realy whant to try the eightbit filter.  <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1102201.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1102201.page</link>
				<pubDate><![CDATA[Wed, 15 Jul 2009 15:52:10]]> GMT</pubDate>
				<author><![CDATA[ Bio Creator]]></author>
			</item>
			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Would it possible to get a filter that functions like the blockmode cheat except that it also applies to buildings.<br /> It would help solve some of the visibility/collision/pathing problems.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1102448.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1102448.page</link>
				<pubDate><![CDATA[Wed, 15 Jul 2009 16:56:48]]> GMT</pubDate>
				<author><![CDATA[ DVDMaster]]></author>
			</item>
			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=Bio Creator]For some reason the adventure look cheat dosn't work but the stylefilter cheat works. Does any one know what the problem is. If so please tell me cause I realy whant to try the eightbit filter.  <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />[/quote]<br /> <br /> Write specifically what you are typing.<br /> <br /> And what do you mean, stylefilter works? As in, they work all the time? Adventurelook only works in adventures. You can only use it in the editor.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1103383.page</link>
				<pubDate><![CDATA[Wed, 15 Jul 2009 20:10:00]]> GMT</pubDate>
				<author><![CDATA[ GhidoranX]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ AAARRRGGG(where did he goanyway?)!!!<br /> <br /> The adventurelook doesn't work.<br /> <br /> It doens't tell me the code is incorrect, but it won't change the filter anywhere!]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1108683.page</link>
				<pubDate><![CDATA[Fri, 17 Jul 2009 00:42:02]]> GMT</pubDate>
				<author><![CDATA[ MarksmanAim]]></author>
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			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=MarksmanAim]AAARRRGGG(where did he goanyway?)!!!<br /> <br /> The adventurelook doesn't work.<br /> <br /> It doens't tell me the code is incorrect, but it won't change the filter anywhere![/quote]<br /> <br /> Are you preserving the casing?  It needs to look like [b][color=darkred]a[/color][/b]dventure[b][color=darkred]L[/color][/b]ook -filmnoir]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1108714.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1108714.page</link>
				<pubDate><![CDATA[Fri, 17 Jul 2009 00:50:25]]> GMT</pubDate>
				<author><![CDATA[ MaxisCactus]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ I am! I don't know what to tell you.<br /> <br /> Stylefilter works for me.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1108745.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1108745.page</link>
				<pubDate><![CDATA[Fri, 17 Jul 2009 00:59:12]]> GMT</pubDate>
				<author><![CDATA[ MarksmanAim]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=MaxisCactus]<br /> Are you preserving the casing?  It needs to look like [b][color=darkred]a[/color][/b]dventure[b][color=darkred]L[/color][/b]ook -filmnoir[/quote]<br /> <br /> Really? I'm sure I tried without capitalizing.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1108748.page</link>
				<pubDate><![CDATA[Fri, 17 Jul 2009 00:59:27]]> GMT</pubDate>
				<author><![CDATA[ GhidoranX]]></author>
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				<title>adventureLook: Graphical Settings rumored to matter?</title>
				<description><![CDATA[ Supposedly, although I haven't tried myself <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> , the -adventureLook console command won't effect a change graphically unless you're running on certain Medium or High Graphics settings. Having recently acquired a [size=9]new[/size][size=11]ish[/size] computer and graphics card (no more AGP for me), I run at highest settings and haven't yet chanced zeroing all of the quality settings to verify this rumor. Stylefilter(whilst playing the core game) and adventureLook(while authoring & playing adventures) work just smoothly. <br /> <br /> Either code will not trigger an error when used in the wrong situation, but may not do anything.<br /> [URL=http://s210.photobucket.com/albums/bb146/elpolloazul/?action=view&current=Spore_2009-06-29_18-29-18.png][IMG]http://i210.photobucket.com/albums/bb146/elpolloazul/th_Spore_2009-06-29_18-29-18.png[/IMG][/URL][URL=http://s210.photobucket.com/albums/bb146/elpolloazul/?action=view&current=Spore_2009-06-29_18-29-11.png][IMG]http://i210.photobucket.com/albums/bb146/elpolloazul/th_Spore_2009-06-29_18-29-11.png[/IMG][/URL][URL=http://s210.photobucket.com/albums/bb146/elpolloazul/?action=view&current=Spore_2009-06-29_18-28-42.png][IMG]http://i210.photobucket.com/albums/bb146/elpolloazul/th_Spore_2009-06-29_18-28-42.png[/IMG][/URL][URL=http://s210.photobucket.com/albums/bb146/elpolloazul/?action=view&current=Spore_2009-06-29_18-28-27.png][IMG]http://i210.photobucket.com/albums/bb146/elpolloazul/th_Spore_2009-06-29_18-28-27.png[/IMG][/URL] [size=11][b][click for closer look][/b][/size]<br /> The sepia filter in action, which is my favorite. Followed then by 8/16-bit and filmnoir. norainbows has a feel to it too, but I can't think of too many instances in which watercolor would be handy other than an "inside a painting" adventure.<br /> <br /> [b]I enjoy the filters and would especially love more of them in future patches.[/b]<br /> I even made an nostalgic level about an underloved museum planet with it that you guys might enjoy... <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <br /> Links concentrated after the jump: <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/33944.page#1032734" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/33944.page#1032734</a>]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1114262.page</link>
				<pubDate><![CDATA[Sat, 18 Jul 2009 06:35:23]]> GMT</pubDate>
				<author><![CDATA[ ElPolloAzul]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Maxiscactus! Is it true you need a certain visual setting?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1114321.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1114321.page</link>
				<pubDate><![CDATA[Sat, 18 Jul 2009 07:03:47]]> GMT</pubDate>
				<author><![CDATA[ MarksmanAim]]></author>
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				<title>Quick Guide to Adventure Filters</title>
				<description><![CDATA[ This is an awesome guide! Thank you, Maxis!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1114678.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1114678.page</link>
				<pubDate><![CDATA[Sat, 18 Jul 2009 13:03:35]]> GMT</pubDate>
				<author><![CDATA[ prog1thefencer]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Seriously... I can't get this to work someone help...<br /> <br /> Edit: Finally! Patch 1.5 fixed the problem!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1130639.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1130639.page</link>
				<pubDate><![CDATA[Wed, 22 Jul 2009 05:57:48]]> GMT</pubDate>
				<author><![CDATA[ MarksmanAim]]></author>
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			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Works f'me!<br /> <br /> I'm using Sepia for my moon adventure.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1133417.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1133417.page</link>
				<pubDate><![CDATA[Wed, 22 Jul 2009 21:40:41]]> GMT</pubDate>
				<author><![CDATA[ Person1123]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Question: Is it possible to have one act, say, filmnoir and another act normal? I wanted to make an adventure where you are sent into someone's memory and it's all 1920's style stuff. If that doesn't work, could someone consider it for a future patch. <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1147794.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1147794.page</link>
				<pubDate><![CDATA[Sat, 25 Jul 2009 17:17:55]]> GMT</pubDate>
				<author><![CDATA[ Fritzish]]></author>
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			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ One strange thing that I and others have noticed is the global generation of a rain effect when the adventureLook -filmnoir is turned on...Even if all rain effects have been removed...Is this an intended part of the filter? If so, it kind of causes problems for indoor scenes<br /> <br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/0/36932.page#1163504" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/0/36932.page#1163504</a>]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1163535.page</link>
				<pubDate><![CDATA[Wed, 29 Jul 2009 02:10:32]]> GMT</pubDate>
				<author><![CDATA[ dananddna]]></author>
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			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=dananddna]One strange thing that I and others have noticed is the global generation of a rain effect when the adventureLook -filmnoir is turned on...Even if all rain effects have been removed...Is this an intended part of the filter? If so, it kind of causes problems for indoor scenes<br /> <br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/0/36932.page#1163504" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/0/36932.page#1163504</a>[/quote]<br /> <br /> Yeah, it's intended.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1163588.page</link>
				<pubDate><![CDATA[Wed, 29 Jul 2009 02:18:59]]> GMT</pubDate>
				<author><![CDATA[ GhidoranX]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ I will try and post a video using the style filter Adventurelook -filmnoir<br /> Yes it did work for me. Thanks MC. Here is a short video nothing special though.<br /> [img]http://ll-946.ea.com/spore/static/image/500/404/946/500404946409_lrg.png[/img][img]http://ll-946.ea.com/spore/static/image/500/404/946/500404946403_lrg.png[/img]<br /> [youtube]http://www.youtube.com/watch?v=YkQMwSuWj9Y&feature=channel_page[/youtube]<br /> <br /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1173676.page</link>
				<pubDate><![CDATA[Fri, 31 Jul 2009 07:57:59]]> GMT</pubDate>
				<author><![CDATA[ Bobeagle77]]></author>
			</item>
			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> These definately broaden the horizons for making adventures with certain themes- Charlie Chaplin here I come!<br /> <br /> Besides that, I'd like to see a stylefilter or cheat of some sort to make the Captain avatar invisible- it would make taking thumbnail photos and screen-shots for GAs that much easier.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1174003.page</link>
				<pubDate><![CDATA[Fri, 31 Jul 2009 11:06:20]]> GMT</pubDate>
				<author><![CDATA[ Delta317]]></author>
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			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=Delta317] <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> These definately broaden the horizons for making adventures with certain themes- Charlie Chaplin here I come![/quote]<br /> <br /> Indeed.<br /> <br /> [quote]Besides that, I'd like to see a stylefilter or cheat of some sort to make the Captain avatar invisible- it would make taking thumbnail photos and screen-shots for GAs that much easier.[/quote]<br /> <br /> What you can do is move the captain temporarily, then in test drive mode press CTRL ALT C to enter free camera mode, in this mode you can move around like in build mode. So now you can go move anywhere and take a screenshot.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1174222.page</link>
				<pubDate><![CDATA[Fri, 31 Jul 2009 13:32:26]]> GMT</pubDate>
				<author><![CDATA[ GhidoranX]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=GhidoranX]What you can do is move the captain temporarily, then in test drive mode press CTRL ALT C to enter free camera mode, in this mode you can move around like in build mode. So now you can go move anywhere and take a screenshot[/quote]<br /> <br /> Thanks very much for that one! Another useful tool for me to play around with...  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1175971.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1175971.page</link>
				<pubDate><![CDATA[Fri, 31 Jul 2009 20:51:03]]> GMT</pubDate>
				<author><![CDATA[ Delta317]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ .]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1195408.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1195408.page</link>
				<pubDate><![CDATA[Tue, 4 Aug 2009 20:22:02]]> GMT</pubDate>
				<author><![CDATA[ YourBreakfast]]></author>
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			<item>
				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ .]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1195418.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1195418.page</link>
				<pubDate><![CDATA[Tue, 4 Aug 2009 20:23:57]]> GMT</pubDate>
				<author><![CDATA[ YourBreakfast]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ .]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1195437.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1195437.page</link>
				<pubDate><![CDATA[Tue, 4 Aug 2009 20:27:05]]> GMT</pubDate>
				<author><![CDATA[ YourBreakfast]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ I'm having trouble. for some reason when i try the adventure look cheat(or the style filters) it say something like "too many default arguments(expexting at most 0)" and then it dosent work. WHATS GOING ON!!! <img src="http://forum.spore.com/jforum//images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif" />]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1197233.page</link>
				<pubDate><![CDATA[Wed, 5 Aug 2009 02:05:52]]> GMT</pubDate>
				<author><![CDATA[ Spiderafe123]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ You entered the "cheat" incorrectly.<br /> Enter it like this:<br /> adventureLook -sixteenbit]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1199725.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1199725.page</link>
				<pubDate><![CDATA[Wed, 5 Aug 2009 18:00:49]]> GMT</pubDate>
				<author><![CDATA[ AuraCacia]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Is it true that if you use codes you can't get achievements anymore <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1202572.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1202572.page</link>
				<pubDate><![CDATA[Thu, 6 Aug 2009 12:37:37]]> GMT</pubDate>
				<author><![CDATA[ NikeNuu]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Only with certain cheats. (E.G AddDNA)<br /> Cheats that have effects that do not alter gameplay (such as AdventureLook or StyleFilter) aren't counted as "cheats". Experiment with cheats in the space stage, you'll know when you're "cheating" when it gives you the Joker award.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1202654.page</link>
				<pubDate><![CDATA[Thu, 6 Aug 2009 13:07:27]]> GMT</pubDate>
				<author><![CDATA[ AuraCacia]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Thanks! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1202712.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1202712.page</link>
				<pubDate><![CDATA[Thu, 6 Aug 2009 13:45:56]]> GMT</pubDate>
				<author><![CDATA[ NikeNuu]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ is there any way to turn the look back to normal half way through the adventure that would look really cool on one of mine..<br /> <br /> and that rain effect with film noir isent tat how old movies looked?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1219310.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1219310.page</link>
				<pubDate><![CDATA[Sun, 9 Aug 2009 23:48:32]]> GMT</pubDate>
				<author><![CDATA[ zelda1993]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ I've made a short adventure (Clark and Stanley short) called The Creeping Error. You're stuck in a movie that turns out to be a filmset. It's a refrence to the terrible movie, The Creeping Terror. It uses filmnoir. I made it right after seeing this.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1221167.page</link>
				<pubDate><![CDATA[Mon, 10 Aug 2009 12:15:46]]> GMT</pubDate>
				<author><![CDATA[ GreenRacers]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=zelda1993]is there any way to turn the look back to normal half way through the adventure that would look really cool on one of mine..[/quote]<br /> <br /> Not with adventure looks, you can however tell the player to use a particular stylefilter in the beginning and then a different one halfway through.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1221593.page</link>
				<pubDate><![CDATA[Mon, 10 Aug 2009 14:40:53]]> GMT</pubDate>
				<author><![CDATA[ GhidoranX]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=dananddna]One strange thing that I and others have noticed is the global generation of a rain effect when the adventureLook -filmnoir is turned on...Even if all rain effects have been removed...Is this an intended part of the filter? If so, it kind of causes problems for indoor scenes<br /> <br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/0/36932.page#1163504" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/0/36932.page#1163504</a>[/quote]<br /> <br /> I wish you could get global rainfall without using adventurelook.  I set up a big rain storm once, but it took up too much complexity so I dumped it.  I've never seen rainfall in GA without using effect props.  I sort of assumed that it might happen occasionally on its own if you had high atmosphere density, but I guess not...]]></description>
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				<pubDate><![CDATA[Mon, 17 Aug 2009 21:23:23]]> GMT</pubDate>
				<author><![CDATA[ Grimbot]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ i was always thinking of a cop style mission]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 02:29:09]]> GMT</pubDate>
				<author><![CDATA[ iceman2]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Well I can't do any of this because my adventures won't post! I clicked the share button and my friend searches them, but he cant find them, HELP ME. <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 20 Aug 2009 04:03:34]]> GMT</pubDate>
				<author><![CDATA[ Burpster]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Wait do those stylefilters count as cheats  ?]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1289509.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 01:49:19]]> GMT</pubDate>
				<author><![CDATA[ Galaxy24]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ [quote=Galaxy24]Wait do those stylefilters count as cheats  ?[/quote]<br /> Why would you think they do?  You're not getting any gameplay advantage.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/35301/1289618.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/35301/1289618.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 02:15:04]]> GMT</pubDate>
				<author><![CDATA[ stardragon231]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ Well, they aren't so much "cheats" as they are "hidden settings".<br /> <br /> But "cheats" sounds better <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> Anyways, my favourite has to be norainbows. I use that for any serious and creepy missions.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1308008.page</link>
				<pubDate><![CDATA[Sun, 30 Aug 2009 03:10:49]]> GMT</pubDate>
				<author><![CDATA[ xijko]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ I keep doing adventureLook -filmnoir but it isn't working! WHat am I doing wrong  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />!]]></description>
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				<pubDate><![CDATA[Thu, 17 Sep 2009 22:25:42]]> GMT</pubDate>
				<author><![CDATA[ shadowsox11]]></author>
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				<title>Re:Quick Guide to Adventure Filters</title>
				<description><![CDATA[ MaxisCactus ?<br /> Could you please think about telling the Team about adding a microscope adventurelook next patch or so ? The Microscope filter would fit great to so many adventures ! I really love it and i think alot of people also !<br /> <br /> Greetings from Kismet - Scar]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/35301/1419739.page</link>
				<pubDate><![CDATA[Sun, 4 Oct 2009 07:36:24]]> GMT</pubDate>
				<author><![CDATA[ Kismet]]></author>
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