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		<title><![CDATA[Latest posts for the topic "Galactic Adventures Gameplay FAQ"]]></title>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [size=30]Gameplay FAQ[/size]<br /> <br /> [i]Your question not answered here? Don't forget to check out the instruction manual [url=http://na.llnet.eadownloads.ea.com/u/f/manuals/GAME-SPOREEP1/Manuals.zip]here[/url].[/i]<br /> <br /> [b][size=18]Captains[/size][/b]<br /> [b]Q: Are the spots on the creature where the captain parts are placed fixed?[/b] <br /> A: Captain parts can be added to creatures anywhere in the same way that accessory are.  One small new change is that you can additionally pin captain parts to each other.  <br /> <br /> [b]Q: How can I change the pitch of my captains voice?[/b] <br /> A: The voice of the captain is based on mouth type. You can also change the pitch by adjusting the size of your captain.  Select your captain by clicking on it on the planet, hold shift, and scroll the mouse wheel up or down.   Smaller captains have squeaky voices while larger ones have booming voices.  This also works on other characters.<br /> <br /> [b]Q: How can I place my captain?  I see a message that says "You have to have a Captain and place the Captain in a valid area"[/b] <br /> A: You can find the captain in the lower right hand corner of the screen in Edit mode.  Left click on the captain and drag him/her into the world.  If your captain is legally placed you'll see it appear on the planet with a green star around it.<br /> [url=http://farm4.static.flickr.com/3407/3655705178_3f3e86c81a.jpg][img]http://www.carolinacoasting.com/cl/51600/camera.gif[/img][/url]<br /> <br /> [b]Q: How can I unlock more parts for my captain?[/b] <br /> A: Unlocks are awarded based on the number of points your captain has.  Play more adventures to gain more captain points.<br /> <br /> [b][size=18]Adventure Creation[/size][/b]<br /> <br /> [b]Q: How can I apply a filter to my adventure?[/b]<br /> A: Bring up the cheat console by pressing CTRL SHFT C and type "help adventureLook" to get a full list of adventure filters, [url=http://forum.spore.com/jforum/posts/list/35301.page#1071384]or check out this guide.  [/url]<br /> <br /> [b][size=15]Cast[/size][/b]<br /> [b]Q: How can I quickly view all instances of a cast member in my adventure?[/b] <br /> A: Hold control and right click on the cast member image in the palette to move your camera to that creation in the adventure.  Subsequent clicks move the camera to additional instances.<br /> <br /> [b]Q: How can I make a flying/air vehicle appear crashed?[/b]<br /> Add a fixed object to your adventure and use the disguise option on the behavior palette to make it look like it's an air vehicle. [i] (Thanks for the tip G3NJI!)[/i]<br /> <br /> [b]Q: How exactly does the complexity score work?[/b]<br /> A: The complexity score calculations are pretty complicated.  [url=http://forum.spore.com/jforum/posts/list/0/32184.page]Hit this thread for a detailed breakdown.  [/url]<br /> <br /> [b]Q: How can I scale the size on cast members or my captain if I don' t have a mouse wheel?[/b]<br /> A: You will need to scroll to scale creations up and down.  On some laptops, you can assign a portion of the touch pad to act as the mouse wheel. <br /> <br /> <br /> [b]Q: How can I equip crew members?[/b] <br /> 1. In edit mode, click the + button next to "Crew" on the right<br /> 2. Click the square Crew button to open Sporepedia and choose a crew member.<br /> 3. Click the check to exit.  Your crew member icon should show up in the crew square, and you can check to verify that they appear by entering play mode.  <br /> [url=http://farm4.static.flickr.com/3413/3655138559_0f1574c3a7.jpg?v=0][img]http://farm3.static.flickr.com/2239/3655020875_80036b6e07_m.jpg[/img][/url][url=http://farm4.static.flickr.com/3379/3655152299_04b303ce03.jpg?v=0][img]http://farm4.static.flickr.com/3382/3655898826_627b8f194d_m.jpg[/img][/url][url=http://farm3.static.flickr.com/2422/3655958022_a5a23c931a.jpg][img]http://farm4.static.flickr.com/3349/3655898840_e487ce5b91_m.jpg[/img][/url]<br /> <br /> [b]Q: Why do trees have a spawner timer on their behavior panel?  Is it possible to kill or destroy trees? [/b]<br /> A: No.  The spawner timer doesn't affect trees.  They can't be destroyed during an adventure.  <br /> <br /> [b]Q: An object I've placed in my adventure is reported missing by others.  How can I find out what's happened to it? [/b]<br /> A: This could be a result of the physics in the game causing objects to be displaced. To test, in edit mode move the object in question right in front of the captain. Is it still missing? If not, it may have been moved during the time it took for the captain to be near it.<br /> <br /> This occurs most frequently with round objects such as bal, or objects placed on slanted terrain/buildings or in the way of vehicles.<br /> <br /> Also, double check the acts to make sure the missing item isn't Hidden or Invisible when it should be.  <br /> <br /> [b][size=15]Behavior[/size][/b]<br /> [b]Q: How can I edit the behavior of as cast member in just one act? [/b]<br /> A: Open the cast member behavior palette, then click on the link icon to break the link.  When the link is broken, your behavior changes are applied only to the act you're in.<br /> <br /> [b]Q: When you set the behavior for a creature (wander radius, peaceful/aggressive, chatter text, etc) does it universally apply to all instances of that creature, or can you set individuals to behave differently?[/b]<br /> Depends what you want.  <br /> 1. If you want to make a bunch of creatures that look the same with different behaviors, use multiple slots on the cast palette.<br /> 2. If you want to make a bunch of creatures that look the same with the same behavior, use just one slot on the cast palette, but drag multiple instances of the creature into your world.  Edits made to the behavior of one will be applied to all.<br /> [url=http://farm4.static.flickr.com/3631/3656202066_2009316f5a.jpg?v=0][img]http://farm3.static.flickr.com/2239/3655020875_80036b6e07_m.jpg[/img][/url][url=http://farm3.static.flickr.com/2458/3655413949_a764872111.jpg?v=0][img]http://farm4.static.flickr.com/3382/3655898826_627b8f194d_m.jpg[/img][/url]<br /> <br /> [b]Q: Can my creatures ride in vehicles? [/b]<br /> A: No.  <br /> <br /> [b]Q: How do you make different directions of path for the patrol movement? [/b]<br /> 1. Open the behavior palette on a cast member.<br /> 2. Click the movement button and select Patrol.<br /> 3. Hold ALT and drag the patrol marker away.  This create a new one.  <br /> 4. Repeat step 3 for added directions.  You can optionally close the circuit to make your patroller move in a loop.<br /> [url=http://www.spore.com/what/screensmovies#pc/v27][img]http://www.adpselect-info.com/client/images/movieCamera.gif[/img][/url]This movie walks through the steps.  Fast forward to 8:23 to skip to the part about setting patrol directions.<br /> <br /> [b]Q: Can you make a character say different things in different acts? [/b]<br /> A: Yes.  <br /> 1. Open the cast behavior palette for the character.  <br /> 2. Verify that the correct act you want to edit is selected at the top of the behavior palette, and that you've clicked the link button to break the link and turn the bar blue.<br /> 3. Click Speech/Captions and enter the text in the order you'd like it to appear.<br /> 4. Click the Change Act button to switch to another act<br /> 5. Enter totally new text!  <br /> [i]Important: Don't forget that the link between acts is now broken, so changes you make to one act will not automatically be applied to other acts.  To form the link again, simply click the link button from step 2 again.[/i]<br /> <br /> [url=http://farm3.static.flickr.com/2003/3655822868_0a1f7b48fb.jpg?v=0][img]http://farm3.static.flickr.com/2239/3655020875_21a02c6622_o.png[/img][/url][url=http://farm4.static.flickr.com/3303/3655893692_fef435b58c.jpg?v=0][img]http://farm4.static.flickr.com/3382/3655898826_627b8f194d_m.jpg[/img][/url][url=http://farm3.static.flickr.com/2453/3655107799_f0a2aea48f.jpg?v=0][img]http://farm4.static.flickr.com/3349/3655898840_e487ce5b91_m.jpg[/img][/url][url=http://farm3.static.flickr.com/2459/3655112551_0179c97251.jpg?v=0][img]http://farm3.static.flickr.com/2458/3655100679_8a3b9e358f_m.jpg[/img][/url][url=http://farm3.static.flickr.com/2437/3655117141_938bc8b0d1.jpg?v=0][img]http://farm3.static.flickr.com/2432/3655898858_ba1d71f496_m.jpg[/img][/url]<br /> <br /> <br /> [b][size=15]Advanced AI[/size][/b]<br /> [b]Q: How can I edit the advanced AI? [/b]<br /> A: To 'promote' a creature to be using Advanced AI you have to ctrl-click on one of the standard behaviors (shown as buttons along the top of the behavior palette).    That behavior will be expanded as Advanced AI.  At any time you can reset over your advanced ai by ctrl clicking one of the other behaviors.  After a creature has an adv behavior then you can use the yin/yang button.  We hope to post more details about advanced behavior editing soon!<br /> <br /> Check out this [url=http://forum.spore.com/jforum/posts/list/34155.page]Guide to Advanced AI[/url] for more info.<br /> <br /> <br /> [b][size=15]Acts[/size][/b]<br /> [b]Q: How can I add an act? [/b]<br /> A: Click the "+" button at the bottom of the acts section to add an act.  <br /> <br /> [b]Q: How many acts can you have? [/b]<br /> A: 8<br /> <br /> <br /> [b][size=15]Goals[/size][/b]<br /> <br /> [b]Q: How do you bring things? For instance, I set up a mission where the goal is to bring a creature to move to something else.[/b]<br /> A: Bring is a goal that only applies to NPCs (non-playable characters) and [i]handheld [/i]objects.  You can bring an NPC or handheld object to any [i]fixed [/i]object, building, vehicle, or creature (other than itself).    <br /> Steps to set a bring goal:<br /> 1. Drag the goal marker over the NPC or [i]handheld [/i]object you want to "bring" and release it when it turns green.  Select "Bring."<br /> 2. You'll notice that the goal has 2 slots, rather than 1.  The first is filled with a thumbnail of the NPC.  The second is blank.  Both markers in the goal are red.  <br /> 3. Add another [i]fixed [/i]object, building, vehicle, or creature to the world that you want to set as your bring target.  Drag the second marker to this new item and release it when it turns green.<br /> Both slots should now be filled in and both markers will be green.<br /> <br /> To complete the goal, you'll have to find a way to move the first item to the second.  For handheld objects, you can pick them up and carry them over.  <br /> <br /> For NPCs, you can set the NPC's behavior to [i]follow [/i]your captain by clicking it's behavior palette, clicking movement, clicking follow.<br /> <br /> A spinning a yellow marker appears below the movement style button.  Drag this marker to the captain and release it.  The NPC will follow your captain after your captain enters its awareness radius.<br /> <br /> [url=http://farm4.static.flickr.com/3580/3655259569_157b0206bf.jpg?v=0][img]http://farm3.static.flickr.com/2239/3655020875_21a02c6622_o.png[/img][/url][url=http://farm4.static.flickr.com/3644/3655263969_45c7a9c281.jpg?v=0][img]http://farm4.static.flickr.com/3382/3655898826_627b8f194d_m.jpg[/img][/url][url=http://farm4.static.flickr.com/3609/3656076142_820fcbc74e.jpg?v=0][img]http://farm4.static.flickr.com/3349/3655898840_e487ce5b91_m.jpg[/img][/url]<br /> <br /> [b][size=15]Text[/size][/b]<br /> [b]Q: How do you add a description to your goal?[/b]<br /> 1. When editing the adventure, click on the act name to open the act description field, and describe the goals of the act.   <br /> 2. Enter play mode to verify that your description appears above the act goals.<br /> [url=http://farm3.static.flickr.com/2463/3657816804_404b4a042a.jpg?v=0][img]http://farm3.static.flickr.com/2239/3655020875_21a02c6622_o.png[/img][/url][url=http://farm4.static.flickr.com/3661/3657807732_5e9354933b.jpg?v=0][img]http://farm4.static.flickr.com/3382/3655898826_627b8f194d_m.jpg[/img][/url]<br /> <br /> [b][size=15]Keyboard Controls[/size][/b]<br /> [b]Q: I don't have a middle mouse button.  How can I adjust the pitch of my camera?[/b]<br /> A: There is no replacement keyboard control for the middle mouse button.  For camera control, this means you won't be able to adjust the pitch, but you can adjust the yaw using the arrow keys, and the zoom using the + and - keys.<br /> <br /> On some laptops you can assign a portion of the touch pad to act as the scroll wheel.<br /> <br /> <br /> [b][size=18]Adventure Play[/size][/b]<br /> [i]This section will be fleshed out when players have asked more questions about Adventure Play[/i]<br /> <br /> [b][size=18]Web[/size][/b]<br /> [b]Q: Does rating affect the Spore Points of an adventure?[/b] <br /> A: No. Spore Points are determined by the number of plays an adventure has, and the win/loss ratio of the Adventure.<br /> <br /> [b][size=18]Integration with Space and the rest of Spore[/size][/b]<br /> [b]Q: Can players who don't have Creepy & Cute still play adventures made using the parts pack?[/b] <br /> A: Players who don't have C&C will still be able to download adventures by players who do have the parts pack.  Those creations that use C&C parts will be swapped out, and no points are awarded to the playing captain.  <br /> <br /> [b]Q: What are Spore Points used for?[/b] <br /> A: Glory and bragging rights.  You get more Spore Points by playing different adventures, rating adventures, creating adventures, and having people play your adventures.  <br /> <br /> [b]Q: I thought I earned a GA specific achievement, but it didn't show up.  Why?[/b] <br /> A: Check out this [url=http://forum.spore.com/jforum/posts/list/34187.page]Quick Achievement Guide[/url] to find out if you met all the requirements to earn it.  <br /> <br /> [b]Q: I am getting the same Maxis-made adventures repeatly.  Why?[/b]<br /> A: Missions handed out by alien empires depend on the empire's archetype, with each correspond to a specific Adventure Type that they will offer.  In addition to the introductory mission (Spaceport), the first time you meet an archetype, you'll be offered a default Maxis made mission of that archetype.  Once you complete the default mission from that archetype, the subsequent missions offered will be randomized.<br /> <br /> Post your gameplay questions here.  We'll try to get you answers to the most commonly asked [i]gameplay [/i]questions.  ]]></description>
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				<pubDate><![CDATA[Fri, 19 Jun 2009 21:34:19]]> GMT</pubDate>
				<author><![CDATA[ MaxisCactus]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I hope someone can help me. i bought this game for my son. he has played Spore through to the space level, and now we just bought Galactic Adventures.<br /> when we create a new level, it won't let us Test or save the level. it keeps saying "You have to have a Captain and place the Captain in a valid area"..something like that.<br /> we think we are choosing a Captain for the level, but i find it hard to know for sure that the creature is a Captain. has anyone else seen this message come up? what are we doing wrong?<br /> many thanks.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 20:18:52]]> GMT</pubDate>
				<author><![CDATA[ cooldude34]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How many acts can you have? <img src="http://forum.spore.com/jforum//images/smilies/47941865eb7bbc2a777305b46cc059a2.gif"  />]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 20:21:01]]> GMT</pubDate>
				<author><![CDATA[ Avtje]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I do not yet have GA, but I am already planning out my missions. I need some information. Assuming that there are no buildings or other things on the planet, approximately how many creatures can potentally be on the planet? Does it depend on the complexity of the creatures themselves or is there a hard cap?]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 20:26:04]]> GMT</pubDate>
				<author><![CDATA[ cplcreator08]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Do you need the cd in to play GA?]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 20:34:40]]> GMT</pubDate>
				<author><![CDATA[ ParadoxJuice]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Yes.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 20:39:35]]> GMT</pubDate>
				<author><![CDATA[ pizzaboy9109]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Avtje]How many acts can you have? <img src="http://forum.spore.com/jforum//images/smilies/47941865eb7bbc2a777305b46cc059a2.gif"  />[/quote]<br /> <br /> 8]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 20:49:20]]> GMT</pubDate>
				<author><![CDATA[ Zernom]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ You can change the tone but I am having trouble finding where to or even if you can, choose the creatures Archetype/Philosophy. In the space stage this determines the voice of the race.<br /> <br /> I have noticed in maxis made missions that creatures have different styles of voices. I am wondering how I can accomplish the same.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 21:50:28]]> GMT</pubDate>
				<author><![CDATA[ ZeekNyne9]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Can you make a character spak diffent things per act.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 21:52:22]]> GMT</pubDate>
				<author><![CDATA[ iceman2]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How come all the adventures except Maxis Kates 1st appear to have 0 plays in the sporepedia&gt;]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 22:19:31]]> GMT</pubDate>
				<author><![CDATA[ CopperWolf]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you make different directions of path for the patrol movement?]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 22:29:58]]> GMT</pubDate>
				<author><![CDATA[ Pigmaster67]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how do I equip crew members? I can't seem to get any crew members to come on missions when I apparently are able to]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 22:46:20]]> GMT</pubDate>
				<author><![CDATA[ karonen]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you change a creatures size without using the mouse wheel?<br /> <br /> I'm asking this because my mouse does not have a wheel. <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 22:55:47]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Goober09]How do you change a creatures size without using the mouse wheel?<br /> <br /> I'm asking this because my mouse does not have a wheel. <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />[/quote]<br /> <br /> The mouse wheel for me only zooms me in and out of the planet. I have yet to figure out how to increase and decrease the size of objects. (which happens to be my question)<br /> <br /> How do you change the size of an object?<br /> <br /> Also, I noticed there is no area in which you can "drag out" an object to delete it. Is the undo button our only option, or am I missing something?]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 23:10:42]]> GMT</pubDate>
				<author><![CDATA[ MasterVoodroid]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=MasterVoodroid][quote=Goober09]How do you change a creatures size without using the mouse wheel?<br /> <br /> I'm asking this because my mouse does not have a wheel. <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />[/quote]<br /> <br /> The mouse wheel for me only zooms me in and out of the planet. I have yet to figure out how to increase and decrease the size of objects. (which happens to be my question)<br /> <br /> How do you change the size of an object?[/quote]<br /> <br /> Hold either CTRL or SHIFT while you scroll.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 23:11:46]]> GMT</pubDate>
				<author><![CDATA[ MataRahi]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=cooldude34]I hope someone can help me. i bought this game for my son. he has played Spore through to the space level, and now we just bought Galactic Adventures.<br /> when we create a new level, it won't let us Test or save the level. it keeps saying "You have to have a Captain and place the Captain in a valid area"..something like that.<br /> we think we are choosing a Captain for the level, but i find it hard to know for sure that the creature is a Captain. has anyone else seen this message come up? what are we doing wrong?<br /> many thanks.[/quote]<br /> <br /> You need to choose a creature to be the playable character and place it somewhere in the adventure planet. The option to choose a "captain" is located not on the creatures pallete, but in the lower right corner of the screen in the adventure editor. There's also a little lock shaped icon that allows you to "lock" or "unlock" the captain, meaning all players will use that creature or they'll be able to choose their own.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 23:24:55]]> GMT</pubDate>
				<author><![CDATA[ SporeMasterParkaboy]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Okay, thanks Mata. By the way, Goober, its the + and - buttons on the keyboard if you dont have a scroll wheel.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 23:25:46]]> GMT</pubDate>
				<author><![CDATA[ MasterVoodroid]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ First off. Tjis expansion is incredible. It's simply beautiful game play with amazing, non-stop possibilities.<br /> <br /> I was playing a few adventures (so far everyone is doing an amazing job with theirs), and I noticed the indoor stuff. I am curious to know if there will be a tutorial for making a hollow building. If there is, I'm wasting a post, but I am just so very excited to know. Lol<br /> <br /> Anyway, great job Maxis, amazing work.<br /> <br /> MJ]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 23:43:31]]> GMT</pubDate>
				<author><![CDATA[ Zernom]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ will somebody at Maxis please respond..<br /> <br /> After installation I received this message numerous times..it crashes on start-up, no matter how I troubleshoot. GL with the launch Maxis Team&gt;&gt; Unhandled Exception 0xe06d7363 at address...<br /> <br /> * Edit: i tried clicking on the GA Application Icon and its started up at least, so far so good..<br /> <br /> ** UUHHMM ERRRR... I now have over 50+ duplicates of every creation I've ever made, also looks like every saved version of every creation I've ever made..so essentially in viewer I have 166 creations multiplied by 50..WHAT HAPPENED?!!! arrrrggggghhHH!!!<br /> <br /> *** I've checked the My Spore Creations/creatures folder and everything is intact..no duplicates there (only in viewer) so I dont have a clue what to delete because anytime the "Exception Raised" error came up before it duplicated the most recent .png image only and if that image were deleted it would also delete the original.., so now I have 50+ duplicates of every creation..with ONE of Each Shared, no idea which of the other 40+ to delete will delete the original, plus another 200+ creation versions that were never shared just saved and deleted...OMG! they've come back from the dead!!!<br /> <br /> **** I've got 167 creations shared, no more no less...according to my in game viewer after GA installation I now have 9,884!! (But not in my Spore Creations Folder)]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 23:56:35]]> GMT</pubDate>
				<author><![CDATA[ Hydro_Glyph]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have a small question, about the new captain parts.<br /> <br /> From what I've seen, they've always been in the same places on the creature... are the spots on the creature where the captain parts are placed fixed? Because that wouldn't be very nice. :\]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 00:13:40]]> GMT</pubDate>
				<author><![CDATA[ Doomnova]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you bring things? For instance, I set up a bring mission for my captin and the Neon Blird wouldn't move anywhere. It would just laugh at me.<br /> <br /> Do I need a staff or something?]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 00:41:16]]> GMT</pubDate>
				<author><![CDATA[ Jason_Nelson]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I'm doing the "how a bill becomes a law" adventure, and I'm trying to figure out to Bring a person to another person. FOr example it says something like "Bring Librarian to Senator Folio", but how do I do that? Thanks for your time.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 00:43:11]]> GMT</pubDate>
				<author><![CDATA[ Amy_Star_Roxs]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Jason_Nelson]How do you bring things? For instance, I set up a bring mission for my captin and the Neon Blird wouldn't move anywhere. It would just laugh at me.<br /> <br /> Do I need a staff or something?[/quote]<br /> <br /> We have the same question. <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 00:44:52]]> GMT</pubDate>
				<author><![CDATA[ Amy_Star_Roxs]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=CopperWolf]How come all the adventures except Maxis Kates 1st appear to have 0 plays in the sporepedia&gt;[/quote]<br /> <br /> I know it's hard to tell since there are so many new features out right now, but this is more of a troubleshooting issue.  This thread is for gameplay questions.  <br /> <br /> [url=http://forum.spore.com/jforum/posts/list/31181.page]Check here for troubleshooting with GA.[/url]]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 01:33:40]]> GMT</pubDate>
				<author><![CDATA[ MaxisCactus]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I got GA yesterday and have to say that its a GREAT expansion to Spore (made and published my first adventure already  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> ), but there's one thing that perplexes me.<br /> <br /> Every Adventure has a number of points allocated to it. But why is it that only the pre-made Maxis adventures (14 of them) have a 100 points allocation while the community's ones usually have only 15? I just want to know if any player made adventures will have 100 points as well. 15 points per adventure make for slow ranking up......]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 02:17:34]]> GMT</pubDate>
				<author><![CDATA[ WolfAxy]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Amy_Star_Roxs]I'm doing the "how a bill becomes a law" adventure, and I'm trying to figure out to Bring a person to another person. FOr example it says something like "Bring Librarian to Senator Folio", but how do I do that? Thanks for your time.[/quote]<br /> <br /> Did you try socializing to get the Librarian to join you, and bringhim to the Senator?<br /> <br /> I haven't done that quest, so.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 02:24:01]]> GMT</pubDate>
				<author><![CDATA[ TormakSaber]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ will somebody at Maxis please respond..<br /> <br /> After installation I received this message numerous times..it crashes on start-up, no matter how I troubleshoot. GL with the launch Maxis Team&gt;&gt; Unhandled Exception 0xe06d7363 at address...<br /> <br /> * Edit: i tried clicking on the GA Application Icon and its started up at least, so far so good..<br /> <br /> ** UUHHMM ERRRR... I now have over 50+ duplicates of every creation I've ever made, also looks like every saved version of every creation I've ever made..so essentially in viewer I have 166 creations multiplied by 50..WHAT HAPPENED?!!! arrrrggggghhHH!!!<br /> <br /> *** I've checked the My Spore Creations/creatures folder and everything is intact..no duplicates there (only in viewer) so I dont have a clue what to delete because anytime the "Exception Raised" error came up before it duplicated the most recent .png image only and if that image were deleted it would also delete the original.., so now I have 50+ duplicates of every creation..with ONE of Each Shared, no idea which of the other 40+ to delete will delete the original, plus another 200+ creation versions that were never shared just saved and deleted...OMG! they've come back from the dead!!!<br /> <br /> **** I've got 167 creations shared, no more no less...according to my in game viewer after GA installation I now have 9,884!! (But not in my Spore Creations Folder)]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 02:43:09]]> GMT</pubDate>
				<author><![CDATA[ Hydro_Glyph]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Can we get word on whether or not we are or aren't supposed to be able to ride vehicles? ]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 02:46:49]]> GMT</pubDate>
				<author><![CDATA[ ZeekNyne9]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hydro_Glyph, I'm contacting the team about your issue, but please keep your posts on this thread abut game play mechanic issues.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 02:47:12]]> GMT</pubDate>
				<author><![CDATA[ MaxisCactus]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ THANK YOU CACTUS!! Will do..]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 02:51:05]]> GMT</pubDate>
				<author><![CDATA[ Hydro_Glyph]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I still don't know how to resize creatures and buildings without a mouse wheel, and now I don't know how to rotate the camera without a middle mouse button.<br /> <br /> I have a rolling ball mouse.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 02:54:34]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=cooldude34]I hope someone can help me. i bought this game for my son. he has played Spore through to the space level, and now we just bought Galactic Adventures.<br /> when we create a new level, it won't let us Test or save the level. it keeps saying "You have to have a Captain and place the Captain in a valid area"..something like that.<br /> we think we are choosing a Captain for the level, but i find it hard to know for sure that the creature is a Captain. has anyone else seen this message come up? what are we doing wrong?<br /> many thanks.[/quote]<br /> <br /> I had that very same question. Then I watched the tutorial video. There's a picture of a captain in the lower right of your screen. Drag and drop.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 03:06:09]]> GMT</pubDate>
				<author><![CDATA[ Perique]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ There are a couple things that are confusing.<br /> <br /> When I look at the avatars for adventures, I see the points you get for completing them, the  ratings and plays, and then the difficulty with a (neutral, angry, happy, ect). What does it take to make a level seem more difficult? And what's the deal with the faces on them (happy, sad, angry, ect)?<br /> <br /> Thanks]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 03:07:12]]> GMT</pubDate>
				<author><![CDATA[ Zernom]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Can we get a list of captain part names and a brief overview of what they do? I suppose I'll find out soon enough but in the meantime I'm curious.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 03:19:05]]> GMT</pubDate>
				<author><![CDATA[ peppersprayed]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you add a description for your objective (Like in the Robot Chickens?)]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 03:29:20]]> GMT</pubDate>
				<author><![CDATA[ SpikeTestAccount]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I was wondering if there was a way to get a folder with all the creations in an adventure for download. My game currently can't download all of the creations in-game.  Any idea how to fix this would be cool. (this would be a great idea)]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 03:33:10]]> GMT</pubDate>
				<author><![CDATA[ TexasGamer]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I don't have GA yet, so I can't test this my self, but can there be optional goals in an act? Example, two of the three goals in the act are required to move on, but the 3rd one is optional, and if the player does it or not doesn't matter to the over all mission, but if they do it, they get an item or something that helps them later on in the adventure.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 04:02:45]]> GMT</pubDate>
				<author><![CDATA[ BenRK]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ <br /> I'm here to avatar the rest of the Forum in asking, why is it that we cannot climb on and ride vehicles as promised? Is there a way, ifso what is it.<br /> <br /> Thank you for your time.<br /> <br /> -Rex]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 04:21:39]]> GMT</pubDate>
				<author><![CDATA[ RingMaster-Zee]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hey everyone i have a question...this isnt really the right topic but no one has answered on the other one so here it goes.Does anyone else keep haveing this problem when it says please insert spore dvd when it has already inserted it has been really anoying for the past hour...<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 04:27:06]]> GMT</pubDate>
				<author><![CDATA[ Darktower31]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Questions are in  [color=blue]blue[/color], elaborations follow in normal text color.<br /> <br /> <br /> [color=blue]Is it possible to make a mission failable?[/color]<br /> <br /> I.e Rescue the Princess before the Goomba eats her!<br /> <br /> If  you do not rescue said Princess within 2 minutes, she is eaten by the Goomba- you fail, woe is you.<br /> <br /> If you DO rescue said Princess within 2 minutes, the Goomba goes hungry.<br /> <br /> <br /> [color=blue]Is it possible to have several different missions interconnected? [/color]<br /> <br /> I.e  I save planet Hirkutsk from the menace of Toe-Rot, and then I learn of another planet where Toe-Rot has shown its ugly...face.  Can I actually set up two different missions to be interlinked?  Maybe perhaps create a whole solar system of mission planets?]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 04:56:10]]> GMT</pubDate>
				<author><![CDATA[ Xareal]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=MasterVoodroid]Also, I noticed there is no area in which you can "drag out" an object to delete it. Is the undo button our only option, or am I missing something?[/quote]<br /> To delete a placed object select it and hit [backspace]; to delete them all just delete the object in the palette. That way, you can also replace them all at once by selecting a different object from the sporepedia.<br /> <br /> [quote=Goober09]...and now I don't know how to rotate the camera without a middle mouse button.<br /> <br /> I have a rolling ball mouse.[/quote]<br /> Alternatively, you can use the [&lt;] and [&gt;] keys to rotate the camera.<br /> <br /> Now I have a question myself; How come we can't copy a placed object? Am I missing something or do I have to keep resizing every single one?  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 07:36:38]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I'm curious, can you create missions with alternate states?<br /> <br /> For example, my first mission idea was one where you beam down to a planet and then have to pick a side of a battle between two tribes. You could also recruit un-allied tribes to a side by doing a side quest. Then, you'd initiate the battle and depending on which side you picked one group would come to the fight with different weapons.<br /> <br /> Edit: There really needs to be a checkpoint system available to creators for use in missions. It'd certainly help in designing challenges. Basically as it stands, you want the challenging tasks early so they're easier to retry and have easy later tasks, which is kind of the opposite of normal game design.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 09:29:03]]> GMT</pubDate>
				<author><![CDATA[ zomdi]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ <br /> So, I know we can't ride inside Vehicles, as was promised, but my earlier question was asking, why is it that as promised we cannot climb on vehicles? It was said we could ride on them, but not inside of them. Now however, it is being said that neither is possible, the part we were told we weren't going to have, and the part we were promised to have. <br /> <br /> Thank You for your time.<br /> <br /> -Rex]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 15:55:03]]> GMT</pubDate>
				<author><![CDATA[ RingMaster-Zee]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How are Adventures rated on their XP Spore Captain Points? Almost every mission is 15 points, except for a few Maxis Adventures.... and a few of these player Adventures are harder than the Maxis ones.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/31423/999670.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/31423/999670.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 16:14:59]]> GMT</pubDate>
				<author><![CDATA[ Silenceimpaired]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ About captain why can't we have the captains we made it editor to quick play.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/999787.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 16:40:39]]> GMT</pubDate>
				<author><![CDATA[ Samual97]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I am trying to upload an adventure for my computer, but it has been taking over an hour. Is this normal or should I restart the computer/spore.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 17:19:38]]> GMT</pubDate>
				<author><![CDATA[ zequim]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ edit: ignore this :S]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 17:31:34]]> GMT</pubDate>
				<author><![CDATA[ NicMacc]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how do i rotate the adventure editor camera i have no mouse im using a one button pad! the two finger thing isnt working is there something else i have to press...im on a mac!!]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/1000216.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 18:12:38]]> GMT</pubDate>
				<author><![CDATA[ UberScribe]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i believe the '&lt;' and '&gt;' keys work for rotating]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/1000239.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 18:16:13]]> GMT</pubDate>
				<author><![CDATA[ NicMacc]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ (I posted this in a new thread, but probably should've posted it here)<br /> [quote="Mysteryem"]In GA can you make it so that goals must be played in order? And that the second goal will only appear after the first one has been completed? If not then it will completely ruin my idea of an adventure.[/quote]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/31423/1000244.page</guid>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 18:17:01]]> GMT</pubDate>
				<author><![CDATA[ Mysteryem]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ o thx so much man i love you!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/31423/1000371.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/31423/1000371.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 18:40:53]]> GMT</pubDate>
				<author><![CDATA[ UberScribe]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Mysteryem](I posted this in a new thread, but probably should've posted it here)<br /> [quote="Mysteryem"]In GA can you make it so that goals must be played in order? And that the second goal will only appear after the first one has been completed? If not then it will completely ruin my idea of an adventure.[/quote][/quote]<br /> Your best bet is to put the goals in different acts. If one thing needs to be done after the other, just put it in the next act. Each act can contain up to 3 goals.]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/1000668.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 19:27:39]]> GMT</pubDate>
				<author><![CDATA[ curisgrgegrmpber]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=curisgrgegrmpber][quote=Mysteryem](I posted this in a new thread, but probably should've posted it here)<br /> [quote="Mysteryem"]In GA can you make it so that goals must be played in order? And that the second goal will only appear after the first one has been completed? If not then it will completely ruin my idea of an adventure.[/quote][/quote]<br /> Your best bet is to put the goals in different acts. If one thing needs to be done after the other, just put it in the next act. Each act can contain up to 3 goals.[/quote]<br /> I guess I'll have to split up my planned 8 act adventure then. <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/31423/1000798.page</guid>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 19:52:38]]> GMT</pubDate>
				<author><![CDATA[ Mysteryem]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ can i change the captains model between acts, for example:<br /> <br /> act 1 costume 1, act 2 costume 2]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 19:57:43]]> GMT</pubDate>
				<author><![CDATA[ stoaperture]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ nope!]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/1000828.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 19:58:56]]> GMT</pubDate>
				<author><![CDATA[ UberScribe]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you set the dialogue that appears when an adventure appears in the Space Phase?]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 20:16:42]]> GMT</pubDate>
				<author><![CDATA[ SkyShadowing]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ its the description of the mission just fill tht up as u would for a creature or vehicle]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/1000992.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 20:34:15]]> GMT</pubDate>
				<author><![CDATA[ UberScribe]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ On my page it says that I'v played no missens but I have ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/1001193.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 21:10:32]]> GMT</pubDate>
				<author><![CDATA[ Dragon_star95]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have a question. If you put a door on a hollowed out building, will the door open allowing you to go into that building?]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 21:18:32]]> GMT</pubDate>
				<author><![CDATA[ Magnus]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you delete objects that you placed on your planet?<br /> <br /> I can't find any way to get rid of something without getting rid of all of that same object or creature.<br /> It's a silly question.... but I just don't know  <img src="http://forum.spore.com/jforum//images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 21:19:43]]> GMT</pubDate>
				<author><![CDATA[ Conswella]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ click the item you want rid of and hit the delete key...as simple as that <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/31423/1001276.page</guid>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 21:22:33]]> GMT</pubDate>
				<author><![CDATA[ NicMacc]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have a question about NPC AI.<br /> <br /> If I give an NPC the rocket launcher, The part for Summon swarm and the freeze ability which one will he prioritize or will it be a balance of them.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 22:02:46]]> GMT</pubDate>
				<author><![CDATA[ Daunstopable1]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Magnus]I have a question. If you put a door on a hollowed out building, will the door open allowing you to go into that building?[/quote]<br /> only if it is a door from the gameplay item menu u also need a key to open it run into it and the door is gone! remember you can disguise this door or key as a more themed item and you can use up to 100 of each]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 22:19:08]]> GMT</pubDate>
				<author><![CDATA[ UberScribe]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i think it's much like the creature stage that they will use the most powerful attack they have]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 22:19:38]]> GMT</pubDate>
				<author><![CDATA[ UberScribe]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=UberScribe][quote=Magnus]I have a question. If you put a door on a hollowed out building, will the door open allowing you to go into that building?[/quote]<br /> only if it is a door from the gameplay item menu u also need a key to open it run into it and the door is gone! remember you can disguise this door or key as a more themed item and you can use up to 100 of each[/quote]<br /> <br /> Thanks. I'm not getting GA for a week but I've seen all the tutorials so I'm planning to make a massive adventure. I'm making all the props now and I don't want to put doors if they won't work.....now I've gotta go edit some props with doors.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 22:21:53]]> GMT</pubDate>
				<author><![CDATA[ Magnus]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hi Cactus, any status on the 9,885 duplicate creations situation? I've tried making an adventure but scrolling through 9000+ duplicates looking for the shared icon is mind numbingly crazy..]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 22:30:03]]> GMT</pubDate>
				<author><![CDATA[ Hydro_Glyph]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Can your captain ride on top vehicles without falling out! <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 23:17:58]]> GMT</pubDate>
				<author><![CDATA[ wretlind]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have two questions, both concerning Adventure Editor:<br /> <br /> 1.) [b]How do I reactivate the Editor tutorial?[/b] During the tutorial, I somehow hit a button or clicked something by accident which then gave me a message saying, "Re-enable the tutorial to continue". The next time I fired up Adventure Creator, the tutorial was still disabled. There were just a couple things near the end I wanted to view, such as vehicles, etc.<br /> <br /> 2.) [b]Is there a way to make a creature stationary and yet still attack from one spot?[/b] For example, I want to create a tentacle-like monster that stays in one place, and only attacks the Captain when it enters its attack range. other than that, though, it wouldn't move.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 00:39:34]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ the main concern i have with GA is how the content is controlled.  if an adventure uses custom building parts (walls, tables, chairs, etc.) and I go to play that adventure in my game, I assume that all those custom parts must be downloaded to my sporepedia so that they can be used in the adventure I'm about to play.  please correct me if that assumption is wrong, otherwise my question is this:<br /> <br /> Are custom creations that are specifically designed to be parts in an adventure going to show up randomly in my universe in place of actual/appropriate creations?  for instance, am I going to encounter a chair or a table as a building in a colony?]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 01:07:11]]> GMT</pubDate>
				<author><![CDATA[ TeamM]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Is there such a thing as a teleporter in GA? If there is I would really appreciate it if someone told me how to make it.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 01:17:49]]> GMT</pubDate>
				<author><![CDATA[ MoothyKnight]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Prometheus09]I have two questions, both concerning Adventure Editor:<br /> <br /> 1.) [b]How do I reactivate the Editor tutorial?[/b] During the tutorial, I somehow hit a button or clicked something by accident which then gave me a message saying, "Re-enable the tutorial to continue". The next time I fired up Adventure Creator, the tutorial was still disabled. There were just a couple things near the end I wanted to view, such as vehicles, etc.<br /> <br /> 2.) [b]Is there a way to make a creature stationary and yet still attack from one spot?[/b] For example, I want to create a tentacle-like monster that stays in one place, and only attacks the Captain when it enters its attack range. other than that, though, it wouldn't move.<br /> <br /> <br /> [/quote]<br /> <br /> 1. Go to Options,Settings, Game and Capture Settings,and check the box next to Tutorials.<br /> <br /> 2. If they are aggressive they should still attack enemy players when there in it's area of awareness and close enough to hit.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 01:35:30]]> GMT</pubDate>
				<author><![CDATA[ brandon1997fl]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=brandon1997fl][quote=Prometheus09]I have two questions, both concerning Adventure Editor:<br /> <br /> 1.) [b]How do I reactivate the Editor tutorial?[/b] During the tutorial, I somehow hit a button or clicked something by accident which then gave me a message saying, "Re-enable the tutorial to continue". The next time I fired up Adventure Creator, the tutorial was still disabled. There were just a couple things near the end I wanted to view, such as vehicles, etc.<br /> <br /> 2.) [b]Is there a way to make a creature stationary and yet still attack from one spot?[/b] For example, I want to create a tentacle-like monster that stays in one place, and only attacks the Captain when it enters its attack range. other than that, though, it wouldn't move.<br /> <br /> <br /> [/quote]<br /> <br /> 1. Go to Options,Settings, Game and Capture Settings,and check the box next to Tutorials.<br /> <br /> 2. If they are aggressive they should still attack enemy players when there in it's area of awareness and close enough to hit.[/quote]<br /> <br /> [b]Thanks a lot Brandon... as a follow up, though[/b]... yes, they'll still attack, but my main concern is that the creature remains in one place, like, say, a tentacle vine creature or something like that.<br /> <br /> <br /> [b]MoothyKnight:[/b]<br /> <br /> Teleporters are a premade "gameplay" object by Maxis. They work already. You just place the teleporter, and then drag an arrow over to where you want the teleporter to exit. You can also disguise teleporters with your own custom built objects.<br /> <br /> [b]TeamM:[/b] The GAprop tag is supposed to prevent this from happening. The only problem you may encounter is when people fail to tag their props with GAprop. You can at least rest assured that any content to get in my own GA adventures will be tagged GAprop!]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 01:45:31]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ What is the extent of the cutscenes? Will it be limited to zooming in on one person, with optional text? Or can you have the camera pan around and look, say, first at the captain, and then at this humongous army?<br /> <br /> It really isn't a big deal. Just wondering.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 01:56:06]]> GMT</pubDate>
				<author><![CDATA[ MataRahi]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how can i make effects show in one act, but disapper in the next?]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 01:57:41]]> GMT</pubDate>
				<author><![CDATA[ crazy199292]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=MataRahi]What is the extent of the cutscenes? Will it be limited to zooming in on one person, with optional text? Or can you have the camera pan around and look, say, first at the captain, and then at this humongous army?<br /> <br /> It really isn't a big deal. Just wondering.[/quote]<br /> <br /> From the test adventures I've made, and the few I've played, the cutscenes are generic for the most part. <br /> <br /> As you said... it focuses on the character speaking, and it shows any text you want to display. Each little "scene" (this occurs when talking to an NPC, inspecting an object, discovering an object, etc) have up to 5 "screens" of text. Within those 5 parts, besides writing the text you want, you can also choose what mood the character is in. <br /> <br /> For example, let's say you want the player to talk to an NPC, and first he says, "Oh my god! It's so good to see you!", you could set the mood to "happy". Then, the next line of text might say, "YOu're just in time, this monster has been terrorizing our village!", and then you could set the mood to afraid.<br /> <br /> So on and so forth.<br /> <br /> But no, unfortunately no dynamic camera movements, etc :/]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 01:59:52]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=crazy199292]how can i make effects show in one act, but disapper in the next?[/quote]<br /> <br /> Well, first you need to create a second act, to enable the option.<br /> <br /> Then, you pull up the behavior options for your effect, and at the top, you'll see an orange bar. Click that bar, and it turns blue. What this does is breaks the link between acts, so you can change the effect during each act.<br /> <br /> To do this, you change acts at the bottom of the screen, and then alter the behavior options individually for each act.<br /> <br /> Check out MaxisCactus's FAQ for a better explanation.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 02:02:03]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I downloaded GA but the "Galactic Adventures" section on the start page is not there. What should I do?]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 02:09:29]]> GMT</pubDate>
				<author><![CDATA[ Wierd 1]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Wierd 1]I downloaded GA but the "Galactic Adventures" section on the start page is not there. What should I do?[/quote]<br /> <br /> You have windows vista?<br /> <br /> if yes, look on the games tab, and click on the GA icon]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 02:14:18]]> GMT</pubDate>
				<author><![CDATA[ FabriMan]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have another question....<br /> <br /> <br /> [b]Why is it that now that I've installed GA, I have a gigantic buttload of creations from users that are not in my buddy list? Does anyone else have this problem?[/b]<br /> <br /> Mind you, these aren't people I've ever subscribed to, and not that I hate them, but I never asked to be inundated with creations/adventures by people I didn't ask for.<br /> <br /> I realize that people aren't releasing adventures quickly, because they take time, but I just don't see why it is I have total strangers' assets floating around in my Sporepedia now... I'd rather reserve my HD space for the people I am buddies with.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 03:16:30]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Can you make optional goals? <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 03:20:35]]> GMT</pubDate>
				<author><![CDATA[ BenRK]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=BenRK]Can you make optional goals? <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> [/quote]<br /> <br /> Based on my experience, I am confident that the answer is, "No". If there is any weird mismatching or goals, etc, then the mission automatically fails. <br /> <br /> What you CAN make optional are object pickups or information. For example, you could have a stone plaque kind of hidden, and if the player finds it, it will reveal some sort of crucial information. Therefore, you've made it optional, since you don't force the player to Move To that goal or whatever.<br /> <br /> However, no... it seems that at the moment, optional goals or forking story paths are not included.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 03:26:47]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Is it possible to have alternate objectives in one act, by which I mean kill group a, or kill group b and doing either one of those advances the mission?]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 03:33:15]]> GMT</pubDate>
				<author><![CDATA[ MinorAnnoyance]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=MinorAnnoyance]Is it possible to have alternate objectives in one act, by which I mean kill group a, or kill group b and doing either one of those advances the mission?[/quote]<br /> <br /> Now that I can't answer. I haven't gotten that deep into the complex AI stuff yet, but my intuition tells me no. The goals all seem fairly linear, that is, "Complete goal A, goto B. Complete B, goto C. Complete C, goto Act II".<br /> <br /> If I'm right about that, then alternate/optional objectives are not currently possible. What I'm saying is that goals are linear and not forked... imagine a flagpole and a tree branch. The goals in GA are like a flagpole... on one straight course, no deviation. They do not branch off.<br /> <br /> However, there IS a way to get around this, if you're interested... although at the moment, it isn't perfect, and it requires multiple missions.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 03:38:18]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Basics</title>
				<description><![CDATA[ Can you make adventures on any planet, or are you restricted to planets you've never visited or colonized?<br /> Can you make an adventure on your home world? ]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 04:02:31]]> GMT</pubDate>
				<author><![CDATA[ Loonquawl]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I'm trying to play the DNA synthesis  mission that's made by maxis and it wants me to bring person a to person b. Others have had this question too. How do you do this????? ]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 04:18:03]]> GMT</pubDate>
				<author><![CDATA[ Ferron]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ This is nothing more then a little issue but perhaps you can help me. <br /> <br /> [b]I noticed that in a Maxis created adventure the voices of the characters have a voice type of civilization stage or above. But when I set my characters they have the voice type of a creature; is there anyway I can change this?[/b]]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 04:47:21]]> GMT</pubDate>
				<author><![CDATA[ Ravaris]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I'd just like to ask this question, and maybe (or probably) any user who has GA can answer this, but:<br /> <br /> [b]Can objects/NPCs and their routes/the Captain be placed on top of buildings/vehicles? (Say I wanted to have a flag and a gaurd sitting at the top of skyscraper, and the captain beams down onto a nearby skyscraper. The gaurd will pick up the flag, move to one side of the building, and then sprint and jump off the building.)[/b]<br /> <br /> Prometheus09@ I'd maybe be interested in hearing what you have in mind.. <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 04:58:12]]> GMT</pubDate>
				<author><![CDATA[ kaploy9]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=kaploy9]I'd just like to ask this question, and maybe (or probably) any user who has GA can answer this, but:<br /> <br /> [b]Can objects/NPCs and their routes/the Captain be placed on top of buildings/vehicles? (Say I wanted to have a flag and a gaurd sitting at the top of skyscraper, and the captain beams down onto a nearby skyscraper. The gaurd will pick up the flag, move to one side of the building, and then sprint and jump off the building.)[/b]<br /> <br /> Prometheus09@ I'd maybe be interested in hearing what you have in mind.. <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />[/quote]<br /> <br /> I was able to have an NPC on buildings..but no vehicles. And items are tricky. One thing I found though when I use creatures on..ior in some cases..IN...is that they dont attack or attract aggro.<br /> <br /> Any help on that would be cool.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 06:05:56]]> GMT</pubDate>
				<author><![CDATA[ Zernom]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do I limit which adventures are in the pool? I would like to work with the Maxis one or just the ones with a good rating. <br /> <br /> I have spent too much time now in adventures that don't have end points or just kill you.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 06:18:59]]> GMT</pubDate>
				<author><![CDATA[ Bellcanzor]]></author>
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				<title>Creatures follow you only when you enter their awareness?</title>
				<description><![CDATA[ ATTENTION!<br /> <br /> It is possible to get other creatures to follow the Captain in Galactic Adventures without setting a follow option that will make them chase you down to the ends of the Planet.  <br /> <br /> Here is the procedure:<br /> <br /> 1.  choose an object (in this case we'll say a Sword) <br /> <br /> 2.  place sword into the world<br /> <br /> 3.  select the creatures you intend to have in the squad (make sure you have a separate cast member tab for <br /> the creatures in the squad, else you may accidentally have all the creatures from the original tab following that object!)<br /> <br /> 4.  Go to the behaviour button on the cast member tab of the squad creature.<br /> <br /> 5.  Go to the Movement style<br /> <br /> 6. Select "Follow" <br /> <br /> 7.  Drag the target pin underneath the "movement" option and drag it over the Sword, don't release until  you see the pin turn green (make sure it is staying green before you release it.<br /> <br /> 8.  If this is a war party, make sure to set the creatures on "aggressive" as well as "allied team".  Adjust the awareness level to a desired range.<br /> <br /> 9.  All you need to do now is test play to make sure that the captain can pick up the sword and that the creatures you intended to have follow you do so.<br /> <br /> This will allow you to let the player choose if they want to have a group with them when they attack or not!   <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 07:25:01]]> GMT</pubDate>
				<author><![CDATA[ Xareal]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ My question, and the question of many others, was if it is possible to ride [b]ON[/b] vehicles (piggyback if you will) rather than in them.<br /> <br /> Apparently it was implied that we would be able to but it just isn't the case.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 12:19:12]]> GMT</pubDate>
				<author><![CDATA[ ZeekNyne9]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Question: When making a "block" goal in a mission, I tried to resolve the goal by killing the creature trying to destroy the building, but it said that killing the creature meant I failed the goal. Why, and how does "block" work?]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 15:53:16]]> GMT</pubDate>
				<author><![CDATA[ Ellsta]]></author>
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				<title>Creatures follow you only when you enter their awareness?</title>
				<description><![CDATA[ [quote=Xareal]ATTENTION!<br /> <br /> It is possible to get other creatures to follow the Captain in Galactic Adventures without setting a follow option that will make them chase you down to the ends of the Planet.  <br /> <br /> Here is the procedure:<br /> <br /> 1.  choose an object (in this case we'll say a Sword) <br /> <br /> 2.  place sword into the world<br /> <br /> 3.  select the creatures you intend to have in the squad (make sure you have a separate cast member tab for <br /> the creatures in the squad, else you may accidentally have all the creatures from the original tab following that object!)<br /> <br /> 4.  Go to the behaviour button on the cast member tab of the squad creature.<br /> <br /> 5.  Go to the Movement style<br /> <br /> 6. Select "Follow" <br /> <br /> 7.  Drag the target pin underneath the "movement" option and drag it over the Sword, don't release until  you see the pin turn green (make sure it is staying green before you release it.<br /> <br /> 8.  If this is a war party, make sure to set the creatures on "aggressive" as well as "allied team".  Adjust the awareness level to a desired range.<br /> <br /> 9.  All you need to do now is test play to make sure that the captain can pick up the sword and that the creatures you intended to have follow you do so.<br /> <br /> This will allow you to let the player choose if they want to have a group with them when they attack or not!   <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> [/quote]<br /> That's an awesome idea! It'd be pretty cool to have a huge pack of.. whatever.. following you around, fighting for you whenever and wherever. (Pikmin, anyone? <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />)<br /> [quote=Zernom]<br /> <br /> I was able to have an NPC on buildings..but no vehicles. And items are tricky. One thing I found though when I use creatures on..ior in some cases..IN...is that they dont attack or attract aggro.<br /> <br /> Any help on that would be cool.[/quote]<br /> Good point. I don't have GA at the moment, so I can't test these things out myself.(yet) Maybe the awareness radius is sight-based? (ignore the fact that some creatures are naturally blind) Try this experiment to see what I'm talking about:<br /> [list]Place a large but thin wall on the planet.[/list] [list]Place two creatures(one of them being the captain?) on each side of the wall.[/list] [list]Using commen sense, and make sure that neither of them could realisticly see each-other, but are within each-other's awareness radius.[/list] [list]Set one of the creatures to perform a movment involving the other creature. ("follow captain", or "attack creature")[/list] [list]When you go into Test Mode, if the creature tries to perform the movement, we can safely say that the awareness radius could be compared to a "phycic sense"(or using "The Force" to sense them, if you're familiar with Star Wars) If they do nothing, then A: "The awareness radius is indeed based upon line-of-sight." or B: "The movement was set for a different act, was not inputed correctly, or some other user-error."[/list]<br /> [quote=ZeekNyne9]My question, and the question of many others, was if it is possible to ride [b]ON[/b] vehicles (piggyback if you will) rather than in them.<br /> <br /> Apparently it was implied that we would be able to but it just isn't the case.[/quote]<br /> Second that question. I was thinking we would end up with physics similar to buildings. I was even planning to use air vehicles at "lifts" of some sort.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 16:06:04]]> GMT</pubDate>
				<author><![CDATA[ kaploy9]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I know that vehicles aren't ridable. But what if you disguised one as a gate? Would the bounding boxes act like they do on buildings? And finally, does the "blocksmode" style filter show the bounding boxes?]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 16:33:23]]> GMT</pubDate>
				<author><![CDATA[ Mysteryem]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have not found an answer to this question yet so I'll ask it here. <br /> <br /> How do I change the look/disguise of an object? Shouldn't there be a button allowing you to choose a new object?  If there is, I haven't found it. <br /> <br /> Please help.. I'm getting quite aggravated for not being able to find it.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 16:47:42]]> GMT</pubDate>
				<author><![CDATA[ Lazureus]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Lazureus]I have not found an answer to this question yet so I'll ask it here. <br /> <br /> How do I change the look/disguise of an object? Shouldn't there be a button allowing you to choose a new object?  If there is, I haven't found it. <br /> <br /> Please help.. I'm getting quite aggravated for not being able to find it.[/quote]<br /> Double click the object to open the behavior window where you should be able to disguise it.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 18:02:57]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Why do all the player made adventures give you only 15 sporepoints?]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 18:12:58]]> GMT</pubDate>
				<author><![CDATA[ sonicdude98]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Missions only give 15 points, is this a bug or do we really have to end doing over 100 missions to unlock one part?]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 18:46:37]]> GMT</pubDate>
				<author><![CDATA[ Fluffball176]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Andeavor][quote=Lazureus]I have not found an answer to this question yet so I'll ask it here. <br /> <br /> How do I change the look/disguise of an object? Shouldn't there be a button allowing you to choose a new object?  If there is, I haven't found it. <br /> <br /> Please help.. I'm getting quite aggravated for not being able to find it.[/quote]<br /> Double click the object to open the behavior window where you should be able to disguise it.[/quote]<br /> <br /> This is a screenshot of my behavior window for the blue keycard.. I do not see a way to disguise the key.<br /> [img]http://img65.imageshack.us/img65/7089/blkey.png[/img]<br /> <br /> I hope I don't have to reinstall.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 18:54:48]]> GMT</pubDate>
				<author><![CDATA[ Lazureus]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ it's under the word "normal"<br /> <br /> Click on that, it'll have "Normal" "Invisible" or "Disguised"]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 18:57:21]]> GMT</pubDate>
				<author><![CDATA[ Ned_Ballad]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Ned_Ballad]it's under the word "normal"<br /> <br /> Click on that, it'll have "Normal" "Invisible" or "Disguised"[/quote]<br /> thank you very much.. couldn't see it for looking.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 19:06:41]]> GMT</pubDate>
				<author><![CDATA[ Lazureus]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ What determines the number of Spore Points gained from each player-created mission? I'm starting to see more diversified numbers. From 5 to 45 and even higher.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 20:29:19]]> GMT</pubDate>
				<author><![CDATA[ Antic76]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I assume it has something to do with various mission modifiers such as Time limit (if any), strength of monsters, and diversity of challenges.<br /> <br /> <br /> [quote=Ellsta]Question: When making a "block" goal in a mission, I tried to resolve the goal by killing the creature trying to destroy the building, but it said that killing the creature meant I failed the goal. Why, and how does "block" work?[/quote]<br /> <br /> The block mission is only that you have to keep the two of them apart- so finding a place the creature can not get to to place the object, or find a way to prevent creature from getting there without killing said creature.  That's all I really know, I tend to avoid that mission type...perhaps it could be used in conjunction with the follow command...]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 21:38:21]]> GMT</pubDate>
				<author><![CDATA[ Xareal]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Alright I'm starting to see more adventures with more and less points.  What is it about a mission determines the amount of points your adventure will have?]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 21:52:31]]> GMT</pubDate>
				<author><![CDATA[ Fluffball176]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have some more questions.<br /> <br /> If you make a building, and the game says it's over-complex, but still shareable, can you use it in a mission?<br /> <br /> For example, would I be able to use this prop I made? [img]http://ll-171.ea.com/spore/static/thumb/500/375/171/500375171658.png[/img]<br /> <br /> Also, can you use any creatures in mission, which have been made using the Freedom-cheat?]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 22:36:26]]> GMT</pubDate>
				<author><![CDATA[ Doomnova]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How the fudge do you play someone else's adventure from the Spore-Card of their adventure?  It's driving me up the wall and down to the store!]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 23:53:58]]> GMT</pubDate>
				<author><![CDATA[ Xareal]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Dear maxis<br /> <br /> How can you make make the inside of a house/ Like in that dance adventure you puta teleporter and go inside how do you do that?]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 01:53:10]]> GMT</pubDate>
				<author><![CDATA[ Samual97]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i can't play any of my adventures that have cute and creepy adventures and i own the cute and creepy thing]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 01:55:07]]> GMT</pubDate>
				<author><![CDATA[ MaestroCreator]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Doomnova]I have some more questions.<br /> <br /> If you make a building, and the game says it's over-complex, but still shareable, can you use it in a mission?<br /> <br /> For example, would I be able to use this prop I made? [img]http://ll-171.ea.com/spore/static/thumb/500/375/171/500375171658.png[/img]<br /> <br /> Also, can you use any creatures in mission, which have been made using the Freedom-cheat?[/quote]<br /> If your.. Medieval Guy.. made it on to the Sporepedia, I can't think of any reason why it wouldn't be allowed in a mission. (or adventure, I'm not sure which name to use yet)<br /> <br /> As for Freedom creations; So long as they're sharable, they should work out fine. If not, your out of luck pal. <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 02:29:25]]> GMT</pubDate>
				<author><![CDATA[ kaploy9]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how do yuou change the objective text so instead of reading move to wall 1 it can read move to control panel]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 02:40:36]]> GMT</pubDate>
				<author><![CDATA[ iceman2]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Iceman, just select it's icon and name it control panel in it's behavior.<br /> <br /> How do I set up a "wave" style adventure?]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 03:30:39]]> GMT</pubDate>
				<author><![CDATA[ 20147024]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Samual97]Dear maxis<br /> <br /> How can you make make the inside of a house/ Like in that dance adventure you puta teleporter and go inside how do you do that?[/quote]<br /> <br /> 1.) Load up building pieces and arrange them in such a way to make a hollow structure. <br /> 2.) Put up walls, add your interior items/creatures, then put on the roof.<br /> 3.) Either leave room for a door, so people can walk in or...<br /> 4.) Go to Gameplay Objects, select a teleporter and place it wherever you want.<br /> 5.) You will see a line of arrows coming out of the teleporter; this is the direction you will teleport in.<br /> 6.) You see that little blue knob at the end of line of arrows? Drag that to where you want the teleporter to exit.<br /> <br /> Voila!]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 03:32:30]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=20147024]Iceman, just select it's icon and name it control panel in it's behavior.<br /> <br /> How do I set up a "wave" style adventure?[/quote]<br /> <br /> Could you elaborate on what you mean by "wave style"?]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 03:36:22]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=iceman2]how do yuou change the objective text so instead of reading move to wall 1 it can read move to control panel[/quote]you can't change the text but a way around it is to name the wall control panel under the behavior settings]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 03:43:54]]> GMT</pubDate>
				<author><![CDATA[ MaestroCreator]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ OK how do I use my crew in a mission that I acces from the spore space game?]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 03:58:00]]> GMT</pubDate>
				<author><![CDATA[ dvdao]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=dvdao]OK how do I use my crew in a mission that I acces from the spore space game?[/quote]the mission needs to have crew members allowed in them if they don't then you can't use your crew]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 04:01:12]]> GMT</pubDate>
				<author><![CDATA[ MaestroCreator]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I accidently deleted one of my adventure's how do i get it back]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/1008435.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 04:02:05]]> GMT</pubDate>
				<author><![CDATA[ toastzombie]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=toastzombie]I accidently deleted one of my adventure's how do i get it back[/quote]did you share it? if you did then you can download it from the sporepedia if you didn't  it's gone]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/1008442.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 04:04:42]]> GMT</pubDate>
				<author><![CDATA[ MaestroCreator]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=dvdao]OK how do I use my crew in a mission that I acces from the spore space game?[/quote]<br /> <br /> Also, if you're confused, your crew doesn't show up in the Adventure Editor window, but when you Test your mission, they will be there with you. You just can't place them in the world; they spawn where you spawn at the beginning.]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 04:08:07]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote][b]Prometheus09[/b] - Why is it that now that I've installed GA, I have a gigantic buttload of creations from users that are not in my buddy list? Does anyone else have this problem?[/quote]<br /> <br /> This has been my concern with GA from the beginning, and the main reason I'm not planning on getting it.  I would assume that your game automatically grabs adventures to pollinate your galaxy with and then also automatically grabs all the associated creations that go into those missions.  which would lead to a TON of junk.  that's my guess.  let me know if you find out anything more.]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 04:15:07]]> GMT</pubDate>
				<author><![CDATA[ TeamM]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I am having troble uploading one of my adventures. I can upload anything else, but when I try this one adventure, it says "upload failed" and logs me off.  <br /> <br /> I did everything that <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/0/10423.page#124717" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/0/10423.page#124717</a>  says I should, but nothing works.<br /> <br /> It is not complex (4 green dots), but uses a fair amount of diguising, but all of the creations in it are mine.  <br /> <br /> For some reason it is only worth 10 sporepoints, but the adventure is compleatly doable, I've tested it. <br /> <br /> HELP!]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 04:56:23]]> GMT</pubDate>
				<author><![CDATA[ st888]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=TeamM][quote][b]Prometheus09[/b] - Why is it that now that I've installed GA, I have a gigantic buttload of creations from users that are not in my buddy list? Does anyone else have this problem?[/quote]<br /> <br /> This has been my concern with GA from the beginning, and the main reason I'm not planning on getting it.  I would assume that your game automatically grabs adventures to pollinate your galaxy with and then also automatically grabs all the associated creations that go into those missions.  which would lead to a TON of junk.  that's my guess.  let me know if you find out anything more.[/quote]<br /> <br /> Yeah, you know... I think it's absolutely unnecessary for Maxis to have made GA this way.<br /> <br /> If I want adventures, I'll find them. I don't need them randomly thrown into my game.<br /> <br /> However, just fyi, TeamM... it's not THAT bad. The game only downloads the content if you play the adventure, so although my game has downloaded the data file for tens or hundreds of adventures, it hasn't downloaded all the content from each of them.<br /> <br /> So, at least it's got THAT going for it... what I've started doing is, after playing an adventure, I go into my Recent Downloads folder, organize it by author, and then delete everything by people who aren't in my buddies.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 05:12:03]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i can't find adventure's in the sporepedia, it was called the arena, their a glitch then that cause's you to lose instantly]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 07:25:32]]> GMT</pubDate>
				<author><![CDATA[ toastzombie]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=toastzombie]i can't find adventure's in the sporepedia, it was called the arena, their a glitch then that cause's you to lose instantly[/quote]<br /> <br /> More likely it's not a glitch from Maxis, but just a terribly-designed level on the part of a careless creator who didn't Test Drive thoroughly enough.]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 08:22:58]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ What's the relationship between natural creature abilities (from the Creature stage) and the abilities provided by Captain equipment?<br /> <br /> If I have a creature with natural Sing of 5, and I place an Inspiring Song part on it, the Sing changes from 5 to 1.  Does this mean that placing the part downgrades Sing (and if so, why, when that doesn't happen in the creature stage), or is Captain L1 better than Creature L5?  (And if [i]that[/i] is the case, then why do the icons look identical?]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 12:30:07]]> GMT</pubDate>
				<author><![CDATA[ Miral]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hey I have a question well actually a couple <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />   How do you make a timed mission and how do you get your mission to award more points for the player that's played it I mean I've made 3 missions but all of 'em only award 10 points and I've made 'em have at least 5 acts and a good storyline what's wrong with them? The missions are entitled Tribal Influence, Battle for Mralla, Battle for Geometra and all made by Xoron <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 12:52:11]]> GMT</pubDate>
				<author><![CDATA[ Xoron]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Could you guys please put a link here to the topic about solving a runtime error?<br /> <br /> I had that problem with GA but now it's solved but seems a pretty good question to me <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 13:40:46]]> GMT</pubDate>
				<author><![CDATA[ Avtje]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have another question. I knowing that the more points you get for a mission, the better chance you'll get someone to play it, how is the points gained by doing a missionn determined? When I created my first successful GA mission, it was 10 points, then it went to 15, and now it's 8. Is there a away to boost the amount of points earned?]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 14:27:02]]> GMT</pubDate>
				<author><![CDATA[ Jason_Nelson]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Jason_Nelson]I have another question. I knowing that the more points you get for a mission, the better chance you'll get someone to play it, how is the points gained by doing a missionn determined? When I created my first successful GA mission, it was 10 points, then it went to 15, and now it's 8. Is there a away to boost the amount of points earned?[/quote]<br /> <br /> From what I've read, points are assigned based on how many people win or lose your mission.<br /> <br /> So, they all start out at 10 (I think). If people lose your mission often, that will increase the amount of points it yields. However, if your mission is easy and most people win, then the amount of points goes down.<br /> <br /> So basically, the more difficult your mission, the more points it awards. ]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 14:57:14]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Yeah I'm a little lost on the whole points thing as well. I figured the same thing Prometheus did, until I realized that an earlier easier build of an adventure I made actually netted 15 points, as opposed to my much more featured and difficult build only brought in 10, yet both had been un-played by the public (and yes, at the time both were still shared).]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 16:38:35]]> GMT</pubDate>
				<author><![CDATA[ ccrocker58]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hi,<br /> <br /> how can I set up my NPC so he will heal himself? I allready tried using advanced behaviours to move him to a health pack when he is damaged, but he won't pick the health pack up. So how can I make him heal himself?<br /> <br /> Thanks in advance.<br /> vlad]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 16:47:27]]> GMT</pubDate>
				<author><![CDATA[ vladi]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Whoops, ignore this post, realized it should go in the help section.]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 23:30:55]]> GMT</pubDate>
				<author><![CDATA[ GRNKRBY]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ To answer Prometheus's question all GA social tools have greater effect than normal creature parts. Think of them as "level 6"]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 23:35:27]]> GMT</pubDate>
				<author><![CDATA[ Ellsta]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I know - dumb question (but an honest one)  I've been looking for almost an hour and am totally frustrated.... where is the manuel for the game (I downloaded it from EA site) - I can't figure out keystrokes for those of us that don't have a middle mouse button (did not even know that existed!) and it says it's in the manuel but I sure can't find one online.  Help is appreciated.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 01:14:05]]> GMT</pubDate>
				<author><![CDATA[ Bathney]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Bathney]I know - dumb question (but an honest one)  I've been looking for almost an hour and am totally frustrated.... where is the manuel for the game (I downloaded it from EA site) - I can't figure out keystrokes for those of us that don't have a middle mouse button (did not even know that existed!) and it says it's in the manuel but I sure can't find one online.  Help is appreciated.[/quote]<br /> I think some of them are either the [b]&lt;[/b] & [b]&gt;[/b] or [b]-[/b] & [b]+[/b] symbols, and those may only work with another button held down, possibly [b]shift[/b] or[b] ctrl[/b]. (note, this is all coming from a guy who doesn't have GA yet, so all I'm spewing is just commen sense and logic until then)]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 02:06:04]]> GMT</pubDate>
				<author><![CDATA[ kaploy9]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I haven't bought it yet.... But...<br /> <br /> -[u]Are we able to make it so some buildings are impossible to destroy?[/u]Because breaking a wall to get to another place instead of going around properly I wouldn't completely like.<br /> <br /> <br /> That is all for now I need to know.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 02:32:42]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Roflzilla]I haven't bought it yet.... But...<br /> <br /> -[u]Are we able to make it so some buildings are impossible to destroy?[/u]Because breaking a wall to get to another place instead of going around properly I wouldn't completely like.<br /> <br /> <br /> That is all for now I need to know.<br /> <br /> [/quote]<br /> <br /> Yeah. You can controll the hp for any building, creature, or vehicle, ranging from two to infinity. It is under the behavior icon when editing a creation in adventure mode.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 03:07:20]]> GMT</pubDate>
				<author><![CDATA[ st888]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ M'kay another question, for the planet itself, in the Galactic Editor, are you able to customize the size of the planet? Not sure if it would be needed but are you able to adjust the planets size so you can make travel longer?]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 03:21:24]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Roflzilla]M'kay another question, for the planet itself, in the Galactic Editor, are you able to customize the size of the planet? Not sure if it would be needed but are you able to adjust the planets size so you can make travel longer?[/quote]<br /> <br /> no also you can have creatrues building ect. star of dead by setting there hp to 0]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 03:29:01]]> GMT</pubDate>
				<author><![CDATA[ blaster97337]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=kaploy9][quote=Bathney]I know - dumb question (but an honest one)  I've been looking for almost an hour and am totally frustrated.... where is the manuel for the game (I downloaded it from EA site) - I can't figure out keystrokes for those of us that don't have a middle mouse button (did not even know that existed!) and it says it's in the manuel but I sure can't find one online.  Help is appreciated.[/quote]<br /> I think some of them are either the [b]&lt;[/b] & [b]&gt;[/b] or [b]-[/b] & [b]+[/b] symbols, and those may only work with another button held down, possibly [b]shift[/b] or[b] ctrl[/b]. (note, this is all coming from a guy who doesn't have GA yet, so all I'm spewing is just commen sense and logic until then)[/quote]<br /> <br /> Thanks!  The &lt; and &gt; worked for what I was looking for - still have no clue where the manual is hiding but imagine I'll find it eventually <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 03:34:26]]> GMT</pubDate>
				<author><![CDATA[ Bathney]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=blaster97337][quote=Roflzilla]M'kay another question, for the planet itself, in the Galactic Editor, are you able to customize the size of the planet? Not sure if it would be needed but are you able to adjust the planets size so you can make travel longer?[/quote]<br /> <br /> no also you can have creatrues building ect. star of dead by setting there hp to 0[/quote]<br /> <br /> Thanks for Verifying this. And the creatures starting off dead can also help, it might help out with my idea of a ruined world with monsters and destroyed cities and such.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 03:56:24]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Roflzilla][quote=blaster97337][quote=Roflzilla]M'kay another question, for the planet itself, in the Galactic Editor, are you able to customize the size of the planet? Not sure if it would be needed but are you able to adjust the planets size so you can make travel longer?[/quote]<br /> <br /> no also you can have creatrues building ect. star of dead by setting there hp to 0[/quote]<br /> <br /> Thanks for Verifying this. And the creatures starting off dead can also help, it might help out with my idea of a ruined world with monsters and destroyed cities and such.[/quote]<br /> <br /> nice to know i helped  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> ]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 03:58:23]]> GMT</pubDate>
				<author><![CDATA[ blaster97337]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ When I mean wave style, I mean sitting there attacking enemies for a certain amount of time while they keep coming towards you. I tried this but they never came to me.<br /> <br /> How do I "pin" captain parts to eachother excatly? I can only place them on each other.<br /> <br /> How do I disguise something? I only see the option for gameplay objects.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 06:37:35]]> GMT</pubDate>
				<author><![CDATA[ 20147024]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=20147024]When I mean wave style, I mean sitting there attacking enemies for a certain amount of time while they keep coming towards you. I tried this but they never came to me.<br /> <br /> How do I "pin" captain parts to eachother excatly? I can only place them on each other.<br /> <br /> How do I disguise something? I only see the option for gameplay objects.[/quote]<br /> <br /> Thanks for elaborating. As for wave style missions, well, I believe it should be possible. I'll play around and give you a more specific response in a bit, but off the top of my head, I would try any or all of these NPC enemy behaviors:<br /> <br /> -Set their awareness radius to maximum, so they always see your player.<br /> -Set their behavior towards aggressive<br /> -Go into Advanced AI (Ctrl + Click) and edit them for something like "Attack + Player + Always (or On Sight)"<br /> <br /> Other than that, it shouldn't be any more difficult than creating normally aggressive enemies. I don't see why they wouldn't come attack you. As for the timing of waves, it might be hard to do in a way that professional video games do, but basically, you just turn on Respawn for the enemies, and then Test the adventure to see how long on average it takes to kill off one wave. Then go back and tweak the duration of the respawn until it seems reasonable, or play with the enemies' HP.<br /> <br /> Another more "realistic" way to do it would be to stretch the waves over 2 or 3 acts. You could create, say, 3 different spawn points for the enemies. Have only one group of enemies visible in Act 1, and set the game up to go to Act II once they're defeated. Then, in Act II make a new group visible, and then you'll have two groups of enemies attacking. Then, the same for act three... make the third group visible.<br /> <br /> <br /> As for disguising things, yeah... as far as I know, you can only disguise gameplay objects. What else would you need to disguise? For any other object, just load it in as a building or vehicle and resize... no need to disguise anything other than gameplay objects.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 07:15:07]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ One more thing... a statement and a question:<br /> <br /> 1.) I don't think MC is going to be getting many questions about "Gameplay", because really, there's nothing to mysterious about it; you just play the adventure. The content is created by players, so I'm not sure how many questions would arise that Maxis could answer.<br /> <br /> 2.) Emotions/behaviors:<br /> <br /> I have been playing with the Advanced AI, and watching the videos, etc. I saw the Adventure by Mike Khoury where he made a dance club, and this made me wonder about two things:<br /> <br />  a.) Where are the options to make cast members do these different emotes? All I can find are basic emotions. So where can I find out how to make creatures dance, sing, etc etc, on their own? I'd also love to make NPC's sit, talk to each other, etc.<br /> <br />  b.) A creature is shown holding a bottle in the Dacne Club adventure... how do I make NPC's hold things?]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 07:19:58]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hey MaxisCactus or another Maxis user with developer rank, can we get some form of confirmation on this:<br /> [quote=MaxisJD][quote]Unfortunatly it's not just a matter of throwing a switch and "poof" you can ride them all ofa sudden;but hopefully it is something they'll consider adding inalater patch.[/quote]<br /> <br /> [quote]For some reason, the buildings have this type of code.[/quote]<br /> <br /> Hey all, just wanted you to know that we've been thinking the same thing regarding catching a ride on top of vehicles, and I hope you'll be pleasantly surprised when the next patch comes out.  I suppose we're in the business of making a few trillion ideas realizable, and one or two hundred thousand usually don't make it in time.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Platforms that cross lava and/or toss your creature into space... GO<br /> <br /> oh, and for the curious, making complicated things move is more... complicated... than keeping them still.  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> Looking forward to your adventures,<br />   -- jd[/quote]<br /> It is posted at: [url]http://forum.spore.com/jforum/posts/list/30/32106.page[/url]<br /> The poster only has one post and does not have the rank of "Developer" but "Microbe". No idea if it's factual or just some sort of trolling/imitator. If it is true please add it to the FAQ so that we know we will be able to piggyback on vehicles in the future. Thank you.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 07:46:39]]> GMT</pubDate>
				<author><![CDATA[ ZeekNyne9]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I bought the GA yesterday but in the EADM screen it's greyed out. What do I do?]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 09:13:42]]> GMT</pubDate>
				<author><![CDATA[ doomfall]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ The Empire has noticed that recordings made by our authors show our soldiers being "sick".  How do we prevent these false indications from showing to Captains assisting the Empire?]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 09:24:41]]> GMT</pubDate>
				<author><![CDATA[ Freyar]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you make it rain?]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 16:21:17]]> GMT</pubDate>
				<author><![CDATA[ Jellybean123]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Jellybean123]How do you make it rain?[/quote]<br /> There's a visual effect that you can place over whatever location you want to have drenched in rain.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 16:23:33]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I still don't understand how to "pin" captain parts to each other. All I can do is place them on each other but we could always do that.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 17:07:31]]> GMT</pubDate>
				<author><![CDATA[ 20147024]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ well to make effects appear in one scene then disaper in the next simple click on the smal eye thing in the behavior screen in the act you want it visable and the act you want them seen]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 17:12:53]]> GMT</pubDate>
				<author><![CDATA[ iceman2]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I keep going on to space stage and I cant contenue with a the old person that I origonaly named first, I have to create a new person every toime, how do you resume one.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 19:02:46]]> GMT</pubDate>
				<author><![CDATA[ miketow123]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you get creatures to be in one spot and then be in a different spot in the next act?]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 19:25:26]]> GMT</pubDate>
				<author><![CDATA[ AlexxM]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=AlexxM]How do you get creatures to be in one spot and then be in a different spot in the next act?[/quote]<br /> Just copy them (if you re-name them, make sure they have the same name), place them where you want them and hide them in the acts you don't want them to be seen.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 22:10:24]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Well, My sister was messing around with my computer and took out Patch file 3 and the GA Files, So I put them back in and now I can't get adventures and all the previous ones I had have a little circle with a dash through it and I cant play any of them, and all my captains have a lock above them and I cant use them.<br /> <br />  What the heck happened to my game?<br /> <br /> I tried undownloading spore GA and it didnt work]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 22:15:25]]> GMT</pubDate>
				<author><![CDATA[ Sumraeiscool]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Can someone please answer this!!!----&gt; how do u make people follow you around like on the one adventure where you have to protect the preist!]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 22:52:32]]> GMT</pubDate>
				<author><![CDATA[ TheCreater11]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=TheCreater11]Can someone please answer this!!!----&gt; how do u make people follow you around like on the one adventure where you have to protect the priest![/quote]<br /> When you click on the character you want to follow the captain you can adjust its behavior. First, make sure it's either friendly or peaceful or it'll attack the captain no matter what. Then on the bottom right, you can pick one of a few movements one being 'follow' and finally, adjust their 'awareness' of the captain so they'll either immediately pick up pace as soon as he/she approaches them or they'll stand or wander around until the captain gets close enough for them to follow him/her.<br /> <br /> Always make sure to apply all possibilities as other players will play differently and do test the mission as often as possible to make sure everything works as planned.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 23:07:14]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I'm having trouble with the jump pads. I can't seem to figure out how to adjust how far they launch you, resizing it doesn't work, and there are no "adjusting" arrows/sliders.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/31423/1017170.page</guid>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 23:30:10]]> GMT</pubDate>
				<author><![CDATA[ st888]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=st888]I'm having trouble with the jump pads. I can't seem to figure out how to adjust how far they launch you, resizing it doesn't work, and there are no "adjusting" arrows/sliders.[/quote]<br /> Double click on a jump pad and in a separate window you can adjust its 'thrust' through a slider.]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 23:35:24]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Andeavor][quote=st888]I'm having trouble with the jump pads. I can't seem to figure out how to adjust how far they launch you, resizing it doesn't work, and there are no "adjusting" arrows/sliders.[/quote]<br /> Double click on a jump pad and in a separate window you can adjust its 'thrust' through a slider.[/quote]<br /> <br /> So obvious, now <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Thanks!]]></description>
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				<pubDate><![CDATA[Sat, 27 Jun 2009 23:55:03]]> GMT</pubDate>
				<author><![CDATA[ st888]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=st888][quote=Andeavor][quote=st888]I'm having trouble with the jump pads. I can't seem to figure out how to adjust how far they launch you, resizing it doesn't work, and there are no "adjusting" arrows/sliders.[/quote]<br /> Double click on a jump pad and in a separate window you can adjust its 'thrust' through a slider.[/quote]<br /> <br /> So obvious, now <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Thanks![/quote]<br /> <br /> Yeah, although don't go too crazy with the strength of the jump lol Those things can launch you preeeeeeeetty high up if you set it high.]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 00:30:04]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Is it possible to have an npc hold onto an object and attack you? my npc picks up the axe, but drops it right after to attack me.]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 01:39:44]]> GMT</pubDate>
				<author><![CDATA[ fiddler]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Ok...I've figured out, at least I think so, many of the various complexities of this game on my own....but now i have a question concerning the DEFEND goal...<br /> <br /> I originally assumed that the defend goal was completed once all threats to the goal object were eliminated. So i set the goal on a bunker door, ordered some enemies to attack, and killed them, thinking that the story would proceed to the next act. It didn't, obviously. <br /> <br /> So my question...How do I complete the defend goal and proceed to the next act? And would dangerous objects like mines, grenades, or barrels prevent you from completeing it if they're still there? Maybe it registers them as dangerous despite the fact that the goal is a building, and therefore cannot step on a mine lol. <br /> <br /> Or do I have to set a time limit? A quick response detailing this mysterious goal would be much appreciated...<br /> <br /> Also, any idea why two creatures with all the same stats and commands would possibly behave differently? I'm stumped on that too lol]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 03:54:39]]> GMT</pubDate>
				<author><![CDATA[ PyroBeast958]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=PyroBeast958]Ok...I've figured out, at least I think so, many of the various complexities of this game on my own....but now i have a question concerning the DEFEND goal...<br /> <br /> I originally assumed that the defend goal was completed once all threats to the goal object were eliminated. So i set the goal on a bunker door, ordered some enemies to attack, and killed them, thinking that the story would proceed to the next act. It didn't, obviously. <br /> <br /> So my question[b]...How do I complete the defend goa[/b]l and proceed to the next act? And would dangerous objects like mines, grenades, or barrels prevent you from completeing it if they're still there? Maybe it registers them as dangerous despite the fact that the goal is a building, and therefore cannot step on a mine lol. <br /> <br /> Or do I have to set a time limit? A quick response detailing this mysterious goal would be much appreciated...<br /> <br /> Also, any idea why two creatures with all the same stats and commands would possibly behave differently? I'm stumped on that too lol[/quote]<br /> <br /> theres two ways  <br /> <br /> 1) either activate the timer for seconds to defend.<br /> <br /> or<br /> <br /> set kill # of said creature]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 15:29:51]]> GMT</pubDate>
				<author><![CDATA[ iceman2]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you make creatures dance in an adventure?]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 18:22:51]]> GMT</pubDate>
				<author><![CDATA[ Sumraeiscool]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I know it's not possible to ride in vehicles, but I thought I heard somewhere that you could make your captain jump on a moving vehicle.<br /> <br /> This doesn't seem to still be the case -- I just tried placing my captain on a platform just above a vehicle to jump him on it. Even after placing it so that his jump lands right in the middle of my (flat) vehicle, he just bounces until he reaches the ground.<br /> <br /> So what I'm asking is, is that still true or not?]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 18:29:44]]> GMT</pubDate>
				<author><![CDATA[ InnerMuse]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I dont know if anyone has asked yet, but the robot chicken and maxis people were able to make things able to pick up..like buildings or something they looked fake and arent in the fixed objects...<br /> <br /> to recap I want to know how to make something (like a creature) able to pickup]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 20:49:20]]> GMT</pubDate>
				<author><![CDATA[ funkyman123]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ @funkyman123: The only way I've managed to do that so far is to disguise something like a keycard, You go to the keycard's properties and about half way down there is a selector box, usually with three options, normal, disguised and invisible (this is for other gameplay objects like teleport pads).<br /> <br /> Hope that helps.<br /> <br /> PS: You'd think they would let us may handheld objects...but no... &gt;rant over&lt;]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 21:46:32]]> GMT</pubDate>
				<author><![CDATA[ Prydonian Rogue]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Sumraeiscool]How do you make creatures dance in an adventure?[/quote]<br /> <br /> I was about to ask the same thing.]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 21:51:02]]> GMT</pubDate>
				<author><![CDATA[ CubeTubeMan]]></author>
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			<item>
				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ You make creatures dance by using the advanced AI options. Control-click on one of the AI buttons to access these.]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 00:13:50]]> GMT</pubDate>
				<author><![CDATA[ Srikandi]]></author>
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			<item>
				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ in the advance AI panel, you can set the creature's "idle" to be lots of things. One of those is "dance."]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 00:17:06]]> GMT</pubDate>
				<author><![CDATA[ Ned_Ballad]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Prydonian Rogue]@funkyman123: The only way I've managed to do that so far is to disguise something like a keycard, You go to the keycard's properties and about half way down there is a selector box, usually with three options, normal, disguised and invisible (this is for other gameplay objects like teleport pads).<br /> <br /> Hope that helps.<br /> <br /> PS: You'd think they would let us may handheld objects...but no... &gt;rant over&lt;[/quote]<br /> <br /> Thanks yeah lol I figured it out there was video on youtube....(dont ask) but thank you]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 01:03:32]]> GMT</pubDate>
				<author><![CDATA[ funkyman123]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have yet another question. I started playing Space Stage with one of my creations N' all and I did about, oh 9 missions? But then after that, the flags with the squares over the star systems stopped showing up and all I had left to do was missions I already did with no new ones to do with my captin while actually playing the game not in quick play. Why? I've made new adventures, and downloaded others, AND there are still adventures from Maxis that I've never done yet I'm not getting any new missions anywhere!]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 01:44:46]]> GMT</pubDate>
				<author><![CDATA[ Jason_Nelson]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I just got a question. When you are creating an adventure, how do you make it so that after you "Move To" a goal, that goal disappears and a new item appears in its stead? If you need me to elaborate, I will]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 02:46:11]]> GMT</pubDate>
				<author><![CDATA[ prog1thefencer]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have a question: Sometimes, actually most times, when I walk/run/jump into a building, my captian gets stuck inside it.  Then I have to quit.  Will there be a patch, because this is frusturating?<br /> <br /> (I know at least 2 other people that find the same thhing, dose anyone else?)]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 15:02:12]]> GMT</pubDate>
				<author><![CDATA[ Rednaxela0]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ 1. is there any way to implement a 'checkpoint' system (I.e. when you reach point x, you need to get to poiny y, but not before point x)?<br /> <br /> 2. do items transfer between acts (if you pick up a key in each act 1-4, can you use those keyes in act 5)?<br /> <br /> 3. is there a way to prevent players with flight/jetpacks from flying over buildings, walls, etc.?]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 15:31:02]]> GMT</pubDate>
				<author><![CDATA[ eculc]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hi Ive got 2 questions.<br /> 1.will there be more robot chicken adventures?<br /> and 2. Whats the name of the adventure where you kill the dictator please answer!<br /> THANKS!!! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 17:00:56]]> GMT</pubDate>
				<author><![CDATA[ Jrrj72]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I simply cannot figure out how to enable a door effect, making it possible for a captain to get close to a closed "door" and then be transported to another location..other side of the wall, for example..]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 23:38:43]]> GMT</pubDate>
				<author><![CDATA[ Bastarden]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ ^^<br /> Try disguising the door as a teleporter<br /> <br /> <br /> Also does getting all four parts in a set give you that archetype power?<br /> Then can you have each power? (which would be epic) <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 02:42:38]]> GMT</pubDate>
				<author><![CDATA[ Mightymike94]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Mightymike94]^^<br /> Try disguising the door as a teleporter<br /> <br /> <br /> Also does getting all four parts in a set give you that archetype power?<br /> Then can you have each power? (which would be epic) <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />[/quote]actually, you can only level up 10 times, and thus only get 10 items]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 03:30:40]]> GMT</pubDate>
				<author><![CDATA[ prog1thefencer]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=MaxisCactus][size=30]Gameplay FAQ[/size]<br /> <br /> [b]Q: When you set the behavior for a creature (wander radius, peaceful/aggressive, chatter text, etc) does it universally apply to all instances of that creature, or can you set individuals to behave differently?[/b]<br /> Depends what you want.  <br /> 1. If you want to make a bunch of creatures that look the same with different behaviors, use multiple slots on the cast palette.<br /> 2. If you want to make a bunch of creatures that look the same with the same behavior, use just one slot on the cast palette, but drag multiple instances of the creature into your world.  Edits made to the behavior of one will be applied to all.[/quote]<br /> Why isn't it possible to give the same kind of creatures/creations different behaviors or speech/captions? This is throwing a monkey wrench in my adventure. <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /><br /> <br /> And how can we make so that a goal won't apply to all cast members/creations when you set it? For example; if you set a goal to examine a console in the back of a room but there are others (similar ones) to the side, it applies the goal to [i]all[/i] the consoles. That kind of beats the purpose of adding suspense in epic proportions.<br /> <br /> Since we can apply a behavior or speech/caption to a creation per act, it would be even better if we could do that for only one of them.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 12:13:24]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
			</item>
			<item>
				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Andeavor][quote=MaxisCactus][size=30]Gameplay FAQ[/size]<br /> <br /> [b]Q: When you set the behavior for a creature (wander radius, peaceful/aggressive, chatter text, etc) does it universally apply to all instances of that creature, or can you set individuals to behave differently?[/b]<br /> Depends what you want.  <br /> 1. If you want to make a bunch of creatures that look the same with different behaviors, use multiple slots on the cast palette.<br /> 2. If you want to make a bunch of creatures that look the same with the same behavior, use just one slot on the cast palette, but drag multiple instances of the creature into your world.  Edits made to the behavior of one will be applied to all.[/quote]<br /> Why isn't it possible to give the same kind of creatures/creations different behaviors or speech/captions? This is throwing a monkey wrench in my adventure. <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /><br /> <br /> And how can we make so that a goal won't apply to all cast members/creations when you set it? For example; if you set a goal to examine a console in the back of a room but there are others (similar ones) to the side, it applies the goal to [i]all[/i] the consoles. That kind of beats the purpose of adding suspense in epic proportions.<br /> <br /> Since we can apply a behavior or speech/caption to a creation per act, it would be even better if we could do that for only one of them.[/quote]<br /> <br /> I see what you're saying, and agree, though I think you have figured out how to get around this:  you have to load multiple instances of the same prop. So, you load the normal consoles or whatnot, and then you load another instance of that console object, solely for the purpose of the goal.<br /> <br /> However, I agree... that seems unnecessarily complex.<br /> <br /> Another thing, regarding complexity... has anyone else experienced THIS?<br /> <br /> I have found that since installing GA, all of the Editors have, I dunno how to say it... a lower graphics threshold? What I mean is, overall, regardless of whether I'm making an Early Creature or a whole Adventure, my graphics settings have to be set lower or else I get corrupted textures. Before GA, I could have my graphics settings higher, but now, they are pathetically low by default, or else corruption :/]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 13:29:49]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Prometheus09]I see what you're saying, and agree, though I think you have figured out how to get around this:  you have to load multiple instances of the same prop. So, you load the normal consoles or whatnot, and then you load another instance of that console object, solely for the purpose of the goal.<br /> <br /> However, I agree... that seems unnecessarily complex.[/quote]<br /> The consoles was a simple example, but with that method you reduce your variety quite quickly the more complex you make the mission.<br /> <br /> I have a whole bunch of cast members of the same stature I'd like to have different captions and those might include a goal, [i]plus[/i] I need to add quite a lot of other creatures.<br /> <br /> Another thing, regarding complexity... has anyone else experienced THIS?<br /> <br /> [quote=Prometheus09]I have found that since installing GA, all of the Editors have, I dunno how to say it... a lower graphics threshold? What I mean is, overall, regardless of whether I'm making an Early Creature or a whole Adventure, my graphics settings have to be set lower or else I get corrupted textures. Before GA, I could have my graphics settings higher, but now, they are pathetically low by default, or else corruption :/[/quote]<br /> That's from the patch, it made the graphics in the editor, the viewer and in-game the same and that means better for in-game and worse for the editor.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 14:14:06]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Let's say I have two creatures. We'll call them "cop" and "dude" just to keep it simple. All I want is for cop and dude to wander freely. If the player shoots the cop or the dude, though, I want to make all of the cops aggro toward the player. ]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 14:19:28]]> GMT</pubDate>
				<author><![CDATA[ zequim]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Ok, so I know that you can right click and drag to move the view around, and that you can use the &lt; and &gt; buttons to spin the view, and that you can use the scroller on the mouse to scroll in and out, but how do you move the view up and down? Like so you're looking at the planet kinda flat, or looking straight down at it. How do you move the view this way? (And yes, I've used the search button, watched the tutorial videos, and the in game tutorials didn't work for me)]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 15:13:50]]> GMT</pubDate>
				<author><![CDATA[ dragon131]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ From what I have gathered, that can only be done with a middle mouse button]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 15:27:41]]> GMT</pubDate>
				<author><![CDATA[ prog1thefencer]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hey there, tis is my second day with GA and I'm about to finish up my first Adventure for upload but I have two questions I'd like answered beforehand, if possible:<br /> <br /> - I've made a creature into an Epic [to be used as a statue], set awareness to 0, made him Mindless and set movement to stationary but in Quick Play he's still moving! How do you freeze creatures in place [if you can] <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" />  <br /> <br /> - Also, I've looked on here and at Gamefaqs, but is there really no way of us non-middle mouse users [I have a ball mouse] of scaling our adventure stuff. I could in Spore itself because it had the option right there in front of you. So... any reason it was tucked away / taken away for non-middle mouse users in GA?  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />  ]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 19:02:57]]> GMT</pubDate>
				<author><![CDATA[ Chosenoneknux]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hi Ive got 2 questions.<br /> 1.will there be more robot chicken adventures?<br /> and 2. Whats the name of the adventure where you kill the dictator please answer!<br /> THANKS!!!  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> ]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 20:23:39]]> GMT</pubDate>
				<author><![CDATA[ Jrrj72]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you add timers, such as, survive for 3 minutes? I know how you can add timers that make you fail after 3 minutes, but how do you use the other kind?]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 21:49:37]]> GMT</pubDate>
				<author><![CDATA[ MataRahi]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ When I try to play an adventure, It wont let me play as any captains that have captain parts. (at least I think that's the problem) This stinks because It basically means that I can't use any of the cool new abillities unless there is a set captain for the adventure. Sorry if this is a repeat question, but I searched all the FAQs I could find and didn't feel like searching the entire thread. ]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 21:55:42]]> GMT</pubDate>
				<author><![CDATA[ NRav Vehicles]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Yeah, back to the original page by MC...<br /> <br /> I downloaded the manuals, expecting maybe something new or different lol But I've already got the manual from when I bought the game, and it's really lacking in information. Also, the Manuals.zip file doesn't include a version for English anyways lol]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 23:17:25]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=NRav Vehicles]When I try to play an adventure, It wont let me play as any captains that have captain parts. (at least I think that's the problem) This stinks because It basically means that I can't use any of the cool new abillities unless there is a set captain for the adventure. Sorry if this is a repeat question, but I searched all the FAQs I could find and didn't feel like searching the entire thread. [/quote]<br /> You can only play adventures with a captain if (s)he's either preset or by leveling up a non-captain creature of your choice.<br /> <br /> You have to earn the abilities. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 00:05:09]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=cooldude34]I hope someone can help me. i bought this game for my son. he has played Spore through to the space level, and now we just bought Galactic Adventures.<br /> when we create a new level, it won't let us Test or save the level. it keeps saying "You have to have a Captain and place the Captain in a valid area"..something like that.<br /> we think we are choosing a Captain for the level, but i find it hard to know for sure that the creature is a Captain. has anyone else seen this message come up? what are we doing wrong?<br /> many thanks.[/quote]<br /> <br /> You are choosing your captain fine, you just need to place him into your world to the the place you want him to start his adventure.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 04:29:42]]> GMT</pubDate>
				<author><![CDATA[ Dexter222]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Dexter222][quote=cooldude34]I hope someone can help me. i bought this game for my son. he has played Spore through to the space level, and now we just bought Galactic Adventures.<br /> when we create a new level, it won't let us Test or save the level. it keeps saying "You have to have a Captain and place the Captain in a valid area"..something like that.<br /> we think we are choosing a Captain for the level, but i find it hard to know for sure that the creature is a Captain. has anyone else seen this message come up? what are we doing wrong?<br /> many thanks.[/quote]<br /> <br /> You are choosing your captain fine, you just need to place him into your world to the the place you want him to start his adventure.[/quote]To add to this correct comment, he means that you need to grab whatever captain you are using from the bottom right corner of the screen and physically drag him/her/it/daunstoppable1 <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> onto wherever you want him/her/it/Didzo to spawn]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 04:32:55]]> GMT</pubDate>
				<author><![CDATA[ prog1thefencer]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Doh, well, here's a gameplay question for MC, but I assume someone else can answer it:<br /> <br /> So, I just spent a good deal of time creating what I think is a fairly cool captain. However, in Quick Play, I can't choose him as a captain :/<br /> <br /> Is this possibly due to the fact that, in order to outfit him the way I wanted, he has pretty high stats?<br /> <br /> Or is it possible for me to select his creature base and sort of build him over again (god forbid)?]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 11:56:58]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [b]Question1 :[/b] [i]How do i hide the Mini-map? (make it useless)[/i]<br /> [b]Question2 :[/b] [i]How do i hide the goals? (make the player need to search/work out what to do, not get step by step instructions)[/i]<br /> <br /> I will appreciate the answers. (making a adventure that depends on these questions!)]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 14:46:46]]> GMT</pubDate>
				<author><![CDATA[ Matticus88]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Matticus88][b]Question1 :[/b] [i]How do i hide the Mini-map? (make it useless)[/i]<br /> [b]Question2 :[/b] [i]How do i hide the goals? (make the player need to search/work out what to do, not get step by step instructions)[/i]<br /> <br /> I will appreciate the answers. (making a adventure that depends on these questions!)[/quote]<br /> To hide the goals from the player, you can click on the little eye on the right side where the goal is listed.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 15:18:30]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ so, what are the cheats for GA. I know there's one for a square planet and one to have a filter applied to the adventure, but anyone know what those are?]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 16:51:13]]> GMT</pubDate>
				<author><![CDATA[ Ned_Ballad]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Thank you Andeavor!]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 18:22:38]]> GMT</pubDate>
				<author><![CDATA[ Matticus88]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Just to ask again (sorry) <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />...<br /> <br /> Is it impossible to play as any captain you want in Quick Play?<br /> <br /> If so, what's the highest level (in terms of Captain parts) that a Captain can be?]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 18:47:27]]> GMT</pubDate>
				<author><![CDATA[ Prometheus09]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I cant quickplay and missions apart from maxis made.<br /> <br /> <br /> When i press share at the homepage they all appear but have a red cross over them.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 19:10:21]]> GMT</pubDate>
				<author><![CDATA[ Flameybadger]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I remember seeing a vid of somebody skydiving, how high can you put an item in the sky?<br /> <br /> Another question, are you able to make some buildings invisible? or is there already a sort of invisible barrier? Because I want to make a mission that shows you are inside an aquarium, and the invisible walls are like glass.<br /> <br /> I still haven't gotten GA yet, but I want to know stuff like that for preference before hand.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 01:40:29]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ -Also another question, are you able to make the buildings you have made Larger in size?<br /> <br /> -Does any old item you have made allowed to be a prop disguise?<br /> <br /> -Are you able to place items onto/inside buildings? Because an Idea came to me to make a little city floating in the sky.<br /> <br /> Thanks for whoever helps.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 02:04:09]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Roflzilla]I remember seeing a vid of somebody skydiving, how high can you put an item in the sky?<br /> <br /> Another question, are you able to make some buildings invisible? or is there already a sort of invisible barrier? Because I want to make a mission that shows you are inside an aquarium, and the invisible walls are like glass.<br /> <br /> I still haven't gotten GA yet, but I want to know stuff like that for preference before hand.[/quote]<br /> Pretty high, I think. If you give a jump pad the highest thrust, the player will almost be shot into orbit and slowly descend back onto the surface. Place a few objects (with ctrl) in the sky and make sure you test it properly to see if it works how you intended.<br /> <br /> You can create an invisible barrier by placing a door, enlarging it and making it invisible. If you want to make an aquarium, you can assemble the edges of it made in the building creator (you would only need one part as you can rotate it to make all edges out of it.<br /> <br /> You can also make the aquarium in the building editor as big as it goes and enlarge it in the adventure editor, but don't forget the barriers.<br /> <br /> [quote=Roflzilla]-Also another question, are you able to make the buildings you have made Larger in size?<br /> <br /> -Does any old item you have made allowed to be a prop disguise?<br /> <br /> -Are you able to place items onto/inside buildings? Because an Idea came to me to make a little city floating in the sky.<br /> <br /> Thanks for whoever helps.[/quote]<br /> You can enlarge them by holding down shift and scrolling the mouse wheel.<br /> <br /> You can disguise all gameplay objects with anything you made in the vehicle, spaceship or building editors.<br /> <br /> You can make a floating city, just create the floating platforms and the buildings to go on them in the building editor. When placing buildings in the adventure editor, you can merge them into each other, this means you can easily make a room and furnish it with props as you wish.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 07:36:06]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Is there an unwritten limit to how many of a certain item the player can destroy/collect/bring/defend?<br /> <br /> The reason I ask this is because I'm trying to trouble shoot my first adventure so that it doesn't crash, and the only thing that I think is causing it is because I have an act where you have to defend 50 creatures by destroying 50 buildings.  You can complete both goals at the same time, similar to the fetch quest parts in the featured Mindless Turtle quest.  But every test I've run causes a crash when the last building is destroyed.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 12:49:56]]> GMT</pubDate>
				<author><![CDATA[ ZeekSlider]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Cast Question...<br /> <br /> [b]Can you Prioritize Targets for creatures?[/b]<br /> [i] For example, Have a S.A.M Solider that attacks air units and attacks other things when there isn't air units around?[/i]]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 14:11:18]]> GMT</pubDate>
				<author><![CDATA[ Matticus88]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Matticus88]Cast Question...<br /> <br /> [b]Can you Prioritize Targets for creatures?[/b]<br /> [i] For example, Have a S.A.M Solider that attacks air units and attacks other things when there isn't air units around?[/i][/quote]<br /> Ctrl-click one of the behavior moods for a cast member to unlock the advanced behavior where you can set the behavior of that cast member to anything on the planet.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 14:15:21]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I've noticed you can alter the pitch of placed sounds, but i'm not actually sure how this is done.<br /> How do you do it?<br /> <br /> EDIT:<br /> Never mind, figured it out. Use the rotation thing.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 15:55:15]]> GMT</pubDate>
				<author><![CDATA[ Luminar]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Is there a way to creat doors....the kind like in the first mission were you walk up to the door of a building and apper in a museom(sorry for the bad spelling)?]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 18:00:41]]> GMT</pubDate>
				<author><![CDATA[ Sup_Sonic_Boom]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Is it possible to unlock all of the parts for the Captain editor? There's this count below the parts you choose to unlock after you get enough points that's 7/10. Does this mean I can only unlock 3 more parts, or is it just 3 more levels and fixed points until next part available?]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 18:33:01]]> GMT</pubDate>
				<author><![CDATA[ Birdon]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Yeah, it's ten only per captain.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 19:49:40]]> GMT</pubDate>
				<author><![CDATA[ Luminar]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Luminar]Yeah, it's ten only per captain.[/quote] Dang it! 32 parts and I can only use 10 of them <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> ? That's just lame <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> .  There goes my hopes for a perfect captain.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 20:30:45]]> GMT</pubDate>
				<author><![CDATA[ Birdon]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ After you install Spore on your computer, you don't need to put in the disc anymore. After you install Galactic Adventures (if you bought disc) can you play it without the disc after the install? If so, will it combine with your spore game?]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 21:33:37]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Yeah, not to mention it takes forever to upgrade the captain too...<br /> <br /> <br /> Anyway, here is my question. I hope some of you that are more experienced in the adventure creator can help...<br /> In act three of my adventure, there are two goals. 1) Pick up the white key (to go through the white gate) and 2) Talk to the character<br /> It looks all fine in the editor, but when I pick up the key in test mode, I instantly fail... any ideas what is going on? Solutions?<br /> Thanks]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 21:35:59]]> GMT</pubDate>
				<author><![CDATA[ SharnaSanveech]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Roflzilla]After you install Spore on your computer, you don't need to put in the disc anymore. After you install Galactic Adventures (if you bought disc) can you play it without the disc after the install? If so, will it combine with your spore game?[/quote]<br /> GA has its own .exe file (clicking on the "old" .exe only starts the base game) and from what I've heard, you can't play the game without disc unless you have the download version. <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /><br /> <br /> [quote=SharnaSanveech]Anyway, here is my question. I hope some of you that are more experienced in the adventure creator can help...<br /> In act three of my adventure, there are two goals. 1) Pick up the white key (to go through the white gate) and 2) Talk to the character<br /> It looks all fine in the editor, but when I pick up the key in test mode, I instantly fail... any ideas what is going on? Solutions?<br /> Thanks[/quote]<br /> You'd have to be more specific about the circumstances or what the exact goals are. There may be a conflict between goals, objects and even NPCs.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 21:44:41]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Andeavor]<br /> You'd have to be more specific about the circumstances or what the exact goals are. There may be a conflict between goals, objects and even NPCs.[/quote]<br /> <br /> Okay.<br /> In the third act of my adventure, there are two separate goals.<br /> The first goal is to simply grab the white key (so that you can go through the white forcefield). I made the goal hidden so that I don't hold the player's hand the whole way through.<br /> The second goal is to go talk to the "emperor". He is sitting on top of a throne, surrounded by four guards. He is an ally, so no problems there.<br /> <br /> You would assume that the adventure would just continue on, but I fail as soon as I grab the key.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 21:55:31]]> GMT</pubDate>
				<author><![CDATA[ SharnaSanveech]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how come when I scroll on my cast in the adventure creator, that don't get bigger? And I have a wheel!]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 22:04:19]]> GMT</pubDate>
				<author><![CDATA[ stripes65]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ @Sharna: Try deleting the goal with the key and trying it that way. I don't think you have to set a goal just for that.<br /> <br /> @stripes65: You have to hold down shift to make cast members bigger or smaller.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 22:09:00]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Okay thanks  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> <br /> Btw, Andeavor... I just played one of Cody's adventures using mostly your props... EXCELLENT work! All the props are fantastic, they are all very complimenting to any adventure  <img src="http://forum.spore.com/jforum//images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/1045339.page</link>
				<pubDate><![CDATA[Thu, 2 Jul 2009 23:40:21]]> GMT</pubDate>
				<author><![CDATA[ SharnaSanveech]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Thanks, Sharna. <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> Now I've run into a [b]major[/b] clipping problem. I have a rather large interior setting and even though there are some small obstacles, there's plenty of room to move about, only the creatures seem to stupid to realize that, and even if I give them a patrol path they either get stuck in an obstacle or just stand there like waiting for the bus or something. <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> <br /> <br /> If I can't get this resolved somehow then my adventure is more than pointless. <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> ]]></description>
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				<pubDate><![CDATA[Fri, 3 Jul 2009 00:38:23]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Quick question, sorry if this has been asked and/or answered.<br /> <br /> How the heck do you take nice pictures without your captin in it for your adventure description thing in the in-game Sporepedia? Like how nice the pictures for the Maxis adventures are. No captin or inface stuff in the picture. Is there a secret key to take the nice pics, is it F11 or something?<br /> <br /> Sorry if I'm not being very clear, but look at some Maxis mission pictures, there is no interface telling you when this respwans or whos team its on, same with the captian out of the way.<br /> <br /> Edit: Like the Clark and Stanly go Swimming, how did you get the camera over Stanly (or Clark) in test mode to see them screaming?]]></description>
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				<pubDate><![CDATA[Fri, 3 Jul 2009 01:51:58]]> GMT</pubDate>
				<author><![CDATA[ Masta67]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Quick question that I feel kind of silly asking: How does one place an object in the air? I've tried various things, seen it done, edited adventures in which it is done and can't quite work it out.<br /> ]]></description>
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				<link>http://forum.spore.com/jforum/posts/preList/31423/1045982.page</link>
				<pubDate><![CDATA[Fri, 3 Jul 2009 02:13:05]]> GMT</pubDate>
				<author><![CDATA[ DeepThought9642]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hold down Ctrl and raise and lower prop at will.]]></description>
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				<pubDate><![CDATA[Fri, 3 Jul 2009 02:34:42]]> GMT</pubDate>
				<author><![CDATA[ Masta67]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Masta67]Quick question, sorry if this has been asked and/or answered.<br /> <br /> How the heck do you take nice pictures without your captin in it for your adventure description thing in the in-game Sporepedia? Like how nice the pictures for the Maxis adventures are. No captin or inface stuff in the picture. Is there a secret key to take the nice pics, is it F11 or something?<br /> <br /> Sorry if I'm not being very clear, but look at some Maxis mission pictures, there is no interface telling you when this respwans or whos team its on, same with the captian out of the way.<br /> <br /> Edit: Like the Clark and Stanly go Swimming, how did you get the camera over Stanly (or Clark) in test mode to see them screaming?[/quote]<br /> <br /> ditto...  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/31423/1046591.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/31423/1046591.page</link>
				<pubDate><![CDATA[Fri, 3 Jul 2009 05:41:39]]> GMT</pubDate>
				<author><![CDATA[ SharnaSanveech]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=stripes65]how come when I scroll on my cast in the adventure creator, that don't get bigger? And I have a wheel![/quote]<br />  Hold down shift then use the mouse wheel.]]></description>
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				<pubDate><![CDATA[Fri, 3 Jul 2009 06:08:55]]> GMT</pubDate>
				<author><![CDATA[ brandon1997fl]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I still don't have GA yet... But... are you able to use doors in Galactic Adventures? Like you make a wall, and there is a door, and another on the other side, are you able to use that door to get to the other? or do you need to place a teleporter in front of each door to go through?]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 00:17:42]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i cant play some adventures they have a red cross over them but they are in the sporepedia how do you get rid of this?!!!]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 01:14:07]]> GMT</pubDate>
				<author><![CDATA[ tnthunter]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Flameybadger]I cant quickplay and missions apart from maxis made.<br /> <br /> <br /> When i press share at the homepage they all appear but have a red cross over them.[/quote]<br /> <br /> same here]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 01:15:49]]> GMT</pubDate>
				<author><![CDATA[ tnthunter]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Roflzilla]I still don't have GA yet... But... are you able to use doors in Galactic Adventures? Like you make a wall, and there is a door, and another on the other side, are you able to use that door to get to the other? or do you need to place a teleporter in front of each door to go through?[/quote]<br /> <br /> you need to put a teleporter]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 01:28:31]]> GMT</pubDate>
				<author><![CDATA[ tnthunter]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Okay thanks  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/31423/1050215.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/31423/1050215.page</link>
				<pubDate><![CDATA[Sat, 4 Jul 2009 03:23:36]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=tnthunter]i cant play some adventures they have a red cross over them but they are in the sporepedia how do you get rid of this?!!![/quote]<br /> <br /> I don't have the expansion, but my best guess is this. Do you have Creepy and Cute? if you don't thats most likely causing the problem, other then that no clue.]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 03:24:53]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do defend goals end?<br /> If that's unclear, I mean like a time limit or something.]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 03:48:36]]> GMT</pubDate>
				<author><![CDATA[ ItalianFiend]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Is there Props that are used as weapons? Like is there a kind of weapon prop, <br /> [b]Example: The Spears from Tribal[/b]<br /> Because I want to make a city and there is guards outside giant swords.]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 04:59:46]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Srikandi]You make creatures dance by using the advanced AI options. Control-click on one of the AI buttons to access these.[/quote]<br /> <br /> i dont understand that  <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /><br /> <br /> nvm got it<img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 13:34:59]]> GMT</pubDate>
				<author><![CDATA[ the dreamer]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how come the vehicles don't have an advanced AI???<br /> And why when I'm off line and i create an Adventure then i want to quick play it it says that i net to download some stuff to play it, even if i used content that i have!<br />  <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> ? <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> ]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 15:00:44]]> GMT</pubDate>
				<author><![CDATA[ zickeli7]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I've a couple of queries:<br /> <br /> 1. I've played a few missions in space stage, and all the missions that were available in the vicinity of my homeworld are now marked as complete. However, I've been venturing away from my homeworld to find new missions to do, but no matter where I go or how far I venture there aren't any to be found. Has something gone wrong or am I doing something wrong?<br /> <br /> 2. Is it possible in the mission editor to change the altitude of aircraft and spacecraft? I've tried using ctrl like you would with an object but that doesn't do it. Whenever I place them then run it in test mode they seem to fly rather low, and often get slowed down as they have to climb over much of the terrain.<br /> <br /> Thanks.]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 21:38:45]]> GMT</pubDate>
				<author><![CDATA[ Spatula1985]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Stupid question:  How does the amount of XP get determined for one's adventure?  Is it automatically decided based on difficulty, can you custom set it, or do the Spore Moderators set it for you?]]></description>
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				<pubDate><![CDATA[Sun, 5 Jul 2009 03:32:10]]> GMT</pubDate>
				<author><![CDATA[ Tuttle334]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Tuttle334]Stupid question:  How does the amount of XP get determined for one's adventure?  Is it automatically decided based on difficulty, can you custom set it, or do the Spore Moderators set it for you?[/quote]<br /> <br /> I believe it has something to do with the difficulty. The more people fail it, the more points there is. (I think)]]></description>
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				<pubDate><![CDATA[Sun, 5 Jul 2009 04:27:38]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Why won't my npc walk into a freaking teleporter??? I have it on advanced AI set to "Move to" and i set the target to ontop of the teleporter "always" and all he does is walk very close to it and stop... any answers??]]></description>
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				<pubDate><![CDATA[Sun, 5 Jul 2009 20:37:33]]> GMT</pubDate>
				<author><![CDATA[ kyle_r93]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hi - I do have a couple of questions but did want to say that the adventures I've played have been incredible - I'm in awe of people's imagination - even the template planets are really cool <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> Questions:  1. I understand how adventures get points - but what makes the face happy or angry (different colors) - does this have to do with how it has been rated?<br /> <br /> 2. I know this was asked earlier but I didn't really understand the comments made... I tried a "defend" adventure and really didn't understand what I was supossed to do - there was nothing attacking the thing I was to defend and the "bad guys" in the area were killed - obviously I'm missing something because the adventure (at that time) had a rating of 36 or something (also had a blue smiley face - whatever that means) - can someone explain what one is supposed to do in a defend adventure (general terms are fine) (wow - that sounds like a really stupid question!)<br /> <br /> 3. Why are some people making adventures that are in a category but marking them as templates?   <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Thanks <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Sun, 5 Jul 2009 22:10:12]]> GMT</pubDate>
				<author><![CDATA[ Bathney]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=kyle_r93]Why won't my npc walk into a freaking teleporter??? I have it on advanced AI set to "Move to" and i set the target to ontop of the teleporter "always" and all he does is walk very close to it and stop... any answers??[/quote]<br /> <br /> Hm...try maybe moving the target slightly beyond the teleporter.  Maybe he just needs to move an inch or two further.<br /> <br /> Or it could be that the NPC thinks the location is blocked.  Is there anything that could potentially be in the way, such as the actual teleporter pad itself (if it's positioned awkwardly, it might be causing the problem)?]]></description>
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				<pubDate><![CDATA[Sun, 5 Jul 2009 22:22:00]]> GMT</pubDate>
				<author><![CDATA[ Tuttle334]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ hi i just just got ga and i was wondering how many captin promotions you can get because i want all the warrior energy health and ability such as hover for my captin <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 6 Jul 2009 17:04:26]]> GMT</pubDate>
				<author><![CDATA[ flamegod309]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how do i equip my allys on space stage]]></description>
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				<pubDate><![CDATA[Mon, 6 Jul 2009 17:52:53]]> GMT</pubDate>
				<author><![CDATA[ crazy199292]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ ok so i bought spore galactic adventures.. and my problem is that i cant find any adventures? ive been moping around the galaxy like an idiot for 2 days now, and found absolutely NO adventures. <br /> <br /> at first i played around 5 or 6 of them near my home planet, but after that i cannot find anything. i can replay old ones, but no new adventures so i cant level up my captain.<br /> <br /> am i doing something wrong? i know that little flags are marking new adventures but the only flags i see are old completed adventures...<br /> <br /> how do i look for them anyway? because im flying around the galaxy, recharging my energy at every possible planet,  until i hit dead end, or some stupid ecological disaster is happening at one of my or my allie's planet..<br /> <br /> if this is the way it was supposed to be played i really dont see how im going to get my captain every item i want.. <br /> <br /> please help because im tired of flying around, seriously.  <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> ]]></description>
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				<pubDate><![CDATA[Mon, 6 Jul 2009 18:44:59]]> GMT</pubDate>
				<author><![CDATA[ SexyKOT69]]></author>
			</item>
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				<title>My mouse</title>
				<description><![CDATA[ My mousewheel controls my entire cursor.... Not needing to move the mouse around on a pad, just move the wheel to move the cursor.. From what I've heard I need a different kind of mouse with a different wheel to scale creatures in GA to epic size/baby size. Do I need a different mouse? If not someone please tell me how to change a creatures size.]]></description>
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				<pubDate><![CDATA[Tue, 7 Jul 2009 16:32:56]]> GMT</pubDate>
				<author><![CDATA[ zactoodle]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Which stores can I get the disc for Galactic Adventures? I've finally saved up enough money to spend on leisure time, but I am not sure which stores I can buy it.<br /> <br /> Also, but I think this is off topic, but where can I buy Creepy & Cute? is it the same locations as Galactic Adventure? or can you only download it online?]]></description>
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				<pubDate><![CDATA[Tue, 7 Jul 2009 16:37:01]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Question!<br /> <br /> My adventure is not successfully sharing. What does that mean?]]></description>
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				<pubDate><![CDATA[Tue, 7 Jul 2009 17:39:24]]> GMT</pubDate>
				<author><![CDATA[ ZedSpaced]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I figured this would be a good place to ask this before I get GA.<br /> <br /> In one of my mission ideas I had I was planning to make an element of stealth by setting some kind of trigger around an object where if you get to close it "alerts" another creature to your presence. In doing so it'll rush over to attack you. I wanted this to apply to two things, a kind of security droid and relay tower. The towers would signal an overhead space station to fire down at your location if you wandered to close and the droids would tell other, more combat based ones to come in an try and kill you. I only skimmed the advanced AI bits so I don't know if there was a way to do that.]]></description>
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				<pubDate><![CDATA[Tue, 7 Jul 2009 17:40:00]]> GMT</pubDate>
				<author><![CDATA[ AaronMk]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Thanks for answering these questions, it really helps. But I have some more. <br /> <br /> 1.) How do I something (a vehicle, creature, building, etc) appear in a later act? Do I just put it in when I have a certain act up?<br /> <br /> 2.) Can I put fixed objects, game objects, and other creations on or standing on a vehicle?<br /> <br /> 3.) How do I unlock adventures or captains to play or use (they have a little cross in the corner, and I cant play those missions, or even view those captains)? And can I put the locked creations in my adventure? <br /> <br /> Thanks this would really help me! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 01:07:58]]> GMT</pubDate>
				<author><![CDATA[ mrmib]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Ill ask this again (not sure if it was posted for sure, but I know no reply.)<br /> <br /> Is there props in Galactic Adventures that you can use as weapons? Like the weapons from tribal stage, because I want to make a little medieval mission with swords and stuff.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 01:38:14]]> GMT</pubDate>
				<author><![CDATA[ Roflzilla]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=SexyKOT69]ok so i bought spore galactic adventures.. and my problem is that i cant find any adventures? ive been moping around the galaxy like an idiot for 2 days now, and found absolutely NO adventures. <br /> <br /> at first i played around 5 or 6 of them near my home planet, but after that i cannot find anything. i can replay old ones, but no new adventures so i cant level up my captain.<br /> <br /> am i doing something wrong? i know that little flags are marking new adventures but the only flags i see are old completed adventures...[/quote]<br /> <br /> I'm having the same problem too, i suspect that's because i have "buddy-only content" enabled. You're apparently supposed to level up from other people's adventures, and the game seems to have some kind of extra restrictions (like, blocks complex missions if your captain's level is too low). So if you want adventures in Space stage, you need to disable "buddy-only content", or hunt for the people who make good adventures and make them your buddies (fortunately, you don't need their consent for that <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />)<br /> <br /> The main thing is, once you [i]create[/i] the captain in Space Stage, you can level up that captain through quickplay, so you don't really [i]need[/i] to have adventures available in Space Stage. You can see all recently created adventures in quickplay browser, even if they aren't from your buddies (they just don't appear in your Space game).<br /> <br /> Of course the best way to play S:GA is to create your own adventures. You can take a creature from any stage and outfit it as a captain, and you will have access to all accessories. You can't level up that captain, but frankly you don't really need to (since you have access to all the gear). Of course that way you won't have your captain's stats online for everyone to see - for that you need to grind tons of 15 point adventures that are often poorly designed to boot. Myself, i think Spore is more about creating, but ultimately it's a sandbox where you do whatever you feel is fun for you.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 02:09:34]]> GMT</pubDate>
				<author><![CDATA[ xentaur]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Bathney]Hi - I do have a couple of questions but did want to say that the adventures I've played have been incredible - I'm in awe of people's imagination - even the template planets are really cool <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> Questions:  1. I understand how adventures get points - but what makes the face happy or angry (different colors) - does this have to do with how it has been rated?<br /> <br /> 2. I know this was asked earlier but I didn't really understand the comments made... I tried a "defend" adventure and really didn't understand what I was supossed to do - there was nothing attacking the thing I was to defend and the "bad guys" in the area were killed - obviously I'm missing something because the adventure (at that time) had a rating of 36 or something (also had a blue smiley face - whatever that means) - can someone explain what one is supposed to do in a defend adventure (general terms are fine) (wow - that sounds like a really stupid question!)<br /> <br /> 3. Why are some people making adventures that are in a category but marking them as templates?   <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Thanks <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> 1. It is determined by rating.<br /> <br /> 2. Someone was trying to make an easy points adventure (which explains the blue face).  If no one is there, try exiting the mission.  You will either win or lose because of this.  If you win, there is no timer.  If you lose, there must be a hidden timer.  Since there aren't any bad guys to kill, just let it sit there.  If you did have to kill bad guys, kill them and let it sit there.  Someone might have been trying to make a normal mission, but it wasn't tested and the AI bugged out.<br /> <br /> 3. It could be a proof of concept for something and is not intended as a real mission, the creator did not have the knowledge or presence of mind to realize what he/she is doing, or was simply being lazy.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 08:44:50]]> GMT</pubDate>
				<author><![CDATA[ stardragon231]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Thanks Stardragon!  Maybe you can help with another question(s). <br /> <br /> 1.  I'm trying to make a maze and have been using building parts - but even if I press Alt to make an exact copy, they don't always line up and I get small spaces between the joints on my walls - I've played some of the other mazes and while I'm not real good at them I am amazed at how seamless everything appears - how is this done?  <br /> <br /> 2. If I click on edit someone's adventure - just to see how they did something - and don't change anything and don't save, is it going to pop up as a new adventure?  I don't want to step on any toes, nor cheat to see how the adventure should run - I just want to see how some of the cool stuff is made - is this possible or is it a huge no-no?<br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 22:15:52]]> GMT</pubDate>
				<author><![CDATA[ Bathney]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ <br /> [quote=Bathney]2. If I click on edit someone's adventure - just to see how they did something - and don't change anything and don't save, is it going to pop up as a new adventure?  I don't want to step on any toes, nor cheat to see how the adventure should run - I just want to see how some of the cool stuff is made - is this possible or is it a huge no-no?<br /> <br /> Thanks![/quote]<br /> <br /> You are fine. The only way it will appear in the sporepedia is:<br /> 1) you save your changes. AND<br /> 2) you then share the adventure<br /> <br /> If you do this, the sporepedia will show the names of both the original creator and the last person to edit it.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 22:48:49]]> GMT</pubDate>
				<author><![CDATA[ DVDMaster]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Thanks so much!  I will check a few out that have been keeping me up at night wondering how they are put together (the maze) - would be nice if GA did a tutorial on this as well - I'm not the best player (or creator) and need all the help they might have to offer <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 23:00:15]]> GMT</pubDate>
				<author><![CDATA[ Bathney]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=ParadoxJuice]Do you need the cd in to play GA?[/quote]<br />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> you do. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 16:39:50]]> GMT</pubDate>
				<author><![CDATA[ Pokemongeek78]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Bathney]Thanks so much!  I will check a few out that have been keeping me up at night wondering how they are put together (the maze) - would be nice if GA did a tutorial on this as well - I'm not the best player (or creator) and need all the help they might have to offer <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> try looking at lots of spore blogs & stuf like that <img src="http://forum.spore.com/jforum//images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 16:42:53]]> GMT</pubDate>
				<author><![CDATA[ Pokemongeek78]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=cplcreator08]I do not yet have GA, but I am already planning out my missions. I need some information. Assuming that there are no buildings or other things on the planet, approximately how many creatures can potentally be on the planet? Does it depend on the complexity of the creatures themselves or is there a hard cap?[/quote]<br /> I dont think any one knows. <img src="http://forum.spore.com/jforum//images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" />  ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 16:46:01]]> GMT</pubDate>
				<author><![CDATA[ Pokemongeek78]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Bathney]Hi - I do have a couple of questions but did want to say that the adventures I've played have been incredible - I'm in awe of people's imagination - even the template planets are really cool <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> Questions:  1. I understand how adventures get points - but what makes the face happy or angry (different colors) - does this have to do with how it has been rated?<br /> <br /> 2. I know this was asked earlier but I didn't really understand the comments made... I tried a "defend" adventure and really didn't understand what I was supossed to do - there was nothing attacking the thing I was to defend and the "bad guys" in the area were killed - obviously I'm missing something because the adventure (at that time) had a rating of 36 or something (also had a blue smiley face - whatever that means) - can someone explain what one is supposed to do in a defend adventure (general terms are fine) (wow - that sounds like a really stupid question!)<br /> <br /> 3. Why are some people making adventures that are in a category but marking them as templates?   <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Thanks <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> 3: I think they want:<br /> <br /> A: to finsh it later,<br /> B: 4 people who edit it to make it in that category<br /> <br /> <br /> 2.5: blue means people like it<br /> <br /> <br /> 1: Yes the more happy the face looks the more people like the thing.<br /> <br /> <br /> 2:I think it was in the wrong category.<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 17:01:33]]> GMT</pubDate>
				<author><![CDATA[ Pokemongeek78]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you stop the Grox from atacking your colonies?<br /> <br /> <br /> P.S. if you want to find the Grox, buy the wormhole key and go thru a black hole, a few lead to the center of the galaxy]]></description>
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				<pubDate><![CDATA[Thu, 9 Jul 2009 21:37:34]]> GMT</pubDate>
				<author><![CDATA[ boomboompow222]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=ParadoxJuice]Do you need the cd in to play GA?[/quote]<br /> <br /> There is a way around having to put the Galactic Adventures DVD in each time you wish to play.<br /> <br /> If you have activated your Galactic Adventuers DVD (which will have been activated as long as you also have the EA Download Manager installed and had it logged on), then you can contact EA Tech Support to have them activate an electronic version of it for you to download.  Once they activate the electronic version, it will show up in your EA Download Manager.  Then, you can uninstall your Galactic Adventures installation (that you installed from the DVD) and then download and install of the electronic version that now appears in the EA Download Manager instead (don't worry, you won't lose any progress you have made).<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/2841ddc314623e46edaaf243b6173ca0.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 06:04:47]]> GMT</pubDate>
				<author><![CDATA[ iiiHuman]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Is it possible to make a chest spawn an item?  For example, can we create containers that can be opened to reveal an item?  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 12:22:37]]> GMT</pubDate>
				<author><![CDATA[ GoodGame]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Another question----why do some adventures seem to take forever to load (e.g. 5-10 minutes)?  Is it the number of acts that causes that?  Is there anyway to minimize load times for adventures?  <br /> <br /> Note: I'm not talking about downloads but the "recombing splines", "splicing retroviruses", type loading screen.  It repeats comments several times on some loads.]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 17:37:27]]> GMT</pubDate>
				<author><![CDATA[ GoodGame]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have a major question that needs answering! <br /> For the last three days i have been stuck with an agonising issue where for some reason my adventure crashes when transferring between act 4 to 5 or 5 to 6. <br /> I have tested it for all sorts of possibilities such as behaviours not reading correctly or asking the creation to do something that is not possible in the upcoming scene. I have also deleted everything in act 5 and 6 and then put a creature in from the library (with no change to its peaceful behaviour) and set a simple task to talk to it in act 5. Sure enough the last part of act 4 will finish and then the game will crash and burn!!!! <br /> seriously what is going on with this game?! it is putting me off making any more adventures as its driving me nuts. ]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 20:27:08]]> GMT</pubDate>
				<author><![CDATA[ arastoph]]></author>
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				<title>Drive-able Bridges?</title>
				<description><![CDATA[ If I made a bridge structure (basically, a flat building), I still cannot get a vehicle to drive over it even if I tell it to move to locations on the bridge.  And, I can't start a vehicle on the bridge either.  This is because vehicles aren't allowed to drive over buildings.<br /> <br /> [b]Is there a way around this?[/b]<br /> <br /> I want to be able to create a realistic-looking bridge that vehicles can actually drive over.  And, ideally, that boats can float under (which is also a problem with bridges).  I do NOT want to change the terrain to create a section that vehicles can drive over normally.  I want a bridge, with water flowing underneath, that vehicles can drive over.  I don't want to try and disguise some terrain as a bridge.  For one thing, I don't think you can make it rise above water then.  Would like to know if there is a way that I'm missing.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/2841ddc314623e46edaaf243b6173ca0.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 23:32:51]]> GMT</pubDate>
				<author><![CDATA[ iiiHuman]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Thank you to all who have provided answers to my many questions - y'all are very helpful!   <img src="http://forum.spore.com/jforum//images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" /><br /> <br /> I do have another question - I think I have seen this posed in a thread but I've been searching for the entire day and can't seem to find it again - tried searching with no luck (sometimes I read so much I forget where I've read it!) So, when I play regular spore - in the space stage - I keep getting missions that are from GA - even when I get the mission from a friendly planet - they send me to a flagged planet - like I have said, I'm not the best player and I end up dying on each of these missions... my question is this - are there any regular type missions left in the space stage that aren't GA?  I hope I am not posting this in the wrong place (although I guess it's kind of GA related)<br /> <br /> thank you everyone who responds to all the questions by everyone - it is so nice to see folks helping each other out <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
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				<pubDate><![CDATA[Fri, 10 Jul 2009 23:40:19]]> GMT</pubDate>
				<author><![CDATA[ Bathney]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ im wondering if anyone has found out an answer to my question yet :S]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2009 19:51:38]]> GMT</pubDate>
				<author><![CDATA[ arastoph]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I deleted all community adventures my game downloaded so far, because most of them suck and I really wanted to enjoy Maxis made adventures first, but now when I try getting new missions, the game won't offer me adventures any more (it offers me ONLY missions from original spore game, which I find extremely boooooring, offcourse). It's like the game wants me to play community adventures or no adventures at all.<br /> So how can I repair this? ... I'd really like to go through Maxismade adventures in-game.]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2009 21:24:14]]> GMT</pubDate>
				<author><![CDATA[ anzypanzy]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ So how do you disise handheld itimes and which one is it that you cna discise]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2009 23:00:17]]> GMT</pubDate>
				<author><![CDATA[ iceman2]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you retrieve points from a locked captain adventure?]]></description>
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				<pubDate><![CDATA[Mon, 13 Jul 2009 00:12:03]]> GMT</pubDate>
				<author><![CDATA[ Alienator23]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have a few quick questions. A) How can I get two armies to fight each other? I set their AI to Wander + Attack [Opposing Army members], with them both on No Team, and they just stand around, not attacking each other. <br /> <br /> B) How do I get 2 epics to kill each other, yet not take forever or have it possible for a captain to easily kill them? I can get them to fight, but then it takes forever for one of them to die unless I set their HP to a level low enough that my captain can kill them anyways.<br /> <br /> C) I'm having trouble with the "creation download failed" error when trying to play the Robot Chicken adventures. How do I fix that, or at least find a way to play the adventure, perhaps with other creatures/buildings/etc?]]></description>
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				<pubDate><![CDATA[Mon, 13 Jul 2009 02:20:44]]> GMT</pubDate>
				<author><![CDATA[ zyborg]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=zyborg]I have a few quick questions. A) How can I get two armies to fight each other? I set their AI to Wander + Attack [Opposing Army members], with them both on No Team, and they just stand around, not attacking each other. <br /> <br /> B) How do I get 2 epics to kill each other, yet not take forever or have it possible for a captain to easily kill them? I can get them to fight, but then it takes forever for one of them to die unless I set their HP to a level low enough that my captain can kill them anyways.<br /> <br /> C) I'm having trouble with the "creation download failed" error when trying to play the Robot Chicken adventures. How do I fix that, or at least find a way to play the adventure, perhaps with other creatures/buildings/etc?[/quote]<br /> <br /> a) put one army on RED and the other on YELLOW. By defaut they only attack other teams (not neutral or No Team).<br /> <br /> b) You adjust the health and damage of each epic. By default the epic do the normal creature damage (they don't do more damage just because they are bigger) -- about 10 points per attack. You can slide the damage slider to make this 90 per attack. Of course you can also equip the epics with captain parts and use the slider so that epic bladed knuckles to several hundred damage an attack.<br /> <br /> c) Don't know.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Jul 2009 03:24:05]]> GMT</pubDate>
				<author><![CDATA[ DVDMaster]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ hOW CAN I CREATE TOMBS AND CAVES?]]></description>
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				<pubDate><![CDATA[Mon, 13 Jul 2009 13:27:21]]> GMT</pubDate>
				<author><![CDATA[ Laza95]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ use the stone stand alone objects and use ctrl as well as tab and shift to change the height,angle and position it is in. Then make an entire roof that way by duplicating pieces and there you go you have a cave! ]]></description>
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				<pubDate><![CDATA[Mon, 13 Jul 2009 14:47:12]]> GMT</pubDate>
				<author><![CDATA[ arastoph]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Well I just recently got Galactic Advetures yesterday and I started my first mission. However, I'm stuck on a few things.<br /> <br /> I recall in a GA video I watched I remember seeing giant spaceships floating around in the atmosphere. However, I tried placing one in my mission and to my distress it didn't float about in space above the planet, it just hovered above ground. How do I go about making it fly above the planet as opposed to a few feet off the ground.<br /> <br /> Secondly, do I do a collect objective? I set that as an objective to do and I never learned how to set an object as being one of those objects you need to pick up and collect. How is it I go about doing that?<br /> <br /> Thirdly, How does masking an object with another one work? I made a few weapons and items in the building and vehicle creators but I never found them on the props menus.]]></description>
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				<pubDate><![CDATA[Mon, 13 Jul 2009 17:05:59]]> GMT</pubDate>
				<author><![CDATA[ AaronMk]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i can answer these<br /> if you are reffering to the mission mothership down by maxis the actual massive spaceship you see in the air is actually a building made up of many large scale parts. Spaceships can only do exactly what you see them doing in game. <br /> Collect objectives are best used on small props like the ones you can pick up or a crystal or something that would look silly if the captain were to actually pick it up. All you do is drag the objectives marker over the item you want the captain to collect then click collect and state if you need to collect all of that item or just one of them... simple <br /> <br /> Masking objects only really works with the powerups, gates and other gameplay props you can add from a preset list made by maxis. Select one of those put it in your game then double click on it and select disguise from the drop down box that appears in the little menu on the left hand side. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Jul 2009 18:27:04]]> GMT</pubDate>
				<author><![CDATA[ arastoph]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ sorry - posted in wrong section]]></description>
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				<pubDate><![CDATA[Mon, 13 Jul 2009 22:14:06]]> GMT</pubDate>
				<author><![CDATA[ Bathney]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Say, if I played a captain I had in a space stage game in quick play, will his new equipment and stats carry over to the space stage game as well?]]></description>
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				<pubDate><![CDATA[Tue, 14 Jul 2009 05:56:53]]> GMT</pubDate>
				<author><![CDATA[ Bluhman]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Yes.]]></description>
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				<pubDate><![CDATA[Tue, 14 Jul 2009 17:00:52]]> GMT</pubDate>
				<author><![CDATA[ Ellsta]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ to karonen: do you have a crew member picked out? if you do it might be a bug in the game or you can make friends with other creatures and have them be temporary crew members<br /> <br /> to cooldude:do you remember to drag the catain down to the world<br /> <br /> to goober09:i think you hold shift and press the plus button<br /> <br /> to mastervoodroid: just click on the object and press delete that you want gone<br /> <br /> <br />                                                   hope i helped you people   <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Jul 2009 06:57:47]]> GMT</pubDate>
				<author><![CDATA[ luretking6]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ to karonen: do you have a crew member picked out? if you do it might be a bug in the game or you can make friends with other creatures and have them be temporary crew members<br /> <br /> to cooldude:do you remember to drag the catain down to the world<br /> <br /> to goober09:i think you hold shift and press the plus button<br /> <br /> to mastervoodroid: just click on the object and press delete that you want gone<br /> <br /> <br />                                                   hope i helped you people   <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Jul 2009 07:23:16]]> GMT</pubDate>
				<author><![CDATA[ luretking6]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Darktower31]Hey everyone i have a question...this isnt really the right topic but no one has answered on the other one so here it goes.Does anyone else keep haveing this problem when it says please insert spore dvd when it has already inserted it has been really anoying for the past hour...<br /> [/quote]with spore dvd needing to be inserted u must have the galactic adventures dvd in]]></description>
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				<pubDate><![CDATA[Wed, 15 Jul 2009 07:57:31]]> GMT</pubDate>
				<author><![CDATA[ Tom115]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Bluhman]Say, if I played a captain I had in a space stage game in quick play, will his new equipment and stats carry over to the space stage game as well?[/quote]no they are only in your quickplay captains file<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Jul 2009 08:00:02]]> GMT</pubDate>
				<author><![CDATA[ Tom115]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Tom115][quote=Darktower31]Hey everyone i have a question...this isnt really the right topic but no one has answered on the other one so here it goes.Does anyone else keep haveing this problem when it says please insert spore dvd when it has already inserted it has been really anoying for the past hour...<br /> [/quote]with spore dvd needing to be inserted u must have the galactic adventures dvd in[/quote]<br /> <br /> Sigh .... yet AGAIN:<br /> <br /> <br /> [b]There IS a way around having to put the Galactic Adventures DVD in each time you wish to play.[/b] <br /> <br /> [b]1.[/b] If you have activated your Galactic Adventuers DVD (which will have been activated as long as you also have the EA Download Manager installed and had it logged on), then you can [i]contact EA Tech Support to have them activate an electronic version of it for you to download and install instead.[/i]<br /> <br /> [b]2.[/b] Once they activate the electronic version, it will show up in your EA Download Manager (EADM).<br /> <br /> [b]3.[/b] Then, you can [i]uninstall your Galactic Adventures[/i] installation (that you installed from the DVD) and then [i]download and install of the electronic version that now appears in the EA Download Manager instead[/i] (don't worry, you won't lose any progress you have made).<br /> <br /> There is [i]no extra cost[/i] of having to buy another electronic download version of the game.  You just need to first install the DVD version and activate it, or just activate the code (if you haven't installed the game) through the EA Activation Site, or by first entering the code through the EA Activation Tab in the EA Download Manager.  Regardless, you will need the EA Download Manager installed to download and install the electronic version of the game.<br /> <br /> [b]NOTE:[/b]  When you contact EA Tech Support, make sure you are clear and that they understand you have the DVD Version (activated it) and that you now want to have the electronic version activated so you can play without the DVD.  Otherwise, you might just get a contact back from someone stating something like, "we're sorry, but the game was designed to need to be in the drive for you to play."<br /> <br /> <br /> [b]iiiHuman[/b]  <img src="http://forum.spore.com/jforum//images/smilies/2841ddc314623e46edaaf243b6173ca0.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Jul 2009 20:00:41]]> GMT</pubDate>
				<author><![CDATA[ iiiHuman]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Tom115][quote=Bluhman]Say, if I played a captain I had in a space stage game in quick play, will his new equipment and stats carry over to the space stage game as well?[/quote]no they are only in your quickplay captains file<br /> [/quote]<br /> <br /> [quote=Ellsta]Yes.[/quote]<br /> <br /> This is very confusing.]]></description>
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				<pubDate><![CDATA[Wed, 15 Jul 2009 21:14:52]]> GMT</pubDate>
				<author><![CDATA[ Bluhman]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ they do carry over ive got proof its how i got the faithful zealot achivment]]></description>
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				<pubDate><![CDATA[Thu, 16 Jul 2009 00:28:43]]> GMT</pubDate>
				<author><![CDATA[ wolfji]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have a problem.When I play some adventures I am beamed to a place WAY above the ground and teleport to some platform way in the sky.How can I do this?I`m making a Clark and Stanley adventure and I`m making a skydiving page.]]></description>
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				<pubDate><![CDATA[Thu, 16 Jul 2009 00:46:31]]> GMT</pubDate>
				<author><![CDATA[ saszam]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do I keep Creatures from panicing when they see an ally die, and how do I keep them from cheering when they see an enemy die? It just distracts the creatures that shoudn't be hesitating to attack.]]></description>
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				<pubDate><![CDATA[Thu, 16 Jul 2009 03:17:15]]> GMT</pubDate>
				<author><![CDATA[ chaser10]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ why can't i play other peoples adventures?I know you have to download them but when I go to play them, they're not there!!!<br /> pease help!!!!!<br />  ]]></description>
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				<pubDate><![CDATA[Thu, 16 Jul 2009 16:49:19]]> GMT</pubDate>
				<author><![CDATA[ Bubblebuddy71]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Whenever I make an adventure the spore points are set to 10, how do you change that? If the spore points are really low nobody will want to play the adventures.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jul 2009 14:13:15]]> GMT</pubDate>
				<author><![CDATA[ LClog]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=LClog]Whenever I make an adventure the spore points are set to 10, how do you change that? If the spore points are really low nobody will want to play the adventures.[/quote]<br /> An adventure's score points are determined by its difficulty level and play count. Get more people to play your adventures and the points will go up.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jul 2009 14:26:53]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=MasterVoodroid][quote=Goober09]How do you change a creatures size without using the mouse wheel?<br /> <br /> I'm asking this because my mouse does not have a wheel. <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />[/quote]<br /> <br /> The mouse wheel for me only zooms me in and out of the planet. I have yet to figure out how to increase and decrease the size of objects. (which happens to be my question)<br /> <br /> How do you change the size of an object?<br /> <br /> Also, I noticed there is no area in which you can "drag out" an object to delete it. Is the undo button our only option, or am I missing something?[/quote]<br /> <br /> to resize an object or creature-&gt;<br /> [Shift] + [+] or [-] if you dont have a mouse wheel... i think.. as for with a mouse wheel, its [shift] + [scroll]]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:08:31]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=saszam]I have a problem.When I play some adventures I am beamed to a place WAY above the ground and teleport to some platform way in the sky.How can I do this?I`m making a Clark and Stanley adventure and I`m making a skydiving page.[/quote]<br /> <br /> simple, CTRL drag your mouse while the object is selected. this will make the object rise vertically (up and down..) use this to make a "floating platform" then do the same with your captain to have him beam down onto this platform.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:10:50]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=chaser10]How do I keep Creatures from panicing when they see an ally die, and how do I keep them from cheering when they see an enemy die? It just distracts the creatures that shoudn't be hesitating to attack.[/quote]<br /> <br /> from what i've seen, you cant stop it. just like in the creature stage, they freak out when allies die, and cheer when an enemy dies. to ensure simple, smooth and not EVEL gamplay, space your allies and enemies a bit so they have their time to cheer and freak out... all i can tell ya really.. sorry..]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:12:42]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Andeavor][quote=LClog]Whenever I make an adventure the spore points are set to 10, how do you change that? If the spore points are really low nobody will want to play the adventures.[/quote]<br /> An adventure's score points are determined by its difficulty level and play count. Get more people to play your adventures and the points will go up.[/quote]<br /> <br />   <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> if the points dont start out higher than 10.. noone will want to play them, they dont get downloaded and therefore, the points dont go up.. ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:14:01]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Bluhman][quote=Tom115][quote=Bluhman]Say, if I played a captain I had in a space stage game in quick play, will his new equipment and stats carry over to the space stage game as well?[/quote]no they are only in your quickplay captains file<br /> [/quote]<br /> <br /> [quote=Ellsta]Yes.[/quote]<br /> <br /> This is very confusing.[/quote]<br /> <br /> understandable. The items DO carry over but ONLY if you play the quickplay witha  captain you created during the spacestage. for example. you quickplay with a captain called "A" that you created in spacestage, anything he gets from quickplay carries over. whereas if you play as captain "B" whom you created in the quickplay captain chooser, nothing carries over, even if you then play with him in spacestage.  SO to ensure items and points carry over, CREATE A CAPTAIN IN SPACESTAGE BEFORE QUICKPLAYING AN ADVENTURE! <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:17:17]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Alienator23]How do you retrieve points from a locked captain adventure?[/quote]<br /> truth is, you cant. to unlock the adventure, Edit it, then go into the bottom right corner and click the Lock near the captain image. NOTE, with ALL MAXIS ADVENTURES THIS WILL CHANGE THE POINTS REWARD! not sure for player made adventures...]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:19:02]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Pokemongeek78][quote=cplcreator08]I do not yet have GA, but I am already planning out my missions. I need some information. Assuming that there are no buildings or other things on the planet, approximately how many creatures can potentally be on the planet? Does it depend on the complexity of the creatures themselves or is there a hard cap?[/quote]<br /> I dont think any one knows. <img src="http://forum.spore.com/jforum//images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" />  [/quote]<br /> <br /> it depends, are they unique creatures of just generalized creaturs with little behavioral changes. if they are unique, i think its like 75 types, 50 of each type. otherwise, i think its liek 1000 types, 50 of each type.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:20:42]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=boomboompow222]How do you stop the Grox from atacking your colonies?<br /> <br /> <br /> P.S. if you want to find the Grox, buy the wormhole key and go thru a black hole, a few lead to the center of the galaxy[/quote]<br /> <br /> nothing to do with galactic adventures... this is regular spore, space stage. you cant stop the grox from attacking without hacking the game.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:22:07]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=iiiHuman][quote=ParadoxJuice]Do you need the cd in to play GA?[/quote]<br /> <br /> There is a way around having to put the Galactic Adventures DVD in each time you wish to play.<br /> <br /> If you have activated your Galactic Adventuers DVD (which will have been activated as long as you also have the EA Download Manager installed and had it logged on), then you can contact EA Tech Support to have them activate an electronic version of it for you to download.  Once they activate the electronic version, it will show up in your EA Download Manager.  Then, you can uninstall your Galactic Adventures installation (that you installed from the DVD) and then download and install of the electronic version that now appears in the EA Download Manager instead (don't worry, you won't lose any progress you have made).<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/2841ddc314623e46edaaf243b6173ca0.gif" border="0">[/quote]<br /> <br /> you could also go get a NO CD crack.. all the online stuff works it just says "hey run the game from the hard drive instead of the disk" and to the best of my knowledge it aint illegal to have a No CD Crack of ANY game.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:23:39]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=GoodGame]Another question----why do some adventures seem to take forever to load (e.g. 5-10 minutes)?  Is it the number of acts that causes that?  Is there anyway to minimize load times for adventures?  <br /> <br /> Note: I'm not talking about downloads but the "recombing splines", "splicing retroviruses", type loading screen.  It repeats comments several times on some loads.[/quote]<br /> <br />  2 reasons. Some of the adventures can be upwards of 5K of data and its ALL gotta be downloaded before you play. the download just says to your game "HEY GET THESE FILES" when you play the first time or edit it the first time, thats when the game actually gets the files and incorperates them into the game. second, the game itself is quick in its runnings because of the fact it boots all the background junk first. (I.E. the codes which make the creatures move, talk, attack, run, the effects, the music, etc..)a lot of that stuff dont run until you need it. and you NEED it in the editors.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:27:35]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Drive-able Bridges?</title>
				<description><![CDATA[ [quote=iiiHuman]If I made a bridge structure (basically, a flat building), I still cannot get a vehicle to drive over it even if I tell it to move to locations on the bridge.  And, I can't start a vehicle on the bridge either.  This is because vehicles aren't allowed to drive over buildings.<br /> <br /> [b]Is there a way around this?[/b]<br /> <br /> I want to be able to create a realistic-looking bridge that vehicles can actually drive over.  And, ideally, that boats can float under (which is also a problem with bridges).  I do NOT want to change the terrain to create a section that vehicles can drive over normally.  I want a bridge, with water flowing underneath, that vehicles can drive over.  I don't want to try and disguise some terrain as a bridge.  For one thing, I don't think you can make it rise above water then.  Would like to know if there is a way that I'm missing.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/2841ddc314623e46edaaf243b6173ca0.gif" border="0"><br /> <br /> [/quote]<br /> <br /> you're not missing anything.. its a problem with the UI of the vehicles and creatures.. they wont walk on buildings. best solution? umm.. try those wierd gate things,, CTRL +CLick to drag em higher, then tab to rotate them vertically.. other than that.. i dont know.. but ya... you cant do it with buildings....  <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:29:51]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Bathney]Thank you to all who have provided answers to my many questions - y'all are very helpful!   <img src="http://forum.spore.com/jforum//images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" /><br /> <br /> I do have another question - I think I have seen this posed in a thread but I've been searching for the entire day and can't seem to find it again - tried searching with no luck (sometimes I read so much I forget where I've read it!) So, when I play regular spore - in the space stage - I keep getting missions that are from GA - even when I get the mission from a friendly planet - they send me to a flagged planet - like I have said, I'm not the best player and I end up dying on each of these missions... my question is this - are there any regular type missions left in the space stage that aren't GA?  I hope I am not posting this in the wrong place (although I guess it's kind of GA related)<br /> <br /> thank you everyone who responds to all the questions by everyone - it is so nice to see folks helping each other out <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />[/quote]<br /> <br /> YES YES YES!! if you want ONLY REGULAR MISSION! use your spore launcher instead of Spore GA. Otherwise, for Spore GA, you need to beat the starter flagged missions before you can get back to any of the regulars.. AND NOTE THIS!! ALL THINGS YOU DO IN REGULAR SPORE, YA! THEY CARRY OVER TO GA!  lol Go Maxis.. one of the few things they did the smart way..<img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:32:50]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=zyborg]I have a few quick questions. A) How can I get two armies to fight each other? I set their AI to Wander + Attack [Opposing Army members], with them both on No Team, and they just stand around, not attacking each other. <br /> <br /> B) How do I get 2 epics to kill each other, yet not take forever or have it possible for a captain to easily kill them? I can get them to fight, but then it takes forever for one of them to die unless I set their HP to a level low enough that my captain can kill them anyways.<br /> <br /> C) I'm having trouble with the "creation download failed" error when trying to play the Robot Chicken adventures. How do I fix that, or at least find a way to play the adventure, perhaps with other creatures/buildings/etc?[/quote]<br /> <br /> OK for the armies and Epics to fight each other, simply make them 2 different teams, ie Blue and Red, then make them aggressive and have them wander.(make sure no allies of yours are in their way..) For the quick epic fight, set the damage bonus under the behaviors tab to a higher number. (FYI, the behaviors is a small button in the top right hand corner of every creature, vehicle, building, etc. image box) as for the Robot chicken thing, try redownloading.. all i can tell you on that one.. sorry..]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 07:36:21]]> GMT</pubDate>
				<author><![CDATA[ Kahna-Kotu]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Kahna-Kotu]<img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> if the points dont start out higher than 10.. noone will want to play them, they dont get downloaded and therefore, the points dont go up.. [/quote]<br /> In the beginning, points won't start out higher than 15 for [i]any[/i] adventure, so you will have to have some players finish it first to get any more points. Besides, playing the mission in GA isn't about the points themselves but the adventure as a whole.<br /> <br /> And if all you care is about are the points, you can just as well go down to the arcade and score them old-school, where you might also attract a small audience to praise your glory of geekdom.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 15:14:51]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Kahna-Kotu]you could also go get a NO CD crack.. all the online stuff works it just says "hey run the game from the hard drive instead of the disk" and to the best of my knowledge it aint illegal to have a No CD Crack of ANY game.[/quote]<br /> <br /> You're not seriously promoting a no cd crack in the official Spore forums are you?   <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />   <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> <br /> Besides, there's no need for that.  And, even if you did this instead, you would have problems the next time an official update patch was released.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 20:14:21]]> GMT</pubDate>
				<author><![CDATA[ iiiHuman]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How come when i select "Follow" they follow for a little bit then stop?]]></description>
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				<pubDate><![CDATA[Tue, 21 Jul 2009 00:51:56]]> GMT</pubDate>
				<author><![CDATA[ dynastyduck]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ My Maxis-Made Missions are with this problems :<br /> <br /> The Mission of Mr. Enigma is in water.<br /> <br /> The Missions Delicate Negotiations and the others missions are with mountains, holes and valleys , for example, the mission Delicate Negotiations, the village is in a deep hole.<br /> <br /> <br /> <br /> Does Maxis can solve these problems?<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jul 2009 12:24:09]]> GMT</pubDate>
				<author><![CDATA[ SbruzziCalvet]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Every time I click to play an adventure not made by me or maxis, Spore says "Downloading Creation" or something like that. Then it says "Creation download failed" I can't play any of the missions I downloaded! Why is this? <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Jul 2009 15:32:59]]> GMT</pubDate>
				<author><![CDATA[ Costrander]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ <br /> I just want to point out something for mac laptop users.<br /> <br /> If you want to change the size of a creature, building, etc. and your laptop has a touchpad, you can change the size without the use of a mousewheel.<br /> This is how it works:<br /> <br /> step 1) first click on the thing you want to change the size of.<br /> <br /> step 2) hold down the shift button<br /> <br /> step 3) to make things bigger, continue to hold down the shift button and drag your thumb and index finger to the center of the touchpad (pretend youre pinching the pad) repeat this until you get the size you want.<br /> <br /> to make things smaller, continue to hold the shift button and press your thumb and index finger in the center, then drag your tumb and finger outward (like the pinching before, but go backwards). repeat this until you get the size you want.<br /> <br /> I looked for this answer everywhere and could not find it. It took me a week to figure it out  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> <br /> This might have been pointed out already, but since I could not find it I decided to point it out anyway.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 03:38:07]]> GMT</pubDate>
				<author><![CDATA[ Alexadrox]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=cooldude34]I hope someone can help me. i bought this game for my son. he has played Spore through to the space level, and now we just bought Galactic Adventures.<br /> when we create a new level, it won't let us Test or save the level. it keeps saying "You have to have a Captain and place the Captain in a valid area"..something like that.<br /> we think we are choosing a Captain for the level, but i find it hard to know for sure that the creature is a Captain. has anyone else seen this message come up? what are we doing wrong?<br /> many thanks.[/quote]<br /> <br /> The creature on the bottom right is the captain and to stop the message from coming up just place him somewhere on the map by dragging him [please note that where you put him is where you start in the actual adventure]<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/>]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 08:20:51]]> GMT</pubDate>
				<author><![CDATA[ David8472]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Kahna-Kotu][quote=iiiHuman][quote=ParadoxJuice]Do you need the cd in to play GA?[/quote]<br /> <br /> There is a way around having to put the Galactic Adventures DVD in each time you wish to play.<br /> <br /> If you have activated your Galactic Adventuers DVD (which will have been activated as long as you also have the EA Download Manager installed and had it logged on), then you can contact EA Tech Support to have them activate an electronic version of it for you to download.  Once they activate the electronic version, it will show up in your EA Download Manager.  Then, you can uninstall your Galactic Adventures installation (that you installed from the DVD) and then download and install of the electronic version that now appears in the EA Download Manager instead (don't worry, you won't lose any progress you have made).<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/2841ddc314623e46edaaf243b6173ca0.gif" border="0">[/quote]<br /> <br /> you could also go get a NO CD crack.. all the online stuff works it just says "hey run the game from the hard drive instead of the disk" and to the best of my knowledge it aint illegal to have a No CD Crack of ANY game.[/quote]<br /> <br /> it is if you havn't bought the game!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 08:23:03]]> GMT</pubDate>
				<author><![CDATA[ David8472]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=David8472][quote=Kahna-Kotu][quote=iiiHuman][quote=ParadoxJuice]Do you need the cd in to play GA?[/quote]<br /> <br /> There is a way around having to put the Galactic Adventures DVD in each time you wish to play.<br /> <br /> If you have activated your Galactic Adventuers DVD (which will have been activated as long as you also have the EA Download Manager installed and had it logged on), then you can contact EA Tech Support to have them activate an electronic version of it for you to download.  Once they activate the electronic version, it will show up in your EA Download Manager.  Then, you can uninstall your Galactic Adventures installation (that you installed from the DVD) and then download and install of the electronic version that now appears in the EA Download Manager instead (don't worry, you won't lose any progress you have made).<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/2841ddc314623e46edaaf243b6173ca0.gif" border="0">[/quote]<br /> <br /> you could also go get a NO CD crack.. all the online stuff works it just says "hey run the game from the hard drive instead of the disk" and to the best of my knowledge it aint illegal to have a No CD Crack of ANY game.[/quote]<br /> <br /> it is if you havn't bought the game![/quote]<br /> <br /> Thanks, David8472.  I forgot to reply that that part and mention that it IS illegal to use a No-CD crack if you do NOT actually own a legal copy of the game.<br /> <br /> Plus, as I also did mention, there's no need since you can download an electronic version of it after contacting EA Tech Support.<br /> <br /> Besides, using a No-CD crack runs the risk of possibly infecting your machine (depending on where you got the crack from), and you'd need to find another crack every time a new official patch comes out.  With the electronic download version of Galactic Adventures, you'll always be able to install the latest patch without worry.<br /> <br /> I'm just sort of suprised EA didn't delete the post suggesting a No-CD crack.  Most gaming sites would have.  Guess EA doesn't look that closely at these forums.  Even if you have a legal copy of the game, suggesting a No-CD crack still promotes the idea of using one even if you don't have a legal copy of the game.<br /> <br /> Anyhow, once again, here are the steps to getting the electronic version of Galactic Adventures if you have gotten the DVD version instead:<br /> <br /> [b]1.[/b] If you have activated your Galactic Adventuers DVD (which will have been activated as long as you also have the EA Download Manager installed and had it logged on), then you can [i]contact EA Tech Support to have them activate an electronic version of it for you to download and install instead (don't worry, you won't lose any progress or creations you have made).[/i]<br /> <br /> [b]2.[/b] Once they activate the electronic version, it will show up in your EA Download Manager (EADM).<br /> <br /> [b]3.[/b] Then, you can [i]uninstall your Galactic Adventures[/i] installation (that you installed from the DVD) and then [i]download and install of the electronic version that now appears in the EA Download Manager instead[/i].<br /> <br /> There is [i]no extra cost[/i] of having to buy another electronic download version of the game.  You just need to first install the DVD version and activate it, or just activate the code (if you haven't installed the game) through the EA Activation Site, or by first entering the code through the EA Activation Tab in the EA Download Manager.  Regardless, you will need the EA Download Manager installed to download and install the electronic version of the game.<br /> <br /> [b]NOTE:[/b]  When you contact EA Tech Support, make sure you are clear and that they understand you have the DVD Version (activated it) and that you now want to have the electronic version activated so you can play without the DVD.  Otherwise, you might just get a contact back from someone stating something like, "we're sorry, but the game was designed to need to be in the drive for you to play."<br /> <br /> Again, no extra cost to do this and you won't lose any progress or creations etc.<br /> <br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/2841ddc314623e46edaaf243b6173ca0.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 10:38:34]]> GMT</pubDate>
				<author><![CDATA[ iiiHuman]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I wanna play my game in English but adding the - L:en-us thing doesn't work.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 06:46:55]]> GMT</pubDate>
				<author><![CDATA[ doomfall]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Some Maxis-made missions like Monstered Town, How a Bill Becomes a Law, Mystery Race and the Robot CHicken missions Readerdome, My Big Fat Pif Wedding and The Chicken and the Road keep giving me failure messages or a message saying that the adventures contains parts I don't have.<br /> <br /> The game isn't downloading some of the creations present in these missions. Is there a way to fix this?]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 16:40:29]]> GMT</pubDate>
				<author><![CDATA[ OluapPlayer]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How can I play my GA in english?<br /> I tried adding -L:en-us to the end of the shortcut but it doesn't work.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 07:10:16]]> GMT</pubDate>
				<author><![CDATA[ doomfall]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ it's  -locale:en-us<br /> <br /> <br /> also note: 100k Adventures by Monday!<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 10:24:29]]> GMT</pubDate>
				<author><![CDATA[ SporeMasterDog]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Yes, it is now english, but some of the button turned into this: "***" and clicking them closes the game. I can't use anything in the option because they're all ***]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 03:28:06]]> GMT</pubDate>
				<author><![CDATA[ doomfall]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How can I add a photograph of an scene of the adventure I created, instead of showing an image of the planet, just like other players do?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 04:34:35]]> GMT</pubDate>
				<author><![CDATA[ Patronangel]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Press C while in Test Mode, it'll be available for choosing below the Adventure Name/Description. <br /> <br /> re Doomfall,  this may be caused by your OS' local settings, locate it at Start - Control Panel.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 08:56:28]]> GMT</pubDate>
				<author><![CDATA[ SporeMasterDog]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how do you get your creatures to dance and flee and all that i mean the advanced controls i didnt understand the other answer]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 15:09:14]]> GMT</pubDate>
				<author><![CDATA[ metroidkid1992]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote]<br /> Q: Can my creatures ride in vehicles? <br /> A: No. [/quote]<br /> <br /> You can edit this to <br /> Q: Can my creatures ride in vehicles? <br /> A: YES!!!! WOOOOOOOH!<br /> <br /> Or <br /> Yes. <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 17:37:42]]> GMT</pubDate>
				<author><![CDATA[ morblo]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How does advanced behaviors work?<br /> <br /> <br /> [quote=MaxisCactus][size=30]Gameplay FAQ[/size]<br /> <br /> <br /> <br /> [i]Your question not answered here? Don't forget to check out the instruction manual [url=http://na.llnet.eadownloads.ea.com/u/f/manuals/GAME-SPOREEP1/Manuals.zip]here[/url].[/i]<br /> <br /> [b][size=18]Captains[/size][/b]<br /> [b]Q: Are the spots on the creature where the captain parts are placed fixed?[/b] <br /> A: Captain parts can be added to creatures anywhere in the same way that accessory are.  One small new change is that you can additionally pin captain parts to each other.  <br /> <br /> [b]Q: How can I change the pitch of my captains voice?[/b] <br /> A: The voice of the captain is based on mouth type. You can also change the pitch by adjusting the size of your captain.  Select your captain by clicking on it on the planet, hold shift, and scroll the mouse wheel up or down.   Smaller captains have squeaky voices while larger ones have booming voices.  This also works on other characters.<br /> <br /> [b]Q: How can I place my captain?  I see a message that says "You have to have a Captain and place the Captain in a valid area"[/b] <br /> A: You can find the captain in the lower right hand corner of the screen in Edit mode.  Left click on the captain and drag him/her into the world.  If your captain is legally placed you'll see it appear on the planet with a green star around it.<br /> [url=http://farm4.static.flickr.com/3407/3655705178_3f3e86c81a.jpg][img]http://www.carolinacoasting.com/cl/51600/camera.gif[/img][/url]<br /> <br /> [b]Q: How can I unlock more parts for my captain?[/b] <br /> A: Unlocks are awarded based on the number of points your captain has.  Play more adventures to gain more captain points.<br /> <br /> [b][size=18]Adventure Creation[/size][/b]<br /> <br /> [b]Q: How can I apply a filter to my adventure?[/b]<br /> A: Bring up the cheat console by pressing CTRL SHFT C and type "help adventureLook" to get a full list of adventure filters, [url=http://forum.spore.com/jforum/posts/list/35301.page#1071384]or check out this guide.  [/url]<br /> <br /> [b][size=15]Cast[/size][/b]<br /> [b]Q: How can I quickly view all instances of a cast member in my adventure?[/b] <br /> A: Hold control and right click on the cast member image in the palette to move your camera to that creation in the adventure.  Subsequent clicks move the camera to additional instances.<br /> <br /> [b]Q: How can I make a flying/air vehicle appear crashed?[/b]<br /> Add a fixed object to your adventure and use the disguise option on the behavior palette to make it look like it's an air vehicle. [i] (Thanks for the tip G3NJI!)[/i]<br /> <br /> [b]Q: How exactly does the complexity score work?[/b]<br /> A: The complexity score calculations are pretty complicated.  [url=http://forum.spore.com/jforum/posts/list/0/32184.page]Hit this thread for a detailed breakdown.  [/url]<br /> <br /> [b]Q: How can I scale the size on cast members or my captain if I don' t have a mouse wheel?[/b]<br /> A: You will need to scroll to scale creations up and down.  On some laptops, you can assign a portion of the touch pad to act as the mouse wheel. <br /> <br /> <br /> [b]Q: How can I equip crew members?[/b] <br /> 1. In edit mode, click the + button next to "Crew" on the right<br /> 2. Click the square Crew button to open Sporepedia and choose a crew member.<br /> 3. Click the check to exit.  Your crew member icon should show up in the crew square, and you can check to verify that they appear by entering play mode.  <br /> [url=http://farm4.static.flickr.com/3413/3655138559_0f1574c3a7.jpg?v=0][img]http://farm3.static.flickr.com/2239/3655020875_80036b6e07_m.jpg[/img][/url][url=http://farm4.static.flickr.com/3379/3655152299_04b303ce03.jpg?v=0][img]http://farm4.static.flickr.com/3382/3655898826_627b8f194d_m.jpg[/img][/url][url=http://farm3.static.flickr.com/2422/3655958022_a5a23c931a.jpg][img]http://farm4.static.flickr.com/3349/3655898840_e487ce5b91_m.jpg[/img][/url]<br /> <br /> [b]Q: Why do trees have a spawner timer on their behavior panel?  Is it possible to kill or destroy trees? [/b]<br /> A: No.  The spawner timer doesn't affect trees.  They can't be destroyed during an adventure.  <br /> <br /> [b]Q: An object I've placed in my adventure is reported missing by others.  How can I find out what's happened to it? [/b]<br /> A: This could be a result of the physics in the game causing objects to be displaced. To test, in edit mode move the object in question right in front of the captain. Is it still missing? If not, it may have been moved during the time it took for the captain to be near it.<br /> <br /> This occurs most frequently with round objects such as bal, or objects placed on slanted terrain/buildings or in the way of vehicles.<br /> <br /> Also, double check the acts to make sure the missing item isn't Hidden or Invisible when it should be.  <br /> <br /> [b][size=15]Behavior[/size][/b]<br /> [b]Q: How can I edit the behavior of as cast member in just one act? [/b]<br /> A: Open the cast member behavior palette, then click on the link icon to break the link.  When the link is broken, your behavior changes are applied only to the act you're in.<br /> <br /> [b]Q: When you set the behavior for a creature (wander radius, peaceful/aggressive, chatter text, etc) does it universally apply to all instances of that creature, or can you set individuals to behave differently?[/b]<br /> Depends what you want.  <br /> 1. If you want to make a bunch of creatures that look the same with different behaviors, use multiple slots on the cast palette.<br /> 2. If you want to make a bunch of creatures that look the same with the same behavior, use just one slot on the cast palette, but drag multiple instances of the creature into your world.  Edits made to the behavior of one will be applied to all.<br /> [url=http://farm4.static.flickr.com/3631/3656202066_2009316f5a.jpg?v=0][img]http://farm3.static.flickr.com/2239/3655020875_80036b6e07_m.jpg[/img][/url][url=http://farm3.static.flickr.com/2458/3655413949_a764872111.jpg?v=0][img]http://farm4.static.flickr.com/3382/3655898826_627b8f194d_m.jpg[/img][/url]<br /> <br /> [b]Q: Can my creatures ride in vehicles? [/b]<br /> A: No.  <br /> <br /> [b]Q: How do you make different directions of path for the patrol movement? [/b]<br /> 1. Open the behavior palette on a cast member.<br /> 2. Click the movement button and select Patrol.<br /> 3. Hold ALT and drag the patrol marker away.  This create a new one.  <br /> 4. Repeat step 3 for added directions.  You can optionally close the circuit to make your patroller move in a loop.<br /> [url=http://www.spore.com/what/screensmovies#pc/v27][img]http://www.adpselect-info.com/client/images/movieCamera.gif[/img][/url]This movie walks through the steps.  Fast forward to 8:23 to skip to the part about setting patrol directions.<br /> <br /> [b]Q: Can you make a character say different things in different acts? [/b]<br /> A: Yes.  <br /> 1. Open the cast behavior palette for the character.  <br /> 2. Verify that the correct act you want to edit is selected at the top of the behavior palette, and that you've clicked the link button to break the link and turn the bar blue.<br /> 3. Click Speech/Captions and enter the text in the order you'd like it to appear.<br /> 4. Click the Change Act button to switch to another act<br /> 5. Enter totally new text!  <br /> [i]Important: Don't forget that the link between acts is now broken, so changes you make to one act will not automatically be applied to other acts.  To form the link again, simply click the link button from step 2 again.[/i]<br /> <br /> [url=http://farm3.static.flickr.com/2003/3655822868_0a1f7b48fb.jpg?v=0][img]http://farm3.static.flickr.com/2239/3655020875_21a02c6622_o.png[/img][/url][url=http://farm4.static.flickr.com/3303/3655893692_fef435b58c.jpg?v=0][img]http://farm4.static.flickr.com/3382/3655898826_627b8f194d_m.jpg[/img][/url][url=http://farm3.static.flickr.com/2453/3655107799_f0a2aea48f.jpg?v=0][img]http://farm4.static.flickr.com/3349/3655898840_e487ce5b91_m.jpg[/img][/url][url=http://farm3.static.flickr.com/2459/3655112551_0179c97251.jpg?v=0][img]http://farm3.static.flickr.com/2458/3655100679_8a3b9e358f_m.jpg[/img][/url][url=http://farm3.static.flickr.com/2437/3655117141_938bc8b0d1.jpg?v=0][img]http://farm3.static.flickr.com/2432/3655898858_ba1d71f496_m.jpg[/img][/url]<br /> <br /> <br /> [b][size=15]Advanced AI[/size][/b]<br /> [b]Q: How can I edit the advanced AI? [/b]<br /> A: To 'promote' a creature to be using Advanced AI you have to ctrl-click on one of the standard behaviors (shown as buttons along the top of the behavior palette).    That behavior will be expanded as Advanced AI.  At any time you can reset over your advanced ai by ctrl clicking one of the other behaviors.  After a creature has an adv behavior then you can use the yin/yang button.  We hope to post more details about advanced behavior editing soon!<br /> <br /> Check out this [url=http://forum.spore.com/jforum/posts/list/34155.page]Guide to Advanced AI[/url] for more info.<br /> <br /> <br /> [b][size=15]Acts[/size][/b]<br /> [b]Q: How can I add an act? [/b]<br /> A: Click the "+" button at the bottom of the acts section to add an act.  <br /> <br /> [b]Q: How many acts can you have? [/b]<br /> A: 8<br /> <br /> <br /> [b][size=15]Goals[/size][/b]<br /> <br /> [b]Q: How do you bring things? For instance, I set up a mission where the goal is to bring a creature to move to something else.[/b]<br /> A: Bring is a goal that only applies to NPCs (non-playable characters) and [i]handheld [/i]objects.  You can bring an NPC or handheld object to any [i]fixed [/i]object, building, vehicle, or creature (other than itself).    <br /> Steps to set a bring goal:<br /> 1. Drag the goal marker over the NPC or [i]handheld [/i]object you want to "bring" and release it when it turns green.  Select "Bring."<br /> 2. You'll notice that the goal has 2 slots, rather than 1.  The first is filled with a thumbnail of the NPC.  The second is blank.  Both markers in the goal are red.  <br /> 3. Add another [i]fixed [/i]object, building, vehicle, or creature to the world that you want to set as your bring target.  Drag the second marker to this new item and release it when it turns green.<br /> Both slots should now be filled in and both markers will be green.<br /> <br /> To complete the goal, you'll have to find a way to move the first item to the second.  For handheld objects, you can pick them up and carry them over.  <br /> <br /> For NPCs, you can set the NPC's behavior to [i]follow [/i]your captain by clicking it's behavior palette, clicking movement, clicking follow.<br /> <br /> A spinning a yellow marker appears below the movement style button.  Drag this marker to the captain and release it.  The NPC will follow your captain after your captain enters its awareness radius.<br /> <br /> [url=http://farm4.static.flickr.com/3580/3655259569_157b0206bf.jpg?v=0][img]http://farm3.static.flickr.com/2239/3655020875_21a02c6622_o.png[/img][/url][url=http://farm4.static.flickr.com/3644/3655263969_45c7a9c281.jpg?v=0][img]http://farm4.static.flickr.com/3382/3655898826_627b8f194d_m.jpg[/img][/url][url=http://farm4.static.flickr.com/3609/3656076142_820fcbc74e.jpg?v=0][img]http://farm4.static.flickr.com/3349/3655898840_e487ce5b91_m.jpg[/img][/url]<br /> <br /> [b][size=15]Text[/size][/b]<br /> [b]Q: How do you add a description to your goal?[/b]<br /> 1. When editing the adventure, click on the act name to open the act description field, and describe the goals of the act.   <br /> 2. Enter play mode to verify that your description appears above the act goals.<br /> [url=http://farm3.static.flickr.com/2463/3657816804_404b4a042a.jpg?v=0][img]http://farm3.static.flickr.com/2239/3655020875_21a02c6622_o.png[/img][/url][url=http://farm4.static.flickr.com/3661/3657807732_5e9354933b.jpg?v=0][img]http://farm4.static.flickr.com/3382/3655898826_627b8f194d_m.jpg[/img][/url]<br /> <br /> [b][size=15]Keyboard Controls[/size][/b]<br /> [b]Q: I don't have a middle mouse button.  How can I adjust the pitch of my camera?[/b]<br /> A: There is no replacement keyboard control for the middle mouse button.  For camera control, this means you won't be able to adjust the pitch, but you can adjust the yaw using the arrow keys, and the zoom using the + and - keys.<br /> <br /> On some laptops you can assign a portion of the touch pad to act as the scroll wheel.<br /> <br /> <br /> [b][size=18]Adventure Play[/size][/b]<br /> [i]This section will be fleshed out when players have asked more questions about Adventure Play[/i]<br /> <br /> [b][size=18]Web[/size][/b]<br /> [b]Q: Does rating affect the Spore Points of an adventure?[/b] <br /> A: No. Spore Points are determined by the number of plays an adventure has, and the win/loss ratio of the Adventure.<br /> <br /> [b][size=18]Integration with Space and the rest of Spore[/size][/b]<br /> [b]Q: Can players who don't have Creepy & Cute still play adventures made using the parts pack?[/b] <br /> A: Players who don't have C&C will still be able to download adventures by players who do have the parts pack.  Those creations that use C&C parts will be swapped out, and no points are awarded to the playing captain.  <br /> <br /> [b]Q: What are Spore Points used for?[/b] <br /> A: Glory and bragging rights.  You get more Spore Points by playing different adventures, rating adventures, creating adventures, and having people play your adventures.  <br /> <br /> [b]Q: I thought I earned a GA specific achievement, but it didn't show up.  Why?[/b] <br /> A: Check out this [url=http://forum.spore.com/jforum/posts/list/34187.page]Quick Achievement Guide[/url] to find out if you met all the requirements to earn it.  <br /> <br /> [b]Q: I am getting the same Maxis-made adventures repeatly.  Why?[/b]<br /> A: Missions handed out by alien empires depend on the empire's archetype, with each correspond to a specific Adventure Type that they will offer.  In addition to the introductory mission (Spaceport), the first time you meet an archetype, you'll be offered a default Maxis made mission of that archetype.  Once you complete the default mission from that archetype, the subsequent missions offered will be randomized.<br /> <br /> Post your gameplay questions here.  We'll try to get you answers to the most commonly asked [i]gameplay [/i]questions.  [/quote]]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 19:57:15]]> GMT</pubDate>
				<author><![CDATA[ dax4124funcy]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I don't understand what I'm suppose to change. ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 01:21:36]]> GMT</pubDate>
				<author><![CDATA[ doomfall]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ OMG dax4124funcy, did you have to quote[i] the whole thing[/i]?!?!?!]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 01:26:01]]> GMT</pubDate>
				<author><![CDATA[ brandon1997fl]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=dax4124funcy]How does advanced behaviors work?<br /> <br /> [b][size=15]Advanced AI[/size][/b]<br /> [b]Q: How can I edit the advanced AI? [/b]<br /> A: To 'promote' a creature to be using Advanced AI you have to ctrl-click on one of the standard behaviors (shown as buttons along the top of the behavior palette).    That behavior will be expanded as Advanced AI.  At any time you can reset over your advanced ai by ctrl clicking one of the other behaviors.  After a creature has an adv behavior then you can use the yin/yang button.  We hope to post more details about advanced behavior editing soon!<br /> <br /> Check out this [url=http://forum.spore.com/jforum/posts/list/34155.page]Guide to Advanced AI[/url] for more info.<br /> <br /> <br /> [color=green]That's better.[/color]]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 01:28:53]]> GMT</pubDate>
				<author><![CDATA[ brandon1997fl]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ It's probably worth mentioning that there [i]is[/i] actually a substitution for panning the camera around using the "middle mouse button", contrary to the answer that's listed in the FAQ.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 10:20:30]]> GMT</pubDate>
				<author><![CDATA[ Zer0_Digits]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Right I suppose this is somewhat of a silly self-answered question.. But Do any of my captains get any sort of points if I complete an adventure set with a locked captain? <br /> <br /> I'd like to level my captain as much as possible, but if no points are rewarded for completing locked games I'm tempted not to try thoose (and I yet havent). I've got limited game-time (online time) so I want to make the most for my captains with the time I've got. <br /> <br /> <br /> <br /> Also. I've been looking around for vehicles-post and could not find one that covers ridable vehicles. I'd like to create an adventure where one of the acts are merely an intense rollercoaster-ride in a tunnel. problem nr1: The vehicle will not drive on top of a building (no roof, no hollow, just a flat piece). secondly, I've made a "hoovercraft" sort of vehicle with plenty of room, is there a way to get the captain "in" it without standing on top of its highest point? and 3rd, is there a way for the vehicle to start running when I get on it (without it starting the second I get near it).? <br /> <br /> I've found Ridable vehicles sporecasts and all vehicles ahve the same issues, even hollow ones, can't seem to get inside them <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> thanks<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 19:57:14]]> GMT</pubDate>
				<author><![CDATA[ Letteid]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Anyone can answer my question?]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 20:42:48]]> GMT</pubDate>
				<author><![CDATA[ OluapPlayer]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ My Maxis-Made Missions and User-Made Missions are with this problems : <br /> <br /> The Mission of Mr. Enigma is in water. <br /> <br /> The Missions Delicate Negotiations and the others missions are with mountains, holes and valleys , for example, the mission Delicate Negotiations, the village is in a deep hole. <br /> Or in some missions where there is water, it does not appear. <br /> Or in some missions, the objects that the player has to take or give to another actor, the object is underground and it should not be underground.<br /> <br /> <br /> <br /> Does Maxis can solve these problems? <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 2 Aug 2009 21:44:33]]> GMT</pubDate>
				<author><![CDATA[ SbruzziCalvet]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hello. I have a question about Galactic adventures.<br /> Whenever I try to play a game with Creepy and Cute parts (Which I don't have) It will give me the message that some creatures will be replaced, but then it moves back to the "Choose an adventure" screen. So it basically doesn't let me play adventures with parts I don't have.<br /> Please help!]]></description>
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				<pubDate><![CDATA[Mon, 3 Aug 2009 14:17:55]]> GMT</pubDate>
				<author><![CDATA[ Legobes]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Just installed GA and started playing. My captin keeps getting stuck. He turns in circles but can not move. I have had to restart the first mission more than once now. Is there an update that would not automatically install?]]></description>
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				<pubDate><![CDATA[Fri, 7 Aug 2009 03:25:30]]> GMT</pubDate>
				<author><![CDATA[ colt111]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do i move objects up and down ? Like an affect, i want to move it onto a building i made look like a ship to make it seem as it's broken.]]></description>
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				<pubDate><![CDATA[Sun, 9 Aug 2009 17:47:33]]> GMT</pubDate>
				<author><![CDATA[ banji400]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Odd how i can't put my crew in a mission... Even when 3 blank spots are avaible on the adventure it ignores it for some reason even in space!]]></description>
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				<pubDate><![CDATA[Tue, 11 Aug 2009 07:12:41]]> GMT</pubDate>
				<author><![CDATA[ Bellom27]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Bellom27]Odd how i can't put my crew in a mission... Even when 3 blank spots are avaible on the adventure it ignores it for some reason even in space![/quote]<br /> You have to select a creature to fill it and keep it unlocked.<br /> [quote=banji400]How do i move objects up and down ? Like an affect, i want to move it onto a building i made look like a ship to make it seem as it's broken.[/quote]<br /> Ctrl+drag.<br /> [quote=Legobes]Hello. I have a question about Galactic adventures. <br /> Whenever I try to play a game with Creepy and Cute parts (Which I don't have) It will give me the message that some creatures will be replaced, but then it moves back to the "Choose an adventure" screen. So it basically doesn't let me play adventures with parts I don't have. <br /> Please help![/quote]<br /> Yeah, that's supposed to happen.  Just play it in the editor, or do yourself a favor and actually get the parts pack.  You'll always be left out if you don't. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /><br /> [quote=SbruzziCalvet]My Maxis-Made Missions and User-Made Missions are with this problems : <br /> <br /> The Mission of Mr. Enigma is in water. <br /> <br /> The Missions Delicate Negotiations and the others missions are with mountains, holes and valleys , for example, the mission Delicate Negotiations, the village is in a deep hole. <br /> Or in some missions where there is water, it does not appear. <br /> Or in some missions, the objects that the player has to take or give to another actor, the object is underground and it should not be underground. <br /> <br /> <br /> <br /> Does Maxis can solve these problems?[/quote]<br /> The files for the adventures are likely being corrupted.  I think regeneraing your package files could work, or you may just have to manually unninstall the thing and reinstall it.]]></description>
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				<pubDate><![CDATA[Tue, 11 Aug 2009 13:55:59]]> GMT</pubDate>
				<author><![CDATA[ stardragon231]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I have a question too.How do you make creatures due without having them all die?Like if you have a city destroyed and you want dead people there,how do you make it so if you bring troops there alive,you also see dead troops.Also if you set them to dead will they stay there till the end of the mission?]]></description>
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				<pubDate><![CDATA[Wed, 12 Aug 2009 16:44:51]]> GMT</pubDate>
				<author><![CDATA[ cybers]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Hi guys, am kind of new to spore GA, and noticed that in one of the missions you go to a space port and learn to do things at the spaceport (hire people etc) but I don't seem to be able to go back to that spaceport (it keeps becoming a mission).<br /> <br /> Is there suppose to be a spaceport to specially do adventure stuff out there?]]></description>
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				<pubDate><![CDATA[Thu, 13 Aug 2009 16:16:00]]> GMT</pubDate>
				<author><![CDATA[ drakenyte]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Nope. The spaceport mission is just that, a tutorial mission. There is no "hub" world to GA.]]></description>
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				<pubDate><![CDATA[Thu, 13 Aug 2009 17:13:34]]> GMT</pubDate>
				<author><![CDATA[ AuraNovus]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=cybers]I have a question too.How do you make creatures due without having them all die?Like if you have a city destroyed and you want dead people there,how do you make it so if you bring troops there alive,you also see dead troops.Also if you set them to dead will they stay there till the end of the mission?[/quote]<br /> Set their health to zero (drag the slider all the way to the left).  They'll stay there the entire time if they're dead (but you can set their health to something different in another act if you need them to reanimate).]]></description>
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				<pubDate><![CDATA[Thu, 13 Aug 2009 21:18:46]]> GMT</pubDate>
				<author><![CDATA[ stardragon231]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do I get Captain Adventures in Space stage? Ask for missions or what?]]></description>
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				<pubDate><![CDATA[Fri, 14 Aug 2009 03:02:27]]> GMT</pubDate>
				<author><![CDATA[ CptWaFFuLs]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ is there any way to put timers on advanced AI?  like<br /> <br /> Idle If Aware of Blue Team<br /> Attack Player If Aware of For 10 Seconds]]></description>
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				<pubDate><![CDATA[Fri, 14 Aug 2009 04:44:56]]> GMT</pubDate>
				<author><![CDATA[ LSunday]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[  Hi,<br />   I need help. How can make my captain's tools level 2 <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" /><br /> <br />                         Thanks,<br />                               Turtierockey]]></description>
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				<pubDate><![CDATA[Fri, 14 Aug 2009 16:12:18]]> GMT</pubDate>
				<author><![CDATA[ TurtieRockey]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how can i make my creatures dance in my adventure?]]></description>
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				<pubDate><![CDATA[Fri, 14 Aug 2009 17:29:13]]> GMT</pubDate>
				<author><![CDATA[ Gubba100]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ by using advanced ai: emote,dance,always]]></description>
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				<pubDate><![CDATA[Sat, 15 Aug 2009 00:44:38]]> GMT</pubDate>
				<author><![CDATA[ morblo]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Okay, very basic question....   I'm sure I'm missing something obvious:<br /> <br /> How do you throw a pie at the clown in Adventure Town?  I can pick up the pie by clicking on it (only works about 1 out of 5 clicks).  <br /> <br /> Can't throw it though -- I've tried clicking on everything I can think of while holding the pie, but it never throws.  My kids were fooling around with it and managed to blow up themselves (but not the clown).   What am I missing here?<br /> <br /> <br /> [i]Edit[/i]:  never mind.  It's basic, just like I thought.  You just have to be in attack (red) stance, and click on the clown.  Just make sure your captain's arms are long enough to throw over the pie bench, or else you will kill yourself.  ]]></description>
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				<pubDate><![CDATA[Mon, 17 Aug 2009 14:29:04]]> GMT</pubDate>
				<author><![CDATA[ Rubric]]></author>
			</item>
			<item>
				<title>Spore Points</title>
				<description><![CDATA[     All the adventures I create only seem to provide ten spore points upon completion. How do I raise the amount of Spore points? Is it a complexity and/or difficulty issue? Does the amount of points relate to what activities go down during a particular type of adventure? Is there a tab in the adventure creator that allows the person creating said adventure to change the amount of awarded points? Is there a maximum and minimum amount of points that can be awarded? Looking forward, to the answers to these questions.]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 17:43:26]]> GMT</pubDate>
				<author><![CDATA[ ccallen786]]></author>
			</item>
			<item>
				<title>Spore Points</title>
				<description><![CDATA[ [quote=ccallen786]    All the adventures I create only seem to provide ten spore points upon completion. How do I raise the amount of Spore points? Is it a complexity and/or difficulty issue? Does the amount of points relate to what activities go down during a particular type of adventure? Is there a tab in the adventure creator that allows the person creating said adventure to change the amount of awarded points? Is there a maximum and minimum amount of points that can be awarded? Looking forward, to the answers to these questions.[/quote]<br /> <br /> I'm new to GA myself, but I have been reading all the FAQ's recently, so I know this one.  They always default to 10 points.  You can't set it.  Once you publish, the Sporepedia will track how many people complete it, and how many fail.  The points will increase if it is more difficult.  I don't know if there is a max or minimum.   ]]></description>
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				<pubDate><![CDATA[Wed, 19 Aug 2009 20:52:20]]> GMT</pubDate>
				<author><![CDATA[ Rubric]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ 5 is min and 100 is max.]]></description>
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				<pubDate><![CDATA[Thu, 20 Aug 2009 18:09:53]]> GMT</pubDate>
				<author><![CDATA[ JoJoMonkeyball]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Avtje]How many acts can you have? <img src="http://forum.spore.com/jforum//images/smilies/47941865eb7bbc2a777305b46cc059a2.gif"  />[/quote]<br /> <br /> 8 max. i want it to be like 12 or 14 that would be cool]]></description>
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				<pubDate><![CDATA[Sat, 22 Aug 2009 01:42:40]]> GMT</pubDate>
				<author><![CDATA[ kaos_kid]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=pizzaboy9109]Yes.[/quote]<br /> <br /> no even if you dont have the download. i would suggest though putting in the spore disc if you have the download. ]]></description>
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				<pubDate><![CDATA[Sat, 22 Aug 2009 01:47:36]]> GMT</pubDate>
				<author><![CDATA[ kaos_kid]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ okay. i scanned the OP. i didnt see an answer to my question though....<br /> <br /> how to you end an adventure?<br /> <br /> i just created one....test drove it, completed all the goals but nothing happens. i'm sure it's simple...<br /> <br /> hep a bruvva out?<br />  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ]]></description>
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				<pubDate><![CDATA[Sun, 23 Aug 2009 04:07:43]]> GMT</pubDate>
				<author><![CDATA[ deadlineclick]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Some of my friend's creations are locked, but I have all of the packs and patches he does. But somehow he still has parts that I don't have.]]></description>
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				<pubDate><![CDATA[Mon, 24 Aug 2009 19:57:50]]> GMT</pubDate>
				<author><![CDATA[ 98Thorn]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i can't break apart limbs using ctrl why? it's driving me nuts!!! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> ]]></description>
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				<pubDate><![CDATA[Thu, 27 Aug 2009 20:48:27]]> GMT</pubDate>
				<author><![CDATA[ dephies]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Conswella]How do you delete objects that you placed on your planet?<br /> <br /> I can't find any way to get rid of something without getting rid of all of that same object or creature.<br /> It's a silly question.... but I just don't know  <img src="http://forum.spore.com/jforum//images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" />[/quote]<br /> <br /> -all you gotta do is click on it and press the "delete" button on the keyboard.]]></description>
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				<pubDate><![CDATA[Thu, 27 Aug 2009 23:56:45]]> GMT</pubDate>
				<author><![CDATA[ stgermaine]]></author>
			</item>
			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=dephies]i can't break apart limbs using ctrl why? it's driving me nuts!!! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> [/quote]<br /> <br /> Are you trying to do it in the Outfitter?  That won't work -- the creature's body is locked in at that point.  <br /> <br /> If it's happening in the creature editor, then I guess we need more information from you on what it's doing. ]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 15:45:43]]> GMT</pubDate>
				<author><![CDATA[ Rubric]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i try to break a limb by holding ctrl and all it does is stretch the limb instead of breaking off the part]]></description>
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				<pubDate><![CDATA[Sat, 29 Aug 2009 01:06:37]]> GMT</pubDate>
				<author><![CDATA[ dehpies]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=dehpies]i try to break a limb by holding ctrl and all it does is stretch the limb instead of breaking off the part[/quote]<br /> Don't grab the ball/join, instead grab the limb between the joints.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 29 Aug 2009 05:21:08]]> GMT</pubDate>
				<author><![CDATA[ DVDMaster]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Kewl]]></description>
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				<pubDate><![CDATA[Sat, 29 Aug 2009 15:22:23]]> GMT</pubDate>
				<author><![CDATA[ ConflictReplay]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ omg  ty i love u<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 29 Aug 2009 16:05:12]]> GMT</pubDate>
				<author><![CDATA[ dehpies]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Question: When you click on a mission in the game, it shows up to four pictures of the specific game. How does one go about doing that in his/her own mission?]]></description>
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				<pubDate><![CDATA[Sat, 29 Aug 2009 16:16:34]]> GMT</pubDate>
				<author><![CDATA[ Spodechief]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Spodechief]Question: When you click on a mission in the game, it shows up to four pictures of the specific game. How does one go about doing that in his/her own mission?[/quote]<br /> You can take pictures at any time of your adventure in edit mode (get in position and hit [C]), then click on the bottom, where you put the title, and choose up to four screenshots for some nice teasers to the adventure.<br /> <br /> A tip: the more interesting the shots are, the more interested other players will be to play them through quick play.]]></description>
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				<pubDate><![CDATA[Sat, 29 Aug 2009 16:48:53]]> GMT</pubDate>
				<author><![CDATA[ Andeavor]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how do you set it so that you don't get player made adventures? ( i only want robot chicken and maxis adventures)]]></description>
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				<pubDate><![CDATA[Sun, 30 Aug 2009 14:41:36]]> GMT</pubDate>
				<author><![CDATA[ levmeister]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I don't know if this had been asked already, or not, but:<br /> <br /> A: Are there adventures by other players available in space stage? And, if not, why not?<br /> <br /> B: Will you oneday be able to play multi-player on an adventure planet?<br /> <br /> C: Why did Maxis remove the holo-scout?]]></description>
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				<pubDate><![CDATA[Sun, 30 Aug 2009 15:00:22]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Where is the behaviour link button?]]></description>
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				<pubDate><![CDATA[Mon, 31 Aug 2009 00:17:14]]> GMT</pubDate>
				<author><![CDATA[ GrandEnder]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=GrandEnder]Where is the behaviour link button?[/quote]<br /> <br /> You know that yin-yang sighn on the creatures square in the adventure creator? That opens the behavior editor. Underneath the name of the creature, there's this button with a two-linked chain in it. That's the link button. Press it to edit the behavior of a creature seperately per act. Switch between acts by pressing the arrows next to the link-button. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
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				<pubDate><![CDATA[Mon, 31 Aug 2009 18:05:46]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ You know how adventures are divided up into Attack, Social, Story, and such? Well, how do you do that? How is an adventure's genre set?]]></description>
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				<pubDate><![CDATA[Tue, 1 Sep 2009 21:08:06]]> GMT</pubDate>
				<author><![CDATA[ redace123]]></author>
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			<item>
				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=redace123]You know how adventures are divided up into Attack, Social, Story, and such? Well, how do you do that? How is an adventure's genre set?[/quote]<br /> As far as I know, it's decided by the author. There's a dropbox in the Name/Description/Tag/etc. pane in the adventure editor for the genre.]]></description>
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				<pubDate><![CDATA[Wed, 2 Sep 2009 07:37:49]]> GMT</pubDate>
				<author><![CDATA[ chintznibbles]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i dont know if this has been asked before because there are a lot of pages and i got bored trying to reading them all<br /> <br /> im making an adventure where your allies base gets attacked in act 4 (the enermys should appear in act 3), but the enermys apear in acts 1,2 i dont want them to be there in acts 1,2. also using the same creature in a destroyed base as dead they dont apear dead they just stand there, the creatures ive used for the alies stay dead but not the creatures ive used for the enermy. <br /> <br /> so my question is how can i make creatures appear only in acts 3 and 4 and how can i make creatures stay dead?<br /> <br /> <br /> Edit: i found the hide cast member, but i still cant make the creatures that are surposed to be dead stay dead they just stand there doing nothing]]></description>
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				<pubDate><![CDATA[Wed, 2 Sep 2009 14:51:02]]> GMT</pubDate>
				<author><![CDATA[ Schular]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ First try setting the creature's hit points to zero in that act (using the slider hit point bar).  If that doesn't work then you've run into a bug.]]></description>
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				<pubDate><![CDATA[Wed, 2 Sep 2009 19:47:57]]> GMT</pubDate>
				<author><![CDATA[ Ringeltree]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ the hit points is set to zero in every act if i change the creature it works and they stay dead but the creature i am using unfortunatly doesnt <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> guess i will have to use another creature]]></description>
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				<pubDate><![CDATA[Thu, 3 Sep 2009 12:11:15]]> GMT</pubDate>
				<author><![CDATA[ Schular]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ I saw in stuff like the meaningless turtle, and C&S go stargazing that you can drop heavy stuff from the sky. how do you make those? i want to make a meteor crash.]]></description>
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				<pubDate><![CDATA[Sat, 5 Sep 2009 13:33:09]]> GMT</pubDate>
				<author><![CDATA[ Reaslash14]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=pizzaboy9109]Yes.[/quote]<br /> <br /> actualy no i have the download but i do still put in the core spore disc]]></description>
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				<pubDate><![CDATA[Sun, 6 Sep 2009 18:59:02]]> GMT</pubDate>
				<author><![CDATA[ kaos_kid]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i have GA and on my page it says i have spore points but it stll says that i havent gotten any acheivements for the game even though im sure i have. it is like the site and the game dont realize i have GA]]></description>
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				<pubDate><![CDATA[Mon, 7 Sep 2009 19:43:57]]> GMT</pubDate>
				<author><![CDATA[ badgerman12]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ i got spore,Creepy & Cute Parts Pack and spore GA but i had to git a new computer and i installed it and updated it but i didn't git 24 free creature limbs!!!! how do i git them?]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 15:04:10]]> GMT</pubDate>
				<author><![CDATA[ davin11]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Reaslash14]I saw in stuff like the meaningless turtle, and C&S go stargazing that you can drop heavy stuff from the sky. how do you make those? i want to make a meteor crash.[/quote]<br /> <br /> Place the heavy objects, use ctrl+click to drag it into the air. Test the mission and it will crash.]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2009 18:43:52]]> GMT</pubDate>
				<author><![CDATA[ OrionsMajesty]]></author>
			</item>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Somebody help meh!!!! I need 2 find out how 2 change ur avatar!! plz help meh!!! pleeez!!  <img src="http://forum.spore.com/jforum//images/smilies/c4af40316ab83c127cc13917e9ab9719.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 12 Sep 2009 03:52:12]]> GMT</pubDate>
				<author><![CDATA[ Skyress08]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=OrionsMajesty][quote=Reaslash14]I saw in stuff like the meaningless turtle, and C&S go stargazing that you can drop heavy stuff from the sky. how do you make those? i want to make a meteor crash.[/quote]<br /> <br /> Place the heavy objects, use ctrl+click to drag it into the air. Test the mission and it will crash.[/quote]<br /> <br /> I tried, but my  precious exploding barrels wont fall down <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
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				<pubDate><![CDATA[Sun, 13 Sep 2009 10:16:21]]> GMT</pubDate>
				<author><![CDATA[ Reaslash14]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Tuttle334][quote=kyle_r93]Why won't my npc walk into a freaking teleporter??? I have it on advanced AI set to "Move to" and i set the target to ontop of the teleporter "always" and all he does is walk very close to it and stop... any answers??[/quote]<br /> <br /> Hm...try maybe moving the target slightly beyond the teleporter.  Maybe he just needs to move an inch or two further.<br /> <br /> Or it could be that the NPC thinks the location is blocked.  Is there anything that could potentially be in the way, such as the actual teleporter pad itself (if it's positioned awkwardly, it might be causing the problem)?[/quote]<br /> <br /> <br /> This is because the 'Move to' selection, as with captain goals, you only have to move NEAR it to 'Move to'. As was said, Make a target a bit or so behind the teleporter.]]></description>
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				<pubDate><![CDATA[Tue, 15 Sep 2009 22:31:23]]> GMT</pubDate>
				<author><![CDATA[ banji400]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=kyle_r93]Why won't my npc walk into a freaking teleporter??? I have it on advanced AI set to "Move to" and i set the target to ontop of the teleporter "always" and all he does is walk very close to it and stop... any answers??[/quote]<br /> <br /> As banji400 pointed out move to makes the NPC move near but not necessarily on the way point, so adjusting the way point may help. Sometimes put a way point before the teleporter and then after the teleporter will trick the NPC into walking over the pad.<br /> <br /> Also, sometimes NPC can have problems stepping up and onto the teleporter base. It is as if the path plotting logic treats the teleporter base as an obstacle to go around. Sometimes this problem can be fixed by using CTRL + drag to move the teleporter base into the ground or using TAB to rotate the pad to make it easier to step on. Or you can turn the base invisible. A final option is to rotate the teleporter pad 90 degrees so that the NPC walks into the beam of light coming from the teleporter pad.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 15 Sep 2009 22:43:20]]> GMT</pubDate>
				<author><![CDATA[ DVDMaster]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=Ned_Ballad]so, what are the cheats for GA. I know there's one for a square planet and one to have a filter applied to the adventure, but anyone know what those are?[/quote]<br /> Whoa. How do you get the square planet? It'd be SO useful for me.]]></description>
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				<pubDate><![CDATA[Tue, 15 Sep 2009 23:09:12]]> GMT</pubDate>
				<author><![CDATA[ banji400]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ How do you make creatures go into buildings?]]></description>
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				<pubDate><![CDATA[Sun, 20 Sep 2009 22:14:21]]> GMT</pubDate>
				<author><![CDATA[ DragonEye4]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=DragonEye4]How do you make creatures go into buildings?[/quote] With teleporters!!!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> You put a teleporter at the door, then build the interior of the building somwhere else on the planet out of enteior props. Then, you put the other end of the teleporter (the orange one) at the interior door. Renember to turn the teleporter out put (the orange one) to fase away from the door, so that it looks like the creature is stepping out of the door. Finally, make the teleporter invisible! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> I'm sure you can find demo's on YouTube. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Ok. now here's a question that's been bugging me for some time now. Do player-made adventures get polinated into the space game?]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 13:20:20]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Alright, I just read through all of the posts on here and three people seem to be having the same problem I am.  There have been answers on the forums, but so far only quick ones that I don't understand (spore is the first game I've wanted to play since Mario Three and Spyro the Dragon (on that note, anyone aware of an emulator for PS1 on Wii yet?) and so I don't understand a lot of the lingo) <br /> <br /> I would really love to use my crew.  I know that the Adventures I'm going on are "crew allowable" but the three crew slots are greyed out...even when I have five allies...I'm all the way through Space Stage now, but would still love to use my crew on Adventures.<br /> <br /> Also...I've played that DNA Adventure for over a half an hour and cannot figure out how to get into the cell.  I can see inside by rushing the wall...but can't seem to find the way in.<br /> <br /> Thanks!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 26 Sep 2009 17:50:28]]> GMT</pubDate>
				<author><![CDATA[ EllaLindz]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how do you raise an building or something <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" /> ]]></description>
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				<pubDate><![CDATA[Wed, 30 Sep 2009 22:19:13]]> GMT</pubDate>
				<author><![CDATA[ defazfamily2]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ defazfamily2:<br /> <br /> control-click on it.  Then you can move it up or down.   If you shift-click you can move it side to side instead (to bury it into the side of a hill for example)]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 03:55:30]]> GMT</pubDate>
				<author><![CDATA[ Ringeltree]]></author>
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				<title>Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=DudeMan95]<br /> <br /> Ok. now here's a question that's been bugging me for some time now. Do player-made adventures get polinated into the space game?[/quote]<br /> <br /> Absolutely. I ended up finally picking up playing again, got to Space Phase last night and ended up playing Capture the Flag as a random mission today during the Space Phase. You can tell you're going on a player mission because the race assigning it to you gives you very generic instructions ('Go to Planet X and beam down")]]></description>
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				<pubDate><![CDATA[Thu, 1 Oct 2009 18:19:12]]> GMT</pubDate>
				<author><![CDATA[ richterm]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ how do you make your creatures dance in adventures i saw things dance and i want to make something where clark and stanley go to a club to dance and then a light falls on them]]></description>
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				<pubDate><![CDATA[Fri, 2 Oct 2009 00:59:31]]> GMT</pubDate>
				<author><![CDATA[ YaDigIt]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Ok,  I have a question for Maxis.  Would it be possible to make a space to leave a comment on the ratings page when you complete and adventure?  I find it a bit tedious to have to re-find an adventure and leave a comment on what I think of it.  as it stands right now, we either have to leave a commenty on an adventure before we play it, or have to re-search for it after we have completed it.  I believe that it would better suit if you incorporated the comment feature in with the rating feature so people gan give an honest opinion when they complete the adventure.  I think this will lead to better adventures, and more porductive comments (and maybe an explination for some of the downrating going on).  If you could look into this and get back with me, I would greatly appreciate it.  TY<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 11 Oct 2009 20:18:08]]> GMT</pubDate>
				<author><![CDATA[ VandelAtWerk]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ To give comments to the adventures you have already played this [b]might [/b]help:<br /> <br /> 1) Go to the play adventure area. <br /> 2) Click the "my played adventures" icon, then it is easy to find, and click the dots and make your comment. ]]></description>
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				<pubDate><![CDATA[Sun, 11 Oct 2009 21:17:02]]> GMT</pubDate>
				<author><![CDATA[ LuckySpider]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [size=18]Now for my question:[/size]<br /> <br /> Is there [color=darkblue]anyway [/color]to change the order of acts? <br /> I know that I can insert a new act between other acts. <br /> My problem is that I decided that I want what is now Act 1 to be Act 5.  <br /> <br /> Thanks in advance.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <br /> <br /> LuckySpider]]></description>
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				<pubDate><![CDATA[Sun, 11 Oct 2009 21:22:18]]> GMT</pubDate>
				<author><![CDATA[ LuckySpider]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ @ luckyspider.  Thank you for that helpful advice.  I would still like to know if MAXIS is planning to make an adjustment in their format, so you can make your comments when you rate an adventure.  I think that it would be very advantageous there, and more comments will be made because players can go on playing other adventures instead of searching for the one they just played.  (especially if they have hundreds downloaded, and they are working from the middle or bottom of their deck so to speak).<br /> <br /> So how about it MAXIS????<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 12 Oct 2009 21:48:48]]> GMT</pubDate>
				<author><![CDATA[ VandelAtWerk]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ [quote=LuckySpider][size=18]Now for my question:[/size]<br /> <br /> Is there [color=darkblue]anyway [/color]to change the order of acts? <br /> I know that I can insert a new act between other acts. <br /> My problem is that I decided that I want what is now Act 1 to be Act 5.  <br /> <br /> Thanks in advance.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <br /> <br /> LuckySpider[/quote]<br /> <br /> [b]I would like to add more question.[/b] Or are these suggestions, if there is no way? <br /> <br /> It would *really* help in design and testing to also be able to change the order of Goals in an act. <br /> <br /> As I'm playtesting I always get some new great idea and cannot insert it without a lot of copy-pasting all over. <br /> <br /> Thanks!<br /> <br /> LuckySpider  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ]]></description>
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				<pubDate><![CDATA[Wed, 14 Oct 2009 02:58:30]]> GMT</pubDate>
				<author><![CDATA[ Suzycute]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ actually, you can ride viehcles, by getting on them (works best with flat-top ones).]]></description>
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				<pubDate><![CDATA[Fri, 16 Oct 2009 11:36:44]]> GMT</pubDate>
				<author><![CDATA[ TapirKing]]></author>
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				<title>why can't you add more music </title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> hi my names harley you remember when banned me maxis from that rude name i called my creture i will never do that agian it was kind of dume of me to do that. and thanks for unbanding me that means alot to me <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> feal free to join my website thats means alot to me as well. and three more things to talk about and problems one is that i have downloaded spore galactic adventures from a torrent and i can't play online or download anything it said when i tried to login insallation code sorry for my dogy spelling i have aurtisem im very sorry.  anyway like i said before how do i log on can you please give me the correct instillation code for me i can't buy it because  we don't have alot of money becuase were buying a house by borrowing cash from the  bank and becuase of the lost of money and interess rates have gone up it will take 30 years to pay back maxis im not lieing  eather. oh yeah i forgot to ask something how do i do ia on vechicels.  and how do i add more music i wish called becuase i wan't to add a beach them becuase theres none or a mario theme and i can't get the patches to work so i can ride vechiels and how do i unlock the rest of your adventures i need bloody sandu. and how do make a adventure to look like your in a humen body is it possible and can you make a mario exspasion pack and pokemon please you will probley have more people to buy it to. and that means more money ok.  and here is my website <a class="snap_shots" href="http://www.harley1.webs.com" target="_blank" rel="nofollow">http://www.harley1.webs.com</a> <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> seya please reply]]></description>
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				<pubDate><![CDATA[Sat, 17 Oct 2009 02:37:02]]> GMT</pubDate>
				<author><![CDATA[ rinoned]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ is there a way to play the space stage without adventures?]]></description>
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				<pubDate><![CDATA[Sat, 17 Oct 2009 14:31:53]]> GMT</pubDate>
				<author><![CDATA[ goblin981]]></author>
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				<title>Re:Galactic Adventures Gameplay FAQ</title>
				<description><![CDATA[ Why do some vehicles work like buildings? You can walk around them, like they were a prop, but some just give you an invisible box around them]]></description>
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				<pubDate><![CDATA[Sat, 17 Oct 2009 15:49:30]]> GMT</pubDate>
				<author><![CDATA[ mariofilho]]></author>
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