<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the topic "Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!"]]></title>
		<link>http://forum.spore.com/jforum/posts/list/9.page</link>
		<description><![CDATA[Latest messages posted in the topic "Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [color=darkblue][size=24]Mega Spore Expansion Campaign[/size][/color]<br /> <br /> [size=18][color=green][b]This is now a campaign/petition, for a list of supporters, look [url=http://forum.spore.com/jforum/posts/list/15/22376.page#532121]here[/url]![/b][/color] [color=green][b]If you want your sign confirmed, please post "I sign"![/b][/color][/size]<br /> <br /> I've seen many topics about players wanting to add stuff to Spore, yet Maxis has not been listening!!! Now I want to change that, this campaign is made to try to get Maxis to update [b][i][u]ALL[/u][/i][/b] of the Stages!!!<br /> Thanks MaxisCactus for Sticking=[img]http://forum.spore.com/jforum/templates/default/images/folder_sticky.gif[/img] this!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> If you have ideas for this campaign, post and vote, and please post your idea like this:<br /> <br /> 1. [b]List Name![/b]<br /> <br /> 2. [b]Idea Name, not a link![/b]<br /> <br /> 3. [b]A Sentence or Paragraph about the idea![/b]<br /> <br /> <br /> So I can Copy and Paste it to the list, I'll also put the name of the person who posted the idea next to it! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Here's how I will rate ideas:<br /> <br /> [color=red]RED=Good Addition[/color]-it would make the game much better! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> [color=olive]OLIVE=Great Addition[/color]-something that would make the a lot more fun to play! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> [color=darkblue]BLUE=MUST HAVE IT[/color]-The game needs it, Awesome idea! <img src="http://forum.spore.com/jforum//images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" /><br /> [color=green]GREEN =Adressed![/color]-Announced by Maxis!!!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> When you post an idea, leave details with it! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> <br /> [color=darkblue][size=24]The Expansion!!![/size][/color]<br /> <br /> [color=blue]So far there is 77 topics, <br /> 1 has been Adressed![/color]  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> [color=darkblue][size=24]List A-The Cell Stage!!![/size][/color]<br /> <br /> There are 7 topics for<br /> The Cell Stage!!!  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> 1.[color=darkblue]Expand the Cell Stage![/color]-by PacoPaco!<br /> I would like to see the Cell Stage expanded to include the following: <br /> • Extended length of the stage <br /> • More parts <br /> - Such as ones seen on other cells <br /> • Greater diversity in the Tidal Pool environment <br /> - Rocks <br /> - Coral <br /> - Vents <br /> • Cell Editor from Editor Menu <br /> - Allows the Player to create cells that would pollinate their games!<br /> <br /> 2.[color=darkblue]Cell Detail Outburst![/color]-by SRIspaceshipMaker!<br /> This would add more parts to the cell stage.<br /> New Parts: <br /> &gt;Tailfin <br /> &gt;Fish mouth (herbivore) <br /> &gt;Shark bite (carnivore) <br /> &gt;Gills <br /> &gt;Crabs legs <br /> &gt; and more real life ocean parts!<br /> <br /> 3.[color=darkblue]Brain Upgrade![/color]-by SRIspaceshipMaker!<br /> In the cell stage you should be able to upgrade your brain so that you have a pack of cells.<br /> Each Upgrade= Brain 1 up, Pack 1 up, Speed 1 up <br /> <br /> 4.[color=darkblue]2D to 3D![/color]-by Fire Aden!<br /> A gradual shift from 2D to 3D as you progress, as you progress into aquatic!<br /> <br /> 5.[color=olive]Epic kill![/color]-by Shurimaru!<br /> Ive killed epic cells and got nothin for it...we should get a dna bonus for kiling them!<br /> <br /> 6.[color=darkblue]Virus![/color]-by Shurimaru!<br /> there should be viruses that chase you around and they cant be kill but you can outrun them by a mile and they give up easy!<br /> <br /> 7.[color=darkblue]Binary Fision![/color]-by Shurimaru!<br /> A cell ability you use to split in half and make a pack of cells!<br /> <br /> [color=darkblue][size=24]List B-New Stage-The Underwater Stage![/size][/color]<br /> <br /> There are 4 topic for<br /> The Underwater Stage!  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> 1.[color=darkblue]Sonar![/color]-by Fire Aden!<br /> Huge use of ears. Seperate lighting depending on how deep you are, choice of gill type etc. EPIC UNDERWATER CREATURES!<br /> <br /> 2.[color=darkblue]Water Environment Features![/color]-by PacoPaco!<br /> The following should be present in the environment of the underwater stage: <br /> • Sea Plants <br /> - Plants like Sea Weed, Sea Lettuce, Turtle Grass, Kelp, and so on <br /> - Provides food for herbivores and omnivores <br /> • Coral <br /> - Provides places to hide and places to nest <br /> • Rocky Cliffs and Caves <br /> - Provides places to hide and places to nest <br /> • Hot Water Vents/Cold Seeps <br /> - Hot water vents need special upgrades to get near <br /> - Both have a lot of life near them <br /> • Trenches <br /> - Deep water areas which can only be access through special upgrades <br /> - Special items can be found at the bottom of trenches, i.e. DNA boosts items, parts from skeletons!<br /> <br /> 3.[color=darkblue]Sea Monster![/color]-by Dragovi!<br /> Remember that sea monster in the creature stage that swallows you alive if you swim too far out to sea? What if we could be like it? If a land creature wades to far out to sea, a carnivorous fish could snatch it and drag it down to the ocean floor to devour it.<br /> <br /> 4.[color=darkblue]Sea Mammal-like abilities![/color]-by Dragovi!<br /> If by some consequence in the cell stage you are a sea mammal and you partially need air to breathe, you could come to the surface to breathe or even wade out to shore, bask in the sun, and go back into the ocean.<br /> <br /> [color=darkblue][size=24]List C-The Creature Stage!!![/size][/color]<br /> <br /> There are 25 topics for<br /> The Creature Stage!!!   <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> 1.[color=darkblue]Fireball and Electric![/color]-by SuperWeb!<br /> Since Maxis made it unreal, I think we can add eletric and fireball to creature. The fireball would a have a verrrry slow recharge. The eletric would have a long recharge. Each upgrade would get a shorter reload time. Fireball would have more range. I think you should still be able to have 4 slots so you would have to choose. <br /> <br /> 2.[color=darkblue]Sea Monster Begone![/color]-by SuperWeb!<br /> I use betterspore, which kills the sea monster. I think after you are ready to advance you should be able to go out to sea. I think the range of where you could go should be increased every brain level. Also, there should be fish that just float the whole time that you can attack-befriend but they cannot get out of the water. <br /> <br /> 3.[color=darkblue]Internal Organ Upgrades![/color]-by PacoPaco! Warning, long idea! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> I believe there should be internal organ upgrades that affect the creature.<br /> • [b]Brain Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times<br /> -&gt; Need 5 upgrades to advance to Tribal Stage<br /> - Increase the max number of pack slots &lt;+1&gt;<br /> - Increase the effectiveness of socializing skills &lt;+10%&gt;<br /> - Increase the effectiveness of combat skills &lt;+10%&gt;<br /> • [b]Heart Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of combat skills &lt;+20%&gt;<br /> - Increase the effectiveness of all physical skills &lt;+10%&gt;<br /> • [b]Lungs Upgrade[/b] &lt;cost 175 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of all physical skills &lt;+20%&gt;<br /> • [b]Digestion System Upgrade[/b]<br /> [i]Complex Stomach[/i] &lt;cost 150 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 2&gt;<br /> - Increase amount of food that can be eaten<br /> - Increase the length of going without become hunger &lt;+25%&gt;<br /> - Increase hunger bar recovery from eating &lt;+25%&gt;<br /> - Increase health bar recovery from eating &lt;+25%&gt;<br /> [i]Digestion[/i] &lt;cost 100 DNA&gt;<br /> -&gt; This Upgrade can be bough multiple times &lt;max 5&gt;<br /> - Increase hungry bar recovery from eating &lt;+10%&gt;<br /> - Increase recovery health recovery from eating &lt;+10%&gt;<br /> <br /> Notes:  <br /> • Suggested amounts are given in '&lt;&gt;'<br /> • Physical Skills - i.e. flying, sprint, jumping, sneak<br /> • Combat Skills - i.e. bite, spit, strike, charge<br /> • Socializing Skills - i.e. charm, dance, sign, pose<br /> <br /> 4.[color=darkblue]Tribes in the Creature Stage!(Optional)[/color]-by Goober09!<br /> Tribes can pop up in the Creature Stage, these Tribes are a Danger to you, or if you like danger, you can sneak into Tribes and steal there food, kill there babys and eat them, and kill there Tribe Members and eat them!!!<br /> <br /> 5.[color=darkblue]Digging parts![/color]-by Colossusepic01!<br /> Parts that allow your creature to tunnel into the ground and travel through the ground would make it more fun to play the creature stage. Creatures that attack while underground do double damage.<br /> <br /> 6.[color=darkblue]Custom Parts Creator![/color]-by Colossusepic01!<br /> This feature would allow a player to take two creature parts even if they are of different types and overlap them, and combine them thoroughly and fully to create a brand new part. Like say combine a limb with a wing, you get a brand new vartiety of wing that you can attach graspers and feet to.<br /> <br /> 7.[color=darkblue]Ability to Branch Vertabrae![/color]-by Colossusepic01!<br /> Being able to make a creature with two necks with vertabrae in them would definitely increase the fun factor. <br /> <br /> 8.[color=darkblue]Partial Part Enlargement![/color]-by Colossusepic01!<br /> Basically being able to enlarge a single piece of a part instead of the whole thing.<br /> <br /> 9.[color=darkblue]Larger Complexity Meter![/color]-by Colossusepic01! I recommend this one! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> Four times as much complexity without having to use mods or cheats would greatly increase the beauty of the creations. <br /> <br /> 10.[color=darkblue]Test Drive Mode for the Vehicle Editors![/color]-by Colossusepic01!<br /> Being able to test your Vehicle would add to the fun!<br /> <br /> 11.[color=darkblue]Sensory Organs![/color]-by PacoPaco-Warning, long idea! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> There has been talk about different kinds of sensory organs. But I realized that there wasn't much in the way of addressing the problem that things like eyes and noses have no bearing on gameplay besides costing DNA and increases the complexity meter. So I decided to add my take on what could be possible with them. <br /> • Eyes <br /> - Increases the social abilities dance, pose, and charm <br /> - Increases the combat abilities strike and spit <br /> &lt;- if night time darkness is increased -&gt; <br /> - Some eye types allow better vision at night <br /> &lt;- if diving underwater is added -&gt; <br /> - Some eye types allow better vision underwater <br /> • Ears <br /> - Increase the social ability sing <br /> - Gives a chance to notice other creatures in 'sneak' mode <br /> - Gives a chance to avoid being hit by the combat ability charge <br /> &lt;- if stalking is added -&gt; <br /> - Increases the chance of being alerted to creatures stalking them <br /> • Feelers/Whiskers <br /> - Increase combat abilities strike and bite <br /> - Increase physical abilities, sneak and jump <br /> - Increase the chance to make a successful charge attack <br /> &lt;- if pouncing is added -&gt; <br /> - Increase the likeness of a pounce attack being successful <br /> &lt;- if climbing in added -&gt; <br /> - Increase the physical ability, climb <br /> • Noses <br /> - Increase physical abilities, i.e. sneak, sprint, and fly <br /> -&gt; Note: This is due to better intake of air to the lungs <br /> - Gives a chance to notice other creatures in 'sneak' mode <br /> - Gives a chance to avoid being hit by the combat ability charge <br /> &lt;- if stalking is added -&gt; <br /> - Increases the chance of being alerted to creatures stalking them<br /> <br /> 12.[color=darkblue]Nest![/color]-by Shurimaru!<br /> The option to choose the location where you migrate and build new nest!<br /> <br /> 13.[color=darkblue]Trees![/color]-by Shurimaru!<br /> I'm tried of seeing all those big trees and nothing to do with them...i propose we get to climb the trees and build nest in them if above idea is considered! <br /> <br /> 14.[color=darkblue]Burrows and Dens![/color]-by Fire Aden!<br /> On nest line, why not burrows or dens? Plus environment should have an effect on your creatures evolution, e.g. slight changes according to ground color etc. More realistic.<br /> <br /> 15.[color=darkblue]Gender![/color]-by Shurimaru!<br /> you should be able to make the male/female look slightly different (all same parts and postions just different sizes and posture/joint positions) and choose if you want to be a boy or girl, i tired of my man-lookin creature lay an egg!<br /> <br /> 16.[color=darkblue]Legless![/color]-by Shurimaru!<br /> I'm pissed that when I make a snake thing it moves all extend-and-contract...we should be able to choose to slither side to side or do the inchworm!<br /> <br /> 17.[color=red]Epic Cheater![/color]-by Shurimaru!<br /> I once got thrown by an epic to the fish in the ocean... epics should only throw your pack members!<br /> <br /> 18.[color=darkblue]Plains![/color]-by Shurimaru!<br /> In real life animals dont cluster around there nests, they travel the plains to collect food and hunt, i think that creatures should only go to there nests to rest and mate, and spend more time wandering around like rogues do!<br /> <br /> 19.[color=darkblue]Loner![/color]-by Shurimaru!<br /> The choice to leave your nest permanantly and become a rogue! i dislike my nestmates and just want to wander.<br /> <br /> 20.[color=darkblue]Toungue![/color]-by KING_DCT!<br /> Ive noticed when a creature roars, the toungue stays completely still. I purpose that we we should be given, in the editor, different tongues to choose from like the toungue of a: frog, anteater, dog, snake and others. An to make it funny looking you could make the toungue stick out the side of the mouth. Haveing different tongues would let you make even more realistic or bizzare creatures. <br /> <br /> Abilites: <br /> -It would let you reach tree fruit, if you arnt tall enough or dont have hands. <br /> -You could grabb an enemy and let your Posse defeat it while you are holding it. <br /> -Taunting them by sticking out you tongue.<br /> <br /> 21.[color=darkblue]Increase the Number of Carcasses for Scavenging![/color]-by PacoPaco!<br /> Allow the Player to scavenge for meat by increasing the number of carcasses that appear in the game.<br /> <br /> 22.[color=darkblue]Insect Food Sources![/color]-by PacoPaco!<br /> Give an alternative food source for Carnivores and Omnivores by having areas with high levels of insects. These areas would include fallen trees and insect hills. A Player's Creature can go to these locations and find some food for the Creature. This could be handle in a similar way as fruit is handled for Herbivores and Omnivores.<br /> <br /> 23.[color=darkblue]Rogue![/color]-by Shurimaru!<br /> The ability to leave your nest and become a rogue, disabling all social functions and no pack members. <br /> advance by killing enough stuff and start a tribe with other rogues, the baby race will be chosen at random each time one is born.<br /> <br /> 24.[color=darkblue]DNA![/color]-by Shurimaru!<br /> All the parts should be available at the begining, but instead of higher level parts being better, they all cost the same and are all the same effect. Instead you use DNA points to upgrade the combat/social/physical skills to the level you want while using the part that looks better. <br /> Example: You buy the mouth that you like and use points to upgrade it instead of replacing it with a less cooler but more effective mouth.<br /> <br /> 25.[color=darkblue]Theif![/color]-by Shurimaru!<br /> I think that having to run up to a nest and killing an egg is a good way for quick DNA but i always get attacked, when you have graspers you should be able to pick up the egg and run away to eat it in safety.<br /> <br /> [color=darkblue][size=24]List D-The Tribe Stage!!![/size][/color]<br /> <br /> There are 5 topics for<br /> The Tribe Stage!!!  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> 1.[color=darkblue]Language creator!(Optional)[/color]-by Shurimaru!<br /> Before you enter tribal you have to develop your language...im tired of hearing "Oh Neeta Ja" <br /> ...gets annoying!<br /> <br /> 2.[color=darkblue]Civs in the Tribe Stage!(Optional)[/color]-by Goober09!<br /> If you like a challange, this will make the Tribe Stage more fun, Big Citys are built before your Tribe gets to that Stage, and Vehicles come up to destroy your Tribe, but they can be destroyed!<br /> <br /> 3.[color=darkblue]Experiance![/color]-by Shurimaru!<br /> Tribe members who come back alive from battle should gain from the experiance and become stronger. <br /> (once my one of my spearmen was attacked by two rival tribe members, he killed them both and returned to the village only to die when we raided them...i was so proud of him and he died! <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> )<br /> <br /> 4.[color=darkblue]Waste of food![/color]-by Shurimaru!<br /> In the creature stage you could eat fellow creatures... <br /> and canibalism isnt relative beacuase the opposing tribes usually different spieces...so why cant i eat rival tribe members? or at least loot them for food!<br /> <br /> 5.[color=darkblue]Pet Care![/color]-by Shurimaru!<br /> I once got raided my a rival tribe and, while fighting them, i hurt my pet; the pets health and disposition to the tribe never improved...we should be able to feed our pets to regain their health and loyalty.<br /> <br /> [color=darkblue][size=24]List E-New Stage-The Age of Civilization Stage![/size][/color]<br /> <br /> You go from a Small Tribe to a huge city in this Long Stage!<br /> here's how it works:<br /> [quote] PacoPaco wrote:<br /> • Tribal Stage <br /> • Dawn of Civilization Stage <br /> - First City Formed <br /> • Medieval Civilization Stage <br /> - Advance building techniques <br /> • Renaissance Civilization Stage <br /> - Gunpowder Technologies <br /> • Industrial Civilization Stage <br /> - Steam Power Technologies <br /> - Mass Production Factories <br /> • Advance Civilization Stage <br /> - Like the current Civilization Stage![/quote]<br /> <br /> You can have up to 500 people in your Civ, its basicly building up your Tribe to a Huge City!!!<br /> <br /> There are 2 topics for<br /> The Age of Civilization Stage!!! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> 1.[color=darkblue]Pony Express![/color]-by Shurimaru!<br /> You cant contact a person with the video phone like in civ but you can send letters and stuff back and forth to talk to other civs for diplomacy and etc!<br /> <br /> 2.[color=darkblue]Mount Up![/color]-by Shurimaru!<br /> Early in the stage you have people on foot with various weapons (spears/bows/swords/spears)(spears) but later on you use domesticated animals to ride and use better weapons(spears/lances/better swords) and the people arew faster and have more health.<br /> <br /> <br /> [color=darkblue][size=24]List F-The Civ Stage!!![/size][/color]<br /> <br /> There is 11 topics for<br /> The Civ Stage!!! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> 1.[color=darkblue]Resource Center![/color]-by Shurimaru!<br /> Resource Center will let you:<br /> -Choose where to cut/plant forests!<br /> -Where to settle new cities!(Shouldnt hav to steals others)(would have to be within border)<br /> -Set up Border Defenses!(Walls/Gates/Toll Booths,Etc.)<br /> -What to display to your civilians to keep them on your side!(Set target audeience for enertainment building) <br /> -How to go about war/religion!(Automatic manuevers)<br /> <br /> 2.[color=darkblue]Crime![/color]-by Shurimaru!<br /> If the city is unhappy or poor...crime should rise and you would have to create a police force!<br /> <br /> 3.[color=darkblue]Fire![/color]-by Shurimaru!<br /> I've seen by blowing up cities that when the building light on fire...they use a pump to put it out...and if that "slave revolt" or "Crime" happpen then them setting buildings aflame should be a possibility and you would have to adopt a better fire response system than the pump-gun!<br /> <br /> 4.[color=darkblue]Coloinal Campaign![/color]-by SRIspaceshipMaker!<br /> This would allow you to have more parts in the buliding and vehicle creators and would allow you to have a fleet of 50 vehicles insted of 32.<br /> <br /> 5.[color=darkblue]More Vehicle Parts![/color]-by SRIspaceshipMaker!<br /> New Parts: <br /> &gt;N20 Bottle <br /> &gt;more spoilers <br /> &gt;more weapons!<br /> <br /> 6.[color=darkblue]Piloting Vehicles![/color]-by sparrior09!<br /> The player has the ability to pilot his own vehicles around the globe. Attacks and socialization are carried out like they would normally in the creature and tribal stage. Ex: be able to fly aircraft like you can in Flight Simulator, only not as complex (or complex it doesn't matter).<br /> <br /> 7.[color=darkblue]Increased Timeline![/color]-by GenMankiller!<br /> Starts your city at medieval age and work your way to space age. The knowledge of your world expands as you advance through age.<br /> <br /> 8.[color=darkblue]Fluid Religion![/color]-by GenMankiller!<br /> Multiple religions and they can spread to cities. You may be a zealot and try to convert all to your religion through diplomacy or war. Also included in Space age.<br /> <br /> 9.[color=darkblue]Alien Invasion![/color]-by GenMankiller!<br /> During the civ stage, Aliens invade your planet and try to conquer it.<br /> <br /> 10.[color=darkblue]Global Urbanisation![/color]-by MrAlex92<br /> As you capture cities, your existing cities expand their borders and urbanise the surrounding areas, much like earth has gradually done, eventually nearby cities merge together and by the space stage, over half the planet is cities with procedurally generated roads linking town halls. This would give a better feeling of being a superpower when you have a large percentage of the planets cities. <br /> <br /> Also perhaps a civilian vehicle editor could be included to add life to the roads. <br /> <br /> This would be a good idea as it is very similar to the history of earth and would add some great scenery to civilised planets.<br /> <br /> 11.[color=darkblue]Soldiers![/color]-by jai_ha!<br /> What is the use of having an army if there is no soldiers so i prepose having soldiers of your creatures in civ stage that would be fun!<br /> <br /> <br /> [color=darkblue][size=24]List G-The Space Stage!!![/size][/color]<br /> <br /> There is 14 topics for <br /> The Space Stage!!! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> 1. [color=darkblue]Airborn Colonies on Gas Planets[/color]-by Goober09<br /> You can go into a Blackhole but not Gas Planets, I don't get that.<br /> <br /> 2.[color=darkblue]Space Stations[/color]-by Goober09<br /> Space Station would make it so you can have something in orbit of your planet<br /> instead of a moon, it would also have a Space Station Editer!!!<br /> <br /> 3.[color=darkblue]Slave Trade![/color]-by The7thMuffinMan!<br /> Some civilizations would certainly enjoy having people do forced labor for them. So how about when a creature is abducted that is sentient, you can sell it. Now, some creatures sell for more than others due to being more advanced and possibly from enemy empires. Makes it more worthwhile to kidnap people. You can also sell excess Flora and Fauna, though they go for even less. None of them sell for a lot. <br /> <br /> 4.[color=darkblue]Product Trade![/color]-by The7thMuffinMan!<br /> This one requires an editor. Here's what happens, you pay sporebucks to design a product, and more to edit it. There are a bunch of things to start with and you can go from their. By enhancing it you make it more an item for the rich, but it will cost you more to make. Your planets make them in certain quantities, and you bring them around and sell them. Fun, eh? <br /> <br /> 5.[color=darkblue]Space Addtion Creation![/color]-by SRIspaceshipMaker!<br /> This would have more space parts in the space creator section. <br /> Part ex: <br /> <br /> &gt;Power Thruster <br /> &gt;Fluxcapcitor <br /> &gt;Hanger Door <br /> &gt;Light Jet <br /> &gt;Purple Thrust <br /> &gt;Wormhole Boost <br /> <br /> 6.[color=darkblue]Echolocation![/color]-by Shurimaru!<br /> I think that Echolocation would be a great thing for this givng you a sort of "night vision" when you have no eyes but you have ears! <br /> basically it would be like this: you use the Echolocate ability, you get full vision of your surrounding regardless of available light, after a bit the vision would slowly start to blur back into blindness, then use ecolocate to restore vision <br /> (PS:Could last about 2-3 minutes before blur) <br /> (PSS: also, could allow sort of way to see creatures hiding/sleeping in bushes by giving creatures a sort of "glowing" appearance when hidden or stealthed/subterrainean)<br /> <br /> 7.[color=olive]Set T-Score![/color]-by Shurimaru!<br /> The ability to set the T-Score of the planet you want to start on before you begin game, you know like making it rlly cold or rlly hot, and it would give Anti-terraforming a purpose...like making a planet hot enough for your speices to colonize or have terra-wars with another spieces to terraform a planet that they want <br /> Ex: your Arctic spieces is making a fiery planet icy...angering the other spices of hot heads that also want the planet... <br /> gives ability to terraform a planet and force its inhabitants to leave <br /> <br /> 8.[color=darkblue]Space Clash![/color]-by SRIspaceshipMaker!<br /> This would add more weapons to your game.<br /> New weapons: <br /> &gt;Plasma Missle (3 different types, Mini, Reg, Mega) <br /> &gt;Plasma Bomb (3 different types, Mini, Reg, Mega) <br /> &gt;Crystal Shatter - Fire at a colony to destoy it <br /> &gt;Star Buster - Fire at a star to destroy the system and turn it into a wormhole <br /> &gt;Photon Sheer - a weapon used to split enemy vehicles in half <br /> &gt;Fusion Flare - used to set colonies bulidings on fire <br /> &gt;Particle Beam - a larger beam than the laser <br /> &gt;Plasma Pulse - (3 different types, Mini, Reg, Mega)<br /> <br /> 9.[color=darkblue]Colonies with Seaports![/color]-by SRIspaceshipMaker!<br /> In the space stage you should be able to put a colony be the sea and it would have a sea port.<br /> <br /> 10.[color=darkblue]New superweapon: Natural Disasters! <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />[/color]-by Fire Aden!<br /> Blast a planet with this to cause Natural Disasters! <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /><br /> <br /> 11.[color=red]Planet Trade![/color]-by SRIspaceshipMaker!<br /> In spore you should be able to trade your planets for a certian amount of sporebucks. This will be helpful if your colonies are not producing enough spice.<br /> <br /> 12.[color=darkblue]Armada![/color]-by Shurimaru!<br /> There should be more military aproach to the Space stage...i shouldnt have to use raider rally or spend money on mercinaries to get some back-up...in civ i had a tone of vehicles to kill things why when i die they have a brand new ship to replace me? why not give it to another guy to come help me die less!<br /> <br /> 13.[color=darkblue]Huge Planets![/color]-by Goober09!<br /> The Planets in Spore are very tiny, I think there should be HUGE planets, big enough to land SpaceShips on, so you can mount an attack!!!<br /> <br /> 14.[color=darkblue]Houses Allowing For Colony Defense Vehicles![/color]-by PacoPaco!<br /> Right now the houses are pretty much used for getting additional spice production. And in the Civilization Stage they added to the max number of vehicles one could have. So basically, why not return that back in the form of colony defense vehicles. Each house would equal one colony defense vehicle. Since Houses are the most expensive building to add it seems that this would be a balance way of providing defenses for a colony.<br /> <br /> [img]http://www.spore.com/static/war/images/icons/galactic_adv_icon.png[/img][color=orange][size=24]List Ga-SPORE: Galactic Adventures Ideas!!![/size][/color]:NEW:<br /> <br /> There are 0 topics for<br /> SPORE: Galactic Adventures!<br /> <br /> [color=darkred][size=24]List Z-Multiple Stage Suggestion!!![/size][/color]<br /> <br /> This List has ideas for Multiple Stages! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> There are 9 topics for<br /> Multiple Stage Suggestion!!! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> 1.[color=darkblue]Advance Creation Options[/color]-by PacoPaco<br /> Its hard to explain, so please use this link:[url]http://forum.spore.com/jforum/posts/list/18606.page[/url]<br /> <br /> 2.[color=darkblue]Weapon and Turret Editors![/color]-by PacoPaco<br /> New Editors for Weapons and Turrets, you can make your own Tribe Weapons to destroy or ally other Tribes,<br /> you can make your own Turret, like the Vehicle Editor, parts affect the health, damage, and firing rate of the turret!<br /> <br /> 3.[color=darkblue]Asymmetry Button For Editors![/color]-by PacoPaco<br /> Its hard to explain, use link:[url]http://forum.spore.com/jforum/posts/list/15120.page[/url]<br /> <br /> 4.[color=darkblue]PLANT editor![/color]-by Fire Aden! I recommend this one! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> The Game Needs a Plant Editor, so we can make more plants for the Game!-Details by Goober09!<br /> <br /> 5.[color=darkblue]Random Events![/color]-by SuperWeb!<br /> I may suggest more random events. An earthquake, tornado or a creature beamed down from GA! Some could be in cell.<br /> <br /> 6.[color=darkblue]Create your own equipment![/color]-by SRIspaceshipMaker!<br /> With this you would be able to create your own equipment and put it on your creature.<br /> <br /> 7.[color=darkblue]Advancement Button Redesign![/color]-by PacoPaco!<br /> The Advancement Button should be separate from the progression History Button. That way a Player can check to see what progress they are making toward a particular Consequence Abilities when they have already met all the requirements to advance to the next stage. <br /> <br /> 8.[color=darkblue]No Boundries![/color]-by jai_ha!<br /> So you can basicly build any where on your planet that would be cool!<br /> <br /> 9.[color=green]Advanced Editors![/color]-by DernGalaxyfist!<br /> Please head over to the [url=http://forum.spore.com/jforum/posts/list/25262.page#663736][b]Advanced Editor Petition[/b][/url] for details about this idea! [color=green]This idea was sent to the Maxis team by MaxisCactus![/color]<br /> <br /> [color=darkblue][size=24]The Spore Community Galaxy!(Online Only)[/size][/color] Not Adressed! <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /><br /> <br /> An Online Galaxy for the Community, in this Galaxy, you can play Online without people coming into your Galaxy without permission, instead of people coming to your Galaxy, you can go to a Galaxy made for the Community,<br /> I'm now taking ideas for stuff to do in the Community Galaxy, please post ideas! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Voting results: 141 votes for Yes, 26 votes for No!<br /> <br /> ----------------------------[color=red]Only 3 ideas for stuff to in the Community per person!!![/color]-----------------------------------<br /> <br /> So far there are 2 ideas for<br /> Stuff to do in the Community Galaxy!!! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> 1.[color=darkblue]Space Battles![/color]-by Goober09!<br /> Based off of Star Wars: The Clone Wars, you command a fleet of 3 Large ships and lots of little ships and battle above a Planet in an Epic Space Battle, you get no more then 3 Large Ships, if you lose all your large ships, you lose!-run by Goober09! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> 2.[color=darkblue]The Great Galactic Empire Maga Star System![/color]-by Goober09!<br /> This System is unlike any other, it keeps Growing, in this System, you can sign up to make your own planet in the System and it will be added to the system, you will get 1 Colony-Incredi-pak to Colonize your new planet, then you can put up to 500 different creatures on your planet, your creatures or somebody else's, and then other people can go to your planet and, if they have GA, they can go down to your planet and check it out, up to 100 people can look at your planet at once, Nobody can use Weapons in this System, includes Text Chat!-run by Goober09!<br /> <br /> People have to run these things, there run by the people who made it or someone else!<br /> <br /> -------------------------------------------------------------------------------------------------------------------------------------<br /> <br /> <br /> <br /> Please post more ideas!!! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/527420.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/527420.page</link>
				<pubDate><![CDATA[Mon, 2 Mar 2009 20:10:42]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign</title>
				<description><![CDATA[ I have a few suggestions for how to organize the suggestions that are most likely going to be given.<br /> <br /> I highly suggest separating them into these categories:<br /> • [b]The Cell Stage[/b]<br /> • [b]The Creature Stage[/b]<br /> • [b]The Tribe Stage[/b]<br /> • [b]The Civ Stage[/b]<br /> • [b]The Space Stage[/b]<br /> • [b]Multiple Stage Suggestion[/b] &lt;i.e. Asymmetry for All the Editors&gt;<br /> <br /> I also suggest that you keep each suggested numbered in the order in which it was added, possible with the date next to them.  It would be a means to keep track of the growing list.<br /> <br /> Next, as for my suggestions in regards to the game.  I have the following threads which I have made suggestions:<br /> <br /> [b]Multiple Stage Suggestions[/b]:<br /> • [url=http://forum.spore.com/jforum/posts/list/18606.page][b]Advance Creation Options[/b][/url]<br /> - This thread is about advance options when creating a new creation<br /> - It deals with Tags<br /> - Having AI behavior attached to certain tags<br /> - Also, contains a mock-up done in Flash<br /> ----<br /> • [url=http://forum.spore.com/jforum/posts/list/15402.page][b]Weapon and Turret Editors[/b][/url]<br /> - This thread is a discussion on creating an Editor for Weapons and Turrets<br /> - The Weapon Editor would be used for tribal weapons<br /> - The Turret Editor would be used for crafting unique turrets for the Civilization and Space Stages<br /> ----<br /> • [url=http://forum.spore.com/jforum/posts/list/15120.page][b]Asymmetry Button For Editors [/b][/url]<br /> - This thread is a long running poll on adding an Asymmetry/Symmetry option to all the Editors<br /> - It has a poll of over 310 votes<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/527508.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/527508.page</link>
				<pubDate><![CDATA[Mon, 2 Mar 2009 20:39:36]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign</title>
				<description><![CDATA[ [quote=PacoPaco]I have a few suggestions for how to organize the suggestions that are most likely going to be given.<br /> <br /> I highly suggest separating them into these categories:<br /> • [b]The Cell Stage[/b]<br /> • [b]The Creature Stage[/b]<br /> • [b]The Tribe Stage[/b]<br /> • [b]The Civ Stage[/b]<br /> • [b]The Space Stage[/b]<br /> • [b]Multiple Stage Suggestion[/b] &lt;i.e. Asymmetry for All the Editors&gt;<br /> <br /> I also suggest that you keep each suggested numbered in the order in which it was added, possible with the date next to them.  It would be a means to keep track of the growing list.<br /> <br /> Next, as for my suggestions in regards to the game.  I have the following threads which I have made suggestions:<br /> <br /> [b]Multiple Stage Suggestions[/b]:<br /> • [url=http://forum.spore.com/jforum/posts/list/18606.page][b]Advance Creation Options[/b][/url]<br /> - This thread is about advance options when creating a new creation<br /> - It deals with Tags<br /> - Having AI behavior attached to certain tags<br /> - Also, contains a mock-up done in Flash<br /> ----<br /> • [url=http://forum.spore.com/jforum/posts/list/15402.page][b]Weapon and Turret Editors[/b][/url]<br /> - This thread is a discussion on creating an Editor for Weapons and Turrets<br /> - The Weapon Editor would be used for tribal weapons<br /> - The Turret Editor would be used for crafting unique turrets for the Civilization and Space Stages<br /> ----<br /> • [url=http://forum.spore.com/jforum/posts/list/15120.page][b]Asymmetry Button For Editors [/b][/url]<br /> - This thread is a long running poll on adding an Asymmetry/Symmetry option to all the Editors<br /> - It has a poll of over 310 votes<br /> [/quote]Thanks for the help! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/528571.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/528571.page</link>
				<pubDate><![CDATA[Mon, 2 Mar 2009 23:26:43]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [url=http://forum.spore.com/jforum/posts/list/21502.page] Cool idea? Maybe? Please?[/url]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/528647.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/528647.page</link>
				<pubDate><![CDATA[Mon, 2 Mar 2009 23:33:14]]> GMT</pubDate>
				<author><![CDATA[ Voter]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ for:space stage.<br /> <br /> <br /> name:atacking planets with huge strike force.<br /> <br /> <br /> subject:attacking other planets like how the grox(example)attack.<br /> they should have a build fleet button which you can make one command ship and those tiny ships would cost about 10 000$!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/528780.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/528780.page</link>
				<pubDate><![CDATA[Mon, 2 Mar 2009 23:48:13]]> GMT</pubDate>
				<author><![CDATA[ kingnecromancer]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=Goober09][color=darkblue][size=24]Maga Spore Expansion Campaign[/size][/color]<br /> <br /> I've seen many topics about players wanting to add stuff to Spore, yet Maxis has not been listening!!![/quote]<br /> <br /> Although you may not see immediate results, this is because updates like those suggested by various players take time to process as a request, create for the game, and then release. Things take time.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/529074.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/529074.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 00:24:27]]> GMT</pubDate>
				<author><![CDATA[ MaxGraphix]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Civ Stage:<br /> Add some more development.First your living in dirt and huts,then suddenly there's huge buildings and cities?Really?Add something like a medieval stage in between,where there are kingdoms and primitive weapons.Mabye controlling armies or something? <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/529901.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/529901.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 02:08:47]]> GMT</pubDate>
				<author><![CDATA[ lolRich]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ For the space stage, you can add my trade topic. If you want.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/529910.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/529910.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 02:09:38]]> GMT</pubDate>
				<author><![CDATA[ The7thMuffinMan]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ I need you guys to post ideas like this:<br /> <br /> List Name!<br /> <br /> Idea Name, not a link to a different topic!<br /> <br /> Details supporting the idea!<br /> <br /> <br /> <br /> <br /> I'd like to Copy and Paste your idea to the list, but it has to be like what I just showed you!!! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/531257.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/531257.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 13:13:54]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Copying everything the Spore SuperPack has. Go to it, don't make your own.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/531269.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/531269.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 13:18:19]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=SuperWeb]Copying everything the Spore SuperPack has. Go to it, don't make your own.[/quote]Then people would say I copyed the Spore-SuperPack, but he never updates it!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/531300.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/531300.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 13:27:01]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ No no, I didn't know he left the forums. I meant don't put his there. I don't like some of his ideas. I think we should start from the beginning, not somebody else's end.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/531678.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/531678.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 16:57:11]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [size=14][color=darkblue][b]Creature Stage[/b][/color][/size]<br /> [color=blue][b]Internal Organ Upgrades[/b][/color]<br /> • [b]Brain Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times<br /> -&gt; Need 5 upgrades to advance to Tribal Stage<br /> - Increase the max number of pack slots &lt;+1&gt;<br /> - Increase the effectiveness of socializing skills &lt;+10%&gt;<br /> - Increase the effectiveness of combat skills &lt;+10%&gt;<br /> • [b]Heart Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of combat skills &lt;+20%&gt;<br /> - Increase the effectiveness of all physical skills &lt;+10%&gt;<br /> • [b]Lungs Upgrade[/b] &lt;cost 175 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of all physical skills &lt;+20%&gt;<br /> • [b]Digestion System Upgrade[/b]<br /> [i]Complex Stomach[/i] &lt;cost 150 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 2&gt;<br /> - Increase amount of food that can be eaten<br /> - Increase the length of going without become hunger &lt;+25%&gt;<br /> - Increase hunger bar recovery from eating &lt;+25%&gt;<br /> - Increase health bar recovery from eating &lt;+25%&gt;<br /> [i]Digestion[/i] &lt;cost 100 DNA&gt;<br /> -&gt; This Upgrade can be bough multiple times &lt;max 5&gt;<br /> - Increase hungry bar recovery from eating &lt;+10%&gt;<br /> - Increase recovery health recovery from eating &lt;+10%&gt;<br /> <br /> Notes:  <br /> • Suggested amounts are given in '&lt;&gt;'<br /> • Physical Skills - i.e. flying, sprint, jumping, sneak<br /> • Combat Skills - i.e. bite, spit, strike, charge<br /> • Socializing Skills - i.e. charm, dance, sign, pose]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/531993.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/531993.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 18:17:59]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=PacoPaco][size=14][color=darkblue][b]Creature Stage[/b][/color][/size]<br /> [color=blue][b]Internal Organ Upgrades[/b][/color]<br /> • [b]Brain Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times<br /> -&gt; Need 5 upgrades to advance to Tribal Stage<br /> - Increase the max number of pack slots &lt;+1&gt;<br /> - Increase the effectiveness of socializing skills &lt;+10%&gt;<br /> - Increase the effectiveness of combat skills &lt;+10%&gt;<br /> • [b]Heart Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of combat skills &lt;+20%&gt;<br /> - Increase the effectiveness of all physical skills &lt;+10%&gt;<br /> • [b]Lungs Upgrade[/b] &lt;cost 175 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of all physical skills &lt;+20%&gt;<br /> • [b]Digestion System Upgrade[/b]<br /> [i]Complex Stomach[/i] &lt;cost 150 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 2&gt;<br /> - Increase amount of food that can be eaten<br /> - Increase the length of going without become hunger &lt;+25%&gt;<br /> - Increase hunger bar recovery from eating &lt;+25%&gt;<br /> - Increase health bar recovery from eating &lt;+25%&gt;<br /> [i]Digestion[/i] &lt;cost 100 DNA&gt;<br /> -&gt; This Upgrade can be bough multiple times &lt;max 5&gt;<br /> - Increase hungry bar recovery from eating &lt;+10%&gt;<br /> - Increase recovery health recovery from eating &lt;+10%&gt;<br /> <br /> Notes:  <br /> • Suggested amounts are given in '&lt;&gt;'<br /> • Physical Skills - i.e. flying, sprint, jumping, sneak<br /> • Combat Skills - i.e. bite, spit, strike, charge<br /> • Socializing Skills - i.e. charm, dance, sign, pose[/quote]<br /> GREAT IDEA!<br /> <br /> I have a suggestion:<br /> <br /> If Spore is gonig to stay unreal, we might as well add new abilites like firebreath and spark. I'll make something on that now.<br /> <br /> NEW PART IDEAS FOR ALL STAGES<br /> Firebreath- I would make for a close-range spit. <br /> Eletric- Parazle the enemy.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/532094.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/532094.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 19:17:26]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Here's an example on how I want you guys to give ideas:<br /> <br /> [size=18]Example[/size]<br /> <br /> 1.[b]List Name![/b]<br /> <br /> 2.[b]Idea Name[/b]<br /> <br /> 3.[b][i][u]A Sentence or Paragraph about the idea![/u][/i][/b]<br /> <br /> It would make it much more easy to run the Campaign! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/532108.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/532108.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 19:22:44]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign Petition Post!</title>
				<description><![CDATA[ [size=30][color=blue][b]Welcome to the MSEC's Petition Post![/b][/color][/size]<br /> [size=24][color=red][b]We have 88 Unofficial Votes and<br /> 21 Confirmed Votes![/b][/color][/size]<br /> [size=24][b]To have your vote confirmed, post "I sign"![/b][/size]<br /> <br /> There are a lot of great ideas on this campaign, and now I want Maxis to know about these ideas! You can help by putting this code in your Signature:<br /> [code][url=http://forum.spore.com/jforum/posts/list/22376.page][img]http://img13.imageshack.us/img13/7223/magasporeexpansioncampa.png[/img][/url][/code]<br /> It will come up as this: [url=http://forum.spore.com/jforum/posts/list/22376.page][img]http://img13.imageshack.us/img13/7223/magasporeexpansioncampa.png[/img][/url]<br /> <br /> or you can use this:<br /> [code][url=http://forum.spore.com/jforum/posts/list/22376.page][b]Visit the [/b][color=red][b]Maga Spore Expansion Campaign[/b][/color][/url][/code]<br /> It will come up as this: [url=http://forum.spore.com/jforum/posts/list/22376.page][b]Visit the [/b][color=red][b]Maga Spore Expansion Campaign[/b][/color][/url]<br /> <br /> [size=24][b][i]OFFICIAL VOTERS:[/i][/b][/size]<br /> [color=green]1. Shurimaru-Our first supporter! :thumbup:<br /> 2. warmslime<br /> 3. PacoPaco<br /> 4. DragonFish<br /> 5. GrimpyNZ-Our proud 5th supporter! :D<br /> 6. Chaoskampfkeks<br /> 7. Didzo<br /> 8. asterisk8<br /> 9. gulpinking444<br /> 10. sparrior09-Our double-digit signer! :mrgreen:<br /> 11. Rixio<br /> 12. NeoAdmiral<br /> 13. PrinceofIce<br /> 14. Uburian<br /> 15. Johnatimy<br /> 16. Rakan88<br /> 17. Beowolf111357<br /> 18. ClintostheGreat<br /> 19. Creator3459<br /> 20. Coupon11<br /> 21. Jomeaga<br /> 22. auramaster<br /> 23. DernGalaxyfist-Advanced Editor Petition Creator!<br /> 24. pieman555<br /> 25. Virobyte<br /> 26. Renkore<br /> 27. austin64<br /> 28. Megazear7[/color]<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/532121.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/532121.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 19:28:20]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=PacoPaco][size=14][color=darkblue][b]Creature Stage[/b][/color][/size]<br /> [color=blue][b]Internal Organ Upgrades[/b][/color]<br /> • [b]Brain Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times<br /> -&gt; Need 5 upgrades to advance to Tribal Stage<br /> - Increase the max number of pack slots &lt;+1&gt;<br /> - Increase the effectiveness of socializing skills &lt;+10%&gt;<br /> - Increase the effectiveness of combat skills &lt;+10%&gt;<br /> • [b]Heart Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of combat skills &lt;+20%&gt;<br /> - Increase the effectiveness of all physical skills &lt;+10%&gt;<br /> • [b]Lungs Upgrade[/b] &lt;cost 175 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of all physical skills &lt;+20%&gt;<br /> • [b]Digestion System Upgrade[/b]<br /> [i]Complex Stomach[/i] &lt;cost 150 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 2&gt;<br /> - Increase amount of food that can be eaten<br /> - Increase the length of going without become hunger &lt;+25%&gt;<br /> - Increase hunger bar recovery from eating &lt;+25%&gt;<br /> - Increase health bar recovery from eating &lt;+25%&gt;<br /> [i]Digestion[/i] &lt;cost 100 DNA&gt;<br /> -&gt; This Upgrade can be bough multiple times &lt;max 5&gt;<br /> - Increase hungry bar recovery from eating &lt;+10%&gt;<br /> - Increase recovery health recovery from eating &lt;+10%&gt;<br /> <br /> Notes:  <br /> • Suggested amounts are given in '&lt;&gt;'<br /> • Physical Skills - i.e. flying, sprint, jumping, sneak<br /> • Combat Skills - i.e. bite, spit, strike, charge<br /> • Socializing Skills - i.e. charm, dance, sign, pose[/quote]<br /> So you would like it like this?<br /> <br /> 1. [b]List B-The Creature Stage[/b]<br /> <br /> 2. [b]Internal Organ Upgrades[/b]<br /> <br /> 3.  I believe there should be internal organ upgrades that affect the creature.<br /> • [b]Brain Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times<br /> -&gt; Need 5 upgrades to advance to Tribal Stage<br /> - Increase the max number of pack slots &lt;+1&gt;<br /> - Increase the effectiveness of socializing skills &lt;+10%&gt;<br /> - Increase the effectiveness of combat skills &lt;+10%&gt;<br /> • [b]Heart Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of combat skills &lt;+20%&gt;<br /> - Increase the effectiveness of all physical skills &lt;+10%&gt;<br /> • [b]Lungs Upgrade[/b] &lt;cost 175 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of all physical skills &lt;+20%&gt;<br /> • [b]Digestion System Upgrade[/b]<br /> [i]Complex Stomach[/i] &lt;cost 150 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 2&gt;<br /> - Increase amount of food that can be eaten<br /> - Increase the length of going without become hunger &lt;+25%&gt;<br /> - Increase hunger bar recovery from eating &lt;+25%&gt;<br /> - Increase health bar recovery from eating &lt;+25%&gt;<br /> [i]Digestion[/i] &lt;cost 100 DNA&gt;<br /> -&gt; This Upgrade can be bough multiple times &lt;max 5&gt;<br /> - Increase hungry bar recovery from eating &lt;+10%&gt;<br /> - Increase recovery health recovery from eating &lt;+10%&gt;<br /> <br /> Notes:  <br /> • Suggested amounts are given in '&lt;&gt;'<br /> • Physical Skills - i.e. flying, sprint, jumping, sneak<br /> • Combat Skills - i.e. bite, spit, strike, charge<br /> • Socializing Skills - i.e. charm, dance, sign, pose<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/532138.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/532138.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 19:36:37]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Quit asking so much from us.<br /> <br /> Fireball and Electric<br /> <br /> Since Maxis made it unreal, I think we can add eletric and fireball to creature. The fireball would a have a verrrry slow recharge. The eletric would have a long recharge. Each upgrade would get a shorter reload time. Fireball would have more range. I think you should still be able to have 4 slots so you would have to choose. <br /> <br /> Sea Monster Begone<br /> <br /> I use betterspore, which kills the sea monster. I think after you are ready to advance you should be able to go out to sea. I think the range of where you could go should be increased every brain level. Also, there should be fish that just float the whole time that you can attack-befriend but they cannot get out of the water.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/532142.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/532142.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 19:40:23]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Thank You, I'll add those to List B!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/532151.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/532151.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 19:43:07]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Some ideas to expand trade for the space stage. <br /> <br /> Slave Trade: Some civilizations would certainly enjoy having people do forced labor for them. So how about when a creature is abducted that is sentient, you can sell it. Now, some creatures sell for more than others due to being more advanced and possibly from enemy empires. Makes it more worthwhile to kidnap people. You can also sell excess Flora and Fauna, though they go for even less. None of them sell for a lot.<br /> <br /> Product Trade: This one requires an editor. Here's what happens, you pay sporebucks to design a product, and more to edit it. There are a bunch of things to start with and you can go from their. By enhancing it you make it more an item for the rich, but it will cost you more to make. Your planets make them in certain quantities, and you bring them around and sell them. Fun, eh?<br /> <br /> Sorry about that. If you want a link to the original topic, I'll give one.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/532419.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/532419.page</link>
				<pubDate><![CDATA[Tue, 3 Mar 2009 21:30:47]]> GMT</pubDate>
				<author><![CDATA[ The7thMuffinMan]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Space Stage<br /> <br /> Space Addtion Creation<br /> <br /> This would have more space parts in the space creator section.<br /> Part ex:<br /> <br /> &gt;Power Thruster<br /> &gt;Fluxcapcitor<br /> &gt;Hanger Door<br /> &gt;Light Jet<br /> &gt;Purple Thrust<br /> &gt;Wormhole Boost<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/533482.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/533482.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 00:32:29]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ def creature]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/533489.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/533489.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 00:33:14]]> GMT</pubDate>
				<author><![CDATA[ KnynonMike]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Dude although moach isnt updating the old list anymore his has alot of great ideas and you should at least use those...or else all those ppl who put up those ideas wont see them in the game...his had awesome ideas and starting from scratch just makes this list look like a set-back use his ideas and build off of it...if anyone says your copying say he stiopped updating his and your keeping the campaign alive...dont ruin a great idea so you wont be called a copy-cat cuz its worth it for a better spore]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/533595.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/533595.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 00:48:35]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=SuperWeb]Quit asking so much from us.<br /> <br /> Fireball and Electric<br /> <br /> Since Maxis made it unreal, I think we can add eletric and fireball to creature. The fireball would a have a verrrry slow recharge. The eletric would have a long recharge. Each upgrade would get a shorter reload time. Fireball would have more range. I think you should still be able to have 4 slots so you would have to choose. <br /> <br /> Sea Monster Begone<br /> <br /> I use betterspore, which kills the sea monster. I think after you are ready to advance you should be able to go out to sea. I think the range of where you could go should be increased every brain level. Also, there should be fish that just float the whole time that you can attack-befriend but they cannot get out of the water.[/quote]<br /> <br /> ok oe prob...the fish is there cuz the other contenents are not tangible...the are not solid and if they were to make them solid theyd have to re-create another enviroment for it and that'd be hard for them...submit ideas that can be done...but the elements are ok but dont make it "just cuz" give it a scientific explanation like chemicals or electric-fluid-glands like in the cell stage... <br /> <br /> Creature stage<br /> <br /> Echolocation <br /> <br /> i thinks that Echolocation would be a great thing for this givng you a sort of "night vision" when you have no eyes but you have ears! <br /> basically it would be like this: you use the Echolocate ability, you get full vision of your surrounding regardless of available light, after a bit the vision would slowly start to blur back into blindness, then use ecolocate to restore vision <br /> (PS:Could last about 2-3 minutes before blur) <br /> (PSS: also, could allow sort of way to see creatures hiding/sleeping in bushes by giving creatures a sort of "glowing" appearance when hidden or stealthed/subterrainean) <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/533687.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/533687.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 01:00:05]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Brainstorm Idea!!!<br /> <br /> Awesome<br /> <br /> The ability to set the T-Score of the planet you want to start on before you begin game, you know like making it rlly cold or rlly hot, and it would give Anti-terraforming a purpose...like making a planet hot enough for your speices to colonize or have terra-wars with another spieces to terraform a planet that they want <br /> Ex: your Arctic spieces is making a fiery planet icy...angering the other spices of hot heads that also want the planet...<br /> gives ability to terraform a planet and force its inhabitants to leave]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534001.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534001.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 01:34:45]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Language creator (Optional) <br /> <br /> Tribal<br /> <br /> Before you enter tribal you have to develop your language...im tired of hearing "Oh Neeta Ja"<br /> ...gets annoying]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534069.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534069.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 01:43:16]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=Shurimaru]Dude although moach isnt updating the old list anymore his has alot of great ideas and you should at least use those...or else all those ppl who put up those ideas wont see them in the game...his had awesome ideas and starting from scratch just makes this list look like a set-back use his ideas and build off of it...if anyone says your copying say he stiopped updating his and your keeping the campaign alive...dont ruin a great idea so you wont be called a copy-cat cuz its worth it for a better spore[/quote]I posted that he left the Forums on his Campaign, and that I'm keeping it alive, but I'm starting completly from scratch, it would be hard to Copy all of the topics from his campaign and put them in the right place!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534078.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534078.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 01:44:31]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ So use his organization form...yours is kinda complicated]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534107.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534107.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 01:47:29]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=Shurimaru]So use his organization form...yours is kinda complicated[/quote]<br /> It basically goes this way<br /> • Cell Stage Suggestions<br /> • Creature Stage Suggestions<br /> • Tribal Stage Suggestions<br /> • Civilization Stage Suggestions<br /> • Space Stage Suggestions<br /> • Multiple Stage Suggestions<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534126.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534126.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 01:50:06]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ oh ok...his look wierd cuz its all deflated...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534140.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534140.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 01:51:52]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ well as long as we can tell all the supporters of the old campaign to post here itll fix itself]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534161.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534161.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 01:54:42]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [color=darkblue][size=24]New Stages!!![/size][/color]<br /> <br /> If you think Spore needs more Stages, then post them on here, because I'm now allowing new Stages for the Campaign, check the New Stage Ideas List on the front page for info!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534211.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534211.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 02:01:17]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Aquatic Stage<br /> - Bridge between cell and creature stages<br /> City Stage<br /> - Bridge between tribal and civilization stages]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534272.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534272.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 02:07:59]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ mmm taco bell+sporum= awesome<br /> and im not fat i hav a high metabolism]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534312.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534312.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 02:11:25]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Civil <br /> <br /> Resource Center<br /> <br /> Resource Center will let you:<br /> <br /> Choose where to cut/plant forests<br /> <br /> Where to settle new cities (Shouldnt hav to steals others)(would have to be within border)<br /> <br /> Set up Border Defenses(Walls/Gates/Toll Booths,Etc.)<br /> <br /> What to display to your civilians to keep them on your side(Set target audeience for enertainment building)<br /> <br /> How to go about war/religion(Automatic manuevers)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534523.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534523.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 02:35:07]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=Shurimaru]Civil <br /> <br /> Recource Center<br /> <br /> Choose where to cut/plant forests<br /> <br /> Where to settle new cities (Shouldnt hav to steals others)(would have to be within border)<br /> <br /> Set up Border Defenses(Walls/Gates/Toll Booths,Etc.)<br /> <br /> What to display to your civilians to keep them on your side(Set target audeience for enertainment building)<br /> <br /> How to go about war/religion(Automatic manuevers)[/quote]That's a little confusing to me, I don't know if its 1 idea or 5! <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534544.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534544.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 02:37:19]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ The resource center does it all!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534587.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534587.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 02:41:53]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ The Resource center is a building to be placed in your city]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534631.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534631.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 02:46:59]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ how i have so many ideas for the game. its allot to type... maybe i should just record mydelf rambling on and on about what should be added.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534694.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534694.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 02:53:48]]> GMT</pubDate>
				<author><![CDATA[ junipe]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Ramble as you please sir...And Echolocation Is a Creature Ability!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534706.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534706.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 02:55:00]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ yeah there definitly needs to be new ways to get a feeel of your environment other then sight. and even if it is just sight then they should at least allow us to have a bit more power over what you can do.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534785.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534785.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 03:06:41]]> GMT</pubDate>
				<author><![CDATA[ junipe]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=junipe]yeah there definitly needs to be new ways to get a feeel of your environment other then sight. and even if it is just sight then they should at least allow us to have a bit more power over what you can do.[/quote]<br /> Granted it would be cool to have different senses to navigate the world, but the question is how would they function?  Right now there's no reason for night vision because the day and night cycles are bright enough for the Player to see what's going on in the game.  As for the senses themselves, there's really no gameplay effect, other than taken away DNA points and increases the complexity meter.  What I think should be addressed first is the issue of senses in general before adding any new ones.<br /> <br /> What do eyes do for the creature?<br /> What do ears do for the creature?<br /> What do feelers do for the creature?<br /> What do whiskers do for the creature?<br /> What do noses do for the creature?<br /> <br /> I think these questions should be asked.  Then exploring other sensory methods would be more fruitful.<br /> <br /> Well, here's my take.<br /> <br /> • Eyes<br /> - Increases the social abilities dance, pose, and charm<br /> - Increases the combat abilities strike and spit<br /> &lt;- if night time darkness is increased -&gt;<br /> - Some eye types allow better vision at night<br /> &lt;- [i]if diving underwater is added[/i] -&gt;<br /> - Some eye types allow better vision underwater<br /> • Ears<br /> - Increase the social ability sing<br /> - Gives a chance to notice other creatures in 'sneak' mode<br /> - Gives a chance to avoid being hit by the combat ability charge<br /> &lt;- if stalking is added -&gt;<br /> - Increases the chance of being altered to creatures stalking them<br /> • Feelers/Whiskers<br /> - Increase combat abilities strike and bite<br /> • Noses<br /> - Increase physical abilities, i.e. sneak, sprint, and fly<br /> -&gt; Note:  This is due to better intake of air to the lungs<br /> - Gives a chance to notice other creatures in 'sneak' mode<br /> - Gives a chance to avoid being hit by the combat ability charge<br /> &lt;- if stalking is added -&gt;<br /> - Increases the chance of being altered to creatures stalking them]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/534923.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/534923.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 03:45:37]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Executive Assistant Post<br /> <br /> Cell<br /> <br /> the ability to share cell creations <br /> <br /> cell stage, DNA points should CONTINUE to accumulate after i´m ready to evolve<br /> <br /> Creature<br /> <br /> instead of different parts adding higher stats, a part just unlocks the ability, in which you can later invest DNA points to upgrade<br /> <br /> we should be able to use DNA points to BUY pack slots<br /> <br /> creatures should get away from those nests to hunt, migrate, drink water <br /> <br /> there could be periods of long droughts or ice ages<br /> <br /> creatures with flight abilities above 2 or 3 could be able to sustain pratically permanent flight<br /> <br /> there is a day/night cycle... but it doesn´t affect anything whatsoever....such a cycle should actually affect the gameplay<br /> <br /> Tribe<br /> <br /> tribes should interact with each other<br /> <br /> Space<br /> <br /> in space empires should be MUCH further apart<br /> <br /> Multistage<br /> <br /> an auto-save feature should be included<br /> <br /> assimetry<br /> <br /> re-introduction of procedural verbs<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/535029.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/535029.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 04:18:23]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ If your going to add the slave trade to the game you should also add slave revolts, where your slaves will rebel and attempt to overthrow their masters.  Also what about abolitionists?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/535031.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/535031.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 04:18:34]]> GMT</pubDate>
				<author><![CDATA[ Damien519]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Civ<br /> <br /> Crime<br /> <br /> If the city is unhappy or poor...crime should rise and you would have to create a police force]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/535035.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/535035.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 04:19:49]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Civ <br /> <br /> Fire<br /> <br /> ive seen by blowing up cities that when the building light on fire...they use a pump to put it out...and if that "slave revolt" or "Crime" happpen then them setting buildings aflame should be a possibility and you would have to adopt a better fire response system than the pump-gun]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/535066.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/535066.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 04:29:15]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Executive Assistant signing out -Salutes Campaigners-<br /> <br /> ...keep it alive...<br /> ...<br /> ...keep it alive...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/535122.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/535122.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 04:56:36]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ The slave trade is a horrible idea. The last thing we need is a way to make this game easier.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/535550.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/535550.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 11:42:01]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [color=darkblue][size=24]New Vote: Do you want the Underwater Stage!!![/size][/color]<br /> <br /> The old poll has been deleted, this new poll will decide if I'm going to add the Underwater Stage, if 10 people say Yes, I will add it to the Expansion as a new list, if 10 people say No, I won't add it!<br /> <br /> Next Stage Poll: The Growth Stage!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/535739.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/535739.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 14:18:52]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ 1. List A - Cell Stage<br /> <br /> 2. Expand the Cell Stage <br /> <br /> 3. I would like to see the Cell Stage expanded to include the following:<br /> • Extended length of the stage<br /> • More parts<br /> - Such as ones seen on other cells<br /> • Greater diversity in the Tidal Pool environment<br /> - Rocks<br /> - Coral<br /> - Vents<br /> • Cell Editor from Editor Menu<br /> - Allows the Player to create cells that would pollinate their games]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/536025.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/536025.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 18:18:58]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=PacoPaco]1. List A - Cell Stage<br /> <br /> 2. Expand the Cell Stage <br /> <br /> 3. I would like to see the Cell Stage expanded to include the following:<br /> • Extended length of the stage<br /> • More parts<br /> - Such as ones seen on other cells<br /> • Greater diversity in the Tidal Pool environment<br /> - Rocks<br /> - Coral<br /> - Vents<br /> • Cell Editor from Editor Menu<br /> - Allows the Player to create cells that would pollinate their games[/quote]I'll put that in List A! Thank You!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/536121.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/536121.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 19:06:47]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ You're welcome.<br /> <br /> Also, I was going to vote yes on the poll, however, it appears that it thinks I have already voted.  I'm not sure what's with that.  But just let you know, yes, on Aquatic Stage.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/536453.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/536453.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 20:58:08]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ Space Stage<br /> <br /> Space Clash<br /> <br /> This would add more weapons to your game.<br /> <br /> <br /> New weapons:<br /> &gt;Plasma Missle (3 different types, Mini, Reg, Mega)<br /> &gt;Plasma Bomb (3 different types, Mini, Reg, Mega)<br /> &gt;Crystal Shatter - Fire at a colony to destoy it<br /> &gt;Star Buster - Fire at a star to destroy the system and turn it into a wormhole<br /> &gt;Photon Sheer - a weapon used to split enemy vehicles in half<br /> &gt;Fusion Flare - used to set colonies bulidings on fire<br /> &gt;Particle Beam - a larger beam than the laser<br /> &gt;Plasma Pulse - (3 different types, Mini, Reg, Mega)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/536718.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/536718.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 21:48:22]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=SuperWeb]The slave trade is a horrible idea. The last thing we need is a way to make this game easier.[/quote]<br /> <br /> That was an unrefined idea, it is in the making in a different thread.<br /> <br /> [quote=MaxisCactus]• Work out differences politely<br /> • No personal attacks: don't flame, troll, insult, harass, threaten, rant [/quote]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/536750.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/536750.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 21:56:32]]> GMT</pubDate>
				<author><![CDATA[ HollowKnight]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ My name is Colossusepic01. I actually have a few ideas.  The first idea: Digging parts.  Parts that allow your creature to tunnel into the ground and travel through the ground would make it more fun to play the creature stage.  Creatures that attack while underground do double damage.<br /> <br /> The scond idea is to increase the over all size limits of the game.  Like say if you wanted you make your creature hald the size of an epic you'd be able to.<br /> <br /> Third idea, custom parts creator.  this feature would allow a player to take two creature parts even if they are of different types and overlap them, and combine them thoroughly and fully to create a brand new part. Like say combine a limb with a wing, you get a brand new vartiety of wing that you can attach graspers and feet to.<br /> <br /> Fourth idea, the ability to branch vertabrae.  being able to make a creature with two necks with vertabrae in them would definitely increase the fun factor.<br /> <br /> fifth idea, partial part enlargement.  basically being able to enlarge a single piece of a part instead of the whole thing.<br /> <br /> Sixth idea:  larger complexity meter.  four times as much complexity without having to use mods or cheats would greatly increase the beauty of the creations.<br /> <br /> seventh and final idea, test drive mode for the vehicle editors.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/536752.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/536752.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 21:56:54]]> GMT</pubDate>
				<author><![CDATA[ Colossusepic01]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ Civilization Stage<br /> <br /> Coloinal Campaign<br /> <br /> This would alllow you to have more parts in the buliding and vehicle creators and would allow you to has a fleet of 50 vehicles insted of 32.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/536928.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/536928.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 22:26:52]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ Cell Stage<br /> <br /> Cell Detail Outburst<br /> <br /> This would add more parts to the cell stage.<br /> <br /> New Parts:<br /> &gt;Tailfin<br /> &gt;Fish mouth (herbivore)<br /> &gt;Shark bite (carnivore)<br /> &gt;Gills<br /> &gt;Crabs legs<br /> &gt; and more real life ocean parts]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537000.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537000.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 22:41:24]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ New Stage Ideas<br /> For expanded gameplay, a stage for only the best of the best: Universal stage. Unite your galaxy by reaching a certain point in your empire, planet number, empire, badge points, etc. Then Travel to other galaxies and meet other super-empires. Expansion into story, universal core etc. Talk about Grox humanity and life. Really go into extreme in-depth empire gameplay. Galaxies are now like planets in space stage, only one accesible area, not as many disasters etc.<br />    <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537014.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537014.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 22:43:02]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ Creature Stage<br /> <br /> Pokespore Invasion<br /> <br /> This would add more parts, move, paint styles<br /> <br /> New Moves:<br /> &gt;Gyro Ball<br /> &gt;Flamethower<br /> &gt;Aqua Jet<br /> &gt; and more moves Pokemon use<br /> <br /> New Parts:<br /> &gt;Buizel's Tail<br /> &gt;Charizard's Mouth & Wing<br /> &gt;Pikachu's Tail<br /> &gt;Sheildon's Head & Mouth<br /> &gt; and more]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537035.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537035.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 22:46:52]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ These are some great ideas!  Thanks for taking the time to organize them here.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537048.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537048.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 22:49:23]]> GMT</pubDate>
				<author><![CDATA[ MaxisCactus]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ [quote=MaxisCactus]These are some great ideas!  Thanks for taking the time to organize them here.  [/quote]Can you please Stick it? <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537053.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537053.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 22:50:34]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ Tribal Stage<br /> <br /> Build and Place<br /> <br /> This would allow you to build your own tribal buildings. Then you could place them in your village.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537062.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537062.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 22:52:08]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [color=darkblue][size=24]NOW STICKED!!![/size][/color]<br /> <br /> Thanks MaxisCactus for Sticking this, I hope it will help with making new Expansions!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537091.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537091.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 22:57:02]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ 1. List B - Creature Stage<br /> <br /> 2. Sensory Organs<br /> <br /> 3.  There has been talk about different kinds of sensory organs.  But I realized that there wasn't much in the way of addressing the problem that things like eyes and noses have no bearing on gameplay besides costing DNA and increases the complexity meter.  So I decided to add my take on what could be possible with them.<br /> • [b]Eyes[/b]<br /> - Increases the social abilities dance, pose, and charm<br /> - Increases the combat abilities strike and spit<br /> &lt;- if night time darkness is increased -&gt;<br /> - Some eye types allow better vision at night<br /> &lt;- if diving underwater is added -&gt;<br /> - Some eye types allow better vision underwater<br /> • [b]Ears[/b]<br /> - Increase the social ability sing<br /> - Gives a chance to notice other creatures in 'sneak' mode<br /> - Gives a chance to avoid being hit by the combat ability charge<br /> &lt;- if stalking is added -&gt;<br /> - Increases the chance of being alerted to creatures stalking them<br /> • [b]Feelers/Whiskers[/b]<br /> - Increase combat abilities strike and bite<br /> - Increase physical abilities, sneak and jump<br /> - Increase the chance to make a successful charge attack<br /> &lt;- if pouncing is added -&gt;<br /> - Increase the likeness of a pounce attack being successful<br /> &lt;- if climbing in added -&gt;<br /> - Increase the physical ability, climb<br /> • [b]Noses[/b]<br /> - Increase physical abilities, i.e. sneak, sprint, and fly<br /> -&gt; Note:  This is due to better intake of air to the lungs<br /> - Gives a chance to notice other creatures in 'sneak' mode<br /> - Gives a chance to avoid being hit by the combat ability charge<br /> &lt;- if stalking is added -&gt;<br /> - Increases the chance of being alerted to creatures stalking them<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537119.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537119.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:00:19]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=SuperWeb]The slave trade is a horrible idea. The last thing we need is a way to make this game easier.[/quote]<br /> <br /> It's not a terribly bad idea. My suggestions were these:<br /> [quote=sparrior09]Maybe there could be a set cap on how many citizens you can abduct at a time - say nine - for [b]all[/b] citizens. Also, since they're only benefiting another empire, how about the only thing you get from slaves is a [b]small[/b] bonus - maybe $5 to 10 thousand - thereby making slave trading not as lucrative as spice trading. Besides, by the time you have sold nine slaves, you're bound to be heading into a war zone for more.<br /> <br /> [b]IF[/b] slavery was included in the game, I think empires or planets can randomly choose to not accept slaves as a sort of tribute to anti-slave laws.[/quote]<br /> <br /> However, as we on the thread (<a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/22425.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/22425.page</a>) have already agreed, slavery would be a very controversial addition to Spore and I do not advise it. The decision would rest with the people; leave me out of it.<br /> _________________________________________________________________________________________________<br /> <br /> Oh, and my ideas: don't forget superweapons (keep brainstormin', it's a hot topic thread!). So far there are weapons that can fire gamma rays and summon black holes; others allow you to gain favor with an empire (so technically they're not weapons but oh well  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ). Also I have another:<br /> [b]<br /> Gaia Cannon[/b] (from Sonic Unleashed): instantly and randomly terraforms the surface of a planet; due to the cataclysm all creatures and colonies are destroyed]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537122.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537122.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:00:36]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ Cell Stage<br /> <br /> Brain Upgrade<br /> <br /> In the cell stage you should be able to upgrade your brain so that you have a pack of cells.<br /> <br /> Each Upgrade= Brain 1 up, Pack 1 up, Speed 1 up]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537168.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537168.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:06:08]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ List C<br /> <br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/22679.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/22679.page</a><br /> <br /> The details are on here but basically what I want is the option to  have a 'rider' class in the tribe stage, the fundamentals are on the thread but ill post them if u want]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537357.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537357.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:32:04]]> GMT</pubDate>
				<author><![CDATA[ MrAlex92]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Cell stage<br /> *if aquatic stage passes*<br /> For cell stage, include a gradual shift from 2D to 3D as you progress, as you progress into aquatic]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537358.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537358.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:32:15]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ New Stage/ All stages<br /> <br /> An incredible (and scary) addition.  Your species is a plant or fungus or something aside from animal <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /><br /> Random idea, probably Uber complicated]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537386.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537386.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:38:48]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [color=darkblue][size=24]The Underwater Stage has been Added to the Lists!!![/size][/color]<br /> <br /> Only 1 person voted NO,  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />, 10 voted Yes,  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />, the Underwater Stage will be betwene The Cell Stage and The Creature Stage, I will now accept ideas for The Underwater Stage! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> [color=darkblue][size=24]New Vote: Do you want The Growth Stage?[/size][/color]<br /> <br /> For more info of this Stage, check the New Stages List on the front page! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> Next Vote:unknown<br /> <br /> Please post more Stage ideas! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537388.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537388.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:39:17]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ All stages<br /> PLANT editor plz!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537395.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537395.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:39:59]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ For aquatic stage: <br /> sonar!!!  Huge use of ears.  Seperate lighting depending on how deep you are, choice of gill type etc. EPIC UNDERWATER CREATURES!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537410.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537410.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:42:12]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ 1 thing: A) Front page can't read the bright yellow <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537427.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537427.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:46:11]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ I will update the Campaign later, but keep the ideas coming! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537442.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537442.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:48:10]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ Space<br /> Along the superweapon line:lightning sort of a mini-static cling for everyone.<br /> Most important of all: a weapon letting you instantly return home wherever you are (for all subtypes not just shaman)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537444.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537444.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:48:24]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ NEW STAGE IDEAS!!!<br /> Alternate beggining: Bring back molecular stage<br /> or for that matter any of the other life origin theories: G-d, etc.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537463.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537463.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:52:17]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [quote=Fire Aden]1 thing: A) Front page can't read the bright yellow <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> [/quote]Fire Aden, please do not post multiple times in a row. Instead, unless someone has posted after your post, you should click the edit button above your post. Welcome to the forums, Fire Aden.<br /> <br />  <br /> <br /> I think we should have colonial stage, maybe before growth, unless growth is colonial. In colonial you would have few materials. You would have wood, and stone in the beginning. As you progressed you would interact with other colonies, build structures, farm crops, and get new materials. I was thinking for the order of materials you would get would be the following: wood, stone, copper, steel, platinum. Extra: glass, made by accidentally heating sand in some way, not sure how yet. That was minor, and if you want me to elaborate I'll start a thread later.<br /> <br /> Also, Fire Aden, there already is a tool that returns you home wherever you are.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537472.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537472.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:54:38]]> GMT</pubDate>
				<author><![CDATA[ rockhopper98]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ <br /> <br /> <br /> Civ. ideas: underwater/underground vehicles.  More in-depth economy taxes etc.<br /> edit:<br /> Sorry.  I am new so... But as you said there is a tool for that, but it's class specific.<br /> Thanks for the advice.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537487.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537487.page</link>
				<pubDate><![CDATA[Wed, 4 Mar 2009 23:57:20]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [quote=Fire Aden]I'm on a roll!<br /> <br /> <br /> Civ. ideas: underwater/underground vehicles.  More in-depth economy taxes etc.<br /> edit:<br /> Sorry.  I am new so... But as you said there is a tool for that, but it's class specific.<br /> Thanks for the advice.[/quote] You have some great ideas! I understand that you're new, everyone is at some point.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537505.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537505.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:01:24]]> GMT</pubDate>
				<author><![CDATA[ rockhopper98]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Civilization Stage<br /> <br /> More Vehicle parts<br /> <br /> New Parts:<br /> &gt;N20 Bottle<br /> &gt;more spoilers<br /> &gt;more weapons<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537522.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537522.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:03:37]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Yo dawg, It's me again. Off topic: I've been on for like a month and I'm a civilizied sporeoen.<br /> <br /> Ideas<br /> For one move the test drive vechile thing. First off, a idea should get 3 agrees to get on the list nd be approved by the forum maker. I would love to help with this. <br /> <br /> Random Events-<br /> I may suggest more random events. An earthquake, tornado or a creature beamed down from GA! Some could be in cell. This is in random section. That's all I got.<br /> <br /> Add a editor section for ideas.<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537528.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537528.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:04:23]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ The under water stage.<br /> <br /> From What I konw this was originally suppose to be in the game.  It could come with a whole new section of the spore editor and would make a beefy expansion.<br /> <br /> Things I want in the under water stage<br /> 1:  A whole new creatir section with things like flippers and other new aquadic parts.<br /> 2: Mouths that are more than herbivore and omnivore. There can be bottom feeders, or even filter feeders somthing like that would add great depth!<br /> 3:  A mixture of the creture and cell stage.  At this point you should not be saphisticated enough to make friends but you should still be able to form hunting pack or pods.<br /> <br /> <br /> <br /> Over all game<br /> <br /> More nature disasters!<br /> <br /> This would be an expansion in my opinion and let me explain why<br /> <br /> 1:  More Altering things like ice ages and points were the planets plants burn up.  This would work in all stages and add emense depth and strategy to keeping your creatures alive<br /> 2:  There should be more options in the editor that effects thwe creatore in its enviroment<br /> EX:  YOur in an ice age.  Thik fur on a creature would have a higher cold tollerance than scales.  And if you choose a bad mach like skin for an ice age your creature can slowly loose health until it dies.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537558.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537558.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:10:24]]> GMT</pubDate>
				<author><![CDATA[ primaryartemis]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ More in depth social activity in creature and cell, inbetween your species.  Hierarchy etc. You get to be alpha etc.<br /> BTW can't vote for the growth, it says I voted.  But my answer is yes.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537662.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537662.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:27:12]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ New Stage<br /> <br /> Galaxy Stage<br /> <br /> In this stage you would be able to fly to far away galaxies. At the main menu you would be able to change the [color=red][/color]Galaxy[color=#444444][/color]you are in.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537764.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537764.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:40:10]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Yes on Growth...and echolocation is not a space idea its for creature srry for the mix up...<br /> <br /> Aquatic stage<br /> <br /> Random Idea<br /> <br /> The option to stay in water instead of going on land!<br /> <br /> Creature<br /> <br /> nest<br /> <br /> The option to choose the location where you migrate and build new nest<br /> <br /> Creature<br /> <br /> Trees <br /> <br /> Im tried of seeing all those big trees and nothing to do with them...i propose we get to climb the trees and build nest in them if above idea is considered<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537765.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537765.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:40:47]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!! Requesting Sticky!!!</title>
				<description><![CDATA[ [quote=SRIspaceshipMaker]Cell Stage<br /> <br /> Cell Detail Outburst<br /> <br /> This would add more parts to the cell stage.<br /> <br /> New Parts:<br /> &gt;Tailfin<br /> &gt;Fish mouth (herbivore)<br /> &gt;Shark bite (carnivore)<br /> &gt;Gills<br /> &gt;Crabs legs<br /> &gt; and more real life ocean parts[/quote]<br /> <br /> i propose that these ideas are diverted from "Cell Stage"to "Aquatic Stage"<br /> <br /> Good Ideas ppl and thnx Maxicactus for listening to my Private Message!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537801.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537801.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:45:44]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Creature<br /> <br /> <br /> On nest line, why not burrows or dens? Plus environment should have an effect on your creatures evolution, e.g. slight changes according to ground color etc. More realistic.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537802.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537802.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:45:56]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [quote=Fire Aden]Creature<br /> <br /> <br /> On nest line, why not burrows or dens? Plus environment should have an effect on your creatures evolution, e.g. slight changes according to ground color etc. More realistic.[/quote]<br /> <br /> good ideas<br /> <br /> ...and what about being a loner with no nest at all? wandering critters...<br /> <br /> i like tha adapting to enviroment idea, should be added, would work well with my set t-score idea...your critter having to adapt to the climate...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537828.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537828.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:52:13]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Space Stage<br /> <br /> Weapon Trade<br /> <br /> <br /> In the space stage you buy weapons and can not sell them. With the weapon trade you would be able to sell the weapons for sporebucks. Some empires would buy for more or less.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537854.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537854.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:54:28]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=Fire Aden]Most important of all: a weapon letting you instantly return home wherever you are![/quote]<br /> <br /> There already is one: Return Ticket, it's the shaman power]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537861.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537861.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:55:03]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Tribal Stage<br /> <br /> Create your own equipment<br /> <br /> With this you would be able to create  your own equipment and put it on your creature.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537883.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537883.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:58:10]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Civilization Stage<br /> <br /> Create your own equipment<br /> <br /> With this you would be able to create  your own equipment and put it on your creature.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537889.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537889.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:58:37]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Space Stage<br /> <br /> Create your own equipment<br /> <br /> With this you would be able to create  your own equipment and put it on your creature.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537892.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537892.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 00:58:55]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Space Stage<br /> <br /> Colonies with seaports<br /> <br /> In the space stage you should be able to put a colony be the sea and it would have a sea port. The colony incrdi-pak would be call Seaport Colony Incrdi-pak]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537909.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537909.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 01:01:40]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [quote=Fire Aden]NEW STAGE IDEAS!!!<br /> Alternate beggining: Bring back molecular stage<br /> or for that matter any of the other life origin theories: G-d, etc.[/quote]<br /> <br /> well tecnically the molecular stage could go straight to cell..cuz animal cells evolved from plant cells that evolved from molecules...<br /> <br /> Stage order<br /> <br /> Molecule*<br /> Plant*<br /> Cell<br /> Aquatic<br /> Creature<br /> &lt;New Idea&gt;<br /> Discovery Stage*<br /> Tribal <br /> &lt;New Idea&gt;<br /> Midieval*<br /> Civ<br /> Space<br /> <br /> *Mololecule will be a mouse game and you try to build up your atomic structure to determine how you will be built up for plant stage(Ie: Low Density,float around algea-type|High Density, your stuck to the rock and wait for food to come) and try to avoid stuff like alkali metals to avoid becomeing an explosive fish..if you would even be a fish...being built of non-life atoms will cause you to start over and try to build your self with stuff you want (Carbon, oxygen, nitrogen, boron) <br /> <br /> *Plant would be a more try to collect nuriens type of scroller game where youcontrol your planty "apendages" and choose where to grow and what kkind of plant you are (there are carnivorous plants) and how you colect nutients<br /> <br /> *When your pack doesnt "stumble" into tribe they learn how to build tools and they collect supplies for there nest and after a while they start to invent things like huts and fire<br /> <br /> *Your Tribe Shouldnt Jump From Sticks And Rocks To Cars And Bombs!!!<br /> They should ride animal mounts and use infantry and they valorous kinghts errant!(Im Reading Don Quixote) they should use bows and swords and you should have to collect materials like ore and wood for your town and once you start to invent your first vehicle your townspeople should be advanced enough to call themselves civilized<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/537927.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/537927.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 01:05:06]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Has anybody got a full list of all the gun turret curren;lty avialable?<br /> <br /> I 've the blackc coloured ones I have started with which are mostly like the one monted on tanks, I have also noticed thelight  grey coloured variant of these. Slightly diffrrentlrent shape and now I have noticed that all my turrent have now been replaced by the Millineium Found style rotatting glass balll. Often found on those bomber planes.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538082.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538082.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 01:29:45]]> GMT</pubDate>
				<author><![CDATA[ FUNGUSMONSTER]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ This is starting to sound like that Evolutions! ruse.  <br /> I have to agree with shu about stage order.<br /> As earlier asked<br /> New stage idea: PLant stage<br /> Bring back city stage.  Earlier stage taken out included agriculture and was before automobiles<br /> between tribe and civ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538125.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538125.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 01:35:41]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Idk what ruse you speak of but this game was popular anticipated before its release on the premise of an awesome evolution game.<br /> But all in all its a great game and my only reason to get good grades. <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <br /> but it need improvment!<br /> <br /> Tribe<br /> <br /> Experiance<br /> <br /> Tribe members who come back alive from battle should gain from the experiance and become stronger. <br /> (once my one of my spearmen was attacked by two rival tribe members, he killed them both and returned to the village only to die when we raided them...i was so proud of him and he died! <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> )]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538199.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538199.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 01:47:29]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ WHY AM I A MICROBE IVE BEATEN THIS GAME 7 TIMES AND GOT THE PATHOLOGICAL CHEATER ACHIEVMENT TWICE!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538217.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538217.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 01:49:56]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [quote=Fire Aden]More in depth social activity in creature and cell, inbetween your species.  Hierarchy etc. You get to be alpha etc.<br /> BTW can't vote for the growth, it says I voted.  But my answer is yes.[/quote]<br /> <br /> Yea i once was in creature stage and my pack had an alpha and he was stronger than me...we sould be able to challenge the alpha and defeat them and become the new alpha!<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538280.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538280.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 02:00:08]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Creature<br /> <br /> Gender<br /> <br /> you should be able to make the male/female look slightly different (all same parts and postions just different sizes and posture/joint positions) and choose if you want to be a boy or girl, i tired of my man-lookin creature lay an egg!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538313.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538313.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 02:05:19]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [color=red][i][b][url=http://forum.spore.com/jforum/posts/list/22244.page]CLICK HERE![/url][/b][/i][/color][size=24] [/size]<br /> <br /> These additions are pretty radical actually, and would only really be possible in a sequel. But still, if I can get Maxis to listen before it is to late, then that would be great.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538341.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538341.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 02:09:25]]> GMT</pubDate>
				<author><![CDATA[ SpydrE]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Ya know, I would kinda like to be able to pilot vehicles in the civ stage. I have heard you can drive land vehicles in GA, but the others (sea and air) are vague and I don't even know if this addition is specific to space. Anyhoo, I would like to suggest the following topic:<br /> <br /> Civ Stage:<br /> <br /> Piloting Vehicles - The player has the ability to pilot his own vehicles around the globe. Attacks and socialization are carried out like they would normally in the creature and tribal stage. Ex: be able to fly aircraft like you can in Flight Simulator, only not as complex (or complex it doesn't matter).<br /> <br /> EDIT: BTW - STOP MAKING MULTIPLE POSTS; it is unnecessary and is getting on my nerves!  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <br /> <br /> EDIT 2: Goober09, what do you mean by The Growth Stage <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" /> If I know maybe I'll vote for it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538439.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538439.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 02:22:45]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ I would like to see a expansion to the creature stage with more attacks, getting down and personal with tribal characters and being able to use foot soldiers in civilization. My name is maxpsp and I thank you for listening.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538456.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538456.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 02:24:48]]> GMT</pubDate>
				<author><![CDATA[ Maxpsp]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ All categories<br /> More behavior splits.  Not just 3.  E.G. Economic-military or religious economic or military religious type thing instead of just one.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538493.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538493.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 02:29:42]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ 1. List B-The Underwater Stage<br /> <br /> 2. Water Environment Features<br /> <br /> 3. The following should be present in the environment of the underwater stage:<br /> • [b]Sea Plants[/b]<br /> - Plants like Sea Weed, [url=http://www.liveaquaria.com/product/prod_display.cfm?c=490+2598&pcatid=2598, ]Sea Lettuce[/url], [url=http://www.liveaquaria.com/product/prod_display.cfm?c=490+659&pcatid=659]Turtle Grass[/url], Kelp, and so on<br /> - Provides food for herbivores and omnivores<br /> • [b]Coral[/b]<br /> - Provides places to hide and places to nest<br /> • [b]Rocky Cliffs and Caves[/b]<br /> - Provides places to hide and places to nest<br /> • [b]Hot Water Vents/Cold Seeps[/b]<br /> - Hot water vents need special upgrades to get near<br /> - Both have a lot of life near them<br /> • [b]Trenches[/b]<br /> - Deep water areas which can only be access through special upgrades<br /> - Special items can be found at the bottom of trenches, i.e. DNA boosts items, parts from skeletons]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538610.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538610.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 02:49:25]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Aquatic stage addition: Water currents and motion.<br /> multiple creature types!!!<br /> Crustaceans Jellyfish etc.<br /> Cell: Multiple pathways for evolution]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538665.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538665.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 03:00:46]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [quote=Fire Aden]Aquatic stage addition: Water currents and motion.<br /> multiple creature types!!!<br /> Crustaceans Jellyfish etc.<br /> Cell: Multiple pathways for evolution[/quote]<br /> <br /> INSPIRATION! THNX!<br /> <br /> The way you style your cell will affect the type of fish you are<br /> <br /> The type of fish you are (Crustaceans,jellyfish,regular,cephalopod) and your diet (Carnivore, Herbivore, Omnivore) decide what land critter you are [Insect, Invertibrates(slug), Reptile, Mammal, Bird]  <br /> <br /> Each family should have family-specific parts(Invertibrates having special "feet")<br /> <br /> Each family should have abilities for there type<br /> <br /> Insect:Ability to climb upside-down, Improved flying, Improved group dynamics| Familty Power: (Swarm)<br /> Invertibrates:Slow as hell, Ability to climb upside-down, Regenerates lost health quickly| Family Power: (Ooze)<br /> Reptile:Good at climbing, Stealth increased, Regeneraes lost health quickly| Family Power: (Chameleon)<br /> Mammal:Health increased, Improved group dynamics, Stealth increased| Family Power: (Go For The Throat)<br /> Bird: Permanent flight, Speed increased, Ability to put nests in trees| Family Power: (Divebomb)<br /> <br /> (Swarm):All pack members' movement speed doubled and attack recharge speed halved. (Last 30 sec)<br /> (Ooze):Eew! Gooey glop surrounds creature, poisoning attakers and dividing damage taken by 50%. (Last 30 sec)<br /> (Chameleon):Like sneak but cannot be discovered and doesn't turn off when attacking.(Last 30 sec after 1st attack)<br /> (Go For The Throat):Cripples target, dividing there speed, attack, and disables flight. (Instant)<br /> (Divebomb):While flying, damages 50% targets health or does 15 damage when their health is under 30.(Instant)<br /> <br /> Note:<br /> Invertibrates can't fly.(Ugh...)<br /> Insects can't swim for very long.(15 sec)(I've recorded an ant "swimming")<br /> Reptiles can't live in arctic.(Ecotherms)<br /> Mammals can't adapt to enviroment change.(Arctic Long-haired can't live in Desert Short-hair's and vice versa)<br /> Birds can't climb and cant fly during meteor showers.(Good chance of getting hit)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538902.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538902.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 04:13:24]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Creature stage<br /> <br /> Legless<br /> <br /> Im pissed that when i make a snake thing it moves all extend-and-contract...we should be able to choose to slither side to side or do the inchworm]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538939.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538939.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 04:34:40]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ 3 ideas mostly civ<br /> <br /> Increased Timeline<br /> Starts your city at medieval age and work your way to space age. The knowledge of your world expands as you advance through age.<br /> <br /> Fluid Religion<br /> Multiple religions and they can spread to cities. You may be a zealot and try to convert all to your religion through diplomacy or war. Also included in Space age.<br /> <br /> Alien Invasion<br /> During the civ stage, Aliens invade your planet and try to conquer it. <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/538999.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/538999.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 05:14:16]]> GMT</pubDate>
				<author><![CDATA[ GenMankiller]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ I'd advise having a look through this campaign which started when spore came out. It has about 50 suggestions from the community all of which are good.<br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/4964.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/4964.page</a><br /> <br /> EDIT: just had a look at your post there, you just need to move them all across now. If it ok with you, and i have time this weekend i can help put them into your thread.<br /> <br /> Regards<br /> <br /> -SMLightning]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539363.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539363.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 11:20:50]]> GMT</pubDate>
				<author><![CDATA[ SporeMasterLightning]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ AAAHHHH,  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />, I get off the forum and overnight there are 4 more pages, I have some work to do! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539445.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539445.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 13:08:02]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [quote=SporeMasterLightning]I'd advise having a look through this campaign which started when spore came out. It has about 50 suggestions from the community all of which are good.<br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/4964.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/4964.page</a><br /> <br /> EDIT: just had a look at your post there, you just need to move them all across now. If it ok with you, and i have time this weekend i can help put them into your thread.<br /> <br /> Regards<br /> <br /> -SMLightning[/quote]I posted that the person who made that gave up, left the forums, on that campaign, and thanks for helping me  this weekend, but I think I want to start from scrach, there's already more ideas then his on here! <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539447.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539447.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 13:11:43]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [color=darkblue][size=24]New Vote-Do You Want The Growth and Galaxy Stages?[/size][/color]<br /> <br /> Now Voting on two New Stages, The Growth Stage and The Galaxy Stage, more info on front page! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539476.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539476.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 14:06:18]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [color=darkblue][size=24]50 Topics are now in the Campaign!!![/size][/color]<br /> <br /> After 2 hours of updating the Expansion, the Expansion now has 50 topics, <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />!<br /> <br /> But now I'm beat, please post your comments in an organized way, I Copy and Paist most ideas to the Expansion as said, so please post in an organized way! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Thanks! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539521.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539521.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 15:18:09]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [quote=sparrior09]Ya know, I would kinda like to be able to pilot vehicles in the civ stage. I have heard you can drive land vehicles in GA, but the others (sea and air) are vague and I don't even know if this addition is specific to space. Anyhoo, I would like to suggest the following topic:<br /> <br /> Civ Stage:<br /> <br /> Piloting Vehicles - The player has the ability to pilot his own vehicles around the globe. Attacks and socialization are carried out like they would normally in the creature and tribal stage. Ex: be able to fly aircraft like you can in Flight Simulator, only not as complex (or complex it doesn't matter).<br /> <br /> EDIT: BTW - STOP MAKING MULTIPLE POSTS; it is unnecessary and is getting on my nerves!  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <br /> <br /> EDIT 2: Goober09, what do you mean by The Growth Stage <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" /> If I know maybe I'll vote for it.[/quote]<br /> <br /> [color=darkblue][size=24]About The Growth Stage!!![/size][/color]<br /> <br /> In The Growth Stage your basicly building your Small Tribe to a City, you can have up to 50 tribe members and have 30 min (in game, 30 min is 30 million years) to build new buildings and lots of other stuff, there's also other Citys already built or in the building process, there people can come over and Attack your Tribe, they also can destroy your buildings you worked so hard on! For the Timer, the Evolve Meter will keep going up for 30 min, once 30 min have past, the game will pause, allowing you to save, then you have to press the Evolve Button!<br /> <br /> I hope that's enough info about The Growth Stage! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539534.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539534.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 15:27:48]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ ok, a list of the stages from my idea.<br /> <br /> [list]cell stage[/list]<br /> <br /> [list]fish stage[/list]<br /> <br /> [list]swamp stage[/list]<br /> <br /> [list]creature stage[/list]<br /> <br /> [list]stone stage[/list]<br /> <br /> [list]tribe stage and it has two parts. brones age, and iron age[/list]<br /> <br /> [list]midevel stage[/list]<br /> <br /> [list]civilization stage[/list]<br /> <br /> [list]satalite stage (you can't go any farther than your solar system)[/list]<br /> <br /> [list]space stage (no farther than your galaxy)[/list]<br /> <br /> [list]unaverse stage (you know!) <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />[/list] <br /> <br /> sorry for the spelling. now, is this "dream on kid" or "cool"? <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539811.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539811.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 19:25:18]]> GMT</pubDate>
				<author><![CDATA[ freddycatking]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Planet Creator<br /> <br /> In Spore you should be able to create your own planet. You could set the T-score and put planets and animals on the planet. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539865.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539865.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 20:05:03]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ New Stage<br /> <br /> City Stage<br /> <br /> In this stage you would be able to walk around in your city and you can do missions for citizins and you would aslo be able to add bulidings to your city to make you citizens happy.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539875.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539875.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 20:09:10]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ 1. List F - Space Stage<br /> <br /> 2. Houses Allowing For Colony Defense Vehicles<br /> <br /> 3. Right now the houses are pretty much used for getting additional spice production.  And in the Civilization Stage they added to the max number of vehicles one could have.  So basically, why not return that back in the form of colony defense vehicles.  Each house would equal one colony defense vehicle.  Since Houses are the most expensive building to add it seems that this would be a balance way of providing defenses for a colony.<br /> <br /> As for the defense vehicles themselves, their strength level would be equal to the T-score of the colony's planet.<br /> &lt;[i]suggested strength values[/i]&gt;<br /> • Level 1 - Health 250, Attack Power = to a Level 1 Empire<br /> • Level 2 - Health 500, Attack Power = to a Level 2 Empire<br /> • Level 3 - Health 750, Attack Power = to a Level 3 Empire]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539881.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539881.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 20:12:12]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Star System Creator<br /> <br /> With the Star System creator you should be able to make your own star system by using the planets you created to make your own star system.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539896.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539896.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 20:17:32]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Space Stage<br /> <br /> Creature Trade<br /> <br /> In the space stage you should be able to creatures for sporebucks. This would help if your colonies are not producing enough spice.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539906.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539906.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 20:21:41]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Space Stage<br /> <br /> Bank Account<br /> <br /> In the space stage you can deposit sporebuck at any one of your colonies and save your bucks for later.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539921.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539921.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 20:25:19]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Creature Stage<br /> <br /> UFO Abduction<br /> <br /> In the creature stage a ufo can abductand transfer you to a different planet and you start playing the creature stage on that planet now.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539930.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539930.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 20:27:17]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ God stage:<br /> A new stage after you reach omnipotent and have made it to the center. The stage lets you have the ability to do godlike things like making creatures to fill out ecosystems. Also your goal is to get followers and conquer the galaxy. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/539957.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/539957.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 20:33:18]]> GMT</pubDate>
				<author><![CDATA[ JPP05]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Does anyone think I should add this:<br /> <br /> [color=darkblue][size=24]The Spore Community Galaxy!(Online Only)[/size][/color]<br /> <br /> Reply for more info! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540137.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540137.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 21:24:55]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ nvrmnd!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540197.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540197.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 21:41:47]]> GMT</pubDate>
				<author><![CDATA[ klawz]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ YES!!! That idea would make the game much more interesting.<br /> <br /> Creature: To make more realism when entering creature, no drastic changes E.G. Blue long skinny cell to short fat orange creature.<br /> Space: See the inside of your spaceship<br /> Universe stage *if passes*<br /> Galaxy creeaotr, make your own galaxy]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540204.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540204.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 21:43:53]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ [quote=klawz]http://forum.spore.com/jforum/posts/list/4964.page<br />  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <br /> [/quote]What's with the face and the link to the OPEN LIST? <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540209.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540209.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 21:44:53]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ [quote=Goober09][quote=klawz]http://forum.spore.com/jforum/posts/list/4964.page<br />  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <br /> [/quote]What's with the face and the link to the OPEN LIST? <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" />[/quote]<br /> it's almost exactly like this thread. I smell duplicate thread.....]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540283.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540283.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 22:02:47]]> GMT</pubDate>
				<author><![CDATA[ klawz]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ [quote=klawz][quote=Goober09][quote=klawz]http://forum.spore.com/jforum/posts/list/4964.page<br />  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <br /> [/quote]What's with the face and the link to the OPEN LIST? <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" />[/quote]<br /> it's almost exactly like this thread. I smell duplicate thread.....[/quote]The other thread is DEAD, it doesn't take any more ideas, the person who made that topic left the forums!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540297.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540297.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 22:04:25]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ [quote=Goober09]Does anyone think I should add this:<br /> <br /> [color=darkblue][size=24]The Spore Community Galaxy!(Online Only)[/size][/color]<br /> <br /> Reply for more info! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />[/quote]<br /> <br /> ya! the idea that maxis had was that if spore was multi-player, you could be defeted when your not playing. but if you could [i]choose[/i] when you want to play multi-player, problem solved! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> or did you mean on the sporum? that would be cool to. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540309.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540309.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 22:06:14]]> GMT</pubDate>
				<author><![CDATA[ fidosister]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ [quote=Goober09][quote=klawz][quote=Goober09][quote=klawz]http://forum.spore.com/jforum/posts/list/4964.page<br />  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <br /> [/quote]What's with the face and the link to the OPEN LIST? <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" />[/quote]<br /> it's almost exactly like this thread. I smell duplicate thread.....[/quote]The other thread is DEAD, it doesn't take any more ideas, the person who made that topic left the forums![/quote]<br /> scratch that, nvrmnd!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540345.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540345.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 22:12:15]]> GMT</pubDate>
				<author><![CDATA[ klawz]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ [quote=fidosister][quote=Goober09]Does anyone think I should add this:<br /> <br /> [color=darkblue][size=24]The Spore Community Galaxy!(Online Only)[/size][/color]<br /> <br /> Reply for more info! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />[/quote]<br /> <br /> ya! the idea that maxis had was that if spore was multi-player, you could be defeted when your not playing. but if you could [i]choose[/i] when you want to play multi-player, problem solved! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> or did you mean on the sporum? that would be cool to. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> [/quote]For your reply, I'll give the info: <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> [color=darkblue][size=24]About The Spore Community Galaxy!(Online Only)[/size][/color]<br /> <br /> An Online Galaxy for the Community, in this Galaxy, you can play Online without people coming into your Galaxy without permission, instead of people coming to your Galaxy, you can go to a Galaxy made for the Community,<br /> here's a few ideas for stuff to do in the Community Galaxy that's Multi-Player:<br /> <br /> 1.[color=darkblue]Online Space Battles![/color]-by Goober09!<br /> Based off of Star Wars: The Clone Wars Space Battles, you command a fleet of 3 large ships and lots of little ships<br /> and battle above a Planet in an Epic Space Battle, you get no more then 3 Large Ships, if you lose all your large ships, you lose!-run by Goober09! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> 2.[color=darkblue]The Great Galactic Empire Maga Star System![/color]-by Goober09!<br /> This System is unlike any other, it keeps Growing, in this System, you can sign up to make your own planet in the System and it will be added to the system, you will get 1 Colony-Incredi-pak to Colonize your new planet, then you can put up to 500 different creatures on your planet, your creatures or somebody else's, and then other people can go to your planet and, if they have GA, they can go down to your planet and check it out, up to 100 people can look at your planet at once, Nobody can use Weapons in this System, includes Text Chat!-run by Goober09! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> People need to run the Community Galaxy, I=Goober09 would be one of the Main people that would run it,<br /> and also a few Maxis people would run it, all games, events, and other stuff to do in the Galaxy would be run by the people who made it and any main people that run the Galaxy, this Galaxy can be accessed in the Space Stage, Galaxy Stage, and your game's Galaxy Screen!<br /> <br /> What do you guys think! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540448.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540448.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 22:33:24]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ It's good, but how about this:<br /> You travel between galaxies on multiplayer, but your galaxy is hidden when you're not on.  Check page 4, I had an idea on this there.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540593.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540593.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 22:50:17]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Space:<br /> New superweapon: natural disasters<br /> <br /> All stages: Possibly more T levels of planets, I'm tired of having only 3 Terra options<br /> You see so many critters in creature and yet only 9 are left by space...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540625.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540625.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 22:54:23]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Hey FireAden, if you're going to post superweapon ideas, maybe you could also post them in this thread?<br /> <br /> [url=http://forum.spore.com/jforum/posts/list/22126.page]Brainstorming Superweapons[/url]<br /> [list]contains a diverse collection of potential superweapons for the space stage[/list]<br /> <br /> It would help organize thoughts instead of having them sprawled all over the sporums (besides, the thread needs bumping a little, and I bump judiciously  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> ). Maybe you can get some more ideas by reading other members' posts.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540698.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540698.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 23:06:20]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ thx for the tip.<br /> <br /> All stages: Other custom parts, create your own part from scratch]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540708.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540708.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 23:07:32]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ This topic is awesome. So much stuff Maxis could use. But here's a few things.<br /> <br /> Bug Fixes:<br /> It's kinda obvious, but you knew in creature you can fly clean of the map. You might have a tribe, nest, or maybe civilization(I haven't seen a report but considering how similar it is to Tribal it might happen). The random crashes. If they do make this expansion, I'd love to see these glitches removed.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540725.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540725.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 23:10:32]]> GMT</pubDate>
				<author><![CDATA[ The7thMuffinMan]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ I didn't know that! I'm going to try flying off the map next time!<br /> <br /> Do you like go flying into space or does your computer just explode?  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/540797.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/540797.page</link>
				<pubDate><![CDATA[Thu, 5 Mar 2009 23:24:25]]> GMT</pubDate>
				<author><![CDATA[ CaptainPea]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ Multi-stage<br /> <br /> Evolution<br /> <br /> The way you style your cell will affect the type of fish you are<br /> <br /> The type of fish you are (Crustaceans,jellyfish,regular,cephalopod) and your diet (Carnivore, Herbivore, Omnivore) decide what land critter you are [Insect, Invertibrates(slug), Reptile, Mammal, Bird, Amphibian]  <br /> <br /> Each family should have family-specific parts(Invertibrates having special "feet")<br /> <br /> Each family should have abilities for there type<br /> <br /> Insect: Ability to climb upside-down, Improved flying, Improved group dynamics| Familty Power: (Swarm)<br /> Invertibrates: Slow as hell, Ability to climb upside-down, Regenerates lost health quickly| Family Power: (Ooze)<br /> Reptile: Good at climbing, Stealth increased, Regenerates lost health quickly| Family Power: (Chameleon)<br /> Mammal: Health increased, Improved group dynamics, Stealth increased| Family Power: (Go For The Throat)<br /> Bird: Permanent flight, Speed increased, Ability to put nests in trees| Family Power: (Divebomb)<br /> Amphibian: Increased swimming, Increased climbing, Poison resistance| Family Power: (Tongue-Shot)<br /> <br /> (Swarm):All pack members' movement speed doubled and attack recharge speed halved. (Last 30 sec)<br /> (Ooze):Eew! Gooey glop surrounds creature, poisoning attakers and dividing damage taken by 50%. (Last 30 sec)<br /> (Chameleon):Like sneak but cannot be discovered and doesn't turn off when attacking.(Last 30 sec after 1st attack)<br /> (Go For The Throat):Cripples target, dividing there speed, attack, and disables flight. (Instant)<br /> (Divebomb):While flying, damages 50% targets health or does 15 damage when their health is under 30.(Instant)<br /> (Tongue-Shot):Fires tongue at target, doing 45% of targets health and poisons enemy.<br /> <br /> Note:<br /> Invertibrates can't fly.(Ugh...)<br /> Insects can't swim for very long.(15 sec)(I've recorded an ant "swimming")<br /> Reptiles can't live in arctic.(Ecotherms)<br /> Mammals can't adapt to enviroment change.(Arctic Long-haired can't live in Desert Short-hair's and vice versa)<br /> Birds can't climb and cant fly during meteor showers.(Good chance of getting hit)<br /> Amphibians have to revisit water every 15 min or the dehydrate.(...and die)...(poor froggy)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/541128.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/541128.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 00:21:08]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Space Stage<br /> <br /> Planet Trade<br /> <br /> In spore you should be able to trade your planets for a certian amount of sporebucks. This will be helpful if your colonies are not producing enough spice.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/541309.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/541309.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 00:55:30]]> GMT</pubDate>
				<author><![CDATA[ SRIspaceshipMaker]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Plz dont put all the ideas that po up in posts that pokespore is just not spore..thats just a fan being obsesive and ive seen alot of good pokemon made from the parts available]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/541396.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/541396.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 01:11:47]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!STICKED!!!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=Shurimaru][quote=Fire Aden]Aquatic stage addition: Water currents and motion.<br /> multiple creature types!!!<br /> Crustaceans Jellyfish etc.<br /> Cell: Multiple pathways for evolution[/quote]<br /> <br /> Multi-stage<br /> <br /> Evolution<br /> <br /> The way you style your cell will affect the type of fish you are<br /> <br /> The type of fish you are (Crustaceans,jellyfish,regular,cephalopod) and your diet (Carnivore, Herbivore, Omnivore) decide what land critter you are [Insect, Invertibrates(slug), Reptile, Mammal, Bird]  <br /> <br /> Each family should have family-specific parts(Invertibrates having special "feet")<br /> <br /> Each family should have abilities for there type<br /> <br /> Insect:Ability to climb upside-down, Improved flying, Improved group dynamics| Familty Power: (Swarm)<br /> Invertibrates:Slow as hell, Ability to climb upside-down, Regenerates lost health quickly| Family Power: (Ooze)<br /> Reptile:Good at climbing, Stealth increased, Regenerates lost health quickly| Family Power: (Chameleon)<br /> Mammal:Health increased, Improved group dynamics, Stealth increased| Family Power: (Go For The Throat)<br /> Bird: Permanent flight, Speed increased, Ability to put nests in trees| Family Power: (Divebomb)<br /> <br /> (Swarm):All pack members' movement speed doubled and attack recharge speed halved. (Last 30 sec)<br /> (Ooze):Eew! Gooey glop surrounds creature, poisoning attakers and dividing damage taken by 50%. (Last 30 sec)<br /> (Chameleon):Like sneak but cannot be discovered and doesn't turn off when attacking.(Last 30 sec after 1st attack)<br /> (Go For The Throat):Cripples target, dividing there speed, attack, and disables flight. (Instant)<br /> (Divebomb):While flying, damages 50% targets health or does 15 damage when their health is under 30.(Instant)<br /> <br /> Note:<br /> Invertibrates can't fly.(Ugh...)<br /> Insects can't swim for very long.(15 sec)(I've recorded an ant "swimming")<br /> Reptiles can't live in arctic.(Ecotherms)<br /> Mammals can't adapt to enviroment change.(Arctic Long-haired can't live in Desert Short-hair's and vice versa)<br /> Birds can't climb and cant fly during meteor showers.(Good chance of getting hit)[/quote][/quote]<br /> <br /> Add in amphibians: can swim very well and climb.  Need to stay close to water: Family possibly regenrate health in water, increaesd poison, etc.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/541728.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/541728.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 02:08:25]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ ok ill edit it]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/541759.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/541759.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 02:16:54]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Civ stage:<br /> POLLUTION]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/541787.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/541787.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 02:21:52]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ hey guys im depressed...my spore ceeps closing whenever i open it...i got a computer guy comeing in 4 days but ive already waited 4 week to get it fixed...if its not fixed soon..ill die of spore withdrawl...<img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> I MISS YOU SPORE]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/542070.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/542070.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 03:32:19]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ is there someone to talk to out there?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/542084.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/542084.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 03:36:51]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=Shurimaru]Executive Assistant Post<br /> <br /> Cell<br /> <br /> the ability to share cell creations <br /> <br /> cell stage, DNA points should CONTINUE to accumulate after i´m ready to evolve<br /> <br /> Creature<br /> <br /> instead of different parts adding higher stats, a part just unlocks the ability, in which you can later invest DNA points to upgrade<br /> <br /> we should be able to use DNA points to BUY pack slots<br /> <br /> creatures should get away from those nests to hunt, migrate, drink water <br /> <br /> there could be periods of long droughts or ice ages<br /> <br /> there is a day/night cycle... but it doesn´t affect anything whatsoever....such a cycle should actually affect the gameplay<br /> <br /> Tribe<br /> <br /> tribes should interact with each other<br /> <br /> Space<br /> <br /> in space empires should be MUCH further apart<br /> <br /> Multistage<br /> <br /> an auto-save feature should be included<br /> <br /> assimetry<br /> <br /> re-introduction of procedural verbs<br /> <br /> [/quote]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/542103.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/542103.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 03:45:26]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ 1. List Z - Multiple Stages<br /> <br /> 2. Advancement Button Redesign<br /> <br /> 3. The Advancement Button should be separate from the progression History Button.  That way a Player can check to see what progress they are making toward a particular [b]Consequence Abilities[/b] when they have already met all the requirements to advance to the next stage.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/542266.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/542266.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 04:54:31]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ Making the tribal and civ stage more run more like Age of Empires or Red Alert would make those stages more intresting and provide more types of buildings to design <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> . It would also allow you to design the layout of your city.<br /> <br /> For the creature stage hunting for food should be different. the creature should have to sneak up on the creature or use sprintto catch the other creatures instead of walking up and killing them. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/542309.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/542309.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 05:08:52]]> GMT</pubDate>
				<author><![CDATA[ camelzzz2000]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ [color=darkblue][size=24]New Vote-Do You Want The Spore Community Galaxy!(Online Only!)[/size][/color]<br /> <br /> A Maga Vote for this Galaxy is starting, so I will no longer add New Stages to the Expansion, we already have 3 New Stages, for info, check the Front Page! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/542713.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/542713.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 13:36:03]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! NOW STICKY!!!</title>
				<description><![CDATA[ It would be awesome to have the online, but it will never work, imagine how many servers would be needed to populate everyones planets and everyone elses planets so that they all appear in your game, its wayyyyyyyyyyyy too much data]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/542842.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/542842.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 15:49:35]]> GMT</pubDate>
				<author><![CDATA[ MrAlex92]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Goober, didn't I tell you there will be stupid ideas? Way to go and ditch my voting ideas. This list is horrible. UFO Abuduction? Pokespore Parts? Really pathetic. Never would happen. VOTE! HERE ME! VOTE!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/543900.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/543900.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:08:39]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=SuperWeb]Goober, didn't I tell you there will be stupid ideas? Way to go and ditch my voting ideas. This list is horrible. UFO Abuduction? Pokespore Parts? Really pathetic. Never would happen. VOTE! HERE ME! VOTE![/quote]<br /> There's 54 ideas, I can't do them all, besides, there just ideas! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/543917.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/543917.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:12:02]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Oh Spode...its MEGA, NOT MAGA!!!<br /> <br /> Anyways, check this out: <br /> <br /> Impulse Ideas<br /> <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/22007.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/22007.page</a><br /> I've got quite a bit of stuff here.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/543965.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/543965.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:18:58]]> GMT</pubDate>
				<author><![CDATA[ ParadoxJuice]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Goober09][quote=SuperWeb]Goober, didn't I tell you there will be stupid ideas? Way to go and ditch my voting ideas. This list is horrible. UFO Abuduction? Pokespore Parts? Really pathetic. Never would happen. VOTE! HERE ME! VOTE![/quote]<br /> There's 54 ideas, I can't do them all, besides, there just ideas! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote]<br /> I'm going to post something about this...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/543966.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/543966.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:19:02]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ cMON PEOPLE, WHY THE CRITICISM?<br /> <br /> All stages:<br /> random idea, but I feel important: Better music.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544026.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544026.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:29:19]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Fire Aden]cMON PEOPLE, WHY THE CRITICISM?<br /> <br /> All stages:<br /> random idea, but I feel important: Better music.[/quote]<br /> Because, this list has promblems. I want to fix them.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544065.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544065.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:33:53]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=SuperWeb][quote=Fire Aden]cMON PEOPLE, WHY THE CRITICISM?<br /> <br /> All stages:<br /> random idea, but I feel important: Better music.[/quote]<br /> Because, this list has promblems. I want to fix them.[/quote]Look, if you help fixing the proplems, I'll fix them, but, you have do 2 other things:<br /> <br /> 1. You LOCK your Anti-Maga topic!<br /> <br /> 2. DON'T INSULT THE ONLINE IDEA!!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544084.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544084.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:36:41]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Goober09][quote=SuperWeb][quote=Fire Aden]cMON PEOPLE, WHY THE CRITICISM?<br /> <br /> All stages:<br /> random idea, but I feel important: Better music.[/quote]<br /> Because, this list has promblems. I want to fix them.[/quote]Look, if you help fixing the proplems, I'll fix them, but, you have do 2 other things:<br /> <br /> 1. You LOCK your Anti-Maga topic!<br /> <br /> 2. DON'T INSULT THE ONLINE IDEA!!!![/quote]<br /> I'm not Anti. But really, look at your ideas. Are they reasonable? The online is not, it won't happen. You can hope but I wish the old one was there.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544096.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544096.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:38:09]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ By the way, I can't lock topics. ANYBODY ELSE ARGEE!? ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544115.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544115.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:40:30]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=SuperWeb][quote=Goober09][quote=SuperWeb][quote=Fire Aden]cMON PEOPLE, WHY THE CRITICISM?<br /> <br /> All stages:<br /> random idea, but I feel important: Better music.[/quote]<br /> Because, this list has promblems. I want to fix them.[/quote]Look, if you help fixing the proplems, I'll fix them, but, you have do 2 other things:<br /> <br /> 1. You LOCK your Anti-Maga topic!<br /> <br /> 2. DON'T INSULT THE ONLINE IDEA!!!![/quote]<br /> I'm not Anti. But really, look at your ideas. Are they reasonable? The online is not, it won't happen. You can hope but I wish the old one was there.[/quote]Fine, I'll fix them, but I'll suspend you from making more ideas for a week and I'll take new Stage Ideas again, but online idea stays!!! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544119.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544119.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:41:06]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ The point of this is to brainstorm.  Not to make ideas that will necessarily be implemented.  All the things in GA were supposedly unrealsitic, but here they are.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544126.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544126.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:41:59]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ What? Go ahead, suspend me. I was trying to destory stupid ideas. I hate to break it to you, your "online" idea isn't   going to ever happen. Spore was meant to be a massive 1-player game.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544134.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544134.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:42:53]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Fire Aden]The point of this is to brainstorm.  Not to make ideas that will necessarily be implemented.  All the things in GA were supposedly unrealsitic, but here they are.[/quote]Exactly, it doesn't have to be [b]exactly[/b] perfect, there "IDEAS", not things that are going to be in the Game, the Online thing is an "idea"!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544146.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544146.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:44:04]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Ughh...The idea was a huge patch to save Spore. This is stuff we can add, but we don't need. What we need is the important stuff. We don't need a online spore or galaxy stage. What we need is flora editor and aquatic stage. Plenty of things we [b]NEED[/b]. Let's not spam your thread. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544164.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544164.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:47:10]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ BTW acquati cstage was dropped because it was near impossible. It'd be easier for multiplayer than acquatic]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544175.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544175.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:48:42]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=SuperWeb]By the way, I can't lock topics. ANYBODY ELSE ARGEE!? [/quote]What I mean is you tell MaxisCactus or a SporeMaster to LOCK it!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544176.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544176.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:48:52]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=SuperWeb]What? Go ahead, suspend me. I was trying to destory stupid ideas. I hate to break it to you, your "online" idea isn't   going to ever happen. Spore was meant to be a massive 1-player game.[/quote]<br /> You'll insult just extended you'er suspension to 1 Month!!! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544180.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544180.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:50:15]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ K Goober, no need to "burn" others.  Just ignore him.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544187.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544187.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:51:09]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Just stop. Aquatic stage could have space controls. I can post a ton of things you don't need. We didn't need GA. Multiplayer would be extremely hard to make. Point made. Nobody is going to lock a perfectly good thread.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544188.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544188.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:51:13]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Goober09][quote=SuperWeb]What? Go ahead, suspend me. I was trying to destory stupid ideas. I hate to break it to you, your "online" idea isn't   going to ever happen. Spore was meant to be a massive 1-player game.[/quote]<br /> You'll insult just extended you'er suspension to 1 Month!!! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />[/quote]<br /> Guess what? I don't care about your ban. I'm trying to help and your not listening.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544195.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544195.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:51:58]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ SuperWeb, if you keep acting like this, your going to get what you DON'T want, if you keep acting like this, I will completly DELETE the Campaign, there ideas, there not stupid, your thing saying what ideas are stupid insults the people who made those ideas!!!! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /><br /> <br /> And I will tell them!!! <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544211.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544211.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:54:29]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ "We din't need GA"<br /> This from the dude with the : GA has been delayed again!! On his image<br /> If you have "worthless" ideas post them.  No need to ruin others fun.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544212.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544212.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:54:34]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ enough. seriously.  I feel I'm being surrounded by children, and I myself am pretty young.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544217.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544217.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:55:51]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Fire Aden]"We din't need GA"<br /> This from the dude with the : GA has been delayed again!! On his image<br /> If you have "worthless" ideas post them.  No need to ruin others fun.[/quote]Are you talking to me or SuperWeb?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544218.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544218.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:56:03]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ EVERYONE SPORE RELAX GOD MAN SUPERWEB YOUR BEING A CRITIC IN A FREE COMPILATION OF FREE IDEAS AND GOOBER UR BEING OVER-DEFENSIVE AND UR BOTH BEING STUBBIRN BASTARDS NO OFFENSE BUT JEZUZ!!!<br /> <br /> Cell:<br /> <br /> Epic kill<br /> <br /> Ive killed epic cells and got nothin for it...we should get a dna bonus for kiling them]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544228.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544228.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:57:14]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]EVERYONE SPORE RELAX GOD MAN SUPERWEB YOUR BEING A CRITIC IN A FREE COMPILATION OF FREE IDEAS AND GOOBER UR BEING OVER-DEFENSIVE AND UR BOTH BEING STUBBIRN BASTARDS NO OFFENSE BUT JEZUZ!!!<br /> <br /> Cell:<br /> <br /> Epic kill<br /> <br /> Ive killed epic cells and got nothin for it...we should get a dna bonus for kiling them[/quote]You say that and then post an idea, WOW, I respect that, all I'm trying to do is get this argument to stop, I just want the campaign to go smothly! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> It's suppost to be "I want to post an idea of what I think would make Spore more fun", not "I want this ONLY in the Campaign, we only need ideas that Spore needs" its everybodys say on what should be in Spore, not what 1 person wants! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544239.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544239.page</link>
				<pubDate><![CDATA[Fri, 6 Mar 2009 23:59:36]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ no offense but i have to go with superweb on the pokespore thing...but i posted my complaint rationally and polilty...and goober your right in defending this great campaign....ur both good spore-ers and should enjoy this forum and use it as a chance to build bridges instead of walls<br /> <br /> Creature:<br /> <br /> Epic Cheater<br /> <br /> I once got thrown by an epic to the fish in the ocean... epics should only throw your pack members]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544263.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544263.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:03:50]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]no offense but i have to go with superweb on the pokespore thing...but i posted my complaint rationally and polilty...and goober your right in defending this great campaign....ur both good spore-ers and should enjoy this forum and use it as a chance to build bridges instead of walls<br /> <br /> Creature:<br /> <br /> Epic Cheater<br /> <br /> I once got thrown by an epic to the fish in the ocean... epics should only throw your pack members[/quote]I don't like that idea ether, I RATE the ideas, that's the only one I'll Delete! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544270.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544270.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:05:36]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ but goober..no offense at all but your settling the problem is more like rubber than cotten its a good defense but its doesnt stop the problem...and superweb, you should at least try to reason in a way other than forceing your oppinion...you guys were argueing, not compromising<br /> <br /> Creature<br /> <br /> Volcanoe glitch<br /> <br /> i once climbed up a volcano and got hurled up..it was fun for a bit..but my critter had no wings so he couldnt move in the air...i starved to death]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544277.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544277.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:07:43]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Did you here what I said:<br /> I just want the campaign to go smothly! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> It's suppost to be "I want to post an idea of what I think would make Spore more fun", not "I want this ONLY in the Campaign, we only need ideas that Spore needs" its everybodys say on what should be in Spore, not what 1 person wants!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> Thats the Campaigns saying! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> Respect it!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544279.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544279.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:07:46]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ I'm trying to be helpful. Just telling you some of your ideas are bad.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544286.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544286.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:09:35]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ YO superweb is this what you've been doing?<br /> <br /> we got three people (including myself) waiting for you at the dojo]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544292.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544292.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:10:37]]> GMT</pubDate>
				<author><![CDATA[ karonen]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=SuperWeb]I'm trying to be helpful. Just telling you some of your ideas are bad.[/quote]But you made a topic VS. this campaign when I said it would be hard to do it!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544295.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544295.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:10:59]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ i respect Fo' Sho' lol and i hope that this "discussion" has tought some innocent bystander/witness an important meaning about life...<br /> <br /> And to all you frowners of the aquatic stage...it can be done itll be simple..i play W.O.W. and the swimming could be like that with keys to go up and down while using the arrow keys to move and other keys for other stuff like fighting]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544306.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544306.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:13:10]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]i respect Fo' Sho' lol and i hope that this "discussion" has tought some innocent bystander/witness an important meaning about life...<br /> <br /> And to all you frowners of the aquatic stage...it can be done itll be simple..i play W.O.W. and the swimming could be like that with keys to go up and down while using the arrow keys to move and other keys for other stuff like fighting[/quote]I respect you, you didn't get in the arument, I wish the argument never started, I have made an outh to the Campaign:<br /> I just want the campaign to go smothly! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  It's suppost to be "I want to post an idea of what I think would make Spore more fun", not "I want this ONLY in the Campaign, we only need ideas that Spore needs" its everybodys say on what should be in Spore, not what 1 person wants!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> Should I post it on the first page!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544326.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544326.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:16:02]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Superweb your being offensive both of you compromise!!!!!!<br /> <br /> GOOBER! say srry and admit that you were being over defensive and slightly pompous<br /> <br /> SUPERWEB! say srry and admit you were being too offensive with your comments]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544335.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544335.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:16:55]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Great, now everybody is anti-me. Trying to help, just some ideas were never going to happen. Fine, this will just be overpopulated with noobs one day...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544343.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544343.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:17:56]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]Superweb your being offensive both of you compromise!!!!!!<br /> <br /> GOOBER! say srry and admit that you were being over defensive and slightly pompous<br /> <br /> SUPERWEB! say srry and admit you were being too offensive with your comments[/quote]<br /> Alright, sorry. I just didn't want this to be full of ideas that Maxis would joke about and not be serious. I just don;t think 1 sentence is enough. Maybe some rules?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544353.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544353.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:19:15]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ im now acting moderator of internal affairs and arguments  or A.M. of I.A.A. for short...plz both of you sporum nicely....<br /> <br /> I.A.A. Motto: Build Bridges Not Walls.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544363.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544363.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:20:19]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=SuperWeb]Great, now everybody is anti-me. Trying to help, just some ideas were never going to happen. Fine, this will just be overpopulated with noobs one day...[/quote]<br /> <br /> plz delete that no ones anti you im pro-you and pro-evryone else]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544376.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544376.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:21:34]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ I'm sorry Superweb, I got WAY OVER Defensive, I hope we don't argue again, like the Offical Saying of this Campaign says:<br /> I just want the campaign to go smothly!  It's suppost to be "I want to post an idea of what I think would make Spore more fun", not "I want this ONLY in the Campaign, we only need ideas that Spore needs" its everybodys say on what should be in Spore, not what 1 person wants, there should be no arguments about this campaign, we sort things out peacefully! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> Should I post this on the front page!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544378.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544378.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:21:40]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Okay, the thing is getting annoying. Really annoying. It's just made against me.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544380.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544380.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:22:17]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ NOW EVRYONE PLAY NICE WHILST I GO TO THE BATHROOM!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544384.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544384.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:22:54]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]NOW EVRYONE PLAY NICE WHILST I GO TO THE BATHROOM![/quote]<br /> Wonderful...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544388.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544388.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:24:08]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[  superweb play nice...you could have suggested that he edit it so its not offensive to you...and please dont retatiate goober...THATS THE FRICKIN PROBLEM NO ONE EVER COMPROMISES THESAE  DAYS THEY ALWAYS RETALIATE!!...or you could have just sayd that its offensive too you...goober maybe you should edit it so its not so offensive cuz i can see how it might be offensive]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544399.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544399.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:25:50]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]NOW EVRYONE PLAY NICE WHILST I GO TO THE BATHROOM![/quote]Should I add this Saying after you go to the Bathroom:<br /> <br /> I just want the campaign to go smothly! It's suppost to be "I want to post an idea of what I think would make Spore more fun", not "I want this ONLY in the Campaign, we only need ideas that Spore needs" its everybodys say on what should be in Spore, not what 1 person wants, there should be no arguments about this campaign, we sort things out peacefully!   <br /> <br /> And Yes, your the Moderator of Internal Affairs and Arguments, please use the Saying! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> I'll see you later! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544411.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544411.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:27:46]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ This should be stuff spore needs, not just peoples wants. The saying is horrible.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544443.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544443.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:31:38]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ 1. Do you think that Maxis should make an Expansion Pack with more Archetypes like:<br /> <br /> Water Creature<br /> <br /> Underwater Cities<br /> <br /> Seafaring Races<br /> <br /> Underground Races<br /> <br /> Floating Cities<br /> <br /> etc.<br /> <br /> 2. Also, I would like a medieval stage for the Spore Gameplay because (as a lot of topics have said) Tribal to Civilization is too big of a leap for me.<br /> <br /> 3. The Expansion Pack should have (somehow, I don't know how though) a fix for the 'dumb' AI that Spore has. The other creatures barely leave nests at all in the first place, they never hunt for food, they never try to befriend you at all, etc. <br /> <br /> 4. In Tribal, Allies should help you more than just donating food.<br /> <br /> 5. The Flora Editor should be unlocked for all players and un-glitched for us.<br /> <br /> 6. In Civilization through Space (and Medieval, if Maxis creates one), we should be able to build armies of ground troops and fortify cities with walls (maybe).<br /> <br /> 7. The planets should be bigger to look at in Civ. and Space (and Medieval) stages and able to build more cities than is allowed.<br /> <br /> 8. An option for a more challenging and longer Civilization, Tribal, and Medieval (if Maxis makes one).<br /> <br /> 9. Creatures in Creature Stage and Tribal Stage should have the optional chance to actually tame creatures and use them to fight, and this should go on until the Medieval Stage (if Maxis makes one).<br /> <br /> 10. Editors should have an Asymmetry button so players would not have to hack/mod the game.<br /> <br /> 11. Players should easily be able to create parts for all Editors and have the option to share them.<br /> <br /> Post a reply if you have anything else to add over here for the Expansion Pack ideas.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544450.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544450.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:32:24]]> GMT</pubDate>
				<author><![CDATA[ Bugraptor]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ with all due and more than neccasary respect plz rmove that "one person" wants thing it is like a cigarte at a gas station it wont end well if it stays there.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544459.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544459.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:33:21]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ SUPERWEB STOP ...ok now im getting over-heated..plz stop doing that..whats the world coming to?? people just cant back down...GODDAMNIT YOUR JUST TRYING TO START SOMETHING! GOOD GOD WHY MUST EVRYONE RETALIATE!??? WHY CAN YOU STOP THE INSULTS AND JUST END IT? IF YOU KEEP HURLING INSULTS AT EACHOTHER YOUR NOT SOLVING ANYTHING YOUR JUST PUTING STRAIN ON VIOLENCE!!...by god theres spomething wrong with both of you...you cant just accept something you have to fight back..it pointless and contributes to nothing... and i will not use the saying because it is lighting the fires of argument...<br /> <br /> BUT I WILL SAY THIS:<br /> <br /> BUILD BRIDGES NOT WALLS!! now neither of you post anyhtoing until youv cooled of and have a clear head]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544495.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544495.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:38:53]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ My head is completely cleared. You yelling isn't helping either.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544501.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544501.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:39:41]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Kill the sporekemon thing and the UFO abuduction in creature and I'll be fine. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544534.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544534.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:44:49]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ i dont like yelling...but you guys are not listening (im talking to both of you!) but superweb i no that you apparently dont like being opposed but you need to stop insulting things and acting like the other person is always wrong...<br /> goober you are pushing it and being very persnikity<br /> ... and both of you are not very good listeners to me and eachother...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544555.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544555.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:48:48]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=SuperWeb]Kill the sporekemon thing and the UFO abuduction in creature and I'll be fine. [/quote]<br /> You know those ideas are bogus.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544559.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544559.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:49:12]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ and i agree with the pokespore being bad...but its just someone being a crazy fan thats all <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544564.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544564.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:49:58]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ the abduction thing isnt bogus but its a waste of time and effort (no offense at all)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544569.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544569.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:50:47]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]and i agree with the pokespore being bad...but its just someone being a crazy fan thats all <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />[/quote]<br /> LOL <br /> Can I join the campain? I reread all the ideas. I love it. Some are okay... but others are good ideas! I'm sorry for causing all this trouble, but I'd love to join. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544580.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544580.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:52:33]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]the abduction thing isnt bogus but its a waste of time and effort (no offense at all)[/quote]<br /> But why would you go to a diffrent planet? ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544581.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544581.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:52:52]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ ok violence has ended... X) thnx too I.A.A. <br /> im executive assistant of the campaign so i dub the knight of the campaign!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544594.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544594.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:55:10]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ KNIGHT! OH YEA! You got a civilized sporeon on your side. THIS IS SPORE!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544600.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544600.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:55:49]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=SuperWeb][quote=Shurimaru]the abduction thing isnt bogus but its a waste of time and effort (no offense at all)[/quote]<br /> But why would you go to a diffrent planet? [/quote]<br /> <br /> but thats what i do with creatures i abduct...i drop them on other planets to teraform them]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544607.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544607.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:56:38]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ but im still a microbe...thats not fair! i think its cuz i got the pathological cheater achievment]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544621.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544621.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:58:06]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Please if you have a disagreement between 2 of you be polite and if possible use PM's to conduct it. This thread is for [i]suggestions[/i], not for saying whether stuff is impossible/not needed. This is about what people would like, even if not possible. And make sure you follow the [url=http://forum.spore.com/jforum/posts/list/4.page]rules[/url] especially these:<br /> <br /> • Work out differences politely<br /> • No personal attacks: don't flame, troll, insult, harass, threaten, rant<br /> • Have a sense of humor!<br /> <br /> I do not want to hear anyone saying that something does not belong in this thread. The only things which don't belong are things which are against the forum rules.<br /> <br /> Also remember to stay on topic and not to wander of to talking about other things, this thread is for suggestions for expansions for spore.<br /> <br /> Regards<br /> <br /> -SMLightning]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544629.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544629.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:59:21]]> GMT</pubDate>
				<author><![CDATA[ SporeMasterLightning]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ not just a knight but a knight errant! the knights that proffess the way of arms in the unkown and in the way of chivilary!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544633.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544633.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 00:59:44]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ okey back to the campaign]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544645.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544645.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:01:51]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ superweb? goober? why is it so quiet...lol...<br /> BEANS BEANS THERE GOOD FOR YOUR HEART THE MORE YOU EAT THE MORE YOU -censored by the I.A.A-<br /> BEANS BEANS THE MUSICAL FRUIT THE MORE YOU EAT THE MORE YOU -censored by the I.A.A.-<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544711.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544711.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:11:23]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ OK!!! Now then... new idea:<br /> Sandbox mode:<br /> taking this off of tycoons, fun extra with unlimited of all points: Mostly for creationism's sake.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544723.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544723.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:13:25]]> GMT</pubDate>
				<author><![CDATA[ Fire]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ My bad. wierd wrong account. Fire?!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544731.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544731.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:14:18]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Fire]OK!!! Now then... new idea:<br /> Sandbox mode:<br /> taking this off of tycoons, fun extra with unlimited of all points: Mostly for creationism's sake.[/quote]<br /> Not a bad idea! ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544733.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544733.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:14:30]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ BTW Microbe etc. is by how many posts you've made. 100-multicellular, 1000-civilized etc.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544740.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544740.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:15:46]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Community ideas:<br /> Massive war against the Grox.  Kind of take over the galaxy two sides thing, either with the grox or against.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544747.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544747.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:17:18]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Fire Aden]BTW Microbe etc. is by how many posts you've made. 100-multicellular, 1000-civilized etc.[/quote]<br /> <br /> <br /> oh ok...<br /> my cats always -censored by the I.A.A.- in my sandbox]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544751.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544751.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:18:09]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ the grox are cute...there flimsy little fighter buzzing around just to get desrtoyed...heh heh so easy to kill...<br /> but thats cuz ima pathological cheater  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544755.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544755.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:18:56]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> Please stay on topic here.<br /> I hereby annoint myself site relevancy moderator.<br /> <br /> Whoever does not comply with relevancy shall be...<br /> hmmm I have to think of something...<br /> ...<br /> ...<br /> ...<br /> Well Tally-Ho!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544776.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544776.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:21:38]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ hah goober made me executive assistant of the campaign...i outrank you...but you can still be the relevancy moderator...we need one...<br /> one exception to talk of irrelivant stuff is to:<br /> <br /> (Example Irrelivance)nsrtndnsrtjetykmsfnetykmtum<br /> tyhrthnwhnbrtntnrtjrtynw4trnrenrtb<br /> hbrgvryfgerfh4rughrufh4rugrfherughrughe<br /> grgufheufhuegeuhfeug<br /> fehbeufeufgeufhueheufgeuf<br /> efg<br /> <br /> (then they put in an idea)<br /> <br /> Cell<br /> <br /> Virus<br /> <br /> there should be viruses that chase you aroung and they cant be kill but you can outrun them by a mile and they give up easy<br /> <br /> and its perfectly pseudo-relevent]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544818.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544818.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:26:30]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ 1. List Z-Multiple Stage Suggestion<br /> <br /> 2. Technology Tree <br /> <br /> 3. There should be a basic technology tree for the following stages: Tribal, Civilization, and Space<br /> It would affect what kind of items, weapons, tool, and so on the Player can use by what the Player researches.<br /> Impact for Tribal Stage: Weapons, Instruments, Clothing<br /> Impact for Civilization Stage: Weapons, Vehicles, Turrets<br /> Impact for Stage Stage: Weapons, Vehicles, Turrets, Spacecraft: Terraforming Tools, Weaponry, Armor, Health, etc...<br /> -----<br /> ________________________________________________________________________<br /> Edit:  Added "...by what the Player researches," in order to clear up my point a little bit.<br /> P.S.  Hello Shurimaru]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544854.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544854.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:31:14]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ How are you Pacopaco?<br /> <br /> Tribe<br /> <br /> Waste of food<br /> <br /> in the creature stage you could eat fellow creatures...<br /> and canibalism isnt relative beacuase the opposing tribes usually different spieces...so why cant i eat rival tribe members? or at least loot them for food ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/544903.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/544903.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:38:58]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ i think cheaters should still get achievements<br />  <br /> Space<br /> <br /> Armada<br /> <br /> There should be more military aproach to the Space stage...i shouldnt have to use raider rally or spend money on mercinaries to get some back-up...in civ i had a tone of vehicles to kill things why when i die they have a brand new ship to replace me? why not give it to another guy to come help me die less!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545019.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545019.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 01:56:51]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]i think cheaters should still get achievements<br />  <br /> Space<br /> <br /> Armada<br /> <br /> There should be more military aproach to the Space stage...i shouldnt have to use raider rally or spend money on mercinaries to get some back-up...in civ i had a tone of vehicles to kill things why when i die they have a brand new ship to replace me? why not give it to another guy to come help me die less![/quote]<br /> <br /> But you can't forget about the diplomatic route  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545043.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545043.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 02:01:46]]> GMT</pubDate>
				<author><![CDATA[ HollowKnight]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ l]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545070.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545070.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 02:07:23]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ no they went more in depth with diplomacie...the ebasaries and such things you drop on planet that continuasly increase rep when your not there...theres no things you drop on planet to continuasly destroy cities when your not there]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545075.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545075.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 02:08:06]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]no they went more in depth with diplomacie...the ebasaries and such things you drop on planet that continuasly increase rep when your not there...theres no things you drop on planet to continuasly destroy cities when your not there[/quote]<br /> <br /> Ah.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545083.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545083.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 02:10:30]]> GMT</pubDate>
				<author><![CDATA[ HollowKnight]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ i hearby promote pacopaco to executive assistant and i resign and appoint myself supreme conflict manager of the campaign]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545088.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545088.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 02:11:24]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]i hearby promote pacopaco to executive assistant and i resign and appoint myself supreme conflict manager of the campaign[/quote]<br /> Thank you for your vote of confidence.  ^_^'<br /> _______________________________________<br /> <br /> 1. List G - Space Stage<br /> <br /> 2. Houses Allowing For Colony Defense Vehicles<br /> <br /> 3. Right now the houses are pretty much used for getting additional spice production.  And in the Civilization Stage they added to the max number of vehicles one could have.  So basically, why not return that back in the form of colony defense vehicles.  Each house would equal one colony defense vehicle.  Since Houses are the most expensive building to add it seems that this would be a balance way of providing defenses for a colony.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545126.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545126.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 02:19:33]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Along that line: why not colony defense in general, kind of an addition to uber turret]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545157.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545157.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 02:26:25]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ ALl stages:<br /> Better music and sound.<br /> Play spore origins or check out E3 trailer,music is so much better there.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545209.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545209.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 02:35:53]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ goooooooooooooooooooooooooooooooooooooooood <br /> goooooooooooooooooooooooooooooooooooooooood<br /> goooooooooooooooooooooooooooooooooooooooood<br /> goooooooooooooooooooooooooooooooooooooooood<br /> .gooooooooooooooooooooooooooooooooooooooogle<br /> <br /> tribe<br /> <br /> tribes actually interacting induvidually]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545561.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545561.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 03:35:23]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ gah... bored out of wits...................................................................................................................................................................<br /> <br /> <br /> <br /> <br /> cell<br /> <br /> share cell creatures]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545571.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545571.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 03:38:33]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ I have a suggetion for the GROWTH STAGE!<br /> Why not make it a medieval stage and build castles, It could lead up to civilization stage and even to Galactic adventures where there are books in a library that refer to battles or ways to do puzzles. Or even be able to build monuments for famous knights of the medieval stage.<br /> <br /> In this stage you could have kind of like tribal just a little different. Instead of picking up instruments or weapons. You assign them jobs! Let me explain... One could be a wizard or a knight, others could be thiefs and entertainers to keep your castle and villages happy. Ninjas, Alchemists, catapults, archers, Spellswords, (I know i'm kinda refering to Dokapon Kingdom but not bad ideas), Merchants. any number of ideas could be put in here. Gates for soldiers to enter. <br /> <br /> Building different buildings like Blacksmiths, or Armories, or even a Magic School. Just some ideas...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545656.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545656.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 03:58:07]]> GMT</pubDate>
				<author><![CDATA[ Sahagin]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Sahagin]I have a suggetion for the GROWTH STAGE!<br /> Why not make it a medieval stage and build castles, It could lead up to civilization stage and even to Galactic adventures where there are books in a library that refer to battles or ways to do puzzles. Or even be able to build monuments for famous knights of the medieval stage.[/quote]<br /> Interesting idea.  I would personally like to see a smoother transition between the Tribal Stage and the Civilization Stage.  I think that is the idea behind the growth stage.  Now, this is more of a brainstorming moment then an outright suggestion, but why not have this set up:<br /> • Tribal Stage<br /> • Dawn of Civilization Stage<br /> - First City Formed<br /> • Medieval Civilization Stage<br /> - Advance building techniques<br /> • Renaissance Civilization Stage<br /> - Gunpowder Technologies<br /> • Industrial Civilization Stage<br /> - Steam Power Technologies<br /> - Mass Production Factories<br /> • Advance Civilization Stage<br /> - Like the current Civilization Stage]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/545831.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/545831.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 04:42:28]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ this all goood<br /> <br /> still bored.<br /> <br /> Creature <br /> <br /> Plains<br /> <br /> In real life animals dont cluster around there nests, they travel the plains to collect food and hunt, i think that creatures should only go to there nests to rest and mate, and spend more time wandering around like rogues do]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/548395.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/548395.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 20:39:26]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ i dont think that the growth stage should be timed...its doent rlly fit in with the feel of spore...it should be more like a midieval stage not a minigame]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/548407.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/548407.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 20:42:14]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ wake up! <br /> grab a brush put on a little make up.<br /> <br /> Creature<br /> <br /> Loner<br /> <br /> The choice to leave your nest permanantly and become a rogue! i dislike my nestmates and just want to wander.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/548466.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/548466.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 20:49:34]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ why did you leave the keys upon the table?<br /> <br /> Tribe<br /> <br /> Kidnapping<br /> <br /> On that slave trade idea, why cant you go kidnap a rival tribes baby to be a slave and/or hostage]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/548526.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/548526.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 20:56:50]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ I'm back!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/548771.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/548771.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 21:31:09]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ how was it?<br /> <br /> cell<br /> <br /> binary fision<br /> <br /> a cell ability you use to split in half and make a pack of cells]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/548975.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/548975.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 21:58:18]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ You reaaly like annoying me don't you shu.<br /> Anyway <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> Civ idea: new gov. types: democratic monarchy etc.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/548983.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/548983.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 21:59:54]]> GMT</pubDate>
				<author><![CDATA[ Fire]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ (FYI) Fire is apparently my alt. account<br /> <br /> Cell stage: ability to use different eating methods: chloroplasts etc.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/548992.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/548992.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 22:01:37]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ The Pokespore and Experiance ideas have been deteted from the Expansion!!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/549082.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/549082.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 22:12:11]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote]17.UFO Abduction!-by SRIspaceshipMaker! <br /> In the creature stage a ufo can abduct and transfer you to a different planet and you start playing the creature stage on that planet now. [/quote]<br /> What about this? ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/549425.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/549425.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 22:55:42]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ why'd you get rid of experiance???<br /> there was nothing wrong with it...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/549620.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/549620.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 23:16:49]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=SuperWeb][quote]17.UFO Abduction!-by SRIspaceshipMaker! <br /> In the creature stage a ufo can abduct and transfer you to a different planet and you start playing the creature stage on that planet now. [/quote]<br /> What about this? [/quote]<br /> <br /> I doesn't seem that weird to me. Just I believe it should be elaborated on more. I didn't mind the experience idea too much either. But PokeSpore was horrible and had to be removed.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/549643.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/549643.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 23:19:57]]> GMT</pubDate>
				<author><![CDATA[ The7thMuffinMan]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ threr was nothing wrong with experiance! <br /> veterans are more experianced than rookies and therefore mightier!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/549655.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/549655.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 23:21:21]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ fire aden so you donnt throw a fit ill post an idea whenever i ramble ok?<br /> <br /> Creature<br /> <br /> Parasite<br /> <br /> why cant we suck the blood of another creature ?like in cell(omnivore)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/549748.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/549748.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 23:32:15]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ did you get this? i no its long but you could do the long idea warning you did for pacopaco...<br /> <br /> Multi-stage <br /> <br /> Evolution <br /> <br /> The way you style your cell will affect the type of fish you are <br /> <br /> The type of fish you are (Crustaceans,jellyfish,regular,cephalopod) and your diet (Carnivore, Herbivore, Omnivore) decide what land critter you are [Insect, Invertibrates(slug), Reptile, Mammal, Bird, Amphibian] <br /> <br /> Each family should have family-specific parts(Invertibrates having special "feet") <br /> <br /> Each family should have abilities for there type <br /> <br /> Insect: Ability to climb upside-down, Improved flying, Improved group dynamics| Familty Power: (Swarm) <br /> Invertibrates: Slow as hell, Ability to climb upside-down, Regenerates lost health quickly| Family Power: (Ooze) <br /> Reptile: Good at climbing, Stealth increased, Regenerates lost health quickly| Family Power: (Chameleon) <br /> Mammal: Health increased, Improved group dynamics, Stealth increased| Family Power: (Go For The Throat) <br /> Bird: Permanent flight, Speed increased, Ability to put nests in trees| Family Power: (Divebomb) <br /> Amphibian: Increased swimming, Increased climbing, Poison resistance| Family Power: (Tongue-Shot) <br /> <br /> (Swarm):All pack members' movement speed doubled and attack recharge speed halved. (Last 30 sec) <br /> (Ooze):Eew! Gooey glop surrounds creature, poisoning attakers and dividing damage taken by 50%. (Last 30 sec) <br /> (Chameleon):Like sneak but cannot be discovered and doesn't turn off when attacking.(Last 30 sec after 1st attack) <br /> (Go For The Throat):Cripples target, dividing there speed, attack, and disables flight. (Instant) <br /> (Divebomb):While flying, damages 50% targets health or does 15 damage when their health is under 30.(Instant) <br /> (Tongue-Shot):Fires tongue at target, doing 45% of targets health and poisons enemy. <br /> <br /> Note: <br /> Invertibrates can't fly.(Ugh...) <br /> Insects can't swim for very long.(15 sec)(I've recorded an ant "swimming") <br /> Reptiles can't live in arctic.(Ecotherms) <br /> Mammals can't adapt to enviroment change.(Arctic Long-haired can't live in Desert Short-hair's and vice versa) <br /> Birds can't climb and cant fly during meteor showers.(Good chance of getting hit) <br /> Amphibians have to revisit water every 15 min or the dehydrate.(...and die)...(poor froggy)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/549918.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/549918.page</link>
				<pubDate><![CDATA[Sat, 7 Mar 2009 23:50:20]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ wow i wish spore worked cuz all im doing nowadays is school-pool-forum-sleep<br /> and all i can do for fun is forum and pool and my pool needs work]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/550064.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/550064.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 00:05:51]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Civ<br /> <br /> Enemy superweapons<br /> <br /> enemys should be able to use superweapons too (as long as they have the approprate amount of cities and money)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/550105.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/550105.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 00:11:26]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ HI I have some Idea.<br /> <br /> [u][b]List G-The Space Stage[/b][/u]<br /> [b] - Space battle[/b]<br /> It would be nice if we could use are weapon in space, because when you are in space and enemy ship come your only defense is the Auto-Turret.<br />  [b]- Max distance to Max speed[/b]<br /> The engine should effect a Warp Speed, and not the max distance, that should be given to a Sensor Ray, because normally if you have coordinates you should be able to got there.<br />  [b]- Sensor Ray[/b]<br /> Fallowing the previous Idea, The Sensor Ray should allow you to set course to system unknown in a limit distance.<br />  [b]- Course[/b]<br /> You should be able to set a course with a panel were all your colonies would be listed.<br /> [b]- UFO‘s Hard point[/b]<br /> It would be nice, after the creation of your UFO, to add one thing were you decide were your bridge, crew quarters, Warp Engin is, ...<br /> [b]- Why Empire only[/b]<br /> I Would like to be able to change the type of Society, Like changing the Empire to a Federation, Republique or some thing you want.<br /> <br /> [u][b]List Z-Multiple Stage Suggestion[/b][/u]<br /> [b] - Add a planet editor [/b]<br /> I think it is already being created for Galactic Adventure. As the name says add a planet editor, so that in the space stage you could find a the planet.<br /> [b] - Add a System editor [/b]<br /> A System editor could be use to create solar system so that you could find it in space stage.<br /> <br /> So that’s is.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/550709.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/550709.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 01:30:58]]> GMT</pubDate>
				<author><![CDATA[ LeieSistal]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ it sure gets lonley in the forums...<br /> <br /> Space<br /> <br /> Space Civ<br /> <br /> Make the space stage more like the civ stage cuz all the other empires have like 100 ships and we only have one? we should control many ships like in civ and choose when we want to control one individually]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/551305.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/551305.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 02:48:33]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ im so bored ive got nothing to do...gonna flop on thew keyboard now TYDCwwrm,fh,sdgfbgfjkepwrrsgy]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/551332.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/551332.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 02:51:43]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ Not sure if this is in here yet but in the creators there should be a click and drag feature.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/552418.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/552418.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 07:05:50]]> GMT</pubDate>
				<author><![CDATA[ Nuthen]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ I love the ideas Goober09 posted. An interesting coincidence is some of these I have been talking about, especially when somebody mentioned both the fire breath and the electric. The zap idea I got from the cell phase, and the fire breath I seen in the DS game.<br /> <br /> Alright, I'll start with some of my ideas: (take what is not on your list already)<br /> <br /> 1) Add the Flora Editor and the Cell Editor. Let players exchange Cells, and Plants alike. This could be easily done in a patch as these two are already hidden in the game incomplete.  <br /> <br /> 2)  This kinda covers a broad set of topics. New parts such as Air sacs, which allow gliding without wings, plenty and plenty of more parts, especially anything for an underwater phase. Alongside that, new paints for all editors, including more detailed paints. Able to add additional spine, and split it to multiple segments (done in 2005). And improved complexity. <br /> <br /> 3) More Variety and detail for the planets. Planetary Weather, and new planet types. Being able to make custom planets to appear in the galaxy in game, to even colonize. Rules for what kinds of creatures can be placed on certain planets. Perhaps, even have control what type of planet you get when you start the game. Include themes for creatures to be placed on certain types planets that best match those creatures.<br /> <br /> 4) Enable selecting more than one Sporecast, maybe even a download filter. This isn't very important, but sometimes I wished I could upload multiple sporecasts such as 'plausible aliens' and 'cool sentient beings'. There should be a way to merge different sporecasts together into your own, and fix website gliches that prevent me from adding more to a sporecast without refreshing the page.<br /> <br /> These could either be in a patch or in the next expansion as additional content, but not as a main theme.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/552531.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/552531.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 08:21:04]]> GMT</pubDate>
				<author><![CDATA[ Abashiri]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ I have an expansion theory (or 2) of my own. Mind if I make a second post in a row?<br /> <br /> [size=18][b]The Expansions:[/b][/size]<br /> <br /> <br /> [color=blue][b]The Ocean World:[/b][/color]<br /> <br /> <br /> [b]List A-The Cell Stage:[/b]<br /> <br /> [b]~[/b] More Parts, many in which were in the hidden cell editor.<br /> <br /> [b]~[/b] Cells can come from other players just as the creatures would.<br /> <br /> <br /> [b]List B-New Stage-The Underwater Stage[/b]<br /> <br /> [b]~[/b] Optional path instead of land.<br /> <br /> [b]~[/b] Water Environment Features such as :  Sea Plants , Coral , Hot Water Vents/Cold Seeps , Trenches ...<br /> <br /> [b]~[/b] New water exclusive ability, electric zap from the cell phase; becomes grey/unusable on the land phase.<br /> <br /> [b]~[/b] Whole series of new parts, and a new ability, which is to swimming.<br /> <br /> <br /> [b]List C-The Creature Stage[/b]<br /> <br /> [b]~[/b] New parts for the basic creature editor, including feet (2 abilities instead of 1 or 3)<br /> <br /> [b]~[/b] Creatures graze and hunt further away from nests. No longer locked to the nests, no more toddler game. <br /> <br /> [b]~[/b] Creatures may attack your nest to steal your eggs (not on easy)<br /> <br /> [b]~[/b] Creatures don't go extinct for hunting missions, instead they become arwy<br /> <br /> [b]~[/b] Hunting mission for already arwy creatures, is drive them extinct ~100 DNA<br /> <br /> [b]~[/b] 1 additional pack member<br /> <br /> [b]~[/b] Start as a baby after mating or dying<br /> <br /> [b]~[/b] A land only ability, which is fire breath.<br /> <br /> [b]~[/b] New parts, for a greater range of possibilities.<br /> <br /> [b]~[/b] New ability, climb = walk steeper slopes and land on trees.<br /> <br /> [b]~[/b] Sea Monster Begone!<br /> <br /> [b]~[/b] Can add more to the spinal card w/ DNA <br /> <br /> [b]~[/b] Legless creatures slither either side to side, or up and down (depending on spine position)<br /> <br /> [b]~[/b] Different types of food, more than just red fruit<br /> <br /> <br /> [b]List D-The Tribe Stage[/b]<br /> <br /> [b]~[/b] Place additional items, such as drums, etc... (2005 video) <br /> <br /> [b]~[/b] Edit main hut building in editor<br /> <br /> [b]~[/b] Underwater tribal stage, like the land one, but with water physics<br /> <br /> <br /> [b]List E- The Civ Stage[/b]<br /> <br /> [b]~[/b] Can add farms around the city, they add sporebucks and allow more houses<br /> <br /> [b]~[/b] Build roads, link your cities, link to alleys; improve land vehicle speed, trade routes, better economy<br /> <br /> [b]~[/b] New vehicle: The Submarine<br /> <br /> [b]~[/b] Underwater Civ Stage, only uses Submarine vehicle , no farms , no roads, shorter than the land one<br /> <br /> [b]~[/b] Many many new clothing options<br /> <br /> <br /> [b]List F-The Space Stage[/b]<br /> <br /> [b]~[/b] Colonies with Seaports<br /> <br /> [b]~[/b] Water surface and underwater colonies, only underwater colonies can build submarines<br /> <br /> [b]~[/b] Ocean worlds, and many other new types of planets<br /> <br /> [b]~[/b] Can trade white spice, (gas giant colonies)<br /> <br /> <br /> [b]List Z-Multiple Stage Suggestion[/b]<br /> <br /> [b]~[/b] Ability to Branch Vertabrae <br /> <br /> [b]~[/b] New Paints<br /> <br /> [b]~[/b] Larger Complexity Meter<br /> <br /> [b]~[/b] Shrink or enlarge parts more, more ability to edit the parts<br /> <br /> [b]~[/b] Add Cell and Flora editors, exchange cells and flora online<br /> <br /> [b]~[/b] Symmetry options<br /> <br /> [b]~[/b] More diverse range of planets to start out on, some pick on which kind<br /> <br /> <br /> [color=red][b]Unnamed Expansion(s):[/b][/color]<br /> <br /> [b]List A-The Cell Stage:[/b]<br /> <br /> [b]~[/b] Molecular phase?<br /> <br /> <br /> [b]Lists B & C -The Creature [i](underwater)[/i] Stage[/b]<br /> <br /> [b]~[/b] Additional features such as caves, which contain rare fossil parts<br /> <br /> [b]~[/b] Parts that add venom to your attacks (which type = which part), doing slow gradual damage &gt; its level depends on your attack level<br /> <br /> [b]~[/b] New Level 6 Abilities, they are 'epic' abilities, that come from rare must be unlocked parts :<br /> Glide 6: Fly for as long as you like, without stop<br /> Move 6: Move super fast<br /> Sneak 6: Turn completely invisible<br /> Sprint 6: Teleport by clicking with the mouse<br /> Jump 6: Jump super high<br /> Swimming 6: Land animals can live in water but breath in air, Water animals swim super fast<br /> Health 6: An extra 100 health<br /> Bite 6: Deals a lot of damage, if targets health is less than 20 &gt; eat it whole, herbivores spit it out at another target<br /> Charge 6: Jump up high and stomp at target, also hitting enemies surrounding it (like in creature creator)<br /> Strike 6: Strike enemies all around you<br /> Spit 6: Fire as if it were a machinegun, no recharge time<br /> Fire 6: Launch a fire ball doing 100-200 damage<br /> Electric 6: Tag and stun a large range of targets<br /> Venom 6: Creature cannot heal, all its life will slowly be drained til it dies<br /> Social Abilities @ 6: Instantly impress creatures that uses lesser ability , can communicate with 'arwy'<br /> <br /> [b]~[/b] Digging parts &gt; dig a tunnel and hide underground<br /> <br /> [b]~[/b] Gender<br /> <br /> [b]~[/b] Play as an epic creature<br /> <br /> [b]~[/b] Another species may rise to sentience instead of you,  you can attack them or anything<br /> <br /> <br /> [b]List E-The Civ Stage[/b]<br /> <br /> [b]~[/b] Soldiers, non vehicle, in all 3 variety types<br /> <br /> <br /> [b]List F-The Space Stage[/b]<br /> <br /> [b]~[/b] Can build a space fleet of your own ships<br /> <br /> [b]~[/b] Can colonize gas giants, creatures may appear there if temperature is right (either T0 or T1)<br /> <br /> [b]~[/b] Product trade -by The7thMuffinMan!<br /> This one requires an editor. Here's what happens, you pay sporebucks to design a product, and more to edit it. There are a bunch of things to start with and you can go from their. By enhancing it you make it more an item for the rich, but it will cost you more to make. Your planets make them in certain quantities, and you bring them around and sell them. Fun, eh? <br /> <br /> <br /> [b]List Z-Multiple Stage Suggestion[/b]<br /> <br /> [b]~[/b] Set type of planet before starting game<br /> <br /> [b]~[/b] Advance Creation Options-by PacoPaco<br /> <br /> [b]~[/b] Creature voice options<br /> <br /> [b]~[/b] Turret & Weapon Editors<br /> <br /> <br /> ---------------------------------------<br /> <br /> How about it?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/552590.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/552590.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 09:25:21]]> GMT</pubDate>
				<author><![CDATA[ Abashiri]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ The Experiance idea has been restored, the UFO Abduction idea has been DELETED!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/552881.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/552881.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 14:07:38]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [color=darkblue][size=24]New Stage: The Age of Civilization Stage!!![/size][/color]<br /> <br /> I'm DELETING the Growth Stage and replacing it with this Stage, I got the idea from PacoPaco:<br /> [quote]PacoPaco said:<br /> • Tribal Stage<br /> • Dawn of Civilization Stage<br /> - First City Formed<br /> • Medieval Civilization Stage<br /> - Advance building techniques<br /> • Renaissance Civilization Stage<br /> - Gunpowder Technologies<br /> • Industrial Civilization Stage<br /> - Steam Power Technologies<br /> - Mass Production Factories<br /> • Advance Civilization Stage<br /> - Like the current Civilization Stage[/quote]<br /> <br /> Currently in Spore, you go from a small tribe to a city in 5 min, it should go slowly from The Tribe Stage to the Civilization Stage, where you build up, the info for this Stage will be posted on the front page soon!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> Please post ideas for it!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/552909.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/552909.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 14:17:47]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ [color=darkblue][size=24]Maxis or SporeMasters, please look at ideas!!![/size][/color]<br /> <br /> I need to know what the SporeMasters think of the Ideas, I need them to tell me what they think!!!<br /> <br /> For Maxis or MaxisCactus, please look at these ideas on the front page, think about Announcing some ideas in an Expansion or at least tell me what you think about the campaign and the ideas!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/552923.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/552923.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 14:27:14]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ My name is [b]Ricotez[/b],<br /> <br /> My idea name is [b]Space Infrastructure[/b],<br /> <br /> And you can read all about it in [url=http://forum.spore.com/jforum/posts/list/15833.page]This Topic (Link)[/url]. Essentially, I want to make it easier to divide your galaxy in regions and subregions, and designate routes. They're purely cosmetic and organizatoric, and fully optional, but they allow for some great customization. You do so by assigning systems to Constellations, assigning Constellations to Regions, and finally assigning Constellations to Sectors. Though you can make them as big as you want (you need at least 2 of the previous in order to create the next), you should aim for something like 3 or 4 sectors per galactic arm. I've thought out most details, everything is covered in [url=http://forum.spore.com/jforum/posts/list/15833.page]This Topic (Link)[/url].]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/552973.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/552973.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 14:51:13]]> GMT</pubDate>
				<author><![CDATA[ Ricotez]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ [b][u]List Z-Multiple Stage Suggestion[/b][/u]<br />  - [b] Bigger planet[/b]<br /> I think the planet are to small. They should be bigger.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/553148.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/553148.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 15:43:15]]> GMT</pubDate>
				<author><![CDATA[ LeieSistal]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ [quote=LeieSistal][b][u]List Z-Multiple Stage Suggestion[/b][/u]<br />  - [b] Bigger planet[/b]<br /> I think the planet are to small. They should be bigger.[/quote]<br /> I disagree. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/553377.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/553377.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 16:36:03]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ [quote=SuperWeb][quote=LeieSistal][b][u]List Z-Multiple Stage Suggestion[/b][/u]<br />  - [b] Bigger planet[/b]<br /> I think the planet are to small. They should be bigger.[/quote]<br /> I disagree. [/quote]<br /> <br /> i disagree to. the planets do look small when your higher, but it's an optical illusion. i still have trouble wiping out all the tribes to place a colony on [i]small[/i] planets! <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/553943.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/553943.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 18:11:00]]> GMT</pubDate>
				<author><![CDATA[ fidosister]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ Space:<br /> Warp drive, like a black hole: Set coordinates and go anywhere in the Galaxy (After 42 and Earth achievment has been reached)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/554017.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/554017.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 18:25:45]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ BTW, please read front page before posting, many ideas listed are already included.<br /> Community ideas:<br /> Epic wars: between grox and everyone else, side with either Grox(dark side) or the Galactic Federation(light side)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/554023.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/554023.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 18:26:34]]> GMT</pubDate>
				<author><![CDATA[ Fire Aden]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ Dimplomacy:<br /> More than a button, war would make more since, you could end a war with spice or something like that.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/554572.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/554572.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 20:14:07]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ we must have it online.also i think we should update it by having evil,cursed,super empire at edge of galaxy along with center of galaxy.wait maybe a super good empire at edge of galaxy that help you a lot against grox.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/554627.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/554627.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 20:24:47]]> GMT</pubDate>
				<author><![CDATA[ skipp376]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />I'm not sure if the ideas I'm about to say was used by other people but here I go... <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /><br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />For Civilization Stage:<br /> Tired of just using plain ol' vehicles to do your dirty work? How about using your people as soldiers like in the Tribal Stage! So you can see not only your vehicles fighting, but your species as well! Capture other citizens and make them fight for your side. There should be a hunger meter so that you must send in your people to get food or they'll starve!!! <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /><br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />For Civilzation, Space, and Tribal:<br /> send in a message to another tribe, city, or empire saying to pay you a tribute or you'll declare war on them. With the tribal stage, you would get a choice to send in one of your Tribesmen to go to the selected village with the letter.<br /> <br /> For Space and Civilization:<br /> If you have enough money, send in a special SCREAM!!! Message! It'll scare them so much that they go in panic as well as the vehicles! The scream message cost a good amount of money. The higher the money you pay to make one, the greater chance it will scare the city and increase the chance of killing your enemy's soldiers!<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/555534.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/555534.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 22:30:30]]> GMT</pubDate>
				<author><![CDATA[ Xelous]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ [quote=SuperWeb]Dimplomacy:<br /> More than a button, war would make more since, you could end a war with spice or something like that.[/quote]<br /> [quote= Xelous]For Civilzation, Space, and Tribal: <br /> send in a message to another tribe, city, or empire saying to pay you a tribute or you'll declare war on them. With the tribal stage, you would get a choice to send in one of your Tribesmen to go to the selected village with the letter[/quote]<br /> I like those ideas.  And kind of in the same line of thought.<br /> ----<br /> Edit:  I decided to break it up into two different suggestions<br /> 1. List G-The Space Stage<br /> <br /> 2. Negotiating Peace, Ending Wars Between AI Empires<br /> <br /> 3. The Player should be able to negotiate peace between two warring Empires.  <br /> _____________________<br /> <br /> 1. List G-The Space Stage<br /> <br /> 2. Negotiating War, Aggression Pacts<br /> <br /> 3. The Player should be able to negotiate aggression pacts between their Empire and another AI Empire so both ally against an Enemy AI Empire in full out war.  This would be handy if the Player's Empire has war declared on them, the Player could then go to an Ally Empire and ask for them to wage full out war.  The difference between attacking a system and full out war is pretty straight forward, the Ally Empire would attack various systems of the Enemy Empire at will.  However, the Player could still provide funds to their Ally Empire to assault a particular system.<br /> -----<br /> Edit:  I got reminded of something in regards to allies I [url=http://forum.spore.com/jforum/posts/list/21598.page]posted else where[/url].<br /> 1. List G-The Space Stage<br /> <br /> 2. Different Kinds of Ally Relationships<br /> <br /> 3. I think there should be a few levels of allies.<br /> • [b]Level One[/b] - [i]Friendly Empire[/i]<br /> - Provides up to one ship to your personal fleet<br /> - Reduce cost for buying items<br /> - Reduce cost for repairs/refueling<br /> - Is willing to attack star systems for you<br /> • [b]Level Two[/b] - [i]Trusted Empire[/i]<br /> - Provides up to three ships to your personal fleet<br /> - Will send ships to defend your colonies upon request<br /> - Will go to war with another empire upon paid request<br /> • [b]Level Three[/b] - [i]Honor Bond Empire[/i]<br /> - Provides up to five ships to your personal fleet<br /> - Sends ships to defend any colony near by theirs<br /> - Goes to war with empires that declare war on you<br /> - Will go to war with another empire upon request<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/555671.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/555671.page</link>
				<pubDate><![CDATA[Sun, 8 Mar 2009 22:45:31]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ I have a suggestion for spore online.<br /> <br /> Customizeable houses.<br /> <br /> in this you have a house that you can teleport to.<br /> In it there is sections which you build and accessories (like a fishbowl) which you also can build. We could use the Aquarium API for the fishbowl.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/557023.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/557023.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 01:46:01]]> GMT</pubDate>
				<author><![CDATA[ sirlunis]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ PacoPaco, you probably mean this thread?<br /> [url=http://forum.spore.com/jforum/posts/list/21598.page]Pay my allies to fight ONE planet AT A TIME? You've gotta DO BETTER THAN THAT!!![/url]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/557058.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/557058.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 01:53:59]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here!!!</title>
				<description><![CDATA[ That's the one.  Thank you.  Edit:  I just linked it in my previous post.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/557167.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/557167.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 02:15:11]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here!!!</title>
				<description><![CDATA[ tribe<br /> <br /> multiple tribes<br /> <br /> in space staage there are alot of tribes on a tribeal planet, in tribe stage there should be 12 tribes, not 6]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/557450.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/557450.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 03:13:32]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here!!!</title>
				<description><![CDATA[ maybe a moving auto ground turret similer to uber turrets but handles eco disaters]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/557458.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/557458.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 03:16:10]]> GMT</pubDate>
				<author><![CDATA[ crazy199292]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Abashiri]I have an expansion theory (or 2) of my own. Mind if I make a second post in a row?<br /> <br /> [size=18][b]The Expansions:[/b][/size]<br /> <br /> <br /> [color=blue][b]The Ocean World:[/b][/color]<br /> <br /> <br /> [b]List A-The Cell Stage:[/b]<br /> <br /> [b]~[/b] More Parts, many in which were in the hidden cell editor.<br /> <br /> [b]~[/b] Cells can come from other players just as the creatures would.<br /> <br /> <br /> [b]List B-New Stage-The Underwater Stage[/b]<br /> <br /> [b]~[/b] Optional path instead of land.<br /> <br /> [b]~[/b] Water Environment Features such as :  Sea Plants , Coral , Hot Water Vents/Cold Seeps , Trenches ...<br /> <br /> [b]~[/b] New water exclusive ability, electric zap from the cell phase; becomes grey/unusable on the land phase.<br /> <br /> [b]~[/b] Whole series of new parts, and a new ability, which is to swimming.<br /> <br /> <br /> [b]List C-The Creature Stage[/b]<br /> <br /> [b]~[/b] New parts for the basic creature editor, including feet (2 abilities instead of 1 or 3)<br /> <br /> [b]~[/b] Creatures graze and hunt further away from nests. No longer locked to the nests, no more toddler game. <br /> <br /> [b]~[/b] Creatures may attack your nest to steal your eggs (not on easy)<br /> <br /> [b]~[/b] Creatures don't go extinct for hunting missions, instead they become arwy<br /> <br /> [b]~[/b] Hunting mission for already arwy creatures, is drive them extinct ~100 DNA<br /> <br /> [b]~[/b] 1 additional pack member<br /> <br /> [b]~[/b] Start as a baby after mating or dying<br /> <br /> [b]~[/b] A land only ability, which is fire breath.<br /> <br /> [b]~[/b] New parts, for a greater range of possibilities.<br /> <br /> [b]~[/b] New ability, climb = walk steeper slopes and land on trees.<br /> <br /> [b]~[/b] Sea Monster Begone!<br /> <br /> [b]~[/b] Can add more to the spinal card w/ DNA <br /> <br /> [b]~[/b] Legless creatures slither either side to side, or up and down (depending on spine position)<br /> <br /> [b]~[/b] Different types of food, more than just red fruit<br /> <br /> <br /> [b]List D-The Tribe Stage[/b]<br /> <br /> [b]~[/b] Place additional items, such as drums, etc... (2005 video) <br /> <br /> [b]~[/b] Edit main hut building in editor<br /> <br /> [b]~[/b] Underwater tribal stage, like the land one, but with water physics<br /> <br /> <br /> [b]List E- The Civ Stage[/b]<br /> <br /> [b]~[/b] Can add farms around the city, they add sporebucks and allow more houses<br /> <br /> [b]~[/b] Build roads, link your cities, link to alleys; improve land vehicle speed, trade routes, better economy<br /> <br /> [b]~[/b] New vehicle: The Submarine<br /> <br /> [b]~[/b] Underwater Civ Stage, only uses Submarine vehicle , no farms , no roads, shorter than the land one<br /> <br /> [b]~[/b] Many many new clothing options<br /> <br /> <br /> [b]List F-The Space Stage[/b]<br /> <br /> [b]~[/b] Colonies with Seaports<br /> <br /> [b]~[/b] Water surface and underwater colonies, only underwater colonies can build submarines<br /> <br /> [b]~[/b] Ocean worlds, and many other new types of planets<br /> <br /> [b]~[/b] Can trade white spice, (gas giant colonies)<br /> <br /> <br /> [b]List Z-Multiple Stage Suggestion[/b]<br /> <br /> [b]~[/b] Ability to Branch Vertabrae <br /> <br /> [b]~[/b] New Paints<br /> <br /> [b]~[/b] Larger Complexity Meter<br /> <br /> [b]~[/b] Shrink or enlarge parts more, more ability to edit the parts<br /> <br /> [b]~[/b] Add Cell and Flora editors, exchange cells and flora online<br /> <br /> [b]~[/b] Symmetry options<br /> <br /> [b]~[/b] More diverse range of planets to start out on, some pick on which kind<br /> <br /> <br /> [color=red][b]Unnamed Expansion(s):[/b][/color]<br /> <br /> [b]List A-The Cell Stage:[/b]<br /> <br /> [b]~[/b] Molecular phase?<br /> <br /> <br /> [b]Lists B & C -The Creature [i](underwater)[/i] Stage[/b]<br /> <br /> [b]~[/b] Additional features such as caves, which contain rare fossil parts<br /> <br /> [b]~[/b] Parts that add venom to your attacks (which type = which part), doing slow gradual damage &gt; its level depends on your attack level<br /> <br /> [b]~[/b] New Level 6 Abilities, they are 'epic' abilities, that come from rare must be unlocked parts :<br /> Glide 6: Fly for as long as you like, without stop<br /> Move 6: Move super fast<br /> Sneak 6: Turn completely invisible<br /> Sprint 6: Teleport by clicking with the mouse<br /> Jump 6: Jump super high<br /> Swimming 6: Land animals can live in water but breath in air, Water animals swim super fast<br /> Health 6: An extra 100 health<br /> Bite 6: Deals a lot of damage, if targets health is less than 20 &gt; eat it whole, herbivores spit it out at another target<br /> Charge 6: Jump up high and stomp at target, also hitting enemies surrounding it (like in creature creator)<br /> Strike 6: Strike enemies all around you<br /> Spit 6: Fire as if it were a machinegun, no recharge time<br /> Fire 6: Launch a fire ball doing 100-200 damage<br /> Electric 6: Tag and stun a large range of targets<br /> Venom 6: Creature cannot heal, all its life will slowly be drained til it dies<br /> Social Abilities @ 6: Instantly impress creatures that uses lesser ability , can communicate with 'arwy'<br /> <br /> [b]~[/b] Digging parts &gt; dig a tunnel and hide underground<br /> <br /> [b]~[/b] Gender<br /> <br /> [b]~[/b] Play as an epic creature<br /> <br /> [b]~[/b] Another species may rise to sentience instead of you,  you can attack them or anything<br /> <br /> <br /> [b]List E-The Civ Stage[/b]<br /> <br /> [b]~[/b] Soldiers, non vehicle, in all 3 variety types<br /> <br /> <br /> [b]List F-The Space Stage[/b]<br /> <br /> [b]~[/b] Can build a space fleet of your own ships<br /> <br /> [b]~[/b] Can colonize gas giants, creatures may appear there if temperature is right (either T0 or T1)<br /> <br /> [b]~[/b] Product trade -by The7thMuffinMan!<br /> This one requires an editor. Here's what happens, you pay sporebucks to design a product, and more to edit it. There are a bunch of things to start with and you can go from their. By enhancing it you make it more an item for the rich, but it will cost you more to make. Your planets make them in certain quantities, and you bring them around and sell them. Fun, eh? <br /> <br /> <br /> [b]List Z-Multiple Stage Suggestion[/b]<br /> <br /> [b]~[/b] Set type of planet before starting game<br /> <br /> [b]~[/b] Advance Creation Options-by PacoPaco<br /> <br /> [b]~[/b] Creature voice options<br /> <br /> [b]~[/b] Turret & Weapon Editors<br /> <br /> <br /> ---------------------------------------<br /> <br /> How about it?[/quote]<br /> <br /> dude you copied like 15 ideas but you have alot of good ideas there]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/557606.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/557606.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 04:05:36]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here!!!</title>
				<description><![CDATA[ ALL OF US HAVE TO STOP PUTTING NEW COMMENTS EVERY TIME WE THINK OF SOMETHING, EDIT THEM IN!<br /> sigh]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/557618.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/557618.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 04:09:29]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ I have another idea:<br /> <br /> The ability to create creatures during the space stage to fill out ecosystems. Require Zoologist 5 Badge.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/557988.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/557988.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 08:10:01]]> GMT</pubDate>
				<author><![CDATA[ Abashiri]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ [color=red][size=24]NEW RULE: ONLY 2 IDEAS PER PERSON!!!![/size][/color]<br /> <br /> I'm not leting this Campaign die, from now on, only 2 ideas per person!!!<br /> <br /> PLEASE FOLLOW THIS RULE!!!!!!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/558193.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/558193.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 13:05:00]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ [quote=Goober09][color=red][size=24]NEW RULE: ONLY 2 IDEAS PER PERSON!!!![/size][/color]<br /> <br /> I'm not leting this Campaign die, from now on, only 2 ideas per person!!!<br /> <br /> PLEASE FOLLOW THIS RULE!!!!!!!![/quote]<br /> Isn't the real reason why the previous campaign like this "died" was because the author of that thread stop updating?<br /> <br /> And I think more of a issue is not the number of suggestions from any single person, it is how thought out each of those suggestions are.  Basically, I am of the opinion that instead of limiting the total number of suggestions a person can make, instead make sure those suggestions are well thought out.<br /> <br /> Now, there's not going to be a fail safe way of doing that, but there are a couple of options that might help.<br /> • Limit the number of suggestion a day to a set number &lt;such as two suggestion a day&gt;<br /> -  This would force people to stop and think about what they want to suggest for that day<br /> • Have them make the case for why their suggestion should be added to the list<br /> -  A suggestion must have a convincing argument to be added &lt;the argument is NOT added as part of the suggestion if the suggestion is accepted&gt;<br /> <br />  Either one of these would stop the suggester for a moment and have them think about their suggestions.  Also, people should make sure to formate their suggestions as requested.  And other thing, here is something that should be a must, all suggestions must have good spelling and grammar.  If somebody is posting an idea, and they really care about that idea, they should be willing to make sure things are spelled correctly and that their grammar is more or less correct.  There are plenty of programs out there that can correct spelling and grammar that everybody should have access to.  I'm sure most people have a word processing program on the computer they are using.  Also, most browsers today have a spell check feature.  <br /> <br />  But the major point behind this is that it would force them to review what they are suggesting.  If they have a word they cannot spell, they should be willing to look it up.  In the processes of looking it up they might reconsider the use of that word.  That in turn makes them think about how they are phrasing their suggestion.  Now, I know not every single word is going to be spelled right, nor all the grammar is going to alway be correct.  But having them strive to make sure their spelling and grammar is good would make them more thoughtful of the suggestions themselves.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/558342.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/558342.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 15:50:30]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ Gas Giants:<br /> You could have it as if one of your chooseable planets were a gas giant (Of course that would only happen if the Expansion comes out and this idea is accepted) you would be in a gas giant with islands other creaturews nests would be other islands you would fly there (There would be a fly ability cuz there is only a glide and a fly would fly faster as it's name suggests. It would use up more hunger and if the fly had been used up you could glide afterwards). Simple, and also your planet would slowly become a normal planet (Or it could not <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />). If it didn't you would be in tribe with it and if you didn't sort it THEN shame on you <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />. You would be in CIV with it. Honestly someone would have to be lazy not to fix the planet by THEN<br /> EDIT: Could you have a new list H: Gas Giants. It's cuz they are SOOOOO annoying cuz you can't use them. They only have moons.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/558628.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/558628.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 18:18:57]]> GMT</pubDate>
				<author><![CDATA[ My Fishes]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ [quote=My Fishes]also your planet would slowly become a normal planet (Or it could not <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />). If it didn't you would be in tribe with it and if you didn't sort it THEN shame on you <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />. You would be in CIV with it. Honestly someone would have to be lazy not to fix the planet by THEN.[/quote]<br /> <br /> Gas giants are swirling balls of helium and hydrogen that failed to become stars. I don't think they would become normal planets. Besides, the whole idea of living [u][b]IN[/b][/u] a gas giant just seems too outlandish for me; it's so repetitive around the forums, too.<br /> <br /> However, I think gas giants would make great colonization planets in space stage. See this thread for more on the gas planet idea (thread by Goober09, of course):<br /> [url=http://forum.spore.com/jforum/posts/list/20057.page][Poll] Airborn Colonies on Gas Planets expansion Campaign, A CAMPAIGN TO MAKE SPORE BETTER![/url]<br /> Goober09, I think it would be a good idea if you linked this thread to "Maga" in your original post, if you haven't already...<br /> <br /> EDIT: Goober09, if you're going to include superweapons as a topic in the space stage, could you link my thread ([url=http://forum.spore.com/jforum/posts/list/22126.page]Brainstorming Superweapons[/url]) to your original post as well?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/560288.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/560288.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 22:30:39]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here!!!</title>
				<description><![CDATA[ goober that super galatic thing you made would be way to laggy even  for the fastest comps... 500 creatures? 100 players at a time? I think 70 creatures and 10 or 20 players is more reasonable, but im just trying to help.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/560341.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/560341.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 22:36:34]]> GMT</pubDate>
				<author><![CDATA[ Firesoul135]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ I agree with Paco, two per day per person, instead of limiting 2 per person. Some people have a lot of good ideas. I made too many earlier, but I don't think I could have killed it all by myself. The key to keeping this alive is updating it.<br /> <br /> As for ideas: (let me think for a few minutes)<br /> <br /> 1) Be able to colonize planets with sentient beings still in the tribal stage, they may attack you, you can sell them in a slave trade.<br /> <br /> 2) Make religious victory less like military victory, and instead raise the city's likeness towards you, to convert it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/560888.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/560888.page</link>
				<pubDate><![CDATA[Mon, 9 Mar 2009 23:53:11]]> GMT</pubDate>
				<author><![CDATA[ Abashiri]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ I'd really have to agree with almost everything originally stated that should be changed in Spore. The main points I'd like to see changed would be:<br />  <br /> [b]CREATURE[/b]<br /> 1. Buy Better Brains<br /> Gaining sentience because your creatures eats like there's no tomorrow or makes every creature its BFF is just crazy. Players should have to purchase a better brain with DNA points, as we saw in the 2005 demo (that grand ol' demo). <br /> <br /> 2. Wide Open Planes!<br /> Playing in creautre can become daunting and monotonous very quickly, due to the fact that almost all of the world looks exactly the same, and that you can only go 200 steps before running into another nest. Planes, deserts, frozen tundras, and jungles should be added to enhance the feel of gameplay. I've gotten tired of dragging my creature around a world that looks exactly the same all over; and for that matter, looks exactly the same as every single world I play on (despite the color change in plants, etc.). <br /> Implementing these different envoirnments could mean more interesting ecosystems; deserts and jungles would each have their own different biomes, with creatres specially adapted to living in their respective biome. Faster creatures would live in deserts/planes, defensive creatures in arctic tundras, etc.<br /> <br /> 3. The Trouble With Nests<br /> Nests have changed a lot since '05. I really liked the idea of placing your own nest; you could hide in a dense jungle, or make your living on the wide open planes. Also, having other creatures attack your nest and steal your eggs was always fun looking...<br /> <br /> 4. We Are Individuals! (No We're Not!)<br /> Different species should have "Traits." Traits would be aggressive, docile, friendly, etc., and would determine where a species is on the food chain and how they interact with other creatures. Traits would be determined in the editor.<br /> <br /> 5. And Then There Were None<br /> The current extinction system, to be honest, really stinks. Leaving only three creatures left and counting your enemies as extinct just doesn't make sense. Three creatures means a chance to mate. Two creatures still leaves a chance to mate. One creature could mean extinction (unless interbreeding take place). ZERO creatures should mean extinction.<br /> <br /> 6. The Parts That Really Matter<br /> Earth giraffes survive because their long necks can reach fruits high up in trees, their tongues are specially fitted to pull the fruit right off the trees, and they can run fairly fast to avoid being eaten. Spore giraffes survive because they have feet that have the Sprint ability, and an herbivore mouth; and despite whether their legs are smaller than their mouths, or if their head is five feet tall or 1/2 a foot tall, they'll be able to eat the same fruit as any other creature. <br /> <br /> I think it would be good to see creatures with different parts be able to do different things. For example, let's say I made a really tall creature, and bring him into creature stage. He walks around a bit, and starts to get hungry. All the fruit on the small bushes is gone because some SMALLER animals already ate it all. As my creature's walking along, he spots a tall tree, with a fruit on the top. He gallops to the tree, and snatches the fruit with his LONG mouth. <br /> <br /> How would this work? We'd simply use the three sizes of plants. Small fruit-bearing plants would be low enough that a small herbivore could eat from them. Medium-size plants would be for taller herbivores. Tall plants would be for creatures that stand above the crowd.<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/562514.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/562514.page</link>
				<pubDate><![CDATA[Tue, 10 Mar 2009 12:38:35]]> GMT</pubDate>
				<author><![CDATA[ TheBigBang]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!!!</title>
				<description><![CDATA[ [quote=Goober09][color=darkblue][size=24]New Vote: Do you want the Underwater Stage!!![/size][/color]<br /> <br /> The old poll has been deleted, this new poll will decide if I'm going to add the Underwater Stage, if 10 people say Yes, I will add it to the Expansion as a new list, if 10 people say No, I won't add it!<br /> <br /> Next Stage Poll: The Growth Stage!!![/quote]yesssssssssssssssssssssssssssssssssssssssssssss add the underwater stage.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/563002.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/563002.page</link>
				<pubDate><![CDATA[Tue, 10 Mar 2009 19:02:23]]> GMT</pubDate>
				<author><![CDATA[ skipp376]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here!!!</title>
				<description><![CDATA[ [quote=Shurimaru]tribe<br /> <br /> multiple tribes<br /> <br /> in space staage there are alot of tribes on a tribeal planet, in tribe stage there should be 12 tribes, not 6[/quote]the reason that comes up is because the tribes you compete against are on your whole *continent* not *planet*]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/563020.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/563020.page</link>
				<pubDate><![CDATA[Tue, 10 Mar 2009 19:09:22]]> GMT</pubDate>
				<author><![CDATA[ skipp376]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ i wanna join dis campaign. i am dissapointed by how the civilization and space stage turned out and want to help.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/563060.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/563060.page</link>
				<pubDate><![CDATA[Tue, 10 Mar 2009 19:26:38]]> GMT</pubDate>
				<author><![CDATA[ skipp376]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Please post more ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]but goober..no offense at all but your settling the problem is more like rubber than cotten its a good defense but its doesnt stop the problem...and superweb, you should at least try to reason in a way other than forceing your oppinion...you guys were argueing, not compromising<br /> <br /> Creature<br /> <br /> Volcanoe glitch<br /> <br /> i once climbed up a volcano and got hurled up..it was fun for a bit..but my critter had no wings so he couldnt move in the air...i starved to death[/quote]will you people settle this poo?we need to contact maxis and MAKE him realize that spore needs something more indepth on behaviors.but honestly think of the size of the spore file if we added all of this.maybe 6 gb. that is.... if we're lucky.  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/563079.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/563079.page</link>
				<pubDate><![CDATA[Tue, 10 Mar 2009 19:33:08]]> GMT</pubDate>
				<author><![CDATA[ skipp376]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis or SporeMasters look here</title>
				<description><![CDATA[ I'm suggesting we put the Campaign on pause, witch means, no more ideas till Someone from Maxis Comments on here, so please PM MaxisCactus or a Different Maxis person to ether comment on this Campaign or Announce that Maxis is making a new Expansion, or at least think about it, so till Maxis replys:<br /> <br /> [color=red][size=24]No More Ideas will be added to the list!!![/size][/color]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/563607.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/563607.page</link>
				<pubDate><![CDATA[Tue, 10 Mar 2009 21:47:42]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ I PM'ed MaxisCactus for you.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/564131.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/564131.page</link>
				<pubDate><![CDATA[Tue, 10 Mar 2009 23:07:14]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ If we keep this up, Spore is going to be the best game ever. Better than anything, no doubt. So how about we do keep it up, giving us the BEST GAME EVER!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/566587.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/566587.page</link>
				<pubDate><![CDATA[Wed, 11 Mar 2009 17:48:15]]> GMT</pubDate>
				<author><![CDATA[ thebagel76019]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ Is echolocation included for creature stage? I didnt see it up there.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/566785.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/566785.page</link>
				<pubDate><![CDATA[Wed, 11 Mar 2009 19:26:16]]> GMT</pubDate>
				<author><![CDATA[ Deropter]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ This campaign is not updating right now, but their is another campaign arriving. It was actually the second of the three, and it is being revived soon. It will be the most unique and revolutionary campaign yet, one that no one here, even Maxis itself can pass up. Keep an eye out for it!<br /> <br /> In the meantime, here is a link to an interesting idea I came up with, with some inspiration from PacoPaco.<br /> <br /> [b][url=http://forum.spore.com/jforum/posts/list/15/3003.page#564210]Creatures and Social Aspects: Herds, packs, and solitude.[/url][/b]<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/566834.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/566834.page</link>
				<pubDate><![CDATA[Wed, 11 Mar 2009 19:40:05]]> GMT</pubDate>
				<author><![CDATA[ SpydrE]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ SpydrE, great ideas you got in that thread. <br /> <br /> Another suggestion. <br /> For Creature stage, if another animal has risen to tribal, civ, or space, you should be able to grab some weapons and take the dominant species down. That would be epicly epic. It would make the Creature stage the best of the 5 stages. <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> other than GA. <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/567413.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/567413.page</link>
				<pubDate><![CDATA[Wed, 11 Mar 2009 22:01:55]]> GMT</pubDate>
				<author><![CDATA[ Deropter]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ .List Name! Z (maybe?)<br /> <br /> 2.Idea Name. place of movement/environment<br /> <br /> 3.A Sentence or Paragraph about the idea! The ability to choose whether you are going to be a sea creature a land creature a flying creature or a burrowing creature.You would choose this at the beginning of the cell stage and it would affect the parts you unlock in the creature stage such as mole claws or permanently flying wings and of course fins.These then could use the mouse like the space stage to go up and down then when you get better parts you could go futher up and down.then you should continue in your chosen area be it the sea air or land through all of the stages competing against creatures in similar environments. After a few brain levels or something you should then be able to choose another such as a aquatic burrowing creature.Then this and whether you choose to lie on a hot or cold area should determine your target tier 3.This would mean that Maxis would need to change the tier layout to show what tier it is to you and what tier it is to the planets sentient species if there is one at the time.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/570180.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/570180.page</link>
				<pubDate><![CDATA[Thu, 12 Mar 2009 16:37:41]]> GMT</pubDate>
				<author><![CDATA[ bub-bie]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ .List Name! Advancing civ thing <br /> <br /> 2.Idea Name! horses/advancing vehicles<br /> <br /> 3.A Sentence or Paragraph about the idea! at the beginning of the civ advancement stage you should start with the ability to make and ride a horse but a horse would just be about any creation  with added saddle and maybe other parts similar to the tribal editor but with different abilities.Abilities that correspond to that of the civilization stage such as elegance might help with religious take over etc. .Then the horse would advance to a chariot for war,a carriage for religious,or a wagon or travois for economic.After this a separate horse could appear such as a elephant that would be much bigger and this could be better at everything but much slower.These could each have an editor.<br /> <br /> If my other post were to be put in the game then you could have flying burrowing and swimming creatures too,but an alternative would be that you could make a raft then continually upgrading it to canoe and war galleon.<br /> <br /> <br /> <br /> <br /> .List Name! Advancing civ thing <br /> <br /> 2.Idea Name! Roman stage in between dawn of civilization and medieval times.<br /> <br /> 3.A Sentence or Paragraph about the idea! they didn't make that huge of a gap it would be more of bible times first. Things like the Romans Greeks Persians Egyptians etc.<br /> <br /> <br /> <br /> <br /> .List Name! new stages <br /> <br /> 2.Idea Name! insect stage<br /> <br /> 3.A Sentence or Paragraph about the idea! If i believed in Darwinism which i do not I'm pretty sure they thought you became an insect before a creature and this could form some very interesting aspects to the game such as being parasitic.They also already built in insect parts but they should restrict you to them and have more in this stage.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/570256.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/570256.page</link>
				<pubDate><![CDATA[Thu, 12 Mar 2009 17:40:59]]> GMT</pubDate>
				<author><![CDATA[ bub-bie]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!!!</title>
				<description><![CDATA[ Hey! im back from my vacay! <br /> ...wow lots of comments...-reads comments-<br /> ...uh...wow my last post had some undesired effects...<br /> i meant that we should edit our ideas into one post instead of puting up several evry time we think of some<br /> ...Goober! let them post man ur killlin the campaign!...<br /> and for the last time echolocation is a crweature ability not space]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/572410.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/572410.page</link>
				<pubDate><![CDATA[Fri, 13 Mar 2009 00:17:34]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!!!</title>
				<description><![CDATA[ did you get this? i no its long but you could put it at the end... <br /> <br /> Multi-stage <br /> <br /> Evolution <br /> <br /> The way you style your cell will affect the type of fish you are <br /> <br /> The type of fish you are (Crustaceans,jellyfish,regular,cephalopod) and your diet (Carnivore, Herbivore, Omnivore) decide what land critter you are [Insect, Invertibrates(slug), Reptile, Mammal, Bird, Amphibian] <br /> <br /> Each family should have family-specific parts(Invertibrates having special "feet") <br /> <br /> Each family should have abilities for there type <br /> <br /> Insect: Ability to climb upside-down, Improved flying, Improved group dynamics| Familty Power: (Swarm) <br /> Invertibrates: Slow as hell, Ability to climb upside-down, Regenerates lost health quickly| Family Power: (Ooze) <br /> Reptile: Good at climbing, Stealth increased, Regenerates lost health quickly| Family Power: (Chameleon) <br /> Mammal: Health increased, Improved group dynamics, Stealth increased| Family Power: (Go For The Throat) <br /> Bird: Permanent flight, Speed increased, Ability to put nests in trees| Family Power: (Divebomb) <br /> Amphibian: Increased swimming, Increased climbing, Poison resistance| Family Power: (Tongue-Shot) <br /> <br /> (Swarm):All pack members' movement speed doubled and attack recharge speed halved. (Last 30 sec) <br /> (Ooze):Eew! Gooey glop surrounds creature, poisoning attakers and dividing damage taken by 50%. (Last 30 sec) <br /> (Chameleon):Like sneak but cannot be discovered and doesn't turn off when attacking.(Last 30 sec after 1st attack) <br /> (Go For The Throat):Cripples target, dividing there speed, attack, and disables flight. (Instant) <br /> (Divebomb):While flying, damages 50% targets health or does 15 damage when their health is under 30.(Instant) <br /> (Tongue-Shot):Fires tongue at target, doing 45% of targets health and poisons enemy. <br /> <br /> Note: <br /> Invertibrates can't fly.(Ugh...) <br /> Insects can't swim for very long.(15 sec)(I've recorded an ant "swimming") <br /> Reptiles can't live in arctic.(Ecotherms) <br /> Mammals can't adapt to enviroment change.(Arctic Long-haired can't live in Desert Short-hair's and vice versa) <br /> Birds can't climb and cant fly during meteor showers.(Good chance of getting hit) <br /> Amphibians have to revisit water every 15 min or the dehydrate.(...and die)...(poor froggy)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/572477.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/572477.page</link>
				<pubDate><![CDATA[Fri, 13 Mar 2009 00:28:30]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ Whoa, love the ideas! But one thing I would like is when you complete the civ stage you have an option of joining an online or offline server. If you join the offline its like the normal space stage. But if you join the online server you enter the galaxy and instead of playing with only those boring comps (they will still be there) you could play with other people. <br /> <br /> Heres my ideas:<br /> <br /> Planet customization--Online:<br /> -So its not too cramped, there could be several servers that you could choose to join when u hit the space stage.<br /> <br /> - You could make a home message like when you get visited by another creature you can choose what your message will be or choose a preset message <br /> <br /> -You can control larger fleets, but they move slower and can go a smaller range per move.<br /> <br /> -So that people don't just make empires in hours, maybe make it so it takes a while for colonies to be made (say 2 hours?) <br /> <br /> -A special building must be made on a T3 planet to make fleets.<br /> <br /> -You could join Galactic Orders (guilds) and play with other people to systematically control the galaxy!<br /> <br /> -Galactic orders must choose whether to worship Spode or science. Strong Galactic Orders could call a crusade on the other religion.<br /> <br /> -There could be king of the hill battles for the Sol system. <br /> <br /> -To completely control a solar system, you must have all the planets/moons in it. This is there to make sure that people don't just drop an colonization pack and leave. Other players could have some of the Solar system and could either help you or fight you.<br /> ------------------------------------------------------------------------------------------------------------------------------------<br /> I hope you liked these ideas!<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/572500.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/572500.page</link>
				<pubDate><![CDATA[Fri, 13 Mar 2009 00:32:06]]> GMT</pubDate>
				<author><![CDATA[ Tarcin]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!!!</title>
				<description><![CDATA[ moach is back]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/572621.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/572621.page</link>
				<pubDate><![CDATA[Fri, 13 Mar 2009 00:46:49]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!!!</title>
				<description><![CDATA[ the -New Stage-The Age of Civilization Stage!<br /> sounds awsome! it may be joined with the civ but it would still be awsome jumping from stone axes and spears to missiles just isin't right so anything that makes the gap bettwen tribe and civ smaller and more belivable is something i would agree with<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/573815.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/573815.page</link>
				<pubDate><![CDATA[Fri, 13 Mar 2009 07:02:40]]> GMT</pubDate>
				<author><![CDATA[ blaster97337]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [color=red][size=24]The Campaign is [b][i][u]NOT[/u][/i][/b] Dead!!!!!![/size][/color]<br /> <br /> I've heard a few people say "The Campaign is Dead", Well its NOT, but soon I'm starting a thread about voting on the Ideas on the list!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/574080.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/574080.page</link>
				<pubDate><![CDATA[Fri, 13 Mar 2009 13:34:49]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ I thought you said the campaign was dead yourself, you even told me in your own private message to me. I mean, thats not a bad thing, its good to see its still alive. <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/575574.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/575574.page</link>
				<pubDate><![CDATA[Fri, 13 Mar 2009 21:48:15]]> GMT</pubDate>
				<author><![CDATA[ SpydrE]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!!!</title>
				<description><![CDATA[ oh further expanation on set T-score....(just copy paste this in)a spieces that had an icy home planet would have a differen T-3 than a fiery guys one...one speices t-3 woulld be anotheres t-0]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/576252.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/576252.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 00:12:56]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ This would b SOOOOOOOOO awsome!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> PLZZZ MAXIS do not b stubbern that will only hurt every1 including u b/c no1 will buy the Spims (spore+sims). <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> everything that is stated in this topic would b cool + a Fish Stage. <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/576949.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/576949.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 01:58:20]]> GMT</pubDate>
				<author><![CDATA[ X-Universe]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=X-Universe]This would b SOOOOOOOOO awsome!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> PLZZZ MAXIS do not b stubbern that will only hurt every1 including u b/c no1 will buy the Spims (spore+sims). <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> everything that is stated in this topic would b cool + a Fish Stage. <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />[/quote]<br /> <br /> I know I'm going a little off topic here, but use better grammar. That is just horrible.<br /> <br /> Now, onto the whole campaign being dead or not dead. I say we keep gaining ideas, and then post a thread to vote on them. I'm honestly not too proud of my slave trade idea anymore, it being extremely controversial and maybe a bit of a game breaker. However, don't PM this thread to Maxis Cantus. Let's wait till the voting and narrow out all the ideas, and begin to expand on them. We have anywhere from a sentence on some ideas to 6-7 paragraphs on some. Let's try to get a heck of a lot more detail into these things, you know?<br /> <br /> Like for example, let's take the whole tribe member experience idea. We should elaborate, saying how much HP or power they'd gain per battle. Or with my own product editor, add parts that could change price to the description, as well as a little more on the editor. With some of Paco Paco's civilization stage expansion ideas, lets flesh them out a bit, explaining the parts and the types of units or parts found there. I believe that would be enough to increase interest by Maxis in this project overall. <br /> <br /> And give the expansion a name that isn't misspelled mega. It makes us look like horible noobish designers to be honest.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/578698.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/578698.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 15:50:58]]> GMT</pubDate>
				<author><![CDATA[ The7thMuffinMan]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [color=red][size=24]There will be NO Voting Topic!!![/size][/color]<br /> <br /> I realized that the Voting topic was SpydrE's idea, he is going to make his own campaign with a voting topic, and if anyone else steals this idea and starts a voting topic, I WILL DESTROY IT!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/578733.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/578733.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 16:01:32]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=Goober09][color=red][size=24]There will be NO Voting Topic!!![/size][/color]<br /> <br /> I realized that the Voting topic was SpydrE's idea, he is going to make his own campaign with a voting topic, and if anyone else steals this idea and starts a voting topic, I WILL DESTROY IT!!![/quote]<br /> <br /> Alright, then let's keep the polls and fleshing out in this topic. Okay? ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/578748.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/578748.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 16:05:55]]> GMT</pubDate>
				<author><![CDATA[ The7thMuffinMan]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ i have an idea<br /> <br /> 1. EarthlingPUY<br /> <br /> 2. Space battles<br /> <br /> 3. <br /> why cant we use any weapons in space?<br /> i mean, we are so hi-teach, and advenced, yet we cant fire anything out in space besides our auto turrets!<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/578809.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/578809.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 16:26:02]]> GMT</pubDate>
				<author><![CDATA[ EarthlingPUY]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=EarthlingPUY]i have an idea<br /> <br /> 1. EarthlingPUY<br /> <br /> 2. Space battles<br /> <br /> 3. <br /> why cant we use any weapons in space?<br /> i mean, we are so hi-teach, and advenced, yet we cant fire anything out in space besides our auto turrets!<br /> [/quote]<br /> <br /> Alright, I like this idea EarthlingPUY, so let's use it as an example of expanding the detail on these things. There are 2 topics out there about space battles, that explain things such as the types of ships you can use and battles. Here are the links.<br /> <br /> [url]http://forum.spore.com/jforum/posts/list/23362.page [/url]<br /> [url]http://forum.spore.com/jforum/posts/list/19270.page[/url]<br /> <br /> We could per say, mix and match some of these ideas and then we will have this in much higher detail, so Maxis wouldn't have to look at one sentence and painstakingly work on expanding it so it can be put in the game. Also, the 1st topic does allow you to post your ideas for ships, just keep them semi normal at least and elaborate. We could soon have space battles that Maxis mostly needs to do programming for and little "ARGH were do we go with this?" That's y idea of expanding it. Make it detailed enough so Maxis know what to do with it. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/578859.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/578859.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 16:38:17]]> GMT</pubDate>
				<author><![CDATA[ The7thMuffinMan]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=Goober09][color=red][size=24]There will be NO Voting Topic!!![/size][/color]<br /> <br /> I realized that the Voting topic was SpydrE's idea, he is going to make his own campaign with a voting topic, and if anyone else steals this idea and starts a voting topic, I WILL DESTROY IT!!![/quote]<br /> <br /> Thank you Goober, I really appreciate it   <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> . Thanks for your support, and for that matter, the support of everyone. I hope this campaign and the others to come will be successful and last long so that Maxis can create a game that we all love.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/579667.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/579667.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 19:18:39]]> GMT</pubDate>
				<author><![CDATA[ SpydrE]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ This may not be possible, but I think the general idea is much better than what Spore is right now. I mean, these people make new Sims games all the time, so it can't be THAT difficult.  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> Plus, it'd make everything have much more context, instead of what the game is now--quickly progressing to space stage in about three hours, which is downright boring. I know they wanted to make the game like an open sandbox, but I mean, WHERE'S THE SAND???<br /> <br /> Here's my idea, in a nutshell (we could expand on it):<br /> <br /> The current game has given players the chance to <br /> a)know what they want more of.<br /> b)know what they do NOT want.<br /> <br /> Why not look at these ideas, and basically-- (don't be squeamish, please <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ) --and basically, why not begin work on SPORE 2!!! And yes, this is practical because let's face it: players aren't satisfied enough for the $$$ to keep rolling in. Sure, make a few expansions for SPORE 1, if but to gain new insights into what players like and dislike, want more of and want less of.<br /> <br /> SPORE 2 would comprise of a series of separate releases of the different stages. In other words, each phase is a different game, with different and various limits. Cell stage would be released first, followed by creature, say, a year later, and so on. Each game would have MUCH more DEPTH and CONTEXT than SPORE 1 currently has; content such as what is listed on THIS POST. Creators, gameplay, and roleplay would have more to it and take more time to gain the player's desired results (at which he or she would buy the next game and transfer content needed from the previous game to the succeeding game). Online content would be more limited and easier to control for the Sporepedia guys (at least, it should be, just like it should be easy now, even though it ISN'T!!! Can't say how stupid and lacking of BASIC TOOLS the Sporepedia currently is!!! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> ). Of course, players will have to buy at least two phases to feel like their game has history and context to it, unique unto itself. And from what I hear, there is a pretty even divide between all stages in terms of "favorite stage", so it's not like people will ignore the cell or tribal stages of the game, which would if true mean lost revenue.<br /> <br /> Specifics that I can think of right now (I REALLY LIKE THIS IDEA):<br /> <br /> SPORE 2: Phase 1--Cell and Aquatic Stage<br /> ~Starts as a basic unicellular organism with little to do but absorb nutrients around itself.<br /> ~Player controls a culture of these organisms, that is, until the organisms have evolved into a multicellular organism at which point the player has to decide whether the organism is an herbivore, carnivore, or omnivore. <br /> ~Eyes are NOT possible at this point (come on, be realistic spore people--we can put the cute little eyes on a fish later)<br /> ~Lighting is always important--depending upon whether the cells are evolving in the deep ocean or ocean surface (player decides)<br /> ~Cells are translucent for a long time, (so organ details--not important to the function of the creature, just detail--are needed)<br /> ~When the cell is big enough, it loses its translucent color, at which the player can decide a basic, dull color (paint options are limited--unlocked as the player moves on; not rewarded, just unlocked at certain points in the game)<br /> ~Evolution into a sea worm, urchin, trilobite, jellyfish, coral, plant, and so on ("simple" creatures)<br /> ~All parts are determined by what route you have taken (based on herbivore, carnivore, and omnivore--like mouth pieces in SPORE 1 are currently limited). This means MORE PARTS PER TYPE!!! There can still be aggressive parts for herbivores, for instance. They're just limited to those parts.<br /> ~Simple creature evolves at own pace.<br /> ~Simple creature evolves into fish, eel, more complex plant, bigger jellyfish, squid, etc.<br /> ~These creatures evolve into either bigger fish, snakes, sharks, or hybrids of some sort.<br /> ~Long line of evolution.<br /> ~Chances to change gradually to different type of eater (herbivore to carnivore).<br /> ~Choice at some point for fish/hybrid creatures to evolve into aquatic lizard, amphibian, or mammal.<br /> ~Eventually develop fins like turtles and crawl onto beaches to lay eggs, return to ocean/river to live life.<br /> ~Eventually develop more needs to live on land (gradually, not instant, like in SPORE 1... <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> )<br /> ~Become a land animal, big or small (size scale needs to be more dramatic than it is now--especially for smaller creatures).<br /> ~At this point, Phase 1 is complete (that is, when the creature has become dependent on beach environment to some degree--lung capacity). Player can continue this phase (such as staying where he is, going back to the ocean primarily, or completely "regressing" into a more primitive form of life in order to choose a different course), or player can stop, buy SPORE 2: Phase 2--Creature Stage, transfer necessary content (known planet qualities, aquatic creatures, player creature, etc.)<br /> ~It's important that in order to give SPORE 2 its deserved profit, players need to buy the next game to "move on." There need to be many more consequence traits (so that the player doesn't have complete free will, because that's quite dull, as SPORE 1 has proved). At some point in space stage, however, the player will be given more free will over planet quality, its own biological quality (yes, that means it continues to evolve subtly), and other creatures' biological qualities.<br /> <br /> That was just an example, with not nearly as much content as would be needed for SPORE 2. Creature herds, coral reefs, digging, and all kinds of niches (just for show, not function because that would be too complicated) would be necessary for its more realistic look. Phases should overlap instead of jumping from one to the next (for ex, some space ideas should be incorporated into the civilization stage).<br /> <br /> SPORE 2: <br /> Phase 1--Cell and Aquatic <br /> Phase 2--Creature (in which it is possible to be a land animal, sky animal, or water animal).<br /> Phase 3--Tribal (locked creature (for now), in which more camps are possible for players, and competing tribes are similar to player tribe people, not different species). Overlaps into Civilization when the player has taken over X amount of the planet.<br /> Phase 4--Early, Medieval, Renaissance, Industrial, Modern, Postmodern, and Early Space Civilization (give me ideas)<br /> Phase 5--Intermediate Space Civ (moon landing, for ex), Adjacent Planetary Space Civ (mars landing, for ex), Gas Giant and Solar Space Civ (exploration and use of gas giants and sun(s) in the system), and Complete System Freedom Civ Space (free range of manipulation in all aspects of solar system).<br /> Phase 6--Galactic Alliance Space Civ (online comes into play at this point; and these players are not allowed to tamper aggressively with other systems, but can trade, interact, and help other systems.<br /> <br /> <br /> I completely agree with this post on the fact that players should be given ONE solar system in their control, with bigger planets (I like the idea of a 100 or so creatures on a planet--probably more for my idea, though) and MUCH MORE CONTENT and CONTEXT. I would like my creatures to have HISTORY, not imaginative history, but actual gaming history which affects them in more ways than SPORE 1 can offer (hardly any, if I do say so myself). The Sporepedia needs to be GREATLY CORRECTED; on that note, I'd like to say that I'm a huge fan of "parkaboy" creations. I downloaded all of his content (1000+), but when I decided to switch to "Buddy Content Only", only 105 of parkaboy's creations were left on my game!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> And when I try to manually download them, or switch off buddy content only, the Sporepedia says I already have them, WHICH I CLEARLY DON'T!!! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> Sorry to go off topic, but that's really outraged me because now I have stupid Maxis content in my supposedly themed "Parkaboy" game.<br /> <br /> Back to topic. I think aquatic, flying, solar system, and weather creators need to be added to SPORE 2, if not attempted in SPORE 1 as extensions. In addition, the idea of limited towns/cities/colonies is LAME. We need bigger planets, more content and context and history, a better Sporepedia, and players need to be limited to ONE SOLAR SYSTEM in an ONLINE SYSTEM, in which it is more difficult to become a spacefaring species (but not impossible--one just needs to buy more games) and content and context override the ability to conquer in space phase.<br /> <br /> Any more ideas on this would be greatly welcomed <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> <br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/579675.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/579675.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 19:20:24]]> GMT</pubDate>
				<author><![CDATA[ Thiaoouba]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ ^ You see, you can and sould elaborate on ideas. Between this and the other campaigns, we will eventually have something for Maxis. They can use it as a guideline for the sequel. For now, we'll work on this stuff until Maxis is ready to start Spore 2.  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/579707.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/579707.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 19:26:28]]> GMT</pubDate>
				<author><![CDATA[ The7thMuffinMan]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=The7thMuffinMan]^ You see, you can and sould elaborate on ideas. Between this and the other campaigns, we will eventually have something for Maxis. They can use it as a guideline for the sequel. For now, we'll work on this stuff until Maxis is ready to start Spore 2.  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> [/quote]<br /> <br /> I'm sure they've already gathered a few ideas, but hopefully Spore 2 will be based off of the fans and their interests. That's why people should elaborate on any idea they have and get it posted out there, so we can help influence the future of Spore. Hopefully, Maxis is listening.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/579867.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/579867.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 19:55:24]]> GMT</pubDate>
				<author><![CDATA[ SpydrE]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ Hey, Goober, I just had an idea. Your space station idea, maybe it could be buyable, like maybe it could help defend it or increase spice. You could store animals on it. As well as sentients.<br /> <br /> BtW:<br /> When GA comes out I think it would be cool to beam down more than just you. Like supplies, etc.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/580278.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/580278.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 21:13:49]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=SuperWeb]Hey, Goober, I just had an idea. Your space station idea, maybe it could be buyable, like maybe it could help defend it or increase spice. You could store animals on it. As well as sentients.<br /> <br /> BtW:<br /> When GA comes out I think it would be cool to beam down more than just you. Like supplies, etc.[/quote]<br /> How about a personal craft?  Such as a land vehicle.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/580874.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/580874.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 22:39:45]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ That would be fun. GA, roadster. OH yEAH! I had an idea:<br /> <br /> EXP in all stages:<br /> You would gain power ever time you kill of befreind. If you die it goes away. It makes it so there is a death penalty!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/581492.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/581492.page</link>
				<pubDate><![CDATA[Sat, 14 Mar 2009 23:59:19]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=SuperWeb]That would be fun. GA, roadster. OH yEAH! I had an idea:<br /> <br /> EXP in all stages:<br /> You would gain power ever time you kill of befreind. If you die it goes away. It makes it so there is a death penalty![/quote]<br /> <br /> That could be interesting, but you should evaluate on it a bit more, IMO. Or could someone else?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/581628.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/581628.page</link>
				<pubDate><![CDATA[Sun, 15 Mar 2009 00:21:22]]> GMT</pubDate>
				<author><![CDATA[ The7thMuffinMan]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!!!</title>
				<description><![CDATA[ wow lots of ideas...the comp guy is coming tomorrow to fix spore and ill get out of my creative rut and think of some good ideas... but for now its up to all of you]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/582951.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/582951.page</link>
				<pubDate><![CDATA[Sun, 15 Mar 2009 04:17:36]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ I think the idea of being able to control other species on my planet (3rd person) would enhance the story aspects of Spore. And I choose which species turn sentient. And if there were a program in the game that evolves other species (unless messed with by the player) by itself. Granted, we don't want creatures the likes of what Maxis pumps into our games!<br /> <br /> Also, programs for more kinds of weather, geological changes, control over TIME ASPECTS (such as, if I want normal time, I can make important decisions, but then skip X# years forward-or backward) This gives more free range without having the player be in TOTAL control, which I don't think we want if we like variation and what real evolution is like. Might I note that Spore is currently very kiddie, and as a groundbreaking game such as it was rumored before release, I was expecting quite a bit more on the content, variation, look, feel, etc. We've seen what the best of Sims is like, so no excuses, Maxis. The one thing I will excuse you for concerns release dates and giving your customers false excitement, because that is EA's fault. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/585159.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/585159.page</link>
				<pubDate><![CDATA[Sun, 15 Mar 2009 19:17:13]]> GMT</pubDate>
				<author><![CDATA[ Thiaoouba]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ Anisaur<br /> <br /> MAC SPORE upgrade: Under-water<br /> <br /> <br /> RIP-OFF notification! Maxis has(presumably purposely) left the underwater stage OUT of the MAC game of SPORE! I was EXTEREMELY ANGRY with this <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> <br /> <br />      I would appreciate if Maxis would make a MAC upgrade for SPORE. NOT EVERYONE HAS A PC!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/588691.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/588691.page</link>
				<pubDate><![CDATA[Mon, 16 Mar 2009 17:39:57]]> GMT</pubDate>
				<author><![CDATA[ Anisaur]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=Anisaur]Anisaur<br /> <br /> MAC SPORE upgrade: Under-water<br /> <br /> <br /> RIP-OFF notification! Maxis has(presumably purposely) left the underwater stage OUT of the MAC game of SPORE! I was EXTEREMELY ANGRY with this <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> <br /> <br />      I would appreciate if Maxis would make a MAC upgrade for SPORE. NOT EVERYONE HAS A PC![/quote]<br /> There isn't an underwater stage in the PC version.  People want there to be an underwater stage.  Many believe that it was left out, but it has a chance to come back in an expansion.  Everything people are talking about right now is what they would like in an Aquatic Stage if the underwater element is added back into the game.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/588738.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/588738.page</link>
				<pubDate><![CDATA[Mon, 16 Mar 2009 17:55:55]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ Economic capture- by Anisaur<br /> <br />      In the Civ stage, the Military and religious cities other than your own can capture other cities, including your own. But, the Economic cities can't. They should be able to.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/588752.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/588752.page</link>
				<pubDate><![CDATA[Mon, 16 Mar 2009 17:59:58]]> GMT</pubDate>
				<author><![CDATA[ Anisaur]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=Anisaur]Economic capture- by Anisaur<br /> <br />      In the Civ stage, the Military and religious cities other than your own can capture other cities, including your own. But, the Economic cities can't. They should be able to.[/quote]<br /> <br /> I absolutely agree. Every time I play Civilization, a Military City always seems to target the Economic City that is TRADING WITH ME!  <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /><br /> <br /> Needless to say, WAR IS INEVITABLE!  <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/588805.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/588805.page</link>
				<pubDate><![CDATA[Mon, 16 Mar 2009 18:22:50]]> GMT</pubDate>
				<author><![CDATA[ cplcreator08]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [b]1)[/b] [u]Improved Complexity[/u]: Creatures can be more complex. Copied parts no longer add complexity, only the number of types of parts do. Parts that add higher stats add more complexity. Alongside that, a DNA discount on copied parts [i](1/5 cost per copy)[/i].<br /> <br /> [b]2)[/b] [u]Share Anything[/u]: You can now share anything [i](including Cells and Flora)[/i], as well as creatures made with mods or hacks. Creations mad with mods, hacks, or cheats, will be uploaded to the Sporepedia, but with too much complexity (mod or hack = complexity 100%), and will not appear in games, unless its' creator or its' downloader has a mod or hack that allows those creations to be added to the game. Enough with the "deleted from server", unless its "SPORN".<br /> <br /> [b]3)[/b] [u]Ecosystem[/u]: The creature phase had an ecosystem in the 2005 preview of the game. In the game we have, the creature phase is not an ecosystem, but a limited nest/diplomacy toddler kind of game. Animals should graze, hunt, eat, and even attack your nest. Creatures should not go extinct after hunt missions, unless you kill every last one of them. Instead, if you complete a hunt mission, those creatures get "red faces" unless they are already creatures that have red phases, in which your goal would be to make them go extinct and win a super DNA prize or something. Carnivores that have orange faces will attack you or your nest if they are hungry, while red faces will always attack you, no matter its hunger or diet; all creatures with orange faces will attack you if you approach their territory. Such changes would create an ecosystem.<br />  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/591600.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/591600.page</link>
				<pubDate><![CDATA[Tue, 17 Mar 2009 06:06:40]]> GMT</pubDate>
				<author><![CDATA[ Abashiri]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!!!</title>
				<description><![CDATA[ Bruno_sporando<br /> <br /> [b]-&gt; Spore 2[/b]<br /> Throw away this easily and casual game and create the REAL Spore that millions of players wanted to see, with strategy, complexity and challenges more interesting than destroy all the 1.003.124 Grox's systems. ¬¬]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/592351.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/592351.page</link>
				<pubDate><![CDATA[Tue, 17 Mar 2009 18:10:38]]> GMT</pubDate>
				<author><![CDATA[ Bruno_sporando]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!!!</title>
				<description><![CDATA[ Create robots for your colony! They could box up spice for fast production or be like an architect and you could watch them make the houses and buildings that you buy!<br />  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/600675.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/600675.page</link>
				<pubDate><![CDATA[Fri, 20 Mar 2009 02:57:52]]> GMT</pubDate>
				<author><![CDATA[ stgermaine]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ I'm adding links to PacoPaco's new threads btw (for any wanderers who immediately jump to this thread):<br /> [url=http://forum.spore.com/jforum/posts/list/23620.page]Civilization Stage Suggestions[/url]<br /> [url=http://forum.spore.com/jforum/posts/list/23981.page]Space Stage Suggestions[/url]<br /> <br /> They will be stickied as long as this campaign is. <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> EDIT: Why is no one posting?<br /> <br /> Civ - sub cities<br /> [quote=sparrior09]About nations:<br /> I think nations should have little sub-cities (towns or smaller cities, although in Latin it is simply known as suburbia). These cities could only be built in the player's nation and would only support two or three buildings, maybe two turrets, and a scaled down version of the city hall. The player's nation would, therefore, be split into states or provinces (which can't revolt, except for main city states/provinces) which would have a different color outline around them in the game. This would result in life-like wars, where one nation takes over another slowly by conquering smaller states.<br /> <br /> Sub-cities cannot be built in the same state as a main city, but they can be built anywhere in a spice geyser territory. If the player builds sub-cities in the vicinity a spice geyser (which would be indicated by a ring), the town would give increased profit to the player's nation and increased defense to the spice well.<br /> <br /> I'm guessing the player would have to spend 10,000+ to build sub-cities on his continent and maybe 25,000+ on other continents. Also, the number of sub-cities that can be built in a state would depend on the size of the state; the size could be found out by scrolling over the state on the mini-map which would display the state's name (yay!) and how many sub-cities it could support. However, I'm already guessing the max would be 3, and the min would be 0.<br /> <br /> P.S: This was my idea, but I guess I'm contributing to Voter's as well.[/quote]<br /> <br /> This is from Civ Stage Suggestions.<br /> P.S: Note that I edited and did not double post.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/604990.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/604990.page</link>
				<pubDate><![CDATA[Sat, 21 Mar 2009 12:03:47]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [size=18]Consequential Actions<br /> [/size]Stuff you do before space stage means something. When you complete large tasks you get the choice of becoming your "card colors" archetype or your "consequence" archetype(s). There may be more than one of these to choose from. <br /> <br /> Here is a list of archetypes and the tasks needed to unlock them: <br /> Knight- Kill an epic in creature stage, or three in tribal.<br /> Scientist- Use sticks and shells 50+ times in creature stage.<br /> Shaman- Don't kill anything in creature and tribal stage. <br /> Warrior- Never socialize in creature and tribe. <br /> Trader- Complete the civilization stage with more than 250,000 sporebucks. <br /> Zealot- In civilization stage start as religious(green) and capture at least ten cities using military means. <br /> Bard- Kill a lot of befriended creatures/tribal people. <br /> Diplomat- Ally an epic. The only way to interact with epics would be to bring a dead creature or fruit to an epic to try to improve relations. (Would require dragging be brought back) <br /> Ecologist- Finish civilization stage with no more than one factory per city.<br /> <br /> On a side note Goober09, I think you need to prioritize your ideas better. I don't mean to be insulting but when every second idea is a "must have!" it makes it hard for Maxis to pick the most popular things to put in. Other than that this is a good thread, keep it going.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/609485.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/609485.page</link>
				<pubDate><![CDATA[Sun, 22 Mar 2009 10:01:47]]> GMT</pubDate>
				<author><![CDATA[ US_of_Alaska]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ for community stuff how about wars like between friends  like a arena you would each have troops and fight it out till the last man standing]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/617157.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/617157.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 21:11:28]]> GMT</pubDate>
				<author><![CDATA[ gmanschutz]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ More Control:<br /> <br /> Being able to have more control over things in Space Stage. Easier and better ways to terraform, letting you take a planet with another sentient creature in the same system, and an easier way to gain money especially being able to gain money over time through trade routes like in Civilization Stage.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/617394.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/617394.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 22:01:06]]> GMT</pubDate>
				<author><![CDATA[ galxyofpower]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ ok... posted this elsewhere, but here are my suggestions:<br /> <br /> Spore is very complex and open-ended, which is great. However, certain things like the advanced cell editor and the flora editor (which I have not used) are repotedly glitchy, but great ideas. I would like to propose ideas which may be revolutionary, or abandoned, but great. <br /> <br /> 1. Aquatic Stage. Abandoned before release, this idea was great because you just don't go from cell to creature. A cell, being microscopic, is not visible on land. "growing" to visible size was done in salt water, not on land, where epic proportions came to light. A 3-D transition to a land organism needs to be modified. Parts of the advanced cell editor could be implemented. Also, the epic sea fish which eats you could be the "Aquatic Epic"<br /> <br /> 2. Aquatic/ Creature Epics fighting Epics. Pack organisms fight each other, but Rouges and Epics do not fight each other. This could benefit the player greatly. <br /> <br /> 3. Creature Let wings benefit. If I am flying away from an enemy, being caught is likely unless you are an expert at mastering wings. Birds are sometimes known for their sojorns during fall and spring. Similarly, if I am flying hugh over water, the Aquatic Epic snags me, even if I am way higher than him. It would be fun to see if you are out of his reach for long enough or if you fall into its jaws. Honestly, I see things flying over Epics in the Tribal Stage.<br /> <br /> 4. Tribal Let domesticated animals benefit. Unless you have Beastmaster, animals are practically useless in Tribal Stage. They do nothing to defend thier village area. This would help plan defense. <br /> <br /> 5. Civ Airplanes are dominant. Once your aerial vehicle is unlocked, you have no need for land vehicles and sea vehicles for quick travel, quicker time to take over cities, and basically can be stationed across the world. <br /> <br /> 6. Multi Play time is too unbalanced. The amount of time spent in Tribal and Civilazation stages is way less than Space stage. I do not feel this is a game which covers evolution of life, I feel it is a rush to space. (Note: Cell stage is also unbalanced, but can get quite repetitive. The time it takes to complete Creature is anywhere from 60-120 minutes, my ideal amount of time. Creature is an ideal way of shaping the Space Stage.) <br /> <br /> 7. Space Grox need help. The Grox are supposed to be very feared in the galaxy, so why not elaborate the antagonist? Why are there no good plotlines about the Grox, like a galactic civil war? Why can't they conquer your allies' planets when they attack, instead of just randomly milling about?<br /> <br /> 8. Multi Choose where you start. If I want to start near the core, Sol, or the edge, I should be able to.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/618968.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/618968.page</link>
				<pubDate><![CDATA[Wed, 25 Mar 2009 01:55:23]]> GMT</pubDate>
				<author><![CDATA[ hurryup]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ space stage<br /> <br /> Stars and Gas and such <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /><br /> <br />  1. have you noticed that gas giants just sit there and look pretty. i propose a tool that takes a gas extract from these gas giants(be itargon,nitrogen,helium,hydroge,etc) and use for some practical purpose. as in this i mean taking hydrogen extract and find (if addaded, which is next idea) a small starless region to put it there and if you found enough of the gas, when you check on it later , a star will be formed. to help with the process, it would help to have bars coming up listing the percentage of what gas and how much. also,if when forming a star, if not enough gas is there, it should form into a brown dwarf.<br /> <br /> 2. to help for compensating #1, i propose small areas that when you fly to them will ask if you want to deposit any gas. depending on what you deposit, you could make a nebula, a star,etc.<br /> <br /> 3.i think that there should be a device that can take asteroid belts and smash them together to form planets.or to extract to form planets elswhere. <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/619348.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/619348.page</link>
				<pubDate><![CDATA[Wed, 25 Mar 2009 04:14:42]]> GMT</pubDate>
				<author><![CDATA[ kingdom_kid]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=kingdom_kid]space stage<br /> <br /> Stars and Gas and such <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /><br /> <br />  1. have you noticed that gas giants just sit there and look pretty. i propose a tool that takes a gas extract from these gas giants(be itargon,nitrogen,helium,hydroge,etc) and use for some practical purpose. as in this i mean taking hydrogen extract and find (if addaded, which is next idea) a small starless region to put it there and if you found enough of the gas, when you check on it later , a star will be formed. to help with the process, it would help to have bars coming up listing the percentage of what gas and how much. also,if when forming a star, if not enough gas is there, it should form into a brown dwarf.<br /> <br /> 2. to help for compensating #1, i propose small areas that when you fly to them will ask if you want to deposit any gas. depending on what you deposit, you could make a nebula, a star,etc.<br /> <br /> 3.i think that there should be a device that can take asteroid belts and smash them together to form planets.or to extract to form planets elswhere. <br /> <br /> [/quote]<br /> <br /> I had a thread about that kind of stuff, but it's pretty much dead by now...<br /> ...but here's a link for it!<br /> [url=http://forum.spore.com/jforum/posts/list/21839.page]System Forming Tools[/url]<br /> <br /> The tools mentioned would essentially use gravity to draw asteroids or nebula together to form a star in a proto-planetary disc (which would then form planets, of course).]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/619578.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/619578.page</link>
				<pubDate><![CDATA[Wed, 25 Mar 2009 05:06:48]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ #1:You leading a fleet that grow in size as you get promoted, and which you should be able to plan out a strategy with before attacking. <br /> #2:Invasions by enemies should be much more massive, but infrequent. A level 5 empire should have about an 85% chance of capturing your system if you don't show up.<br /> #3:You should also be able to station part of your fleet somewhere in your territory, and take control of it halfway across the galaxy.<br /> <br /> (These are for space stage.)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/626062.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/626062.page</link>
				<pubDate><![CDATA[Fri, 27 Mar 2009 03:22:18]]> GMT</pubDate>
				<author><![CDATA[ nuvalord222]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=US_of_Alaska][size=18]Consequential Actions<br /> [/size]Stuff you do before space stage means something. When you complete large tasks you get the choice of becoming your "card colors" archetype or your "consequence" archetype(s). There may be more than one of these to choose from. <br /> <br /> Here is a list of archetypes and the tasks needed to unlock them: <br /> Knight- Kill an epic in creature stage, or three in tribal.<br /> Scientist- Use sticks and shells 50+ times in creature stage.<br /> Shaman- Don't kill anything in creature and tribal stage. <br /> Warrior- Never socialize in creature and tribe. <br /> Trader- Complete the civilization stage with more than 250,000 sporebucks. <br /> Zealot- In civilization stage start as religious(green) and capture at least ten cities using military means. <br /> Bard- Kill a lot of befriended creatures/tribal people. <br /> Diplomat- Ally an epic. The only way to interact with epics would be to bring a dead creature or fruit to an epic to try to improve relations. (Would require dragging be brought back) <br /> Ecologist- Finish civilization stage with no more than one factory per city.<br /> <br /> On a side note Goober09, I think you need to prioritize your ideas better. I don't mean to be insulting but when every second idea is a "must have!" it makes it hard for Maxis to pick the most popular things to put in. Other than that this is a good thread, keep it going.[/quote]<br /> <br /> If you do more than one of those things, what happens?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/635365.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/635365.page</link>
				<pubDate><![CDATA[Sun, 29 Mar 2009 03:03:41]]> GMT</pubDate>
				<author><![CDATA[ hurryup]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ [quote=hurryup]If you do more than one of those things, what happens?[/quote]<br /> It seems simple to me, let the Player pick between the different Archetypes.  They pick the one they want the most and play as that one.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/635960.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/635960.page</link>
				<pubDate><![CDATA[Sun, 29 Mar 2009 04:40:51]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ Yes, that's the plan I had. The player gets to pick whether they want to be their card archetype, or one of their consequent archetypes. This would reward people that have completed the difficult tasks by giving them more freedom over their creature's history.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/640631.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/640631.page</link>
				<pubDate><![CDATA[Mon, 30 Mar 2009 06:52:25]]> GMT</pubDate>
				<author><![CDATA[ US_of_Alaska]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ List F:<br /> <br /> Global Urbanisation<br /> <br /> As you capture cities, your existing cities expand their borders and urbanise the surrounding areas, much like earth has gradually done, eventually nearby cities merge together and by the space stage, over half the planet is cities with procedurally generated roads linking town halls. This would give a better feeling of being a superpower when you have a large percentage of the planets cities.<br /> <br /> Also perhaps a civilian vehicle editor could be included to add life to the roads.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/642172.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/642172.page</link>
				<pubDate><![CDATA[Mon, 30 Mar 2009 22:38:31]]> GMT</pubDate>
				<author><![CDATA[ MrAlex92]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!!!</title>
				<description><![CDATA[ how about, new creature concepts like borrowing, tree climbing, semi-aquaic, new attacks for each, (like for climbing would be death pit where your prey is traped, or if someone else has a better idea.) and what about infrared vison for looking for others that are sneaking around.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/643412.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/643412.page</link>
				<pubDate><![CDATA[Tue, 31 Mar 2009 01:51:03]]> GMT</pubDate>
				<author><![CDATA[ crazy199292]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ I need someone to make 2 toolbars:<br /> <br /> 1. A toolbar saying Maga SPORE Expansion Campaign Supporter!<br /> <br /> 2. A toolbar saying The Campaign to Make SPORE Better Supporter!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/644825.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/644825.page</link>
				<pubDate><![CDATA[Tue, 31 Mar 2009 20:34:21]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ What do you mean when you say toolbar? Something to go into people's signatures?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/645113.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/645113.page</link>
				<pubDate><![CDATA[Tue, 31 Mar 2009 21:35:33]]> GMT</pubDate>
				<author><![CDATA[ US_of_Alaska]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ Do you mean have code like this posted?<br /> [code][url=http://forum.spore.com/jforum/posts/list/22376.page][b]Maga SPORE Expansion Campaign Supporter![/b][/url][/code]<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/645674.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/645674.page</link>
				<pubDate><![CDATA[Tue, 31 Mar 2009 23:43:11]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ Here is an idea for online play. Battle people with your creations in Spore! You would be able to battle with creatures, cells vehicles, and spaceships. It would also come with some new parts, and not only for creatures, for spaceships, cells, and vehicles, too.<br /> I also think it would be good to have different kinds of battles like capture the flag, team battles. I think using places made from Galactic Adventures would be a good idea. Text chat would be optional for players. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/665042.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/665042.page</link>
				<pubDate><![CDATA[Mon, 6 Apr 2009 21:13:15]]> GMT</pubDate>
				<author><![CDATA[ thebagel76019]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ I can't countinue updating the campaign, but that doesn't mean that the campaign is dead, because I have a plan:<br /> <br /> [size=18]Spliting the Campaign![/size]<br /> <br /> I'm going to split the campaign into 3 different campaigns, each managed by a different person. Each of the campaigns will work the same way as this campaign!<br /> <br /> Below will be the different campaigns, each campaign will take 2 to 3 Stages!<br /> <br /> [color=darkblue]Galaxy Stage and Space Stage:[/color] Managed by: Goober09<br /> [color=brown]Civ Stage, Medieval Stage, and Tribe Stage:[/color] Managed by: ?<br /> [color=green]Creature Stage, Underwater Stage, and Cell Stage[/color] Managed by: ?<br /> <br /> PacoPaco gets one of these!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/671024.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/671024.page</link>
				<pubDate><![CDATA[Wed, 8 Apr 2009 01:34:12]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ Um I have 2 Stages :<br /> Gas Giant (You will live on a gas giant travaling either by wing or oxygen currents)<br /> Insect EDIT: Growth is completely optional (I always wanted some insects in Spore and they just were too big so an Insect stage wouldn't be so bad)<br /> EDIT: I also want to contribut this;<br /> This Idea is that when you are in Tribe and Civ, and when GA comes out even space stage, You will be able to press an RPG Mode button in which you will be an explorer. If you do it in civ you will have more equiptment.<br /> I always think of it this way:<br /> [img]http://www.aztec-history.net/media/aztec-pyramid-1.jpg[/img] [img]http://www.wavelife.com/wave-online-issues/W20/atlantis/atlantis-render1.jpg[/img]<br /> And it could show a cut scene about u finding it<br /> More Colonies:<br /> Underground<br /> Aquabase<br /> Floating Colony <br /> Living City<br /> Ecology<br /> If u don't think this is special it is because those were my threads and I am giving them into yuor trust.<br /> If you go into tribe and you have some people in your pack they will join your tribe as a new species making your tribe a Cross-Species tribe this will also happen when you qonquer another tribe.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/672458.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/672458.page</link>
				<pubDate><![CDATA[Wed, 8 Apr 2009 13:42:22]]> GMT</pubDate>
				<author><![CDATA[ My Fishes]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ Excuse me, My Fishes, could you please separate the two pictures you have so one is under the other.  Right now the page is being stretched because of them being next to each other.  Thanks.<br /> -----<br /> Thanks for fixing that.  ^_^]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/673444.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/673444.page</link>
				<pubDate><![CDATA[Wed, 8 Apr 2009 20:23:10]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ I origonally posted these on the old " Spore-SuperPack" thread. So might as well post them here. Also postd some new ones.<br /> <br /> [color=blue]BLUE = Great addition[/color] <br /> [color=olive] OLIVE = Much required improvement[/color] <br /> [color=red]RED = Absoulutely Major must-add!![/color]<br /> <br /> [color=red][b]More Resources[/b][/color]<br /> [i]Tribal Stage<br /> Civ Stage<br /> Space Stage[/i]<br /> I want more resources then just Spice and food. Other resources could include wood, solar energy, wind energy, hydro energy,diamons & jewels, food & water for all stages.<br /> [color=OLIVE][b]Joining the Galactic Alliance[/b][/color]<br /> [i]Space Stage[/i]<br /> I should be able to join the galatic alliance that I hear about and convince my allies to join. Empires in the allince don't attack each other.<br /> [color=red][b]Climate Change[/b][/color]<br /> [i]Space Stage[/i]<br /> If you have too many factories with smokestacks & are cutting alot of trees down, you could make the planet unlivable.<br /> [color=red][b]Trade Routes That Actually Make You Money[/b][/color]<br /> [i]Space Stage[/i]<br /> In civ stage they made me money but in Space stage, trading gives me nothing.<br /> [color=blue][b]Ice Age[/b][/color]<br /> [i]Late Creature Stage<br /> Early Tribe Stage[/i]<br /> Like real life, there should be an ice age.<br /> [color=olive][b]Moving Plates[/b][/color]<br /> [i]Creature Stage[/i]<br /> The contients should be on plates & they should move slowly & when they hit they cause earthquakes & form mountains.<br /> [color=red][b]Air Migrations[/b][/color]<br /> [i]Creature Stage[/i]<br /> If you fly you should go on air migrations to breeding grounds.<br /> [color=red][b]Fur & Feathers Insulation[/b][/color]<br /> [i]Creature Stage[/i]<br /> Fur & Feathers alows your craetures to survive in colder enviroments.<br /> [color=blue][b]Epic Worship[/b][/color]<br /> [i]Tribal Statge[/i]<br /> If you give food & sacrifice  someone to a epic, the epic will become a controablle player.<br /> [color=olive][b]UFO Surgery[/b][/color]<br /> [i]Creature Stage<br /> Tribal Stage[/i]<br /> If you get abducted by a UFO, you will enter a special creator where you can add robotic & alien parts to your creature.<br /> [color=blue][b]Plauge[/b][/color]<br /> [i]Early Civ Stage[/i]<br /> If you keep your city in a dirty mess. There's a chance you might get the plauge, If other cities have the plauge, you must make sure nothing of theirs gets near you, or you'll get it too.<br /> [color=red][b]Weapon Placement Matters[/b][/color]<br /> [i]Cell Stage<br /> Creature Stage<br /> Tribal Stage[/i]<br /> Where I put my weapon should be where my creature attacks from like in the 2005 video.<br /> [color=red][b]Choosing Size & Bigger Creatures[/b][/color]<br /> [i]Cell Stage<br /> Creature Stage<br /> Tribal Stage<br /> Civ Stage<br /> Space Stage[/i]<br /> I should be able to choose how big my creatures appear in the game. Bison the size of dogs is weird.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/674023.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/674023.page</link>
				<pubDate><![CDATA[Wed, 8 Apr 2009 22:41:14]]> GMT</pubDate>
				<author><![CDATA[ Jonathanrex1]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ [quote=Jonathanrex1][color=blue][b]Epic Worship[/b][/color]<br /> [i]Tribal Statge[/i]<br /> If you give food & sacrifice  someone to a epic, the epic will become a controablle player.[/quote]  <br /> I like the idea of being able to do more with Epics other than just killing them.  I am not sure about it become controllable, but I would like to see the ability to make it friendly toward a tribe.  And if it is friendly toward a tribe it will attack hostile tribes and defend the Player's tribe.<br /> <br /> If they really want to add more detail to it, have a sacrifice meter which must remain full or otherwise it would bring the wrath of the Epic.  And to sacrifice, the Player must bring it at least 250 units of food.  Maybe.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/684505.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/684505.page</link>
				<pubDate><![CDATA[Sat, 11 Apr 2009 06:26:30]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ My suggestion for Aquatic Stage:<br /> <br /> You start out in the Abyss as a cell that has been crushed into a Sea Creature. You can be a bottom feeder or a swimmer, and the parts evoke features of real sea creatures on Earth. The abilities are Swim, Sneaky Swim, Boost Swim, and Swim up (exactly what you think they are in creature stage). When you reach Terestrial (Land) Creature Stage, your Sea Creature Parts default to 1 Sing (herbivore mouth), 1 Bite (Carnivore mouth), or 1 Sing 1 Bite (Omnivore), eventually resetting to the way they were at the end of Aquatic Stage. If you are an amphibious Creature, you can found a village on the coast, with the main hut in the water, for protection. You can also have new powers for going from Abyssal to Teresstrial, like Crispy Critter (predatorial, unleash a blast of fire), Mate Sonar (Neutral, instantly enter the creature editor by attracting a mate from afar), and Tickle Treaty (nice, lets you instantly befriend a creature with a yellow-blue smiley face (to help ally)). More to come! But, this is my original idea for an "Abyssal Stage", use these above to add to it.<br /> <br /> [color=cyan]SPORE: ABYSSAL [/color]<br /> <br /> Here's what: <br /> <br /> Celly the ninjaest cell in the sea gets smart. Now, since youv'e downloaded the pack, you get a little "Welcome to Abyssal Phase! Do you want to try Abyssal later (use galaxy) or play now (Press Check and go to next screen of bla-blee-bla-bloo-blee of stuff and your big choice)? After that's over, you can choose "Where to go" If you choose "Land" which has two little icons of the Landfall achievement to either side, or the "Sea" choice which shows the icon of a cell going into an Abyss is what matters. Now let's say you choose "Sea" Your cell goes too fast after getting smart and realizes he'll die a 3D creature on the shore. He weeps over his loss but then uses his brain and all his might to get back home (He flounders back like a dying fish across the beach and does a nice, but ridiculous, flip back into the water). This ninjalicious endeavor winds him up speeding into the Abyss *Dun-DUN-DUN-dun!* where he feels safe from the beach. But it winds up those ultrapressurizing depths get to him! He's being crushed back into a grain of sand as you enter his brains to prove the Sea wrong..... <br /> <br /> [color=darkblue]Early Sea Creature Editor:[/color] <br /> <br /> This is kind of like the Early Land Creature Editor except minus the seaweed. What you have is a landscape of the Abyss, with weird seaweed and scary Hydrothermal Vents/Sea Volcanoes under bleak gray rocks, huge abyssal plateaus the mark the continents and islands themselves, some seashells, and picth-black water with beautiful sunrays streaking out from above. You have Cell Parts, fins, tentacles, the Suctopod, the Geckonator, and the ExoSkel limbs without those that are actually skeletal. Fins, Cillia, Jets, and Flagellas are swim parts, which are technically jumping that gets you swimming higher up. Tentacles, the Suctoped and Flagellae give the Sneak Swim, which lengthens the duration of swimming upwards, but slows down movement. Cillia and fins give quick turns, which allows the player to speed up during Sneak Swim, and stabilizes him during Speed Swim, activated by Jets and The Geckonator. Stats are the same, for the fins count as posing, while others dance. Painting is the same too. But, there's a new stat: Shine, activated by bioluminescent parts, which lures and deters. Shine also adds to Charms effect. Once your'e done here, Celly is a grain of sand, and a forceful explosion lets him out of his shell, and bubbles fly everywhere, revealing him at last! <br /> <br /> [color=cyan]Game Play:[/color] <br /> <br /> The playing of this stage is a combo of the Cell and Creature Stage, and navigation is simillar to Creature and Space, but your sea creature can also be a bottom feeder, walking around like in Creature Stage. Fruit is now Seaweed, and Schools avidly swim around.There are three levels, one for each brain uprgrade: <br /> The Abyss (Filled with creatures that love bioluminescense, may also have very scary fish) <br /> The Reef (background of Most of Cell, nice water and coral everywhere, beware of Epics!) <br /> The Coast (End of Cell, looks like the Early Creature Editor's background, subject to Land Creature attacks!) <br /> <br /> After a long battle, or chasing after migrating schools of your species, or maybe even some part finding, you decide you should be better, so you crawl back to your nest (lots of seaweed perched on a Hydrothermal Vent, nests should be where schools would rest, but no travelling for your lover!) to get laid. Reproduction is alot like Seaworld shows, flipping and flipping, madly in loooove! But that can only mean you go into the <br /> <br /> [color=blue]Sea Creature Editor[/color]: <br /> Based on where you are in evolution, your creature will be in either the Abyss background (Early Sea Creature), Reef Background (Colorful Coral, pristine, tropical water, and nice blue-ish rocks), or Coast Background (Early Terrestrial Creature Editor, with Jagged rocks and storms up above....). You have Fins (Slugging parts,Tentacles, Advanced Cell Movement Parts, Fins, Fin hands, etc.), Sea Legs (Ha-ha! Get it! These are just ExoSkel limbs posed like Crab Legs),Mouthes (Some land mouthes, includes new mouthes and Advanced Cell Mouthes), Feet (for crawling, dancing, and charging on the Sea Floor), Details (includes Bioluminescence! Other than that, nothing new here), Eyes and senses (Blank fish eyes, Weird Shark eyes, and New Sneses plus uses for them, other than that, it's recycling from the Land Editor), and Weapons (Same as on land, plus new ones and Advanced Cell Weapons). Woof, that's cluttered! Also there's a test drive that uses the new locomotion pattern. And Paint, then there's the <br /> <br /> [color=green]Achievements:[/color] <br /> <br /> If only they meant something, well, here goes.... <br /> <br /> Welcome to the Sea: Finish Cell and take another dip for the first time.(The Icons next to the "Sea" choice way back) <br /> Mellow Minnow: Befriend 20 Sea Creatures in Abyssal (Shows a Cycloptic, bug-mouth fish shaking hands with a ten-eyed, two headed octopus) <br /> Sharky Sinner: Extinct 20 Sea Creatures in Abyssal (Shows a four-eyed shark with suckers eating the Mellow Minnow characters in a sandwich) <br /> Sporemu!: Beat Abyssal in less than an hour (Shows a three-eyed killer whale creature jump into a hoop, with the rest of the picture blurred to show speed) <br /> Fish Tank: Make 20 Zoo Planets with Sea Creatures in them (Shows a fish welded to a land creature) <br /> Fish outta Water: Make it to land (Shows a fish with legs in the Landfall picture) <br /> Fins for Wings: Go from fish to all-star Space Captain in a single game (Shows a parody of the cover for Salmon of Doubt)<br /> Hey! Highlight the empty space below!<br /> [color=white]**************************Secret Achievments******************************************<br /> Kraken: Make a Creature with 4 Attack stats Maxed out in the Abyssal Stage (Shows a giant squid attacking a Spaceship) <br /> Siren: Have 4 Maxed out Social Abilities in Abyssal (Shows a fish with flowing blond hair singing on a rock) <br /> Jorgmund Serpent: Evolve a Sea Creature with all the Vertebrae (shows a Sea Creature wrapped around the logo, biting his tail) <br /> Leviathan: Use your amphibious powers to charm the Sea Monster in the Terestrial Phase (Shows you shaking hands with the Sea Monster) <br /> Scylla: Make a Sea Creature with Four heads! (shows a Sea Creature with four smiling heads at once) [/color]<br /> <br /> [color=red]Epics and Amphibians and Tube Worms, Oh my!: [/color]<br /> <br /> Amphibians are powerful land Creatures that swim around harsh coasts with a hankerin' for fishies, while Epics prowl the Reefs with bad intentions, and Tube worms do serious damage to those who venture to giant Hydrothermal Vents, or aquatic Spice geysers on foot or by fin. Enough said here. <br /> <br /> [color=brown]Finale: [/color]<br /> <br /> After braving the Stormy Coast and its jagged rocks, you warily take a breath of fresh air, and as that flows through you, your aquatic parts are now but diddly squat now in terms of power (lv.4 feet have 1 dance/charge/sneak/sprint/jump, and all the other stuff, bioluminescence is just shiny charm), but regain their power later on in the stage, and you can return to the water if you like, but it when it comes time for Tribal, land is the place to be! After that phase, you can build <br /> <br /> [color=olive]Underwater Civilizations: [/color]<br /> <br /> Your ex-chieftain of your ex-sea creature tribe finds glowing rocks, he likes them and brings them back to your civ, which has conquered 6 cities, and they learn to make Underwater Cities with them! You have submarine vehicles (sea vehicles with under-the-radar capabilities, but cannot do economic stuff.) and bubbled cities! When you reach Space, Underwater colonies are possible too! And you can use the Sea Creature Tweaker and the Sea Creature Creator! You can even find Seaworlds to colonize and terraform! You can style planets with Mystic (floating, magic landmarks) Series terrasculptors, and Planet Color Styles like Teddy Bear, Bird, Tiger Stripes, and more when I can list them! There are new Cuneiform Planets, Paradise Planets ( Beautiful but T-Negative3, inhospitable and unterraformable, but can be terrasculpted), Wasteland Planets (Ugly, but T-5 and Prosperous, terrasculptable, but unterraformable), and more when I can list them. Also, your powers as a sea creature can directly affect your Captain, and you can make amphibious and water-based adventures! Also, you have many new sea plants!<br /> <br /> Parts:<br /> <br /> Mouthes:<br /> <br /> Carnivores:<br /> (Creepy mouth family)<br /> Ancient Sea Predators (look up species on Wikipedia, uprgrades (replaces) fish mouthes):<br /> Duumfish (Dunkleosetus)<br /> 2 Sing<br /> 2 Bite<br /> Chainsaw/Bubbles<br /> Twistyfish (Helicoprion)<br /> 1 Sing<br /> 3 Bite<br /> Sawwyfish(Sawfish)<br /> 3 Sing<br /> 1 Bite<br /> Liopluerotongue (Liopluerodon)<br /> 4 Sing<br /> 4 Bite<br /> (Pincer family)<br /> Omnivores:<br /> (Probosicis, upgrades into Bottom-Feeders)<br /> Bottom-feeder family:<br /> Crustaceanator (shrimp-mouth, little claws)<br /> 1 Sing<br /> 2 Bite<br /> Sounds like a "scuttle-uttle"<br /> Beaktopus (Octopus Beak, medium claws)<br /> 1 Sing<br /> 3 Bite<br /> UndertowUnderbite (Armored combo of first two mouthes, large claws)<br /> 2 Sing<br /> 4 Bite<br /> Krakenomnom (Heavily armored Beaktopus, with large spikes)<br /> 2 Sing<br /> 5 Bite<br /> Game Fish family:<br /> (Leeyotch family, upgrades into Game Fish)<br /> GooseyGoose (Flatfish/Anglerfish mouth)<br /> 2 Sing<br /> 2 Bite<br /> Sounds like glop+Bath bubbles<br /> MahiMaximus (Mahi-Mahi mouth)<br /> 4 Sing<br /> 1 Bite<br /> GuunchGrinder (Vicious-looking Catfish mouth)<br /> 1 Sing<br /> 4 Bite<br /> SwordNose (Swordfish)<br /> 4 Sing<br /> 4 Bite<br /> Dolphins and Whales:<br /> Pirahnavore (Freshwater dolphin mouth, refers to their love of said fish)<br /> 2 Sing<br /> 1 Bite<br /> Sounds like (duh) whales and dolphins<br /> Bottled (Bottlenose Dolphin head)<br /> 3 Sing<br /> 2 Bite<br /> Shamega (Killer whale mouth, sounds grittier)<br /> 4 Sing<br /> 3 Bite<br /> Lawhal (Narwhal mouth)<br /> 5 Sing<br /> 4 Bite<br /> Herbivores:<br /> Sea Mammals (other than dolphins):<br /> Monstrotee (Manatee)<br /> 2 Sing<br /> 3 Bite<br /> Seals, Manatees, Walruses, etc.<br /> Sealicious (Seals)<br /> 3 Sing<br /> 1 Bite<br /> Bearrifying (Polar Bears, Otters)<br /> 2 Sing<br /> 3 Bite<br /> Walrusaurus (BIG Walrus mouth):<br /> 4 Sing<br /> 4 Bite<br /> (Filters)<br /> Weird Fish:<br /> Mantamaw (Manta Ray)<br /> 2 Sing<br /> 1 Bite<br /> Zaptrap (Electric Eel)<br /> 3 Sing<br /> 1 Bite<br /> 1 Spit<br /> 2 Charm<br /> Puffmouth (Pufferfish)<br /> 4 Sing<br /> 1 Bite<br /> 2 Spit<br /> 2 Charm<br /> Hagwarts (Hagfish)<br /> 5 Sing<br /> 3 Bite<br /> 3 Spit<br /> 2 Charm<br /> <br /> Body Types (Adds attributes, aestethic coolness, but requires 250 DNA):<br /> <br /> Shells:<br /> Spinedler (Makes the body covered in vicious ridges of armored spikes):<br /> +4 Health, -3 Speed<br /> Mailscales (makes the body covered in scales, like a fish with rough skin):<br /> +2 Health, -1 Speed/Melee (based on which parts are more of)<br /> Crabby (Makes the body crustacean-like):<br /> Equals all stats to lvl. 3 (Speed, Strike, Charm, Health (now 4))<br /> Snailmaille (Patterned shell with uncovered extremities, mainly middle):<br /> +3 Health/Charm, -2 Speed/Melee (Based on which parts there are more of)<br /> Scales/Bonelessness:<br /> NoSpiner (No changes externally, gives total freedom of the spine (turns it into a arm, but can become symetrical and parts can be attached to it): At a cost, you can't extend something that isn't there, without duplicating it like an arm):<br /> -3 Health, Immuntiy to Spit or Charge's aftereffects<br /> Circlescales (Makes shiny scales on the body):<br /> +1 Health and Speed, -3 Sneak and Sprint<br /> Pentascales (Makes dull scales on the body):<br /> Opossite of Circlescales<br /> Mardigrascales (Makes the body randomly flare differing colors, and turn invisible if moving slow enough):<br /> -3 Health, maxes out sneak and social stats of your choice (click on two when the bar turns blue), makes bioluminescense an instant  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> for anything, but needs a huge cooldown<br /> Pulseslime (Makes the body glossy and oily, with electricity emanating from it):<br /> +3 Speed, Spit, and the ability to disorient enemies for a second with any attack, but requires more recharge (gives more power as a Captain), -3 Health and Socials<br /> Spikescales (Pufferfish spines):<br /> +3 Health, Strike, and the ability to inflict half the damage of an opponent's attack each time you are hit, -3 Speed and Socials (Less power as a Captain)<br /> NoBoneSkeleton (Same as NoSpiner, but the whole body acts as an arm that can be extended for free, but needs to be copied like an arm to make any extra arms. To have any effect on stats whatsoever, it should be combined with another bodytype):<br /> 10 $<br /> Bonyfish (makes it thin enough for bones to stick out, and makes the creature transparent, ex. Seahorses and Hatchetfish):<br /> +3 Speed and speed-related abilities, -3 Health and Socials, along with Attack<br /> Exoskeleton Bodies (w00t! Patch 3 activated):<br /> +4 Social and Fighting, -4 Health and Speed<br /> Like the Exoskeleton Limbs, except you can't have any normal limbs. All parts are skeleton (spine exposed, hands are skeletal, mouth is a skull), or exoskeleton parts, which can replace the spine or limbs. But how does life enter a piece of bones? Simple, either his eyes (or eye-holes) glow his colors with voodoo magic, he has a layer of meat wrapping around his bones (which is where patterns are put), or he is a zombie (two knobs control his meat content and eyeshine)! This costs 450 $ to make, since it takes alot for a creature to survive like that.<br /> <br /> Eyes/Senses:<br /> <br /> Weird Eyes:<br /> Hynoteyes (Adds a little bit of pow to your Social)<br /> Million Parsec Starers (Makes angry creatures back away)<br /> Toolseyes (Hammerhead Shark eyes, gives your creature an edge against bodytype abilities)<br /> Cephalopticus (Octopus eyes, gives your creature an edge against bodytype abilities)<br /> Abyss Eyes:<br /> Flashleyet (extra vision at night, or in dark areas, opposite in light)<br /> Chameyeleons (Allows you to see more in all directions, and spoils ambushes)<br /> Angleroptics (Gives bioluminescense more of a punch)<br /> Skeleteye (1 Defense, allows you to go farther, hit harder, and go faster while charging, but you have no vision during said event)<br /> Reef Eyes:<br /> Prawnpeepers (Gives you good vision while at the surface of the water (whales and sea mammals have to do this, but crustaceans/bottom feeders can go on land before a blue meter runs out)<br /> Coreyes (Gives you good vision if you are stuck to the ocean floor)<br /> Icthyoptical Illusion! (Gives you more of a pow when bioluminescense is used in the light)<br /> Fishers (Just eyes, they look good on any fish)<br /> Coast Eyes:<br /> (All cell eyes)<br /> Sharkers (Shark-like eyes)<br /> Sealers (look good on Aquatic mammal creatures)<br /> Bioluminescense:<br /> Social Biolum.<br /> Hooklight:<br /> 2 Shine Charm (Adds power to Charm)<br /> 1 Shine Stun (surprises creatures)<br /> Disco Spots:<br /> 3 Shine Charm<br /> 1 Shine Stun<br /> Supercalifragilistic Lightshow:<br /> 4 Shine Charm<br /> 2 Shine Stun<br /> Spode's Fires (Your critter GLOWS with plasma radiating from it):<br /> 5 Shine Charm<br /> 3 Shine Stun<br /> Attack Biolum.<br /> Baitlight:<br /> 1 Shine Charm<br /> 2 Shine Stun<br /> Laser Swirl:<br /> 1 Shine Charm<br /> 3 Shine Stun<br /> Mozapiac (pronounced like mosaic, but with zap inbetween):<br /> 3 Shine Stun<br /> 4 Zap (just like in cell)<br /> Watt-the-heck?:<br /> 4 Shine Stun<br /> 5 Zap<br /> (Elec. Parts from cell)<br /> Noses and ears have new abilities, they can sense friends and foes from far away (in a 3D space, you can have a lot of loners, herders, and packs), or help substitute for eyes (ears make wavy outlines, noses make surreal views of the world, but makes rocks impossible to see)<br /> <br /> Hands/Feet/Fins:<br /> Sea Legs (get it?!):<br /> <br /> More to come!<br /> <br /> <br /> At its best, I would guesstimate it to be at least 30$, and would sell well. <br /> <br /> I'll continue on this because: <br /> <br /> That's All for now, Folks! <br /> <br /> Oh, Goober09, check this out! Has some cool suggestions for the Mega Pack Campaign!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/692427.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/692427.page</link>
				<pubDate><![CDATA[Sun, 12 Apr 2009 20:48:14]]> GMT</pubDate>
				<author><![CDATA[ ninja12321]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! Maxis, PLEASE LOOK HERE!!!!!!!!</title>
				<description><![CDATA[ please delete this]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/692481.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/692481.page</link>
				<pubDate><![CDATA[Sun, 12 Apr 2009 21:04:03]]> GMT</pubDate>
				<author><![CDATA[ ninja12321]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ 1. [b]Creature Stage[/b]<br /> <br /> 2. [b]Avoiding the Sea Monster[/b]<br /> <br /> 3. [b]The Player should be able to avoid the Sea Monster by flying.[/b]  Also, if a swimming ability is added, then a fast enough swim skill should allow the Player to get past the Sea Monster.<br /> Note:  [i]The continent needs to be populated with other creatures.[/i]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/701212.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/701212.page</link>
				<pubDate><![CDATA[Tue, 14 Apr 2009 22:18:10]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ Galaxy Sharing:<br /> Have the option to only get planets from your buddies.<br /> <br /> Gasbags:<br /> In Creature Stage you can get a helium balloon which makes you float above the ground. The bigger it is, the more dna it costs and the more you float.<br /> <br /> Luminescent & Transparent parts:<br /> With glowing parts the creature can burrow underground better or lure prey. Transparent parts just look cool. <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/715559.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/715559.page</link>
				<pubDate><![CDATA[Sat, 18 Apr 2009 16:19:00]]> GMT</pubDate>
				<author><![CDATA[ Voldemort1212]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ My Idea: Endless Mode<br /> Details: Lets you play endlessly in a stage if you want to. So if you're a huge cell fan, you just keep playing infinitely. For Tribal and Civ, more and more cities will pop up after you conquer/convert/buy them out.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/742746.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/742746.page</link>
				<pubDate><![CDATA[Sat, 25 Apr 2009 02:53:49]]> GMT</pubDate>
				<author><![CDATA[ shadeofmoose318]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ what about tribe/civ terraforming...i mean humans have only been around a while and look how much weve changed the planet. like cutting/planting forests, dams, resivoirs etc etc]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/743219.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/743219.page</link>
				<pubDate><![CDATA[Sat, 25 Apr 2009 04:45:21]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ The poll is like "make spore awesome? y/n" but I don't think Spore would really work online.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/743717.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/743717.page</link>
				<pubDate><![CDATA[Sat, 25 Apr 2009 10:44:07]]> GMT</pubDate>
				<author><![CDATA[ Talishmar]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ 1. Space Stage<br /> 2. New Weapons already in game!<br /> 3. If you have a colony near the centre of the galaxy, you will know that the Grox and Auto turrets (and turrets for that matter) all have weapons unavaliabe to the player. I propose this would merely take a small patch to impliment, given they are already in game, but to make these weapons avaliabe to the player.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/755767.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/755767.page</link>
				<pubDate><![CDATA[Mon, 27 Apr 2009 06:50:22]]> GMT</pubDate>
				<author><![CDATA[ GrimpyNZ]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ awesome list! everything on it sounds great! but honestly, as cool as it would be, I think the online may be questionable...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/768017.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/768017.page</link>
				<pubDate><![CDATA[Fri, 1 May 2009 02:02:27]]> GMT</pubDate>
				<author><![CDATA[ CrazyChaos]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ [quote=Goober09][color=darkblue][size=24]Maga Spore Expansion Campaign[/size][/color]<br /> <br /> [color=green]Maxis, Please look at this Campaign and Comment or say that Maxis might make a new Expansion out of the ideas on here, but a comment is good enough!!![/color] <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> <br /> I've seen many topics about players wanting to add stuff to Spore, yet Maxis has not been listening!!! Now I want to change that, this campaign is made to try to get Maxis to update [b][i][u]ALL[/u][/i][/b] of the Stages!!!<br /> Thanks MaxisCactus for Sticking=[img]http://forum.spore.com/jforum/templates/default/images/folder_sticky.gif[/img] this!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> If you have ideas for this campaign, post and vote, and please post your idea like this:<br /> <br /> 1. [b]List Name![/b]<br /> <br /> 2. [b]Idea Name, not a link![/b]<br /> <br /> 3. [b]A Sentence or Paragraph about the idea![/b]<br /> <br /> <br /> So I can Copy and Paste it to the list, I'll also put the name of the person who posted the idea next to it! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> Here's how I will rate ideas:<br /> <br /> [color=red]RED=Good Addition[/color]-it would make the game much better! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> [color=olive]OLIVE=Great Addition[/color]-something that would make the a lot more fun to play! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> [color=darkblue]BLUE=MUST HAVE IT[/color]-The game needs it, Awesome idea! <img src="http://forum.spore.com/jforum//images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" /><br /> [color=green]GREEN =Adressed![/color]-Announced by Maxis!!!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> When you post an idea, leave details with it! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> [color=darkblue][size=24]The Spore Community Galaxy!(Online Only)[/size][/color] Not Adressed! <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /><br /> <br /> An Online Galaxy for the Community, in this Galaxy, you can play Online without people coming into your Galaxy without permission, instead of people coming to your Galaxy, you can go to a Galaxy made for the Community,<br /> I'm now taking ideas for stuff to do in the Community Galaxy, please post ideas! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> ----------------------------[color=red]Only 3 ideas for stuff to in the Community per person!!![/color]-----------------------------------<br /> <br /> So far there are 2 ideas for<br /> Stuff to do in the Community Galaxy!!! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> 1.[color=darkblue]Space Battles![/color]-by Goober09!<br /> Based off of Star Wars: The Clone Wars, you command a fleet of 3 Large ships and lots of little ships and battle above a Planet in an Epic Space Battle, you get no more then 3 Large Ships, if you lose all your large ships, you lose!-run by Goober09! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> 2.[color=darkblue]The Great Galactic Empire Maga Star System![/color]-by Goober09!<br /> This System is unlike any other, it keeps Growing, in this System, you can sign up to make your own planet in the System and it will be added to the system, you will get 1 Colony-Incredi-pak to Colonize your new planet, then you can put up to 500 different creatures on your planet, your creatures or somebody else's, and then other people can go to your planet and, if they have GA, they can go down to your planet and check it out, up to 100 people can look at your planet at once, Nobody can use Weapons in this System, includes Text Chat!-run by Goober09!<br /> <br /> People have to run these things, there run by the people who made it or someone else!<br /> <br /> -------------------------------------------------------------------------------------------------------------------------------------<br /> <br /> [color=darkblue][size=24]The Expansion!!![/size][/color]<br /> <br /> [color=blue]So far there is 62 topics, <br /> none have been Adressed![/color] <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /><br /> <br /> [color=darkblue][size=24]List A-The Cell Stage!!![/size][/color]<br /> <br /> There are 7 topics for<br /> The Cell Stage!!!  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> <br /> 1.[color=darkblue]Expand the Cell Stage![/color]-by PacoPaco!<br /> I would like to see the Cell Stage expanded to include the following: <br /> • Extended length of the stage <br /> • More parts <br /> - Such as ones seen on other cells <br /> • Greater diversity in the Tidal Pool environment <br /> - Rocks <br /> - Coral <br /> - Vents <br /> • Cell Editor from Editor Menu <br /> - Allows the Player to create cells that would pollinate their games!<br /> <br /> 2.[color=darkblue]Cell Detail Outburst![/color]-by SRIspaceshipMaker!<br /> This would add more parts to the cell stage.<br /> New Parts: <br /> &gt;Tailfin <br /> &gt;Fish mouth (herbivore) <br /> &gt;Shark bite (carnivore) <br /> &gt;Gills <br /> &gt;Crabs legs <br /> &gt; and more real life ocean parts!<br /> <br /> 3.[color=darkblue]Brain Upgrade![/color]-by SRIspaceshipMaker!<br /> In the cell stage you should be able to upgrade your brain so that you have a pack of cells.<br /> Each Upgrade= Brain 1 up, Pack 1 up, Speed 1 up <br /> <br /> 4.[color=darkblue]2D to 3D![/color]-by Fire Aden!<br /> A gradual shift from 2D to 3D as you progress, as you progress into aquatic!<br /> <br /> 5.[color=olive]Epic kill![/color]-by Shurimaru!<br /> Ive killed epic cells and got nothin for it...we should get a dna bonus for kiling them!<br /> <br /> 6.[color=darkblue]Virus![/color]-by Shurimaru!<br /> there should be viruses that chase you around and they cant be kill but you can outrun them by a mile and they give up easy!<br /> <br /> 7.[color=darkblue]Binary Fision![/color]-by Shurimaru!<br /> A cell ability you use to split in half and make a pack of cells!<br /> <br /> [color=darkblue][size=24]List B-New Stage-The Underwater Stage![/size][/color]<br /> <br /> There are 2 topic for<br /> The Underwater Stage!  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> 1.[color=darkblue]Sonar![/color]-by Fire Aden!<br /> Huge use of ears. Seperate lighting depending on how deep you are, choice of gill type etc. EPIC UNDERWATER CREATURES!<br /> <br /> 2.[color=darkblue]Water Environment Features![/color]-by PacoPaco!<br /> The following should be present in the environment of the underwater stage: <br /> • Sea Plants <br /> - Plants like Sea Weed, Sea Lettuce, Turtle Grass, Kelp, and so on <br /> - Provides food for herbivores and omnivores <br /> • Coral <br /> - Provides places to hide and places to nest <br /> • Rocky Cliffs and Caves <br /> - Provides places to hide and places to nest <br /> • Hot Water Vents/Cold Seeps <br /> - Hot water vents need special upgrades to get near <br /> - Both have a lot of life near them <br /> • Trenches <br /> - Deep water areas which can only be access through special upgrades <br /> - Special items can be found at the bottom of trenches, i.e. DNA boosts items, parts from skeletons!<br /> <br /> <br /> [color=darkblue][size=24]List C-The Creature Stage!!![/size][/color]<br /> <br /> There are 19 topics for<br /> The Creature Stage!!!   <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> 1.[color=darkblue]Fireball and Electric![/color]-by SuperWeb!<br /> Since Maxis made it unreal, I think we can add eletric and fireball to creature. The fireball would a have a verrrry slow recharge. The eletric would have a long recharge. Each upgrade would get a shorter reload time. Fireball would have more range. I think you should still be able to have 4 slots so you would have to choose. <br /> <br /> 2.[color=darkblue]Sea Monster Begone![/color]-by SuperWeb!<br /> I use betterspore, which kills the sea monster. I think after you are ready to advance you should be able to go out to sea. I think the range of where you could go should be increased every brain level. Also, there should be fish that just float the whole time that you can attack-befriend but they cannot get out of the water. <br /> <br /> 3.[color=darkblue]Internal Organ Upgrades![/color]-by PacoPaco! Warning, long idea! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> I believe there should be internal organ upgrades that affect the creature.<br /> • [b]Brain Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times<br /> -&gt; Need 5 upgrades to advance to Tribal Stage<br /> - Increase the max number of pack slots &lt;+1&gt;<br /> - Increase the effectiveness of socializing skills &lt;+10%&gt;<br /> - Increase the effectiveness of combat skills &lt;+10%&gt;<br /> • [b]Heart Upgrade[/b] &lt;cost 250 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of combat skills &lt;+20%&gt;<br /> - Increase the effectiveness of all physical skills &lt;+10%&gt;<br /> • [b]Lungs Upgrade[/b] &lt;cost 175 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 5&gt;<br /> - Increase the effectiveness of all physical skills &lt;+20%&gt;<br /> • [b]Digestion System Upgrade[/b]<br /> [i]Complex Stomach[/i] &lt;cost 150 DNA&gt;<br /> -&gt; This Upgrade can be bought multiple times &lt;max 2&gt;<br /> - Increase amount of food that can be eaten<br /> - Increase the length of going without become hunger &lt;+25%&gt;<br /> - Increase hunger bar recovery from eating &lt;+25%&gt;<br /> - Increase health bar recovery from eating &lt;+25%&gt;<br /> [i]Digestion[/i] &lt;cost 100 DNA&gt;<br /> -&gt; This Upgrade can be bough multiple times &lt;max 5&gt;<br /> - Increase hungry bar recovery from eating &lt;+10%&gt;<br /> - Increase recovery health recovery from eating &lt;+10%&gt;<br /> <br /> Notes:  <br /> • Suggested amounts are given in '&lt;&gt;'<br /> • Physical Skills - i.e. flying, sprint, jumping, sneak<br /> • Combat Skills - i.e. bite, spit, strike, charge<br /> • Socializing Skills - i.e. charm, dance, sign, pose<br /> <br /> 4.[color=darkblue]Tribes in the Creature Stage!(Optional)[/color]-by Goober09!<br /> Tribes can pop up in the Creature Stage, these Tribes are a Danger to you, or if you like danger, you can sneak into Tribes and steal there food, kill there babys and eat them, and kill there Tribe Members and eat them!!!<br /> <br /> 5.[color=darkblue]Digging parts![/color]-by Colossusepic01!<br /> Parts that allow your creature to tunnel into the ground and travel through the ground would make it more fun to play the creature stage. Creatures that attack while underground do double damage.<br /> <br /> 6.[color=darkblue]Custom Parts Creator![/color]-by Colossusepic01!<br /> This feature would allow a player to take two creature parts even if they are of different types and overlap them, and combine them thoroughly and fully to create a brand new part. Like say combine a limb with a wing, you get a brand new vartiety of wing that you can attach graspers and feet to.<br /> <br /> 7.[color=darkblue]Ability to Branch Vertabrae![/color]-by Colossusepic01!<br /> Being able to make a creature with two necks with vertabrae in them would definitely increase the fun factor. <br /> <br /> 8.[color=darkblue]Partial Part Enlargement![/color]-by Colossusepic01!<br /> Basically being able to enlarge a single piece of a part instead of the whole thing.<br /> <br /> 9.[color=darkblue]Larger Complexity Meter![/color]-by Colossusepic01! I recommend this one! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> Four times as much complexity without having to use mods or cheats would greatly increase the beauty of the creations. <br /> <br /> 10.[color=darkblue]Test Drive Mode for the Vehicle Editors![/color]-by Colossusepic01!<br /> Being able to test your Vehicle would add to the fun!<br /> <br /> 11.[color=darkblue]Sensory Organs![/color]-by PacoPaco-Warning, long idea! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> There has been talk about different kinds of sensory organs. But I realized that there wasn't much in the way of addressing the problem that things like eyes and noses have no bearing on gameplay besides costing DNA and increases the complexity meter. So I decided to add my take on what could be possible with them. <br /> • Eyes <br /> - Increases the social abilities dance, pose, and charm <br /> - Increases the combat abilities strike and spit <br /> &lt;- if night time darkness is increased -&gt; <br /> - Some eye types allow better vision at night <br /> &lt;- if diving underwater is added -&gt; <br /> - Some eye types allow better vision underwater <br /> • Ears <br /> - Increase the social ability sing <br /> - Gives a chance to notice other creatures in 'sneak' mode <br /> - Gives a chance to avoid being hit by the combat ability charge <br /> &lt;- if stalking is added -&gt; <br /> - Increases the chance of being alerted to creatures stalking them <br /> • Feelers/Whiskers <br /> - Increase combat abilities strike and bite <br /> - Increase physical abilities, sneak and jump <br /> - Increase the chance to make a successful charge attack <br /> &lt;- if pouncing is added -&gt; <br /> - Increase the likeness of a pounce attack being successful <br /> &lt;- if climbing in added -&gt; <br /> - Increase the physical ability, climb <br /> • Noses <br /> - Increase physical abilities, i.e. sneak, sprint, and fly <br /> -&gt; Note: This is due to better intake of air to the lungs <br /> - Gives a chance to notice other creatures in 'sneak' mode <br /> - Gives a chance to avoid being hit by the combat ability charge <br /> &lt;- if stalking is added -&gt; <br /> - Increases the chance of being alerted to creatures stalking them<br /> <br /> 12.[color=darkblue]Nest![/color]-by Shurimaru!<br /> The option to choose the location where you migrate and build new nest!<br /> <br /> 13.[color=darkblue]Trees![/color]-by Shurimaru!<br /> I'm tried of seeing all those big trees and nothing to do with them...i propose we get to climb the trees and build nest in them if above idea is considered! <br /> <br /> 14.[color=darkblue]Burrows and Dens![/color]-by Fire Aden!<br /> On nest line, why not burrows or dens? Plus environment should have an effect on your creatures evolution, e.g. slight changes according to ground color etc. More realistic.<br /> <br /> 15.[color=darkblue]Gender![/color]-by Shurimaru!<br /> you should be able to make the male/female look slightly different (all same parts and postions just different sizes and posture/joint positions) and choose if you want to be a boy or girl, i tired of my man-lookin creature lay an egg!<br /> <br /> 16.[color=darkblue]Legless![/color]-by Shurimaru!<br /> I'm pissed that when I make a snake thing it moves all extend-and-contract...we should be able to choose to slither side to side or do the inchworm!<br /> <br /> 17.[color=red]Epic Cheater![/color]-by Shurimaru!<br /> I once got thrown by an epic to the fish in the ocean... epics should only throw your pack members!<br /> <br /> 18.[color=darkblue]Plains![/color]-by Shurimaru!<br /> In real life animals dont cluster around there nests, they travel the plains to collect food and hunt, i think that creatures should only go to there nests to rest and mate, and spend more time wandering around like rogues do!<br /> <br /> 19.[color=darkblue]Loner![/color]-by Shurimaru!<br /> The choice to leave your nest permanantly and become a rogue! i dislike my nestmates and just want to wander.<br /> <br /> [color=darkblue][size=24]List D-The Tribe Stage!!![/size][/color]<br /> <br /> There are 4 topics for<br /> The Tribe Stage!!!  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> 1.[color=darkblue]Language creator!(Optional)[/color]-by Shurimaru!<br /> Before you enter tribal you have to develop your language...im tired of hearing "Oh Neeta Ja" <br /> ...gets annoying!<br /> <br /> 2.[color=darkblue]Civs in the Tribe Stage!(Optional)[/color]-by Goober09!<br /> If you like a challange, this will make the Tribe Stage more fun, Big Citys are built before your Tribe gets to that Stage, and Vehicles come up to destroy your Tribe, but they can be destroyed!<br /> <br /> 3.[color=darkblue]Experiance![/color]-by Shurimaru!<br /> Tribe members who come back alive from battle should gain from the experiance and become stronger. <br /> (once my one of my spearmen was attacked by two rival tribe members, he killed them both and returned to the village only to die when we raided them...i was so proud of him and he died! <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> )<br /> <br /> 4.[color=darkblue]Waste of food![/color]-by Shurimaru!<br /> In the creature stage you could eat fellow creatures... <br /> and canibalism isnt relative beacuase the opposing tribes usually different spieces...so why cant i eat rival tribe members? or at least loot them for food!<br /> <br /> <br /> [color=darkblue][size=24]List E-New Stage-The Age of Civilization Stage![/size][/color]<br /> <br /> You go from a Small Tribe to a huge city in this Long Stage!<br /> here's how it works:<br /> [quote] PacoPaco wrote:<br /> • Tribal Stage <br /> • Dawn of Civilization Stage <br /> - First City Formed <br /> • Medieval Civilization Stage <br /> - Advance building techniques <br /> • Renaissance Civilization Stage <br /> - Gunpowder Technologies <br /> • Industrial Civilization Stage <br /> - Steam Power Technologies <br /> - Mass Production Factories <br /> • Advance Civilization Stage <br /> - Like the current Civilization Stage![/quote]<br /> <br /> You can have up to 500 people in your Civ, its basicly building up your Tribe to a Huge City!!!<br /> <br /> There are 0 topics for<br /> The Age of Civilization Stage!!! <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /><br /> <br /> [color=darkblue][size=24]List F-The Civ Stage!!![/size][/color]<br /> <br /> There is 9 topics for<br /> The Civ Stage!!! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> 1.[color=darkblue]Resource Center![/color]-by Shurimaru!<br /> Resource Center will let you:<br /> -Choose where to cut/plant forests!<br /> -Where to settle new cities!(Shouldnt hav to steals others)(would have to be within border)<br /> -Set up Border Defenses!(Walls/Gates/Toll Booths,Etc.)<br /> -What to display to your civilians to keep them on your side!(Set target audeience for enertainment building) <br /> -How to go about war/religion!(Automatic manuevers)<br /> <br /> 2.[color=darkblue]Crime![/color]-by Shurimaru!<br /> If the city is unhappy or poor...crime should rise and you would have to create a police force!<br /> <br /> 3.[color=darkblue]Fire![/color]-by Shurimaru!<br /> I've seen by blowing up cities that when the building light on fire...they use a pump to put it out...and if that "slave revolt" or "Crime" happpen then them setting buildings aflame should be a possibility and you would have to adopt a better fire response system than the pump-gun!<br /> <br /> 4.[color=darkblue]Coloinal Campaign![/color]-by SRIspaceshipMaker!<br /> This would allow you to have more parts in the buliding and vehicle creators and would allow you to have a fleet of 50 vehicles insted of 32.<br /> <br /> 5.[color=darkblue]More Vehicle Parts![/color]-by SRIspaceshipMaker!<br /> New Parts: <br /> &gt;N20 Bottle <br /> &gt;more spoilers <br /> &gt;more weapons!<br /> <br /> 6.[color=darkblue]Piloting Vehicles![/color]-by sparrior09!<br /> The player has the ability to pilot his own vehicles around the globe. Attacks and socialization are carried out like they would normally in the creature and tribal stage. Ex: be able to fly aircraft like you can in Flight Simulator, only not as complex (or complex it doesn't matter).<br /> <br /> 7.[color=darkblue]Increased Timeline![/color]-by GenMankiller!<br /> Starts your city at medieval age and work your way to space age. The knowledge of your world expands as you advance through age.<br /> <br /> 8.[color=darkblue]Fluid Religion![/color]-by GenMankiller!<br /> Multiple religions and they can spread to cities. You may be a zealot and try to convert all to your religion through diplomacy or war. Also included in Space age.<br /> <br /> 9.[color=darkblue]Alien Invasion![/color]-by GenMankiller!<br /> During the civ stage, Aliens invade your planet and try to conquer it.<br /> <br /> [color=darkblue][size=24]List G-The Space Stage!!![/size][/color]<br /> <br /> There is 14 topics for <br /> The Space Stage!!! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> 1. [color=darkblue]Airborn Colonies on Gas Planets[/color]-by Goober09<br /> You can go into a Blackhole but not Gas Planets, I don't get that.<br /> <br /> 2.[color=darkblue]Space Stations[/color]-by Goober09<br /> Space Station would make it so you can have something in orbit of your planet<br /> instead of a moon, it would also have a Space Station Editer!!!<br /> <br /> 3.[color=darkblue]Slave Trade![/color]-by The7thMuffinMan!<br /> Some civilizations would certainly enjoy having people do forced labor for them. So how about when a creature is abducted that is sentient, you can sell it. Now, some creatures sell for more than others due to being more advanced and possibly from enemy empires. Makes it more worthwhile to kidnap people. You can also sell excess Flora and Fauna, though they go for even less. None of them sell for a lot. <br /> <br /> 4.[color=darkblue]Product Trade![/color]-by The7thMuffinMan!<br /> This one requires an editor. Here's what happens, you pay sporebucks to design a product, and more to edit it. There are a bunch of things to start with and you can go from their. By enhancing it you make it more an item for the rich, but it will cost you more to make. Your planets make them in certain quantities, and you bring them around and sell them. Fun, eh? <br /> <br /> 5.[color=darkblue]Space Addtion Creation![/color]-by SRIspaceshipMaker!<br /> This would have more space parts in the space creator section. <br /> Part ex: <br /> <br /> &gt;Power Thruster <br /> &gt;Fluxcapcitor <br /> &gt;Hanger Door <br /> &gt;Light Jet <br /> &gt;Purple Thrust <br /> &gt;Wormhole Boost <br /> <br /> 6.[color=darkblue]Echolocation![/color]-by Shurimaru!<br /> I think that Echolocation would be a great thing for this givng you a sort of "night vision" when you have no eyes but you have ears! <br /> basically it would be like this: you use the Echolocate ability, you get full vision of your surrounding regardless of available light, after a bit the vision would slowly start to blur back into blindness, then use ecolocate to restore vision <br /> (PS:Could last about 2-3 minutes before blur) <br /> (PSS: also, could allow sort of way to see creatures hiding/sleeping in bushes by giving creatures a sort of "glowing" appearance when hidden or stealthed/subterrainean)<br /> <br /> 7.[color=olive]Set T-Score![/color]-by Shurimaru!<br /> The ability to set the T-Score of the planet you want to start on before you begin game, you know like making it rlly cold or rlly hot, and it would give Anti-terraforming a purpose...like making a planet hot enough for your speices to colonize or have terra-wars with another spieces to terraform a planet that they want <br /> Ex: your Arctic spieces is making a fiery planet icy...angering the other spices of hot heads that also want the planet... <br /> gives ability to terraform a planet and force its inhabitants to leave <br /> <br /> 8.[color=darkblue]Space Clash![/color]-by SRIspaceshipMaker!<br /> This would add more weapons to your game.<br /> New weapons: <br /> &gt;Plasma Missle (3 different types, Mini, Reg, Mega) <br /> &gt;Plasma Bomb (3 different types, Mini, Reg, Mega) <br /> &gt;Crystal Shatter - Fire at a colony to destoy it <br /> &gt;Star Buster - Fire at a star to destroy the system and turn it into a wormhole <br /> &gt;Photon Sheer - a weapon used to split enemy vehicles in half <br /> &gt;Fusion Flare - used to set colonies bulidings on fire <br /> &gt;Particle Beam - a larger beam than the laser <br /> &gt;Plasma Pulse - (3 different types, Mini, Reg, Mega)<br /> <br /> 9.[color=darkblue]Colonies with Seaports![/color]-by SRIspaceshipMaker!<br /> In the space stage you should be able to put a colony be the sea and it would have a sea port.<br /> <br /> 10.[color=darkblue]New superweapon: Natural Disasters! <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />[/color]-by Fire Aden!<br /> Blast a planet with this to cause Natural Disasters! <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /><br /> <br /> 11.[color=red]Planet Trade![/color]-by SRIspaceshipMaker!<br /> In spore you should be able to trade your planets for a certian amount of sporebucks. This will be helpful if your colonies are not producing enough spice.<br /> <br /> 12.[color=darkblue]Armada![/color]-by Shurimaru!<br /> There should be more military aproach to the Space stage...i shouldnt have to use raider rally or spend money on mercinaries to get some back-up...in civ i had a tone of vehicles to kill things why when i die they have a brand new ship to replace me? why not give it to another guy to come help me die less!<br /> <br /> 13.[color=darkblue]Huge Planets![/color]-by Goober09!<br /> The Planets in Spore are very tiny, I think there should be HUGE planets, big enough to land SpaceShips on, so you can mount an attack!!!<br /> <br /> 14.[color=darkblue]Houses Allowing For Colony Defense Vehicles![/color]-by PacoPaco!<br /> Right now the houses are pretty much used for getting additional spice production. And in the Civilization Stage they added to the max number of vehicles one could have. So basically, why not return that back in the form of colony defense vehicles. Each house would equal one colony defense vehicle. Since Houses are the most expensive building to add it seems that this would be a balance way of providing defenses for a colony.<br /> <br /> [color=darkred][size=24]List Z-Multiple Stage Suggestion!!![/size][/color]<br /> <br /> This List has ideas for Multiple Stages! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> There are 7 topics for<br /> Multiple Stage Suggestion!!! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> <br /> 1.[color=darkblue]Advance Creation Options[/color]-by PacoPaco<br /> Its hard to explain, so please use this link:[url]http://forum.spore.com/jforum/posts/list/18606.page[/url]<br /> <br /> 2.[color=darkblue]Weapon and Turret Editors![/color]-by PacoPaco<br /> New Editors for Weapons and Turrets, you can make your own Tribe Weapons to destroy or ally other Tribes,<br /> you can make your own Turret, like the Vehicle Editor, parts affect the health, damage, and firing rate of the turret!<br /> <br /> 3.[color=darkblue]Asymmetry Button For Editors![/color]-by PacoPaco<br /> Its hard to explain, use link:[url]http://forum.spore.com/jforum/posts/list/15120.page[/url]<br /> <br /> 4.[color=darkblue]PLANT editor![/color]-by Fire Aden! I recommend this one! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> The Game Needs a Plant Editor, so we can make more plants for the Game!-Details by Goober09!<br /> <br /> 5.[color=darkblue]Random Events![/color]-by SuperWeb!<br /> I may suggest more random events. An earthquake, tornado or a creature beamed down from GA! Some could be in cell.<br /> <br /> 6.[color=darkblue]Create your own equipment![/color]-by SRIspaceshipMaker!<br /> With this you would be able to create your own equipment and put it on your creature.<br /> <br /> 7.[color=darkblue]Advancement Button Redesign![/color]-by PacoPaco!<br /> The Advancement Button should be separate from the progression History Button. That way a Player can check to see what progress they are making toward a particular Consequence Abilities when they have already met all the requirements to advance to the next stage. <br /> <br /> 8. [color=olive] Beaming down to more than just mission planets! [/color]- by Tyranno97<br /> I heard that in Galactic Adventures, you can only beam down to mission planets, when I heard that, Galatic Advetures seemed a lot less fun. I hope that Maxis has enough time to make it possible to beam down to more than just mission planets.<br /> Please post more ideas!!! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> [/quote]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/784400.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/784400.page</link>
				<pubDate><![CDATA[Mon, 4 May 2009 22:03:39]]> GMT</pubDate>
				<author><![CDATA[ Tyranno97]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ I want some better animation. My gorillas and snakes should lumber and slither, not trot or inch along. And I want some morphology factoring into my creations. And no more cute and cartoony parts!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/787866.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/787866.page</link>
				<pubDate><![CDATA[Tue, 5 May 2009 23:14:37]]> GMT</pubDate>
				<author><![CDATA[ DrPayne666]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ In real life we live city doesn't have limit, but in spore there is, why, I say at list we should be able to put houses, factories, joie centre, City Hall directly.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/788672.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/788672.page</link>
				<pubDate><![CDATA[Wed, 6 May 2009 01:56:37]]> GMT</pubDate>
				<author><![CDATA[ Jedielie]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ [size=18][color=darkblue]I've dicided to revive this campaign and start updating it again, BUT:[/color][/size]<br /> <br /> I will not be able to post the ideas before this post, partly because I have new suggestion posting rules:<br /> <br /> [b]Suggestion Posting Rules![/b]<br /> <br /> 1. You must post:<br /> -The list the idea should be in!<br /> -The name of the idea!<br /> -A Sentance or Paragragh with details about the idea!<br /> -Why you think this should be added to the campaign!<br /> <br /> 2. Your post must be readable:<br /> -You must have good spelling and grammar!!!<br /> -([color=red]If you don't follow this rule, your suggestion will NOT be added![/color])<br /> <br /> 3. Think about your suggestion:<br /> -Take a min to think about your suggestion!<br /> <br /> [b]Note:[/b] Most of these rules were suggested by PacoPaco!!!<br /> <br /> I'm sorry about the ideas that weren't added, if you want them added, please post them again while following the rules!!!<br /> <br /> Also, if you support this campaign, please copy and paste into your sig:<br /> <br /> [code]http://forum.spore.com/jforum/posts/list/22376.page[/code]<br /> <br /> I'm also thinking about adding a supporter list, should I add one!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/789804.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/789804.page</link>
				<pubDate><![CDATA[Wed, 6 May 2009 20:17:42]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ List F: <br /> <br /> Global Urbanisation <br /> <br /> As you capture cities, your existing cities expand their borders and urbanise the surrounding areas, much like earth has gradually done, eventually nearby cities merge together and by the space stage, over half the planet is cities with procedurally generated roads linking town halls. This would give a better feeling of being a superpower when you have a large percentage of the planets cities. <br /> <br /> Also perhaps a civilian vehicle editor could be included to add life to the roads.<br /> <br /> This would be a good idea as it is very similar to the history of earth and would add some great scenery to civilised planets.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/789840.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/789840.page</link>
				<pubDate><![CDATA[Wed, 6 May 2009 20:32:59]]> GMT</pubDate>
				<author><![CDATA[ MrAlex92]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ List C:<br /> <br /> Toungue-<br /> Ive noticed when a creature roars, the toungue stays completely still. I purpose that we we should be given, in the editor, different tongues to choose from like the toungue of a: frog, anteater, dog, snake and others. An to make it funny looking you could make the toungue stick out the side of the mouth. Haveing different tongues would let you make even more realistic or bizzare creatures.<br /> <br /> Abilites:<br /> -It would let you reach tree fruit, if you arnt tall enough or dont have hands. <br /> -You could grabb an enemy and let your Posse defeat it while you are holding it.<br /> -Taunting them by sticking out you tongue]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/789884.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/789884.page</link>
				<pubDate><![CDATA[Wed, 6 May 2009 20:49:47]]> GMT</pubDate>
				<author><![CDATA[ KING_DCT]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ Updated!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/790231.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/790231.page</link>
				<pubDate><![CDATA[Wed, 6 May 2009 22:22:45]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, A CAMPAIGN TO ADD TO ALL STAGES!!! News Page 24!!!</title>
				<description><![CDATA[ [code][url=http://forum.spore.com/jforum/posts/list/22376.page][b]Visit the [/b][color=red][b]Maga Spore Expansion Campaign[/b][/color][/url][/code]Would you prefer this look for the text and link?<br /> [url=http://forum.spore.com/jforum/posts/list/22376.page][b]Visit the [/b][color=red][b]Maga Spore Expansion Campaign[/b][/color][/url]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/790544.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/790544.page</link>
				<pubDate><![CDATA[Wed, 6 May 2009 23:16:25]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ for civ stage<br /> <br /> Soldiers<br /> what is the use of having an army if there is no soldiers so i prepose having soldiers of your creatures in civ stage that would be fun<br /> <br /> and i also like the idea of the "age of civ" idea just to make it feel more like a "age of empires"<br /> <br /> and for Tribe, age of civ, and civ<br /> <br /> No Boundries<br /> so you can basicly build any where on your planet that would be cool<br /> <br /> and hell yeah it would be awsome to have it as a online game it would be awsome to find another person out there but only your buddies can come to your galixy just so you dont get alot of spam and lagging]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/791948.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/791948.page</link>
				<pubDate><![CDATA[Thu, 7 May 2009 11:44:18]]> GMT</pubDate>
				<author><![CDATA[ jai_ha]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ I just think that if game was as they showed it in 2005, it would be perfect.<br /> <br /> They act like we are stupid or something, complex games are the most awesome games, and the way you made it I doubt it would be complex. When I saw the first video I was amazed, I was daydreaming of how I would make my own race, my own habits of the race, my own CITIES, how they would look, how weapons would look, almost everything.<br /> <br /> When I started to play it was all unreal, like playing a tamagotchi. From the way creatures look, walk, act, eat, fight, evolve... everything....<br /> Tribal and civ stage is like playing a low quality strategy game... they should make more of "player creating and having fun creating" game. Again, like the first video showed... It looked way more cooler and more depth, players would be able to do anything...<br /> <br /> I know that this is how it is now, and this is the game. I'm not angry because of the game.<br /> I'm angry because you showed us that super great game, and gave us hope of playing the best game ever. And then this came out....<br /> I'm actually pissed off because there was a big potential to be the greatest game ever, and it somehow got ruined... it's like having million dollars in a bag and accidentally dropping the bag in a pit of fire.... <br /> Releasing the version that we see now was just a stupid mistake that disappointed (I believe) a lot of people who were waiting for spore to come out.  <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> <br /> <br /> this maybe is offtopic, but I believe you can pick up some ideas from between the lines that I wrote.<br /> Make it more real, more interesting, so that we really feel like we made something. It would be a lot more complex, but as I see, we gamers would enjoy it a lot more!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/792348.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/792348.page</link>
				<pubDate><![CDATA[Thu, 7 May 2009 17:55:31]]> GMT</pubDate>
				<author><![CDATA[ Emilous]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ *cough-cough*<br /> [quote=Goober09]I support this petition, and I will place it in the [url=http://forum.spore.com/jforum/posts/list/22376.page][b]Maga Spore Expansion Campaign[/b][/url] as [color=green]Addressed![/color] <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> And I will sign, but can you put <img src="http://forum.spore.com/jforum//images/smilies/d6741711aa045b812616853b5507fd2a.gif" /> (Maga Spore Expansion Campaign Creator) next to my name![/quote]<br /> My only cure *cough*<br /> Is if you add this like you *cough* said.<br /> *cough* *cough* *cough*]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/792358.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/792358.page</link>
				<pubDate><![CDATA[Thu, 7 May 2009 18:03:05]]> GMT</pubDate>
				<author><![CDATA[ DernGalaxyfist]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[  <br /> --------------------------------------------------------------------------------<br />  <br /> Creature Stage <br /> Internal Organ Upgrades <br /> Brain Upgrade  <br /> Heart Upgrade <br /> new abilites<br /> and the best idea is Multiple Stage Suggestion <br /> for cell stage:<br /> • Extended length of the stage <br /> .Binary Fision!-by Shurimaru! <br /> • Greater diversity in the Tidal Pool environment<br /> and for civilization stage idea is one of the best <br /> <br /> yes we need more time in spore  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/><br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/794961.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/794961.page</link>
				<pubDate><![CDATA[Fri, 8 May 2009 10:25:10]]> GMT</pubDate>
				<author><![CDATA[ santiago arts]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ [quote=DernGalaxyfist]*cough-cough*<br /> [quote=Goober09]I support this petition, and I will place it in the [url=http://forum.spore.com/jforum/posts/list/22376.page][b]Maga Spore Expansion Campaign[/b][/url] as [color=green]Addressed![/color] <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> <br /> And I will sign, but can you put <img src="http://forum.spore.com/jforum//images/smilies/d6741711aa045b812616853b5507fd2a.gif" /> (Maga Spore Expansion Campaign Creator) next to my name![/quote]<br /> My only cure *cough*<br /> Is if you add this like you *cough* said.<br /> *cough* *cough* *cough*[/quote]Here, have a glass of water. <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> We need a FOOD EDITOR!!!! mainly for civ and space, you should be able to make sweet and savory foods such as cake or soup. Different additions give it different factors, e.g. adding energy parts keep them energetic and focused during attacks and better looking parts cost a lot but increase all the effects as more people are willing to eat it.<br /> <br /> You can treat this as serious or as a joke. <img src="http://forum.spore.com/jforum//images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/795118.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/795118.page</link>
				<pubDate><![CDATA[Fri, 8 May 2009 13:36:00]]> GMT</pubDate>
				<author><![CDATA[ I_am_THEdragon]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ Ideas for aquatic stage:<br /> <br /> "Sea Monster" ability for carnivorous sea creatures<br /> Remember that sea monster in the creature stage that swallows you alive if you swim too far out to sea? What if we could be like it? If a land creature wades to far out to sea, a carnivorous fish could snatch it and drag it down to the ocean floor to devour it.<br /> <br /> Sea Mammal-like abilities<br /> If by some consequence in the cell stage you are a sea mammal and you partially need air to breathe, you could come to the surface to breathe or even wade out to shore, bask in the sun, and go back into the ocean.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/804714.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/804714.page</link>
				<pubDate><![CDATA[Mon, 11 May 2009 00:00:55]]> GMT</pubDate>
				<author><![CDATA[ Dragovi]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ My first idea is they should make an expansion pack just for a second type of creature and tribal stage for Marine and Aquatic creatures. When the idea of spore first came out they had this idea but later they took the idea out. I always wanted to make an aquatic creature but it didn't really happen because of the way spore was made. <br /> <br /> Another idea I had for spore was being able to make your own robots in a custom creator. Players always make weird mech stuff with creature creators and vehicles but I would like it if you could make a more similar like creator to creature creator but just for robots. <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/805348.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/805348.page</link>
				<pubDate><![CDATA[Mon, 11 May 2009 03:51:17]]> GMT</pubDate>
				<author><![CDATA[ ozoxchris]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ Insect stage. Herbivores get there food so easy, without dangerous fights. Carnivores should be able to eat insects that only refill their hunger a little bit but are easy to catch and eat. And there should be an insect creator. But I don't know where the stage might fit. Maybe after cell, you could choose between creature, aquatic or insect. Evolve as usual. <br /> <br /> Lol, ant nest civilisation! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/805803.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/805803.page</link>
				<pubDate><![CDATA[Mon, 11 May 2009 11:38:51]]> GMT</pubDate>
				<author><![CDATA[ I_am_THEdragon]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ I_am_THEdragon, I think it would be a good idea to offer scavenging options for carnivores.  They could have it so that the Player will come across carcasses, as they do for the start of the Creature Stage when going through the tutorial.<br /> <br /> As for insect hunting, I would like to see that as well.  Maybe they could have it so there are places, such as big logs and insect hills which the Player can forage for insects.  The fallen trees would be a great place for grubs like insects while the insect hills would have colony insects.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/806237.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/806237.page</link>
				<pubDate><![CDATA[Mon, 11 May 2009 18:49:04]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ [quote=PacoPaco]I_am_THEdragon, I think it would be a good idea to offer scavenging options for carnivores.  They could have it so that the Player will come across carcasses, as they do for the start of the Creature Stage when going through the tutorial.<br /> <br /> As for insect hunting, I would like to see that as well.  Maybe they could have it so there are places, such as big logs and insect hills which the Player can forage for insects.  The fallen trees would be a great place for grubs like insects while the insect hills would have colony insects.[/quote]That's a good idea! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> I've never played as a carnivore, because I don't like fighting. Scavenging would be great! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/807215.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/807215.page</link>
				<pubDate><![CDATA[Mon, 11 May 2009 23:53:14]]> GMT</pubDate>
				<author><![CDATA[ I_am_THEdragon]]></author>
			</item>
			<item>
				<title>Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ OK, well I'm going to format it correctly for suggesting as per the guild lines given in the first post of this thread.<br /> <br /> [b]Suggestion One[/b]<br /> 1. List C - Creature Stage Suggestion<br /> <br /> 2. Increase the Number of Carcasses for Scavenging<br /> <br /> 3. Allow the Player to scavenge for meat by increasing the number of carcasses that appear in the game.<br /> <br /> [b]Suggestion Two[/b]<br /> 1. List C - Creature Stage Suggestion<br /> <br /> 2. Insect Food Sources<br /> <br /> 3. Give an alternative food source for Carnivores and Omnivores by having areas with high levels of insects.  These areas would include fallen trees and insect hills.  A Player's Creature can go to these locations and find some food for the Creature.  This could be handle in a similar way as fruit is handled for Herbivores and Omnivores.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/807597.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/807597.page</link>
				<pubDate><![CDATA[Tue, 12 May 2009 01:29:12]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ I see this thread has 26 pages worth of replies, but I didn't notice that anyone else pointed this out...so I suppose I'll go ahead and do so.<br /> <br /> <br /> You wrote "Maga Spore Expansion..."<br /> <br /> "[b]Maga[/b]" is not a word in the English language, and unless it's an acronym or some term created within a fictional context of which I am unaware, I'm going to assume that you meant to say "[b]Mega[/b]."<br /> <br /> Just a helpful FYI, no harm intended.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/811694.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/811694.page</link>
				<pubDate><![CDATA[Wed, 13 May 2009 16:54:33]]> GMT</pubDate>
				<author><![CDATA[ CarlSagan1942]]></author>
			</item>
			<item>
				<title>Re:Maga Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ [quote=CarlSagan1942]I see this thread has 26 pages worth of replies, but I didn't notice that anyone else pointed this out...so I suppose I'll go ahead and do so.<br /> <br /> <br /> You wrote "Maga Spore Expansion..."<br /> <br /> "[b]Maga[/b]" is not a word in the English language, and unless it's an acronym or some term created within a fictional context of which I am unaware, I'm going to assume that you meant to say "[b]Mega[/b]."<br /> <br /> Just a helpful FYI, no harm intended.[/quote]Just a little mistake, its fixed now, what's the big deal about it! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/811964.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/811964.page</link>
				<pubDate><![CDATA[Wed, 13 May 2009 19:33:10]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ This is the way I think evolving from the cell stage should be. <br /> Once you have completed the cell stage, there should be two options: stay underwater or go on land. <br /> If you choose go on land, it would say evolve wings or evolve feet. If you choose evolve wings, you choose from a set of wings and you make nests in trees and such. If you choose evolve feet, it would say stay on surface or go underground. If you chose surface it would be the same as now, but if you chose underground, instead of a nest you have an underground den and an entirely different ecosystem. <br /> If you chose stay under water, there would be three options: evolve legs (for crusteaceans) evolve tentacles (for mollusks) or fins (for fish). Each chice changes limb options and whether you walk on the ocean floor, or swim.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/813451.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/813451.page</link>
				<pubDate><![CDATA[Thu, 14 May 2009 00:55:16]]> GMT</pubDate>
				<author><![CDATA[ AlexM1225]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ Ya they don't give an alt path to stay underwater. I would create an adventure all underwater. you do the whole thing but under water and at the end you create a device that floods the land and lets you exlore the other worlds.<br /> <br /> Also you need to add first person views for the cars and boats. add events to show your power on your home world like the romans. <br /> <br /> for your online idea you need to create a Gal to allow for online play where you can switch play to online to off. also when offline your planets are hidden from the online gal.<br /> <br /> also you need parts that effect the cars and boats and planes to effect more than the speed health and attack. It needs to effect more.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/814466.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/814466.page</link>
				<pubDate><![CDATA[Thu, 14 May 2009 06:00:16]]> GMT</pubDate>
				<author><![CDATA[ Megasxd]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ go to this link: [url]http://video.google.com/videosearch?q=2005+spore+presentation&hl=en&emb=0&aq=f#[/url]<br /> this is what Spore was gonna be like, until Maxis decided it should be an "educational toy"]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/821452.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/821452.page</link>
				<pubDate><![CDATA[Sat, 16 May 2009 14:45:21]]> GMT</pubDate>
				<author><![CDATA[ AlexM1225]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ 1. Creature<br /> <br /> 2. Senses (I saw PacoPaco do this but I had a different approach.)<br /> <br /> 3. My idea for senses is mainly concerning the eyes. <br /> <br /> If you could add the ability of "Echo vision" and "Heat vision" if you will, you could "see sound." Like bats. It should probably be something like a beast out mode. You press a button, and, suddenly, you can see animals making noise. This would of course have a limited time bar, like sprinting. This would also be of great use under water. This would also work with seeing heat... Predator? That would be so much fun.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <br /> <br /> I also thought you could change the number of rods/cones in your creature's eye/s to make the game all that more interesting. Because, in my opinion, the eyes are the most interesting sense organ.<br /> <br /> I'm not sure how one would add the hearing, smelling, and tasting to the game other than increasing food bar--meaning going without food can actually kill over 5 minutes, not an hour--and increasing socializing with ears.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/822421.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/822421.page</link>
				<pubDate><![CDATA[Sat, 16 May 2009 19:16:52]]> GMT</pubDate>
				<author><![CDATA[ Magneyoku]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ see, the bad thing is that you are creating all of the new creature/ outfit parts yourself. companies don't like being told what to exactly make. they like for you to give ideas but you must leave the creation of parts for it to the company. and you stole my creature underwater idea, jerk!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/822876.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/822876.page</link>
				<pubDate><![CDATA[Sat, 16 May 2009 21:04:20]]> GMT</pubDate>
				<author><![CDATA[ ethroptur]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ [quote=ethroptur]you stole my creature underwater idea[/quote]<br /> I did? I apologize, I didn't see anything like that in the list.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/822898.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/822898.page</link>
				<pubDate><![CDATA[Sat, 16 May 2009 21:08:26]]> GMT</pubDate>
				<author><![CDATA[ Magneyoku]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ [color=blue]Morphology[/color]<br /> [color=green]&gt;Custom Weapons[/color]<br /> It would be very awesome if we could make our own weapons. There would be tons of handguards, shafts, blades, spikes, bows, crossbows, and others. We could share our weaponry with everyone.<br /> [color=green]&gt;Procedural grasping[/color]<br /> A thing I have noticed about GA is that the weapons cannot be put in a hand, but have to be lame wrist lasers. So, we rig the hands with a skeleton that has a program that figures out how to grasp a weapon for optimal control. This would extend to previous stages as well.<br /> [color=green]&gt;Physics Driven Animation[/color]<br /> We would rig character models with a skeleton and muscle system. Anytime you make a creature, it analyzes the skeleton and animates it based on optimal speed, agility, or stability. <br /> [color=green]&gt;Compound Verbs[/color]<br /> Just like WW said, verbs should be flexible and fluid. With the skeletal animation, it would combine animations very smoothly. <br /> [color=green]&gt;Ragdoll Physics[/color]<br /> When a creature dies, its entire skeleton should go limp. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/828027.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/828027.page</link>
				<pubDate><![CDATA[Mon, 18 May 2009 00:09:16]]> GMT</pubDate>
				<author><![CDATA[ DrPayne666]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ Voted yes for online play. I think that they should do more to the core gameplay of Spore [i]offline[/i], though, before they try to take it online. How exactly would they manage online? Would it be similar to an MMO, where you play as one character and level it up? Would you go up in stages with a certain amount of levels (i.e. at lvl 5 you go from cell to creature, level 15 creature to tribe, etc. etc.)? I think that is a very big thing to do and if they are going to do it, they should definitely get a lot of information as to what the Players want instead of just making something and releasing it and having most everyone hate it...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/835332.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/835332.page</link>
				<pubDate><![CDATA[Wed, 20 May 2009 01:40:44]]> GMT</pubDate>
				<author><![CDATA[ nate0520]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ lotsa ideas here...too bad my spore no work no more...LOL my spore totally works now i fixed it so ima be puttin alot more ideas in!<br /> <br /> Tribal<br /> <br /> Pet Care<br /> <br /> I once got raided my a rival tribe and, while fighting them, i hurt my pet; the pets health and disposition to the tribe never improved...we should be able to feed our pets to regain their health and loyalty.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/835810.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/835810.page</link>
				<pubDate><![CDATA[Wed, 20 May 2009 03:32:50]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ My best idea that continues to be ignored my alot of threads.<br /> <br /> Multi-stage <br /> <br /> Evolution <br /> <br /> The way you style your cell will affect the type of fish you are <br /> <br /> The type of fish you are (Crustaceans,jellyfish,regular,cephalopod) and your diet (Carnivore, Herbivore, Omnivore) decide what land critter you are [Insect, Invertibrates(slug), Reptile, Mammal, Bird, Amphibian] <br /> <br /> Each family should have family-specific parts(Invertibrates having special "feet") <br /> <br /> Each family should have abilities for there type <br /> <br /> Insect: Ability to climb upside-down, Improved flying, Improved group dynamics| Familty Power: (Swarm) <br /> Invertibrates: Slow as hell, Ability to climb upside-down, Regenerates lost health quickly| Family Power: (Ooze) <br /> Reptile: Good at climbing, Stealth increased, Regenerates lost health quickly| Family Power: (Chameleon) <br /> Mammal: Health increased, Improved group dynamics, Stealth increased| Family Power: (Go For The Throat) <br /> Bird: Permanent flight, Speed increased, Ability to put nests in trees| Family Power: (Divebomb) <br /> Amphibian: Increased swimming, Increased climbing, Poison resistance| Family Power: (Tongue-Shot) <br /> <br /> (Swarm):All pack members' movement speed doubled and attack recharge speed halved. (Last 30 sec) <br /> (Ooze):Eew! Gooey glop surrounds creature, poisoning attakers and dividing damage taken by 50%. (Last 30 sec) <br /> (Chameleon):Like sneak but cannot be discovered and doesn't turn off when attacking.(Last 30 sec after 1st attack) <br /> (Go For The Throat):Cripples target, dividing there speed, attack, and disables flight. (Instant) <br /> (Divebomb):While flying, damages 50% targets health or does 15 damage when their health is under 30.(Instant) <br /> (Tongue-Shot):Fires tongue at target, doing 45% of targets health and poisons enemy. (Close Range)<br /> <br /> Note: <br /> Invertibrates(slugs/snails) can't fly.(Ugh...) <br /> Insects have to much more frequently.(A bugs unique respiritory system demands that they eat frequently)<br /> Reptiles can't live in arctic.(Ecotherms) <br /> Mammals can't adapt to enviroment change without changing themselves.(Arctic Long-haired can't live in Desert) <br /> Birds can't climb and have better chance of being abducted while flying.(More noticable) <br /> Amphibians have to revisit water every 15 min or the dehydrate.(...and die)...(poor froggy)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/835844.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/835844.page</link>
				<pubDate><![CDATA[Wed, 20 May 2009 03:53:23]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ I like a lot of the ideas there, except there are a few I have to take issue with...<br /> <br /> [quote=Shurimaru]Note: <br /> Invertibrates can't fly.(Ugh...) <br /> Insects can't swim for very long.(15 sec)(I've recorded an ant "swimming") <br /> ...<br /> Mammals can't adapt to enviroment change.(Arctic Long-haired can't live in Desert Short-hair's and vice versa) <br /> [/quote]<br /> Insects are a type of invertebrate.  So this means they can fly.<br /> <br /> Also, insects can swim.  I've seen plenty of them swim in real life and on television.  Some actually can glide atop the water with ease.  Plus there's a lot of bugs which start off their life in the water, such as lake flies.<br /> <br /> [img]http://farm2.static.flickr.com/1030/910684346_7b473153b8.jpg?v=0[/img]<br /> <br /> Also, I'm not sure about the mammal thing because rats and cats have adapted to pretty much any place humans have gone.  In fact, mammals are known as one of the most adaptable kind of animals.  Well of the animals with vertebrates.  Now, I know that not every mammal can adapt well, but there are various mammals which can adapt.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/835885.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/835885.page</link>
				<pubDate><![CDATA[Wed, 20 May 2009 04:19:13]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ [quote=PacoPaco]I like a lot of the ideas there, except there are a few I have to take issue with...<br /> <br /> [quote=Shurimaru]Note: <br /> Invertibrates can't fly.(Ugh...) <br /> Insects can't swim for very long.(15 sec)(I've recorded an ant "swimming") <br /> ...<br /> Mammals can't adapt to enviroment change.(Arctic Long-haired can't live in Desert Short-hair's and vice versa) <br /> [/quote]<br /> Insects are a type of invertebrate.  So this means they can fly.<br /> <br /> Also, insects can swim.  I've seen plenty of them swim in real life and on television.  Some actually can glide atop the water with ease.  Plus there's a lot of bugs which start off their life in the water, such as lake flies.<br /> <br /> [img]http://farm2.static.flickr.com/1030/910684346_7b473153b8.jpg?v=0[/img]<br /> <br /> Also, I'm not sure about the mammal thing because rats and cats have adapted to pretty much any place humans have gone.  In fact, mammals are known as one of the most adaptable kind of animals.  Well of the animals with vertebrates.  Now, I know that not every mammal can adapt well, but there are various mammals which can adapt.[/quote]<br /> i came up with those reasons so that the creature types would be balanced. i gave an example of the invertirates to be like slugs/snails and i'd like to see a polar bear live in the desert...as for insect...you got me there but i was trying to tink of a way to balace it with the others...if you got a better idea tell me.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/841901.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/841901.page</link>
				<pubDate><![CDATA[Thu, 21 May 2009 23:41:33]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ HEY GOOOOOOBER! are you still alive? lots ideas arent gettin on the list. oh and on an unrelated note, has anyone sen the new meet the spy video? its ubersauce.<br /> <br /> Creature/Tribe<br /> <br /> Rogue<br /> <br /> The ability to leave your nest and become a rogue, disabling all social functions and no pack members.<br /> advance by killing enough stuff and start a tribe with other rogues, the baby race will be chosen at random each time one is born.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/842021.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/842021.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 00:07:41]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ Age of civ<br /> <br /> Pony Express<br /> <br /> you cant contact a person with the video phone like in civ but you can send letters and stuff back and forth to talk to other civs for diplomacy and etc]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/842287.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/842287.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 01:08:32]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ I'm sorry I have not updated the campaign in a few days, I'll update it in a few min!<br /> <br /> I was thinking of changing one of the posts in the campaign to a list of supporters that support the ideas, I think its time Maxis thought about adding some of this stuff to SPORE!<br /> <br /> What do you think about turning this into a petition?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/842302.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/842302.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 01:11:59]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ i think that it should be a petition but i'd like that we were still able to add ideas in.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/842311.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/842311.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 01:15:15]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ [quote=Shurimaru]i think that it should be a petition but i'd like that we were still able to add ideas in.[/quote]<br /> Of course you can still add ideas!!! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/842314.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/842314.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 01:16:08]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign, now accepting new ideas!!!</title>
				<description><![CDATA[ than im all in!<br /> <br /> Spore Community<br /> <br /> Minigame Nebula<br /> <br /> A little mode where people can make spore related minigames and share them with ppl <br /> Example: A online card game where you get "creature cards" and the better the creature, the better the card.<br /> (only an example they could be way better than that)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/842326.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/842326.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 01:19:51]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), now a petition!</title>
				<description><![CDATA[ The Campaign is now a petition, look here for a list of supporters:<br /> [url]http://forum.spore.com/jforum/posts/list/15/22376.page#532121[/url]<br /> <br /> The Community Galaxy Vote will end in a minute!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/842491.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/842491.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 02:03:27]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), now a petition!</title>
				<description><![CDATA[ Oh yeah im the first official supporter!<br /> <br /> Cell/Creature<br /> <br /> DNA<br /> <br /> All the parts should be available at the begining, but instead of higher level parts being better, they all cost the same and are all the same effect. Instead you use DNA points to upgrade the combat/social/physical skills to the level you want while using the part that looks better.<br /> Example: You buy the mouth that you like and use points to upgrade it instead of replacing it with a less cooler but more effective mouth.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/842820.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/842820.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 03:40:35]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), now a petition!</title>
				<description><![CDATA[ Creature<br /> <br /> Theif<br /> <br /> I think that having to run up to a nest and killing an egg is a good way for quick DNA but i always get attacked, when you have graspers you should be able to pick up the egg and run away to eat it in safety.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/842842.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/842842.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 03:47:29]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), now a petition!</title>
				<description><![CDATA[ Age of Civ<br /> <br /> Mount Up!<br /> <br /> Early in the stage you have people on foot with various weapons (spears/bows/swords/spears)([b]spears[/b]) but later on you use domesticated animals to ride and use better weapons(spears/lances/better swords) and the people arew faster and have more health.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/842868.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/842868.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 03:54:10]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 1 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ The Lists have been updated, the campaign now has 77 ideas! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/843636.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/843636.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 13:19:49]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 1 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ I sign.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/843667.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/843667.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 13:37:30]]> GMT</pubDate>
				<author><![CDATA[ warmslime]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 1 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ [quote=warmslime]I sign.[/quote]<br /> Added, please help reach a goal of 100 signs!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/844903.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/844903.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 21:42:11]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), 4 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ Sure, I am found of various ideas on that are on the list.  I'll sign it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/845299.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/845299.page</link>
				<pubDate><![CDATA[Fri, 22 May 2009 23:04:02]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), 4 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ Age of Civ<br /> <br /> Food Domestication<br /> <br /> In A.o.C. when you domesticate a spieces and it moves into your farms near your city, domesticate genetically diverse and superior creatures to maximize food production to support high populations.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/846074.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/846074.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 01:34:28]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), 4 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ Creature<br /> <br /> Hybridizing<br /> <br /> Go through the "mating process" (The Dance) with a befriended species to get their parts in your creator. Of course they would have to be around the same brain level and be really good friends.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/846156.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/846156.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 01:52:47]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), 4 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ Creature <br /> <br /> No Dancing<br /> <br /> I hate the mating dance that cant fertilize anything, instead of that both creatures would just settle down in the middle of the nest and it would fade to black and the creator would pop up, maybe a deep "Oooh Yeeah!" to retain a slight amount of humor. Maybe not but it'd sure be funny, maybe for the little kids playing "Easy" mode it'd still be the dance.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/846175.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/846175.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 01:56:38]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), 4 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ Do i post to much? Or do i just think to much?<br /> <br /> Cell<br /> <br /> Cant Think Of Title<br /> <br /> Those small cells that hide themselves in those black bubble clusters are always catching me off guard; there should be a part that makes one of those form around you if you hold still long enough and boost your attack for a certain amount of time after coming out.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/846222.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/846222.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 02:09:17]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 10 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ We have reached 10 signs, if you have signed, please say you have signed by posting "I sign"!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/847975.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/847975.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 14:33:12]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 10 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ I sign!<br /> <br /> Space stage:<br /> <br /> Dogfights:<br /> <br /> Something like Heatseeker or H.A.W.X would do.<br /> <br /> Different controls:<br /> <br /> Instead of clicking a target, get them in sight, and press z or something to fire.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/847992.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/847992.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 14:37:55]]> GMT</pubDate>
				<author><![CDATA[ DragonFish]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 11 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ added<br /> <br /> [quote=Goober09]If you have signed, please say you have signed by posting "I sign"![/quote]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/848010.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/848010.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 14:45:33]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ Ideas will still be added to the list when you post them! :wink:<br /> <br /> And feel free to put this in your sig:<br /> [code][url=http://forum.spore.com/jforum/posts/list/22376.page][img]http://img13.imageshack.us/img13/7223/magasporeexpansioncampa.png[/img][/url][/code]<br /> [url=http://forum.spore.com/jforum/posts/list/22376.page][img]http://img13.imageshack.us/img13/7223/magasporeexpansioncampa.png[/img][/url]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/848596.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/848596.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 17:14:40]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ I sign!<br /> <br /> Space Stage:<br /> <br /> More Archetype Based:<br /> <br /> In space stage, other than giving you a unique power, Archetypes are useless. I want special buildings for archetypes, special upgrades, special planet colonization methods!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/848755.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/848755.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 17:51:25]]> GMT</pubDate>
				<author><![CDATA[ GrimpyNZ]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ This happened to me last night!<br /> <br /> Tribe<br /> <br /> Domesticated Animal Protection<br /> <br /> I used the "Traps" ability near a nest of Bohimino, and all of a sudden a bunch of domesticated Zillex gathered around it and it killed them! That sort of thing shouldn't happen to domesticated species.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/849215.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/849215.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 19:26:44]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ Civ<br /> <br /> New Attack<br /> <br /> I think the land vehicle attack should depend on the weapons on the vehicle, like if put a spinfire on a vehicle it should fire like the turrets rapid fire shooting instead of firing a weak missile in a huge arc. It would do less damage but it would be continueous, like when you attack a civ planet in space stage, their turrets hurt continueously but are not that strong. I think it would be more realistic because if I put a bunch of guns facing forward and then a missile flys upwards it shows how the guns on the vehicle don't do anything but make the random missle more powerful. Attacks should depend on what is firing them.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/849263.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/849263.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 19:36:01]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ [quote=Shurimaru]Civ<br /> <br /> New Attack <br /> [/quote]<br /> I completely agree with you, Shurimaru. If i have a tank with a big ol' main gun pointed almost completely horizontal like an M1A1 Abrams, it shouldn't fire a rocket super high up. Same thing with boats -- if i have a battle ship with some huge gun batteries like an Iowa Class Battleship, same thing: shouldn't fire a missile in an arc.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/849292.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/849292.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 19:40:27]]> GMT</pubDate>
				<author><![CDATA[ nate0520]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ I sign! great ideas!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> i would buy! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/849326.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/849326.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 19:44:35]]> GMT</pubDate>
				<author><![CDATA[ Chaoskampfkeks]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ A jump of 5 more signs, all 20 signers gets this:<br /> [img]http://ll-882.ea.com/spore/static/image/500/344/882/500344882735_lrg.png[/img]<br /> A giant drumstick! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/849971.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/849971.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 21:33:23]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 20 signs! SIGN NOW!</title>
				<description><![CDATA[ Everybody was added!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/850264.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/850264.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 22:22:52]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 20 signs! SIGN NOW!</title>
				<description><![CDATA[ Signed.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/850596.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/850596.page</link>
				<pubDate><![CDATA[Sat, 23 May 2009 23:20:10]]> GMT</pubDate>
				<author><![CDATA[ Didzo]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ [quote=nate0520][quote=Shurimaru]Civ<br /> <br /> New Attack <br /> [/quote]<br /> I completely agree with you, Shurimaru. If i have a tank with a big ol' main gun pointed almost completely horizontal like an M1A1 Abrams, it shouldn't fire a rocket super high up. Same thing with boats -- if i have a battle ship with some huge gun batteries like an Iowa Class Battleship, same thing: shouldn't fire a missile in an arc.[/quote]<br /> <br /> EXACTLY MY POINT<br /> <br />  there too much scripted sequences and not enough procedural verbs (2005 Demo) in the current spore]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/851140.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/851140.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 00:49:35]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 20 signs! SIGN NOW!</title>
				<description><![CDATA[ Spore Community <br /> <br /> Minigame Nebula <br /> <br /> A little mode where players can make spore related minigames in a game editor for others to play online.<br /> Example: A creature fighting game where a bunch of players submit their creatures to battle it out in an arena, or bet DNA points on the creatures they think will win.<br /> (only an example they could make ones way better than that)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/851177.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/851177.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 00:54:05]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 20 signs! SIGN NOW!</title>
				<description><![CDATA[ Age of Civ <br /> <br /> Food Domestication <br /> <br /> In A.o.C. when you domesticate a spieces and it moves into your farms near your city, domesticate genetically diverse and superior creatures to maximize food production to support high populations.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/851548.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/851548.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 01:47:29]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ [quote=Goober09]A jump of 5 more signs, all 20 signers gets this:<br /> [img]http://ll-882.ea.com/spore/static/image/500/344/882/500344882735_lrg.png[/img]<br /> A giant drumstick! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />[/quote] uhhh... isn't that the drumstick i requested at your prop shop? Still not too detailed <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/852306.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/852306.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 04:04:04]]> GMT</pubDate>
				<author><![CDATA[ NeoAdmiral]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 20 signs! SIGN NOW!</title>
				<description><![CDATA[ Signed]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/852795.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/852795.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 07:46:28]]> GMT</pubDate>
				<author><![CDATA[ asterisk8]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ [quote=NeoAdmiral][quote=Goober09]A jump of 5 more signs, all 20 signers gets this:<br /> [img]http://ll-882.ea.com/spore/static/image/500/344/882/500344882735_lrg.png[/img]<br /> A giant drumstick! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />[/quote] uhhh... isn't that the drumstick i requested at your prop shop? Still not too detailed <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" />[/quote]<br /> I know one person that likes it (that person is techdude, and he ate it! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> )!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/853131.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/853131.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 12:17:32]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 25 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ alright i started to read all these ideas but didn't quite make it through them all. I have a bunch and I am not sure if they have been made or not.<br /> <br /> 1st idea- different eating preferences.<br /> <br /> We have plants and animals but that to me seems pretty limiting. what about rock eaters or a species that transforms solar radiation into energy. While on the subject what about more specific plant eaters, like only eating tree bark or only eating grass or leaves, on the carnivore side what about a bone eating choice?<br /> <br /> 2nd idea- life originating in null G<br /> <br /> I have heard alot of talk about an under water civ, but what about a race that starts in the void of space. alot of solar systems in the game have asteroid belts, you could choose that as your place of birth and evolve in zero G. you would eat rocks or solar radiation and form your tribe and civ on the asteroids and venture out from there.<br /> <br /> 3rd idea- asymmetry bla bla bla <br /> <br /> I can almost understand the reasons behind symmetry in creature creator, but in the outfitter and vehicle creators... come on!! <br />  <br /> 4th idea- comet harnessing weapons<br /> <br /> simple. a tool that you add to space ships that allows you to grab those comets floating around in space and throw them at your enemy.<br /> <br /> 5th idea- sky colonies<br /> <br /> if you choose to nest in trees and you are a flying species then you should logically build colonies up high, like in the freaking sky!<br /> <br /> 6th idea- space epics!<br /> <br /> creatures that live in space, they can try and grab your vessel, or one could be in danger of getting sick and<br /> crashing into your planet. you could also tame one to fly in your fleet (like domesticating animals in tribe) or board it and make it your space ship.<br /> <br /> 7th and 8th idea- star altering weapons and star crisis events.<br /> <br /> I put these together because they both have to do with suns. A weapon kind of like a planet buster but launch it at a sun and WAM instant super nova. on the same token an event involving a star in one of your systems starts to show signs of going out or going super nova and you have to aid in the rescue and relocation of the citizens in that system, or you have to do something to stop the crisis.<br /> <br /> 9th idea- space salvage<br /> <br /> space is a big place and with all those different races there has to be some derelict craft floating around out there. this would be a neat form of income and a way to find all that rare stuff in the spore galaxy. also when you kill enemy craft you could scavenge weapons and resources off their ships.<br /> <br /> 10th idea- satellites and probes<br /> <br /> the uber turret is awesome, how about a weapons platform that can orbit planets,. Also probes that can be launched to map other star systems and such.<br /> <br /> 11th idea- wormhole mapping and gates<br /> <br /> wormholes are neat but don't you wish that after traveling through, your ships computer could map the destination output hole, on that matter, we can travel the galaxy why can't we create our own wormholes and gate them to where ever we want. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/854040.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/854040.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 16:31:09]]> GMT</pubDate>
				<author><![CDATA[ Johnatomy]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 25 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ Feeling emo today...<br /> <br /> Multi Stage<br /> <br /> New Status<br /> <br /> In creature stage there's that <img src="http://forum.spore.com/jforum//images/smilies/9293feeb0183c67ea1ea8c52f0dbaf8c.gif" /> face but not in any other stages, it should be in the other stages<br /> Tribe example : they wont fight you and will flee if you come by, but will fight if you attack there buildings.<br /> Civ Example : theyll keep there vehicles away from your territory and will give up spice geysers easier.<br /> Space Example: They will not trade with you or even allow comminication, they wont demand payment,they will not fight you or your allies, they will surrender faster, and they will not repair/recharge your ship]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/854830.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/854830.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 19:46:23]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ What would [b]I[/b] do for a Klondike Bar? Hmmm...<br /> I'd throw away a Klondike Bar for a Klondike Bar<br /> <br /> 2 posts<br /> <br /> Tribe<br /> <br /> Pet<br /> <br /> Tribe members can't hurt tribe pets.<br /> <br /> <br /> Tribe<br /> <br /> Pet Pack<br /> <br /> Being able to domesticate more than one creature from a species.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/855810.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/855810.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 23:22:40]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC), 15 signs! SIGN NOW, PLEASE!</title>
				<description><![CDATA[ [quote=Goober09]A jump of 5 more signs, all 20 signers gets this:<br /> [img]http://ll-882.ea.com/spore/static/image/500/344/882/500344882735_lrg.png[/img]<br /> A giant drumstick! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />[/quote]<br /> I was the first supporter, whats [b]MY[/b] prize?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/855824.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/855824.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 23:27:41]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ Hey Goober, whats your favorite Archetype? Mine's Scientist.<br /> <br /> Space<br /> <br /> Unfair<br /> <br /> Why does the Gravitational Wave power break galactic code? It's not fair, Raider Rally doesn't and it's the Warriors power. it should just take all available energy and have a longer recharge. Planet Busters I understand but what else am I going to use on an enemy home planet? If I try to attack I'll get blasted to bits! Scientists don't deserve to be punished for using the only power we have. It's our Archetype power and we earned the right to use it when needed]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/855859.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/855859.page</link>
				<pubDate><![CDATA[Sun, 24 May 2009 23:36:15]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ Civ<br /> <br /> Radiation<br /> <br /> The Nuke Bomb in Civ should completely eradicate the city and all surrounding life because the radiation prevented life there and the reputation decrease should be much larger.<br /> (If you can't tell I'm totally Anti-Nuke)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/856015.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/856015.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 00:04:19]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ My best idea that continues to be ignored my alot of topics. <br /> <br /> Multi-stage <br /> <br /> Evolution <br /> <br /> The way you style your cell will affect the type of fish you are <br /> <br /> The type of fish you are (Crustaceans,jellyfish,regular,cephalopod) and your diet (Carnivore, Herbivore, Omnivore) decide what land critter you are [Insect, Invertibrates(slug), Reptile, Mammal, Bird, Amphibian] <br /> <br /> Each family should have family-specific parts(Invertibrates having special "feet") <br /> <br /> Each family should have abilities for there type <br /> <br /> Insect: Ability to climb upside-down, Improved flying, Improved group dynamics| Familty Power: (Swarm) <br /> Invertibrates: Slow as hell, Ability to climb upside-down, Regenerates lost health quickly| Family Power: (Ooze) <br /> Reptile: Good at climbing, Stealth increased, Regenerates lost health quickly| Family Power: (Chameleon) <br /> Mammal: Health increased, Improved group dynamics, Stealth increased| Family Power: (Go For The Throat) <br /> Bird: Permanent flight, Speed increased, Ability to put nests in trees| Family Power: (Divebomb) <br /> Amphibian: Increased swimming, Increased climbing, Poison resistance| Family Power: (Tongue-Shot) <br /> <br /> (Swarm):All pack members' movement speed doubled and attack recharge speed halved. (Last 30 sec) <br /> (Ooze):Eew! Gooey glop surrounds creature, poisoning attakers and dividing damage taken by 50%. (Last 30 sec) <br /> (Chameleon):Like sneak but cannot be discovered and doesn't turn off when attacking.(Last 30 sec after 1st attack) <br /> (Go For The Throat):Cripples target, dividing there speed, attack, and disables flight. (Instant) <br /> (Divebomb):While flying, damages 50% targets health or does 15 damage when their health is under 30.(Instant) <br /> (Tongue-Shot):Fires tongue at target, doing 45% of targets health and poisons enemy. (Close Range) <br /> <br /> Note: <br /> Invertibrates(slugs/snails) can't fly.(Ugh...) <br /> Insects have to much more frequently.(A bugs unique respiritory system demands that they eat frequently) <br /> Reptiles can't live in arctic.(Ecotherms) <br /> Mammals can't adapt to enviroment change without changing themselves.(Arctic Long-haired can't live in Desert) <br /> Birds can't climb and have better chance of being abducted while flying.(More noticable) <br /> Amphibians have to revisit water every 15 min or the dehydrate.(...and die)...(poor froggy)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/856046.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/856046.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 00:12:21]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ [b] FOR ALL THAT IS GOOD IN THE UNIVERSE I'VE BEEN TELLING YOU THIS SINCE PAGE 3! YOU PUT ECHOLCATION IN THE SPACE STAGE LIST AND IT DOES NOT BELONG THERE I INTENDED IT TO BE IN THE CREATURE STAGE FOR CREATURES WITH NO OR VERY BAD EYESIGHT LIKE BATS!![/b]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/856105.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/856105.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 00:25:20]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ To correct you, 31 signs, I SIGN!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/856109.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/856109.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 00:26:56]]> GMT</pubDate>
				<author><![CDATA[ gulpinking444]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ yo goober are you gonna rply to my PM]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/856195.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/856195.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 00:45:05]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ Creature<br /> <br /> Epic Down<br /> <br /> When you kill an epic (which is hard without hiding in your nest) you should get ore than an achievement, like 1000 DNA or unlock a [b]lot[/b] of parts]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/856281.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/856281.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 00:57:59]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ lol sorry]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/856327.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/856327.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 01:05:40]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ [quote]7.Advancement Button Redesign!-by PacoPaco! <br /> The Advancement Button should be separate from the progression History Button. That way a Player can check to see what progress they are making toward a particular Consequence Abilities when they have already met all the requirements to advance to the next stage. [/quote]<br /> <br /> <br /> For this one, just click "T" on the keyboard, the evolution chart will come up and just Click "T" again on the keyboard to close it, I just discovered that, and it really helps!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/857787.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/857787.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 05:55:53]]> GMT</pubDate>
				<author><![CDATA[ CrazyChaos]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ I signed.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/858176.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/858176.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 12:26:03]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru]not even forums are safe<br /> <a class="snap_shots" href="http://bringvictory.com/" target="_blank" rel="nofollow">http://bringvictory.com/</a>[/quote]<br /> <br /> [size=24][color=red]DO NOT POST RICKROLL VIDEOS![/color][/size]<br /> <br /> GET RID OF THAT LINK NNNNOOOOOOWWWWWW!!!! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/858201.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/858201.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 12:48:25]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 33 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ I sign with Rixionity <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/858533.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/858533.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 14:20:01]]> GMT</pubDate>
				<author><![CDATA[ Rixio]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 33 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ I sign and support this thread till death shall part me!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/859042.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/859042.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 16:08:43]]> GMT</pubDate>
				<author><![CDATA[ NeoAdmiral]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 30 signs in 3 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Goober09][quote=Shurimaru]not even forums are safe<br /> <a class="snap_shots" href="http://bringvictory.com/" target="_blank" rel="nofollow">http://bringvictory.com/</a>[/quote]<br /> <br /> [size=24][color=red]DO NOT POST RICKROLL VIDEOS![/color][/size]<br /> <br /> GET RID OF THAT LINK NNNNOOOOOOWWWWWW!!!! <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" /> <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />[/quote]<br /> I did chill out]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/859316.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/859316.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 17:26:05]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 33 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ i kinda like the rick roll song...<br /> i only posted that cuz you never reply to my pms i sent you a pm telling you that i would if you didnt reply.<br /> itd been three days i want a reply]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/859319.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/859319.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 17:26:25]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 33 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ I think you need Proper themed tails for Spore Creature Creator if we want to create even more unique creatures!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/859419.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/859419.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 17:49:36]]> GMT</pubDate>
				<author><![CDATA[ NeoAdmiral]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 33 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=NeoAdmiral]I think you need Proper themed tails for Spore Creature Creator if we want to create even more unique creatures![/quote]<br /> <br /> whoa, deja-vu! You're really supporting The Tails! XD]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/859594.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/859594.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 18:23:48]]> GMT</pubDate>
				<author><![CDATA[ CrazyChaos]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 33 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ I sign.<br /> <br /> Hurry up Maxis spore isn't real great right now.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/859840.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/859840.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 19:13:24]]> GMT</pubDate>
				<author><![CDATA[ PrinceofIce]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 33 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ I sign <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> !]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/859872.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/859872.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 19:21:53]]> GMT</pubDate>
				<author><![CDATA[ Uburian]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 40 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ 40 signs, w00t!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/860684.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/860684.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 21:40:58]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 40 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ Yes! And if they're not on the list already I have a few ideas of my own on a thread I already made. You can throw them up there if you want to. In the event you do and have the time: <a class="snap_shots" href="http://forum.spore.com/jforum/posts/list/29350.page" target="_blank" rel="nofollow">http://forum.spore.com/jforum/posts/list/29350.page</a><br /> <br /> <br /> I'm hoping it'll be moved to this forum. So I don't know if the link will still take you to the same thread.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/860751.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/860751.page</link>
				<pubDate><![CDATA[Mon, 25 May 2009 21:50:26]]> GMT</pubDate>
				<author><![CDATA[ AaronMk]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 40 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ i sign]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/861628.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/861628.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 00:12:43]]> GMT</pubDate>
				<author><![CDATA[ Johnatimy]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 40 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ I signed <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/861955.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/861955.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 01:02:59]]> GMT</pubDate>
				<author><![CDATA[ Rakan88]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 40 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ I'm in]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/862458.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/862458.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 02:50:47]]> GMT</pubDate>
				<author><![CDATA[ Beowolf111357]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 40 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ sorry for rickrolling. are we cool?<br /> <br /> Civ<br /> <br /> New Military Vehicles<br /> New plane types<br /> Drop ship: comes in and deplys 4-6 land vehicles.<br /> Bomber: Flys over, and bombs the sheet out of the city and flees (cant take mush damage).<br /> New land types<br /> Heavy: Big, slow, tough, and strong; exactly what you'd want in a shoot out...but not in a race.<br /> Jeep: Small, fast, weak, and decisive; exactly what you'd want in a race...but not a shoot out.<br /> New boat types<br /> Submarine: Slow, stealthy, and can't be attacked until they reach the target and surface.<br /> Aircraft Carrier: Reaches destination and releases 4-6 planes.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/862577.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/862577.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 03:18:29]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 40 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ Can I ask you a question Goober? Why do my suggestions always get ignored? <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/863038.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/863038.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 05:57:02]]> GMT</pubDate>
				<author><![CDATA[ GrimpyNZ]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 46 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ Good job on the petition Goober09!<br /> [size=9][i]I feel like a father figure *Sniff*[/i][/size]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/863376.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/863376.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 12:32:05]]> GMT</pubDate>
				<author><![CDATA[ DernGalaxyfist]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 46 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ You really expect EA to have the time to do this when it has to manage the Command and Conquer series, the Sims series, various movie games, and what not?  Just because EA is the largest purely gaming company on earth doesn't mean it's going to have the manpower to do all this.  Then again EA just lets it's child companies such as Maxis and EA LA, handle things like Spore and C&C.  So maybe they do have the time.  But some of these things would need a pretty major upgrade to the engine.   <br /> <br /> Or do it?  DUN DUN DUNNNNNN!!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/863391.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/863391.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 12:41:09]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 46 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=DernGalaxyfist]Good job on the petition Goober09!<br /> [size=9][i]I feel like a father figure *Sniff*[/i][/size][/quote]I got the idea from you! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/863400.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/863400.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 12:50:20]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 46 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Goober09][quote=DernGalaxyfist]Good job on the petition Goober09!<br /> [size=9][i] [u]I feel like a father figure *Sniff*[/u] [/i][/size][/quote]I got the idea from you! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />[/quote]<br /> I know dat, thats why i said the underlined. <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/863476.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/863476.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 13:40:27]]> GMT</pubDate>
				<author><![CDATA[ DernGalaxyfist]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 46 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ I Sign<br /> <br /> ClintostheGreat<br /> <br /> Non-Nest activity<br /> <br /> You can see creatures outside of their nest, walking around and interacting with the other creatures and the enviroment. You could be walking around in the plains and be ambushed by other creatures, and you can forge alliances with other creatures where you could plan attacks on another creatures. Also i wish the nest were closer together, where there could be 5 or 6 nests in your same field of vision. (not sure if this has already been said)<br /> <br /> Fish Stage<br /> <br /> Instead of going from cell to creature, go to fish. Like how to was orginally going to be. (not sure if that has already been said either)<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/864598.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/864598.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 21:08:14]]> GMT</pubDate>
				<author><![CDATA[ ClintostheGreat]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 46 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=ClintostheGreat]I Sign<br /> <br /> ClintostheGreat<br /> <br /> Non-Nest activity<br /> <br /> You can see creatures outside of their nest, walking around and interacting with the other creatures and the enviroment. You could be walking around in the plains and be ambushed by other creatures, and you can forge alliances with other creatures where you could plan attacks on another creatures. Also i wish the nest were closer together, where there could be 5 or 6 nests in your same field of vision. (not sure if this has already been said)<br /> <br /> Fish Stage<br /> <br /> Instead of going from cell to creature, go to fish. Like how to was orginally going to be. (not sure if that has already been said either)<br /> [/quote] <br /> Dont forget Molecule, City, Interplanetary phase, Intergalactic, Universal stage, Intedimensional, and Interuniversal.  Molecule stage was going to be like tetris, City was going to be like Simcity but with other cities to beat the crud out of.   A much better Civ stage, it's always rated the second worst stage in the game, it needs 100x more cities, and a much, much bigger planet, I mean every time you go into a new stage, the world's supposed to feel ever, and ever larger.   <br /> <br /> Interplanetary stage would be much like the science fiction novels that are constrained to one solar system, nothing over the top, a lot of combat is still fought on the ground, much like space stage is like now, minus destroying entire planets.  <br /> <br /> Space stage should feel, more...epic in scope.....sure it's awesome to be a one man ship who can blow up entire worlds....but I want massive fleets....Universal stage would be where the entire universe is open to you....Screw the planet buster, you'll be able to destroy entire galaxies!  And since every universe is effectively infinite, or at least so large that we can't comprehend, they can randomly generate galaxies so that we can always find something new.   <br /> <br /> Space stage would end when you get the Staff of life and either ally with or destroy the grox.    <br /> <br /> The intergalactic stage would let you travel between the galaxies in our local cluster.  It would end when you conquer all the galaxies.<br /> <br /> Interdimensional stage would let you travel between the dimensions, for example, you can enter the second dimension, and everything would be flat, the first dimension where everything's a bunch of lines.  And other, less scientific dimensions. <br /> <br /> <br /> Interdimensional stage ends when you can create wormholes.<br /> <br /> The Interuniversal stage would be the grandest, most epic in scale of all the stages, where even the grox would be, but beware, greater threats await.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/865074.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/865074.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 22:42:48]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 50 signs in 5 days! SIGN NOW!</title>
				<description><![CDATA[ [size=18]50 signs, MeGa w00t![/size]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/865196.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/865196.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 23:05:08]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 50 signs in 5 days! SIGN NOW!</title>
				<description><![CDATA[ OMFGIABABAT!<br /> Oh My F***ing God I Am Being Attacked By A Tiger!<br /> <br /> Creature<br /> <br /> Verbs<br /> <br /> Bring back procedural verbs like in the 2005 demonstration, it would greatly inhance the realism of gameplay]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/865299.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/865299.page</link>
				<pubDate><![CDATA[Tue, 26 May 2009 23:24:25]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 50 signs in 5 days! SIGN NOW!</title>
				<description><![CDATA[ I for one DONT agree with many things here.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/866276.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/866276.page</link>
				<pubDate><![CDATA[Wed, 27 May 2009 01:47:16]]> GMT</pubDate>
				<author><![CDATA[ Kingcosmo7]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 50 signs in 5 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Kingcosmo7]I for one DONT agree with many things here.[/quote]<br /> than dont post ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/866615.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/866615.page</link>
				<pubDate><![CDATA[Wed, 27 May 2009 03:09:26]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 40 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=GrimpyNZ]Can I ask you a question Goober? Why do my suggestions always get ignored? <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />[/quote]<br /> that happens sometimes, remember, this isnt the only forum he has and he doesnt spend all day on the forums like i do, he has other stuff to do, and he will post them eventually]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/866670.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/866670.page</link>
				<pubDate><![CDATA[Wed, 27 May 2009 03:29:34]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 50 signs in 5 days! SIGN NOW!</title>
				<description><![CDATA[ OK, first my name: GenFlagg<br /> <br /> My 2cents worth: <br /> <br /> ALL STAGES:<br /> Maybe smoother transitions for the buffering of particles for older machines.<br /> Better music perhaps? Or ability to input own WAV files?<br /> Why does the game insist on recreating your planet every time you go to the next phase? Why can't it play around what you have killed/befriended? It would have a better impact on the player if they could look back on their home planet and see their original nest or the carcass of the epic they killed.<br /> <br /> CELL STAGE:<br /> First off if your going to be somewhat realistic then lessen on the whole abilities/special cell parts and more of what a cell actually does. Yes I agree that cells should 'multiply' but the game already incorporates that and most cells in real don't necessarily 'work together' they don't have enough thought process.<br /> Second, I would expand on the virus idea and have a bunch of evil cells that do nothing but torment you until your bigger, then they could just steal your food. Also, viruses mess up environments, so if they attack they spread their 'plague' and screw up your vision or slow you down etc.<br /> <br /> TIDEPOOL STAGE:<br /> This idea is rather good and yes I agree with the pokemon idea, but only in theory. You should be able to select a limited amount of 'skills' or 'powers' that help you evolve and add some more cut scenes showing the evolution of your creation as you progress onto land or water.<br /> <br /> CREATURE/AQUATIC STAGE:<br /> There needs to be more random events happening with these stages: Sea monster could be randomized-why do we have to see the same creature over and over? UFO encounters could be more influental-they drop off animals/plants, attack nests, crash into the ground altering the landscape. <br /> <br /> The food styles could change for each creature type: Why does the herbies have to eat only fruit? Why not the grass or leaves? Why can't carnies drag their kills back to the nest to share? Maybe some more animations showing creatures grabbing food or the ability to stash it for later (like a chipmunk)<br /> <br /> AI could be improved a bit more: Pack behavior could be fleshed out more and maybe incorporate pack abilities?<br /> <br /> TRIBAL STAGE:<br /> Need more to do in this stage: Learning missions, such as how to acquire fire, making a hut, or just teaching your members the ways of survival. <br /> <br /> CIV STAGE:<br /> The transition between tribal to civ could be more immersive rather than just a cut scene. You would have to have the knowledge of what a civilization needs: currency, trade, social order, religion, etc.<br /> <br /> SPACE STAGE:<br /> What about the evolution of your race-some sort of legacy that shows your ultimate final creation instead of a banner timeline? Why doesn't your spaceship reflect the race you have? <br /> <br /> <br /> Thats all I have to offer for now...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/867060.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/867060.page</link>
				<pubDate><![CDATA[Wed, 27 May 2009 05:37:41]]> GMT</pubDate>
				<author><![CDATA[ GenFlagg]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 40 signs in 4 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=GrimpyNZ]Can I ask you a question Goober? Why do my suggestions always get ignored? <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />[/quote]<br /> that happens sometimes, remember, this isnt the only forum he has and he doesnt spend all day on the forums like i do, he has other stuff to do, and he will post them eventually[/quote]<br /> Be that is it may, he has posted ideas that appeared AFTER mine. I just want a simple explanation.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/867133.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/867133.page</link>
				<pubDate><![CDATA[Wed, 27 May 2009 06:07:30]]> GMT</pubDate>
				<author><![CDATA[ GrimpyNZ]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 50 signs in 5 days! SIGN NOW!</title>
				<description><![CDATA[ Evolution Perk- by YourBreakfast<br /> <br /> Let me tell you a small evolution story, about giraffes:<br /> <br /> It is said the the giraffe got its very long neck due to its ancestors. Back when their necks were only slightly long, they kept sticking out their necks to eat the higher fruit on the trees which they liked, thus lengthening their necks.<br /> (told ya it was short)<br /> <br /> Now, back to my idea. At the end of each brain upgrade you are given 5-7 perks. You are only allowed to pick 3 perks.<br /> Perks are sort of, 'upgrades' that are given due to your gameplay, eg. you strech your arms for loads of fruit, thus giving you longer arms.<br /> So, do ya get it?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/868521.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/868521.page</link>
				<pubDate><![CDATA[Wed, 27 May 2009 20:45:46]]> GMT</pubDate>
				<author><![CDATA[ YourBreakfast]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 50 signs in 5 days! SIGN NOW!</title>
				<description><![CDATA[ Build Space Stations - by Zedo Mann<br /> You should be able to build Space Stations. You could land your ships on the Space Stations and (determined by what kind of race you are) your space stations would have different things to help your cause.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/868598.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/868598.page</link>
				<pubDate><![CDATA[Wed, 27 May 2009 21:02:21]]> GMT</pubDate>
				<author><![CDATA[ ZedoMann]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 59 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ Oddly enough, I find no reason to make a petition because I doubt anyone wants ALL of these ideas. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/869725.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/869725.page</link>
				<pubDate><![CDATA[Thu, 28 May 2009 01:02:36]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 59 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=SuperWeb]Oddly enough, I find no reason to make a petition because I doubt anyone wants ALL of these ideas. [/quote]This is my only possible option because I can't start a voting topic because SpydrE won't let me, and I don't want to betry him! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/869765.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/869765.page</link>
				<pubDate><![CDATA[Thu, 28 May 2009 01:07:04]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon]Dont forget Molecule, City, Interplanetary phase, Intergalactic, Universal stage, Intedimensional, and Interuniversal. Molecule stage was going to be like tetris, City was going to be like Simcity but with other cities to beat the crud out of. A much better Civ stage, it's always rated the second worst stage in the game, it needs 100x more cities, and a much, much bigger planet, I mean every time you go into a new stage, the world's supposed to feel ever, and ever larger. <br /> <br /> Interplanetary stage would be much like the science fiction novels that are constrained to one solar system, nothing over the top, a lot of combat is still fought on the ground, much like space stage is like now, minus destroying entire planets. <br /> <br /> Space stage should feel, more...epic in scope.....sure it's awesome to be a one man ship who can blow up entire worlds....but I want massive fleets....Universal stage would be where the entire universe is open to you....Screw the planet buster, you'll be able to destroy entire galaxies! And since every universe is effectively infinite, or at least so large that we can't comprehend, they can randomly generate galaxies so that we can always find something new. <br /> <br /> [quote=tyrannolodon]Space stage would end when you get the Staff of life and either ally with or destroy the grox. <br /> <br /> The intergalactic stage would let you travel between the galaxies in our local cluster. It would end when you conquer all the galaxies. <br /> <br /> Interdimensional stage would let you travel between the dimensions, for example, you can enter the second dimension, and everything would be flat, the first dimension where everything's a bunch of lines. And other, less scientific dimensions. <br /> <br /> <br /> Interdimensional stage ends when you can create wormholes. <br /> <br /> The Interuniversal stage would be the grandest, most epic in scale of all the stages, where even the grox would be, but beware, greater threats await.[/quote]<br /> <br /> AWESOME ideas, but I have a few suggestions!<br /> <br /> The order of the new stages would go like this:<br /> <br /> 1. The Interplanetary Stage<br /> 2. The Space Stage<br /> 3. The Intergalactic Stage<br /> 4. The Interdimensional Stage<br /> 5. The Universal Stage<br /> 6. The Interuniversal Stage<br /> <br /> I have a few ideas for these Stages, who wants me to post them?<br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/869927.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/869927.page</link>
				<pubDate><![CDATA[Thu, 28 May 2009 01:31:10]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ i agree with all of this so i sign up<br /> <br /> Also: More Parts <br /> Maxis needs to ask what parts we want.They could have polls up top 100 wins they realese it everbody happy]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/869971.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/869971.page</link>
				<pubDate><![CDATA[Thu, 28 May 2009 01:40:07]]> GMT</pubDate>
				<author><![CDATA[ Creator3459]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ some of these proposals are just a tad beyond the processing power and disc space of most home pcs. there are some awesome ideas though.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/870187.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/870187.page</link>
				<pubDate><![CDATA[Thu, 28 May 2009 02:24:42]]> GMT</pubDate>
				<author><![CDATA[ Johnatimy]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Goober09][quote=tyrannolodon]Dont forget Molecule, City, Interplanetary phase, Intergalactic, Universal stage, Intedimensional, and Interuniversal. Molecule stage was going to be like tetris, City was going to be like Simcity but with other cities to beat the crud out of. A much better Civ stage, it's always rated the second worst stage in the game, it needs 100x more cities, and a much, much bigger planet, I mean every time you go into a new stage, the world's supposed to feel ever, and ever larger. <br /> <br /> Interplanetary stage would be much like the science fiction novels that are constrained to one solar system, nothing over the top, a lot of combat is still fought on the ground, much like space stage is like now, minus destroying entire planets. <br /> <br /> Space stage should feel, more...epic in scope.....sure it's awesome to be a one man ship who can blow up entire worlds....but I want massive fleets....Universal stage would be where the entire universe is open to you....Screw the planet buster, you'll be able to destroy entire galaxies! And since every universe is effectively infinite, or at least so large that we can't comprehend, they can randomly generate galaxies so that we can always find something new. <br /> <br /> [quote=tyrannolodon]Space stage would end when you get the Staff of life and either ally with or destroy the grox. <br /> <br /> The intergalactic stage would let you travel between the galaxies in our local cluster. It would end when you conquer all the galaxies. <br /> <br /> Interdimensional stage would let you travel between the dimensions, for example, you can enter the second dimension, and everything would be flat, the first dimension where everything's a bunch of lines. And other, less scientific dimensions. <br /> <br /> <br /> Interdimensional stage ends when you can create wormholes. <br /> <br /> The Interuniversal stage would be the grandest, most epic in scale of all the stages, where even the grox would be, but beware, greater threats await.[/quote]<br /> <br /> AWESOME ideas, but I have a few suggestions!<br /> <br /> The order of the new stages would go like this:<br /> <br /> 1. The Interplanetary Stage<br /> 2. The Space Stage<br /> 3. The Intergalactic Stage<br /> 4. The Interdimensional Stage<br /> 5. The Universal Stage<br /> 6. The Interuniversal Stage<br /> <br /> I have a few ideas for these Stages, who wants me to post them?<br /> <br /> <br /> <br /> [/quote] <br /> Go ahead. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/871123.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/871123.page</link>
				<pubDate><![CDATA[Thu, 28 May 2009 11:01:04]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ I have a great idea how do I submit it?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/873655.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/873655.page</link>
				<pubDate><![CDATA[Fri, 29 May 2009 01:39:21]]> GMT</pubDate>
				<author><![CDATA[ Devtrooper245]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ It really doesn't fit into the ones ive seen, its more of a menu item.(Possibly a better way to create a planet in space also?)<br /> <br /> Planet Editor<br /> <br /> You can MAKE a planet. you can choose a basic size, than you can apply terraformations. also place seas, and the base T level, starting animals. make a moon or moons for the planet, design them. choose rings, planet colour and! if the planet in game has a civ or tribe on it... This would be a great idea because you would polinate the game with more T planets, ant it would be neat to see what people make!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/873805.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/873805.page</link>
				<pubDate><![CDATA[Fri, 29 May 2009 02:04:28]]> GMT</pubDate>
				<author><![CDATA[ Devtrooper245]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ yo! <br /> <br /> Space<br /> <br /> Ion Pulse<br /> <br /> A new "pulse" that disables turrets of a colony or city and does moderate damage.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/876789.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/876789.page</link>
				<pubDate><![CDATA[Fri, 29 May 2009 23:09:28]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru]yo! <br /> <br /> Space<br /> <br /> Ion Pulse<br /> <br /> A new "pulse" that disables turrets of a colony or city and does moderate damage.[/quote]<br /> Dude, there IS a weapon that does that, its called mind erase!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/877688.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/877688.page</link>
				<pubDate><![CDATA[Sat, 30 May 2009 02:13:44]]> GMT</pubDate>
				<author><![CDATA[ Devtrooper245]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ oh, well ive been watching star wars so dont expect me to remember stuff like that!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/878153.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/878153.page</link>
				<pubDate><![CDATA[Sat, 30 May 2009 03:43:15]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ Colony Organization<br /> -Be able to place colonies in to categories<br /> -Be able to toggle"flags" for colonies in categories<br /> I was tired of forgetting where my purple spice planets were in the middle of my empire, this should help that]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/879846.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/879846.page</link>
				<pubDate><![CDATA[Sat, 30 May 2009 15:28:46]]> GMT</pubDate>
				<author><![CDATA[ bugeye999]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ we need the option for live birth. after the second brain upgrade, we should be given the option to evolve vivipary or stay oviparous. heck, even forced vivipary is WAY better than forced ovipary.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/885002.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/885002.page</link>
				<pubDate><![CDATA[Sun, 31 May 2009 17:31:12]]> GMT</pubDate>
				<author><![CDATA[ zolo1243]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ In the space stage, our ship should be a sort of mothership, and I know that we can get a small fleet of allies, and then there is the summon mini-u thing.  But, we could have up to, say ten really small ships with like 100 health.  We design them, and it uses an editor similar to spaceship editor (though with some different parts).<br /> <br /> Also, in the creature editor for space, we should have the option to test drive.  Same goes for vehicles.<br /> <br /> And, lastly, in the building editor, I would like oblique angles.  <a class="snap_shots" href="http://chestofbooks.com/crafts/metal/Sheet-And-Plate-Metal-Work/images/Oblique-Cone-155.jpg" target="_blank" rel="nofollow">http://chestofbooks.com/crafts/metal/Sheet-And-Plate-Metal-Work/images/Oblique-Cone-155.jpg</a> this is an example, I found it on Google Images, I own nothing.  Any copyrights are copyrighted...obviously.  But above a base piece, just have a little two sided arrow which allows you to do that.  And also in the building editor, fix the rotating thing so you can rotate things along the Y and Z axes without having to do the connector thing.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/885053.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/885053.page</link>
				<pubDate><![CDATA[Sun, 31 May 2009 17:40:01]]> GMT</pubDate>
				<author><![CDATA[ Reverend]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ I have an Idea its called<br /> [size=18]Scouts[/size]<br /> <br /> [size=12] You could assign scouts on an enemy planet or on every planet and they would report on if they are vulnerable and you should attack or if they are attacking you. That would give you and earlier warning to when they will attack. When you just want to see anything you contact the scout or scouts through their little contactors or whatever and ask them questions. You could also tell them leave the planet immediately or go to planet Mars. If an empire finds out you have scouts on their planet your friendship thing will go down[/size]<br /> <br /> And [size=18]Star Wars[/size]<br /> <br /> [size=12]You would be able to meet an enemy attack in the galaxy screen when they are coming to attack you.  Only using the scout tool you can use this.  When you meet them there will be some music or like for example "Grox Empire ready to attack".  Then you should choose whether to be the whole attack and tell ships where to go or become Luke Skywalker and be a fighter pilot and just be one ship and attack other people.  Also while using there Empires be a lot of ships at their planet and you can attack them.[/size]<br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/885210.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/885210.page</link>
				<pubDate><![CDATA[Sun, 31 May 2009 18:10:23]]> GMT</pubDate>
				<author><![CDATA[ JoeBob83]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ 1: List C- Creature Stage<br /> <br /> 2: Idea: Other Senses<br /> <br /> 3:<br /> I am really tired of having to have 'eyes' to see anything. I propose that you also have new parts, like heat-vision, which gives a different view if you have just that, or an ability to switch between effects if you have more than one. For example: the heat vision could help with hunting, creatures leave heat 'trails' behind them. Also, makes it easy to detect creatures that are sneaking or hidden in the flora. <br /> <br /> Another sense could be sonar or echolocation. Every so often your creature lets out a series of clicks, which returns a single, high contrast, sketchy image. This happens repeatedly, with each picture fading into blackness before the next image. The frequency can be changed, and this might have bonus effects if the underwater is added. Allows better vision in deep water or at night. Can see things in pitch blackness of the deep ocean.<br /> <br /> One final sense would be electrosensitivity. (not sure what this is really called, I forget) Like what sharks have. Whenever a creature moves in the water, on the edge of your screen there is a small flash of light, giving you a hint as to where the movement is coming from. Not sure if this could work on land too, but I know it would be cool underwater. Could help people with poor-quality eyes, or in darker water.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/899266.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/899266.page</link>
				<pubDate><![CDATA[Wed, 3 Jun 2009 22:10:07]]> GMT</pubDate>
				<author><![CDATA[ Swiftclaw]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ I second Swiftclaw's suggestions.<br /> <br /> Which, with how many of mine have been already posted should count for something.  ^_^<br /> <br /> Edit:  Five stars for you!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/900562.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/900562.page</link>
				<pubDate><![CDATA[Thu, 4 Jun 2009 01:54:18]]> GMT</pubDate>
				<author><![CDATA[ PacoPaco]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ I think it's called electroperception.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/901872.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/901872.page</link>
				<pubDate><![CDATA[Thu, 4 Jun 2009 11:55:52]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ Amazing ideas! I so sign the petition.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/903462.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/903462.page</link>
				<pubDate><![CDATA[Thu, 4 Jun 2009 22:35:55]]> GMT</pubDate>
				<author><![CDATA[ Coupon11]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Swiftclaw]<br /> <br /> Another sense could be sonar or echolocation. Every so often your creature lets out a series of clicks, which returns a single, high contrast, sketchy image. This happens repeatedly, with each picture fading into blackness before the next image. The frequency can be changed, and this might have bonus effects if the underwater is added. Allows better vision in deep water or at night. Can see things in pitch blackness of the deep ocean.<br /> [/quote]<br /> yeah i suggested that idea but it was put on the space instead of the creature list<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/904620.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/904620.page</link>
				<pubDate><![CDATA[Fri, 5 Jun 2009 02:31:10]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ "New" list<br /> <br /> If maxis is goin to look at this list there probably not gonna do ALL of it so you should put up a new list of the ideas that should be put ahead of the others so more important ideas, like Pacopaco's, will have a better chance of getting added. cuz if i was a maxis person and i saw this huge list i wouldnt want to go thru it and guess the ideas we want most.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/904627.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/904627.page</link>
				<pubDate><![CDATA[Fri, 5 Jun 2009 02:33:32]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=JoeBob83]I have an Idea its called<br /> [size=18]Scouts[/size] [/quote]<br /> <br /> NEED A DISPENSAH HEA!<br /> i hate scouts their loudmouths and are always rushing mah sentries...but tey hold no candle to the hatred i have fore spies and...wait a minute...SPY SAPPIN MAH SENTRY!!! -leaves and beats spy with wrench.-<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/904690.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/904690.page</link>
				<pubDate><![CDATA[Fri, 5 Jun 2009 02:51:03]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ Multi stage<br /> <br /> New Cheats<br /> <br /> Invinsability<br /> Invisablity<br /> Infanite flight<br /> All parts<br /> +9999999999 current currency.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/904704.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/904704.page</link>
				<pubDate><![CDATA[Fri, 5 Jun 2009 02:57:17]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ Got a new idea<br /> <br /> [b]Call the Infantry![/b]<br /> In civilization stage, you're able to send out ships, planes, and tanks. Why can't it be somewhat realistic and have infantry that you can send out. It would be a group of around 20 people from your own species that have small guns. They are like tanks, but are able to get inside ships to travel from landmasses. They can do the exact same as tanks, but can get inside of boats. <br /> <br /> And to help the boats go places and drop off the infantry...<br /> <br /> [b]Boating Yards[/b]<br /> This is a twin to the "Call the Infantry!" idea. It would let you dock onto a clear beach, or landmass. This would allow your infantry to get out. The menu wouldn't list your infantry that is in the ship, there would be an option to let your "troops" out of the ship once you have docked.<br /> <br /> <br /> Well, there it is.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/904707.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/904707.page</link>
				<pubDate><![CDATA[Fri, 5 Jun 2009 02:59:49]]> GMT</pubDate>
				<author><![CDATA[ galxyofpower]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ i dont get it, threads like these have been around awhile and maxis hasnt been paying attention...im starting to think that they dont intend to fix spore... <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/904775.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/904775.page</link>
				<pubDate><![CDATA[Fri, 5 Jun 2009 03:18:10]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru]i dont get it, threads like these have been around awhile and maxis hasnt been paying attention...im starting to think that they dont intend to fix spore... <img src="http://forum.spore.com/jforum//images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" /> [/quote]<br /> If you think they can do all of these suggestions, then you're wrong. It will take a while for them to even get a few. Plus, quite a few of the ideas really aren't great.<br /> <br /> Also, please don't double post. You just quadruposted before my post.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/904794.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/904794.page</link>
				<pubDate><![CDATA[Fri, 5 Jun 2009 03:21:30]]> GMT</pubDate>
				<author><![CDATA[ galxyofpower]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ and dismount<br /> <br /> i dont think maxis will fix spore cuz theyll take our ideas to ea, ea willl SPORE it up and make the game ore retarded]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/904956.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/904956.page</link>
				<pubDate><![CDATA[Fri, 5 Jun 2009 04:07:15]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ I've got ideas for stages, new stages, and removed stages.  I'll only post the names, what they're about, and the objective right now.  Just comment on what you think they should be like.  I'll star the new and removed stages.  <br /> <br /> [b]Cell Stage[/b]<br /> The Cell Stage is based on the time when all life was single cell organisms.  The objective is to grow a brain.  <br /> <br /> [b]Fish Stage*[/b]<br /> The Fish Stage is based on the time when all animal life was in the ocean. The objective is to evolve lungs.  <br /> <br /> [b]Creature Stage[/b]<br /> The Creature Stage is based on the time when life was on land but not intelligent enough to make tools.  The objective is to grow a brain that can create tools.  <br /> <br /> [b]Tribal Stage*[/b]<br /> The Tribal Stage is based on the time when humans migrated over small areas to find food, setting up temporary structures.  The objective is to learn to build small boats, populate the entire continent, and to learn the basics of agriculture and fishing.  <br /> <br /> [b]Colonial Stage*[/b]<br /> The Colonial Stage is based on the time when humans were migrating across the Earth.  The objective is to somehow get your creatures on every sustainable continent and to learn to farm.  <br /> <br /> [b]Village Stage*[/b]<br /> The Village Stage is based on the time when humans settled down into villages and started to grow into cities.  The objective is to reach a certain amount of tribal wealth, power, happiness, knowledge, and land.  <br /> <br /> [b]Civil Stage*[/b]<br /> The Civil Stage is based on the time of the Bronze Age until the invention of motorized vehicles.  The objective is to discover and build the first motorized vehicle and to own 5 regions.  <br /> <br /> [b]Civilization Stage[/b]<br /> The Civilization Stage is based on the time when humans built motorized vehicles to when space travel was possible.  The objective is to control the world and to make the first spaceship.  <br /> <br /> [b]Space Stage*[/b]<br /> The Space Stage is based on the time when space travel was possible but only to local star systems.  The objective is to control all 10 available star systems through trade, religious union, or military power and to reach a certain level of wealth, knowledge, and influence.  <br /> <br /> [b]Imperial Stage*[/b]<br /> The Imperial Stage is based on the time when the entire galaxy is available to travel to.  The objective is to reach the center of the galaxy.  <br /> <br /> I post the rest in steady streams when it comes up.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/909017.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/909017.page</link>
				<pubDate><![CDATA[Sat, 6 Jun 2009 07:20:13]]> GMT</pubDate>
				<author><![CDATA[ Ganic]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 60 signs in 6 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Swiftclaw]1: List C- Creature Stage<br /> <br /> 2: Idea: Other Senses<br /> <br /> 3:<br /> I am really tired of having to have 'eyes' to see anything. I propose that you also have new parts, like heat-vision, which gives a different view if you have just that, or an ability to switch between effects if you have more than one. For example: the heat vision could help with hunting, creatures leave heat 'trails' behind them. Also, makes it easy to detect creatures that are sneaking or hidden in the flora. <br /> <br /> Another sense could be sonar or echolocation. Every so often your creature lets out a series of clicks, which returns a single, high contrast, sketchy image. This happens repeatedly, with each picture fading into blackness before the next image. The frequency can be changed, and this might have bonus effects if the underwater is added. Allows better vision in deep water or at night. Can see things in pitch blackness of the deep ocean.<br /> <br /> One final sense would be electrosensitivity. (not sure what this is really called, I forget) Like what sharks have. Whenever a creature moves in the water, on the edge of your screen there is a small flash of light, giving you a hint as to where the movement is coming from. Not sure if this could work on land too, but I know it would be cool underwater. Could help people with poor-quality eyes, or in darker water.[/quote]<br /> OO nice ideas!! I totally third them!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/910539.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/910539.page</link>
				<pubDate><![CDATA[Sat, 6 Jun 2009 20:10:33]]> GMT</pubDate>
				<author><![CDATA[ TeaOmen]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=kain5056][quote=Brad09]    I think a Galaxy Map is necessary.[/quote]<br /> <br /> <br /> <br /> Probably the smartest idea ever mentioned in this topic... But it would have to be a map of the KNOWN galaxy. And every time you ally a species a part of it would be added, too (THEIR known part of the galaxy).[/quote]<br /> [quote=Brad09]| In addition to the like/dislike bar, there should be a fear or respect bar. This would be affected by your actions and your empire size and quality(such as the average T-level, sporebucks, and spice production). Empires closer to you should be more affected by empire size/quality, and empire farther away from you should be more affected by your actions that were near them. The size of their empire is also proportionate to their fear/respect level.<br /> <br /> | Empires would be affected by this with how they treat you. In the beginning of the space stage, you would have no respect, and would get missions for less money, and would buy things at higher prices. After a while you would gain more respect/fear by doing missions or taking over some of their planets. They will only surrender to you after their fear level went high enough, and only sell planets to you if their respect level is high enough. But, as your fear/respect level went up, it would become harder to take over planets and do missions, because they will expect more out of you.[/quote]<br /> [quote=Brad09]I have a new idea(at least, I think it's new), for the planetary physics. I'm actually surprised nobody has said it yet.<br /> <br /> I think the water should be a lot more fluid. What I mean is, let's say, for instance, you made a huge hole in a planet(with Terra-sculpting tools, obviously), and it wasn't touching any oceans. In real life(if we could make a hole that big), it wouldn't automatically fill with water all the way to sea level. It would probably fill a few feet, or yards, or miles, depending on how deep it is, from water in the soil and underground springs, but not all the way to sea level. But, if you were to make a gap between the ocean and the hole, the hole would either fill to sea level, or stop after a bit of time if the entire planet's sea levels dropped enough to go beneath the gap. I think Spore should be more like this.<br /> <br /> Unfortunately, my computer isn't strong enough to handle that(I think most people would agree on that), so it should definitely be on the quality screen, as a toggle.[/quote]<br /> [quote=Brad09][quote=Voldemort1212][quote= Brad09]There should be certain types of plants, that, if you touch or eat, will either poison you, feed you, or heal you.<br /> <br /> The same should go for different types of animal meat or fur, minerals, or even fungi.[/quote]<br /> And a flora editor as well of course.  <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> [/quote]<br /> <br /> Of course! And maybe there could be a fungi editor, too! That would be pretty cool. You should either be able to decide, or have parts that automatically change if your fruits/nuts*/juice/pollen/spores/fur**/scents/meat is poisonous, healthy, or good to eat(if it's edible).<br /> <br /> Also, another thought, for creatures only, each part should make one thing poisonous, one thing good to eat, and one thing healthy(as in, if you put on wings, it's dangerous to touch a certain tree, but certain minerals(if you stand near them or something) fill up your health bar completely, and certain nuts* will completely fill up your hunger bar). If you have conflicting parts(one thing is healthy and poisonous at the same time), then you cannot place that part(you can in the editor from the main menu, if you want to be creative).<br /> <br /> Obviously, these can't both be true, so maybe it should be put to a vote. I don't really care which one it is, so you guys can decide.<br /> <br /> [size=9] *nuts should only be available in the tree editor<br /> <br /> **fur length should be a slider in editor, with scales(for lizards) and other options(such as skin width and fat content(would go along with the climate suggestion), and if you choose something for the wrong climate, your creature would overheat or freeze)[/size][/quote]<br /> [quote=Brad09]I have another idea:<br /> <br /> In tribe stage, you can do certain "magical" things, such as, Refreshing Storm, if you are an herbivore, Beastmaster, if you are adaptable, and the Healing Rod, which you can get whenever(in the tribe stage, if it is available). My idea is that if you get green, then blue, and end tribe stage with a Healing Rod building, then you could be able to do "magical" things in Civilization and Space, such as, teleport vehicles(to other continents), disable turrets, see things farther away(larger SETI range), Make the next timed tool last longer, and be able to see where black holes go before you enter them. All of these would have a very long recharge time, and would share one(if you use one, you have to wait for your "magic" to recharge before you can use any other "magical" abilities).[/quote]<br /> [quote= Brad09]<br /> I just randomly thought that you should be able to set up EXPENSIVE teleport pads on any planet that you own, and then be able to teleport there with a remote that takes about an hour to charge, or with another teleport pad on another planet, which has no charge time, and can be used as many times as you want. This would help if you're not near any wormholes leading to a place that you need to get to quickly. Also, using the teleports could remove time from any timed missions; none on easy, 15 seconds on medium, and 30 seconds on hard. When you click on one, it brings you to a map of the galaxy, showing only teleports, your empire, wormholes and missions. You can choose which planet to teleport to, and be instantly sent there, or be sent to any wormhole, for an additional charge(maybe §10,000?). The remote shouldn't be able to go to wormholes. There could also be teleports already on a few planets in the galaxy, either uninhabited or claimed. You could gain access to them only if you colonize, conquer, or purchase these planets. This could also be an ability of the "wizards" that I mentioned on page 66.[/quote]<br /> I also thought that, in creature, tribe, and underwater stages, your creature(s) should have a stamina bar. The stamina bar should slowly go down during the day, and go down even more if you use any abilities, such as socialize, attack, or even run. it can be regained slowly at your nest, or faster if you go to sleep. It should last about 20 minutes(the entire day(not including night)), and sleep should last about 20 seconds, unless you get attacked. If you're nocturnal, then you would sleep in the day(duh). You can also have a creature that takes 2 or 3 short naps all day(including night). You can only be nocturnal or whatever the last one's name is, if you have either night vision, echolocation, or vibration sensors(in the feet. Also, this might be a new idea, if nobody's thought of it yet). Night vision would only really work for nocturnal creatures, as the daylight would be too bright.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/911093.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/911093.page</link>
				<pubDate><![CDATA[Sat, 6 Jun 2009 22:22:39]]> GMT</pubDate>
				<author><![CDATA[ Brad09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ Night should last much, much longer, at the moment it's a very fleeting event.  Also there should every once in a while be a extremely massive asteroid that kills everything within a glide 5+using a volcano to give you a lift's distance, and send up as many of the normal spore meteors as the normal meteors send up tiny debris, and the debris rain would be so massive that dodging it would be nigh impossible.  <br /> <br /> If you survive the event, you get a DNA bonus and you'll find that a good deal of the creatures you once knew are extinct and have been replaced by new ones.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/911230.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/911230.page</link>
				<pubDate><![CDATA[Sat, 6 Jun 2009 22:49:52]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ there's some great ideas in here.. makes me wish Spore were open sourced <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />. Good work guys.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/913160.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/913160.page</link>
				<pubDate><![CDATA[Sun, 7 Jun 2009 09:53:06]]> GMT</pubDate>
				<author><![CDATA[ mr_cyberpunk]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 83 signs in 12 days! SIGN NOW!</title>
				<description><![CDATA[ Underwater as an option, not a stage.<br /> <br /> I don't think underwater should be its own stage.  I think it should be an alternative to the middle three stage. (and slightly affect space, but not that much, only having to put colonies underwater, and having to have your captain have a breathing device, colonies can be seen and managed from the sky, even though they're underwater.)<br /> <br /> [b]Cell Stage[/b]<br /> *keeps cell stage the way it is except for a couple new parts (not to mention [u]all[/u] the hidden ones)<br /> *no complex parts like fish mouths, those come in creature stage<br /> *when you finish cell stage you are asked if you want to stay in water or go on land<br /> <br /> [b]Underwater Creature Stage[/b]<br /> *' or r and / or f make you go up and down, respectively<br /> *Many new parts (as many as original creature stage, plus hidden parts you can access if you have creepy and cute)<br /> *none or very few parts the same as creature stage (keep fish heads, fins have different effects, keep some details     that could work on sea creatures)<br /> *strike replaced with electricity, dance replaced with bioluminescent display<br /> *gills instead of lungs suggested by someone else<br /> *herbivores eat seaweed<br /> *sprint replaced with dash (basically same effect)<br /> *jump and glide replaced with go up and dive buttons (not a stat, there from start)<br /> *natural disasters: hurricanes, tsunamis<br /> <br /> [b]Tribe Stage[/b]<br /> *basically the same with creature stage changes implemented<br /> *tribe is on seafloor<br /> *flaming torch, axe, flute and dirigedoo replaced with hammer, trident, small and large shel horns, respectively<br /> *no harpoon/fishing tool<br /> *rock buildings<br /> <br /> [b]Civilization stage[/b]<br /> *mostly the same with previous changes implemented<br /> *bottom-roving and mid-depth moving vehicals<br /> <br /> [b]Space[/b]<br /> *see top for most<br /> *sea creatures can be seen blurry in the water<br /> <br /> <br /> It is implied things will generally look different. Wow that was long<br /> <br /> <br />  <br /> <br /> <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/913690.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/913690.page</link>
				<pubDate><![CDATA[Sun, 7 Jun 2009 14:34:24]]> GMT</pubDate>
				<author><![CDATA[ Nilloc123]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 100 signs in 15 days! SIGN NOW!</title>
				<description><![CDATA[ [size=50][b]W00T, we've reached[/b][/size]<br /> <br /> [size=75][color=green][b]100 signs!!![/b][/color][/size]<br /> <br /> <br /> Thanks for signing (if you've signed).<br /> <br /> I'll add everyone one that said "I sign". <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/914165.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/914165.page</link>
				<pubDate><![CDATA[Sun, 7 Jun 2009 16:59:33]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 100 signs in 15 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Goober09][size=50][b]W00T, we've reached[/b][/size]<br /> <br /> [size=75][color=green][b]100 signs!!![/b][/color][/size]<br /> <br /> <br /> Thanks for signing (if you've signed).<br /> <br /> I'll add everyone one that said "I sign". <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />[/quote]<br /> <br /> I was sign 100.<br /> i missed the thing saying to say "i sign" so i'll say it now<br /> I signed]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/914258.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/914258.page</link>
				<pubDate><![CDATA[Sun, 7 Jun 2009 17:34:59]]> GMT</pubDate>
				<author><![CDATA[ auramaster]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 100 signs in 15 days! SIGN NOW!</title>
				<description><![CDATA[ ps my username changed somehow so im Nilloc 123 AND Auramaster  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/914265.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/914265.page</link>
				<pubDate><![CDATA[Sun, 7 Jun 2009 17:36:29]]> GMT</pubDate>
				<author><![CDATA[ auramaster]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 100 signs in 15 days! SIGN NOW!</title>
				<description><![CDATA[ Well, my suggestions would completely change the game. Especially the creatures stage.<br /> <br /> Realism Spore<br /> <br /> -No editor in the creature stage game<br /> -Say if you stayed in the desert part of the planet for a long time, with out dying. Then, gradually over time, you would become better suited to the environment around you. You would grow large feet to support you on the sand, and maybe a fat storage in case food gets low. These changes happen gradually by breeding.<br /> -In an Artic environment, you would develop lots of heavy fur and maybe long horns for digging in the ice.<br /> -In a jungle environment, you could get sticky webbed feet to grasp on trees and maybe a venemous bite in case your prey runs off in the thick jungle.<br /> -Tribes or Cities could pop up.<br /> -Animals travel in packs,two's,herds or on their own.<br /> -Hunting would be a lot harder. You could sneek up on your prey, before making your move.<br /> -A bite could be fatal<br /> -If hunting a herd of creatures, you might have to target the young or weak to get food.<br /> -Herbivores could grow a lot bigger than carnivores.<br /> -The bigger you evolve, the more HP you get. But you also can't breed as fast.<br /> -If you are smaller, you can breed a lot faster, but have much less HP.<br /> -You need to drink water to live.<br /> -The hunger bar goes down much slower<br /> -From water stage, you evolve to either a Invertebrate or an Amphibian, just like it did in real life.<br /> -Invertebrates were tough and could evolve to land quicker than amphibians<br /> -Amphibians could evolve into reptiles and eventually into mammals or birds<br /> -If you successfully navigate to plants or make a successful kill, your intelligence goes up. It gives you tips and warnings<br /> -If you evolve ears, you can see things. Same with eyes. If you evolve a nose, you will see arrows pointing to a carcus, water, or ripe fruit.<br /> -If a tribe is on the planet, you may be directed to the tribe if you have a nose.<br /> -You can evolve longer flying wings if your a bird.<br /> -You can evolve defences like spikes on a porcupine.<br /> -Your star may go supernova. Game over!!<br /> -You have three lives. If you die, you go back to your last save game. If you die three times, you start at cell stage  again.<br /> -You may be able to go online and may hunt/get hunted by other players!!<br /> -Don't worry if you evolve into a fly, it has it's advantages!!<br /> -Some special abilities include: Colour change,sonar,whiskers,fat storage... and more!<br /> <br /> Maybe this should be an entirely new game xD<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/914341.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/914341.page</link>
				<pubDate><![CDATA[Sun, 7 Jun 2009 18:00:13]]> GMT</pubDate>
				<author><![CDATA[ Tyrannadon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 100 signs in 15 days! SIGN NOW!</title>
				<description><![CDATA[ I didn't like the "alien Invasion part"  <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />  but I Seriously liked the language editing part!! many times, voices don't match up and most of the time sound annoying!!!  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/915504.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/915504.page</link>
				<pubDate><![CDATA[Sun, 7 Jun 2009 23:30:39]]> GMT</pubDate>
				<author><![CDATA[ Callinstead]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 100 signs in 15 days! SIGN NOW!</title>
				<description><![CDATA[ I just remembered an idea I had regarding flags and emblems for the civ and tribe stages, respectively.<br /> [u][b][url=http://forum.spore.com/jforum/posts/list/28863.page]Male and Female Creatures and Flags[/url][/b][/u]<br /> by [i][url=http://www.spore.com/view/profile/LeonardoAvril]LeonardoAvril[/url][/i]<br /> [quote=sparrior09][quote=LeonardoAvril]*snip*<br /> In the phase of civilization I would like to have to possibility to make a flag.<br /> *snip*[/quote]<br /> I think that would be a very nice addition. May I suggest some ideas I have to contribute to this?<br /> <br /> First of all, flags could be made in both Civilization and Space, though maybe emblems could be made in Tribal. The option to create or edit a flag (or, in Tribal, an emblem) would be located in the same planner tab as the tribe/civ/space outfitter.<br /> <br /> There are three modes in the Flag Creator: [b][color=green]Build Mode[/color][/b], [b][color=darkred]Paint Mode[/color][/b], and [b][color=red]Display Mode[/color][/b].<br /> The Build and Paint Modes are much like the other creators: you drag and drop parts into a specified area and you select the color of the flag by clicking on various pre-made pattern icons or by customizing the colors and textures yourself. There are some differences, however:<br />  - [color=green][b]In Build Mode[/b][/color], there are certain base parts that serve as the back drop of the flag; these parts are very thin so as to give the creation the flag look. The base parts are attached to a solitary pole and the sides of the base parts can be altered to create bigger or smaller flags; it wouldn't be possible to make the base part thicker, though. After adding a base part, detail parts can be applied to the canvas (ex: squares, circles, stars, ribbons, Grox shapes, etc.) and can be re-sized using sliders and the mouse scroll. Build Mode is asymmetrical.<br />  - [color=darkred][b]In Paint Mode[/b][/color], the majority of textures are all fabric-like, though some are solid and other specialized textures (like gilding). This will add to the flag element. However, in the Emblem creator there are more earthy textures (like char and clay textures) which I will explain later.<br /> <br /> [color=red][b]Display Mode[/b][/color] would be like Test Drive Mode for the Creature Creator. For this, I have two format types for Display Mode. The first would be a Banner and the second would be a Tapestry.<br />  - The Banner type would be the initial view mode (the one you see while creating your flag). The Banner style simply has a flag fluttering at the top of a flagpole to simulate wind effects on the banner. The player can interact with the flag simply by clicking and dragging the mouse.<br />  - The Tapestry type includes the flag hanging from a horizontal pole (instead of the Banner type where the pole is vertical). Pretty much the same as banner and the same interaction would take place, only less flutter-in-the-wind.<br /> <br /> Also, both types could be included in Display Mode. The ability to rotate the camera to see both sides of the flag in both cases is taken for granted.<br /> <br /> [color=blue][b]Emblem Creator[/b][/color]:<br /> This idea has been spoken of before, so I will add my ideas on this to my ideas on flags; I'll try to make it brief and simple to understand.<br /> <br /> In Build Mode, you have the same options as you do in the Flag Creator: you can drag and drop specialized base parts (perhaps in the shape of a stretched-out bear or deer skin or something like that) into a specified area (likely a wooden frame or surface), on top of which base parts you can put detailed parts. Both types of parts can be modified using the sliders. In Paint Mode, as I said, there could be more earthy textures, like chars collected from a firepit or clay dug from the ground to oils, even, taken from both plants and animals. There would also be some solid and fabric-like textures. In Display Mode, you could view your finished emblem on the wooden frame/surface; on a frame, the emblem could be interacted with as in the Flag Creator.<br /> <br /> I don't flags or emblems to increase stats, though. IMO, they should express one's artistic ability; but if someone wanted to...[/quote]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/916757.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/916757.page</link>
				<pubDate><![CDATA[Mon, 8 Jun 2009 05:44:23]]> GMT</pubDate>
				<author><![CDATA[ sparrior09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 100 signs in 15 days! SIGN NOW!</title>
				<description><![CDATA[ Its gonna take time. While you wait pre-order/buy GA.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/917524.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/917524.page</link>
				<pubDate><![CDATA[Mon, 8 Jun 2009 16:22:47]]> GMT</pubDate>
				<author><![CDATA[ ERrnesST]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 100 signs in 15 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Tyrannadon]Well, my suggestions would completely change the game. Especially the creatures stage.<br /> <br /> Realism Spore<br /> <br /> -No editor in the creature stage game<br /> -Say if you stayed in the desert part of the planet for a long time, with out dying. Then, gradually over time, you would become better suited to the environment around you. You would grow large feet to support you on the sand, and maybe a fat storage in case food gets low. These changes happen gradually by breeding.<br /> -In an Artic environment, you would develop lots of heavy fur and maybe long horns for digging in the ice.<br /> -In a jungle environment, you could get sticky webbed feet to grasp on trees and maybe a venemous bite in case your prey runs off in the thick jungle.<br /> -Tribes or Cities could pop up.<br /> -Animals travel in packs,two's,herds or on their own.<br /> -Hunting would be a lot harder. You could sneek up on your prey, before making your move.<br /> -A bite could be fatal<br /> -If hunting a herd of creatures, you might have to target the young or weak to get food.<br /> -Herbivores could grow a lot bigger than carnivores.<br /> -The bigger you evolve, the more HP you get. But you also can't breed as fast.<br /> -If you are smaller, you can breed a lot faster, but have much less HP.<br /> -You need to drink water to live.<br /> -The hunger bar goes down much slower<br /> -From water stage, you evolve to either a Invertebrate or an Amphibian, just like it did in real life.<br /> -Invertebrates were tough and could evolve to land quicker than amphibians<br /> -Amphibians could evolve into reptiles and eventually into mammals or birds<br /> -If you successfully navigate to plants or make a successful kill, your intelligence goes up. It gives you tips and warnings<br /> -If you evolve ears, you can see things. Same with eyes. If you evolve a nose, you will see arrows pointing to a carcus, water, or ripe fruit.<br /> -If a tribe is on the planet, you may be directed to the tribe if you have a nose.<br /> -You can evolve longer flying wings if your a bird.<br /> -You can evolve defences like spikes on a porcupine.<br /> -Your star may go supernova. Game over!!<br /> -You have three lives. If you die, you go back to your last save game. If you die three times, you start at cell stage  again.<br /> -You may be able to go online and may hunt/get hunted by other players!!<br /> -Don't worry if you evolve into a fly, it has it's advantages!!<br /> -Some special abilities include: Colour change,sonar,whiskers,fat storage... and more!<br /> <br /> Maybe this should be an entirely new game xD<br /> <br /> <br /> [/quote] <br /> Seriously the similarity of our usernames creeps me out.  We are a few letters away from having the exact same one!   Also less user control is not a good thing.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/918343.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/918343.page</link>
				<pubDate><![CDATA[Mon, 8 Jun 2009 20:57:02]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 100 signs in 15 days! SIGN NOW!</title>
				<description><![CDATA[ Wow, your even copying my layout XD<br /> Now i have to tell people they saw it here first on my thread...<br /> I sign. <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/918356.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/918356.page</link>
				<pubDate><![CDATA[Mon, 8 Jun 2009 20:58:31]]> GMT</pubDate>
				<author><![CDATA[ DernGalaxyfist]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 100 signs in 15 days! SIGN NOW!</title>
				<description><![CDATA[ Signed]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/918358.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/918358.page</link>
				<pubDate><![CDATA[Mon, 8 Jun 2009 20:58:41]]> GMT</pubDate>
				<author><![CDATA[ Jomeaga]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 111 signs in 16 days! SIGN NOW!</title>
				<description><![CDATA[ Aquatic stage:    Cells : We could encounter cells and eat them in the aquatic stage,  Seeing Sumbarines: and we could spot sumbarines.<br /> <br /> Sumbarines: In Space stage, you should be able design sumbarines and go under water!<br /> then using the sumbarine, you could capture cells and sea creatures, sell them, and put them in aquariams.<br /> PS: I sign.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/918675.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/918675.page</link>
				<pubDate><![CDATA[Mon, 8 Jun 2009 21:51:35]]> GMT</pubDate>
				<author><![CDATA[ pieman555]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 111 signs in 16 days! SIGN NOW!</title>
				<description><![CDATA[ You could build submarines in late Civilization stage, too(if you're on land).]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/918897.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/918897.page</link>
				<pubDate><![CDATA[Mon, 8 Jun 2009 22:31:42]]> GMT</pubDate>
				<author><![CDATA[ Brad09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 111 signs in 16 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Brad09]You could build submarines in late Civilization stage, too(if you're on land).[/quote] Nah, becuase rthen it would focus you away from the city, which shouldnt happen.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/919542.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/919542.page</link>
				<pubDate><![CDATA[Tue, 9 Jun 2009 00:37:40]]> GMT</pubDate>
				<author><![CDATA[ pieman555]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 111 signs in 16 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=pieman555][quote=Brad09]You could build submarines in late Civilization stage, too(if you're on land).[/quote]Nah, becuase rthen it would focus you away from the city, which shouldnt happen. [/quote]I said [b][i]late[/i][/b] Civilization, which is when you should be expanding your borders, and exploring your world. Discovering underwater life, landforms, artifacts, and other such objects, as well as physical and chemical science, is a good way to conduct research into biology, geology, history, physics, and chemistry, and it should be a natural part of any civilization to explore the unknown, because curiosity is the foundation for technology and invention.<br /> <br /> [size=9]P.S.   Underwater Civilizations could go on land as well.[/size]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/920625.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/920625.page</link>
				<pubDate><![CDATA[Tue, 9 Jun 2009 04:07:43]]> GMT</pubDate>
				<author><![CDATA[ Brad09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 116 signs in 17 days! SIGN NOW!</title>
				<description><![CDATA[ I SIGN!<br /> Ive got an idea too! forgive me if its been already been posted or if ive interupted a conversation.<br /> <br /> Enhanced vehicles:<br /> like special[color=darkred] mech arms and legs[/color]: the would be a leg base and a arm base were you can add [color=red]armor pieces weapons[/color] etc... also being able to to make  [color=orange]longer Tread tracks[/color]. more [color=brown]realistic[/color] weapons like a [color=green]gattling gun or a rocket box phaser lasers or pulse plasma canons, solar panels,tank barrels, or also having the options of like a flame thrower cannon[/color]. being able to select [u]what kind[/u] of ammo comes out, [u]were[/u] it comes out and at wat [color=olive]rate[/color] would be cool. maybe more m[color=blue]ilitary textures or plane hull[/color] textures would be great. they should have [color=darkblue]amphibious vehicles, planes that land, take off, fly at different heights , or even have dogfights[/color]. well i guess thats all so far, this thread is the beast!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/922125.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/922125.page</link>
				<pubDate><![CDATA[Tue, 9 Jun 2009 20:00:57]]> GMT</pubDate>
				<author><![CDATA[ Virobyte]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 116 signs in 17 days! SIGN NOW!</title>
				<description><![CDATA[ I Sign... And here are a few Ideas I had.<br /> <br /> 1. List E, List F, And List G<br /> <br /> 2. City Management<br /> <br /> 3. I got the Basic Idea from Majesty, Spore Itself, plus Sweet refreshing Coca-Cola... And Doritos.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> <br /> <br /> Anyway here we go. This would add a bunch of Options to the stages listed, though is focused toward Civ.<br /> <br /> TAXING/Reimbursement, You could select members of the home building type and select to tax or reimburse them, which would be defined by three little dots, the one on the left being to tax them (Increasing Revenue but at the cost of Loyalty,) do nothing (No Revenue gain or loss, no loyalty gain or cost) which is the starting setting, or you could reimburse them, (Decreasing Revenue but increasing Loyalty.)<br /> <br /> CELEBRATION VS. REBBELLION, There currently is a Celebration thing that happens when everything within a city is going well, however I beleive that if everything is going poorly a Rebbellion should occur as often as a Celebration does when things go good, and would do the opposite, taking away some of your income from the City and either lowering Loyalty or destroying a single non-vital building within the City.<br /> <br /> MAINTENANCE, I beleive that going full out on Workshops or Entertainment Buildings should have a cost, (What I mean is having only one or the other in a City as opposed to both) distracting the People of the City from commonplace Repair due to their focus on being entertained or being productive, which would only really effect the City after a Celebration or Rebbellion which would leave the town in dissarray. If Everyone's too busy or too entertained they wouldn't be able to clean up the town after such an event, which would invite Vermin from the Sewers (or just Wild Animals) to come into the City. (Which would lower both Productivity and Happiness due to having to be wary of them)<br /> <br /> Though a Button to pay for cleaning, which would be relatively cheap before the Vermin invade, would make a good solution so there'd still be "No wrong decisions."<br /> <br /> If "The Age of Civilization Stage" Where added the Maintenance could become more than just an annoyance curable through Lasers or replacement of buildings, but rather through direct management of Soldiers, etc... To eradicate the Vermin or clean up the streets, etc... It could also be possible for in Regular Civ to make it so you could pay to have the Invasive Animals removed and the Town cleaned up by talking to the town.<br /> <br /> That's my first Idea for placing down, I got others and will be adding them when I get around to it. Hope you like.<br /> <br /> <br /> <br /> *EDIT: Oh yes, I nearly forgot what I found the most annoying.<br /> <br /> 1, List C+<br /> <br /> 2, Fish<br /> <br /> 3, This wouldn't be a whole stage but rather a bump up of something that's been bugging me awhile.<br /> <br /> In The Tribal Stage your people can Fish, but all the fish look the Same on every world and in every fishing Hole, not too mention the "Fish" only appear in the Tribal Stage. Here's what I propose we do to rectify those problems.<br /> Firstly we make these schools of Fish appear in Creature Stage as an alternative food source to both Carnivores and Omnivores, so you don't always have to eat your could've been friends, as well in Later Stages as Background Filler like the Creatures, yet only show up on Planets with flowing water. (Unless this "Age of Civilization Stage" Is Added, in which case Fish and other sources would still be collectable for food or easily trade into $.)<br /> Secondly we make these fish Moddifiable in Appearance. How? That's easy, look at the Spore Box Cover. What's in the Water, Cells... Make it so that Cell Stage Creatures take on the role of Fish in these Stages, (Though when collected for food it'd still appear as Fish Fillets save in Creature Stage where they'd just be gobbled up or carried around whole) or add in the Aquatic Stage and make creatures from there appear as the fish...<br /> <br /> <br /> That's my opinion on that.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/928365.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/928365.page</link>
				<pubDate><![CDATA[Wed, 10 Jun 2009 22:27:11]]> GMT</pubDate>
				<author><![CDATA[ Renkore]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 116 signs in 17 days! SIGN NOW!</title>
				<description><![CDATA[ In general, there need to be more ways to complete each of the existing stages.  Also, I would rather have other ships in my empire deal with pirates and invaders so I, the ruler of the empire, can explore at my leisure or spearhead my own invasions]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/929688.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/929688.page</link>
				<pubDate><![CDATA[Thu, 11 Jun 2009 02:27:22]]> GMT</pubDate>
				<author><![CDATA[ V3N0M1300]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 127 signs in 19 days! SIGN NOW!</title>
				<description><![CDATA[ ExtraGalactic Invaders that are either a parody of robot armies, or a parody of Warhammer 40k/Warhammer Fantasies most horrifically and overly evil faction in an already horrific and overly evil universe, Chaos.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/933006.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/933006.page</link>
				<pubDate><![CDATA[Thu, 11 Jun 2009 20:55:12]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 127 signs in 19 days! SIGN NOW!</title>
				<description><![CDATA[ I sighn it needs everything + more<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/933223.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/933223.page</link>
				<pubDate><![CDATA[Thu, 11 Jun 2009 21:36:03]]> GMT</pubDate>
				<author><![CDATA[ austin64]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 127 signs in 19 days! SIGN NOW!</title>
				<description><![CDATA[ How about this, my idea! BUDDY GALAXIES!<br /> ok heres how it works. open up the option "PLAY" in the game menu and there are two options: "Personal" & "Online" and online will take you to a list of your buddies. Giving status on who's on and who's not. then set up the game rules such as beginning stage and your creature and send an invite to an online buddy and they choose their creature. and enter a Co-op game with your buddy. beginning cell next to each other or creature nests next to each other and allied with each other and members travel between nests, tribes, and cities. including Chat boxes.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> and there it is. tell me what you think!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/933535.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/933535.page</link>
				<pubDate><![CDATA[Thu, 11 Jun 2009 22:21:44]]> GMT</pubDate>
				<author><![CDATA[ Tye_fighter1]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 127 signs in 19 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Tye_fighter1]How about this, my idea! BUDDY GALAXIES!<br /> ok heres how it works. open up the option "PLAY" in the game menu and there are two options: "Personal" & "Online" and online will take you to a list of your buddies. Giving status on who's on and who's not. then set up the game rules such as beginning stage and your creature and send an invite to an online buddy and they choose their creature. and enter a Co-op game with your buddy. beginning cell next to each other or creature nests next to each other and allied with each other and members travel between nests, tribes, and cities. including Chat boxes.  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> and there it is. tell me what you think!!![/quote]<br /> sweet awsome cool! co-op would be wicked cuz the AI kinda sucks.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/937864.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/937864.page</link>
				<pubDate><![CDATA[Fri, 12 Jun 2009 20:24:44]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [u][b]Upgrades in cell[/b][/u]<br /> upgrades to part like spike to spikeball, electric to zap wave, poison to poison skin, jet to water rocket, flagella to propeller, and so on<br /> [u][b]more diets[/b][/u]<br /> there should be another part of cell stage(well really every stage) you can choose to be a parasite if you are a carnivore or you could be part geovore(you can eat rocks but there not as filling and you cant just eat rocks)<br /> [u][b]parasites[/b][/u] <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" /> (optional)<br /> if youre a parasite you can go to creature and all other stages by completely infecting something.  It would look different and if its name was george it would then be george(infected).the other members of its species would notice if you dont infect it quick enough.  you wouldn't be able to evolve though, because the creature is dead.  you can change youre species if youre next to it and hit a button or if you die(kinda hard because youre already dead).  if you die you have to choose between creatures that just come out of cell stage.<br />          parasites have different parts like darts,(smaller spikes that you shoot.  upgrades to poison darts(spreds to other cells ))transformers,(inject into a cell and it turns to one of you.  upgrades to doubler(does the same thing but makes two of you))and suckers(sucks something then shoots it at whats infront.  upgrades to blaster(same thing but shoots farther, faster, and stronger.<br /> [u][b]Parasite stage[/b][/u](optional)<br /> pretty much cell stage but you are timed and you have to destroy the cells that make up the other creature]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/951586.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/951586.page</link>
				<pubDate><![CDATA[Mon, 15 Jun 2009 18:42:26]]> GMT</pubDate>
				<author><![CDATA[ llamalord7]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [b]Creators[/b]<br /> <br /> asyemmetry<br /> asyemmetry for vehicles/creatures<br /> <br /> parts should be able to be attached to other parts, not just limbs and the main body. (like how vehicle acsessories can be attached to one another <br /> <br /> <br /> [b]space[/b]<br /> <br /> Orbital defense platforms<br /> you should be able to put turrets floating around your planets to defend agenst enemies. you wold still not be alerted of the attack untill it reached your planet but the turrets would weaken their force, or make attaks come less often.<br /> <br /> gas planets<br /> you should be able to pace floating colonies around gas planets. each gas planet would then be assigned a "spice Gas" accourding to its color. your colonies would then be able to collect the gas and turn it into spice.<br /> <br /> space battles<br /> you should be able to see enemy fleets comeing twords your panet and you should be able to attack them early. yow would use the click weel and "zoom into them" like you would for a planet.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/953248.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/953248.page</link>
				<pubDate><![CDATA[Tue, 16 Jun 2009 00:19:12]]> GMT</pubDate>
				<author><![CDATA[ agentjwall]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ actually i would want a the 2005 spore show cell stage, it was a whole lot better than the released game<br /> , in fact, i would like the 2005 spore preview show thing's features to be back in the final]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/954630.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/954630.page</link>
				<pubDate><![CDATA[Tue, 16 Jun 2009 07:34:24]]> GMT</pubDate>
				<author><![CDATA[ vhu9644]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=vhu9644]actually i would want a the 2005 spore show cell stage, it was a whole lot better than the released game<br /> , in fact, i would like the 2005 spore preview show thing's features to be back in the final[/quote] <br /> Do not repeat what thousands have already said. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/955184.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/955184.page</link>
				<pubDate><![CDATA[Tue, 16 Jun 2009 11:59:48]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=vhu9644]actually i would want a the 2005 spore show cell stage, it was a whole lot better than the released game<br /> , in fact, i would like the 2005 spore preview show thing's features to be back in the final[/quote] <br /> Do not repeat what thousands have already said. [/quote]<br /> dont act like he's saying a bad thing 2005 was great cuz the creatures body size/shape actually mattered.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/956880.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/956880.page</link>
				<pubDate><![CDATA[Tue, 16 Jun 2009 21:05:50]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ im back from my vacation...well im right in the middle of it but im bored so...<br /> <br /> Multi-Stage<br /> <br /> Verbs<br /> <br /> Reintroduction of procedural verbs.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/956898.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/956898.page</link>
				<pubDate><![CDATA[Tue, 16 Jun 2009 21:08:39]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ Some of my Suggestions:<br /> Instead of having a water and creature stage, why not combine the two?  Then throughout the creature stage, the person can evolve to go back into the ocean and vice versa.  We could have intelligent civilizations underwater.  Maybe you could choose if you want to go on land or in the ocean.<br /> <br /> Voice Editor:<br /> For the creature or tribal stage, we should have a voice editor similar to the one in the Sims 3<br /> <br /> Other:<br /> Why not rename the old civ stage to the Technology Stage to better distinguish it from the new one?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/959570.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/959570.page</link>
				<pubDate><![CDATA[Wed, 17 Jun 2009 11:37:39]]> GMT</pubDate>
				<author><![CDATA[ Krayfishkarl]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ Multi-Stage<br /> <br /> Ribs<br /> <br /> Instead of just a spine to shape with, theres also ribs connnected to the spine (its how we make the creature fatter/skinnier) and we should be able to edit them, like being able to have them point in wierd directions or just make wierd "appendages" that we can connect stuff to.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/960679.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/960679.page</link>
				<pubDate><![CDATA[Wed, 17 Jun 2009 18:35:19]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 20 signs! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru]Spore Community <br /> <br /> Minigame Nebula <br /> <br /> A little mode where players can make spore related minigames in a game editor for others to play online.<br /> Example: A creature fighting game where a bunch of players submit their creatures to battle it out in an arena, or bet DNA points on the creatures they think will win.<br /> (only an example they could make ones way better than that)[/quote]<br /> hey goober are you adding ideas? the current list is getting stale &gt;_&gt;]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/960831.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/960831.page</link>
				<pubDate><![CDATA[Wed, 17 Jun 2009 19:07:14]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ I just want to make it clear so nobody does this:<br /> <br /> Posting anything saying "Bring back 2005 SPORE" or anything related to 2005 SPORE will be counted as SPAM from here on out, and just to make it clear: 2005 SPORE never existed, oh wait, your playing it!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/966231.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/966231.page</link>
				<pubDate><![CDATA[Thu, 18 Jun 2009 20:45:08]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Goober09]I just want to make it clear so nobody does this:<br /> <br /> Posting anything saying "Bring back 2005 SPORE" or anything related to 2005 SPORE will be counted as SPAM from here on out, and just to make it clear: 2005 SPORE never existed, oh wait, your playing it!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />[/quote]<br /> so you punish people for posting their honest opinion? And no were not playing it...we are playing Ea's childish, unrealistic crappy remake. You make a topic for spore improvement, but then you punish those who tell you what they want...i suspect your either having a bad day, in a bad mood, or stopped caring about the topic recently.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/967133.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/967133.page</link>
				<pubDate><![CDATA[Thu, 18 Jun 2009 23:11:52]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=Goober09]I just want to make it clear so nobody does this:<br /> <br /> Posting anything saying "Bring back 2005 SPORE" or anything related to 2005 SPORE will be counted as SPAM from here on out, and just to make it clear: 2005 SPORE never existed, oh wait, your playing it!!! [/quote]<br /> so you punish people for posting their honest opinion? And no were not playing it...we are playing Ea's childish, unrealistic crappy remake. You make a topic for spore improvement, but then you punish those who tell you what they want...i suspect your either having a bad day, in a bad mood, or stopped caring about the topic recently.[/quote]I'm not trying to punish anyone, its just that a few people requested that I should put "Bring back 2005 SPORE" on the list, witch is a thing that will never happen, there's already lots of topics about 05 SPORE, I don't want this one to turn into one, too. I'm just trying to prevent this from becoming a 2005 SPORE thread.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/967605.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/967605.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 00:31:53]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ /sign<br /> <br /> Creature morphology affects game play<br /> cells can be made for sell stage, and downloaded for it<br /> for cell parts and enviroments]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/967621.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/967621.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 00:33:49]]> GMT</pubDate>
				<author><![CDATA[ Megazear7]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ I sign]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/967626.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/967626.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 00:34:29]]> GMT</pubDate>
				<author><![CDATA[ Megazear7]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=Goober09]I just want to make it clear so nobody does this:<br /> <br /> Posting anything saying "Bring back 2005 SPORE" or anything related to 2005 SPORE will be counted as SPAM from here on out, and just to make it clear: 2005 SPORE never existed, oh wait, your playing it!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />[/quote]<br /> so you punish people for posting their honest opinion? And no were not playing it...we are playing Ea's childish, unrealistic crappy remake. You make a topic for spore improvement, but then you punish those who tell you what they want...i suspect your either having a bad day, in a bad mood, or stopped caring about the topic recently.[/quote] <br /> What are children not allowed to get anything?  You sir are an ageist child hater.  Children compose a huge portion of the video game demographic, not appealing to them if your game rating is anything with an E in it is suicide!!!  I am so freaking sick of people saying whining every time something is targeted towards people who are under the age of 14!!!!!  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/967963.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/967963.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 01:31:51]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=Shurimaru][quote=Goober09]I just want to make it clear so nobody does this:<br /> <br /> Posting anything saying "Bring back 2005 SPORE" or anything related to 2005 SPORE will be counted as SPAM from here on out, and just to make it clear: 2005 SPORE never existed, oh wait, your playing it!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />[/quote]<br /> so you punish people for posting their honest opinion? And no were not playing it...we are playing Ea's childish, unrealistic crappy remake. You make a topic for spore improvement, but then you punish those who tell you what they want...i suspect your either having a bad day, in a bad mood, or stopped caring about the topic recently.[/quote] <br /> What are children not allowed to get anything?  You sir are an ageist child hater.  Children compose a huge portion of the video game demographic, not appealing to them if your game rating is anything with an E in it is suicide!!!  I am so freaking sick of people saying whining every time something is targeted towards people who are under the age of 14!!!!!  [/quote] im not a child hater, you are over aggresive, this game wasnt meant for children, i understand that childeren are a huge profit market, but i dont understand why game making isnt about the games anyomore..its all aout profit and it ruins the game. i never intended to imply that i was against chil oriented game, its just that...-sigh- im...just....ok to avoid conflict, your right this game has been changed to kid game and ill stop thinking about the past. its a game that isnt for me anyomore so ill just put up with it. And spore was originally a rated T game for teens!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/968598.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/968598.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 03:14:54]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Goober09][quote=Shurimaru][quote=Goober09]I just want to make it clear so nobody does this:<br /> <br /> Posting anything saying "Bring back 2005 SPORE" or anything related to 2005 SPORE will be counted as SPAM from here on out, and just to make it clear: 2005 SPORE never existed, oh wait, your playing it!!! [/quote]<br /> so you punish people for posting their honest opinion? And no were not playing it...we are playing Ea's childish, unrealistic crappy remake. You make a topic for spore improvement, but then you punish those who tell you what they want...i suspect your either having a bad day, in a bad mood, or stopped caring about the topic recently.[/quote]I'm not trying to punish anyone, its just that a few people requested that I should put "Bring back 2005 SPORE" on the list, witch is a thing that will never happen, there's already lots of topics about 05 SPORE, I don't want this one to turn into one, too. I'm just trying to prevent this from becoming a 2005 SPORE thread.[/quote]<br /> i see you point and respectivly stand down from my opposition, you have a right to defend your topic from a drastic shift. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/968603.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/968603.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 03:16:03]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ No Mo' Emo! gosh why is everyone so meen? well I DONT CARE<br /> [B] GOOBER ADD THE PEOPLES LATEST IDEAS TO THE LIST[/B]  no offense...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/968639.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/968639.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 03:21:55]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ well goober....if your looking at this post take the time to look through the  recent pages and add to the list, i'd hate for this capaign to dry up like moach's did a while ago.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/968672.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/968672.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 03:28:32]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ "You Know My Name" by Chris Cornell is a good song.<br /> <br /> Creature<br /> <br /> "Something Less Esoteric" (I cant think of anything)<br /> <br /> When you die and some of your pack members are still alive you should swich over and control them. The had of the pack is usually the one that dies first so it wouls make the game easier for people just getting sstarted.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/970490.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/970490.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 17:37:24]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru]"You Know My Name" by Chris Cornell is a good song.<br /> <br /> Creature<br /> <br /> Spirit Swicher<br /> <br /> When you die and some of your pack members are still alive you should swich over and control them. The had of the pack is usually the one that dies first so it wouls make the game easier for people just getting sstarted.[/quote] <br /> You might not want to call it the spirit switcher, maybe something a little less esoteric would do. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/970842.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/970842.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 18:41:55]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=tyrannolodon][quote=Shurimaru][quote=Goober09]I just want to make it clear so nobody does this:<br /> <br /> Posting anything saying "Bring back 2005 SPORE" or anything related to 2005 SPORE will be counted as SPAM from here on out, and just to make it clear: 2005 SPORE never existed, oh wait, your playing it!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />[/quote]<br /> so you punish people for posting their honest opinion? And no were not playing it...we are playing Ea's childish, unrealistic crappy remake. You make a topic for spore improvement, but then you punish those who tell you what they want...i suspect your either having a bad day, in a bad mood, or stopped caring about the topic recently.[/quote] <br /> What are children not allowed to get anything?  You sir are an ageist child hater.  Children compose a huge portion of the video game demographic, not appealing to them if your game rating is anything with an E in it is suicide!!!  I am so freaking sick of people saying whining every time something is targeted towards people who are under the age of 14!!!!!  [/quote] im not a child hater, you are over aggresive, this game wasnt meant for children, i understand that childeren are a huge profit market, but i dont understand why game making isnt about the games anyomore..its all aout profit and it ruins the game. i never intended to imply that i was against chil oriented game, its just that...-sigh- im...just....ok to avoid conflict, your right this game has been changed to kid game and ill stop thinking about the past. its a game that isnt for me anyomore so ill just put up with it. And spore was originally a rated T game for teens![/quote]<br /> <br /> First off,people under the age of fourteen are not neccesarily stupid or could not play 'old' spore. Most people don't care about the age ratings on games,because kids will not suddenly get sniper rifles or flamethrowers and begin killing everyone!Why the Spore would anyone not by a game for a kid just because it's 15 or 18,I'm twelve,watch south park,family guy and plenty of eighteen games,and they do not affect me,traumatise me or cause me any harm. I knw kids who watch Sporno,their not traumatised, they enjoy it! Kids will find out eventually, so why are people so freaking stupid, the news is mostly a load of garbage,and there's little chance of any of the things happening to your kid. It's like people who say that Kids are criminals,coing from the adults who build nuclear bombs,kill each other constantly and over exaggerate everything!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/970950.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/970950.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 18:57:36]]> GMT</pubDate>
				<author><![CDATA[ JPP05]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 131 signs in 20 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=JPP05][quote=Shurimaru][quote=tyrannolodon][quote=Shurimaru][quote=Goober09]I just want to make it clear so nobody does this:<br /> <br /> Posting anything saying "Bring back 2005 SPORE" or anything related to 2005 SPORE will be counted as SPAM from here on out, and just to make it clear: 2005 SPORE never existed, oh wait, your playing it!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />[/quote]<br /> so you punish people for posting their honest opinion? And no were not playing it...we are playing Ea's childish, unrealistic crappy remake. You make a topic for spore improvement, but then you punish those who tell you what they want...i suspect your either having a bad day, in a bad mood, or stopped caring about the topic recently.[/quote] <br /> What are children not allowed to get anything?  You sir are an ageist child hater.  Children compose a huge portion of the video game demographic, not appealing to them if your game rating is anything with an E in it is suicide!!!  I am so freaking sick of people saying whining every time something is targeted towards people who are under the age of 14!!!!!  [/quote] im not a child hater, you are over aggresive, this game wasnt meant for children, i understand that childeren are a huge profit market, but i dont understand why game making isnt about the games anyomore..its all aout profit and it ruins the game. i never intended to imply that i was against chil oriented game, its just that...-sigh- im...just....ok to avoid conflict, your right this game has been changed to kid game and ill stop thinking about the past. its a game that isnt for me anyomore so ill just put up with it. And spore was originally a rated T game for teens![/quote]<br /> <br /> First off,people under the age of fourteen are not neccesarily stupid or could not play 'old' spore. Most people don't care about the age ratings on games,because kids will not suddenly get sniper rifles or flamethrowers and begin killing everyone!Why the Spore would anyone not by a game for a kid just because it's 15 or 18,I'm twelve,watch south park,family guy and plenty of eighteen games,and they do not affect me,traumatise me or cause me any harm. I knw kids who watch Sporno,their not traumatised, they enjoy it! Kids will find out eventually, so why are people so freaking stupid, the news is mostly a load of garbage,and there's little chance of any of the things happening to your kid. It's like people who say that Kids are criminals,coing from the adults who build nuclear bombs,kill each other constantly and over exaggerate everything![/quote]<br /> why does everone have to have to add their two cents on other peoples conversations, and I dont understand the meaning over your interuption, is it: "Kids already are introduced to stupid and violent things and are believing a multitude of negative steriotypes towards certain factors of different cultures and governments, so why worry about them?"]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/971017.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/971017.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 19:10:14]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ No i'm saying stop using Kid bashing or using kids as excuses for spore arguements. Also to stop worrying so much about stupid things, kids would still by spore even if it was rated teen,they would probably want it more. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/971363.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/971363.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 20:27:07]]> GMT</pubDate>
				<author><![CDATA[ JPP05]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ Now that I have vented my rage, and suppressing my urge to grab a mini-gun and start mowing down everything in sight larger than an ant I have a simple idea to propose. <br /> <br /> More balanced powers.  <br /> I am tired of seeing warrior empires getting a power that can't hurt crap.  Which is why I propose that the powers should be rebalanced, and all of them should generally be as powerful and useful as the zealot uprising. <br /> <br />  For Shaman's I say their return ticket should allow them to return to any planet they own, of their choosing.  <br /> <br /> Diplomats should give a one-time relationship bonus with an empire that brings their mood towards you up by one step.  <br /> <br /> Zealot Uprising can stay as it is.  <br /> <br /> The Scientist Gravitation wave should recharge roughly 1.5 times faster, so that it can step out of the zealot uprising's shadow.  <br /> <br /> The Trader power should decrease the minimum bidding point by one step in addition to instantly filling out the buy-out bar. <br /> <br />  The Ecologist power should draw in plants and sentients, and should recharge faster, if it already draws up plants, then my bad. <br /> <br /> The Bard's ability should last a while longer and should work on the grox. <br /> <br />  The Knight's summon mini-u should not take up a spot on your fleet list, and should summon as many mini-u's as you have maximum slots for fleets plus one, so an omnipotent empire get's 6 mini-u's.   <br /> <br /> The Warrior should summon three fleets of your empire's ships per city.  The Strength of the ships will be determined by your level, for example an empire with a 100 planets will have the mother-ships having as much health, and doing as much damage as a level 5 empire's motherships, and the mini-ships will be as powerful as a level 5 empire's miniships. <br /> <br /> The Wanderer should get a power all of his own, but I can't decide what to give it, can someone else think of it for me?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/971733.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/971733.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 21:40:05]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=JPP05]No i'm saying stop using Kid bashing or using kids as excuses for spore arguements. Also to stop worrying so much about stupid things, kids would still by spore even if it was rated teen,they would probably want it more. [/quote] why does everyone think i hate kids, I AM the most childish teenager in history, i didnt mean that kids shouldnt play spore, i meant that spore shouldnt have googly eyes or dancing or any of the retarded moves they have now because its way too unrealistic, i get that its a game but seriously? a dance wont fertilize an egg and creatures dont dance together to become friends. I have tons of kid friends and they hate how immature spore is.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/972196.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/972196.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 23:33:50]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ the wanderer's power is that it temporarily makes them like sheild and cloak combined]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/972268.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/972268.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 23:49:09]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=JPP05]No i'm saying stop using Kid bashing or using kids as excuses for spore arguements. Also to stop worrying so much about stupid things, kids would still by spore even if it was rated teen,they would probably want it more. [/quote] why does everyone think i hate kids, I AM the most childish teenager in history, i didnt mean that kids shouldnt play spore, i meant that spore shouldnt have googly eyes or dancing or any of the retarded moves they have now because its way too unrealistic, i get that its a game but seriously? a dance wont fertilize an egg and creatures dont dance together to become friends. I have tons of kid friends and they hate how immature spore is.[/quote] <br /> Some people don't want to have to kill other animals.  My sister is one of them.  She wouldn't play the creature stage if the social aspect of the stage was taken out because she absolutely hates killing, even virtual killing.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/972280.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/972280.page</link>
				<pubDate><![CDATA[Fri, 19 Jun 2009 23:51:23]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=JPP05]No i'm saying stop using Kid bashing or using kids as excuses for spore arguements. Also to stop worrying so much about stupid things, kids would still by spore even if it was rated teen,they would probably want it more. [/quote] why does everyone think i hate kids, I AM the most childish teenager in history, i didnt mean that kids shouldnt play spore, i meant that spore shouldnt have googly eyes or dancing or any of the retarded moves they have now because its way too unrealistic, i get that its a game but seriously? a dance wont fertilize an egg and creatures dont dance together to become friends. I have tons of kid friends and they hate how immature spore is.[/quote]<br /> <br /> Yes,your right about that it's just people alwaysblame kids for making Maxis make cute spore,when that's not what happened. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/974737.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/974737.page</link>
				<pubDate><![CDATA[Sat, 20 Jun 2009 12:21:54]]> GMT</pubDate>
				<author><![CDATA[ JPP05]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ I sign!!!!!!!!!!! (Who wouldn't?)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/975188.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/975188.page</link>
				<pubDate><![CDATA[Sat, 20 Jun 2009 14:46:57]]> GMT</pubDate>
				<author><![CDATA[ Dragovi]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=Shurimaru][quote=JPP05]No i'm saying stop using Kid bashing or using kids as excuses for spore arguements. Also to stop worrying so much about stupid things, kids would still by spore even if it was rated teen,they would probably want it more. [/quote] why does everyone think i hate kids, I AM the most childish teenager in history, i didnt mean that kids shouldnt play spore, i meant that spore shouldnt have googly eyes or dancing or any of the retarded moves they have now because its way too unrealistic, i get that its a game but seriously? a dance wont fertilize an egg and creatures dont dance together to become friends. I have tons of kid friends and they hate how immature spore is.[/quote] <br /> Some people don't want to have to kill other animals.  My sister is one of them.  She wouldn't play the creature stage if the social aspect of the stage was taken out because she absolutely hates killing, even virtual killing.[/quote] well i get your point but still, no animals sing and dance with eachother to make friends.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/975747.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/975747.page</link>
				<pubDate><![CDATA[Sat, 20 Jun 2009 16:47:54]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=JPP05][quote=Shurimaru][quote=JPP05]No i'm saying stop using Kid bashing or using kids as excuses for spore arguements. Also to stop worrying so much about stupid things, kids would still by spore even if it was rated teen,they would probably want it more. [/quote] why does everyone think i hate kids, I AM the most childish teenager in history, i didnt mean that kids shouldnt play spore, i meant that spore shouldnt have googly eyes or dancing or any of the retarded moves they have now because its way too unrealistic, i get that its a game but seriously? a dance wont fertilize an egg and creatures dont dance together to become friends. I have tons of kid friends and they hate how immature spore is.[/quote]<br /> <br /> Yes,your right about that it's just people alwaysblame kids for making Maxis make cute spore,when that's not what happened. [/quote] <br /> i dont blame kids, i blame EA for thinking that its what kids wanted when it just ruined the game for alot of people.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/975749.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/975749.page</link>
				<pubDate><![CDATA[Sat, 20 Jun 2009 16:48:45]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru]the wanderer's power is that it temporarily makes them like sheild and cloak combined[/quote] <br /> That seems fairly redundant.  The Cloak already prevents people from targeting you, how about the combined effects of the shield and the rally, that affects your entire posse and lasts for five minutes, with the rally's effect being doubled.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/975754.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/975754.page</link>
				<pubDate><![CDATA[Sat, 20 Jun 2009 16:50:01]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ I sign!  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/976042.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/976042.page</link>
				<pubDate><![CDATA[Sat, 20 Jun 2009 17:47:35]]> GMT</pubDate>
				<author><![CDATA[ cello08]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ I sign! AWESOME IDEAS!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/976235.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/976235.page</link>
				<pubDate><![CDATA[Sat, 20 Jun 2009 18:31:51]]> GMT</pubDate>
				<author><![CDATA[ Guitarfrk]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 158 signs in 27 days! SIGN NOW!</title>
				<description><![CDATA[ I sign<br /> <br /> Cell/Creature<br /> <br /> Gradual Evolution<br /> <br /> You should gradually evolve into multicellular life ([size=5]if you can call the cell unicellular <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> )[/size]<br /> <br /> You would have a colony before having muliticellular life<br /> <br /> Colony:<br /> [img]http://faculty.ksu.edu.sa/27771/DocLib3/volvox.jpg[/img]<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/976808.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/976808.page</link>
				<pubDate><![CDATA[Sat, 20 Jun 2009 20:25:34]]> GMT</pubDate>
				<author><![CDATA[ Da_StrongWill]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Social parts- attack stats can be increased with parts that can easily be hidden (Except bite, but every creature needs a mouth). Social creatures need hands and feet to pose and dance. This bugs me, as I might want to make an armless/legless creature, but being a social creature becomes harder. It's not fair! We should have parts with pose and dance- all levels up to 5- that do not require limbs.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/980244.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/980244.page</link>
				<pubDate><![CDATA[Sun, 21 Jun 2009 12:35:33]]> GMT</pubDate>
				<author><![CDATA[ I_am_THEdragon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=I_am_THEdragon]Social parts- attack stats can be increased with parts that can easily be hidden (Except bite, but every creature needs a mouth). Social creatures need hands and feet to pose and dance. This bugs me, as I might want to make an armless/legless creature, but being a social creature becomes harder. It's not fair! We should have parts with pose and dance- all levels up to 5- that do not require limbs.[/quote] <br /> YES!!! FINALLY SOMEONE WHO HAS BROUGHT THIS TO LIGHT!  I cannot agree more.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/980413.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/980413.page</link>
				<pubDate><![CDATA[Sun, 21 Jun 2009 13:41:52]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Too bad maxis can't add these things cause they are game changing things...... unless its SPORE 2!!!! Well i signed, anyway.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/984814.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/984814.page</link>
				<pubDate><![CDATA[Mon, 22 Jun 2009 03:10:28]]> GMT</pubDate>
				<author><![CDATA[ jjdude]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ I want to see a robot  expansion for the different editors. Robot like arms and legs for vehicles and robot like parts for creating creatures especially now that we have GA coming out. It would be cool to have a c3po or johnny five on your team.  It would be an easy addition. Some what like the exo-skeleton parts but more rigid and machine like  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/984884.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/984884.page</link>
				<pubDate><![CDATA[Mon, 22 Jun 2009 03:29:01]]> GMT</pubDate>
				<author><![CDATA[ scootertrampjr]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ I Sign<br /> <br /> List C- Creature stage<br /> Poisonious plants and Animals<br /> -Don't eat them or your health goes down<br /> <br /> List D- Tribe stage<br /> Pottery making/Painting pictures<br /> -make pottery/ pictures to trade for foood with other Tribe<br /> <br /> List G- Space Stage<br /> <br /> More room Per slot of Cargo<br /> -Instead of 99 spice max have 9000 space max <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> Larger bank account<br /> instead of a 99,999,999 sporebuck limit have it in the billions or:<br /> A new colonization tool- Bank<br /> -Store money on planet<br /> <br /> Colony Layout Editor<br /> -Edit where building slots are to make a better colony <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> De-epicsizer<br /> -Shrink an epic to normal proportions<br /> <br /> Fleet Ships<br /> -Ships From own empire in fleet<br /> -More than one kind of Ship Per empire<br /> <br /> Stardates<br /> -How long have I been out here? Ya just never now <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /><br /> <br /> Planet Defenders<br /> -The other empires have ships defending colonies Why not mine? <img src="http://forum.spore.com/jforum//images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" /><br /> <br /> Colonization tools- like Spice storage, uber turret, loyalty booster, happiness booster, eco tools<br /> -Can be repaired via communications screen maybe]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/984920.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/984920.page</link>
				<pubDate><![CDATA[Mon, 22 Jun 2009 03:44:33]]> GMT</pubDate>
				<author><![CDATA[ Irrational31415]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ I Sign <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> <br /> <br /> These ones are my ideas:<br /> <br /> [size=18]1. Civ Stage:[/size] <br /> <br /> Global warming and contamination:<br /> -Penalty for constructing too many factories, the cities become less happy and the relation with other nations goes down<br /> <br /> Arcologies:<br /> -The ability of constructin arcologies instead of cities. The arcologies produce much less contamination<br /> <br /> SDI system:<br /> -System that shots down ICBMs<br /> <br /> Space race:<br /> -International competition for the domination of the planetary orbit, necessary to reach the space stage <br /> <br /> ----------------------<br /> <br /> I will contribute whit more of my ideas soon <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> <br /> <br /> Have a nice day <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/986001.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/986001.page</link>
				<pubDate><![CDATA[Mon, 22 Jun 2009 13:45:35]]> GMT</pubDate>
				<author><![CDATA[ Uburian]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ I sign<br /> <br /> this is one of my idea's<br /> <br /> I have a suggestion for the Civilization Stage.<br /> <br /> I noticed that once you take over a city, you still have borders between these two areas.<br /> <br /> I think it would be cool if once you owned another city or took over that area, that you were given the opportunity to name that Province/State. I also think it would be a cool, but not mandatory, extra if you could give each province/state their own sub-cultures. An example in the real world would be cultures like Texas and New York, Although they are both in the same country, they have different sub-cultures. Another example would be Ontario and Quebec, you can see that these provinces are right next to eachother, yet the culture is very different.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/987130.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/987130.page</link>
				<pubDate><![CDATA[Mon, 22 Jun 2009 17:46:10]]> GMT</pubDate>
				<author><![CDATA[ nasf62]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ 1. [b]List A- The cell stage[/b]<br /> <br /> 2. [b]Active Abilities[/b]<br /> <br /> 3. [b]I'd love to have abilities that work actively like in the creature stage, and not passively like in the cell stage. Like, manual-squirt poison, or charging another cell.[/b]<br /> <br /> <br /> Also-<br /> <br /> <br /> 1. [b]List A- The cell stage[/b]<br /> <br /> 2. [b]Cell division[/b]<br /> <br /> 3. [b]Either have it as an option for how a cell reproduces (occuring after cell editor), or as an active ability to protect yourself (other cell would act as a 'dummy') or have enemy cells with a certain part do it to put up more of a challenge.[/b]<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/988248.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/988248.page</link>
				<pubDate><![CDATA[Mon, 22 Jun 2009 20:17:27]]> GMT</pubDate>
				<author><![CDATA[ McGril]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Maybe, when you start at the Creature Stage, you could get the option to start as an epic!<br /> There would be tons of other epics, but you can befriend them.<br /> Rogues and normal creatures automatically fear you.<br /> But, at the end of the stage, you don't advance to the Tribe Stage, you leave the planet, and you can start a new game there.<br /> Well, you could hardly have epic tribes, cities and space ships.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/993508.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/993508.page</link>
				<pubDate><![CDATA[Tue, 23 Jun 2009 14:53:54]]> GMT</pubDate>
				<author><![CDATA[ dumblydum]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Ignore this please.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/994126.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/994126.page</link>
				<pubDate><![CDATA[Tue, 23 Jun 2009 16:33:01]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ sorry for double post how do i delete a message? i felt stupid when i made two...im using a really old computer and it glitches and has so many errors i thought my previous one had an error and was deleted because my computer said it did and it didnt and gawd i hope my laptop gets fixed soon!<br /> <br /> Creature <br /> <br /> Air Maneuverability<br /> <br /> I once climbed up a volcano, with creature with no wings, he flew up so high he could touch the sky, but never touched the ground again and starved to death.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/994232.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/994232.page</link>
				<pubDate><![CDATA[Tue, 23 Jun 2009 16:46:02]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Please don't double post, Shurimaru.<br /> <br /> :sigh: <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/994254.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/994254.page</link>
				<pubDate><![CDATA[Tue, 23 Jun 2009 16:48:53]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Advanced Creepy and Cute??]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/995386.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/995386.page</link>
				<pubDate><![CDATA[Tue, 23 Jun 2009 19:12:55]]> GMT</pubDate>
				<author><![CDATA[ Peenut2k7]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Smaller, more frequent patches that don't force everyone to start from scratch.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/996514.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/996514.page</link>
				<pubDate><![CDATA[Tue, 23 Jun 2009 22:30:46]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon]Smaller, more frequent patches that don't force everyone to start from scratch.  [/quote]<br /> I think they should focus on quality.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/996651.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/996651.page</link>
				<pubDate><![CDATA[Tue, 23 Jun 2009 22:50:39]]> GMT</pubDate>
				<author><![CDATA[ TheAnt]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Creature <br /> <br /> Resize And Weight<br /> <br /> The creators shouldnt resize creatures that are big to "normal" size, and bigger/fatter creatures should be slower than smaller/skinnier ones.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/996773.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/996773.page</link>
				<pubDate><![CDATA[Tue, 23 Jun 2009 23:11:45]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [b]Outfit Creator[/b]<br /> <br /> It always ticked me off that while everything is customizable, we can only use a few preset pieces- which translates to me having to make shoes out of shoulder pads, of all things. What we should have is an outfit creator that lets us drag-and-drop shapes and logos onto an adjustable range of templates (like pant, shirt, skirt, etc).<br /> <br /> [b]Allow us to put things wherever we want[/b]<br /> <br /> Just a day ago, I was trying to make a "realistic" starship; that idea ended in failure since I couldn't put a Trident Ray on the front of an orb. We should be able to put things on anything solid, whether cockpit, block, orb or otherwise.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/998906.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/998906.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 10:48:37]]> GMT</pubDate>
				<author><![CDATA[ Amitabho]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ I sign.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1000157.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1000157.page</link>
				<pubDate><![CDATA[Wed, 24 Jun 2009 18:00:55]]> GMT</pubDate>
				<author><![CDATA[ zequim]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Wow the campaign is nearing 200 signs, Maxis will have to pay attention now.<br /> <br /> Creature<br /> <br /> Stride<br /> <br /> A creature with longer legs should have a longer stride as it it shown in test drive mode.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1006372.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1006372.page</link>
				<pubDate><![CDATA[Thu, 25 Jun 2009 21:00:41]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ 1.List Name: <br /> List Z (It's a cell/ocean/creature stage idea)<br /> <br /> 2.Idea Name: <br /> Realistic evolution<br /> <br /> 3.A Sentence or Paragraph about the idea:<br /> Make your nestmates more useful, and the game a bit more realistic. (likely done like choosing easy, medium, or hard game at beginning) Instead of gaining parts from random bones on the ground, have it that each time your creature mates, if you've earned DNA since last time, every so much DNA makes that many more mutations the next generation will randomly have access too. (Maybe have sets of new parts visible on potential mates, so you can choose and evolve just like real life, or, slightly worse for realism but more fun, the ability to breed with species you befriend, and you gain access to their parts.)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1007224.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1007224.page</link>
				<pubDate><![CDATA[Thu, 25 Jun 2009 23:27:05]]> GMT</pubDate>
				<author><![CDATA[ StarfyreDragon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ I sign, along with this:<br /> <br /> [size=20]List F-The Civ Stage[/size]<br /> <br /> [size=15]Buyable Land [/size]<br /> <br /> Sort of like buying other cities, except any type of nation can do it. There would be small plots of land, which players could buy. However, players could only buy land that would be next to their own cities. Homes, factories, and entertainment buildings could be placed in the lands bought.<br /> <br /> <br /> <br /> [size=20]List F-The Civ Stage[/size]<br /> <br /> [size=15]Embassies[/size]<br /> <br /> You know embassies in the Space Stage? Well why not have them in the Civilization stage? Kind of like my Buyable land idea, players could buy a small area in a friendly, or an enemy city, and place an embassy inside it. Embassies would raise the nation's friendliness, and could only be destroyed by another empire taking over. An embassy would shut down if the player takes over the city with one in it.<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  2 ideas from me!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1007408.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1007408.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 00:00:57]]> GMT</pubDate>
				<author><![CDATA[ Spode Worker]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ They should have more natural disasters like wildfires, earthquakes, and tornados. These, of course should be able to be flipped on/off for gamers who want hard/easy gaming.<br /> <br /> Im sorry if this was already posted but we could also have roads for our cities and more rooms for houses. And maybe a public car creator.   <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1008270.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1008270.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 03:13:30]]> GMT</pubDate>
				<author><![CDATA[ zequim]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ 1.Space Battles!-by Goober09! <br /> Based off of Star Wars: The Clone Wars, you command a fleet of 3 Large ships and lots of little ships and battle above a Planet in an Epic Space Battle, you get no more then 3 Large Ships, if you lose all your large ships, you lose!-run by Goober09!<br /> <br /> Add on to this idea, it should be so you have to do this in order to capture the planet, or if you had an invisible ability in space, you could sneak past and capture the planet!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1008508.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1008508.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 04:38:39]]> GMT</pubDate>
				<author><![CDATA[ Sealim]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ I Sign.<br /> <br /> Space Stage: <br /> -Ability to Beam down to any planet at any time.<br /> <br /> <br /> Tribal Stage: <br /> -Ability to be influenced by aliens and to worship them as gods(you see a ufo in tribe mode and being come out from them with cool gear, you mistake them for a god) Or if you go to uncivilized planet, maybe you could be mistaken for a god, and monuments would be made for you by that race. You could help them, or observe them, or kill them...<br /> <br /> -Ability to make sacrifices for your gods.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1008612.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1008612.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 05:30:18]]> GMT</pubDate>
				<author><![CDATA[ Sw0rdm3n]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Man I srsly hope they are reading this.<br /> It's been stickied so that's good.<br /> <br /> So many great ideas.<br /> <br /> If they made expansions off of these ideas I would buy 8 of each.  srsly.<br /> <br /> Overhaul/add signifficantly to existing stages!  Please?<br /> <br /> [size=18](SPACE)[/size]<br /> -Oh and how about better ship AI (allies and enemies)<br /> -Empires expand more<br /> -scale the ship and the building a little bigger.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1008681.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1008681.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 06:04:32]]> GMT</pubDate>
				<author><![CDATA[ TheAnt]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Your Pack/Number of creatures per Nest/Tribe/Number of Tribes/Vehicle Limit/City Population limit/Cities on homeworld/Colony limit per planet/Fleet should be allowed to become ten times bigger than it is now.   Stars, Moons, Gas Giants, The Galactic Core, Black Holes, Protoplanetary Systems, and Planets and continents should be a hundred times their currents size, and much farther away from what they are orbiting.   There should be more nests of creatures, a merged aquatic and creature stage.  <br /> <br /> Small meteor strikes like the one in creature stage should be more frequent, with an enormous meteor that kills everything for dozens of miles, and sends up as many of the normal creature stage meteors as the normal meteor send up tiny debris, create damaging rain that causes 1 damage per second of being under it, a big earth quake that will dramatically alter the land-scape past the crater, create a ton of volcanoes on the other side of the planet that wills end up still more normal meteors, and give a permanent night for roughly fifteen minutes, and a permanent sun-set for an hour after that, this would render most species extinct and cause a surge of replacement creatures.  Of course your species would survive.  If it hits in the water, then a massive tidal wave appears in addition to the other affects, if the tidal wave hits you, you will take 10 damage per second, and if you are an air-breathing creature, will begin to drown.  You can escape this by being on something really, really high up.  <br /> <br /> I also propose a new set of consequence traits.  Air-breathing, Water-Breathing, and Amphibian, Land-lubber, Amphibious, and Aquatic.  Air-breathing creatures will have a third bar that will only apply when they are in the water, once it runs out, your creature dies, you can get better lungs to hold your breath longer, or if you want this could be done with mouths and noses instead.  Amphibian creatures do not have this third bar at all.  Water-breathing creatures have a bar of the opposite color that only applies when they are on land.      Land-lubbers function best on land and move at their full listed speed there, they move at half speed in the water.  Amphibious creatures move at their full speed in both land and water.  Aquatic creatures move at half speed on land and at their full speed in the water.    In addition to hands and feet, there will be tails, tentacles, jets, and fins to provide movement.  The fins in the detail section will become the first set of fins.   Also new ways to see will be added, sonar, electroperceptivity, infrared, ultraviolet, tremor sensing, lateral lines, keen scent, jacobson's organs, and x-ray vision.  Also vision and the listed senses would also have stats in 1's through fives.    <br /> <br /> Anyone can add onto this idea.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1009156.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1009156.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 13:07:55]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ I sign.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1009361.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1009361.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 14:36:14]]> GMT</pubDate>
				<author><![CDATA[ prospo]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ The Ant votes yes!  Here is my signature.<br /> <br /> The Ant<br /> <br /> <br /> Oh, and I have another idea!<br /> <br /> (Space)<br /> Planets have another T level.<br /> <br /> planets don't have enough creatures and stuff in my oppinion.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1010031.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1010031.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 18:14:33]]> GMT</pubDate>
				<author><![CDATA[ TheAnt]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Another person pointed this out to me.<br /> <br /> Creature<br /> <br /> Feed The Babies.<br /> <br /> In creature stage only you and your pack members eat, all creatures should have a hunger meter like in tribe stage; If the creature has hands it should be able to pick up meat/fruit and bring it to the nest for the babies, if they dont have graspers they carry/drag it home in their mouths to feed babies.<br /> <br /> Tribe/AOC<br /> <br /> Boats<br /> <br /> In late tribe and early AOC they should be advanced enough to send fishermen out on rivers to boost their fish intake.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1010763.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1010763.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 20:47:28]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Any reason as to why we all ignore each other's ideas?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1011069.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1011069.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 21:32:34]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Oh and one thing, no more CD Keys, this invention is the most over-used, unnecessary, and inconvenient piece of trash ever made.  Whoever thought of this should be ashamed for his or her stupidity and I sincerely hope that they would never, ever invent another thing again and promptly shoot themselves so that they will no longer risk infecting the world with other stupid ideas that don't even work for their intended purpose all that well.  Cd-keys are easily circumvented.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1011188.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1011188.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 21:48:43]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Details<br /> I think the details shouldn't be the only pieces that can go anywhere, the body wshould be able to be moved to the side.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1011480.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1011480.page</link>
				<pubDate><![CDATA[Fri, 26 Jun 2009 22:39:39]]> GMT</pubDate>
				<author><![CDATA[ Sealim]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon]Any reason as to why we all ignore each other's ideas?[/quote]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012154.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012154.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 00:51:33]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=tyrannolodon]Any reason as to why we all ignore each other's ideas?[/quote][/quote]<br /> What?<br /> <br /> stop whining for attention, and about the CD thing.  There are already too many threads for it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012291.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012291.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 01:23:21]]> GMT</pubDate>
				<author><![CDATA[ TheAnt]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=TheAnt][quote=tyrannolodon][quote=tyrannolodon]Any reason as to why we all ignore each other's ideas?[/quote][/quote]<br /> What?<br /> <br /> stop whining for attention, and about the CD thing.  There are already too many threads for it.[/quote] <br /> No one responds to anyone else's ideas, ever.  Also I am not whining, I am protesting, if I was whining I would have many come OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNNNNNNNNNNNSSSS in my posts.  Now be a good boy and go bug someone else.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012439.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012439.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 02:02:07]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=TheAnt][quote=tyrannolodon][quote=tyrannolodon]Any reason as to why we all ignore each other's ideas?[/quote][/quote]<br /> What?<br /> <br /> stop whining for attention, and about the CD thing.  There are already too many threads for it.[/quote] <br /> No one responds to anyone else's ideas, ever.  Also I am not whining, I am protesting, if I was whining I would have many come OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNNNNNNNNNNNSSSS in my posts.  Now be a good boy and go bug someone else.[/quote]<br /> tyrannolodon shut up, your whining, you are a hypocrite if you say your not whining because you have snapped at alot of people for "whining" like you are now, and what people choose to ignore is their own business. if you want to start problems do it somewhere else.<br /> <br /> Creature<br /> <br /> Flight<br /> <br /> Right now only high level wings are actually worth having, I propose that level 5 flight should be permanent and al the previous wings should have more "flaps" (Couldn't think of etter term) so that It would be actually worth having the early wings in the first place.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012496.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012496.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 02:15:40]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=tyrannolodon][quote=TheAnt][quote=tyrannolodon][quote=tyrannolodon]Any reason as to why we all ignore each other's ideas?[/quote][/quote]<br /> What?<br /> <br /> stop whining for attention, and about the CD thing.  There are already too many threads for it.[/quote] <br /> No one responds to anyone else's ideas, ever.  Also I am not whining, I am protesting, if I was whining I would have many come OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNNNNNNNNNNNSSSS in my posts.  Now be a good boy and go bug someone else.[/quote]<br /> tyrannolodon shut up, your whining, you are a hypocrite if you say your not whining because you have snapped at alot of people for "whining" like you are now, and what people choose to ignore is their own business. if you want to start problems do it somewhere else.<br /> <br /> Creature<br /> <br /> Flight<br /> <br /> Right now only high level wings are actually worth having, I propose that level 5 flight should be permanent and al the previous wings should have more "flaps" (Couldn't think of etter term) so that It would be actually worth having the early wings in the first place.[/quote] <br /> To whine you must say Come on.  Other wise it is not whining.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012569.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012569.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 02:27:26]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=Shurimaru][quote=tyrannolodon][quote=TheAnt][quote=tyrannolodon][quote=tyrannolodon]Any reason as to why we all ignore each other's ideas?[/quote][/quote]<br /> What?<br /> <br /> stop whining for attention, and about the CD thing.  There are already too many threads for it.[/quote] <br /> No one responds to anyone else's ideas, ever.  Also I am not whining, I am protesting, if I was whining I would have many come OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNNNNNNNNNNNSSSS in my posts.  Now be a good boy and go bug someone else.[/quote]<br /> tyrannolodon shut up, your whining, you are a hypocrite if you say your not whining because you have snapped at alot of people for "whining" like you are now, and what people choose to ignore is their own business. if you want to start problems do it somewhere else.<br /> <br /> Creature<br /> <br /> Flight<br /> <br /> Right now only high level wings are actually worth having, I propose that level 5 flight should be permanent and al the previous wings should have more "flaps" (Couldn't think of etter term) so that It would be actually worth having the early wings in the first place.[/quote] <br /> To whine you must say Come on.  Other wise it is not whining.  [/quote]<br /> thats not true, you know that, if you insist on that your just proving that your a veryshallow person who just causes problems. if you want to continue this conversation PM me because this topic isnt for conversations]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012723.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012723.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 02:49:12]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=tyrannolodon][quote=Shurimaru][quote=tyrannolodon][quote=TheAnt][quote=tyrannolodon][quote=tyrannolodon]Any reason as to why we all ignore each other's ideas?[/quote][/quote]<br /> What?<br /> <br /> stop whining for attention, and about the CD thing.  There are already too many threads for it.[/quote] <br /> No one responds to anyone else's ideas, ever.  Also I am not whining, I am protesting, if I was whining I would have many come OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNNNNNNNNNNNSSSS in my posts.  Now be a good boy and go bug someone else.[/quote]<br /> tyrannolodon shut up, your whining, you are a hypocrite if you say your not whining because you have snapped at alot of people for "whining" like you are now, and what people choose to ignore is their own business. if you want to start problems do it somewhere else.<br /> <br /> Creature<br /> <br /> Flight<br /> <br /> Right now only high level wings are actually worth having, I propose that level 5 flight should be permanent and al the previous wings should have more "flaps" (Couldn't think of etter term) so that It would be actually worth having the early wings in the first place.[/quote] <br /> To whine you must say Come on.  Other wise it is not whining.  [/quote]<br /> thats not true, you know that, if you insist on that your just proving that your a veryshallow person who just causes problems. if you want to continue this conversation PM me because this topic isnt for conversations[/quote] <br /> My definition of whining is very specific and is superior to the dictionary's dumb definition which is too broad.  <br /> <br /> <br /> Whining must have come on within the sentence. <br /> Complaining must have aww man in the sentence. <br /> Protesting must have none of these.  <br /> Criticism must generally be mocking and deriding at someone elses work. <br /> Constructive criticism must be helpful.  <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012752.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012752.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 02:54:05]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ tyrannolodon stop it your just being silly, trying to make up a reason to be unreasonable with a generalized definiton of what you were doing and have yelled at people for doing, your a hypocrite and are being unreasonable so GTFO or STHU.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012773.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012773.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 02:57:28]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru]tyrannolodon stop it your just being silly, trying to make up a reason to be unreasonable with a generalized definiton of what you were doing and have yelled at people for doing, your a hypocrite and are being unreasonable so GTFO or STHU.[/quote] <br /> First off, give me five flaws in the idea of how to merge the creature and aquatic stages.  Then Give me three reasons why it's a bad idea for people to respond to other's ideas on this thread.  Then Give me three reasons why I shouldn't just go to bed and continue this later.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012778.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012778.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 02:59:52]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=Shurimaru]tyrannolodon stop it your just being silly, trying to make up a reason to be unreasonable with a generalized definiton of what you were doing and have yelled at people for doing, your a hypocrite and are being unreasonable so GTFO or STHU.[/quote] <br /> First off, give me five flaws in the idea of how to merge the creature and aquatic stages.  Then Give me three reasons why it's a bad idea for people to respond to other's ideas on this thread.  Then Give me three reasons why I shouldn't just go to bed and continue this later.[/quote]<br /> 1.First off, give me five flaws in the idea of how to merge the creature and aquatic stages: I dont care<br /> 2.Then Give me three reasons why it's a bad idea for people to respond to other's ideas on this thread: you shoudnt care, its their choice, and to cut down on wasted page space.<br /> 3. Then Give me three reasons why I shouldn't just go to bed and continue this later:Go to sleep but dont continue this later your being a pitiful disturbance.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012801.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012801.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:05:08]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=tyrannolodon][quote=Shurimaru]tyrannolodon stop it your just being silly, trying to make up a reason to be unreasonable with a generalized definiton of what you were doing and have yelled at people for doing, your a hypocrite and are being unreasonable so GTFO or STHU.[/quote] <br /> First off, give me five flaws in the idea of how to merge the creature and aquatic stages.  Then Give me three reasons why it's a bad idea for people to respond to other's ideas on this thread.  Then Give me three reasons why I shouldn't just go to bed and continue this later.[/quote]<br /> i dont care about the first one,/ you shouldnt care,its their choice, and people do respond to eachother/ and go to sleep, but dont continue this your just being a disturbance, and jackie chan deflected a bullet with his fist.[/quote] <br /> Stop dodging the question.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012812.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012812.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:07:24]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ ...hmm..<br /> <br /> I think this person is a troll.<br /> <br /> Now this is a story all about how<br /> my forum acount turned upsidedown<br /> I would like to take a minute just sit right there<br /> I'll tell you how I found the spore forum unfair<br /> in Ichor hub born and raised<br /> On the sporum was where I spent most of my days<br /> Chillin' out postin' replyin' all cool<br /> And all actin like a little kid in a suggestion pool<br /> When a couple of guys<br /> thought I was up to no good<br /> so I started trollin' in their neighborhood<br /> I got in one little fight and the mods got scared<br /> They said "don't post on this board if you're learning-impaired"]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012813.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012813.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:07:41]]> GMT</pubDate>
				<author><![CDATA[ TheAnt]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ i edited my last post]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012835.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012835.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:10:59]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Hey look 42 pages.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012850.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012850.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:14:22]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=tyrannolodon][quote=Shurimaru]tyrannolodon stop it your just being silly, trying to make up a reason to be unreasonable with a generalized definiton of what you were doing and have yelled at people for doing, your a hypocrite and are being unreasonable so GTFO or STHU.[/quote] <br /> First off, give me five flaws in the idea of how to merge the creature and aquatic stages.  Then Give me three reasons why it's a bad idea for people to respond to other's ideas on this thread.  Then Give me three reasons why I shouldn't just go to bed and continue this later.[/quote]<br /> 1.First off, give me five flaws in the idea of how to merge the creature and aquatic stages: I dont care<br /> 2.Then Give me three reasons why it's a bad idea for people to respond to other's ideas on this thread: you shoudnt care, its their choice, and to cut down on wasted page space.<br /> 3. Then Give me three reasons why I shouldn't just go to bed and continue this later:Go to sleep but dont continue this later your being a pitiful disturbance.<br /> [/quote] <br /> <br /> If your trying to mock me your failing, from my point of view you merely over-reacted to a very simple request.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012857.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012857.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:15:34]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ tyrannolodon lets just stop arguing were wasting page-space that could be used to hold ideas for MSEC. stop double posting, and your the one thats over reacting, im trying to end this argument (i wish it wasnt an argument) calmly so stop trying to agitate people. im not mocking you im telling the truth and am doing so quite calmly. and according to some trolls, the aquatic stage isn coming out next your a liar. their word not mine.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012858.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012858.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:15:35]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ TheAnt accused me of whining and tried to directly attack my sense of self-worth, so in effect he was the one who started it and the one who was trolling to attempt to get my anger.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012888.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012888.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:22:30]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon]TheAnt accused me of whining and tried to directly attack my sense of self-worth, so in effect he was the one who started it and the one who was trolling to attempt to get my anger.  [/quote]<br /> no i read it, he was trying get you to shut up about something nobody wanted to see here, this is the internet, nobody is going to be nice to you, stop over-reacting and stop being a troll. 2 against 1, we win you lose go cry yourself to sleep. <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012905.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012905.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:25:43]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=tyrannolodon]TheAnt accused me of whining and tried to directly attack my sense of self-worth, so in effect he was the one who started it and the one who was trolling to attempt to get my anger.  [/quote]<br /> no i read it, he was trying get you to shut up about something nobody wanted to see here, this is the internet, nobody is going to be nice to you, stop over-reacting and stop being a troll. 2 against 1, we win you lose go cry yourself to sleep. <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />[/quote] <br /> I don't cry, I don't give up, and who the hell made you president of the internet?  Also, is constructive criticism something no one wants to see?  Because that's what TheAnt is saying, so lets get rid of this forum because constructive criticism is oh so clearly a bad thing.  I had not provoked the ant, therefore this attack was a simple malicious attempt at trying to stop a well-meaning action at getting people to bring constructive criticism to a FEEDBACK forum.  If you do not constructively criticize on a FEEDBACK forum, then you have defeated the purpose of the entire forum.  You lost. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012924.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012924.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:29:38]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=Shurimaru][quote=tyrannolodon]TheAnt accused me of whining and tried to directly attack my sense of self-worth, so in effect he was the one who started it and the one who was trolling to attempt to get my anger.  [/quote]<br /> no i read it, he was trying get you to shut up about something nobody wanted to see here, this is the internet, nobody is going to be nice to you, stop over-reacting and stop being a troll. 2 against 1, we win you lose go cry yourself to sleep. <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />[/quote] <br /> I don't cry, I don't give up, and who the hell made you president of the internet?  Also, is constructive criticism something no one wants to see?  Because that's what TheAnt is saying, so lets get rid of this forum because constructive criticism is oh so clearly a bad thing.  I had not provoked the ant, therefore this attack was a simple malicious attempt at trying to stop a well-meaning action at getting people to bring constructive criticism to a FEEDBACK forum.  If you do not constructively criticize on a FEEDBACK forum, then you have defeated the purpose of the entire forum.  You lost. [/quote]<br /> ok ive tried to calmly sttle this but your really determined on being a problem, he was being honest and giving his FEEDBACK on your comment, you said " why doesnt anyone respond to others posts?", well he responded to yours, dont whine about it, dont troll, dont cause problem. i settle problems, you said something he said something. i dont care about your flawed reasoning, your being a problem and i dont want problems on this topic. Theant said something, you chose to make a big deal out of it, in doing so you sealed your fate. you asked for a response and he gave one. just like in real life if you fight, even in self defense, you still get charged for fighting.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012963.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012963.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:36:43]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=tyrannolodon][quote=Shurimaru][quote=tyrannolodon]TheAnt accused me of whining and tried to directly attack my sense of self-worth, so in effect he was the one who started it and the one who was trolling to attempt to get my anger.  [/quote]<br /> no i read it, he was trying get you to shut up about something nobody wanted to see here, this is the internet, nobody is going to be nice to you, stop over-reacting and stop being a troll. 2 against 1, we win you lose go cry yourself to sleep. <img src="http://forum.spore.com/jforum//images/smilies/b2eb59423fbf5fa39342041237025880.gif"  />[/quote] <br /> I don't cry, I don't give up, and who the hell made you president of the internet?  Also, is constructive criticism something no one wants to see?  Because that's what TheAnt is saying, so lets get rid of this forum because constructive criticism is oh so clearly a bad thing.  I had not provoked the ant, therefore this attack was a simple malicious attempt at trying to stop a well-meaning action at getting people to bring constructive criticism to a FEEDBACK forum.  If you do not constructively criticize on a FEEDBACK forum, then you have defeated the purpose of the entire forum.  You lost. [/quote]<br /> ok ive tried to calmly sttle this but your really determined on being a problem, he was being honest and giving his FEEDBACK on your comment, you said " why doesnt anyone respond to others posts?", well he responded to yours, dont whine about it, dont troll, dont cause problem. i settle problems, you said something he said something. i dont care about your flawed reasoning, your being a problem and i dont want problems on this topic. Theant said something, you chose to make a big deal out of it, in doing so you sealed your fate. you asked for a response and he gave one. just like in real life if you fight, even in self defense, you still get charged for fighting.[/quote] <br /> If this is the best you can come up with than I'm truly shocked.  First of all, anyone could have told I meant for the ideas for the petition.  Secondly, that was a rude and uncalled for insult.  How would you like it if someone called you a whiner for stating your honest opinion?  Also, what he did was not constructive criticism, it was mere name-calling.  Does name-calling count as constructive criticism?  He didn't even give an alternative way of asking the question.  A good critic always tells someone of a way to do something better.  <br /> <br /> First off, your argument is based entirely around the thought that AntMan's insults were actually an attempt to help me.  This is flawed.  Secondly, your post is rife with spelling errors.  Thirdly, you think I was trying to get a reaction, I was not, trolling is trying to get a reaction for one's own amusement.  Do you think reacting to a harsh insult like that is trolling?  No is not.   Again, please try harder, you could do better if you put some more effort behind your arguments.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1012999.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1012999.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:41:53]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ ok if your so determined on being having people be critics then here you go: I find your attitide towards others slightly distasteful, you say what you want other people to do like you are above them, you expect everyone to be a mature adult and think about every aspect of their response, well that aint gonna happen this is a game forum for a silly game so if you expaect evryone to be mature and responsible and typo-free than yuo better go somwhere elze cuz you stoopid.<br /> The point of this topic is for spore, not to critisize (constructive or not) others.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1013037.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1013037.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:47:54]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru]ok if your so determined on being having people be critics then here you go: I find your attitide towards others slightly distasteful, you say what you want other people to do like you are above them, you expect everyone to be a mature adult and think about every aspect of their response, well that aint gonna happen this is a game forum for a silly game so if you expaect evryone to be mature and responsible and typo-free than yuo better go somwhere elze cuz you stoopid.<br /> The point of this topic is for spore, not to critisize (constructive or not) others.[/quote] <br /> The Forums I came from had a higher standard of post length and everyone had firefox, thus making me intolerant to spelling errors and short posts.  While I often act like a complete maniac half the time, once I get serious I expect everyone to do the same.  Once I lose my mind, it's a different story.  Then I do everything in my power to make people laugh.  Also, we're in a forum to constructively criticize a game in the hopes that Will Wright will see a thread and hopefully implement our ideas in the game.  However unrealistic as that may be.  After all, what's a feedback forum without a little hoping and praying that the developers will come around to have a look-see?  So I say let's have by-gones be by-gones because I feel like going on a Benny hill esque comedic rampage.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1013063.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1013063.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:52:47]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=Shurimaru]ok if your so determined on being having people be critics then here you go: I find your attitide towards others slightly distasteful, you say what you want other people to do like you are above them, you expect everyone to be a mature adult and think about every aspect of their response, well that aint gonna happen this is a game forum for a silly game so if you expaect evryone to be mature and responsible and typo-free than yuo better go somwhere elze cuz you stoopid.<br /> The point of this topic is for spore, not to critisize (constructive or not) others.[/quote] <br /> The Forums I came from had a higher standard of post length and everyone had firefox, thus making me intolerant to spelling errors and short posts.  While I often act like a complete maniac half the time, once I get serious I expect everyone to do the same.  Once I lose my mind, it's a different story.  Then I do everything in my power to make people laugh.  Also, we're in a forum to constructively criticize a game in the hopes that Will Wright will see a thread and hopefully implement our ideas in the game.  However unrealistic as that may be.  After all, what's a feedback forum without a little hoping and praying that the developers will come around to have a look-see?  So I say let's have by-gones be by-gones because I feel like going on a Benny hill esque comedic rampage.[/quote]<br />  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> ok bro bygones are bygones once again, see that was alot easier than arguing <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1013076.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1013076.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:55:28]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [i]trips over the button to destroy the universe in five seconds[/i] <br /> Ah crap. [i]The universe undergoes the big rip[/i]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1013091.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1013091.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 03:58:07]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][i]trips over the button to destroy the universe in five seconds[/i] <br /> Ah crap. [i]The universe undergoes the big rip[/i][/quote]<br /> OH NOES! I stepped on a cheeto...NOW THE CARPET IS RUINED!<br /> The univers ripped? I'll get the guaze! wait there's no first aid kit! We're DOOMED!<br /> <br /> SPY SAPPIN' MAH SENTRY!<br /> -Goes Incredible Wrench-Wielding Hulk-<br /> NOW ITS KOWARD KILLING TIME!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1013163.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1013163.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 04:11:22]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ *Stage: List Z<br /> <br /> *Idea Name: Continuity of stages (elimination of "stages")<br /> <br />    My largest disappointment with Spore was the separation of stages; instead of making the transition from creature to tribal a smooth, slow and customizable process, it happens in a way so sudden and stylized that the tribal stage practically becomes a mini-game. The same thing happens with civ stage, which makes the whole of Spore simply a compilation of barely-continuous mini-games. And now, with the release of GA, the other stages of Spore are hardly worth playing, because [i]they don't provide any continuity or any true customization[/i]. Yes, we can make our own buildings, creatures, vehicles and citizens, but there still only remains three ways to play each stage. All the glorious customization provided by the non-GA Spore simply boils down to aesthetics: "How do I want my gameplay to look?". <br /> <br /> Continuity, as in the undefined and unnoticeable transition of stages, would:<br /> <br /> Eliminate the preset winning conditions,<br /> Eliminate the repopulation of your planet with every stage,<br /> Provide more in-depth customization, even if it's simply choosing where your tribal hut will be<br /> Populate your [u]entire planet[/u] with creatures, tribes, and civilizations that evolve and advance ahead of, behind, or<br />       as you do.<br /> And, most importantly, [u]Make the pre-space stage Spore a unique experience every time you make a new species.[/u]<br /> <br /> My proposal of Spore with Continuity could easily implement many of the additions on page 1.<br /> <br /> *sorry about that]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1013776.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1013776.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 06:44:57]]> GMT</pubDate>
				<author><![CDATA[ Forsyer]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ IVE GOT A FEW SUGGESTIONS FOR CREATURE STAGE, CIVILIZATION STAGE, AND SPACE STAGE <br /> <br /> CREATURE STAGE<br /> -As a creature you should be able to live and grow underwater and evolve accordingly<br /> -When on land as a creature you should be able to come in contact with tribal hunters who are trying to kill you for food, and you can defend yourself and eat them as food or just run <br /> CIVILIZATION STAGE<br /> -Depending on how you evolved whether on land or in the sea you should be able to build cities on the land or the sea or underwater<br /> -multiple species should be able to reach the civilization stage not just one so you can battle and compete with them to become the dominant species on your planet<br /> -Ground infantry should be available to fight and you can give them armor and the more armor you have the slower they are. weapons should also be customizable by increasing damage,range and accuracy. For example increasing range decreases the damage,decreasing range increase damage and accuracy is increased or something along those lines<br /> SPACE STAGE<br /> -People from other empires should be able to visit your planet and you can have a tourism and trade industry and they can live on your planet aswell<br /> -You should be able to cell warships and military machines to allies who are at war <br /> <br /> -IF STUFF LIKE THIS WAS ADDED SPORE WOULD BE SOOOOO MUCH BETTER]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1013797.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1013797.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 06:52:38]]> GMT</pubDate>
				<author><![CDATA[ Stubbs82]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ Me sign. Me forget at first. Me sorry.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1015478.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1015478.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 17:12:24]]> GMT</pubDate>
				<author><![CDATA[ Amitabho]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [color=red][b] OVER 200 SIGNS!!![/b][/color]<br /> <br /> Stubbs and Forsyr you have to put your ideas in the format shown on page one.<br /> <br /> Stage<br /> <br /> Idea Name (not a link)<br /> <br /> Description]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1016079.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1016079.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 19:13:31]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][color=red][b] OVER 200 SIGNS!!![/b][/color]<br /> Description[/quote]<br /> WHAT?!  200?!  There's no way that can be right!  Can it?<br /> <br /> Congratulations to everyone that has voted for a better spore.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1016341.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1016341.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 20:14:44]]> GMT</pubDate>
				<author><![CDATA[ TheAnt]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=TheAnt][quote=Shurimaru][color=red][b] OVER 200 SIGNS!!![/b][/color]<br /> Description[/quote]<br /> WHAT?!  200?!  There's no way that can be right!  Can it?<br /> <br /> Congratulations to everyone that has voted for a better spore.[/quote]<br /> hip hip hoorah! and a happy new year.<br /> <br /> Creature/tribe<br /> <br /> New Achievement<br /> <br /> OVER 9000! : Kill 9001 creatures in creature/tribe<br /> <br /> Forsyr,  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /> instead of cell-civ just put "Multi-stage" or "List Z"]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1017235.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1017235.page</link>
				<pubDate><![CDATA[Sat, 27 Jun 2009 23:45:25]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [size=18](SPACE)[/size]<br /> Leaving Ship<br /> <br /> If leaving your ship to explore normal planets get's implemented, you should be able to choose what posse members travel with you, or if you want to go alone.<br /> <br /> [size=18](SPACE)[/size]<br /> Secret Boss<br /> <br /> Staying too close to deep enough water on your home planet for too long (like 5 minutes?) brings out the sea monster, which will fight you.  Defeating it gives an achievement maybe?<br /> <br /> [size=18](SPACE)[/size]<br /> Orders for posse menbers<br /> <br /> anyone traveling with you can be given orders, like to stay with you, behave normally, or stay in a certain spot.<br /> <br /> [size=18](SPACE)[/size]<br /> Ecodisasters<br /> <br /> I want to place bio protectors and stuff on ally planets so that they do not get disasters.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1017376.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1017376.page</link>
				<pubDate><![CDATA[Sun, 28 Jun 2009 00:18:24]]> GMT</pubDate>
				<author><![CDATA[ TheAnt]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ WOW, I spend a few days playing GA and the Petition reaches 200 signs, w00t.<br /> <br /> Now, in clebration of GA's release (which was a few days ago), I'm adding a Galactic Adventures Ideas List to the Campaign. <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1027365.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1027365.page</link>
				<pubDate><![CDATA[Mon, 29 Jun 2009 20:06:59]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I can't believe that a gate system is not on the space stage list yet.<br /> <br /> Space travel is tedious and annoying. I recommend setting up a gate system that divides up the galaxy into arms and then sectors. Each arm has three sectors each sector can have one gate. Each gate is setup a star system in that sector. The "origin gate" would be in your home system. flying to and scrolling into this gate would bring up a hud allowing you to choose which "exit gate" to go to. The origin gate would cost an arm and a leg but the subsequent exit gates would be relatively cheap. only one exit gate can be placed in each sector and they can only lead back to the origin gate. To get an exit gate you must have at least one t3 planet in the system in which it will be placed.<br /> <br /> <br /> <br /> <br /> GA suggestion. Editor Points<br /> <br /> This would allow adventure creators to mark a specific point at which the captain could go into the editor. The creator could choose what parts are available and how many build points the captain will have at each editor point. This would allow the creator to hint to the captain as to what is coming by allowing them a part that would be useful in an upcoming section. To keep this feature from being broken there would only be three of them allowed in an adventure and all parts placed in an open captain mission would be relinquished at the end of the mission.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1028919.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1028919.page</link>
				<pubDate><![CDATA[Tue, 30 Jun 2009 01:10:28]]> GMT</pubDate>
				<author><![CDATA[ Daunstopable1]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Goober09]WOW, I spend a few days playing GA and the Petition reaches 200 signs, w00t.<br /> <br /> Now, in clebration of GA's release (which was a few days ago), I'm adding a Galactic Adventures Ideas List to the Campaign. <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />[/quote]<br /> thats all well and good, but next time your online please add the latest ideas to the list.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1029025.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1029025.page</link>
				<pubDate><![CDATA[Tue, 30 Jun 2009 01:27:15]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ My suggestion for [color=red]Aquatic Stage[/color], which has been on 4 forums, and was first thought of before Spore even came out. Heck, it's even a 12-page pack of doodles! Also, I'll highlight my favorite ideas certain colors, but they aren't the titles, but parts of sentences:<br /> [quote][color=blue]BLUE[/color] = Great addition - something that would make the game a lot better <br /> [color=olive]OLIVE[/color] = Much required improvement - something that is very much missed <br /> [color=red]RED[/color] = Absoulutely Major must-add!! - something which´s absence detracts great deals from the overall experience [/quote]<br /> You start out in the Abyss as a cell that has been crushed into a Sea Creature. You can be a bottom feeder or a swimmer, and the parts evoke features of real sea creatures on Earth. [color=blue]The abilities are Swim, Sneaky Swim, Boost Swim, and Swim up (exactly what you think they are in creature stage). When you reach Terestrial (Land) Creature Stage, your Sea Creature Parts default to 1 Sing (herbivore mouth), 1 Bite (Carnivore mouth), or 1 Sing 1 Bite (Omnivore), eventually resetting to the way they were at the end of Aquatic Stage.[/color] If you are an amphibious Creature, you can found a village on the coast, with the main hut in the water, for protection. You can also have new powers for going from Abyssal to Teresstrial, like Crispy Critter (predatorial, unleash a blast of fire), Mate Sonar (Neutral, instantly enter the creature editor by attracting a mate from afar), and Tickle Treaty (nice, lets you instantly befriend a creature with a yellow-blue smiley face (to help ally)). More to come! But, this is my original idea for an "Abyssal Stage", use these above to add to it.<br /> <br /> [color=cyan]SPORE: ABYSSAL [/color]<br /> <br /> Here's what: <br /> <br /> Celly the ninjaest cell in the sea gets smart. Now, since youv'e downloaded the pack, you get a little "Welcome to Abyssal Phase! Do you want to try Abyssal later (use galaxy) or play now (Press Check and go to next screen of bla-blee-bla-bloo-blee of stuff and your big choice)? After that's over, you can choose "Where to go" If you choose "Land" which has two little icons of the Landfall achievement to either side, or the "Sea" choice which shows the icon of a cell going into an Abyss is what matters. Now let's say you choose "Sea" Your cell goes too fast after getting smart and realizes he'll die a 3D creature on the shore. He weeps over his loss but then uses his brain and all his might to get back home (He flounders back like a dying fish across the beach and does a nice, but ridiculous, flip back into the water). This ninjalicious endeavor winds him up speeding into the Abyss *Dun-DUN-DUN-dun!* where he feels safe from the beach. But it winds up those ultrapressurizing depths get to him! He's being crushed back into a grain of sand as you enter his brains to prove the Sea wrong..... <br /> <br /> [color=darkblue]Early Sea Creature Editor:[/color] <br /> <br /> This is kind of like the Early Land Creature Editor except minus the seaweed. What you have is a landscape of the Abyss, with weird seaweed and scary Hydrothermal Vents/Sea Volcanoes under bleak gray rocks, huge abyssal plateaus the mark the continents and islands themselves, some seashells, and picth-black water with beautiful sunrays streaking out from above. You have Cell Parts, fins, tentacles, the Suctopod, the Geckonator, and the ExoSkel limbs without those that are actually skeletal. Fins, Cillia, Jets, and Flagellas are swim parts, which are technically jumping that gets you swimming higher up. [color=olive]Tentacles[/color], the Suctoped and Flagellae give the Sneak Swim, which lengthens the duration of swimming upwards, but slows down movement. Cillia and fins give quick turns, which allows the player to speed up during Sneak Swim, and stabilizes him during Speed Swim, activated by Jets and The Geckonator. Stats are the same, for the fins count as posing, while others dance. Painting is the same too. But, there's a new stat: Shine, activated by bioluminescent parts, which lures and deters. Shine also adds to Charms effect. Once your'e done here, Celly is a grain of sand, and a forceful explosion lets him out of his shell, and bubbles fly everywhere, revealing him at last! <br /> <br /> [color=cyan]Game Play:[/color] <br /> <br /> The playing of this stage is a combo of the Cell and Creature Stage, and navigation is simillar to Creature and Space, but your sea creature can also be a bottom feeder, walking around like in Creature Stage. Fruit is now Seaweed, and Schools avidly swim around.There are three levels, one for each brain uprgrade: <br /> [color=darkblue]The Abyss (Filled with creatures that love bioluminescense, may also have very scary fish)[/color] <br /> [color=blue]The Reef (background of Most of Cell, nice water and coral everywhere, beware of Epics!) [/color]<br /> [color=cyan]The Coast (End of Cell, looks like the Early Creature Editor's background, subject to Land Creature attacks!)[/color] <br /> <br /> After a long battle, or chasing after migrating schools of your species, or maybe even some part finding, you decide you should be better, so you crawl back to your nest (lots of seaweed perched on a Hydrothermal Vent, nests should be where schools would rest, but no travelling for your lover!) to get laid. Reproduction is alot like Seaworld shows, flipping and flipping, madly in loooove! But that can only mean you go into the <br /> <br /> [color=blue]Sea Creature Editor[/color]: <br /> Based on where you are in evolution, your creature will be in either the Abyss background (Early Sea Creature), Reef Background (Colorful Coral, pristine, tropical water, and nice blue-ish rocks), or Coast Background (Early Terrestrial Creature Editor, with Jagged rocks and storms up above....). You have Fins (Slugging parts,Tentacles, Advanced Cell Movement Parts, Fins, Fin hands, etc.), Sea Legs (Ha-ha! Get it! These are just ExoSkel limbs posed like Crab Legs),Mouthes (Some land mouthes, includes new mouthes and [color=red]Advanced Cell Mouthes[/color]), Feet (for crawling, dancing, and charging on the Sea Floor), Details (includes Bioluminescence! Other than that, nothing new here), Eyes and senses (Blank fish eyes, Weird Shark eyes, and New Sneses plus uses for them, other than that, it's recycling from the Land Editor), and Weapons (Same as on land, plus new ones and [color=red]Advanced Cell Weapons[/color]). Woof, that's cluttered! Also there's a test drive that uses the new locomotion pattern. And Paint, then there's the <br /> <br /> [color=green]Achievements:[/color] <br /> <br /> If only they meant something, well, here goes.... <br /> <br /> Welcome to the Sea: Finish Cell and take another dip for the first time.(The Icons next to the "Sea" choice way back) <br /> Mellow Minnow: Befriend 20 Sea Creatures in Abyssal (Shows a Cycloptic, bug-mouth fish shaking hands with a ten-eyed, two headed octopus) <br /> Sharky Sinner: Extinct 20 Sea Creatures in Abyssal (Shows a four-eyed shark with suckers eating the Mellow Minnow characters in a sandwich) <br /> Sporemu!: Beat Abyssal in less than an hour (Shows a three-eyed killer whale creature jump into a hoop, with the rest of the picture blurred to show speed) <br /> Fish Tank: Make 20 Zoo Planets with Sea Creatures in them (Shows a fish welded to a land creature) <br /> Fish outta Water: Make it to land (Shows a fish with legs in the Landfall picture) <br /> Fins for Wings: Go from fish to all-star Space Captain in a single game (Shows a parody of the cover for Salmon of Doubt)<br /> Hey! Highlight the empty space below!<br /> [color=white]**************************Secret Achievments******************************************<br /> Kraken: Make a Creature with 4 Attack stats Maxed out in the Abyssal Stage (Shows a giant squid attacking a Spaceship) <br /> Siren: Have 4 Maxed out Social Abilities in Abyssal (Shows a fish with flowing blond hair singing on a rock) <br /> Jorgmund Serpent: Evolve a Sea Creature with all the Vertebrae (shows a Sea Creature wrapped around the logo, biting his tail) <br /> Leviathan: Use your amphibious powers to charm the Sea Monster in the Terestrial Phase (Shows you shaking hands with the Sea Monster) <br /> Scylla: Make a Sea Creature with Four heads! (shows a Sea Creature with four smiling heads at once) [/color]<br /> <br /> [color=red]Epics and Amphibians and Tube Worms, Oh my!: [/color]<br /> <br /> Amphibians are powerful land Creatures that swim around harsh coasts with a hankerin' for fishies, while Epics prowl the Reefs with bad intentions, and Tube worms do serious damage to those who venture to giant Hydrothermal Vents, or aquatic Spice geysers on foot or by fin. Enough said here. <br /> <br /> [color=brown]Finale: [/color]<br /> <br /> After braving the Stormy Coast and its jagged rocks, you warily take a breath of fresh air, and as that flows through you, your aquatic parts are now but diddly squat now in terms of power (lv.4 feet have 1 dance/charge/sneak/sprint/jump, and all the other stuff, bioluminescence is just shiny charm), but regain their power later on in the stage, and you can return to the water if you like, but it when it comes time for Tribal, land is the place to be! After that phase, you can build <br /> <br /> [color=olive]Underwater Civilizations: [/color]<br /> <br /> Your ex-chieftain of your ex-sea creature tribe finds glowing rocks, he likes them and brings them back to your civ, which has conquered 6 cities, and they learn to make Underwater Cities with them! You have submarine vehicles [color=red](sea vehicles with under-the-radar capabilities, but cannot do economic stuff.)[/color] and bubbled cities! When you reach Space, Underwater colonies are possible too! And you can use the Sea Creature Tweaker and the Sea Creature Creator! You can even find Seaworlds to colonize and terraform! You can style planets with Mystic (floating, magic landmarks) Series terrasculptors, and Planet Color Styles like Teddy Bear, Bird, Tiger Stripes, and more when I can list them! There are new Cuneiform Planets, Paradise Planets ( Beautiful but T-Negative3, inhospitable and unterraformable, but can be terrasculpted), Wasteland Planets (Ugly, but T-5 and Prosperous, terrasculptable, but unterraformable), and more when I can list them. Also, your powers as a sea creature can directly affect your Captain, and you can make [color=red]amphibious and water-based adventures[/color]! Also, you have many new sea plants!<br /> <br /> [color=darkred]Parts[/color]<br /> <br /> Mouthes (Note, at first you have the full amount of Cell mouthes, which eventually make way for these wonderous new parts):<br /> <br /> Carnivores:<br /> (Creepy mouth family)<br /> Ancient Sea Predators (look up species on Wikipedia, uprgrades (replaces) fish mouthes):<br /> Duumfish (Dunkleosetus)<br /> 2 Sing<br /> 2 Bite<br /> Chainsaw/Bubbles<br /> Twistyfish (Helicoprion)<br /> 1 Sing<br /> 3 Bite<br /> Sawwyfish(Sawfish)<br /> 3 Sing<br /> 1 Bite<br /> Liopluerotongue (Liopluerodon)<br /> 4 Sing<br /> 4 Bite<br /> (Pincer family)<br /> Omnivores:<br /> (Probosicis, upgrades into Bottom-Feeders)<br /> Bottom-feeder family:<br /> Crustaceanator (shrimp-mouth, little claws)<br /> 1 Sing<br /> 2 Bite<br /> Sounds like a "scuttle-uttle"<br /> Beaktopus (Octopus Beak, medium claws)<br /> 1 Sing<br /> 3 Bite<br /> UndertowUnderbite (Armored combo of first two mouthes, large claws)<br /> 2 Sing<br /> 4 Bite<br /> Krakenomnom (Heavily armored Beaktopus, with large spikes)<br /> 2 Sing<br /> 5 Bite<br /> Game Fish family:<br /> (Leeyotch family, upgrades into Game Fish)<br /> GooseyGoose (Flatfish/Anglerfish mouth)<br /> 2 Sing<br /> 2 Bite<br /> Sounds like glop+Bath bubbles<br /> MahiMaximus (Mahi-Mahi mouth)<br /> 4 Sing<br /> 1 Bite<br /> GuunchGrinder (Vicious-looking Catfish mouth)<br /> 1 Sing<br /> 4 Bite<br /> SwordNose (Swordfish)<br /> 4 Sing<br /> 4 Bite<br /> Dolphins and Whales:<br /> Pirahnavore (Freshwater dolphin mouth, refers to their love of said fish)<br /> 2 Sing<br /> 1 Bite<br /> Sounds like (duh) whales and dolphins<br /> Bottled (Bottlenose Dolphin head)<br /> 3 Sing<br /> 2 Bite<br /> Shamega (Killer whale mouth, sounds grittier)<br /> 4 Sing<br /> 3 Bite<br /> Lawhal (Narwhal mouth)<br /> 5 Sing<br /> 4 Bite<br /> Herbivores:<br /> Sea Mammals (other than dolphins):<br /> Kablamatee (Manatee)<br /> 2 Sing<br /> 3 Bite<br /> Seals, Manatees, Walruses, etc.<br /> Sealicious (Seals)<br /> 3 Sing<br /> 1 Bite<br /> Bearrifying (Polar Bears, Otters)<br /> 2 Sing<br /> 3 Bite<br /> Walrusaurus (BIG Walrus mouth):<br /> 4 Sing<br /> 4 Bite<br /> (Filters)<br /> Weird Fish:<br /> Mantamaw (Manta Ray)<br /> 2 Sing<br /> 1 Bite<br /> Zaptrap (Electric Eel)<br /> 3 Sing<br /> 1 Bite<br /> 1 Spit<br /> 2 Charm<br /> Puffmouth (Pufferfish)<br /> 4 Sing<br /> 1 Bite<br /> 2 Spit<br /> 2 Charm<br /> Hagwarts (Hagfish)<br /> 5 Sing<br /> 3 Bite<br /> 3 Spit<br /> 2 Charm<br /> <br /> [color=red]Body Types (Adds attributes, aestethic coolness, but requires 250 DNA):<br /> <br /> Shells:<br /> Spinedler (Makes the body covered in vicious ridges of armored spikes):<br /> +4 Health, -3 Speed<br /> Mailscales (makes the body covered in scales, like a fish with rough skin):<br /> +2 Health, -1 Speed/Melee (based on which parts are more of)<br /> Crabby (Makes the body crustacean-like):<br /> Equals all stats to lvl. 3 (Speed, Strike, Charm, Health (now 4))<br /> Snailmaille (Patterned shell with uncovered extremities, mainly middle):<br /> +3 Health/Charm, -2 Speed/Melee (Based on which parts there are more of)<br /> Scales/Bonelessness:<br /> NoSpiner (No changes externally, gives total freedom of the spine (turns it into a arm, but can become symetrical and parts can be attached to it): At a cost, you can't extend something that isn't there, without duplicating it like an arm):<br /> -3 Health, Immuntiy to Spit or Charge's aftereffects<br /> Circlescales (Makes shiny scales on the body):<br /> +1 Health and Speed, -3 Sneak and Sprint<br /> Pentascales (Makes dull scales on the body):<br /> Opossite of Circlescales<br /> Mardigrascales (Makes the body randomly flare differing colors, and turn invisible if moving slow enough):<br /> -3 Health, maxes out sneak and social stats of your choice (click on two when the bar turns blue), makes bioluminescense an instant  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> for anything, but needs a huge cooldown<br /> Pulseslime (Makes the body glossy and oily, with electricity emanating from it):<br /> +3 Speed, Spit, and the ability to disorient enemies for a second with any attack, but requires more recharge (gives more power as a Captain), -3 Health and Socials<br /> Spikescales (Pufferfish spines):<br /> +3 Health, Strike, and the ability to inflict half the damage of an opponent's attack each time you are hit, -3 Speed and Socials (Less power as a Captain)<br /> NoBoneSkeleton (Same as NoSpiner, but the whole body acts as an arm that can be extended for free, but needs to be copied like an arm to make any extra arms. To have any effect on stats whatsoever, it should be combined with another bodytype):<br /> 10 $<br /> Bonyfish (makes it thin enough for bones to stick out, and makes the creature transparent, ex. Seahorses and Hatchetfish):<br /> +3 Speed and speed-related abilities, -3 Health and Socials, along with Attack<br /> Exoskeleton Bodies (w00t! Patch 3 activated):<br /> +4 Social and Fighting, -4 Health and Speed<br /> Like the Exoskeleton Limbs, except you can't have any normal limbs. All parts are skeleton (spine exposed, hands are skeletal, mouth is a skull), or exoskeleton parts, which can replace the spine or limbs. But how does life enter a piece of bones? Simple, either his eyes (or eye-holes) glow his colors with voodoo magic, he has a layer of meat wrapping around his bones (which is where patterns are put), or he is a zombie (two knobs control his meat content and eyeshine)! This costs 450 $ to make, since it takes alot for a creature to survive like that.<br /> Fur:<br /> FuzzBall:<br /> +3 Speed and Endurance, -3 Health and Speed Boosts<br /> Thicky:<br /> Opposite of Fuzzball, but with Socials<br /> Karnifur:<br /> like FuzzBall, but dealing with Attacks[/color]<br /> <br /> Eyes/Senses:<br /> <br /> Weird Eyes:<br /> Hynoteyes (Adds a little bit of pow to your Social)<br /> Million Parsec Starers (Makes angry creatures back away)<br /> Toolseyes (Hammerhead Shark eyes, gives your creature an edge against bodytype abilities)<br /> Cephalopticus (Octopus eyes, gives your creature an edge against bodytype abilities)<br /> Abyss Eyes:<br /> Flashleyet (extra vision at night, or in dark areas, opposite in light)<br /> Chameyeleons (Allows you to see more in all directions, and spoils ambushes)<br /> Angleroptics (Gives bioluminescense more of a punch)<br /> Skeleteye (1 Defense, allows you to go farther, hit harder, and go faster while charging, but you have no vision during said event)<br /> Reef Eyes:<br /> Prawnpeepers (Gives you good vision while at the surface of the water (whales and sea mammals have to do this, but crustaceans/bottom feeders can go on land before a blue meter runs out)<br /> Coreyes (Gives you good vision if you are stuck to the ocean floor)<br /> Icthyoptical Illusion! (Gives you more of a pow when bioluminescense is used in the light)<br /> Fishers (Just eyes, they look good on any fish)<br /> Coast Eyes:<br /> (All cell eyes)<br /> Sharkers (Shark-like eyes)<br /> Sealers (look good on Aquatic mammal creatures)<br /> Bioluminescense:<br /> Social Biolum.<br /> Hooklight:<br /> 2 Shine Charm (Adds power to Charm)<br /> 1 Shine Stun (surprises creatures)<br /> Disco Spots:<br /> 3 Shine Charm<br /> 1 Shine Stun<br /> Supercalifragilistic Lightshow:<br /> 4 Shine Charm<br /> 2 Shine Stun<br /> Spode's Fires (Your critter GLOWS with plasma radiating from it):<br /> 5 Shine Charm<br /> 3 Shine Stun<br /> Attack Biolum.<br /> Baitlight:<br /> 1 Shine Charm<br /> 2 Shine Stun<br /> Laser Swirl:<br /> 1 Shine Charm<br /> 3 Shine Stun<br /> Mozapiac (pronounced like mosaic, but with zap inbetween):<br /> 3 Shine Stun<br /> 4 Zap (just like in cell)<br /> Watt-the-heck?:<br /> 4 Shine Stun<br /> 5 Zap<br /> (Elec. Parts from cell)<br /> Noses and ears have new abilities, they can sense friends and foes from far away (in a 3D space, you can have a lot of loners, herders, and packs), or help substitute for eyes (ears make wavy outlines, noses make surreal views of the world, but makes rocks impossible to see)<br /> <br /> Hands/Feet/Fins:<br /> Hands/Feet:<br /> (Suctopod, Amphibian, Mammalian hands/feet (Mammalian is new))<br /> Mammalian Hands:<br /> Otterclawz (act as flippers):<br /> 1 Pose<br /> 2 Strike<br /> FlipFlop:<br /> 2 Pose<br /> 2 Strike<br /> Yetidactyl (Webbed Bigfoot Hand):<br /> 3 Pose<br /> 4 Strike<br /> FlipFoot (Yetidactyl+FlipFlop):<br /> 3 Pose<br /> 5 Strike<br /> Mammalian Feet:<br /> Same Stats (and themes) as hands converted into feet<br /> Fins:<br /> Cillias (Dance/Charge, Quick Turns)<br /> Sporsalfin Family (Pose/Sneak, last one allows you to scare other critters away)<br /> Flagellum (Sprint/Strike)<br /> Jets (Charm/Glide+Jump, Wastes hunger quickly)<br /> Tentacles:<br /> Simplacle (Normal Tentacle):<br /> 1 Charm<br /> 3 Strike<br /> Jestracle (longer tentacle with a festive theme):<br /> 3 Charm<br /> 1 Strike<br /> Squidsting (Big Squid tentacle with a stinger on the end, spines all across it):<br /> 2 Charm<br /> 5 Poison Strike<br /> Tentawesomeacle (REALLY BIG, BRANCHING TENTACLE):<br /> 5 Ultra Charm<br /> 2 Strike<br /> Tropical Fish:<br /> Angelical (Angelfish):<br /> 2 Pose<br /> 1 Sprint<br /> Eelectro (Eel):<br /> 2 Shine Stun/Zap<br /> 1 Sneak<br /> LeoFinidas (Lionfish):<br /> 4 Pose<br /> 2 Sprint<br /> 1 Poison Strike<br /> Stinga' (Stingray):<br /> 3 Jump+Glide<br /> 4 Charge<br /> 1 Aero Dance<br /> Sea Legs (get it?!):<br /> ExoSkel Legs posed as crab legs, same with normal legs.<br /> Made for swimming critters or bottom feeders.<br /> Captain Parts (requires GA):<br /> Wanderer (No power):<br /> Hermes' Shoes (Designed for feet, has little wings on it):<br /> 1-3 Speed Boost<br /> 1-3 Aero Dance (Does a bunch of aerial tricks to Disco music)<br /> Athena's Staves (Like the Warrior Parts):<br /> 1-3 Stealth Field<br /> 1-3 Flame Blast<br /> Haepheastus' Shield (Zealot):<br /> 1-3 Energy Absorbtion<br /> 1-3 Royal Charm<br /> Steve's Guantlet (Shaman):<br /> 1 Nova Blast<br /> Knight (Mini-U):<br /> Brave-O (Knight Helmet):<br /> 1-3 Sprint Boost<br /> 1-3 Stealth Field<br /> Hot-from-the-Stone (Sword):<br /> 4 Strike<br /> Lancy-lott (Lance):<br /> 4 Charge<br /> SPORE o' Steel (Armor):<br /> 2 Random Zealot Powers<br /> Pirate:<br /> Coming Soon!<br /> <br /> More to come!<br /> <br /> <br /> At its best, I would guesstimate it to be at least 30$, and would sell well.<br /> It would only need Core Spore to work, but GA and C&C to be at its prime. <br /> <br /> I'll continue on this because: <br /> <br /> That's NOT all for now, Folks! <br /> <br /> Also, MaxisCactus should look at this. The almighty prickly one will enjoy it.<br /> Plus, Here's my other idea:<br /> <br /> [size=24]Spore: [color=purple]Weird[/color], [color=grey]Bland[/color], and [color=red]Awesome[/color][/size]<br /> <br /> In this hypothetical Parts Pack, many amazing things will be added (now, there are no extremely important things, so red, purple, and grey things just mean that they are corresponding to the type of theme).<br /> <br /> [color=purple]Weird[/color]:<br /> <br /> Alien mouthes (Carni/Herbi, these are the most powerful mouthes in the game, but cost 20% more):<br /> <br /> Lickomorph (C):<br /> 3 Spit<br /> 2 Bite<br /> Makes Evil Squeals ans Snarls<br /> Arrow'd (H)<br /> 3 Spit<br /> 2 Sing<br /> Makes steam-like sounds, with reptilian zoomph's. An example of the mouth:<br /> [img]http://blog.sme.sk/blog/4667/117046/alienplanet-arrowtongue1.jpg[/img]<br /> Stabmouth (C, Spiny Proboscis):<br /> 2 Strike<br /> 3 Bite<br /> PeaceOut (H, a stereotypical Little Green Man head):<br /> 2 Bite<br /> 3 Sing<br /> Stretcheripper (C, two elongated claws connected to one mouth):<br /> 3 Strike<br /> 4 Bite<br /> Woodpucker (H, a drill-like mouth with a long tongue):<br /> 4 Spit<br /> 4 Sing<br /> Dentishredder (C, a mouth full of rotating, wicked teeth):<br /> 4 Strike<br /> 5 Bite<br /> 4 Spit<br /> Surrealslurp (H, a twisted mouth):<br /> 4 Spit<br /> 5 Sing<br /> 3 Bite<br /> <br /> Hands:<br /> <br /> Alien Hands:<br /> <br /> Flippertacle:<br /> 1 Strike<br /> 2 Pose<br /> Thorngrasper (exactly what it sounds like):<br /> 3 Strike<br /> 1 Pose<br /> Brachendril (A tentacle that randomly branches out):<br /> 1 Strike<br /> 3 Pose<br /> Fingerwhip (Thick long fingers, very weird looking, like the last alien below):<br /> 4 Strike<br /> 4 Pose<br /> <br /> Alien Feet:<br /> Capt. Mac.Stubbs (The Arrowtonuge's feet):<br /> 2 Sprint<br /> 1 Dance<br /> 2 Charge<br /> 2 Speed<br /> Feetard (The Unth's feet):<br /> 3 Sprint<br /> 1 Dance<br /> 3 Charge<br /> 1 Speed<br /> [img]http://segatech.us/wp-content/uploads/2006/09/alien-planet.jpg[/img]<br /> StepNDice (The Daggerwrist's back feet):<br /> 2 Jump<br /> 3 Sprint<br /> 4 Charge<br /> 2 Dance<br /> 4 Speed<br /> [img]http://dsc.discovery.com/convergence/alienplanet/slideshows/animals/gallery/daggerwrist_hzoom.jpg[/img]<br /> Bladdenberg (The Eosapien's Sacs, not designed to attach to limbs):<br /> 4 Jump<br /> 3 Sneak<br /> 5 Charge<br /> 2 Dance<br /> 5 Speed<br /> [img]http://emol.org/tv/alienplanet/eosapien.jpg[/img]<br /> <br /> Alien Eyes:<br /> <br /> Little Green Goggles (Oval black eyes)<br /> Meyecrobial (strangely segmented eyes, like single cells)<br /> Twisteyes (randomly twisted eyestalks)<br /> Studseyes (three eyes on little dermic-thingys)<br /> <br /> Alien Sensors (Can replace sensors, got to pg. 73 and see my other post for more):<br /> <br /> Oddtennae (very changeable, see Arrowtongue and Eosapien)<br /> Organoboscis (A nose shaped like an organ (the instrument, silly), very changeable)<br /> Dentwoofers (Big dimples for ears, or holes in parts that are not the main body, get bigger or deeper)<br /> Ultrasnood ( Very changeable, makes the mate more attached to you)<br /> A Snood is the thing hanging off the turkey's beak:<br /> [img]http://3.bp.blogspot.com/_DPCSd1DIHig/SS65_fc158I/AAAAAAAABLc/mF4YqUCJfvg/s400/TurkeySnood.jpg[/img]<br /> <br /> Alien Details (Look at the aliens above, not counting the cancerous-looking turkey's face, for more):<br /> <br /> Health:<br /> <br /> Tusko (Unth):<br /> 1 Charge<br /> 3 Health<br /> ShatterSpikes (can go from 5 spikes to 1, similar to some Cpt. Parts (costs extra DNA to upgrade), see DaggerWrist):<br /> Health (1-5)<br /> Strike (1-3)<br /> Node-Node (Large ridges, from 5 ridges to 1, see Unth and Arrowtongue):<br /> Health (1-5)<br /> Sprint (1-3)<br /> BumpyLumpy (Those weird things on the turkeyface):<br /> 4 Health<br /> Easier Mating<br /> Makes you quicker to attack<br /> <br /> Charm:<br /> <br /> Bloatastical (Eosapien, similar to Node-Node and ShatterSpikes):<br /> Charm (1-5)<br /> Glide (1-3)<br /> SquirrelWing (DaggerWrist (look him up on google), similar to Bloatastical, goes from one point on the torso to another):<br /> Charm (1-3)<br /> Glide (1-5)<br /> TwistySpire (Sticks out of a creature):<br /> Charm (1-5)<br /> Health (1-3)<br /> Weirdtennae (Greatly changeable):<br /> Charm (1-5)<br /> Health (1-3)<br /> Can replace eyesight<br /> <br /> Test background:<br /> Somehting like this, but more desert-like, and with alot of mushrooms.<br /> [img]http://images.povcomp.com/entries/images/480/153_main.jpg[/img]<br /> Test Drive Stuff:<br /> The Wave Dance: A creature makes its arms do a squiggly motion (exoskeletal limbs move jaggedly)<br /> Beam up: Your creature is picked up by a spaceship..... and is dropped headfirst in a random spot<br /> Beam Down: Captain Barbaros beams down and battles your creature, loses, and is beamed up<br /> Glide: Makes the Test Drive area 3 Dimensional, and the creature files around. You can speed up, slow down, or land<br /> Peanut Butter Jelly Dance: [url=http://www.youtube.com/watch?v=s8MDNFaGfT4]Watch the video[/url]!<br /> Fart: Exactly<br /> Flamebreath: Breathes fire!<br /> Freeze: Becomes a popsicle of a creature<br /> Plasma Power: Plasma explodes around them<br /> Disco Dance: The Hop Gogs Dance Lv.3<br /> Holo Charm: Lv.3 Holo Charm graphics<br /> <br /> [color=grey]Bland[/color]:<br /> <br /> The story behind Bland Parts:<br /> <br /> You are just an egg, and have entered the critter editor for the first time. Suddenly, the Grox abduct you! They have made it so that you can collect Grox Parts (and more, like magnetic floating parts, or electric claws) from mineral deposits. Also, you've gained the ability to evolve asymetrically! Now you enter the editor for the second time since mating for the first time. And you have a limited number of Grox parts (eye, hand, foot), and the first weird mouthes. Of course, in Space, you can ally with the Grox if you have enough Grox tech on your body. The asymetry button given by the Grox has a little complexity meter all its own, and counts how many asmyetrical parts there are compared to symetrical parts. Other than that, it works like any other complexity meter. Also, it turns many Grox Planets into adv. Planets (if you have GA), allowing to wage war up close and personal with another race, making destroying the Grox cooler and easier. If you put Grox Parts on, your egg will get zapped by a Grox beam.<br /> <br /> Bland Mouthes:<br /> <br /> DomoGato (Simple motor with a couple speakers attached, gets more expensive as it upgrades):<br /> Inspiring Song (1-3)<br /> 2 Spit<br /> MistahRoboto (Complex motor with a couple speakers attached):<br /> Inspiring Song (1-5)<br /> 3 Spit<br /> MotorMouth (Lawn Mower Motor, with blades!):<br /> Power Cut (Like Bladed Knuckles, 1-3)<br /> 2 Sing<br /> Aeroslicetale (Airplane engine, with blades!):<br /> Power Cut (1-5)<br /> 3 Sing<br /> Sounds like a motor, with boring computer sounds<br /> <br /> Bland Hands:<br /> <br /> Mechafist (Grox Hand):<br /> 2 Strike<br /> 1 Pose<br /> ArcadeGrabber (similar to the claw that picks up stuff in Skill Crane):<br /> 3 Strike<br /> 2 Pose<br /> ManoptimusPrime (Big Grox Hand):<br /> 4 Strike<br /> 3 Pose<br /> Megatronigit (ArcadeGrabber+ManoptimusPrime):<br /> 5 Strike<br /> 4 Pose<br /> <br /> Floating Mechafist:<br /> Same as Mechafist, but it floats!<br /> Poltermotor (Large, blocky hand with small fans on it, floats):<br /> 1 Strike<br /> 3 Pose<br /> Led Zapplin (hand made out of electrical receivers, floats):<br /> Lighting Strike (1-5)<br /> 4 Pose<br /> Manengine (A Car Engine made into a hand):<br /> Power Strike (1-5)<br /> 5 Pose<br /> <br /> Bland Feet:<br /> <br /> Mechakick (Grox Foot):<br /> 1 Sprint<br /> 2 Charge<br /> 1 Speed<br /> Carstricth (Ostritch foot made from tires and car parts):<br /> 3 Sprint<br /> 2 Chrage<br /> 4 Speed<br /> Rhinoplane (Rhino foot made from rotors and plane parts):<br /> 4 Sprint<br /> 3 Charge<br /> 2 Speed<br /> Generateetah (Cheetah foot made from electrical generator parts):<br /> 5 Sprint<br /> 1 Charge<br /> 5 Speed<br /> These feet have their floating counterparts, which cost 50% more, and can be upgraded like cpt. Parts.<br /> <br /> Bland Details:<br /> <br /> Health: [url=http://sporedum.net/2009/06/22/pictures-of-all-the-ga-parts-and-rank-symbols/]Scientist Captain Parts[/url], with a Grox-y feel (with the Grox armor another category of its own)<br /> Charm: [url=http://sporedum.net/2009/06/22/pictures-of-all-the-ga-parts-and-rank-symbols/]Bard Parts [/url] with a Grox-y feel<br /> <br /> Bland Eyes:<br /> Grox Eye (Now the EvilOpticus)<br /> AssasinEyes (Eye with a sniper attached to it)<br /> 3-D Oogles (Two large robot eyes with one blue eye and one red eye, their coloring is random, but always one red one blue)<br /> GearEyes (Clockwork-filled eyes, with film for eyeballs)<br /> <br /> Test Background:<br /> The Cpatain Background, but with a Hostile Grox Planet in the window.<br /> Test Drive Moves:<br /> The rest of the Captain Moves (when attacking or socializing)<br /> <br /> [color=red]Awesome[/color]:<br /> <br /> Awesome Parts are not parts at all, but special uprgrades to already-existing powers, or decals.<br /> <br /> Decals:<br /> Creature: Other markings than those in paint mode<br /> Tribal: Warpaint, gets more complex as you get closer to civ, ritual scars, too<br /> Civ: Rank symbols (randomly generated) if one is militaristic, logos (can be chosen) if one is economic, and symbolic coats of arms (can be chosen, wording random) for the religious<br /> Space: Things like Metal Stuff, surgical scars (lobotomy, for example), and etc.<br /> Captain: More personal scars, like eye scars, and the ability to make an eye look destroyed for the scar to have more effect, robotic markings, more cool looking Tribal Warpaint for more specific areas (legs only, arms only, torso only..........)<br /> <br /> Upgrades (each costs 250 DNA, only two upgrades can effect a stat or stats at a time):<br /> Flamebreath: Add power but takes away range from spit, adds power and recharge to Bite<br /> Electric Claws/Bite: Adds power but makes a big recharge for Strike or Bite<br /> Frogtonuge: Takes power away, but adds long-run damage and range to spit<br /> Festering Claws/Bite: Takes away power, but adds quicker recharge and long-run damage to Strike or Bite<br /> Armor Scales: Takes away Speed, adds power to Charge, and gives more health<br /> Sonar: Takes away from other stats by 1 point (keeps the same if they are 1 point already), but makes navigating easier by making a more detailed and bigger minimap<br /> Magical Charm: Makes your creature have a more affective Social, but with an extemely Long Cooldown<br /> Monstrous Attack: Does the same thing as Magical Charm to Attack<br /> <br /> New Limbs (patch):<br /> Robotic<br /> Alien<br /> Surreal]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1033339.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1033339.page</link>
				<pubDate><![CDATA[Tue, 30 Jun 2009 22:18:16]]> GMT</pubDate>
				<author><![CDATA[ ninja12321]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ since it seems that a lot of you dont understand why the aquatic stage was cut and seem in tears about it, her is the reason.<br /> <br /> There is an interview with Ocean Quigley, the art director of Spore about the Aquatic stage in the Spore:the Evolution book. <br /> <br />     Originally, there was going to be an underwater level before you got onto land, a sort of fish level. We even prototyped it, and it was shown in the storyboards at GDC, but ultimately we decided to bail on it. The main reason was navigation. In the Cell game, you were operating in a 2-D space, essentially navigating on a plane. In the Creature game, the ground acts as a plane. But in the underwater game, you were in a volume, where you would have to navigate in 3-D. So navigation put the kibosh on the underwater game, even though our early prototypes looked pretty nice, with shafts of light spearing through the water and some nice underwater effects. But this was abandoned and now we go directly from the Cell game to the Creature game.  <br /> <br /> on my opinion towars this the could have simply kept it to where you would hold down the mouse button and your fish character would simply move in that direction, allowing for movement to bee possible and very easy. or they could have used slightly modified controls from that of which that you use when piloting your spaceship on a planet. obiously they didnt think much in my opinion.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1034962.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1034962.page</link>
				<pubDate><![CDATA[Wed, 1 Jul 2009 03:52:48]]> GMT</pubDate>
				<author><![CDATA[ kingdom_kid]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/> What about a PvP match? <br /> like, two or four players start in an random spawned galaxy, each having their own section or 'Arm', and they have to start expanding and try to conquerer the other player to win.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> Mabye it should be toned down to Two arms, or, one arm but different sections. <br /> A WHOLE galaxy seems to big to play on, it'd take hours.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1047732.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1047732.page</link>
				<pubDate><![CDATA[Fri, 3 Jul 2009 16:08:11]]> GMT</pubDate>
				<author><![CDATA[ omnipotient]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Sphere of Reputation<br /> <br /> Your space empire's name should be bigger than the physical size of your empire. Newly contacted empires within the sphere of reputation should speak your name with joy or with fear depending on ways you've dealt with neighboring empires. The sphere of reputation increases as the size of your empire increases as well as interacting with distant empires.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1049691.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1049691.page</link>
				<pubDate><![CDATA[Sat, 4 Jul 2009 00:01:38]]> GMT</pubDate>
				<author><![CDATA[ Tonners]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ One thing that I think is needed in spore is weapon parts that have more than one ability, eg a mouth that adds bite AND spit or bite and charge or whatever.  It's a bit weird that your creature cant spit from its mouth and it is quite awkward placing spitters, because usually wherever you put it it looks stupid.  Also, it would be cool if for a certain abount of DNA you could poison a certain weapon which would increase its damage.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1051250.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1051250.page</link>
				<pubDate><![CDATA[Sat, 4 Jul 2009 11:34:52]]> GMT</pubDate>
				<author><![CDATA[ willisgood]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [size=24]List G: Space Stage[/size]<br /> [size=12] [/size]<br /> [size=18] [/size][size=18]Sucked In[/size]<br /> [size=12] [/size]<br /> If you don't have a wormhole key in the space stage, you should get sucked into it with noway out.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1052675.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1052675.page</link>
				<pubDate><![CDATA[Sat, 4 Jul 2009 18:31:57]]> GMT</pubDate>
				<author><![CDATA[ zequim]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=zequim][size=24]List G: Space Stage[/size]<br /> [size=12] [/size]<br /> [size=18] [/size][size=18]Sucked In[/size]<br /> [size=12] [/size]<br /> If you don't have a wormhole key in the space stage, you should get sucked into it with noway out.<br /> <br /> [/quote]<br /> No. That is stupid. You would disinagrate. And nobody would be that foolish.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1053255.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1053255.page</link>
				<pubDate><![CDATA[Sat, 4 Jul 2009 20:24:51]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Shouldn't your relationships with other civilisations and empires heal over time?  It's annoying when it is impossible to ally with someone else because you attacked them [i]ages[/i] ago.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1055639.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1055639.page</link>
				<pubDate><![CDATA[Sun, 5 Jul 2009 09:26:35]]> GMT</pubDate>
				<author><![CDATA[ captin kickarse]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=captin kickarse]Shouldn't your relationships with other civilisations and empires heal over time?  It's annoying when it is impossible to ally with someone else because you attacked them [i]ages[/i] ago.[/quote] <br /> A level 1 shaman empire has hated my largest saved profile for 18,567,000 or so spore years.  They must have the best memory capacity in the galaxy!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1056655.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1056655.page</link>
				<pubDate><![CDATA[Sun, 5 Jul 2009 17:19:58]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Spode Worker]I sign, along with this:<br /> <br /> [size=20]List F-The Civ Stage[/size]<br /> <br /> [size=15]Buyable Land [/size]<br /> <br /> Sort of like buying other cities, except any type of nation can do it. There would be small plots of land, which players could buy. However, players could only buy land that would be next to their own cities. Homes, factories, and entertainment buildings could be placed in the lands bought.<br /> <br /> <br /> <br /> [size=20]List F-The Civ Stage[/size]<br /> <br /> [size=15]Embassies[/size]<br /> <br /> You know embassies in the Space Stage? Well why not have them in the Civilization stage? Kind of like my Buyable land idea, players could buy a small area in a friendly, or an enemy city, and place an embassy inside it. Embassies would raise the nation's friendliness, and could only be destroyed by another empire taking over. An embassy would shut down if the player takes over the city with one in it.<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  2 ideas from me!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> [/quote]<br /> [size=9]Anybody listening?[/size]<br /> My idea hasn't been posted yet, just wanted to see if anyone was listening to me  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1059167.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1059167.page</link>
				<pubDate><![CDATA[Mon, 6 Jul 2009 03:18:55]]> GMT</pubDate>
				<author><![CDATA[ Spode Worker]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ This list is good but do any of you realize that computers can only hold so much information and only have so much graphics abilities. When I play a mission that has a ton of stuff in it my computer starts to lag. Some of this stuff would work and would be pretty cool but a ton of it like making full sized planets and city crime and all the other social stuff in cities is unrealistic. Your computer would have to deal with too much. The only way to play would be to have like a $10000 computer.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1061212.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1061212.page</link>
				<pubDate><![CDATA[Mon, 6 Jul 2009 17:31:28]]> GMT</pubDate>
				<author><![CDATA[ psd3sons]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ psd- No one really expects Maxis to fix about 88% of this... well ok, SOME people do. &gt;.&gt;]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1062657.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1062657.page</link>
				<pubDate><![CDATA[Mon, 6 Jul 2009 21:58:53]]> GMT</pubDate>
				<author><![CDATA[ Spode Worker]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ i sign  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1063106.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1063106.page</link>
				<pubDate><![CDATA[Tue, 7 Jul 2009 00:08:18]]> GMT</pubDate>
				<author><![CDATA[ Philipo]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Im not sure if any of these have been posted before, because 44 pages is a little too much, but:<br /> <br /> Environments you can't shoot through.<br /> -Much better for battles<br /> -more realism for adventures based around combat<br /> When I created cover for some of my adventures before GA came out, and then trying it out and seeing the gunshots go straight through it, I was disappointed to say the least. (I made a lot)<br /> <br /> Control Changes<br /> -simple tweaks to the way you play spore<br /> for me the biggest issue is having to use a wireless mouse on my laptop because I cant rotate in the adventure creator otherwise<br /> <br /> New rating system.<br /> -Able to better show your opinion<br />  rather then up or down, I think it should be 1-5 stars.<br /> <br /> Advanced AI for Vehicles in GA<br /> -air, land, and spaceships in GA should have an advanced AI tab.<br /> Seems like it should be easy to add, and can add a lot.<br /> <br /> Advanced options for terrain in GA.<br /> -Changing the ground via show/hide depending on acts<br /> <br /> More acts/objectives<br /> -at least 20 acts and 5 or so objectives per act.<br /> Longer adventures and more detailed objectives, more freedom to create what people have planned<br /> <br /> The ability to hide acts<br /> -Ambushes and surprises in general.<br /> <br /> Thats all I can think of right now.  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1065357.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1065357.page</link>
				<pubDate><![CDATA[Tue, 7 Jul 2009 14:02:48]]> GMT</pubDate>
				<author><![CDATA[ mabus]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ For the love of spode SIGN!<br /> <br /> oh, and i signed...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1065390.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1065390.page</link>
				<pubDate><![CDATA[Tue, 7 Jul 2009 14:13:34]]> GMT</pubDate>
				<author><![CDATA[ plasmacid]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Still refuse to sign, because 80% of this is crap.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1065469.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1065469.page</link>
				<pubDate><![CDATA[Tue, 7 Jul 2009 14:36:25]]> GMT</pubDate>
				<author><![CDATA[ SuperWeb]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=SuperWeb]Still refuse to sign, because 80% of this is crap.[/quote]<br /> <br /> Ok, then just don't sign. You didn't have to say that.  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1065640.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1065640.page</link>
				<pubDate><![CDATA[Tue, 7 Jul 2009 15:40:38]]> GMT</pubDate>
				<author><![CDATA[ Spode Worker]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=SuperWeb]Still refuse to sign, because 80% of this is crap.[/quote]If you don't support this, DON'T POST!!!<br /> <br /> I really don't want people complaning on here. <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1066806.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1066806.page</link>
				<pubDate><![CDATA[Tue, 7 Jul 2009 21:17:22]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ alot of peple dont use the proper format when posting ideas, do those ideas have to be edited bofore they are put on the list?<br /> im not going to submit anymore ideas because i dont play spore anymore. but i will keep an eye on the sporums incase maxis does change spore.<br /> just an observation, but there hasnt been any ideas added to the campaign in a month.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1066832.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1066832.page</link>
				<pubDate><![CDATA[Tue, 7 Jul 2009 21:26:25]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=SuperWeb]Still refuse to sign, because 80% of this is crap.[/quote]<br /> <br /> Why don't you stop complaining about it then?  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1068102.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1068102.page</link>
				<pubDate><![CDATA[Wed, 8 Jul 2009 02:24:53]]> GMT</pubDate>
				<author><![CDATA[ thehivemind33]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ An Idea...<br /> <br /> Merchants/Workers!<br /> <br /> In the medival civ and the tribe, there should be merchants/workers.<br /> <br /> Workers build buildings and get food and resources and can get mounts to help carry more food.<br /> <br /> Merchants trade with other tribes or Cities and can also mount...<br /> <br /> Just an Idea]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1069378.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1069378.page</link>
				<pubDate><![CDATA[Wed, 8 Jul 2009 14:06:56]]> GMT</pubDate>
				<author><![CDATA[ plasmacid]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [size=15]Hi,<br /> <br /> maybe some(or maybe most?) of the now listed wishes are already in this topic - somewhere. [b]English is not my first language,[/b] so my wishes maybe added, but I read it over, because it is described in a different way - or in a way I could not understand at all. I beg your pardon for this <img src="http://forum.spore.com/jforum//images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" /><br /> <br /> For many of the listed ideas [b]there are workarounds. But ...[/b] I am tired of searching for them and using them, too. A good game does not need any workarounds. Maxis, please read your forums and care about your customers by listen to them.<br /> <br /> There is no particular order. I made very time I found something I don't like a note ... so here is my list:<br /> (If there are any questions because of a topic is not understandable: Please ask me)<br /> <br /> --------------------------<br /> <br /> List Z - General stuff<br /> [b]Tell us would you are doing![/b]<br /> [b]My first (and most important) wish[/b] is, Maxis please tell us about the things you are already thinking about and where it is clear that these will be implemented in the next patch / add-on. By doing so, we could calm down on many points and the overall stress will be reduced <img src="http://forum.spore.com/jforum//images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" /><br /> ---<br /> List Z - General stuff<br /> [b]More detailed rating system[/b]<br /> Right now we can only say good, neutral or bad to a creation. It will be better if this system would reflect the thoughts more accurate. Especially in GA it is annoying that a creator gets only very seldom to know why his adventure is not liked. Most people here prefer adventure like this "easy points" - five seconds *place-nasty-word-here*. I am thinking of a rating split into "theme is my taste", "length (time)", "freedom from error" and "complexity (you have to read or to do more)". The overall rating would than the multiplication or sum of its parts.<br /> ---<br /> List GA<br /> [b]Download over adventure objects with a single click.[/b]<br /> Right now I am playing most times off-line. I just download a few adventures and then I will disconnect. It would be great, if one could select multiple newly downloaded adventures  and then click "Download all stuff belonging to these adventures".<br /> ---<br /> List Z<br /> [b]Rating from within Spore[/b]<br /> So far we can only write comments within Spore. To give a rating we have to visit spore.com. This is double work ... and most gamers do not trouble to do this <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /><br /> ---<br /> List G<br /> [b]Writing notes to planets[/b]<br /> I would like to write notes and attach them to planets. By doing so I could stick "Post-It" to remind myself for things to do here and there. Like "T3 is completed but cities are not set up" or "artifact found here, but not yet collected" . If this notes are then listed in table form - with searching in it, the space stage would not be so chaotic  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> <br /> ---<br /> List G<br /> [b]Showing where objects were found in Sporepedia[/b]<br /> I am a collector of species. I like to build zoo planets. Each zoo has to be individual. But the cargo space is very limited. I would like to see in the Sporepedia where I have met these creatures, so I can easily pick them up later.<br /> ---<br /> List G<br /> [b]A button to quick build cities[/b]<br /> In the space stage all cities have the same pattern. Only the cities on your home planet differ. So why is there not a button to set up a colony with a saved pattern (plus some decoration), if someone has enough money? These dragging buildings is quite boring.<br /> ---<br /> List Z<br /> [b]Autosave (with cycle of 3) in all editors and all game phases[/b]<br /> Spore is sometimes nasty ... especially if you did not save your work for some time. I don't know how many time I have wasted because of a crash or hang and all my work was lost. The only difficulty is to build an autosave with is running in the background.<br /> ---<br /> List Z<br /> [b]Exchange between the different editors[/b]<br /> It would be great if you could change the type of a creation, so you can edited it in a different editor. E.g. If you created a great looking ground vehicle and you want to just change a few things to use it as a ship (a hovercraft), so far you have to start from the scratch. The same problem is if you want to change a military vehicle into a religious one. The same problem exists if you with to downgrade a creature or a colony vehicle. If this is too difficult to implement, because the editor are so strict separated - it would be okay if the parts are erased, that can't transferred.<br /> ---<br /> List G<br /> [b]Test - modus in "Make a creature", "Optimize a creature" - tool[/b]<br /> There is the test modus missing, if you alter/create a creature from your spaceship.<br /> ---<br /> List G<br /> [b]"Make a creature"-Tool with support of the Sporepedia[/b]<br /> Why can't we select an already created animal, if we use this tool?<br /> ---<br /> List C, G and Z<br /> [b]Cell body parts in other creature editor[/b]<br /> I would like to see the body parts from the cell stage within the creature stage, the space stage (Make/optimize creature tool) and in the creature editor, too.<br /> ---<br /> List G<br /> [b]Table of planets in a solar system[/b]<br /> It would be nice to see a short table of all planets of a solar system while you are in the system. Sometimes the moons or in a very wide system the outer rim planets are slip someone's notice. This table should list the T-score, how many cities there are, spice type and amount, a Seti-signal present, if there are missions available and maybe the notes you have written. And if you single click on a planet's name your spaceship flies to the planet. With a double click you enter the atmosphere.<br /> ---<br /> List G<br /> [b]Tool "Planetary vacuum cleaner" for money[/b]<br /> After a fight it is boring to pick up all money bags one by one. And if you turn of the Seti-scanner you might miss seldom objects. So it would be okay to have such a (high-tech) tool to clean up the mess.<br /> ---<br /> List G<br /> [b]Improvements for captain's hologram[/b]<br /> First, this tools should be not such an high-tech tool. It is funny but not very useful (at the moment). So give it to us earlier! And make it more useful: It should be able to pick up plants and animals, too. Also give it a small laser, so you can use it for hunting infected animals. It should move faster (like speed 5) independent of your creatures speed, it should be able to jump or walk even on very steep cliffs. If you also could interact with sapient life forms - now matter in which stage it is - this tool would get a revival. It is not necessary that the hologram tool can do all things at once: Let us buy upgrades for it. Thanks.<br /> ---<br /> List C, GA<br /> [b]Creatures needs the ability to climb[/b]<br /> No creature (with hands or sucker) is able to climb - strange, isn't it? This would be enormous useful in GA if you have dropped with a chasm/gap, because of the faulty collision detection. If your creature can't climb, there should be a captains tool to cover this natural lack.<br /> ---<br /> List GA<br /> [b]Captain's tool throwing grapple / hook shot[/b]<br /> Do you know the good old SNES game "Zelda - A Link to the past"? Such a tool would be great, fantastic, unbelievable, ... ! Btw the other tools in Zelda would also be very useful as a captain's tool.<br /> ---<br /> List G<br /> [b]"Optimize Creature" for sapient species (especially your own)[/b]<br /> Many players have already found out, that a very beautiful and detailed creature is not the best choice for playing as a sapient life form. The complexity meter for the captain shows us a too strict limit. It would be acceptable (not good!) if you could change your species later to drop some details that will be covered by clothes. But there are better but maybe more difficult to implement solutions for this problem.<br /> ---<br /> List GA<br /> [b]Captain wants to teleport down on EVERY planet[/b]<br /> Now we have GA, and it is a bit disappointing. It is a additional game in the game Spore. I miss a stronger connection to the space stage. If you could get your captain walk on every planet (on T0 planets only with a life supporting suit). This would close the gap - a bit. The adventures do not take care of the objects you have already found in your galaxy ... but this is already another topic (see below)<br /> ---<br /> List GA<br /> [b]Better connection between adventures and galaxy (1)[/b]<br /> There should be the possibility to set up an adventure that only takes creatures that you have already met - close by the adventure planet. If the sapient creature belongs to a set of objects, vehicles and buildings are also selected ... but I know there is much rework needed to make this possible.<br /> ---<br /> List GA<br /> [b]Better connection between adventures and galaxy (2)[/b]<br /> It would be great if after your captain is able to get down on every planet, adventures are awaiting for him while he is walking around on the surface.<br /> ---<br /> List GA<br /> [b]Better connection between adventures and galaxy (3)[/b]<br /> Adventures should be take place on more than a single planet. I am talking of the need to return to your spaceship and fly to another planet and complete the adventure there.<br /> ---<br /> List GA<br /> [b]Captain need bigger armory[/b]<br /> All captain's gadgets should be accessible for a single captain. The way it is now - after level 10 the armory is full - is ... *place-nasty-word-here* ! It is not realistic. It makes not much fun. I want to identify with a single captain ("From zero to hero!") and not with a bunch of ordinary pilots with some gadgets. I am not alone with my moaning. If the captains get to complex, there are better solutions: Like you are only allowed to carry a fixed number of tools (e.g. 5 or 6 should be enough). Additionally you should be able to save a number of outfits ... one for social missions, one for combat missions, one for mission with high maneuverability needs and one for mixed missions.<br /> ---<br /> List GA<br /> [b]Captain can buy stuff on planets for the mission[/b]<br /> So far there are no real shops down there on the planets. It would be nice, if you can buy things on the surface, like med kits, power ups ... or you can hire people within an adventure (or even for a longer term). The cash is drawn from your space ship account.<br /> ---<br /> List GA<br /> [b]Consumable, collectable (and buyable) equipment[/b]<br /> E.g. the power ups and med kits are used at once, if you move over them. Why can't they stored in a back pack for later use. Also there could be some weapons that needs touchable ammunition. I am also thinking of jump jets, armor (and all the other equipment) with only a few charges. You can buy these charges separately from the equipment itself. By implementing this, your captain could be send to every adventure: If a special equipment is needed, you have to buy the temporary stuff.<br /> ---<br /> List GA<br /> [b]How can you heal your friends during a mission?[/b]<br /> So far it is impossible I think. If you get a collectable med kit, you could pass it to your ally. If there would be an upgrade for the healing equipment, that it heals also your fellows ... this would be okay. But I would prefer the collectable med kits.<br /> ---<br /> List Z<br /> [b]More simple way to administrate your own Sporecasts.[/b]<br /> Right now, I am using my main Sporecast as a theme for my galaxy. But it contains now more than 5500 objects. I can't order the object by name, by type or by parent-child relationship. So I can't find obsolete or doubled objects in this Sporecast. And it be great to hide objects in your Sporepedia which are part in selected Sporecasts: So I could find out which objects I downloaded directly and that needed to moved to my main Sporecast.<br /> ---<br /> List Z[b]<br /> Option to turn off automatic downloads[/b]<br /> I don't what to get flooded with objects I don't want to see in my galaxy. There is no reason to download more simple creatures - I am in space stage. I only want to see high detailed animals or sapient creatures. There is also no need to download mailbox objects or any goofy stuff. If I found these things downloaded, I go offline delete them and stay offline until I want to download selected new stuff.<br /> ---<br /> List Z<br /> [b]The tag "gaprop" is not working[/b]<br /> It is sad to see building parts or equipment used by Spore as buildings in cities. Please fix this, Maxis!<br /> ---<br /> List Z<br /> [b]Implementation of official tags[/b]<br /> It would be a great help if there would be a checklist of official and from the game supported tag for all creations. This list could be extended bit by bit from Maxis. And if you use some tags very often by yourself this list is extended by your own tags, too. An very useful tag would also be "Comic" or "Goofy". I don't like such stuff in my galaxy and I have to manually delete them.<br /> ---<br /> List Z<br /> [b]Implementation of official tags for epochs[/b]<br /> It is funny/goofy to see several space travelling species living in middle age buildings. If there were an tag for the epochs, such buildings could than automatically replaced by futuristic ones.<br /> ---<br /> List Z<br /> [b]Implementation of asymmetry in all editors[/b]<br /> By using workarounds it is already possible. But it is not very handy. So please add asymmetry to all editors.<br /> ---<br /> List Z<br /> [b]Enhancement of part placement in the editors[/b]<br /> Maxis has shown us the way it could be done: Some captain's stuff has additional controls for positioning the parts. Why do not have all objects in all editors these controls? And so far this control works only in one direction - there are two more directions ... it is a 3D game <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> ---<br /> List G<br /> [b]Stop the friendly fire in space combat[/b]<br /> In the heat of a battle it happens quite often that I am firing my missile at a allied craft. That is reason for me to send all allied ships back to their home planets (It is too dangerous to stay with me o.O )<br /> ---<br /> List Z<br /> [b]Separate function from appearance for all parts in all editors[/b]<br /> E.g. if you want a special ability for your creature, but you don't want to use the part which gives your creature this ability, you may use the "buried parts" workaround. This costs complexity points although you can't see that special part. And what do you do if you want it the other way round - To have an special part and not it's function (e.g. the small horn for claws)? For this direction there is no workaround. Another example: A small creature with the elk antlers and ramming 5 is as bad as a normal size creature and enormous sized horns with ramming 1. In the captains editor Maxis showed us that were thinking about it ... too bad that they have only implemented it for a few of the new accessory objects and not to the end - you can adjust the strength of the power claws, but by doing so the look also changes :'( It would have been much easier if the visible objects do not give you any ability and there are some kind of invisible parts which grant you the ability at the level you want. I fear this would be a very different Spore, so Maxis will not consider there a change :'(<br /> ---<br /> List F, G, GA<br /> [b]Weapon system for vehicles are neglected so far[/b]<br /> The vehicle do not show the correct weapons that are placed on military vehicles (ground, sea and air). Ground and sea vehicle do only shoot missiles while air vehicles use only beam weapons. There could be some kind of invisible controller placed additionally to show the game which weapon type to start from which part of the vehicle. Also there should be the opportunity to created defense (or offensive) building.<br /> ---<br /> List C to G and GA<br /> [b]Zones for different climates on planets[/b]<br /> So far the weather on a planet is global. If there would have been climate zones, there would be another nice detail and new opportunities: Special creatures/plants can only survive in special climates. If your own species starts on a planet with only weather from cold dry to very cold and a bit moisture (selectable!), this should effect its appearance and abilities ... and later in space stage how the planets are terra formed and maybe the diplomatic relationships to other races.<br /> ---<br /> List D to G and GA<br /> [b]No tech tree implemented  <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />[/b]<br /> Why is there no research and development in Spore?<br /> ---<br /> List D to G and GA<br /> [b]Diplomacy is too simple[/b]<br /> The diplomatic actions could easily enhanced. There are no spies / assassins. No Exchange in research. Only spice is traded. There are no other treaties than alliance, neutral state, war and trading routes. There could be so much more: Offer a system, a tribute for peace. Sharing a solar system. A tribute that depends on actions (tribute because of trading routes passing the territory) or stats (comparison of military strength or size and development of the empires). Even in some C64 games there are more possibilities <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /><br /> ---<br /> List E to G and GA<br /> [b]Vehicles used for transportation[/b]<br /> The vehicles in Spore look alike there was more intended but they quit it. You should be able to drive all kinds of vehicles and they are really used for transportation of goods, people and other vehicles (like ferries, aircraft carriers, transport helicopters, ... , motherships!)<br /> ---<br /> List Z<br /> [b]Chat and mail system within Spore[/b]<br /> Do I have to explain this?<br /> ---<br /> List Z<br /> [b]Dynamical use of the complexity meter in all editors[/b]<br /> I know, there are some "low tech PCs" out there. But there are also better PCs than mine available. Additionally I want a Spore which makes use of all hardware even in a few years. So I think every player should be able to adjust the complexity of the objects used on his PC. If he wants to use a too complex object, as a first step some animations could be frozen to reduce the pressure on his hardware. Or some small scaled details are only rendered, if zoomed in very close. Only as a last step there should be the denial of the too complex creation ... like it is now for everyone.<br /> ---<br /> List D to G<br /> [b]The music player is bothering me[/b]<br /> The player starts the clip from the beginning every click and drag-and-drop. This causes headaches if you set up a city from scratch to completed in a single session. I had to turn it off.<br /> ---<br /> List C<br /> [b]Grant us access to all body parts ... at least at the end of this stage[/b]<br /> It is annoying that you can't access the cell stage parts within the creature stage. Also I would like to change my species food. So why are the other mouth locked away? Very unrealistic that mother nature can't think it over and change a herbivore to an omnivore or carnivore. Just take a look at the human: It changed lately from being a omnivore to a fast food consumer <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /><br /> ---<br /> List C and up<br /> [b]Selectable voice[/b]<br /> I would like to change the sound of the voice of some creatures. Some creature have already hidden their mouth and the creator build their own - so an adjusted voice would be nice. Additionally I have quit using some animals for terra forming, which this donkey cry is horrible!<br /> ---<br /> List G and GA<br /> [b]More than one mission per planet for selection[/b]<br /> Would it not be better to have up to three different mission types to choose from, if you are looking for a mission? Right now, I am saving every time before I ask for a mission. If it is a mission I don't like or I don't want to play now, I am reloading the saved game.<br /> ---<br /> List Z<br /> [b]Backup of a saved game and everything that belongs to it[/b]<br /> In the past I had to deleted the file "Pollination. Package" because Spore refuses to work. After the rebuild of that file, I found out, that all animals, species, vehicles, buildings ... everything was exchanged to other objects of the same type. Is it so difficult to recreate a backup system within Spore? I know, a complete save game with all files is very large. But we have so far only one save game. If you found out that you have made a mistake, you can't reload an older game.<br /> ---<br /> List C and up<br /> [b]The compass is very incorrect[/b]<br /> The mini map of the compass needs rework. In GA if you have to travel some distance, the compass is only a guess ... it is almost useless!<br /> ---<br /> List GA<br /> [b]Notes on the planet just in the GA editor [/b]<br /> The abilties to add editor notices to an adventure. Like it has been integrated in Sim City: Place a sign somewhere on the map, write a message to yourself or interested GA edititors. This sign should not be visible in the game. It is only for editing the adventure (and to write a quick note (and by cycling thru them quick findable) to remind yourself on things to do).<br /> ---<br /> List GA<br /> [b]GA editor - scaling of buildings without keeping the aspect ratio[/b]<br /> It would have been nice, if you could scale buildings in all three directions separately and not only in all three direction combined. I don't know how many times I have copied floors/ceilings and placed next them to the original for covering a room that is only different by the aspect ratio.<br /> ---<br /> List GA<br /> [b]Improvements for mechs needed[/b]<br /> I have set up some really cool looking vehicles in my adventure, especialy Mechs. But it is a pity ... you can't bear to watch them in the game. The animations sucks. Maxis, please, give us inelastic legs / arms for Mechs which can be covered with details / armor plates.<br /> ---<br /> List GA<br /> [b]Stop droids from biting [/b]<br /> There are some good looking droids around there. But it sucks to watch them bite if you haven't attached the claws or the poisonous blade. And a gentlemen / lady should not bite either <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /><br /> ---<br /> List D and up<br /> [b]Better clothes[/b]<br /> Maxis, please give us better clothes. There are no good shoes/boots! And these workouts are annoying and costs many points in complexity.<br /> ---<br /> List G<br /> [b]Some small UI changes[/b]<br /> The (don't know the English name) grid of animal and plant life is rather small. I had to reduce the resolution because these small buttons are hard to hit. It would also be good if the tooltip showing the creature would have been as large as the thumb nail in the Sporepedia. At last a single right click should open the editor view of that creature. This all would make a zoo keepers life much more comfortable.<br /> ---<br /> List Z<br /> [b]Sporecasts combining[/b]<br /> There is no easy and fast way to manage the Sporecasts - a multiple selection and drag and drop should allow copying and/or moving objects within two Sporecasts.<br /> ---<br /> List Z<br /> [b]Is the tag set:XYZ working?[/b]<br /> I am thinking of some kind of mini Sporecast to bundle everything belonging to a single civilization. This would contain a species for the beginning to the space stage, plus a set of building / vehicles for every stage. If the game would download and use automatically such sets, this would be fantastic.<br /> ---<br /> List E and up<br /> [b]Mutations (caused by disease / solar radiation / nuclear war)[/b]<br /> Mutations would add another detail (and thrill) to the game. If there is a mutation going on a planet and there is a rebellion which leads to a secession, ... <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> ---<br /> List G and GA<br /> [b]Diseases among sapient species[/b]<br /> A new quest type for space stage / GA: There is a serious outbreak of a disease on a planet. You have to collect info (from other species), plants, animals or other objects to find a cure. Otherwise there will be first a quarantine ... later mutations or extinction ... or rollback in evolution back to primitives or even animals!<br /> ---<br /> List G<br /> [b]Back to the roots: Welcome back to tribal stage.[/b]<br /> I don't know if this is already possible. But I would like to bomb some of my neighbors back to the tribal stage ... or creature stage! I don't want to annihilate them - just keeping some specimen in one of my zoos <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> ---<br /> List Z, G<br /> [b]Gardening - plant editor and selection of plants in space stage[/b]<br /> To be honest, most plants in Spore are ugly (my opinion!) I wish there would be a chance to select the most beautiful ones for your home planet. By doing so I could spread this selection in space stage. It is some very time consuming process to collect the few beautiful plants before you can start terra forming. It is sadly not possible to annihilate a plant from a planet - or you have to de-terra-form it.<br /> ---<br /> List G<br /> [b]Set for standard of used vehicles / buildings[/b]<br /> I would like to make some kind of mini Sporecast, to show the game which vehicles / buildings belong to my civilization. A set of up to 3-5 vehicles buildings of every type would be okay.<br /> ---<br /> List Z<br /> [b]How long does we have to wait for the Spore music charts?[/b]<br /> I am not very talented in composing. So I am anxious about listing the Spore charts <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" /><br /> ---<br /> List C and up<br /> [b]Official tags for animals' environment[/b]<br /> For example: If a creature likes water (living in water is not possible <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> ), it is an early creature and also prefers hot climates, this creature is only found near the coast on hot planets which are not very much evolved. If you now terra form this planet to a different climate it is most likely that this creature will vanish. If you do not touch this planet, the creature will later vanish, too, but it will replaced by a more evolved one.<br /> ---<br /> List C and up<br /> [b]More differences in planets T-scores[/b]<br /> Why are all sapient species (except the Grox) prefer average temperature and average atmosphere? I am thinking of different preferred climates, gravitation and composition of the atmosphere. Planets covered completely covered with water, lava or toxic atmosphere could also support (very specialized) sapient life. Also the gas giants could make some strange life forms a home. Sadly the creators of Spore have kept it too simply here.<br /> ---<br /> List G<br /> [b]More complex animal / plant grid[/b]<br /> I would like to have a more complex (and larger by number) animal / plant grid. More complex because of some animals / plants depends and other animals / plants. And larger completed grid could support more cities one a planet - You only have the drop 3x3 plants and 3x3 animals to reach T3 (no change there). But if you complete more rows and or larger rows, you can make planets like your home planet. (A question here: Why do omnivores need herbivores on a planet???)<br /> -----------------------------------------<br /> <br /> [b]Don't get me wrong. I like Spore. I like it very much. But there are also some things in this game that need improvements. And sometime it makes me wish "I could bite into the keyboard".<br /> <br /> As you can see I keep myself busy with Spore - because I like it![/b][/size]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1075325.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1075325.page</link>
				<pubDate><![CDATA[Thu, 9 Jul 2009 19:51:29]]> GMT</pubDate>
				<author><![CDATA[ Tairon96]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I sign!<br /> I've been waiting for something like this for ages! Now I have a few ideas...<br /> <br /> This is for creating a creature. I think that Maxis should collect a big list of animals and get all the different parts and turn them into useable parts for your creature! There would be much more variety then, plus those who want to make real animals could actually do it well!<br /> <br /> Also, a plant editor. We see different species of plants in Spore, but we can never look at one and go "Oh, I made that one!" or anything. And we only ever see the same trees and plants! Never a cool plant that's the colour of flames and is big and tall or anything. So a plant editor would be good.<br /> <br /> The possibility to still evolve in Tribal and Civilisation and Space would be pretty good too.<br /> <br /> And a really annoying thing. Hands and Feet HAVE to go on Arms and Legs. But that's no fun! We shopuld be able to put them anywhere. And Arm and Leg length. We can't control it! We just control thickness! We should be able to change the arms and legs just as we do the bodies!<br /> <br /> More clothing! It's hard to make Super Mario and Theifs and stuff without clothing that's appropriate! I think they should introduce things like that red hat with the white semi-circle and a 'M' in the middle of it! Theif masks and all!<br /> <br /> More cartoons! People want to make Pikachu and Doraemon, but it's hard to when the appropriate parts aren't there! Pikachu's thunder shaped tail! Stuff like that! And look at how many things have to be vehicles or buildings! Rayquaza ships, Dolphin Buildings! No, not living buildings wandering around singing and biting! Proper parts for cartoons would go really well!<br /> <br /> Why no friendly Epics? They're all "Crashh crash! Boom boom! Roar roar!" ! Why no wandering up curiosly and supposedly trying to impress you?<br /> <br /> Why are we doing all the work??? Why can't creatures run up and try to impress you? Like, they'd come up, and you could perform and they had to copy! That would be good and fun.<br /> <br /> In adventures, we should be able to get a creature to speak. "Captain, help us! An Epic is attacking the world!" or "Beware, though at the end of the temple there lies many riches, it's a dangerous journey!" or "You honestly think you can defeat me? Muahahahaha! You may try!" than it engages to attack you. That would be cool.<br /> <br /> What if- No wait that's a bad idea.<br /> <br /> Why all of a sudden do you not need to eat in space stage? Shouldn't there be something like "Galactic Macca's!" or something? Stop, buy a Galactic cheese burger, get a free toy "Yay I got a Planet Blower Uperer!", then leave on another adventure?<br /> <br /> While we're talking food, in any of the stages....<br /> Did you ever stop and have a drink? That would also make more sense.<br /> Creature: "Hey look a clean river, drink time!" *All of a sudden there's a bleeding leg on shore and nothing more*<br /> Tribal: "Go get some water!" "Yes captain!" *20 years later captain is still waiting*<br /> Space: "Hey look, our tractor beam sucked up a moldy leg of one of our ancestors and a cracked jar half full of muddy water!" *Later on* "Yummy, Galactic McDonalds makes a smashing thick blubberberry milkshake!"<br /> <br /> That's all for now, but I'll have more, you can rest your life on that!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1076810.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1076810.page</link>
				<pubDate><![CDATA[Fri, 10 Jul 2009 00:54:07]]> GMT</pubDate>
				<author><![CDATA[ Razorshadow]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote](A question here: Why do omnivores need herbivores on a planet???)[/quote]<br /> Well, what do they eat if all plants are out of season and there are none around at the moment, no other carnivorous or omnivorous species are left and they are the only one of the species? <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /><br /> Herbivores! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /><br />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1076824.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1076824.page</link>
				<pubDate><![CDATA[Fri, 10 Jul 2009 00:57:47]]> GMT</pubDate>
				<author><![CDATA[ Razorshadow]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ There should be some robot parts and tentacle limbs thrown into the creature editor, e.g. Gar'Skuther parts and grox parts, that dome helmet on the Gar'Skuther would look great on several robots and maybe even aquatic creatures, and as of yet there is no real way to make a dome out of parts in any of the creature editors...<br /> <br /> [u]yes I am proposing a second C&C parts pack[/u], but people have wanted grox parts for a long time...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1076909.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1076909.page</link>
				<pubDate><![CDATA[Fri, 10 Jul 2009 01:13:26]]> GMT</pubDate>
				<author><![CDATA[ 27howitzer]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=27howitzer]There should be some robot parts and tentacle limbs thrown into the creature editor, e.g. Gar'Skuther parts and grox parts, that dome helmet on the Gar'Skuther would look great on several robots and maybe even aquatic creatures, and as of yet there is no real way to make a dome out of parts in any of the creature editors...<br /> <br /> [u]yes I am proposing a second C&C parts pack[/u], but people have wanted grox parts for a long time...[/quote]I also want a Cyborg Parts Pack, imagine the creatures people could make. <img src="http://forum.spore.com/jforum//images/smilies/908627bbe5e9f6a080977db8c365caff.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1077056.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1077056.page</link>
				<pubDate><![CDATA[Fri, 10 Jul 2009 01:38:43]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Spore<br /> <br />  Overbearing DRM, SPORE Expansions Limited installs (requiring phone calls to fix problems), SecuROM, limited game accounts. First expansions were released less than two months after initial release, implying the original game was purposely crippled.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1080213.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1080213.page</link>
				<pubDate><![CDATA[Fri, 10 Jul 2009 19:05:12]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I sign! ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1083534.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1083534.page</link>
				<pubDate><![CDATA[Sat, 11 Jul 2009 10:57:01]]> GMT</pubDate>
				<author><![CDATA[ MurderJunkie]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Razorshadow][quote](A question here: Why do omnivores need herbivores on a planet???)[/quote]<br /> Well, what do they eat if all plants are out of season and there are none around at the moment, no other carnivorous or omnivorous species are left and they are the only one of the species? <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /><br /> Herbivores! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /><br />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote] <br /> They would eat each other.  Cannibalism while rare is doable.  Also the chances that a species is the only one on the planet is so low that you should be ashamed to think about it, there are always fish to eat.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1084446.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1084446.page</link>
				<pubDate><![CDATA[Sat, 11 Jul 2009 17:18:53]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Jobaka<br /> <br /> Nonterrestrial Creatures, Tribes, and Civilizations<br /> <br />      Spore was supposed to have a stage (I believe) between cell and creature (terrestrial) that was aquatic.  I think this should definately be brought back except expanded.  Instead of merely a preliminary to land, aquatic should be an alternative to land.  A species could choose (sometime during the marine phase) to add legs and move on land or not ever or even become an amphibian.  Land creatures could even return to the water if the terrestrial world just isn't working out for them.  These aquatic and semi-aquatic species would become their equivalent in tribes and civilizations (think merpeople) except once one comes to civilization stage, the starter vehicle would be a submersible (an essential for aquatic life).  Also, in light of the subterranean burrowing idea, the same kind of digging should be possible on the ocean floor.<br /> <br />      In addition to aquatic life, I think the air should be opened up more.  Gliding is fun and all but it's not the same as true flight.  I propose that extended flight should be available.  Taking this up another step, the choice to lose legs and fins should be allowed to give way to perpetually airborne creatures.  These, like the marine creatures, would be able to progress through tribal, civilization, and space stage  with cities and creations made in the air.  If gas giants are made opened to contact, an air species could really take advantage of setting up colonies here where few others could tread.  This would require a new category of wings and such to make these creatures possible.  One suggestion of mine would be to have, in addition to wings, balloons that grow off of the creature making it able to suspend itself in the sky with without any work indefinately.  Just as marine civilizations will get submarines first, air-based creatures would receive the ability to make airships right off the bat, with the other vehicles being unlocked as they are now.<br /> <br />      Anything in between air, land, and water should be allowed as well (though more expensive due to cost of more peices).  The equivalent of amphibians could be created between the water and the air without the ability of terrestrial travel.  Creatures like birds with legs and wings would sit between land and air.  Creatures would be able to swim and walk like amphibians if they chose.  Finally, a true generalist could incorperate legs, fins, and wings to be a jack of all trades.  Specializing in one of the three areas, however, would have the benefit of allowing one to specialize more to it and to unlock better peices for that environment easier than those that try to balance between two.<br /> <br />      I know this is a lot to ask but I think that over time, all of this could be designed and made into updates or even sold as expansions packs; I'd buy them.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1084594.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1084594.page</link>
				<pubDate><![CDATA[Sat, 11 Jul 2009 18:03:19]]> GMT</pubDate>
				<author><![CDATA[ Jobaka]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Jobaka<br /> <br /> I, Robot<br /> <br />      I'd like to, once I've entered space stage, have the ability to create life.  This would manifest itself in two ways, go to the creature creator and custom build animals to populate planets with or to build cyborgs.  Artificial life would have its benefits and would be just as upgradable as engines, health, or battery.  Low level robots would be very basic fulfilling the niche of domesticated work animals.  These same robots could be upgraded, however, to become powerful war machines, theological word spreaders, or made to harvest spice more efficiently.  Better AI could be bought to allow the robots to do more complex tasks such as those listed previously but at the trade off that if not treated nicely, can respond violently, attacking you from within beginning with petty crime due to disgruntled cyborgs ending with open rebellion and war.  A new robot creator would make them as customizable as creatures, though with a new barrage of peices.  One could even choose, once a cybernetic species has become sentient, to allow it go and begin its own empire (they grow up so fast *tear*).  Of course you could choose to have them work along side you in your cities with the added responsibility of keeping them happy to prevent uprising.  These robots could be assigned some of the work you normally are made to do.  Traveling between all of my colonies in the space age to pick up all spice is very time consuming, such robots could be assigned planets to travel between carrying spice so that you could pick everything up at one place.  Robots could fill in empty ally ship spots.  Instead of going to an ally for a little lacky ship, you can assign one of your robots (preferalby a well armed one) to follow you around.  As I have made reference to but have not stated, one possibility for them would be able to give them space traveling capabilities.  In conclusion, ROBOTS!  Asimov would be proud.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1084656.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1084656.page</link>
				<pubDate><![CDATA[Sat, 11 Jul 2009 18:24:54]]> GMT</pubDate>
				<author><![CDATA[ Jobaka]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Jobaka<br /> <br /> Exoskeletons<br /> <br />      Exoskeleton limbs and shell peices would be a welcome addition to the creature creator allowing arthropodic animals to exist.  These peices would would add to health substantially but due to their weight, would slow the creature down as well.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1084676.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1084676.page</link>
				<pubDate><![CDATA[Sat, 11 Jul 2009 18:28:04]]> GMT</pubDate>
				<author><![CDATA[ Jobaka]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Jobaka<br /> <br /> Play-Around Mode<br /> <br />      So often, I make something in creature creator that I really like that I would love to actually see in action only to remember I would have to go through the entire creature stage trying to rebuild it.  There should be a mode between test drive and actual creature stage where you may select any creature already created and play with it in the creature stage immediately.  Upgrades and DNA points and progress will not exist here and it will not connect to tribal stage (so people can't cheat and get through creature stage with an awsome creation to begin with).  This mode would, in all other respects, be identical to creature stage so you could test out your creature, picking fights and impressing other species.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1084701.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1084701.page</link>
				<pubDate><![CDATA[Sat, 11 Jul 2009 18:35:38]]> GMT</pubDate>
				<author><![CDATA[ Jobaka]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Jobaka<br /> <br /> Godzilla<br /> <br />      An alternative to progressing to tribal stage should be to become an epic yourself.  This path would inevitably be shorter than progressing all the way to space but would be fun.  You would continue creature stage and slowly build up size as well as added complexity until you are ready to go pick an even fight with that epic creature that stomped you when you were tiny or rampage through Tokyo (or any city that may sprout up on your planet).]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1084718.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1084718.page</link>
				<pubDate><![CDATA[Sat, 11 Jul 2009 18:40:55]]> GMT</pubDate>
				<author><![CDATA[ Jobaka]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ JOBAKA!FRIKIN 5 POSTS IN A ROW? EDIT NEW IDEAS IN OR WAIT FOR ANOTHER PERSON TO POST! And BTW most of your ideas have been posted already or are already in the game:Cheat code evoadvantage allows you to start creature stage with any creature in the sporepedia. did you know that (jo)baka is japanese for idiot?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1085149.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1085149.page</link>
				<pubDate><![CDATA[Sat, 11 Jul 2009 21:23:31]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[                            [size=23]List B[/size]<br /> <br />  Breathing: In the Aquatic Stage, their should be a breath meter, and your sea creature should be able to gain certain parts that givess it diffrent breating abilities. You could have parts that need oxygen, so you would have to go up to the surface inorder too fill up it's breath meter, and you could have gills that would adapt to etheir salt water or fresh water, and you would have to go to those certain areas to refill your breathing meter.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1089965.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1089965.page</link>
				<pubDate><![CDATA[Mon, 13 Jul 2009 01:42:44]]> GMT</pubDate>
				<author><![CDATA[ pieman555]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I sign this for sure.<br /> You should add the ability to individually paint parts, I could use that with some of my creations.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1091119.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1091119.page</link>
				<pubDate><![CDATA[Mon, 13 Jul 2009 12:47:18]]> GMT</pubDate>
				<author><![CDATA[ Duke_of_Chutney]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I signed.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1092451.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1092451.page</link>
				<pubDate><![CDATA[Mon, 13 Jul 2009 17:57:40]]> GMT</pubDate>
				<author><![CDATA[ Alpharaptor]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ multi stage<br /> <br /> physics<br /> <br /> I think that spore should have better physics like in half life or other source games.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1100584.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1100584.page</link>
				<pubDate><![CDATA[Wed, 15 Jul 2009 02:48:55]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ for space stage:<br /> <br /> making colonies with sea ports<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/>  <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif"/>  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/49869fe8223507d7223db3451e5321aa.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1101988.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1101988.page</link>
				<pubDate><![CDATA[Wed, 15 Jul 2009 15:00:32]]> GMT</pubDate>
				<author><![CDATA[ orthidostiss]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ hello. i'm spongenator54 and i have a suggestion for people with galactic adventures.<br /> <br /> captains appear in creature,tribe and civilisation stages!<br /> <br /> when i got GA, i was excited, thinking that not only spaceships were going to be in the creature and tribe stages, but now captains would beam down to the planet and (depending on their race's archetype) either help you, by maybe killing the epic around you, or attack your village/nest, raid your supplies and kill your babies. but i was dissapointed when this didn't happen. this would also help people gain the epic killer achievement. plus the difficulty would change the archetype. so easy would give you more religous captains, normal would give you industrious(economic) and hard would give you more military captains. in civ stage, you can also make contact with the captain, which could also mean your race discovers space travel easier.<br /> <br /> if you could consider this, i think it would add more difficulty to the game, meaning expert gamers get their wish, and beginners can also have a good time, making the game easier for them.<br /> <br /> thanks.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1102204.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1102204.page</link>
				<pubDate><![CDATA[Wed, 15 Jul 2009 15:52:46]]> GMT</pubDate>
				<author><![CDATA[ spongenator54]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ i sign]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1102208.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1102208.page</link>
				<pubDate><![CDATA[Wed, 15 Jul 2009 15:54:03]]> GMT</pubDate>
				<author><![CDATA[ spongenator54]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Aidan<br /> <br /> Tribal Stage<br /> <br />  New Resources!!!!!<br /> <br /> -your tribesman must collect wood for your fire, buildings, and weapons<br /> <br /> Build Freely!!!!<br /> <br /> -no specific building spaces<br /> <br /> More Primitive Weapons!!!! MUHAHAHA!!!!!!......<br /> <br /> -bows and arrows<br /> -flint daggers and blades, experience with tools(already suggested.. i think?)<br /> <br /> <br /> The Age of Civilization stage!!!!<br /> <br /> <br /> &gt;Dawn of Civilization<br /> <br /> <br /> Metal Working!!!!<br /> <br /> -use of bronze and iron for weapons and armor, blacksmiths. Ability to customize what your armor and weapons will look like after the blacksmiths are done working.<br /> <br /> Agriculture!!!!<br /> <br /> -farming and irrigation for making food as well as fishing boats!!!<br /> <br /> <br /> More new resources!!!!<br /> <br /> -copper, tin, iron, and stone mines for creating buildings and etc.....<br /> <br /> <br /> Seafaring!!!!<br /> <br /> -ability to build ships for seafaring battles and exploration<br /> <br /> <br /> A new home!!!!<br /> <br /> -ability to settle in lands and set up trade with your home city<br /> <br /> (sorry for all the suggestions... te he <img src="http://forum.spore.com/jforum//images/smilies/69934afc394145350659cd7add244ca9.gif" /> )<br /> <br /> i vote..... or whatever it is i have to write down..... maybe that's a different campaign or poll.... lol<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1104610.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1104610.page</link>
				<pubDate><![CDATA[Thu, 16 Jul 2009 01:07:18]]> GMT</pubDate>
				<author><![CDATA[ gorgonox]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ ALL: What about buying to add to the complexity meter? I have plenty enough DNA points, but my complexity meter is full, annoying!<br /> <br /> List C-change from carnivore/omnivore/herbivore.<br /> This can happen in real life! It should happen in spore.<br /> <br /> List C-Better flight, animals with a 5 should be able to continuously fly, so they are like able to cross oceans and stuff.<br /> <br /> List B/list C -just disagreeing with you slightly here.<br /> I think it would be more appropriate if  aquatic creatures wouldn't require a totally different stage therefore making an amphibious lifestyle and interaction with land animals impossible. <br /> Creatures that arn't adapted to water could tire, and THEN be eaten by a sea monster, so sea creatures and amphibious creatures arn't in any danger.<br /> <br /> Also, crossing oceans would be good.<br /> <br /> List D/list E/list F/List G- Evolution! Species never stop evolving!<br /> <br /> List D/list E/list F/List B - Underwater cities, that would be downright awesome.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1105744.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1105744.page</link>
				<pubDate><![CDATA[Thu, 16 Jul 2009 09:29:21]]> GMT</pubDate>
				<author><![CDATA[ Scarlo-hara]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Im glad that the community isn't in complete control over the game, cause half you guys are crazy. You would ruin Spore.<br /> <br /> Although some of these idea's are great... like... the AQUATIC STAGE!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1117003.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1117003.page</link>
				<pubDate><![CDATA[Sun, 19 Jul 2009 01:15:04]]> GMT</pubDate>
				<author><![CDATA[ Arc825612]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Spode Worker][quote=Spode Worker]I sign, along with this:<br /> <br /> [size=20]List F-The Civ Stage[/size]<br /> <br /> [size=15]Buyable Land [/size]<br /> <br /> Sort of like buying other cities, except any type of nation can do it. There would be small plots of land, which players could buy. However, players could only buy land that would be next to their own cities. Homes, factories, and entertainment buildings could be placed in the lands bought.<br /> <br /> <br /> <br /> [size=20]List F-The Civ Stage[/size]<br /> <br /> [size=15]Embassies[/size]<br /> <br /> You know embassies in the Space Stage? Well why not have them in the Civilization stage? Kind of like my Buyable land idea, players could buy a small area in a friendly, or an enemy city, and place an embassy inside it. Embassies would raise the nation's friendliness, and could only be destroyed by another empire taking over. An embassy would shut down if the player takes over the city with one in it.<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  2 ideas from me!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> [/quote]<br /> [size=9]Anybody listening?[/size]<br /> My idea hasn't been posted yet, just wanted to see if anyone was listening to me  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ...[/quote]<br /> <br /> Fine then, I'll just die quietly -Leaves-  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1121553.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1121553.page</link>
				<pubDate><![CDATA[Mon, 20 Jul 2009 04:47:32]]> GMT</pubDate>
				<author><![CDATA[ Spode Worker]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Make an option so the player can be a single person in all stages. This includes:<br /> <br /> Beaming down and exploring any planet rgardless if it's an adventure or not.<br /> Creating a chieftain and having an option to play as him.<br /> Exploring the world in civilization as well as infantry battles.<br /> Missions for all stages. (Maybe hard, but Maxis can do it!)<br /> An easier way to make interior structures.<br /> Camera rotation in adventure create mode.<br /> Driving or piloting vehicles.<br /> A system that randomly makes creatures of the same species different in a few ways. Make it more like the human species.<br /> A nuclear bomb as a special object in create mode. <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /><br /> Acts and objectives based entirely on complexity rather than a set limit.<br /> <br /> I would like to thank you for making Spore, making it playable with GA, and making terraforming easier! Please attempt these suggestions, you would be giving the entire Spore community what they had expected: A 9.75 from Game Informer.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1121639.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1121639.page</link>
				<pubDate><![CDATA[Mon, 20 Jul 2009 05:39:42]]> GMT</pubDate>
				<author><![CDATA[ Superraptor]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Signed, and proud!<br /> <br /> Idea for Civ phase: They should do a City phase, like in the 2005 Demo. The City phase would have micromanagement, like plumbing, electricity and other small things.<br /> <br /> Idea for all stages: I want seamless transitions between the stages, like in the 2005 demo. I would like the stupid progress bars to be removed!<br /> <br /> Benfclark]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1122269.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1122269.page</link>
				<pubDate><![CDATA[Mon, 20 Jul 2009 14:22:46]]> GMT</pubDate>
				<author><![CDATA[ benfclark]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 166 signs in 28 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Spode Worker][quote=Spode Worker][quote=Spode Worker]I sign, along with this:<br /> <br /> [size=20]List F-The Civ Stage[/size]<br /> <br /> [size=15]Buyable Land [/size]<br /> <br /> Sort of like buying other cities, except any type of nation can do it. There would be small plots of land, which players could buy. However, players could only buy land that would be next to their own cities. Homes, factories, and entertainment buildings could be placed in the lands bought.<br /> <br /> <br /> <br /> [size=20]List F-The Civ Stage[/size]<br /> <br /> [size=15]Embassies[/size]<br /> <br /> You know embassies in the Space Stage? Well why not have them in the Civilization stage? Kind of like my Buyable land idea, players could buy a small area in a friendly, or an enemy city, and place an embassy inside it. Embassies would raise the nation's friendliness, and could only be destroyed by another empire taking over. An embassy would shut down if the player takes over the city with one in it.<br /> <br />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  2 ideas from me!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> [/quote]<br /> [size=9]Anybody listening?[/size]<br /> My idea hasn't been posted yet, just wanted to see if anyone was listening to me  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ...[/quote]<br /> <br /> Fine then, I'll just die quietly -Leaves-  <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> [/quote]<br /> Dont feel bad, Goober hasnt added anyones ideas in a month or two. although he does update the title, so either he doesnt read the ideas or is purposly not adding ideas to spite us.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1125028.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1125028.page</link>
				<pubDate><![CDATA[Tue, 21 Jul 2009 01:46:09]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ /signed<br /> <br /> Spore needs some major improvements, and since computers are getting better, I'm sure they can come up with a way for players to even burrow under the ground without creating an actual tunneling system.<br /> <br /> There's a lot of great ideas they pruned from Will Wright's design. Is it any wonder the man left?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1125764.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1125764.page</link>
				<pubDate><![CDATA[Tue, 21 Jul 2009 07:18:30]]> GMT</pubDate>
				<author><![CDATA[ Shoujin]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Spore GA absolutely needs a gravity meter!!! You would be able to set the pull of gravity on a planet when creating your adventures. Less gravity would make it harder to move around. Awesome, right?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1127498.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1127498.page</link>
				<pubDate><![CDATA[Tue, 21 Jul 2009 19:44:13]]> GMT</pubDate>
				<author><![CDATA[ stgermaine]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Ok I just came up with the idea of having a planet creator that lets you create another planet in a solarsystem with a max cap of 8 planets per system.<br /> Details:<br /> Planet Maker:makes a random planet planet<br /> Create Planet: lets you make planet<br /> Spice Create:for each kind of spice lets you seed a planet without spice with the spice you want]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1127576.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1127576.page</link>
				<pubDate><![CDATA[Tue, 21 Jul 2009 19:57:49]]> GMT</pubDate>
				<author><![CDATA[ MaestroCreator]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [b]Advanced Vehicle Options[/b]<br /> I think you should be able to change the firing animations for vehicles.<br /> eg.Like land vehicles shooting like the military turrets in civ, or laser or default.<br /> It should apply to all vehicles (land,sea,air) because in adventures I hate having a machine gun nest firing missiles into the air <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /> and effects dont hurt. <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1128411.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1128411.page</link>
				<pubDate><![CDATA[Tue, 21 Jul 2009 22:27:42]]> GMT</pubDate>
				<author><![CDATA[ Silent Spectre]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ BREAKING NEWS!!!: The assymetry toggle and many other features listed here have been implemented into the patch! YAY!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1128711.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1128711.page</link>
				<pubDate><![CDATA[Tue, 21 Jul 2009 23:11:54]]> GMT</pubDate>
				<author><![CDATA[ 27howitzer]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Uhh....<br /> <br /> No offense, but I don't consider it. There's too much...<br /> <br /> Besides, some games I know that are in the works already have these features. I know, I know. I might have a negative point of view, but...it's true-at least to me it's true.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1130211.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1130211.page</link>
				<pubDate><![CDATA[Wed, 22 Jul 2009 03:25:16]]> GMT</pubDate>
				<author><![CDATA[ LeopardoDeVinci]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=27howitzer]BREAKING NEWS!!!: The assymetry toggle and many other features listed here have been implemented into the patch! YAY![/quote]<br /> Great, does this mean that Maxis is paying attention to what the public wants? Or is Maxis trying to soften us up for more money in the next expansion?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1130552.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1130552.page</link>
				<pubDate><![CDATA[Wed, 22 Jul 2009 05:20:29]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=Razorshadow][quote](A question here: Why do omnivores need herbivores on a planet???)[/quote]<br /> Well, what do they eat if all plants are out of season and there are none around at the moment, no other carnivorous or omnivorous species are left and they are the only one of the species? <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" /><br /> Herbivores! <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /><br />  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" />[/quote] <br /> They would eat each other.  Cannibalism while rare is doable.  Also the chances that a species is the only one on the planet is so low that you should be ashamed to think about it, there are always fish to eat.[/quote]<br /> No fish. One living carnivore only. Me, ashamed? NEVER!!!<br /> And oops, I think I forgot to name the ideas!<br /> Alltogether, call them: More from Spore!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1131012.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1131012.page</link>
				<pubDate><![CDATA[Wed, 22 Jul 2009 09:06:49]]> GMT</pubDate>
				<author><![CDATA[ Razorshadow]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I'll admit most of the stuff on the list I don't really care about one way or the other. Some of it I even DON'T want to see ever put into the game. And some things I'd like, but would rather see other parts I feel are more important implemented first.<br /> <br /> [quote]15.Gender!-by Shurimaru! <br /> you should be able to make the male/female look slightly different (all same parts and postions just different sizes and posture/joint positions) and choose if you want to be a boy or girl, i tired of my man-lookin creature lay an egg! [/quote]Is one part of the game that I would really love to see implemented, and not just in creature stage. All stages (except cell stage) really should have differences in appearances of gender. Either make parts proportions a bit different between the two, make one gender just overall bigger/smaller than the other, or one gender is more brightly colored than the other. That's how genders usually differ in real life anyways.<br /> And of course, allow for male/female voices in GA!<br /> [quote]24.DNA!-by Shurimaru! <br /> All the parts should be available at the begining, but instead of higher level parts being better, they all cost the same and are all the same effect. Instead you use DNA points to upgrade the combat/social/physical skills to the level you want while using the part that looks better. <br /> Example: You buy the mouth that you like and use points to upgrade it instead of replacing it with a less cooler but more effective mouth. [/quote]This is something I've always wanted from even back in the creature creator days. I've always hated that games let you be so customizable with looks and then ruin it by making those parts serve varied function. Spore didn't turn out the way it looked it would back long ago with all that more advanced stuff, so I feel the way it did turn out shouldn't require that I have to use a part other than what I want to also get the function I desire. Just give us meters that can be raised and lowered for stats that use DNA points (and maybe a separate complexity meter as well, so that the higher a stat the more complex, thus preventing everyone from just max stating everything).<br /> [quote]7.Increased Timeline!-by GenMankiller! <br /> Starts your city at medieval age and work your way to space age. The knowledge of your world expands as you advance through age. <br /> <br /> 11.Soldiers!-by jai_ha! <br /> What is the use of having an army if there is no soldiers so i prepose having soldiers of your creatures in civ stage that would be fun! [/quote]Two things in civ stage I'd love to see. Wars are not fought only with vehicles. And overall a longer civ stage with progression of society would really be nice.<br /> <br /> A few other things I'd like to see:<br /> - Editable outcome of adventure (I hate that when the player succeeds it always ends in a happy dance)<br /> <br /> - Editable emotes of captain (Let us give our captains personality, maybe I don't want my captain to celebrate with a dance but maybe just a simple nod of approval, or maybe an evil laugh)<br /> <br /> - Voice choice for captain (Not just male or female, but also type of voice so as to make it suit my captain)<br /> <br /> - Branching paths for adventures (Why must everything be one goal? Maybe I want to make it so that the player can kill one target or a different target, thus branching the story and allowing for different endings (would make for good replayability of adventures))<br /> <br /> - Entering the numbers for stats instead of using sliders (I hate using sliders! They are not precise, and I especially hate it when I want to set a large health amount, and it jumps from about 6 or 8k to 14k! It's hard to balance stats and gameplay when there is such a large gap in health differences! Let me enter the amount myself on my keyboard for stats! Since damage and speed variance are much smaller the slider isn't so bad, although skipping from 500 to 700 to 900% is annoying also, at least provide the other 100 increments as well)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1131444.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1131444.page</link>
				<pubDate><![CDATA[Wed, 22 Jul 2009 13:10:21]]> GMT</pubDate>
				<author><![CDATA[ Viticide]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I just want the old demo from 2005 back. I bought spore expecting that and i got a kiddie game &gt;,&gt;]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1135028.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1135028.page</link>
				<pubDate><![CDATA[Thu, 23 Jul 2009 03:52:30]]> GMT</pubDate>
				<author><![CDATA[ Reaslash14]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I sign if this manages to fix the game <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1135047.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1135047.page</link>
				<pubDate><![CDATA[Thu, 23 Jul 2009 03:56:38]]> GMT</pubDate>
				<author><![CDATA[ Euphoric_Turtle]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Reaslash14]I just want the old demo from 2005 back. I bought spore expecting that and i got a kiddie game &gt;,&gt;[/quote]Yeah, if only we could have that! If the game had been like that then I would've loved having what part I chose matter. If Spore had stayed like that I would need make something that'd actually look fast to be fast, look strong to be strong, etc. Instead the game is just pick this part to get this stat. You can make something really fat and slow looking be the fastest possible, etc, which I don't like.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1136489.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1136489.page</link>
				<pubDate><![CDATA[Thu, 23 Jul 2009 14:35:15]]> GMT</pubDate>
				<author><![CDATA[ Viticide]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Nice, but I think that the underwater plants should be like the normal plants. Made up by Maxis and other people. Oh yeah, I sign. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1136547.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1136547.page</link>
				<pubDate><![CDATA[Thu, 23 Jul 2009 14:43:53]]> GMT</pubDate>
				<author><![CDATA[ FigNewton]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Finally! Someone has joined me in demanding an aquatic stage! I also demand that the plant editor be made useable. Additionally, better textures should be added, such as fur, feathers, scales and such. These would go a long was toward the betterment of our creations.<br /> Finally, I demand a reply to our demands! Too long have we, the endusers, been ignored. It is time to speak, and have our voices heard!<br /> <br /> <br /> <br /> Ceolophysis<br /> (sorry, I just really need to practice for the speech and debate club)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1141375.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1141375.page</link>
				<pubDate><![CDATA[Fri, 24 Jul 2009 07:39:17]]> GMT</pubDate>
				<author><![CDATA[ Ceolophysis]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Ceolophysis]Finally! [b]Someone has joined me in demanding an aquatic stage![/b] I also demand that the plant editor be made useable. Additionally, better textures should be added, such as fur, feathers, scales and such. These would go a long was toward the betterment of our creations.<br /> Finally, I demand a reply to our demands! Too long have we, the endusers, been ignored. It is time to speak, and have our voices heard!<br /> <br /> <br /> <br /> Ceolophysis<br /> (sorry, I just really need to practice for the speech and debate club)[/quote]Dude, everyone has.  <img src="http://forum.spore.com/jforum//images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1141422.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1141422.page</link>
				<pubDate><![CDATA[Fri, 24 Jul 2009 08:01:26]]> GMT</pubDate>
				<author><![CDATA[ gulpinking444]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ 1. GA<br /> <br /> 2. Shoes and Helmets<br /> <br /> 3. I'm tired of having to make shoes, and using extra parts that I could use to armor my captain instead. Make Gundam type shoes, and an arrow to push it down, like the helmets. And more elaborate helmets, like a barbute.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1143599.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1143599.page</link>
				<pubDate><![CDATA[Fri, 24 Jul 2009 19:44:28]]> GMT</pubDate>
				<author><![CDATA[ Kashai]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ complexcity: higher complexcity in all editors would be nice as a new expansion.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1143656.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1143656.page</link>
				<pubDate><![CDATA[Fri, 24 Jul 2009 19:55:58]]> GMT</pubDate>
				<author><![CDATA[ BJacob]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Did this Die?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1143826.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1143826.page</link>
				<pubDate><![CDATA[Fri, 24 Jul 2009 20:40:21]]> GMT</pubDate>
				<author><![CDATA[ Quadra-Angel]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Quadra-Angel]Did this Die?[/quote]<br /> i thnk so...goober hasnt updated it in a month or two, so i guess its dead for now. too bad. Goober is still on the sporums, but i guess he abandoned the campaign.<br /> If anyone wants to get goobers atttention, do the work and post or send a message where goober will see it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1152659.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1152659.page</link>
				<pubDate><![CDATA[Sun, 26 Jul 2009 18:35:00]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ For the tribe stage<br /> <br /> Weapon resizer: I know it probably isn't a thing everybody thinks about, but my creation tend to be small and I don't like the maraca to be as big as their collective heads.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1159800.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1159800.page</link>
				<pubDate><![CDATA[Tue, 28 Jul 2009 04:21:47]]> GMT</pubDate>
				<author><![CDATA[ mizukami]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I sign. <br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1160027.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1160027.page</link>
				<pubDate><![CDATA[Tue, 28 Jul 2009 06:06:03]]> GMT</pubDate>
				<author><![CDATA[ MasterChamp]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ How did you think of all that?!  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />  I sign! Great ideas!<br /> <br /> [url=http://forum.spore.com/jforum/posts/list/25262.page#663736][img]http://i636.photobucket.com/albums/uu85/FarinLarr/11.jpg[/img][/url]   <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1162193.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1162193.page</link>
				<pubDate><![CDATA[Tue, 28 Jul 2009 20:49:13]]> GMT</pubDate>
				<author><![CDATA[ GalaxyMaster08]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Theres a glitch to make HUGE weapons, like Axes<br /> Can't find Video, though...]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1162246.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1162246.page</link>
				<pubDate><![CDATA[Tue, 28 Jul 2009 21:02:40]]> GMT</pubDate>
				<author><![CDATA[ Tyrannadon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=GalaxyMaster08]How did you think of all that?!  <img src="http://forum.spore.com/jforum//images/smilies/385970365b8ed7503b4294502a458efa.gif" />  I sign! Great ideas!<br /> <br /> [url=http://forum.spore.com/jforum/posts/list/25262.page#663736][img]http://i636.photobucket.com/albums/uu85/FarinLarr/11.jpg[/img][/url]   <br /> [/quote]<br /> they didnt think of all that, the list is made of ideas suggested by people, but goober isnt adding ideas anymore.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1163009.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1163009.page</link>
				<pubDate><![CDATA[Tue, 28 Jul 2009 23:48:56]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [b]Galactic Adventures[/b]<br /> <br /> Advanced vehicle effects<br /> I think in the behavior panel if you ctr + click should give you options on the firing effects of vehicle like laser from air vehicles, land vehicle shooting effect, machine gun fire and straight shooting missile like the missile flinger effect. Please consider this maxis <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1163354.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1163354.page</link>
				<pubDate><![CDATA[Wed, 29 Jul 2009 01:36:44]]> GMT</pubDate>
				<author><![CDATA[ LizardNation]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I sign!  The asymmetry patch shows that these polls and petitions can be heard by Maxis!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1168238.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1168238.page</link>
				<pubDate><![CDATA[Thu, 30 Jul 2009 01:48:10]]> GMT</pubDate>
				<author><![CDATA[ DragonEye4]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ For: creature stage<br /> <br /> idea: Herds, packs,aquatic,nocturnal and underground<br /> <br /> Big animals should form nomaidic herds apex predators should have packs that follow the herds for food. there should be animals that live underground and come out at night since they would be nocturnal and daytime there eyesight would be restricted there should be a aquatic stage where your a amphibian or fish, shark, whale, squid etc. this is what i think would create a real ecosystem]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1172073.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1172073.page</link>
				<pubDate><![CDATA[Thu, 30 Jul 2009 23:59:15]]> GMT</pubDate>
				<author><![CDATA[ DrcharlesMD]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ the best idea i have is that your on one big planet with other players around you.there are cells in the ocean,player-controled creatures,player-tribes,civilizations,and space colonys!you can talk to other players,and even kill,destroy,socialize with other players!and if you ubduct another player it counts as killing them.it should be called spore 2!!!!!!!!!!!!!!!!<img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1176663.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1176663.page</link>
				<pubDate><![CDATA[Fri, 31 Jul 2009 23:28:14]]> GMT</pubDate>
				<author><![CDATA[ fireduck654]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Can you change Olive? I find it very difficult to tell the difference between that and Green.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1180417.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1180417.page</link>
				<pubDate><![CDATA[Sat, 1 Aug 2009 19:08:59]]> GMT</pubDate>
				<author><![CDATA[ 20147024]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ List Z-Multiple Stage Suggestion<br /> <br /> All Parts in Building editors- Beef225<br /> All the parts, like the ones unique to town hall, entertainment, house and factory shouldbe availible in one editor. It would really help with GA props.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1182253.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1182253.page</link>
				<pubDate><![CDATA[Sun, 2 Aug 2009 01:14:06]]> GMT</pubDate>
				<author><![CDATA[ Beef225]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> I signed <br /> <br /> [b]Creature stage:<br /> [color=darkblue]Advanced Killing/Eating[/color][/b]<br /> You cannot carry eggs. You cannot knock a creature unconscious. You cannot drag corpses, or live (unconscious) creatures. You cannot carry fruit! What is wrong with this game?!  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> We should be able to carry eggs, knock creatures unconscious, then drag them to a safe spot to kill them. We should also be able to carry fruit, or even use Charge on a tree so we can knock down a lot of fruit. The higher level Charge, the more fruit that is knocked down.<br /> <br /> Example: <br /> <br /> [i]You are an omnivore that is following an epic to try and get a free meal. You have Sneak, Jump, and Glide, as well as Charge, level 3. You come to a nest with eggs in it. The creatures are chased by the epic, leaving you with the eggs. [u]You grab one of the eggs and bring it to a safer spot to eat it.[/u] <br /> <br /> Later, you come back to the same place to find a baby creature alone at the nest. You use sneak, walk up to the creature, and [u]knock it unconscious.[/u] Then you [u]drag it off somewhere[/u] and kill it, and of course, eat it.[/i]<br /> <br /> That is my basic idea. But really, this is something that we have wanted for a long time.  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1196598.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1196598.page</link>
				<pubDate><![CDATA[Wed, 5 Aug 2009 00:39:48]]> GMT</pubDate>
				<author><![CDATA[ Aquamarine]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I sign!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1201240.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1201240.page</link>
				<pubDate><![CDATA[Wed, 5 Aug 2009 23:54:32]]> GMT</pubDate>
				<author><![CDATA[ Kenick253]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I sign!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1202412.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1202412.page</link>
				<pubDate><![CDATA[Thu, 6 Aug 2009 10:13:10]]> GMT</pubDate>
				<author><![CDATA[ Bbtufty]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ I sign, although it looks, the author has quit updating it a long time ago]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1202424.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1202424.page</link>
				<pubDate><![CDATA[Thu, 6 Aug 2009 10:35:05]]> GMT</pubDate>
				<author><![CDATA[ Grox_Partisan]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ 1. Creature<br /> <br /> 2. Alien activity<br /> <br /> 3. Occasionally, A UFO come come and do stuff. Pretty much anything but terraforming and planet busters. Like for some reason, it could come and supersize you or zap you with a laser or abduct you. If you;re abducted,  no matter what the aliens do to you afterwards, you die.<br /> <br /> <br /> <br /> 1. Creature/Aquatic(list Z)<br /> <br /> 2. fish-amphibian-land<br /> <br /> 3. Creature stage starts out in Aquatic stage, after your first brain upgrade, you move in to amphibian and after your third brain upgrade, you move permanently to land.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1202765.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1202765.page</link>
				<pubDate><![CDATA[Thu, 6 Aug 2009 14:21:22]]> GMT</pubDate>
				<author><![CDATA[ chemist98]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ Oh, and I sign.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1202767.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1202767.page</link>
				<pubDate><![CDATA[Thu, 6 Aug 2009 14:22:02]]> GMT</pubDate>
				<author><![CDATA[ chemist98]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ 1. Creature<br /> <br /> 2. Classes<br /> <br /> 3. I agree with everyone that you should buy brain upgrades, once you go to land,  you have to decide if you're reptile, mammal or bird. Reptiles have a heat meter that you fill up by standing in the sun(trees have shadows by now) and when the heat meter runs out, you die. Reptiles have venom instead of bite. Venom is more powerful then bite and you get it from mouths.<br /> Mammals are what we have now. just egg-laying mammals like platypuses or echidnas. Birds spend most of their time flying around. they can land in trees and and are slower on land. If you're a mammal, you get a furry texture. If you're a reptiles, you get a acaly texture. If you're a bird, you get a feathery texture and you get the ability to add wings. for the out-of-game creators,  there is a second page of detail with scales in it to tell the game it's a reptiles. If you  give a creature wings and scales, you get a flying reptile. If you use the evoadvantage cheat with a flying reptile, you have the heat meter, poison and flying.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1202813.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1202813.page</link>
				<pubDate><![CDATA[Thu, 6 Aug 2009 14:42:28]]> GMT</pubDate>
				<author><![CDATA[ chemist98]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Grox_Partisan]I sign, although it looks, the author has quit updating it a long time ago[/quote]<br /> <br /> I'm going to update it now, it might take awhile. <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /><br /> <br /> [b]chemist98:[/b] Please don't triple post.<br /> <br /> [b]Shurimaru:[/b] Don't post on another thread to get me to update the campaign, PM's are fine.<br /> <br /> [b]All:[/b] I will be updating the campaign right now, I should have it done in......I have no idea.<br /> <br /> Also, do any of you think we should get some banners for this?<br /> <br /> EDIT: Problem, I can't remember what was the last idea I added it the list. <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" /><br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1202872.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1202872.page</link>
				<pubDate><![CDATA[Thu, 6 Aug 2009 15:09:16]]> GMT</pubDate>
				<author><![CDATA[ Goober09]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ 1: Creature<br /> <br /> 2: Harder extinction<br /> <br /> 3: Why is it so easy to make a whole species extinct? It would be nice if you had to kill alot more of a species to extinct it. And maybe in a time limit so carnivores don't evantally run out of food if they don't want to. Maybe somewhere around 10-20 of a species in 5-10 minutes. <br /> <br /> I also sign.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1206575.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1206575.page</link>
				<pubDate><![CDATA[Fri, 7 Aug 2009 08:14:59]]> GMT</pubDate>
				<author><![CDATA[ dragondust97]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I SIGN!! <img src="http://forum.spore.com/jforum//images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1206681.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1206681.page</link>
				<pubDate><![CDATA[Fri, 7 Aug 2009 10:52:37]]> GMT</pubDate>
				<author><![CDATA[ Avtje]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [size=24]List Ga[/size]<br /> <br />  [size=18]Protective Bubble[/size]<br /> <br /> If you are aquatic and you beam down to an adventure planet you are in a protective bubble, for you to be killed however, instead of the enemies killing you they pop your bubble so you can't breath and you die. Same thing if you have a land creature and an underwater adventure.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1210317.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1210317.page</link>
				<pubDate><![CDATA[Sat, 8 Aug 2009 03:07:11]]> GMT</pubDate>
				<author><![CDATA[ zequim]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ First of all I sign.<br /> <br /> There should be the ability to go into caves in creature stage, with new parts to survive down there or are exclusive to the environment, such as eyes that are blind and such. When you get to tribal you have an animatic that shows a group coming out of a cave holding fire. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1212608.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1212608.page</link>
				<pubDate><![CDATA[Sat, 8 Aug 2009 16:58:11]]> GMT</pubDate>
				<author><![CDATA[ trake586]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote]I've seen many topics about players wanting to add stuff to Spore, yet Maxis has not been listening!!![/quote]<br /> <br /> um... I don't think that is necessarily true, yes there has been many, many threads made about stuff, but what is it that makes you think they aren't listening? they don't post updates all too often, and just because that a mod hasn't said "thank you for your idea, we will be working on/ are currently working on it now/ in the future" doesn't mean they aren't listening<br /> <br /> I just wanted to know what IS it that tells you this?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1213074.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1213074.page</link>
				<pubDate><![CDATA[Sat, 8 Aug 2009 18:41:02]]> GMT</pubDate>
				<author><![CDATA[ karonen]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I sign, with the addition of the following:<br /> <br /> -Ability to disguise fixed world objects in GA.<br /> <br /> -Multiplayer adventures for: Group completion of goals, social environment (chat system and emotes anyone?) and machinima creation would all be greatly improved. Perhaps one could toggle whether their adventure can be entered by more than one person?<br /> <br /> -Entering vehicles in GA and controlling them like captains would be fun.<br /> <br /> -Event triggers for GA that don't involve act progression.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1215361.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1215361.page</link>
				<pubDate><![CDATA[Sun, 9 Aug 2009 02:52:01]]> GMT</pubDate>
				<author><![CDATA[ eljacko]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I SIGN.<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1217540.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1217540.page</link>
				<pubDate><![CDATA[Sun, 9 Aug 2009 17:28:36]]> GMT</pubDate>
				<author><![CDATA[ omnipotient]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ #3 on multi-stage suggestion (asymmetry) has been done, please mark it off.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1217557.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1217557.page</link>
				<pubDate><![CDATA[Sun, 9 Aug 2009 17:33:45]]> GMT</pubDate>
				<author><![CDATA[ MarksmanAim]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ i sighn and i have an idea a pacth containg fish parts would be epic like fins legs new mouths new colors ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1217566.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1217566.page</link>
				<pubDate><![CDATA[Sun, 9 Aug 2009 17:35:54]]> GMT</pubDate>
				<author><![CDATA[ viper908]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I sign]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1218514.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1218514.page</link>
				<pubDate><![CDATA[Sun, 9 Aug 2009 21:21:58]]> GMT</pubDate>
				<author><![CDATA[ prospo]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 207 signs in 37 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Goober09]<br /> I'm going to update it now, it might take awhile. <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /><br /> <br /> [b]Shurimaru:[/b] Don't post on another thread to get me to update the campaign, PM's are fine.<br /> <br /> <br /> [/quote]<br /> <br /> Sorry, i did PM you but didnt get s response for a week so i took further measures. Nice to have you back i just bought Spore again. I'll play it more often and get some new ideas for spore. ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1218969.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1218969.page</link>
				<pubDate><![CDATA[Sun, 9 Aug 2009 22:52:21]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Aidan<br /> <br /> 1. new stage!!!!!!!!!<br /> <br /> 2. Tail with grasper (2005 demo video) <br /> <br /> 3. No Nests!!!!!<br /> Paragraph<br /> <br /> 1. A stage between tribal and Civ. when your done tribe u go to the bronze age and so on until u reach the civ stage. I mean u go from flint spears to mech's and cars!!!!!<br /> <br /> 2. (demo vid from 2005)<br /> <br /> 3. I hate how all the creatures in the worlds huddle in a nest!!!!! U dont see that in nature very often do ya!!!!! When i explore i want to see a whole assortment of creatures walking around the place with a group of others or by them selves..... no more creatures huddled in a nest together!!!!!<br /> <br /> i sign!!!!!!!!!!!!!!!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1220113.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1220113.page</link>
				<pubDate><![CDATA[Mon, 10 Aug 2009 02:22:41]]> GMT</pubDate>
				<author><![CDATA[ gorgonox]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I sign for sure.<br /> <br /> 1.) I want a weapon creator.<br /> 2.) I want the option to suicide bomb cities who refuse to convert to my religion.<br /> 3.) I want to be able to spray planets and watch them burn! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1220138.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1220138.page</link>
				<pubDate><![CDATA[Mon, 10 Aug 2009 02:26:31]]> GMT</pubDate>
				<author><![CDATA[ hat8wearing8guy]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ If anyone wants there ideas added to the list post them like this so Goober can Copy/Paste.<br /> <br /> List Name (Cell, Creature, GA, Etc.)<br /> <br /> Idea Name (Something short)<br /> <br /> Idea Description.<br /> _________________________________________________________________________________<br /> <br /> Tribe.<br /> <br /> Surrender or Die.<br /> <br /> In space stage, a enemy colony can surrender or be destroyed. That option should be available to enemy tribes in Tribe Stage. A tribe that surrendered will bring you offerings like an ally brings you gifts, but there would be a chance of them trying to steal [b]your[/b] food.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1220402.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1220402.page</link>
				<pubDate><![CDATA[Mon, 10 Aug 2009 03:28:38]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> spore should have tree animals hat can climb trees and have jungle parts ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1224076.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1224076.page</link>
				<pubDate><![CDATA[Tue, 11 Aug 2009 00:11:10]]> GMT</pubDate>
				<author><![CDATA[ conner 555]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Something new : Ideas for GA!<br /> <br /> 1. Useable ranged weapon for your captain or npc's - this mean obtainable weapons during an mission.(also with toggleable ammo)<br /> 2.Ability to change looks of your captain during mission(by event)<br /> 3.ability to drive vechicles , ground, water or even aerial. (event triggered)<br /> 4.Customisable camera. You should be able to change how you want to show the scene.<br /> 5.Different weapons or attack types for vechicles- if i want my tanks to shoot rockets I would give them rocket launchers, but seeing my advanced laser tank shooting RPGs is ruining style of my adventure. or maybe i want aerial bombing run? this just need one check box <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />.(oh and hiding projectiles would be great addition)<br /> 6.Dialog box for npcs! (more dialog options for you to make , making adventures more complex)<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1225927.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1225927.page</link>
				<pubDate><![CDATA[Tue, 11 Aug 2009 10:33:19]]> GMT</pubDate>
				<author><![CDATA[ Basista]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ signed.<br /> <br /> Knight Parts for GA.<br /> <br /> knights seem to have been overlooked in the recent expansion. Knights should have parts that you can add to your captain. these parts should be a mixture of combat and defense parts. Also, make it possible to encounter knight empires in the space phase. we should not be the only ones that can have knights.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1231999.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1231999.page</link>
				<pubDate><![CDATA[Wed, 12 Aug 2009 15:57:05]]> GMT</pubDate>
				<author><![CDATA[ mager56723]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [size=18][b]alright everyone... I have ideas that would increase fun and realism in gameplay, as well as be affordable  for maxis(since most ideas I hear seem like they would take a lot of time and money that isnt necessary), and keeping the game simple enough to where casual players can still take 2 minutes on a creature and be fine. There are more ideas I have, but I will post those later[/b][/size]<br /> <br /> [u][b]Creature stage advancements:[/b][/u]<br /> 1: TAKE AWAY THE BIG FISH THING IN THE WATER THAT EATS YOU IF YOU TRY TO SWIM!- you should be able to be a water creature, and if you have the right parts, then you should be able to swim UNDER the water.<br /> 2: You should have a menu that you can open in the creature creator where you make decisions that do not increase your creatures stats, but just changes them. This does not take any DNA points. The things you choose will have to do with your creatures behavior.<br /> 3: Gain more DNA points in the creature stage, and instead of automatically getting more brain, size, pack, and nest, you gain all of those things by spending DNA points in them. Not everything increases at the same time in real life.<br /> 4: A new parts pack would be nice. Preferably something to do with either mech or magic style. <br /> 5: If you could add more abilities and parts, that would also be nice. Im not going to judge what you put on there as new natural abilities. I would suggest stuff like... dig, climb, FLY(not glide)<br /> 6: If you could, PLEASE have more complex ecosystems, where there are swamps and icelands and different kinds of territories on one planet. And you find parts that fit according to those territories.<br /> 7: Make multiple settings for one species(optional): male, female, and more.<br /> [u][b]<br /> Tribal:[/b][/u]<br /> 1: be able to mount the animals you domesticate.<br /> 2: be able to either be in mass control mode, or play as the Chief in 3rd person gameplay.<br /> [b][u]<br /> Early Civ(new):[/u][/b]<br /> 1- this is a new stage where you control armies of middle ages styled combat in a new RTS style, much like a combo of the tribal and civ stage.<br /> 2- you can control armies from RTS view or play as the HERO of the early civ stage in 3rd person view.<br /> 3- more ideas on this later<br /> <br /> [b][u]Civ:[/u][/b]<br /> 1: have multiple species in civ stage other than the one you are playing as.<br /> [b]<br /> [u]Space:[/u][/b]<br /> 1: infinite charges on the staff of life.<br /> [color=orange][b][u]<br /> Galactic Adventures:[/u][/b][/color]<br /> 1: Parts pack increasing paints and parts for captain. (I have Ideas for weapons that I will explain some other time)<br /> 2: Be able to paint each individual piece from outfitters.<br /> 3: Be able to beam down to planets without any adventure on it.<br /> 4: More behavior control<br /> 5: New kinds of goals.<br /> 6: Be able to ride in vehicle or mount animal(if that said vehicle or animal is set to drive/mount).<br /> 7: be able to pick up other creatures<br /> 8: Have RTS setting for adventures.<br /> [size=24][b]<br /> More ideas coming soon[/b][/size]<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1235521.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1235521.page</link>
				<pubDate><![CDATA[Thu, 13 Aug 2009 04:09:23]]> GMT</pubDate>
				<author><![CDATA[ coolksurf]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Coolksurf, although I agree with most your ideas, the reason Maxis made only 42 staffs of life is because in [i]The Hitchhikers Guide to the Galaxy[/i] the meaning of life, the universe, and everything, is 42. Also, if you read the whole article on the first page, you will notice they are slicing the civ stage into separate parts.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1236537.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1236537.page</link>
				<pubDate><![CDATA[Thu, 13 Aug 2009 14:50:29]]> GMT</pubDate>
				<author><![CDATA[ zequim]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=coolksurf]<br /> 1: TAKE AWAY THE BIG FISH THING IN THE WATER THAT EATS YOU IF YOU TRY TO SWIM!- you should be able to be a water creature, and if you have the right parts, then you should be able to swim UNDER the water.<br /> [/quote]<br /> NO, they cant do that. The reason the fish is there is because the other continents are empty and are only for looks. They are not tangible or otherwise usable. if you want them to be tangible than the overall quality of the stage would have to suffer in order to sustain an entire world without major glitches/lag. not everyones computer can handle it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1238129.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1238129.page</link>
				<pubDate><![CDATA[Thu, 13 Aug 2009 22:24:00]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Idea for diseases:<br /> The diseased creature has a yellow glow, like in space stage, and the health goes down slowly as if the creature were starving. The only way to stop it is to stay at a friendly/dead/home nest until the health is full. Attacking creatures while sick makes them sick, for an attack bonus. <br /> To originally get sick, you must attempt to socialise/fight with another sick creature, eat a rotten fruit, or eat a carcass that has been around waaaay too long. (flies, green fumes) <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1238629.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1238629.page</link>
				<pubDate><![CDATA[Thu, 13 Aug 2009 23:55:49]]> GMT</pubDate>
				<author><![CDATA[ I_am_THEdragon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Wow when you list everything blue your not really helping Maxis much. Half of those ideas would be good not a must.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1238645.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1238645.page</link>
				<pubDate><![CDATA[Thu, 13 Aug 2009 23:58:44]]> GMT</pubDate>
				<author><![CDATA[ ZedSpaced]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=gorgonox]Aidan<br /> <br /> 1. new stage!!!!!!!!!<br /> <br /> 2. Tail with grasper (2005 demo video) <br /> <br /> 3. No Nests!!!!!<br /> Paragraph<br /> <br /> 1. A stage between tribal and Civ. when your done tribe u go to the bronze age and so on until u reach the civ stage. I mean u go from flint spears to mech's and cars!!!!!<br /> <br /> 2. (demo vid from 2005)<br /> <br /> 3. I hate how all the creatures in the worlds huddle in a nest!!!!! U dont see that in nature very often do ya!!!!! When i explore i want to see a whole assortment of creatures walking around the place with a group of others or by them selves..... no more creatures huddled in a nest together!!!!!<br /> <br /> i sign!!!!!!!!!!!!!!!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" />  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> [/quote] <br /> No nests?  How about a on or off option for nests?  Many real creatures do huddle around nests/territory and occasionally migrate.  Others however constantly roam.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1243493.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1243493.page</link>
				<pubDate><![CDATA[Fri, 14 Aug 2009 23:53:27]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ some ga things could be diveing, switching captians in game(adventure), piloting a ship, and another thing could be a sub creator.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1243682.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1243682.page</link>
				<pubDate><![CDATA[Sat, 15 Aug 2009 00:23:15]]> GMT</pubDate>
				<author><![CDATA[ seokid]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Signed spore needs to work on creature stage i agree with having tribes and being rouges but seriosly MAKE THE CREATURES LEAVE THE NEST AHHHHHHHHHHHHHHHH <img src="http://forum.spore.com/jforum//images/smilies/2e207fad049d4d292f60607f80f05768.gif" />  (glash shatering)]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1246064.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1246064.page</link>
				<pubDate><![CDATA[Sat, 15 Aug 2009 15:30:00]]> GMT</pubDate>
				<author><![CDATA[ Riley55555]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I sign![img]http://img196.imageshack.us/img196/4172/sporumemoteawesome.png[/img]]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1254871.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1254871.page</link>
				<pubDate><![CDATA[Mon, 17 Aug 2009 05:46:27]]> GMT</pubDate>
				<author><![CDATA[ LucarioGuy]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I think all the ideas in the list are great ones and they all seem like things that can be added.<br /> <br /> I also have one or two ideas, both about the same thing.<br /> <br /> 1.Civilization Stage<br /> <br /> 2.World Wars <br /> <br /> 3.You can make alliances with other nations and fight other nations with alliances, so you get like a couple superpowers against a couple other superpowers.<br /> <br /> And my second one<br /> <br /> 1.Space Stage<br /> <br /> 2.Multi-species Empire<br /> <br /> 3.You can have Empires that incorporate more than one species, and their can be things like emigrants and immigrants.<br /> <br /> What do you think?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1256617.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1256617.page</link>
				<pubDate><![CDATA[Mon, 17 Aug 2009 19:04:03]]> GMT</pubDate>
				<author><![CDATA[ CrazyLihkan38]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ <br /> For the Civilization Phase,<br /> <br /> Agricultural System:<br /> -Harvester: A vehicle made using a new Harvester Vehicle Editor. The Harvester collects crops from the Agricultural Area, just otuside your city. The Harvesters do not differ from archetype, they are all the same, however their parts are very different. Whilst sporting the same bodies and details as a vehicle, their "Weapons" are replaced by such tools as a reaper, Tillers, and many other things that determine how much food each Harvester brings into the city. <br /> -Agricultural Zone: The Ag Zone is just otuside your city surrounded by a pasture fence. What each zone does, depends on your creations diet. If you are a carnivore, you harvest any type of Animal you domesticate. Herbivores harvest crops of plants, found within your world. Omnivores can do either. <br /> -Starvation Meter: Below your Town Halls health bar, there is an additional meter that woks much in the same way as the hunger meter in the Creature and Tribal stage. When empty, your city is starving. When your city is starving, your vehicles, aside from harvesters, are out of commision, and your factories stop producing spice. Therefor, it is your duty to spend your remaining resources on Harvesters to get mroe food into your city.<br /> -Exporting Food: Your cities, if in excess of food, ca nsend out small pre-designed trucks loaded with crops or cattle and export them to cities around the world for additional income.<br /> <br /> If anyone would like me to draw up ideas for this to be implemented into Tribal Phase, just ask. I might even post it later.<br /> <br /> This would make a great Expansion Pack, no? Spore: Farm Frenzy Expansion Pack $30.00 USD<br /> <br /> -Rex]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1257185.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1257185.page</link>
				<pubDate><![CDATA[Mon, 17 Aug 2009 21:20:51]]> GMT</pubDate>
				<author><![CDATA[ RingMaster-Zee]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ i know its spore but could they make the atmosphere more realistic sunsets dont even look right]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1257970.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1257970.page</link>
				<pubDate><![CDATA[Mon, 17 Aug 2009 23:59:16]]> GMT</pubDate>
				<author><![CDATA[ iceman2]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Now, I know it's been suggested quite a few times, but I would like to add to it...<br /> <br /> <br /> List: Creature Stage<br /> <br /> <br /> Idea: Permanent Creature Stage<br /> <br /> <br /> Well... Not really permanent... But still... At the start of the creature stage, a menu would appear, allowing you to <br /> <br /> choose whether or not tribes, civilizations, and even space empires appear while you are in the creature stage. <br /> <br /> Like I said: It's been suggested already. BUT! How about the tribes may try to domesticate you. And if they do, <br /> <br /> they'll use you when they reach civilization stage, they might put you into farms, zoos, nature preserves, etc. And <br /> <br /> if they reach space stage, they might take you to other planets and use your species to terraform that planet. <br /> <br /> (They would NOT put you on T-Score 0 planets, because that would just be frustrating for the player.) They might <br /> <br /> use you as pets or even sell you to other empires as pets. <br /> <br /> <br /> There would be so many things that could possibly happen to you and/or your species. Each advancement of the <br /> <br /> main species on your planet opening new ones. I don't know about you, but I think it would be awesome to <br /> <br /> constantly get plopped down on a different planet, maybe be kept in a zoo for awhile, and then eventually get put <br /> <br /> on a wildlife sanctuary, where, as a species, we could rise up into a tribe, then into a civilization, and eventually <br /> <br /> ally with the same people who used to use us as pets. It would take an IMMENSE amount of work on Maxis' part, <br /> <br /> but in the end, it would awesome.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1261103.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1261103.page</link>
				<pubDate><![CDATA[Tue, 18 Aug 2009 19:14:55]]> GMT</pubDate>
				<author><![CDATA[ Mataeron]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I dont get it, when moach came back to the forums he said he'd update it, then he never was heard from again.<br /> now goober said that the campaign would be updated and it never was. IS THERE SOME SORT OF ANTI-SPORE ASSASSIN IN THE SPORUMS?<br /> <br /> <br /> Civ<br /> <br /> Bombers<br /> <br /> You can choose to have the regular military planes or bombers. they are weaker, faster and will drop one Justa-bomb and then take a wide birth of the city, U-turn, and bomb again.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1263469.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1263469.page</link>
				<pubDate><![CDATA[Wed, 19 Aug 2009 03:45:21]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ 1. Space Stage<br /> <br /> 2. Multiple Aliens Empires<br /> <br /> 3. You should be able to LIVE with other species. Look below to see what happens<br /> <br /> Green-<br /> <br /> Let you live there and will live with you. After you settle in their system, they will settle in yours. (You can live with up to four species to keep things simple) Then, you will find their species in your systems and walking with your citizens.<br /> <br /> Blue-<br /> <br /> They will demand some sporebucks (100,000 - 10,000,000 depending on their archetype). If you disagree, you will have to wage war on the ground infantry, cavalry, and artillery vs. each other or in your ship against their ships. Whoever destorys the other's city first wins!<br /> <br /> Yellow, Orange, Red-<br /> <br /> They will automatically start a war with you, or demand some some sporebucks (500,000 - 20,000,000 and become your ally if you accept) depending on their archetype.<br /> <br /> If you would ever find yourself with too many species, you can breed yours with one of theirs to delete both of the two species and open up a new one (you start out with your species on the right and the other on the left so you can view the two and a random mix of the two in the middle allowing you to change your species instead of being stuck with what you have... while gaining access to the parts they had with the ones you have).<br /> <br /> ----------------------------------------------------<br /> <br /> Which opens a new ability. (If already suggested, I apoligize)<br /> <br /> 1. All Stages<br /> <br /> 2. Breed with another species.<br /> <br /> 3. This ability would work well in the cell/creature/tribe stages. If you add another species (that is your ally from the tribe) to the civ it may work well there and then you'll have another species once you start in the space stage.<br /> <br /> Any friendly creatures (you'll have to make cells have a personality such as friendly, curious, mean, aggressive and you can produce a relationship by staying close together and surviving) will mate with you after you use your mating call. Then, you can gain access to all their parts (with some kind of DNA bonus) and (using above breeding system) merge your species together as one new species.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1265127.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1265127.page</link>
				<pubDate><![CDATA[Wed, 19 Aug 2009 18:23:55]]> GMT</pubDate>
				<author><![CDATA[ Malachimari]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Name: MSEC<br /> <br /> Species: N/A<br /> <br /> Blood type: N/A<br /> <br /> TOD: 7/15/09 Declared dead by certain individuals.<br /> <br /> COD: Neglect]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1265409.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1265409.page</link>
				<pubDate><![CDATA[Wed, 19 Aug 2009 19:35:20]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Malachimari]1. Space Stage<br /> <br /> 2. Multiple Aliens Empires<br /> <br /> 3. You should be able to LIVE with other species. Look below to see what happens<br /> <br /> Green-<br /> <br /> Let you live there and will live with you. After you settle in their system, they will settle in yours. (You can live with up to four species to keep things simple) Then, you will find their species in your systems and walking with your citizens.<br /> <br /> Blue-<br /> <br /> They will demand some sporebucks (100,000 - 10,000,000 depending on their archetype). If you disagree, you will have to wage war on the ground infantry, cavalry, and artillery vs. each other or in your ship against their ships. Whoever destorys the other's city first wins!<br /> <br /> Yellow, Orange, Red-<br /> <br /> They will automatically start a war with you, or demand some some sporebucks (500,000 - 20,000,000 and become your ally if you accept) depending on their archetype.<br /> <br /> If you would ever find yourself with too many species, you can breed yours with one of theirs to delete both of the two species and open up a new one (you start out with your species on the right and the other on the left so you can view the two and a random mix of the two in the middle allowing you to change your species instead of being stuck with what you have... while gaining access to the parts they had with the ones you have).<br /> <br /> ----------------------------------------------------<br /> <br /> Which opens a new ability. (If already suggested, I apoligize)<br /> <br /> 1. All Stages<br /> <br /> 2. Breed with another species.<br /> <br /> 3. This ability would work well in the cell/creature/tribe stages. If you add another species (that is your ally from the tribe) to the civ it may work well there and then you'll have another species once you start in the space stage.<br /> <br /> Any friendly creatures (you'll have to make cells have a personality such as friendly, curious, mean, aggressive and you can produce a relationship by staying close together and surviving) will mate with you after you use your mating call. Then, you can gain access to all their parts (with some kind of DNA bonus) and (using above breeding system) merge your species together as one new species.[/quote]<br /> Maybe even some spaceports full of a bunch of random creatures pulled from the sporepedia.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1268139.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1268139.page</link>
				<pubDate><![CDATA[Thu, 20 Aug 2009 03:59:23]]> GMT</pubDate>
				<author><![CDATA[ Mars of War]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I am mostly pro-PacoPaco's advanced AI.<br /> <br /> I, of course, like the other ideas, but don't think an implementation this big could be anything but an 18-26 month project, even broken down in smaller stories.<br /> <br /> So my vote for first story implementation goes to PacoPaco's advanced AI.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1268155.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1268155.page</link>
				<pubDate><![CDATA[Thu, 20 Aug 2009 04:12:09]]> GMT</pubDate>
				<author><![CDATA[ ashkelon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I sign!!!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1268202.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1268202.page</link>
				<pubDate><![CDATA[Thu, 20 Aug 2009 04:51:53]]> GMT</pubDate>
				<author><![CDATA[ Xenor24]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ We are going to have to stop this, eventually. We can't just walk up to Maxis with a huge list of things we can add to Spore. It has already been said, but it will take a very long time to do all of this. I think we should just stop it now and show them what we have, going with the cell stage improvements and working their way to space. Fixing bugs to making games, its really tough work. If we just keep adding ideas and don't send this to Maxis, it will only take longer the more ideas we have. When will we send this to Maxis?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1268539.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1268539.page</link>
				<pubDate><![CDATA[Thu, 20 Aug 2009 12:26:05]]> GMT</pubDate>
				<author><![CDATA[ Malachimari]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I sign <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> , and I also have quite a good idea...<br /> <br /> I think this would make the game look better and probably more realistic. I don't know whether or not this has been mentioned before but my idea is to have seasons, you now, like winter,summer,fall and spring. This is for Creature stage(for the rest of the stages, it will just be eye candy <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> ), only continents that are far from the equator of the planet will have seasons. Also, you can have the option if you want your creature to be specially built to survive very cold or hot seasons that will eliminate the negative side-effects of the season.<br /> [color=blue]<br /> Winter-[/color]<br /> <br /> It obviously has to snow or hail.<br /> <br /> Getting hit by hail damages you and other creatures a little.<br /> <br /> In creature stage you can choose to hibernate, the food meter has to be full and when you hibernate you will skip the winter season.<br /> <br /> It is possible to have a mild winter to a nuclear winter, during mild winters very little snow and hail will fall but during nuclear winters the land will be covered in snow and there will be snowstorms, if your creature stays out there for a long time, your creatures health will go down slowly, also the water freezes, just like on ice planets.<br /> <br /> To get cover from snow storms or hail the creature has to burrow underground (regarding the burrow or den idea).<br /> <br /> Most creatures will hibernate, which makes it harder for carnivores to find food. Herbivores will be able to find food as long as the winter is mild.<br /> <br /> [color=green]Spring-[/color]<br /> [u]<br /> Alot[/u] of rain<br /> <br /> The plants will start blooming, which makes spore a little more better to look at  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />  and also, the herbivores will have lots of food to eat and that goes the same for carnivores.<br /> <br /> Lightning during heavy rainstorms,hiding under trees, not a good idea if you care about your creature.<br /> <br /> The sky will turn very dark if there is going to be a huge thunderstorm and simply dark blue if its just rain.<br /> <br /> [color=brown]Fall-[/color]<br /> <br /> The plant life will start to turn that orangey-yellow that you always see in the fall season, reason: Makes spore realistic and better to look at  <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /> <br /> <br /> Temperature will go down and a slight possibility of snow.<br /> <br /> Other creatures will start to hide food for the winter (just like those squirrels in real life  <img src="http://forum.spore.com/jforum//images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" /> ) your creature can steal from them, that is, if you know where they hide it.<br /> <br /> Better senses mean more possibility to find hidden batches of food.<br /> [color=orange]<br /> Summer-[/color]<br /> <br /> The temperature will rise drastically and the thirst meter (cool, new idea!) will go down faster.<br /> <br /> Creatures are more likely to be found neat lakes or rivers (not the sea! you don't drink that water  <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> ).<br /> <br /> Heatwaves will strike which will further increase the thirst meter decay and the temperature, it the temperature is really high, your creature will start to lose health, this can be stopped by burrowing or getting into water.<br /> <br /> Also, if the heatwave is really bad, not only your creature will have a possibility of death but other creatures around you too.<br /> <br /> If your creature does not get enough water in an amount of time, your creature will collapse for a few seconds.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1268829.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1268829.page</link>
				<pubDate><![CDATA[Thu, 20 Aug 2009 14:26:52]]> GMT</pubDate>
				<author><![CDATA[ swanwen]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ New to the game/community and coming to this with a partial picture... but I'd like to see some features that I assume would have been included if the earlier/more scientifically accurate concepts had made it to release... <br /> <br /> For example... having different eveolutionary biological models being playable as options (in cel/creature stages as well as the aquatic stage if implimented).  I'd like to see creatures that have evolved along a different path from an ancestor common to my own mixed in.  <br /> <br /> Also... translucent skin/visible organs.  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1269879.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1269879.page</link>
				<pubDate><![CDATA[Thu, 20 Aug 2009 18:54:20]]> GMT</pubDate>
				<author><![CDATA[ soobooboo]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=soobooboo]New to the game/community and coming to this with a partial picture... but I'd like to see some features that I assume would have been included if the earlier/more scientifically accurate concepts had made it to release... <br /> <br /> For example... having different eveolutionary biological models being playable as options (in cel/creature stages as well as the aquatic stage if implimented).  I'd like to see creatures that have evolved along a different path from an ancestor common to my own mixed in.  <br /> <br /> Also... translucent skin/visible organs.  [/quote] <br /> This game is rated E-10, visible organs aren't really o.k, especially considering that some kids are more prone to throwing up at something like that than others.  Simply put, watching something's organs move is very disturbing and would induce nightmares in many kids, even the ones who don't throw up at the sight of it.    ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1270968.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1270968.page</link>
				<pubDate><![CDATA[Thu, 20 Aug 2009 22:02:13]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=soobooboo]New to the game/community and coming to this with a partial picture... but I'd like to see some features that I assume would have been included if the earlier/more scientifically accurate concepts had made it to release... <br /> <br /> For example... having different eveolutionary biological models being playable as options (in cel/creature stages as well as the aquatic stage if implimented).  I'd like to see creatures that have evolved along a different path from an ancestor common to my own mixed in.  <br /> <br /> Also... translucent skin/visible organs.  [/quote] <br /> This game is rated E-10, visible organs aren't really o.k, especially considering that some kids are more prone to throwing up at something like that than others.  Simply put, watching something's organs move is very disturbing and would induce nightmares in many kids, even the ones who don't throw up at the sight of it.    [/quote]<br /> i disagree, there is already stuff in spore WORSE than visible organs (Ie: the 7000 "PEniSMonSTEr"'s) and its not like they would be falling out and graging and spewing out SPORE. no it be like an anotomical model with the organs neatly in place.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1273841.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1273841.page</link>
				<pubDate><![CDATA[Fri, 21 Aug 2009 16:18:44]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ How about, after Cell Stage, depending on which area you spend more time in, (like Muddy Waters, Beachside, Deep Waters, etc.) your creature can go to either an underground, underwater, or regular old on-land Creature stage form! We can have new movement parts, too, like fins, special Dig parts like drills and enhanced flagellum, and tails.<br /> <br /> Also, the new creature abilities are great! I had thought of the same idea.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1273860.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1273860.page</link>
				<pubDate><![CDATA[Fri, 21 Aug 2009 16:23:09]]> GMT</pubDate>
				<author><![CDATA[ fezonn]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ In Civ Aquatic stage, you could have a giant underwater city like the Cobra base in GI Joe!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1273866.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1273866.page</link>
				<pubDate><![CDATA[Fri, 21 Aug 2009 16:26:15]]> GMT</pubDate>
				<author><![CDATA[ fezonn]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Shurimaru][quote=tyrannolodon][quote=soobooboo]New to the game/community and coming to this with a partial picture... but I'd like to see some features that I assume would have been included if the earlier/more scientifically accurate concepts had made it to release... <br /> <br /> For example... having different eveolutionary biological models being playable as options (in cel/creature stages as well as the aquatic stage if implimented).  I'd like to see creatures that have evolved along a different path from an ancestor common to my own mixed in.  <br /> <br /> Also... translucent skin/visible organs.  [/quote] <br /> This game is rated E-10, visible organs aren't really o.k, especially considering that some kids are more prone to throwing up at something like that than others.  Simply put, watching something's organs move is very disturbing and would induce nightmares in many kids, even the ones who don't throw up at the sight of it.    [/quote]<br /> i disagree, there is already stuff in spore WORSE than visible organs (Ie: the 7000 "PEniSMonSTEr"'s) and its not like they would be falling out and graging and spewing out SPORE. no it be like an anotomical model with the organs neatly in place.[/quote] <br /> My little brother vomited when he saw one of those human anatomy statues.  He'd puke if he saw moving organs, worse yet, he'd puke all over my key board and I'D have to clean it up! ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1273889.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1273889.page</link>
				<pubDate><![CDATA[Fri, 21 Aug 2009 16:32:11]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ <br /> this is a bad idea, some things are ok, but.... no.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1273894.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1273894.page</link>
				<pubDate><![CDATA[Fri, 21 Aug 2009 16:33:45]]> GMT</pubDate>
				<author><![CDATA[ kingofpirates]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=Shurimaru][quote=tyrannolodon][quote=soobooboo]New to the game/community and coming to this with a partial picture... but I'd like to see some features that I assume would have been included if the earlier/more scientifically accurate concepts had made it to release... <br /> <br /> For example... having different eveolutionary biological models being playable as options (in cel/creature stages as well as the aquatic stage if implimented).  I'd like to see creatures that have evolved along a different path from an ancestor common to my own mixed in.  <br /> <br /> Also... translucent skin/visible organs.  [/quote] <br /> This game is rated E-10, visible organs aren't really o.k, especially considering that some kids are more prone to throwing up at something like that than others.  Simply put, watching something's organs move is very disturbing and would induce nightmares in many kids, even the ones who don't throw up at the sight of it.    [/quote]<br /> i disagree, there is already stuff in spore WORSE than visible organs (Ie: the 7000 "PEniSMonSTEr"'s) and its not like they would be falling out and graging and spewing out SPORE. no it be like an anotomical model with the organs neatly in place.[/quote] <br /> My little brother vomited when he saw one of those human anatomy statues.  He'd puke if he saw moving organs, worse yet, he'd puke all over my key board and I'D have to clean it up! [/quote]<br /> your bro is WAY to squeamish. if thats all it takes than he shouldnt play spore. as the violence of the cartoony creatures fighting wuold surely cause him to faint.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1273977.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1273977.page</link>
				<pubDate><![CDATA[Fri, 21 Aug 2009 16:59:34]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ we could have an underground option, too! and for each different adaptation of creature stage, the tribe/civ/space stages could go different ways. we could have aqua vehicles and giant drill probes and stuff. also, instead of spice, you could hunt for geothermal energy (aqua) or crystal vents (underground) or something!  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /><br /> <br /> without a doubt, I sign!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1278430.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1278430.page</link>
				<pubDate><![CDATA[Sat, 22 Aug 2009 16:16:35]]> GMT</pubDate>
				<author><![CDATA[ fezonn]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ An idea for Creature Stage:<br /> You should have more control over the paint styles of the creature, kind of like the Paintbrush tool in Vehicle/building creator.  For example, you could have the detail color black, but paint some another color for a better look.<br /> I sign!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1278510.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1278510.page</link>
				<pubDate><![CDATA[Sat, 22 Aug 2009 16:37:59]]> GMT</pubDate>
				<author><![CDATA[ SeanStar25]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I think there sould be parts that are inflatable and they could be in cell, creature, civ(GA only), space, AND galactic Adventures, that way for instance:<br /> <br /> O = Balloon<br /> N = Pump<br /> -= Connector<br /> M= land<br /> ~= Lava<br /> I = Captain<br /> G= Goal<br /> X = death<br /> <br /> <br /> I        N---O                                               G<br /> MMMMMMMM~~~~~~~~~~~~~~~~MMMMMMMMM Captain sees a balloon next to a pit of lava, and the captain can't fly over it, it's too big.<br /> <br />          I<br />          N--O                                                 G<br /> MMMMMMM~~~~~~~~~~~~~~~~~MMMMMMMMM Captain pumps the balloon to a size he/she thinks will get him across.<br /> <br /> <br />                I<br />           N--O                                                G<br /> MMMMMMM~~~~~~~~~~~~~~~~~MMMMMMMMM Captain Rides it and hopes he makes it<br /> <br /> If he got it big enough:<br />    <br />          N---                                                IG<br /> MMMMMMM~~~~~~~~~~~~~~~~~MMMMMMMMM Sucsess!<br /> <br /> <br /> <br /> <br /> if not.....<br />          N---                                                  G<br /> MMMMMMM~~~~~~~~~X~~~~~~~MMMMMMMMMM Failure!<br /> <br /> <br /> What do you guys think?]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1279903.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1279903.page</link>
				<pubDate><![CDATA[Sat, 22 Aug 2009 23:22:34]]> GMT</pubDate>
				<author><![CDATA[ Sonnitude]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ i sign! i also have some ideas! maybe being able to play as insects as well? that could help in creature stage as well providing an easy food source for carnivors (it hardly seems fair herbivors get fruit so easily) as an insect you could have more tribal members but might need more of them to carry the same amount of fruit, you could maybe live in an underground nesting complex and have incredibly large epics!<br /> maybe being able to ride on other creatures from creature-civi stage would be fun! i would rather much like to ride about on another creature's back! <br /> maybe in the editors there could be a spine splitting tool so you could have two spines coming from one place? or even splitting part of the spine right of to create a second creature that comes as a set with the first? maybe on the painting editor we could draw on our own patterns to the creation? also being able to flattern the spine instead of just having it thin or fat right the way round it would help?<br /> how about being able to live in trees or underwater? not nessaserily as an underwater stage but just like being able to dive under? you could even have underwater tribes and civilisations! i would also like to see some more editors and the previously mentioned on this thread medieval stage-these could be good fun!<br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1282624.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1282624.page</link>
				<pubDate><![CDATA[Sun, 23 Aug 2009 14:46:08]]> GMT</pubDate>
				<author><![CDATA[ monkeyboyzamzam]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Face it, mounting animals to ride will be extremely difficult and almost impossible. A creature that would mount something would have to be a particular size, height, legs, and arms. Something with four legs or is all legs wouldn't be able to do it. Another hard feature, WHERE WOULD A CREATURE MOUNT? If you want something riding something else... you'll have to make it from ceature creator (it is possible) and outfit it to look like a citizen or whatever.<br /> <br /> EDIT: Besides the many things that AREN'T achievable... we should just vote on ONE of these and wait for Maxis to make it and pick another. If we can get Maxis to just make ONE thing at a time and wait, we'll be able to get much more done. Listen to me, if we would do this... Maxis is more likely to make things and not worry about which to make!]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1285232.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1285232.page</link>
				<pubDate><![CDATA[Mon, 24 Aug 2009 00:58:41]]> GMT</pubDate>
				<author><![CDATA[ Malachimari]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I sign, and I have a few ideas:<br /> <br /> [b]Civilization Stage:[/b]<br /> <br /> -Be able to rotate base pieces in the building editor without needing to use the weird connector method<br /> <br /> -Be able to use horizontal slide (shift) and vertical slide (ctr) toggle just like in the building editor<br /> <br /> [b]All Stages:[/b]<br /> <br /> -Have seasons on the planets, so parts of the planet have a different temperature<br /> <br /> -Cold at the poles of the planet, and more desert-like on the equator<br /> <br /> [b]Galactic Adventures:[/b]<br /> <br /> -Be able to make your captain higher than level 10 so you can get all of the pieces<br /> <br /> -Be able to switch pieces, for instance say you get a shaman piece and decide a few levels later that you don't want it anymore because you have a better warrior piece instead. So that you don't end up with pieces you can't use, especially when you can only go to level 10<br /> <br /> -Smarter vehicle AI. The vehicles never go where i tell them to, and always end up moving really slowly into the nearest wall. Sometimes they don't even move at all, usually when I set them to follow<br /> <br /> -Be able to adjust the altitude of air vehicles<br /> <br /> -Improve the ability to stand on vehicles, If you make a square vehicle with a hug hole in the middle you will just stand on the air or slide off. It should basically be a moving building<br /> <br /> -(If a hand held object is disguised) Choose how a creature to hold it. I made an awesome big spiked hammer, but my creature holds it by the very tip, backwards, upside down  <br /> <br /> -Make it possible to have ice, water, and lava on the same planet<br /> <br /> -Terraforming Pieces: Caves, Straight Edged Cliffs and Canyons instead of it gradually smoothing out at the top and bottom]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1285818.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1285818.page</link>
				<pubDate><![CDATA[Mon, 24 Aug 2009 03:08:03]]> GMT</pubDate>
				<author><![CDATA[ LCDRSyoshi]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ in reply to your comment on it not being possible to mount creatures-there could always be a seperate mount creator with onley sadles in the outfitter and you would have a requirement like it must have four legs and the minimum spine length/width would be increased.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1286336.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1286336.page</link>
				<pubDate><![CDATA[Mon, 24 Aug 2009 09:40:00]]> GMT</pubDate>
				<author><![CDATA[ monkeyboyzamzam]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ also i have an idea where we could pre-plan our battles before they happen in tribe/civ/space stages. the attacking empire could drop hints on the coming invasion and we could using a map tell our troops what to do before the battle actually happens. that way it may even make it possible for us to go third person during the battles to aid our preprogrammed allies. they would already know what to do so we wouldn't have to bother commanding them instead we could either watch or take part in the raids or defending of the cities or tribes or planets. players could share their strategy's and during the game shared stratagies would be planted to different enemy empires so they too would be preprogrammed. this would go nicley with the suggested medieval stage  ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1286339.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1286339.page</link>
				<pubDate><![CDATA[Mon, 24 Aug 2009 09:44:59]]> GMT</pubDate>
				<author><![CDATA[ monkeyboyzamzam]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ My idea is underwater cities kinda like in the star wars movie,  where you can add gills to your creature and they can swim to the city.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1286745.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1286745.page</link>
				<pubDate><![CDATA[Mon, 24 Aug 2009 14:24:57]]> GMT</pubDate>
				<author><![CDATA[ Theseus94]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I SIGHN!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1287352.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1287352.page</link>
				<pubDate><![CDATA[Mon, 24 Aug 2009 17:12:26]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Oh, and here are my ideas: (Willosaurs = Normal idea. Hugmonster = Important idea)<br /> <br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to choose between the molecular stage (like Tetris, only around an atom, not a flat surface, and with other atoms instead of cubes) and the meteor.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The old cell parts need to be returned as evolutions of the existing ones. In the cell stage's cell editor, you should be able to click and hold a part to allow a small window to pop up with all four versions of that part - four evolutions.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be a rotation handle for cell parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to play as an omnivoric cell. It should start out with no mouth, and should be able to [b]only[/b] absorb meat bits and liquid food (the first herbivoric food).<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should get a reward (say, 20 DNA) for killing an epic cell.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> Viruses should be brought back in Hard setting for cell stage. Viruses would be polluted-green cloud things, that can not die, and chase your cell around. They do, however prefer to kill slower cells.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> You should be able to add limbs to your cell, that work the same way as the creature limbs. These limbs should then move in a swimming motion - just like they do in the 2005 demo. You should also be able to add parts onto them.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> [b][u]ALL[/u][/b] removed creature parts (some found on the willosaur and splodey creatures) should be brought back for the sake of having more parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be two separate editors for male and female creatures. You should also be able to choose your avatar's gender. At present, your creature stage avatar is female - since it lays the egg.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The aquatic stage should be returned as a new fist half of creature stage. It was removed because of 'navigation' problems. An easy solution would be to make your sea creature move with the same controls as a UFO does in a planet's atmosphere.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> Graspers should be able to be added to the front/end of the spine, like in the original version of Spore.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The plant creator(s) should be brought back due to building a plant in the building creator for a GAprop is pretty hard.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The 'drag' ability should be brought back for creature stage and GA. This involves biting/grabbing onto a dead body and moving, thus dragging the body across a surface, either to hide, or to take to your nest.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> A third creature-paint option should be added - the singular part/surface texture paint option. This involves painting a part/surface of the body, independently from the rest of the body, simply by clicking and dragging across the part of the body you want to be a certain colour and/or texture. A warning, though. Do this [b]after you are certain that the body in complete[/b]. Otherwise, the creature's texture will glitch severely when you move or change a part.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> There should be a [u][i]Steed Outfitter[/i][/u] for tribal stage. You would enter the tribal planner to enter this, and you'll need to have at least one species of livestock. The steed outfitter should have most ([b]not all[/b]) of the tribal outfitter's parts, with the addition of weapon (spear rack/ crossbow/ etc.), saddle and steering parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> And finally, 12 cyborg parts should be added to the empire and captain outfitters under 'details'. I know that the 9 cybornetic Grox parts are creature parts, but they can be put into the outfitters. The hand and foot will replace an existing one, but when removed, the original hand/foot will return to the creature. The cyborg hand should have a mold-arrow that, when pulled, coases it to 'grow' more fingers and look like a claw-armoured human hand. When this arrow is pulled on the foot, it should mold into a robotic version of a (fully extended and opened) [i]Heeltoe[/i]. Also, the 3 remaining parts should be a radio antenna (extended - adds a mouth piece and makes it look like a really cool ear-mounted communicator), a control panel thingy (add on arm to make a cool-looking arm-mounted controll panel, or put on chest like Darth Vader's thing), and a thing resembling an arm-mounted light-saber (the beam would simply be a colour effect, not a weapon, and it would be in the colour of the creature's detail).<br /> <br /> Sory, I didn't read the op. It was too long for my lasy eyes. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1287525.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1287525.page</link>
				<pubDate><![CDATA[Mon, 24 Aug 2009 18:05:46]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ I SIGN! These ideas are great. SPORE would be awesome with them.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1287539.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1287539.page</link>
				<pubDate><![CDATA[Mon, 24 Aug 2009 18:13:26]]> GMT</pubDate>
				<author><![CDATA[ Bertolli]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=DudeMan95]Oh, and here are my ideas: (Willosaurs = Normal idea. Hugmonster = Important idea)<br /> <br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to choose between the molecular stage (like Tetris, only around an atom, not a flat surface, and with other atoms instead of cubes) and the meteor.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The old cell parts need to be returned as evolutions of the existing ones. In the cell stage's cell editor, you should be able to click and hold a part to allow a small window to pop up with all four versions of that part - four evolutions.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be a rotation handle for cell parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to play as an omnivoric cell. It should start out with no mouth, and should be able to [b]only[/b] absorb meat bits and liquid food (the first herbivoric food).<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should get a reward (say, 20 DNA) for killing an epic cell.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> Viruses should be brought back in Hard setting for cell stage. Viruses would be polluted-green cloud things, that can not die, and chase your cell around. They do, however prefer to kill slower cells.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> You should be able to add limbs to your cell, that work the same way as the creature limbs. These limbs should then move in a swimming motion - just like they do in the 2005 demo. You should also be able to add parts onto them.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> [b][u]ALL[/u][/b] removed creature parts (some found on the willosaur and splodey creatures) should be brought back for the sake of having more parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be two separate editors for male and female creatures. You should also be able to choose your avatar's gender. At present, your creature stage avatar is female - since it lays the egg.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The aquatic stage should be returned as a new fist half of creature stage. It was removed because of 'navigation' problems. An easy solution would be to make your sea creature move with the same controls as a UFO does in a planet's atmosphere.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> Graspers should be able to be added to the front/end of the spine, like in the original version of Spore.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The plant creator(s) should be brought back due to building a plant in the building creator for a GAprop is pretty hard.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The 'drag' ability should be brought back for creature stage and GA. This involves biting/grabbing onto a dead body and moving, thus dragging the body across a surface, either to hide, or to take to your nest.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> A third creature-paint option should be added - the singular part/surface texture paint option. This involves painting a part/surface of the body, independently from the rest of the body, simply by clicking and dragging across the part of the body you want to be a certain colour and/or texture. A warning, though. Do this [b]after you are certain that the body in complete[/b]. Otherwise, the creature's texture will glitch severely when you move or change a part.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> There should be a [u][i]Steed Outfitter[/i][/u] for tribal stage. You would enter the tribal planner to enter this, and you'll need to have at least one species of livestock. The steed outfitter should have most ([b]not all[/b]) of the tribal outfitter's parts, with the addition of weapon (spear rack/ crossbow/ etc.), saddle and steering parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> And finally, 12 cyborg parts should be added to the empire and captain outfitters under 'details'. I know that the 9 cybornetic Grox parts are creature parts, but they can be put into the outfitters. The hand and foot will replace an existing one, but when removed, the original hand/foot will return to the creature. The cyborg hand should have a mold-arrow that, when pulled, coases it to 'grow' more fingers and look like a claw-armoured human hand. When this arrow is pulled on the foot, it should mold into a robotic version of a (fully extended and opened) [i]Heeltoe[/i]. Also, the 3 remaining parts should be a radio antenna (extended - adds a mouth piece and makes it look like a really cool ear-mounted communicator), a control panel thingy (add on arm to make a cool-looking arm-mounted controll panel, or put on chest like Darth Vader's thing), and a thing resembling an arm-mounted light-saber (the beam would simply be a colour effect, not a weapon, and it would be in the colour of the creature's detail).<br /> <br /> Sory, I didn't read the op. It was too long for my lasy eyes. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote] <br /> All parts on the willosaur and splodey are still in the game....]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1287552.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1287552.page</link>
				<pubDate><![CDATA[Mon, 24 Aug 2009 18:19:45]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=Malachimari]Face it, mounting animals to ride will be extremely difficult and almost impossible. A creature that would mount something would have to be a particular size, height, legs, and arms. Something with four legs or is all legs wouldn't be able to do it. Another hard feature, WHERE WOULD A CREATURE MOUNT? If you want something riding something else... you'll have to make it from ceature creator (it is possible) and outfit it to look like a citizen or whatever.<br /> <br /> EDIT: Besides the many things that AREN'T achievable... we should just vote on ONE of these and wait for Maxis to make it and pick another. If we can get Maxis to just make ONE thing at a time and wait, we'll be able to get much more done. Listen to me, if we would do this... Maxis is more likely to make things and not worry about which to make![/quote] <br /> i agree let us vote one the Ideas we want most and the few that can  be presented to maxis.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1289739.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1289739.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 02:41:43]]> GMT</pubDate>
				<author><![CDATA[ Shurimaru]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ multiple race mating<br /> <br /> i think we should have the ability to mate with other speciece that could possably change you.<br /> <br /> a real life example: there are some lizzards that can mate with each other. now it would be very cool to mate with other species and so change the build partially]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1289785.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1289785.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 03:05:45]]> GMT</pubDate>
				<author><![CDATA[ seokid]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ something for ga could be the abilitie to:change captains (transforer style)<br /> <br /> hollow planets-the abilitie to make most of the planet be destroyed so it is a sliver of outer crust for the planet<br /> <br /> sitting- a good idea(to me) to have a thing for sit so the creature sits in chair or other buildings<br /> <br /> epic captains-the abilitie to make an epic captain because the shrinking thing for other parts of your adventure will make it a small little place or overly complicated so it won't meet the standard of your idea<br /> <br /> i rest my thoughts]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1289814.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1289814.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 03:21:35]]> GMT</pubDate>
				<author><![CDATA[ seokid]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ how about in<br /> <br /> The builder<br /> <br /> 1Make a mouth&lt;depends in density&gt;<br /> like making a mouth with huge teeth or with nostrils--the reason.. is because some artist want to customize even further<br /> <br /> make some eyes&lt;depends in density&gt;<br /> like size,brows,pupil,and personality--the same reason as 1<br /> <br /> make hands/paws/claws&lt;depends in density&gt;-the same reason as 1<br /> like nails,hair,palm, shape and fingers<br /> <br /> make some foot&lt;depends in density&gt;-the same reason as 1<br /> like toes,nails, lenght and whith..<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1289867.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1289867.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 04:07:53]]> GMT</pubDate>
				<author><![CDATA[ LeoniNori]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=DudeMan95]Oh, and here are my ideas: (Willosaurs = Normal idea. Hugmonster = Important idea)<br /> <br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to choose between the molecular stage (like Tetris, only around an atom, not a flat surface, and with other atoms instead of cubes) and the meteor.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The old cell parts need to be returned as evolutions of the existing ones. In the cell stage's cell editor, you should be able to click and hold a part to allow a small window to pop up with all four versions of that part - four evolutions.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be a rotation handle for cell parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to play as an omnivoric cell. It should start out with no mouth, and should be able to [b]only[/b] absorb meat bits and liquid food (the first herbivoric food).<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should get a reward (say, 20 DNA) for killing an epic cell.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> Viruses should be brought back in Hard setting for cell stage. Viruses would be polluted-green cloud things, that can not die, and chase your cell around. They do, however prefer to kill slower cells.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> You should be able to add limbs to your cell, that work the same way as the creature limbs. These limbs should then move in a swimming motion - just like they do in the 2005 demo. You should also be able to add parts onto them.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> [b][u]ALL[/u][/b] removed creature parts (some found on the willosaur and splodey creatures) should be brought back for the sake of having more parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be two separate editors for male and female creatures. You should also be able to choose your avatar's gender. At present, your creature stage avatar is female - since it lays the egg.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The aquatic stage should be returned as a new fist half of creature stage. It was removed because of 'navigation' problems. An easy solution would be to make your sea creature move with the same controls as a UFO does in a planet's atmosphere.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> Graspers should be able to be added to the front/end of the spine, like in the original version of Spore.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The plant creator(s) should be brought back due to building a plant in the building creator for a GAprop is pretty hard.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The 'drag' ability should be brought back for creature stage and GA. This involves biting/grabbing onto a dead body and moving, thus dragging the body across a surface, either to hide, or to take to your nest.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> A third creature-paint option should be added - the singular part/surface texture paint option. This involves painting a part/surface of the body, independently from the rest of the body, simply by clicking and dragging across the part of the body you want to be a certain colour and/or texture. A warning, though. Do this [b]after you are certain that the body in complete[/b]. Otherwise, the creature's texture will glitch severely when you move or change a part.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> There should be a [u][i]Steed Outfitter[/i][/u] for tribal stage. You would enter the tribal planner to enter this, and you'll need to have at least one species of livestock. The steed outfitter should have most ([b]not all[/b]) of the tribal outfitter's parts, with the addition of weapon (spear rack/ crossbow/ etc.), saddle and steering parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> And finally, 12 cyborg parts should be added to the empire and captain outfitters under 'details'. I know that the 9 cybornetic Grox parts are creature parts, but they can be put into the outfitters. The hand and foot will replace an existing one, but when removed, the original hand/foot will return to the creature. The cyborg hand should have a mold-arrow that, when pulled, coases it to 'grow' more fingers and look like a claw-armoured human hand. When this arrow is pulled on the foot, it should mold into a robotic version of a (fully extended and opened) [i]Heeltoe[/i]. Also, the 3 remaining parts should be a radio antenna (extended - adds a mouth piece and makes it look like a really cool ear-mounted communicator), a control panel thingy (add on arm to make a cool-looking arm-mounted controll panel, or put on chest like Darth Vader's thing), and a thing resembling an arm-mounted light-saber (the beam would simply be a colour effect, not a weapon, and it would be in the colour of the creature's detail).<br /> <br /> Sory, I didn't read the op. It was too long for my lasy eyes. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote] <br /> All parts on the willosaur and splodey are still in the game....[/quote] [size=18]NOT TRUE!!!!![/size] Look at the Splodey's foot, weapons, eyes, back and the willosaur's head, feet, tail, horn-things. [size=18]NON OF THOSE ARE IN THE GAME!!!!!!!![/size] I rest my case. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290426.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290426.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 14:13:27]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Here are the parts on the Splodey and Willosaur that I [i]know[/i] did not make it in the final game:<br /> <br /> [URL=http://www.picamatic.com/view/4850829_Splodey/][IMG]http://www.picamatic.com/show/2009/08/25/07/04/4850829_bigthumb.jpg[/IMG][/URL]<br /> [URL=http://www.picamatic.com/view/4850830_Willosaur/][IMG]http://www.picamatic.com/show/2009/08/25/07/04/4850830_bigthumb.png[/IMG][/URL]<br /> <br /> Splodey:<br /> <br />  A) Unknown detail part<br />  B) Unknown weapon part<br />  C) Unknown foot part (that can be seen on many concept creatures)<br /> <br /> Willosaur:<br /> <br />  D) Unknown grasper part<br />  E) Unknown scense part<br />  F) Unknown mouth part<br />  G) Unknown foot part<br /> <br /> Now, [i]POVE[/i] to me that those parts are still in the game!!! <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /><br /> Those are only [i]SOME[/i] of the old parts that I want back! <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" /><br /> <br /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290541.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290541.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 15:09:46]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ in cell the original had cooler parts than the hidden cell and normal cell editors. plus a better way to make the cells to your grade]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290552.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290552.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 15:13:58]]> GMT</pubDate>
				<author><![CDATA[ seokid]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Yeah!!! <img src="http://forum.spore.com/jforum//images/smilies/136dd33cba83140c7ce38db096d05aed.gif" /> The filter-mouth looked more natural and plant-like and there was this poison injector instead of a spreyer that worked like a harpoon!!!!!! They should make [i]REVERSE[/i] evolutions of the cell partd where the parts become those part aswell!!!!!  <img src="http://forum.spore.com/jforum//images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" /> That gives me an idea: how 'bout an evolution slider for every cell part!!!! That molds it into the old cell parts!!!!! Like, say, moving the slider left molds the part into the extra parts, while moving it right, molds the part into the [i]origional[/i] parts!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" /> ]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290564.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290564.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 15:20:44]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=DudeMan95][quote=tyrannolodon][quote=DudeMan95]Oh, and here are my ideas: (Willosaurs = Normal idea. Hugmonster = Important idea)<br /> <br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to choose between the molecular stage (like Tetris, only around an atom, not a flat surface, and with other atoms instead of cubes) and the meteor.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The old cell parts need to be returned as evolutions of the existing ones. In the cell stage's cell editor, you should be able to click and hold a part to allow a small window to pop up with all four versions of that part - four evolutions.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be a rotation handle for cell parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to play as an omnivoric cell. It should start out with no mouth, and should be able to [b]only[/b] absorb meat bits and liquid food (the first herbivoric food).<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should get a reward (say, 20 DNA) for killing an epic cell.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> Viruses should be brought back in Hard setting for cell stage. Viruses would be polluted-green cloud things, that can not die, and chase your cell around. They do, however prefer to kill slower cells.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> You should be able to add limbs to your cell, that work the same way as the creature limbs. These limbs should then move in a swimming motion - just like they do in the 2005 demo. You should also be able to add parts onto them.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> [b][u]ALL[/u][/b] removed creature parts (some found on the willosaur and splodey creatures) should be brought back for the sake of having more parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be two separate editors for male and female creatures. You should also be able to choose your avatar's gender. At present, your creature stage avatar is female - since it lays the egg.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The aquatic stage should be returned as a new fist half of creature stage. It was removed because of 'navigation' problems. An easy solution would be to make your sea creature move with the same controls as a UFO does in a planet's atmosphere.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> Graspers should be able to be added to the front/end of the spine, like in the original version of Spore.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The plant creator(s) should be brought back due to building a plant in the building creator for a GAprop is pretty hard.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The 'drag' ability should be brought back for creature stage and GA. This involves biting/grabbing onto a dead body and moving, thus dragging the body across a surface, either to hide, or to take to your nest.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> A third creature-paint option should be added - the singular part/surface texture paint option. This involves painting a part/surface of the body, independently from the rest of the body, simply by clicking and dragging across the part of the body you want to be a certain colour and/or texture. A warning, though. Do this [b]after you are certain that the body in complete[/b]. Otherwise, the creature's texture will glitch severely when you move or change a part.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> There should be a [u][i]Steed Outfitter[/i][/u] for tribal stage. You would enter the tribal planner to enter this, and you'll need to have at least one species of livestock. The steed outfitter should have most ([b]not all[/b]) of the tribal outfitter's parts, with the addition of weapon (spear rack/ crossbow/ etc.), saddle and steering parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> And finally, 12 cyborg parts should be added to the empire and captain outfitters under 'details'. I know that the 9 cybornetic Grox parts are creature parts, but they can be put into the outfitters. The hand and foot will replace an existing one, but when removed, the original hand/foot will return to the creature. The cyborg hand should have a mold-arrow that, when pulled, coases it to 'grow' more fingers and look like a claw-armoured human hand. When this arrow is pulled on the foot, it should mold into a robotic version of a (fully extended and opened) [i]Heeltoe[/i]. Also, the 3 remaining parts should be a radio antenna (extended - adds a mouth piece and makes it look like a really cool ear-mounted communicator), a control panel thingy (add on arm to make a cool-looking arm-mounted controll panel, or put on chest like Darth Vader's thing), and a thing resembling an arm-mounted light-saber (the beam would simply be a colour effect, not a weapon, and it would be in the colour of the creature's detail).<br /> <br /> Sory, I didn't read the op. It was too long for my lasy eyes. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote] <br /> All parts on the willosaur and splodey are still in the game....[/quote] [size=18]NOT TRUE!!!!![/size] Look at the Splodey's foot, weapons, eyes, back and the willosaur's head, feet, tail, horn-things. [size=18]NON OF THOSE ARE IN THE GAME!!!!!!!![/size] I rest my case. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote] <br /> Actually, the foot of the splodey is in the gameare the scar makers, the weapons of the splodey are the toxic teflons, willosaur's eyes in the game they're one of the slitted pupil eyes, splodey's eyes are in the game, the willosaur uses dirt chargers for feet, the horn things are pom poms, the tail is just an arm.  Look at my willosaur creation, it's an almost perfect replica of the willosaur.  <br /> <br /> I'll make a splodey creature and it will look almost EXACTLY like the original if not exactly like it.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290583.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290583.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 15:26:01]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Suggestion</title>
				<description><![CDATA[ List: GA-Spore<br /> <br /> Props!<br /> <br /> I am tired of playing the civ stage and seeing a big pie or a wall as a building.<br /> GA props should have a caterogy for themselves (like the Buildings, Creatures, Vehicles, etc.).<br /> With that, making and downloading adventures with lots of props will not overfill our Buildings list<br /> with varius random GA things!  <img src="http://forum.spore.com/jforum//images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290630.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290630.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 15:39:36]]> GMT</pubDate>
				<author><![CDATA[ ThomerDk]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=DudeMan95][quote=tyrannolodon][quote=DudeMan95]Oh, and here are my ideas: (Willosaurs = Normal idea. Hugmonster = Important idea)<br /> <br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to choose between the molecular stage (like Tetris, only around an atom, not a flat surface, and with other atoms instead of cubes) and the meteor.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The old cell parts need to be returned as evolutions of the existing ones. In the cell stage's cell editor, you should be able to click and hold a part to allow a small window to pop up with all four versions of that part - four evolutions.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be a rotation handle for cell parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to play as an omnivoric cell. It should start out with no mouth, and should be able to [b]only[/b] absorb meat bits and liquid food (the first herbivoric food).<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should get a reward (say, 20 DNA) for killing an epic cell.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> Viruses should be brought back in Hard setting for cell stage. Viruses would be polluted-green cloud things, that can not die, and chase your cell around. They do, however prefer to kill slower cells.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> You should be able to add limbs to your cell, that work the same way as the creature limbs. These limbs should then move in a swimming motion - just like they do in the 2005 demo. You should also be able to add parts onto them.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> [b][u]ALL[/u][/b] removed creature parts (some found on the willosaur and splodey creatures) should be brought back for the sake of having more parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be two separate editors for male and female creatures. You should also be able to choose your avatar's gender. At present, your creature stage avatar is female - since it lays the egg.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The aquatic stage should be returned as a new fist half of creature stage. It was removed because of 'navigation' problems. An easy solution would be to make your sea creature move with the same controls as a UFO does in a planet's atmosphere.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> Graspers should be able to be added to the front/end of the spine, like in the original version of Spore.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The plant creator(s) should be brought back due to building a plant in the building creator for a GAprop is pretty hard.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The 'drag' ability should be brought back for creature stage and GA. This involves biting/grabbing onto a dead body and moving, thus dragging the body across a surface, either to hide, or to take to your nest.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> A third creature-paint option should be added - the singular part/surface texture paint option. This involves painting a part/surface of the body, independently from the rest of the body, simply by clicking and dragging across the part of the body you want to be a certain colour and/or texture. A warning, though. Do this [b]after you are certain that the body in complete[/b]. Otherwise, the creature's texture will glitch severely when you move or change a part.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> There should be a [u][i]Steed Outfitter[/i][/u] for tribal stage. You would enter the tribal planner to enter this, and you'll need to have at least one species of livestock. The steed outfitter should have most ([b]not all[/b]) of the tribal outfitter's parts, with the addition of weapon (spear rack/ crossbow/ etc.), saddle and steering parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> And finally, 12 cyborg parts should be added to the empire and captain outfitters under 'details'. I know that the 9 cybornetic Grox parts are creature parts, but they can be put into the outfitters. The hand and foot will replace an existing one, but when removed, the original hand/foot will return to the creature. The cyborg hand should have a mold-arrow that, when pulled, coases it to 'grow' more fingers and look like a claw-armoured human hand. When this arrow is pulled on the foot, it should mold into a robotic version of a (fully extended and opened) [i]Heeltoe[/i]. Also, the 3 remaining parts should be a radio antenna (extended - adds a mouth piece and makes it look like a really cool ear-mounted communicator), a control panel thingy (add on arm to make a cool-looking arm-mounted controll panel, or put on chest like Darth Vader's thing), and a thing resembling an arm-mounted light-saber (the beam would simply be a colour effect, not a weapon, and it would be in the colour of the creature's detail).<br /> <br /> Sory, I didn't read the op. It was too long for my lasy eyes. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote] <br /> All parts on the willosaur and splodey are still in the game....[/quote] [size=18]NOT TRUE!!!!![/size] Look at the Splodey's foot, weapons, eyes, back and the willosaur's head, feet, tail, horn-things. [size=18]NON OF THOSE ARE IN THE GAME!!!!!!!![/size] I rest my case. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote] <br /> Actually, the foot of the splodey is in the gameare the scar makers, the weapons of the splodey are the toxic teflons, willosaur's eyes in the game they're one of the slitted pupil eyes, splodey's eyes are in the game, the willosaur uses dirt chargers for feet, the horn things are pom poms, the tail is just an arm.  Look at my willosaur creation, it's an almost perfect replica of the willosaur.  <br /> <br /> I'll make a splodey creature and it will look almost EXACTLY like the original if not exactly like it.[/quote]  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> No, those are [b][u][i][size=24]NOT[/size][/i][/u][/b] the Splodey/Willosaur parts. Show me that hand on a creature! There is No hand in the current game that looks like a mouth!!!!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> Same goes for all those other parts - especialy the Splodey feet and weapons!!!!!<br /> <br /> My saurces?<br /> A) My brother-in-law works for EA.<br /> B) I've got John Cimino (MaxisCimino) on FaceBook.<br /> Too bad I can't prove either of those... <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290764.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290764.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 16:27:19]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=DudeMan95][quote=tyrannolodon][quote=DudeMan95][quote=tyrannolodon][quote=DudeMan95]Oh, and here are my ideas: (Willosaurs = Normal idea. Hugmonster = Important idea)<br /> <br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to choose between the molecular stage (like Tetris, only around an atom, not a flat surface, and with other atoms instead of cubes) and the meteor.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The old cell parts need to be returned as evolutions of the existing ones. In the cell stage's cell editor, you should be able to click and hold a part to allow a small window to pop up with all four versions of that part - four evolutions.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be a rotation handle for cell parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should be able to play as an omnivoric cell. It should start out with no mouth, and should be able to [b]only[/b] absorb meat bits and liquid food (the first herbivoric food).<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> You should get a reward (say, 20 DNA) for killing an epic cell.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> Viruses should be brought back in Hard setting for cell stage. Viruses would be polluted-green cloud things, that can not die, and chase your cell around. They do, however prefer to kill slower cells.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> You should be able to add limbs to your cell, that work the same way as the creature limbs. These limbs should then move in a swimming motion - just like they do in the 2005 demo. You should also be able to add parts onto them.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> [b][u]ALL[/u][/b] removed creature parts (some found on the willosaur and splodey creatures) should be brought back for the sake of having more parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> There should be two separate editors for male and female creatures. You should also be able to choose your avatar's gender. At present, your creature stage avatar is female - since it lays the egg.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> The aquatic stage should be returned as a new fist half of creature stage. It was removed because of 'navigation' problems. An easy solution would be to make your sea creature move with the same controls as a UFO does in a planet's atmosphere.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> Graspers should be able to be added to the front/end of the spine, like in the original version of Spore.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The plant creator(s) should be brought back due to building a plant in the building creator for a GAprop is pretty hard.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> The 'drag' ability should be brought back for creature stage and GA. This involves biting/grabbing onto a dead body and moving, thus dragging the body across a surface, either to hide, or to take to your nest.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/d35a31198d0e4866ec655070efd3bba0.gif" border="0"> A third creature-paint option should be added - the singular part/surface texture paint option. This involves painting a part/surface of the body, independently from the rest of the body, simply by clicking and dragging across the part of the body you want to be a certain colour and/or texture. A warning, though. Do this [b]after you are certain that the body in complete[/b]. Otherwise, the creature's texture will glitch severely when you move or change a part.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> There should be a [u][i]Steed Outfitter[/i][/u] for tribal stage. You would enter the tribal planner to enter this, and you'll need to have at least one species of livestock. The steed outfitter should have most ([b]not all[/b]) of the tribal outfitter's parts, with the addition of weapon (spear rack/ crossbow/ etc.), saddle and steering parts.<br /> <br /> <img src="http://forum.spore.com/jforum//images/smilies/3f82d6e782a226fb37fa8fb05c6c5e80.gif" border="0"> And finally, 12 cyborg parts should be added to the empire and captain outfitters under 'details'. I know that the 9 cybornetic Grox parts are creature parts, but they can be put into the outfitters. The hand and foot will replace an existing one, but when removed, the original hand/foot will return to the creature. The cyborg hand should have a mold-arrow that, when pulled, coases it to 'grow' more fingers and look like a claw-armoured human hand. When this arrow is pulled on the foot, it should mold into a robotic version of a (fully extended and opened) [i]Heeltoe[/i]. Also, the 3 remaining parts should be a radio antenna (extended - adds a mouth piece and makes it look like a really cool ear-mounted communicator), a control panel thingy (add on arm to make a cool-looking arm-mounted controll panel, or put on chest like Darth Vader's thing), and a thing resembling an arm-mounted light-saber (the beam would simply be a colour effect, not a weapon, and it would be in the colour of the creature's detail).<br /> <br /> Sory, I didn't read the op. It was too long for my lasy eyes. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote] <br /> All parts on the willosaur and splodey are still in the game....[/quote] [size=18]NOT TRUE!!!!![/size] Look at the Splodey's foot, weapons, eyes, back and the willosaur's head, feet, tail, horn-things. [size=18]NON OF THOSE ARE IN THE GAME!!!!!!!![/size] I rest my case. <img src="http://forum.spore.com/jforum//images/smilies/8a80c6485cd926be453217d59a84a888.gif" />[/quote] <br /> Actually, the foot of the splodey is in the gameare the scar makers, the weapons of the splodey are the toxic teflons, willosaur's eyes in the game they're one of the slitted pupil eyes, splodey's eyes are in the game, the willosaur uses dirt chargers for feet, the horn things are pom poms, the tail is just an arm.  Look at my willosaur creation, it's an almost perfect replica of the willosaur.  <br /> <br /> I'll make a splodey creature and it will look almost EXACTLY like the original if not exactly like it.[/quote]  <img src="http://forum.spore.com/jforum//images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" /> No, those are [b][u][i][size=24]NOT[/size][/i][/u][/b] the Splodey/Willosaur parts. Show me that hand on a creature! There is No hand in the current game that looks like a mouth!!!!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> Same goes for all those other parts - especialy the Splodey feet and weapons!!!!!<br /> <br /> My saurces?<br /> A) My brother-in-law works for EA.<br /> B) I've got John Cimino (MaxisCimino) on FaceBook.<br /> Too bad I can't prove either of those... <img src="http://forum.spore.com/jforum//images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" />[/quote] <br /> Splodey's foot, is the scarmaker, splodey's weapon the Toxic Teflon.  Did you even look at my willosaur?  It's an perfect replica, all it's missing is a tooth.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290776.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290776.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 16:30:30]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ Gees, you're imposible!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> Yes, I [i]DID[/i] look at youre willosaur. It's missing the feet, mouth, horn-things, and [size=24]HAND[/size] on the tail!!!!!! Those are [size=24][b]NOT[/b][/size] the Splodey parts!!!!!!!!!!! There are [size=24]MAJOUR[/size] differences!!!!!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290783.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290783.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 16:33:21]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=DudeMan95]Gees, you're imposible!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> Yes, I [i]DID[/i] look at youre willosaur. It's missing the feet, mouth, horn-things, and [size=24]HAND[/size] on the tail!!!!!! Those are [size=24][b]NOT[/b][/size] the Splodey parts!!!!!!!!!!! There are [size=24]MAJOUR[/size] differences!!!!!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />[/quote] <br /> The feet are the same.  Three toes, and very scaly.  The horn things are not horns, they're pomp pons.  And I used a real hand because a saginaughty there would look stupid.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290787.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290787.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 16:34:28]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=tyrannolodon][quote=DudeMan95]Gees, you're imposible!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> Yes, I [i]DID[/i] look at youre willosaur. It's missing the feet, mouth, horn-things, and [size=24]HAND[/size] on the tail!!!!!! Those are [size=24][b]NOT[/b][/size] the Splodey parts!!!!!!!!!!! There are [size=24]MAJOUR[/size] differences!!!!!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />[/quote] <br /> The feet are the same.  Three toes, and very scaly.  The horn things are not horns, they're pomp pons.  And I used a real hand because a saginaughty there would look stupid.[/quote] [size=24]THE SPLODEY FOOT IS SEGMENTED!!!!!!!!!!!!!!!!! THE SPLODEY WEAPON'S EXTRA SPIKES POINT FORWADS!!!!!!!!!!!!!!!!!! SAGINAUGHTY IS A MOUTH, NOT A HAND!!!!!!!!!!!!!!!!!!! LOOK AT THE MINOR DETAILS AND YOU'L SEE THAT THOSE PARTS AREN'T IN THE GAME!!!!!!!!!!!!!!!!!!!!!!![/size] *Get's extremely angry and destroyes PC with missle launcher*]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290802.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290802.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 16:39:37]]> GMT</pubDate>
				<author><![CDATA[ DudeMan95]]></author>
			</item>
			<item>
				<title>Re:Mega Spore Expansion Campaign(MSEC)/Petition, 332 signs in 75 days! SIGN NOW!</title>
				<description><![CDATA[ [quote=DudeMan95][quote=tyrannolodon][quote=DudeMan95]Gees, you're imposible!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  /> Yes, I [i]DID[/i] look at youre willosaur. It's missing the feet, mouth, horn-things, and [size=24]HAND[/size] on the tail!!!!!! Those are [size=24][b]NOT[/b][/size] the Splodey parts!!!!!!!!!!! There are [size=24]MAJOUR[/size] differences!!!!!!!!!!!!!! <img src="http://forum.spore.com/jforum//images/smilies/1069449046bcd664c21db15b1dfedaee.gif"  />[/quote] <br /> The feet are the same.  Three toes, and very scaly.  The horn things are not horns, they're pomp pons.  And I used a real hand because a saginaughty there would look stupid.[/quote] [size=24]THE SPLODEY FOOT IS SEGMENTED!!!!!!!!!!!!!!!!! THE SPLODEY WEAPON'S EXTRA SPIKES POINT FORWADS!!!!!!!!!!!!!!!!!! SAGINAUGHTY IS A MOUTH, NOT A HAND!!!!!!!!!!!!!!!!!!! LOOK AT THE MINOR DETAILS AND YOU'L SEE THAT THOSE PARTS AREN'T IN THE GAME!!!!!!!!!!!!!!!!!!!!!!![/size] *Get's extremely angry and destroyes PC with missle launcher*[/quote] <br /> Ah I used the wrong insect foot, the third one is the proper one for Splodey.  But I adjusted the toxic teflons to be more, splodeyish.]]></description>
				<guid isPermaLink="true">http://forum.spore.com/jforum/posts/preList/22376/1290831.page</guid>
				<link>http://forum.spore.com/jforum/posts/preList/22376/1290831.page</link>
				<pubDate><![CDATA[Tue, 25 Aug 2009 16:45:50]]> GMT</pubDate>
				<author><![CDATA[ tyrannolodon]]></author>
			</item>
			<item>
	