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Messages posted by: Crosbie
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Please do post shots of waterworlds!

I'll edit the first post.

I think there was a thread once about suspected star birth/supernova... but it turned out to be a bug. :/
DylanTK wrote:
There are also orange stars, and if you have your graphic settings high enough, you can see things like comets, and snow flakes on extremely cold planets.

Anyway, yeah... I would like to see more "unusual galactic formations" or whatever the game calls them. Right now there's only three[?] you can find and have listed in your little collections vault window. Maybe they'll add more over time.


Some stars look orange and green from the galactic view - but when you zoom in they simplify to blue or yellow, AFAICT. But yeah, I've seen comets and snowflakes (very occasionally) and only once had it rain in creature stage.

I bet they will add more over time, as with the cube planets... or, more likely, SporeTM Galactic Formations Pack ($19.99).
Ah, I think I understand the star rating system for posts now. It measures how much you hate Spore, right?
CainoMDK wrote:
TheAngelofDeath wrote:I want to make Cloud cities.


Yes... And I want to sleep with Avril Lavigne...


When are they releasing the expansion that lets us do that?
TheAngelofDeath wrote:I want to make Cloud cities.


Yeah, seconded - or at least be able to approach and explore gas giants. Too dangerous? Pah, we fly through wormholes. Gas scoops to mine spice directly into yur cargo hold? (Wasn't there something like this in Elite?)

The black hole/star pair idea reminded me: Trinary systems. I meant to add those when I wrote about binaries.

Oh, and now we can add cube planets. Right...
Yeaaahhhh... I'm unsurprised we're running at 100% Bad in the 'Science' section, especially when it's dominated by the thread about how Spore is anti-science.

It's certainly kind of interesting, but too severely implausible.

If these objects were on the scale of asteroids, or maybe even plutoids, might they be made of a crystal structure? How big can a crystal get before it loses its shape under gravity?
I like the coffee shop analogy.

Yeah, I'm enjoying Spore. It is weird. There are many annoying things - especially the flaming interruptions. I suspect this is why cell and creature are commonly cited as favourite stages, since you're not obliged to drop everything and do some poxy task the game has obliged you to do. But you can always go back and play cell-to-creature... and I often get sucked into at least a bit of Tribal too. It's meant to be iterative.

As your galaxy builds, with your creatures at different stages; as they reach space and go in search of one another; a whole metacomplexity emerges where you come to create the story of your galaxy and the relationships between the beings within it.

And what of those who are still pursuing the 'long game' of building up a multiple empire of allies who will edge out the Grox? I know some planets appear to be unreachable... but maybe the stars drift and it will eventually be doable. (Maybe this is designed so that the Grox can be used in future expansions...)

Ultimately, Spore is its own, odd sort of thing; that is too like other, more thoroughly explored genres in each of its micro-level stages, and too unlike anything else at its macro-level. Maybe its very concept means it'll be Jack-of-all-trades, and master of none. How you feel about it depends how you feel about being such a Jack.
Being as Spore has led on PC and Fable on Xbox one, it does lead to Spore being more buggy (imo), but also more 'fixable'... in theory.

The creative element also makes me think of Neverwinter Nights - and this similarity may well increase with the expansion and its 'mission editor'...
So, no invisible creatures at cell stage; but invisible creatures in ecodisasters (very annoyingly) and invisible spacecraft still during space stage.

Generally quicker though and functions at a higher graphics level.

Will try windowed to see if that's better...
Hologram scout seems to move quicker with the new patch - can anyone confirm this?
Faster hologram scout? Or is it just me?
First impressions: fullscreen full resolution, no invisible creatures in cell stage.

Updating now. Fingers crossed re gameplay lag. Patching Files dialog still switches between 0 and 100%, so yeah, patience. It's taking a while.
In my 'Spore News' box:

Thu October 16, 2008
Spore Patch 2 Now Available!
Log into your copy of Spore to automatically grab patch 2 (You'll need to have the EA Download Manager installed). This is a PC only patch. Mac users should check back soon.


No notes - says 'see spore.com'.
Yup, same here.
*crosses fingers*
 
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