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Attman's 2012 GA Mech Tutorial!  XML
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attman


Multicellular

Joined: 06/28/2011 20:06:37
Messages: 104
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USA

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___________________Welcome to the GA Mech Tutorial!

This is a tutorial on how to make a Mech with the GA outfitter and includes the tips & techniques required to create advanced Mechs such as using the TAB key for accessing rotation operators and the A key for accessing asymmetry used on center parts of the Mech to help free up complexity.

The tutorial is in two parts; the first part covers the creation of the under-body template and the second part of the tutorial covers the outfitting of the template using GA parts. (If using this tutorial for the Mech-template Contest then you can skip down to part 2.)

NOTE: for this tutorial you will need: Assymetry, Exoskeleton limbs (Optional) and Galactic Adventures


Below are examples of a variety of Mechs that I have made using similar template designs ( Please feel free to download any of these Mechs into your editor and pick them apart to find out how they were built):



___________________________ Mech samples Sporecast


Also, be sure to check out the Mech template contest that I am currently hosting in the Community Showcase sub-forum. Hope you will enjoy!


PART 1: Building the Under-body Template
























PART 2: Outfitting the Template



















































































If you have any questions, please post below... Have fun!

This message was edited 7 times. Last update was at 01/23/2012 01:34:12

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grindstone


Civilized Sporeon

Joined: 02/08/2010 20:34:03
Messages: 3333
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Medina, OH

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a movie would be nice

koopakilla


MouthBreather

Joined: 07/09/2010 09:56:45
Messages: 754
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馬鹿と赤い顔の無限の海に閉じ込められた (trapped in the endless sea of idiots and redfaces)

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Bookmarked for later.

forever
Last Seen March 64th, the March that never ends, 2012








Unban EpicKratos23 nao.
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Global_Fragment


Multicellular

Joined: 11/27/2011 02:14:38
Messages: 302
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Great tutorial. Nice presentation, too

Your mech style is impressive. The part arrangement is clean and painted in a way that is aesthetically pleasing. I like how you can achieve that detailed effect without making them look like walking garbage cans.

JAkster666


MouthBreather

Joined: 11/17/2009 16:53:54
Messages: 811
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The edge of the universe, watching stars collide...

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Nice Tut, although I believe my way of creating mechs is veryyyy different. Still nice for the newbies but.

The Bird of Hermes is My Name, Eating My Wings to Make Me Tame

 
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