Roleplaying: Redemption of the Ancients
Lots of races like to think that they were the first intelligent life to evolve on the planet, that before their arrival the planet was just a hunk of molten rock in space that slowly came to accommodate life and evolution. In most cases, they are right. In others, they're dead wrong. Take for example, this planet here. This planet used to be the home of nearly five different civilizations, all composed of different races. Note "used to." Long before the present, the planet was ravaged by inter-dimensional raiders known only as Shifters. In one of the most devastating of attacks, one civilization launched all of its nuclear devices simultaneously.
Life was not wiped out at that point and would safely continue for another three centuries. One race managed to survive and thrive hiding underground, returning to reclaim the ruined world for themselves. Restoration was barely underway when the planet simultaneously lashed out against its occupants. Tsunamis, massive earthquakes, and hurricanes the likes of which have never been witnessed before ravaged the land and killed off the survivors in droves.
The planet was wiped clean of all traces of life and any signs of civilization completely destroyed. The planet had been defiled by the races living on it for far too long and it had finally lashed back out against them. Over the course of uncountable of years, the planet remade itself. If there was anyone left to remember the old world, they would be unable to recognize what their home had become.
New lifeforms slowly evolved on the planet, now standing on the threshold of intelligence and organized society. Shall these races follow in the footsteps of their long-gone predecessors, inevitably facing nuclear holocaust and complete annihilation? Perhaps they will instead redeem these forerunners by living in universal peace and prosperity, soon forging a mighty interstellar Empire?
Odds are they're going to end up nuking each-other again. Though there's only one way to know for sure...
If you're unfamiliar with the premise of the Roleplaying series, here it comes. Rather than control a single character, you control the fate of an entire race, obviously taking control of a single member of that race as need be. The most advanced you may start is Early Civilization (think something along the lines of Sumer 4100 – 2900 BCE). If you want your race to start in a less advanced position, feel free to do so. Right below this is a list of stages you can refer to. Yes, I know some Early Civilizations had a whole lot of complex instruments and knowledge that wasn't even considered again until much, much later. I'm not saying your race can't make some of those things, but this is just for simplicity's sake, really.
Creature (Growl. I am an animal.)
Tribal (Nomadic bands and such.)
Early Civilization (Roughly anything in the BCE time frame.)
Middle Civilization (9th Century CE to 16th century Europe. )
Pre-Industrial (17th, 18th, and early 19th century Earth.)
Industrial (Middle to late 19th century, early 20th century Earth.)
Post-Industrial (Mid-20th century Earth)
Modern (Late 20th century, early 21st century Earth)
Interstellar (Sci-fi. Lasers, phase space drives, advanced AI, nanotechnology. You know the drill.)
1) Do not make your race immortal, invincible, omnipotent, or anything else that can be considered a Godmod. Telekenesis, Telepathy, and other "magical" abilities that your creatures posses may be allowed to some degree. However, it will need to be approved by me
2) Insta-killing is only acceptable in the case of large battles involving armies. If its a small enough battle that I can count the numbers on both sides with my hands, Insta-killing is not
3) This roleplay is a Sandbox. There is no definite plot line outside of whatever the goals of your race are. Feel free to start a small story or event if you want.
4) You are allowed to describe your environment in anyway you please. The green areas on the map can be anything from swamps, to forests, to Jungles. Just keep in mind what the environments of other people are in the event you go out and seek them.
5) Don't post irrelevant OOC in the main thread. Feel free to put an OOC in along with a IC post. Keep it in the OOC thread, folks.
6) No Autotranslating languages. Especially if both races have different methods of speech. An insectoid that chitters through its mandibles is not going to communicate adequately with a member of the Slug-people race.
7) There is a significant probability your race may have a number of ill events befall them. Like being subjugated, conquered, enslaved, and so on. In the event that any of these things happen, oh well, so sad, too bad. Do not fret, however, as your race can only be completely annihilated on your
terms. If your race gets annihilated, feel free to make another.
8) Time passes at a variable rate here, 100 years might pass for one person in one instance, only 1 may pass for another person. However, this is only allowed if you have not done any significant interaction with another player. If it is decided you are living near multiple players, they need to agree to go forward 100 years or make any other significant time skip.
9) Before you make a significant advancement in stage, please say you are about to do so on the OOC thread. Judging from the reactions of other people, you should be able to gauge whether you can/should advance or not.
10) Don't be an Aravan.
Right then. So tell me how that looks or appeals to the lot of you.