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>>NewLife - A xenoproject on a huge scale - We have a FORUM!!! =D  XML
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DudeMan95


Civilized Sporeon

Joined: 08/01/2009 12:40:10
Messages: 3721
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The Wiki:




Notices:

[The forum's now up!!! ]

[I've started with the book! =D]

[The new map's coming allong quite well, so far.]

[Please forgive any and all typos. Mi splleeng iz baad.]



Ok, so, I'm in the design stages of writing a novel series called The Peoples of Algol.


The story plays off on the world of Novusvita, a world described here (from the Xen'vi's race sheet from my Alt RP, which never really took off - ignore any Avatar references or the "not even meeting the human race can prepare them for what's about to happen" part - Alt plays off in an alternate reality (well, it plays off in all realities), if I've just confused you).


The life is diverse. As in, really diverse - ranging from living rocks to trees with hearts.

Basically, I need individuals willing to help create this astronomical diversity with me. Anything from Spore creations to drawings are acceptable, so if you've got considerble skill with any rendering technique, show me an example of your *best* work and you may join the team. I will PM you information on exactly what I'll be asking from you if you're not all too sure whether you'd like to help or not.

For a quick rundown of what the team will be doing, a few of us will be sorting the submitted species into existing phylums and subbranches, others will actually be creating the species and one or two others will be helping me with their story line. (The words "us" and "will" may never apply if no one decides to join.)

I'll slowly be editing this and the other reserved posts into something more orderly. First we need a larger team.


Team: (Definate members are in indigo, contributors are in green, members on leave are in red and everyone else are in black)

Mods:
DudeMan95
LichenDragon
Thomas1134
Xenologist

Taxonomists:
DudeMan95
LichenDragon

Creators:
DudeMan95
LichenDragon
Daggerwrist4 [aka johnsonia]
Xenologist
MelanomaboyT
LucarioGuy
zardgex
the_N

Plot Designers:
DudeMan95
Thomas1134

Worldbuilders / System Designers:
DudeMan95
Thomas1134
glasspinne

Site Creators / Media Advertisers / Wiki Contributors:
DudeMan95
Thomas1134
Xenologist



===



Project Overview:

I'll be dividing the project into three phases. All objectives listed in each phase will be worked towards simmultaneously - this isn't a chronological list. What we're currently focussing on's in blue, what we've started with/can start with's in green and what we have yet to start with's in black. What we've completed will be in gold and what can not be continued with in red. We are currently in phase 1.

=Phase 1:
-Create planet and system
-Create biosphere
-Create native colture(s) and civilisation(s)
-Set up NewLife Wiki and blog

=Phase 2:
-Establish plot
-Create NewLife RP
-Create adventure series based off main RP storyline (Probably just landscape. No creatures, characters ot plot)
-Outline final story line

=Phase 3:
-Detail littirate story
-Complete NewLife encyclopaedia
-Complete (and hopefully publish) novel series
-Create interactive NewLife website with links to existing Wiki and blog/forum



===



General Creating Rules

-Submitted species must follow the discription of their taxa provided.
-Submitted species must fit in with other members of its taxa. I seriously don't want to sort out any evolutionary paradoxes.
-I don't give a SPORE about sporn. Awekward shapes have appeared in nature before. It does not matter.
-All species that form part of the Imperia Disymmetra kingdom must come with two pics: One directly from the front (no pan, no pose) and one directly from the left side. If you're photographing a Spore creature, make sure it's not animating when you take the picture! Both pics should preferably be in the same skale.
-All other non bilatteral species also need two pics. A "field shot" (the default online thumbnail is fine) and a shot directly from the top (if it's on Spore, try from as from the top as possible). If its from the Trisymmetra kingdom, hit the "look at me" animation when viewing from the top before taking the pic to make it nice and symmetrical, unless the creation is "posed". Both pics should preferably be in the same skale.
-From now on, all submitted species MUST come with the pics and MUST come with the sheet (preferably filled out) before it can be accepted.
-PLEASE DO NOT attempt to make species of groups which haven't been explained yet! Remember, everything must make evolutionary sence with everything else. In other words, I must be able to make a sencible evolutionary tree of Novusvita's eventually.
-Though this rule only counts for the Duos for now, it'll later count for everything else as I finish off their family trees. When you decide to make a Duos, first check on the family tree lower down the page (trust me, you'll know when you see it). Choose a mouth. Now, check the corresponding Duos group (Priduos, Pridigatum, Mollispedis, Spinaeantennae, Quintumdigitatum, Peratergum). Check if any species in the group allready use the chosen mouth or a mouth in the same and as the chosen mouth. If not, your practically free to create. If so, your species must share a simmilar body plan and features, aspecially the antennae.



===



Basic Creating Guide - Duososida

There are many different types of life on Novusvita. At the bottom of this post I've posted a classification tree that goes up (or is that down?) to the rank of class. The characterestics of each class will be explained much later, for you to create accordingly.

For now, here's the characteristics of the class Duososida, of which the sentient Xen'vi are an example.

Duososida (meaning two mouths) are the most common of "vertebrate" animals. Up to the rank life, they order Dousosida (Class) --> Ferecorda (Phylum) --> Disymmetra (Kingdom) --> Imperia (Domain) --> Life on Novusvita (Life).

Below is a diagram and list of what every Duos must have to be a Duos:



A - Feeding/solid excretion orifices (bodily opening) on ends of forlimbs. May have three, five or no didgets
B - Two exoskeletal forlimbs (contains reproductive organs and rectum/asophagus-combo), one on either side
C - Four pupilless eyes, two on either side
D - Two or four (in the Peratergum group) antennae, one/two on either side
E - Four inhailing slits on chest or neck, two on either side
F - Six or four (in the Peratergum group) exhailing orifices on head or neck, three/two on either side
G - Two non-exoskeletal hindlimbs, one on either side, with zero to three didgets


Duososida Anatomy:

=Skeletal structure: Duos (shortened because of lazyness) have a tough cartelage spine running from their skulls to their tails, or sometimes their hips. This does not consist out of a series of bone vertebra, but is instead a sort of "cartelage whip", carrying both the spinal cord and the main decending blood capilliry. (Please excuse my sucky spelling.) The spine is occasionally covered in overlapping bone plates for further protection where the tough cartelage allone wouldn't be sufficient.

The bone structures of Duos creatures resemble that of Earth vertebrates, but there are quite a number of key differences. Firstly, instead of a single sturnum, Duos have three, all latteral on the chest-side of the body. The one covers the front of the chest, between the ribs, while the other two are at the back-sides, where the scapula would be in Earth vertebrates.

The skulls are normally divided into three chambers. The center, and usually largest, houses the triple-lobed brain, while the remaining two on either side of the brain cavity amplify sound for hearing and speaking. The have no jaws on their heads.

Their back limbs resemble those of Earth vertebrates, but with ever only two toes and two femurs. Closer examination would reveal that their hind limbs are actually a fusion of earlier pairs, meaning that Duos were once hexopods. Their front limbs are stranger still, as they are exoskeletal, consisting out of three parts (a shoulder lobe, fore arm/leg and back arm/leg) and a three digit appendage.

Duos only have three pairs bone ribs, streaching horisontally, sometimes diagonally up or down, between the sturnums. Three more of these bone ribs continue over the top back between the two back sturnums, totalling their true bone rib count to nine. However, Duos species may have over twenty pairs of ribs in total, from their necks to their tails. These ribs, however, aren't bone, but cartelage, sprouting from the spine. The cartelage ribs then meet at the creature's belly, where a second, less notable cartelage "spine" runs latterally allong the middel of the chest from the center sturnum to the hips.


=Nervous system: Duos species have a triple lobed brain, instead of a two lobes like in Earth vertebrates (specifically mamals). Resting latterally in the skull, the three lobes are arranged around the bulbous front-tip of the cartelage spine (whereas the opposite tip is pointed, sometimes rounded at the hips when no tail is present), where both the nervous cord and the main decending vein enter the spinal column.

The "top" (back, in upright species, such as the Xen'vi) lobe controlls subconcious actions such as breathing and digestion, aswell as controlling vital organs such as the hearts and the blood-bladders. It also carries a strange gyroscope-like structure for ballance. The "bottom" (front, in upright species) two lobes, divided bilatterally, controll all other bodily functions - specifically functions controlled by instinct or concious thought. They also recieve input fromt their corresponding sence organs (sound, sight and electro-sencing). The right-bottom/front lobe conrtolls the right forlimb, right backlimb, right non-vital muscles (such as tail muscles) and right vocal cords and vice versa for the left lobe. Controll of the lungs (inhaling and exhaling) can also be overwriten by the front/bottom brain lobes in the same simmetrical way, allowing them to hold their breath and speak. They also have the strange ability to use the two lungs independantly, as they do not rely on a diaphragm or rib muscles to breath, instead the lung muscles themselves.

The spinal cord, divided into three seperate cords, one for each brain lobe, running down the spine splits at every carletage rib-pair and ontinues allong them, branching off and out even more to reach every organ and muscle of the creature's body. Within the cantelage ribs there are always two pairs of nerves carrying signals from both the back/top brain lobe and the corresponding front/bottom lobe.


=The cardial-respitory system: Duos have four diagonal gill-like slits on their chests, running latterally between some of their ribs, two on either side. Air is taken in here. Directly bellow lie the two sponge-like lungs (two gills-slits per lung) which filters the air and extracts the oxygen (waste is deposited into the digestive system, a remnant of their filter-feeding past). Oxygen is then fed into the bloodstream via a small, single chamber heart directly bellow the lungs (some xenologysts argue over whether these three are even seperate organs at all). From this pump, two main arteries exist, one ascending, the other decending. The ascending artery runs up the chest, through the neck where the throught would have been (if it was an Earth animal) and into the brain. The descending artery feeds oxygeneted blood into a much larger, four chambered heart. From here, oxygenated blood is pumped to the rest of the body while "used" blood is pumped back to the lungs for CO2 extraction before returning re-oxygenated blood to the first heart.

"Used" blood returns to the larger heart via the decending capilliry in the spine. Veins pump blood into this capilliry (which deposits its last particles of oxygen directly into the spinal cord) which then continues down the spine untill it reaches the hip, where it enters the second heart, nestled between the hip bones. A second, smaller ascending vein may be present in the remainder of the spinal cord if a tail is present, which would take blood from the tail before joining up with the main vein.

While this whole proccess takes place, two tubes ascend from the lungs, up the side of the chest and then the sides of the neck untill it reaches the two hollow chambers of the skull, where it is exhaled through six tube-like structures, each containing voice boxes in the more advanced species, enabaling them to speak though "exagonal stereo" (six voices at once - one for each of the six voice boxes).


=Eating and digestion: Duos species have quite an interesting digestive design. This is what sets them appart from the other classes. Afterall, Duososides meens double mouth. The reasom for Duos species' exoskeletal arms is because they evolved seperately from the hind limbes. They evolved from mouths. Modern Duos species' probably retain this exolskeletal arm design to protect the osophagi that lie within. Duos species have multi-perpouse an.us-like opening on their front "palms" used to inject food. From here, food travels up their hollow front limbs. At the shoulders, these tubes continue down the sides of the back untill it reaches a three chambered stomach located roughly behind the first heart and roughly above the second. The first chamber holds undigested food after the create has eaten. This then travels down into a second, piper-plant-like chamber where the food is soaked in digestive fluids. As the meterials break down, they are pushed further down into the gut-like third chamber, where nutrience is taken up by the blood stream and injected into the second heart. When all digestible matter is no more, the waste products re-enter the first chamber. At this point, the creature is no longer hungry.

Gasses produced during digestion size up via two tubes that meet up with the two exhaling tubes. These gasses are then breathed out with the CO2 produced during cell respiration.

Also joining the waste are other bodily waste-products such as filter debris from the lungs and dead cellular matter. Nestled on either side of the abdomen between the large second heart and the stomache's waste chamber are the two blood-bladders, organs which tripple as livers, kidneys and galbladders, that feed bodily wastes from the blood system into the digestive waste tract. The toxic mess of digestive waste and overused body matter now return up to the shoulders (split into two "groups" by the two tubes leading out/into the stomach) and back down the forlimbs, where they are excreted out the palms. Some have even learn to use this... goop as projectiles at enemies (hence the spit parts on the Xen'vi's hands). Hmmm... good thing they don't have taste buds.


=Reproduction: Duos species reproduce in quite a romantic manner. Behind the hands/feet on the forlimbs are two sacks carrying reproductive fluid. To mate, a male must "hold hands" with the female and insert a penisish tube into her mouth/an.us/thing and, well, yeah. After the eggcells in the females wrists are fertelised, the appendage in which the act took place will stop eating (remember, this is like having two... play areas per individual) for a few weeks before the eggs are fully developed. The litter (ranging from two per hand in the Xen'vi (four in total if both hands were used) to about twelve in other species) is then layed (also through the hands/feet) and continue developing untill they hatch into the new generation.

Because of this, Duos species either care for their young or hide them alltogether in order to keep them safe as eggs.

This form of reproduction may be a problem for the mother, as her wrist wouldn't be large enough for the young to grow in. Thus, shells developed to protect the young during their essentially premature births. There's still the problem of looking after the eggs, though. Having two... areas is thus an advantage, as females can be pregnant at the same time with young consieved at two seperate times. This has a convayor-belt effect with some species who have addapted to give near contineous birth (staying non-pregnent with one hand/foot for a few days in between to eat) to give their genes a better chance of survival (I just gave you the outline for a pest-species that has grown to dangerous numbers).


=Sences: Duos species have a sence of touch all over their boddies, four eyes (two on either side of the head) for sight (occasionally special, retractable skin "lenses" evolve to allow species to see multiple spectrums of light), two antenna like appendages behind their eyes that pick up electric signals (in some species, radio waves may even be recieved or transmitted) and an amazing sence of hearing because of their hollow skulls. Their sence of ballance is controlled by gyroscope-like structures within their brains. They have no sence of taste or smell.

Duos speciea have a rather unique way to hear compared to Earth creatures. Sound enters through the same holes they use to speak. Once in any of the two speaking chambers within the skull, the sound bounces back and forth in the hollow space, amplifying itself before being picked up by receptors lining the moist chamber walls. The input is then sent to the corresponding brain lobe (front/bottom-left or right). This unique sound-reception placement means that they also have the strange ability to hear what goes on within their boddies. Because of air passing over the soud-receptors every few seconds, individuals have but to hold their breath to hear the outside world more clearly, not that they always need to, seeing as they are able to hear so well allready.

Their electro-antennae, varying in species fom smooth and bulbous to segmented and exoskeletal, pick up electric, magnetic or even radio waves, fields and pulses through receptor-cells, simmilar to the Ampullae of Lorenzini in shark-species on Earth. The antannae have this ability because they are ringed with microscopic jelly-filled canals, opening to the surface by a pore in the skin and ending blindly in a cluster of small pockets full of special electroreceptors. In species with segmented, exoskeletal antanae, these structures are found ringing the spaces between the conical segments. In species with smooth antannae, these structures can be seen with the naked eye as incredibly tiny black spots, arranged in rings arouns the antannae.

The eyes of Duos species origionally evolved as something similar to jelly-like compound eyes, but in more advanced versions the lenses have fused into a single, smooth lense covering the whole structure, like a super-lenesd version of the vertebrate eye on Earth, only without the pit-eye evolution. Many species have evolved skin membranes which lose over the eyes as protection against debris, but also act as eyelids. In more advanced species, these membranes, sometimes up to three overlapping branes per eye, have evolved transparrency and cometimes even allow species to see different spectrums of light by refracting it differently. For instance, the Xen'vi are able to switch between the "normal", ultraviolet, infrared and X-ray spectrums by covering their eyes with any of the three retractable membranes each eye posseses.

Ballace (AKA their sence of gravity) is moderated by a tiny (much larger in aquatic and aerial species) liquid filled sack at the back (sometimes outside) of the top/back brain lobe. The inner walls of the sack it covered in microspopic, cillia-like riged "hairs". The interior of the sack itself it filled with maze-like folds and tubes whose walls are also covered with the cillia-like structures. Working much in the same way as the inner ear's of Earth-vertebrates, liquid passes over these "hairs" as the creature's orientation to the source of gravity changes. From these hair-like receptors, the brain "calculates" the creatures rough speed, altitude and bodily orientation, creating the creature's sence of ballance.



===



Duos Variations:

Currently, there are four (yet unnamed) Duos orders thought out. Each explained bellow. First, however, a bit of Duos evolution:
This a the Duos family tree with accordance to the evolutions of their mouths. Sorry that you have to scroll.



=Priduos

The most primitive group, the Priduos (shortened version of Priduososida meaning "Early two mouth" - note: in Latin, "pri" can mean early, primitive, before or anything else in that line) has a smooth, non segmented antenna no forlimbs and no didgets. Most species are aquatic and very few have well defined skulls or bone-ribs yet. The head and chest still appears as one in most species and the gills and exhalation orifices are still right bellow each other. Both hearts are present, yet lungs have still to fully develope and are simply two of the three boyancy sacks, of which the ballance sack, not yet part of the brain, is the third. In some cases, the hind limbs (of which their was once four) has not yet fully beveloped into two yet.


=Pridigitatum

The "evolved form" of the Priduos, the Prididigitatum (meaning "before didgets") has evolved a much more classic Duos profile. The single mouth parts have been extended into (mostly primitive exoskeletal) limbs. They still posses smooth antennae, though the skeletons are more fully developed. They also have fully evolved lungs, though the young of more primitive species, such as the Twofaced Sandfish, are still able to breath aquatically. Another change is the further micration of the ballance sack into the brain. They have the name because they have yet to evolve didgets on thier forlimbs.


=Mollispedis

Yet another smooth antannae'd branch, the Mollispedis order (meaning "soft footed") has evolved the classic thripple jaw persona in most, yet doesn't posses any finger bones, instead the digets (or suctioncup-like "hand flaps") are entirely made up of muscle and sometimes cartelage. More often than not, members of this order posses tiny suction cups on their jaw-hands, likely to compencate for the lack of bone claws when it comes to gripping. Studdies done on the more primitive, suctioncup-less species has revealed that they may have been the first classic modern, land dwelling Duos, of which both the previous and the next groups are decended.


=Spinaeantennae

The more "classic" of the groups, Spinaeantennae (meaning "spine-like antennae") have the classic, tripple diget forlimbs and segmented antennae. The Xen'vi is a good example. They have fully evolved Duos skeleton and organ orientation aswell as a ballance sack fully migrated into the back/top brain lobe. Notable about their "hands" are three bones in each didget, the front bone often potruding the "fingers" as teeth or claws. In some species the skin on the mouths have hardened and become exoskeletal allong with the rest of the limbs. In these species, the "finger bones" have sometimes degraded to be replaced by exoskeletal segments, of which these are between one and twelve per diget, per species.


=Quintumdigitatum

A second branch evolved from Mollispedans, with vaguely feathery antennae and the classic duos forlimbs, are the Quintumdigitatum (meaning "five didgets"), who have evolved five finger-jaws instead of three. They normally have a fairly "modern" body structure, with fully developed lungs (no longer used for ballance or boyancy, as most species are long past being aquatic and very few have returned), skulls and ribs. The exhalation orifices have also migrated forward to become part of the head, while the breathing slits, no longer gills, have migrated backwards, onto what is now the chest - just like with the Spinaeantennae. The ballance sack, no longer used for boyancy, has fuly migrated to the back of the brain, but not yet fully into it yet.


=Peratergum

The final group, evolved from Pridigitatum instead of Mollispedis, is the Peratergum (meaning "wallet backs"). The Peratergum order is characterised by siringe-like, usually hardened and sharp, probosci as mouth parts, a second pair of antennae, four or two exhailation pores instead of six (though primitive species still posses six) and, in most species, hollow sacks under the skin of their backs. These sacks, called "wombsacks", act as growth chambers in most species. After mating, the females would use their probosci to cut open one or more of these sacks (of which their are usually two, on on either side) and "inject" the fertilized eggcells. The cut will soon heal and the ofspring will develope inside the "womb". When they are ready to emerge, they will cut out of the sacks using their mouth parts and enter the world. (Do not touch this. It bellongs to Lichen.)



===



Duos-creation Guidelines:

-Note that I may need you to edit your submission if it doesn't make taxonomical sence - it shouldn't cause an evolutionary paradox between it and other species of its toxa.

-The creation (drawing / Spore rendering / etc.) must fit with the description provided bellow. There may be slight variations, but nothing as extreme as a third mouth or an extra pair of limbs (vertebrate wings are limbs too - insect wings aren't and may be used).

-The submission must be two images of the species from the side and front (in the same skale) with a comparitive human silhouette (which will later be provided) in the correct skale to the organism. Examples will be posted soon.

-Let your imagination run wild, aslong as the result is A) still definable as a Duos and B) still fits into one of the four given Duos orders (only taxonomysts may create new ones - remember that you can bellong to more than one part of the team).

-When creating your organism, any parts (including those of mods) besides bot parts and/or Grox parts (as you're not creating cyborgs or robots here) may be used aswell as any cheat.

-Remember, you're submission must be in immage form - one from the front and one from the side, both with the editor's black backdrop. High quality (high graphs, nice centering, equal skaling, not captured during animation, etc.) is appreciated. When taking the image, start from the front view. In the editor's test mode, switch to the black backdrop and hit the animation "look at me" (the tiny blue whistle on the right) to make the creature turn to you. When taking the pic ("C"), make sure the creature isn't moving and that you're not looking at it from the top. After taking the front view, DON'T PAN THE CAMERA, instead, press ">" or "<" to rotate the camera without chaning the height angel or pic distance. Rotate the creature untill it's in a nicely possisioned side view and take the pic. You can then access these images here (if you've got a PC - not sure about Mac): C: --> Documents and Settings --> [PC Username] --> My Documents --> My Spore Creations --> Pictures --> Then the versions of the images you took with the WHITE (technically transparrent) backdrops (a white backdrop version is automatically created when a pic is taken with the black backdrop). I'll make the complete image for you, if you want. Otherwise, if you've got GIMP or Photoshop and you know how to use them, feel free to use my examples as templates. Just keep all text font Serif Bold and size 40 (for the common name of the creature) and 30 (for all other text).

-It must be posted in the form of this submission sheet:

Species Name: [Genus] [species] [Meanings of names] - Scientific classification name by human scientists (preferably in Latin) - Then what it means. Separate genus and species meanings with a /.
Native Name: What do the native Xen'vi race call them? This may or may not be pronounceable by humans - simply write it the way humans would interpret the sound
Human Nickname: What do ordinary human colonists call them? (This may be the same as the native name)
Location: Based on the map, where on Novusvita can the organism be found? Say "Circum Global" (spell correctly if I spelt it wrong, please) if it's found basically everywhere. The location may be decided by the taxonomysts, who will also have the task of placing the creatures in logical locations.
Taxonomy: Taxonomic ranks in this format: [Life] --> [Domain] --> [Kingdom] --> [Phylum] --> [Class] --> [Order] --> [Family] --> [Genus] --> [Species]. If you're not sure about this, leave it to the taxonomists. Only use subtaxa (eg. Subphylum) when necessary
Habitat: Eg. Plains, arboreal, deep ocean, mountains, tundra, desert, etc. As long as it makes sense. Then make a --- before specifying (eg. Deep sea --- near really big fish).
Appearance: The pic(s) comes here - I'll happily make the pic for you, if you don't feel like it, though the front and side view pics are compulsory - you must state the size for me to make the silhouette comparison
Diet: As there are no true plants on Novusvita, instead of Herbivore/Omnivore/Carnivore, choose between Liquivore (consumes organisms from the Liquiphite domain), Mineravore (consumes members of the Minerallia domain), Imperiavore (consumes Imperia organisms) and Abiovore (eats non-living things such as rocks). May may choose any combination of the four, as long as the diet makes sense. Then, in the same way as "habitat", specify the diet by naming specific members/groups/substances that fall under the chosen diet
Special Anatomy: Describe here what makes them unique from other members of it's class, order, family or genus. This does not include what we already know about its group
Description/Uses/Other: Now describe your organism from a scientific view point. Try to include behavior, native uses, human uses or even myths and religious importants. Get creative here!

[Delete parts in []'s before posting. Where words in **'s are seperated with /'s, choose one or more]







Copyright © Charl-A. Fourie Aka DudeMan95 - 2010 All rights reserved

This message was edited 48 times. Last update was at 01/01/2011 06:41:05


P.S.

Hi. I'm a teenaged South African / Swede-to-be. A few things about me: I have a science obsession. I write and worldbuild in the realm of speculative fiction. I am highly liberal. I am an Agnostic Panentheist. I am a bi-curious homosexual. (Any problem with the last three is your own, thank you very much.) I am probably still alive. Left this place a long time ago. I can now be found here and here. I am now known as "Valdin", "TemporalV01D" and "SPACE_LEMON" because "DudeMan95" is a turdly username. DudeMan95 also had bad spelling and an occasional douchy attitude. My apologies. That is all. Enjoy the rest of your existence.
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DudeMan95


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Abiotic Design [Note: Please use the scrollbar provided at the bottom of this post]


This section is for anything surrounding the solar system, fellow planets, geography, geology, tectonics, climate and the like of Novusvita.


===


System Info:

Novusvita is located in the trinary star system commonly refered to as the "Demon Star", Beta Persei in the Perseus constalation, also known as Algol.

Algol is actually a combination of three stars, two orbiting in close proxcimity in the center of the system and one farflung star orbiting the other two amidst Algol's planets, of which there are atleast four. Of these four planets, two are rocky planets (Ustulo and of course Novusvita) and two are gas giants (Magnus and Pluresluna). There are also three discovered dwarf planets (Tartarus, Sepose and Exile).

[Solar Map Pending]

[Planet Listing Pending]


===


Basic Geology of Novusvita:
[Note: I'm not done yet. Thus, no maps yet.]

Gia Representation:


Topographic Map:


Globe:



===


Tectonics:



===


Climate:



===


Geographical Info:

World Map:



Majour Regions:

[Pending]


Minor Regions:

[Pending]





Copyright © Charl-A. Fourie Aka DudeMan95 - 2010 All rights reserved

This message was edited 8 times. Last update was at 12/21/2010 13:18:57


P.S.

Hi. I'm a teenaged South African / Swede-to-be. A few things about me: I have a science obsession. I write and worldbuild in the realm of speculative fiction. I am highly liberal. I am an Agnostic Panentheist. I am a bi-curious homosexual. (Any problem with the last three is your own, thank you very much.) I am probably still alive. Left this place a long time ago. I can now be found here and here. I am now known as "Valdin", "TemporalV01D" and "SPACE_LEMON" because "DudeMan95" is a turdly username. DudeMan95 also had bad spelling and an occasional douchy attitude. My apologies. That is all. Enjoy the rest of your existence.
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DudeMan95


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Life on Novusvita


This section is for the life, evolution and taxonomy of Novusvita. I'll try to fit a complete species list in here (likely impossible). If I can't, I'll probably make a new thread for it, as it's too late to reserve any more posts).


===


Explaination of Life:


===


Life:



Liquiphita: (Liquid Life)
Liquiphites are incredibly simply organisms that exist as cell-less blobs (basically one huge cell), strands or pools of liquid. This liquid is made up of water, genetic matter, enzymes and sometimes organelles. A few species photosynthesise - these belong to the Hydroplantae class. They "eat" through osmosis or other forms of absorption and reproduce through mitosis.


-Laxus: (Loose structured)
Laxus is the most simple Liquiphita - the most simple group of life - on Novusvita. They are litterally liquid life, possesing no complex structures whatsoever. They reproduce, quite simply, by a part of the main body breaking - even flowing - off and continueing to grow on its own.


--Victusaqua: (Living water)
Truly the most true to the Laxus kingdom, Victusaqua is so simply that some species may even be part of the streach of water they live in. Because of their need for H[size=9]2O to survive (or else they'd dry up into nothing), they are always found in moist areas, if not under - or even on top of - water.[/size]


---Mucus: (Slime-like life)
Mucus fits the name. This class of life resembles slime and are often found floating on top of water or washed onto shorelines because of their dence, lighter than water makeup.[Pending]


---Aquasida: (Water life)
The most primitive life forms on the face of Novusvita, it has even been argued over whethere these orgnanisms are actually living. Mostly they are found in still, normally stagnent boddies of water, wherein their matter is disolved. In a sence, they "are one" with the pond, in which case the body of water itself can be seen as living. They lack any features noticable without a laboratory other than perhaps adding a strange colour or texture to the water they inhabbit.

- - - - - - - - -

--Rigidumaqua: (Hard water - almost jelly-hard)
Arguably the most advanced of Laxus taxa, Rigidumaquans have evolved a stiffer structure than simply just waters, more resembling that of, perhaps, custard or soft jellies. They have achieved this because of a slight increase in calcium within their makeup. They are perhaps the only members of the Laxus kingdom that truly reproduce by meens of mitosis, as Liquiphites characteristically do, as their "hardened" structures allow them to expand and contract in a primitive, semi-muscular manner.

+++++++++

-Gellia: (Gel-structures)
The name Gellia comes directly from the word "gel". Using quantities of minerals such as calsium, the "liquid" in Gellians have semi-solidified into gellitine-like states. They appear to be evolved from Rigidumadua species, and would be classified as them, but for the key difference found in every Gellia species that's found in no other Liquiphita. When one looks closely at a specimen, it almost appears as though they are filled with an emmence network of webs. These are actually tiny microscopicly thin spaces within the organisms. The first stage in the formation of celled bodies in Novusvitan life.


--Glasmollis: (Soft ice)
[Pending]

- - - - - - - - -

--Textusmuci: (Slime webs)
[Pending]


---Textussimplex: (Simple webs)
[Pending]


---Orbfunis: (Orb strings - has beeds of genetic matter intertwined in the "webs")
[Pending]

- - - - - - - - -

--Peniculuscalx: (Sponge rock)
[Pending]


---Effingoporifera: (Like Earth sea-sponges (Porifera))
[Pending]


---Mollissilics: (Soft rock)
[Pending]


=========


Minerallia: (Mineral Life)
Mineralites are organisms who are not made up of cells, but instead organise themselves into crystalline growths by consuming minerals. Basically, they do not "eat" in the general sense, instead taking up minerals out of the soil around them and using it to grow as crystals, but much, much faster. They usually gain energy through sunlight, though none photosynthesise.

[Pending]


=========


Imperia: ("Master" life - cellular structures / made up of organic substances)
Imperians are organisms with definite cell structures (without the criteria of nucleus, as prokaryotic species exist). Imperians are the most diverse group, divided into three quite different kingdoms: Presymmetra - organisms with no definite symmetry, such as many unicellular organisms or even some unisymmetrical worms; Trisymmetra - organisms with triple symmetry that range from worm- to strarfish-esque creatures to vaguely spider- and plant-like species.

[Pending]





Copyright © Charl-A. Fourie Aka DudeMan95 - 2010 All rights reserved

This message was edited 12 times. Last update was at 12/23/2010 07:42:03


P.S.

Hi. I'm a teenaged South African / Swede-to-be. A few things about me: I have a science obsession. I write and worldbuild in the realm of speculative fiction. I am highly liberal. I am an Agnostic Panentheist. I am a bi-curious homosexual. (Any problem with the last three is your own, thank you very much.) I am probably still alive. Left this place a long time ago. I can now be found here and here. I am now known as "Valdin", "TemporalV01D" and "SPACE_LEMON" because "DudeMan95" is a turdly username. DudeMan95 also had bad spelling and an occasional douchy attitude. My apologies. That is all. Enjoy the rest of your existence.
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DudeMan95


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Species List


[Key:

========= Separates Domains
--------- Separates Kingdoms
+++++++++ Separates Phylums
------ Separates Classes
**** Separates Orders
=== Separates Families
--- Separates Genera
- Separates Species



Liquiphita:

Laxus:


---------


Gellia:



=========



Minerallia:

Calxida:


---------


Crystalline:



=========



Imperia:

Presymmetra:


---------


Trisymmetra:


---------


Disymmetra:



Author: johnsonia
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Bagback
Taxonomy: Life --> Imperia --> Disymmetra --> Vermisida --> Feremolusca --> Natavi --> Uniclyster --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]


---


Author: johnsonia
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Black Bloodfly
Taxonomy: Life --> Imperia --> Disymmetra --> Vermisida --> Feremolusca --> Natavi --> Uniclyster --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]



===



Author: johnsonia
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Purple Drifter
Taxonomy: Life --> Imperia --> Disymmetra --> Vermisida --> Feremolusca --> Natavi --> Quartusvesicae --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]


---


Author: johnsonia
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Gian Skyworm
Taxonomy: Life --> Imperia --> Disymmetra --> Vermisida --> Feremolusca --> Natavi --> Quartusvesicae --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]


---


Author: johnsonia
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Antel
Taxonomy: Life --> Imperia --> Disymmetra --> Vermisida --> Feremolusca --> Natavi --> Quartusvesicae --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]


---


Author: johnsonia
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Priska
Taxonomy: Life --> Imperia --> Disymmetra --> Vermisida --> Feremolusca --> Natavi --> Quartusvesicae --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]



===



Author: johnsonia
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Thornhead Glider
Taxonomy: Life --> Imperia --> Disymmetra --> Vermisida --> Feremolusca --> Natavi --> Pyrauloplanum --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]


---


Author: johnsonia
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Glow Flyer
Taxonomy: Life --> Imperia --> Disymmetra --> Vermisida --> Feremolusca --> Natavi --> Pyrauloplanum --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]



+++++++++



Author: DudeMan95
Species Name: Bicepta harenapiscis (Two Face / Sand Fish)
Native Name: Sheeth
Human Nickname: Twofaced Sandfish / Sheeth / Shallow Twoface / Greek Sea Chicken / Sea Chicken
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Priduos --> [Pending] --> Bicepta --> Harenapiscis
Location: Shorelines around and near New Greece and the New Aegean Sea
Habitat: Shallow Sea / Mangrove / Reefs --- Sandy environments
Diet: Imperiavore / Liquivore --- Microbes; Sandskum
Special Anatomy: The Sandfish is a fairly primitive Duos species, with most of its genera nearly extinct.

It is called "twofaced" because of its unique feature arangement. Its feeding siphons and eyes are aranged in such a way as to form two "faces". The siphon itself shown just how primitive the Sandfish truly is. Instead of being a limb, like in most species, it is simply an elongated mouth, with no joins or jaw parts. A singe exoskeletal tube.

Another primitive feature it posseses is the lack of a head seperate from the body. They have no necks. Therefor, their exhailation pores (which still acts as waist orifices for digestion aswell) are parrallel to the gill slits (which are still actual gills here) which lie directly on the other side of the body.

Their "lungs" still act as boyancy sacks, only connected to the outside world by the exhlatation pores (which are actually excretion pores here). These sacks inflate by taking in stomache gasses through the tubes that would later allow stomach gasses to escape out the exhalation orifices and deflate by releasing these gasses out the excretion pores. Here's a diagram:


(Note: This diagram was actually made for Duos ancestors. Ignore F and the label discriptions. I was multithinking, so its kinda skrewed up...)

Food is taken up through the feeding orifices and up the two asophagi (B) and into the stomach chamber (A). Here, food is digested and both solid and liquid waste is passed back down the asophagi. However, gasses produced pass up two seperate tubes where the gas meets either of the tri-tubular vaulves (C) and is then fed into the boyancy sacks (pre-lungs - D) to inflate them. To deflate, the gas passes back to the vaulves, but now continue on the the exhailation orifices.

Their hind limbs can show the evolution of the fused Duos hind limbs in action. Near the middle, their limbs branch off into two seperate fins, each with their own column of bones. In the distant past, these limbs would've been completely seperate.

Another trait that shown how primitive they truly are lie in their method of reproduction, which it also shares with many other members of the Preduos order. Instead of mating, as many Duos spesies do, Sandfish and its relatives reproduce via external fertilisation. The female will release her ovi out both the feeding orifices, which will then stick to rocks, sand or simply just drift in the ocean water, thanks to a sticky web-like substance that's released with the eggcells. Males will then search out these patches of ovi and will then rub their own feeding orifices onto the unfertilised eggs, releasing spermcells as they do so, thus fertilising the eggs. Within a few weeks, the jelly-like eggs will release the next generation of tiny Sandfish into the ocean.
Description/Uses/Other: Sheeths are widely fished by Xen'vi tribes around the New Aegean for their meat which (as cliché as it may seem), has a texture and taste quite simmilar to chickens on Earth, earning them the name "Greek Sea Chickens".

In native lore, the Sandfish are the messanges of the god of choise. Some tribes believe that gazing into the eyes of a Twoface while makinga choise will cause you to choose either the right or the wrong path, depending on which face you looked at.

Some tribes have also learnt to gather the sticky weblike structures released by the feemales and weeve them into fishing nets. Amazingly, chemichals released by the strands still attract male Sandfish to fertilise the (now non existant) eggs, only to be caught by the nets.




Author: DudeMan95
Species Name: Pyrauloplanum foeduscolos (Float-jet / Vile coloured)
Native Name: Phia'bar
Human Nickname: Snot Glider / Fiaber / Mold Flyer / Fart Balloon
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Priduos --> [Pending] --> Pyrauloplanum --> Foeduscolos
Location: Circum-global
Habitat: Aerial --- Greencloud environments
Diet: Imperiavore --- Greencloud Microbes
Special Anatomy: The Pyraulopanum genus is evolutionaraly unique in more ways than one.

Firstly, the reorgonisation of the feeding and breathing orifices. The feeding orifices are no longer used for feeding, but only for excretion and the release of reproductive fluids. Because they live in Greenclouds - which are gigantic colonies of floating photosinthetic microbes - they have found filter feeding by means of their breathing slits possible once more. Foodparticles get caught by hair-like strands that surround the breathing orifices. These then retract into these orifices and into the lungs. In other Duos species, the lung entrances have a mesh like filter, where the blood tract would scoop up debris caught in the filter and moove them to the blood filtering organs (which also triple as kidneys and livers) and the debris are then fed into the digestive tract, where it mixed with the waist - a trait of the filter feeding ancestors of the Duos. Now, with the Pyraulopanum, this system is once more used for feeding, not only filtering. Food particles caught in the filter get transported by the blood stream to the filtering orgams, where they are fed into the digestive tract and digested. From here, the digested liquid is taken to the once-feeding orifices via the rectum/asophagus (like other Duos) to be excreted. However, so are gasses. The channel that would've taken stomache gasses to the exhalation tubes has been blocked off, forcing stomach gasses out the once-feeding orifices aswell.

Spesial hose-like muscles around the once-feeding orifices jet out the waste/gas mixture into a fine spray, propelling the creature forward. Hence "float-jet". This projection of stomach gasses has also earned them the human slang term "Fart Balloon".

Two other adaptations are their balloon-like bodies and hind limbs, swolen by methan, carbon dioxide and other gasses produced by digestion. Exobiologysts were long puzzled by how these sacks get inflated, untill one biologyst who specialised in the Pyraulopanum discovered the low blood pressure of the Fiaber. She then did an autopsy on a specimen and found that, when food particles are released into the digestive tract from the filter organs, some stomach gasses also escape back into them. These gasses are then carried by the digestive tract as tiny air buddles - explaining the low blood pressure - before gathering at the highest points of the Fiaber body, the hind limbs and the body itself, creating the gas sacks allowing for their lift.

This and other evolutionary flooks in the Pyraulopanum genus have made them some of the most succesfull Duos species in the atmosphere of Novusvita.
Description/Uses/Other: Most Xen'vi tribes let the Fiaber be, but some have learns to gather their fallen boddies, cut out the floatation sack, cover them with protective leather from some other creature and tie them to rafts to help them stay affloat for the few days the sacks stay inflated. Some even go so far as almost never to replace the sack, simply reinflating them by making a tiny hole and exhaling into the sack before closing the hole back up.

Humans have learnt to refer to the Fiaber as "Snot Gliders" because of their colour, which is there to camouflage themselves in the Greenclouds. Because of this disguise, human pilots try to keep their aircraft clear of the greenclouds, as not to hit any potential Snot Gliders.




Author: DudeMan95
Species Name: Ranapes fluvius (Frog-foot / Of-the-River)
Native Name: Gul'ura
Human Nickname: Rangeland Bugfish / Bugfish / Purple Frogfish / Rangeland Frogfish / Frogfish
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Priduos --> [Pending] --> Ranapes --> Fluvius
Location: The mountains of Rangeland
Habitat: Bodies of fresh water --- In lakes, ponds, rivers and steams that contain other animals
Diet: Imperiavore --- Small animals it shares the waters with
Special Anatomy: Other than the fan-web structure between its toes, the Bugfish is a fairly average Duos species.

They have evolved a meens of feeding many other taxa - mainly the Peratergum - share with them. Proposci. They atack and feed off other animals it shares the waters with by stabbing them with their sharp-pointed feeding orifices and "sucking their blood".

They are the top predators in the rangeland and mostly you'll only find one in a set streach of water, as Bugfish are highly territorial, even canabalistic!

Unlike other piscal Duos species, they are amphibious. Their gill slits have joined up to their boyancy sacks, which now doubles as lungs, and is able to not only filter oxygen into the blood stream, but can also take air in directly, where it is then taken in by the lungs.
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: (New Greece / New Aegean) Sand Scorpion / Redneck Scorps / Scorpoid Sand Snake / Shallow Snake Scorpion
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Priduos --> [Pending] --> [Pending] --> [Pending]
Location: The seas arouns New Greece and the New Aegean Shoreline
Habitat: Shallow seas and coral reefs - close to prey
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Plush Killer / Orange Deception / DBP (abbreviation for "Death By Plush") / Death Toy
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Preduos --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]



---



Author: LichenDragon
Species Name: Viscusterminus parslatuseris
Native Name: Myo'Spi's
Human Nickname: Pink Eyed Sticker / Pink Foot / Pink Lion / Spider Lion
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Peratergum --> [Pending] --> Viscusterminus --> Parslatuseris
Location: Throughout the plains of Mediterranea, Rangelands and Bari'Lar
Habitat: Open pampas and savannah --- [Pending]
Diet: Imperiavore --- feeds on other vertebrates much like Earth Lions
Special Anatomy: The head of Myo'Spi'S is similar to the other main vertebrates is that it carries 2 pairs of eyes, electro-sense antennae and exhalation pores. These heads contain the brain and a skull designed like a hammer allowing the Myo'Spi'S to smash prey or rival Myo'Spi'S.

Their breathing slits are moved up from the chest onto the bases of their necks to help protect them from sharp grasses and other ground based dangers that would otherwise damage the soft tissue. Their hides are thick and strong to protect from scrapes and cuts.

Myo'Spi'S' front limbs or mouth parts are adapted to a asymmetrical design. The left limb is longer and being a member of the second group of Novusvita vertebrates they're equipped with three bony jaw-like mouth parts. In this case however one jaw piece was grown massive and encased the other two jaw pieces in a syringe like tube. The enlarged syringe is used as a lethal weapon to deliver decisive blows to prey and to suck up matter. The hammer like head of the Myo'Spi'S is used to pound the prey's body to pulp it so that the syringe and suck the tissue so that the two smaller jaw pieces can mulch the rest of the material.

The right limb on the other hand is shorter and is armed with a ax-like spike. In fact this spike is rarely used as a weapon and can be quite fragile. It is made up of the reproductive organs of the Myo'Spi'S. The spike is quite similar in both males and females but used for quite different purposes. It males it carries the male reproductive cells which are inject into a joint at the base of the female's spike. Once done the female uses her spike and latches onto her back in front of her hump with it. In the following months the spike will soften and expand to support the growing Myo'Spi'S in side it. The spike will in fact merge with the body of the female. When the gestation period of 4 months is over the skin holding the now unrecgonizable spike to the females body slipts alway freeing the female arm. At the same time the young Myo'Spi'S will already have split open the spike and have crawled free on its mother's back. Using it's limbs it will cling to her back for another 2 months being fed by the mother small chunks of meat which it instinctivly pounds and devours.

The split open and shambled spike will eventually fall off and is replaced by another claw.

The hump of the Myo'Spi'S is filled with stored fats and liquids for surviving the harsh pampas. Below the hump is the Myo'Spi'S' large powerful hind limbs. These limbs are usually covered with pink markings earing the common names "Pink Foot", "Pink Toad Sticker" and "Pink Lion". Two pad like toes help give traction during chased with prey. A plume of fleshy growths out the bck end of the Myo'Spi'S is used for mating displays and in a rare sub species can be brighting colored and used for signalling during the hunt by pack members.
Description/Uses/Other: Myo'Spi'S or most commonly known to humans as "Pink Foot" is known in some native legends to be the messengers of the spirits. These pack dwelling predators are less spirit messengers and more deadly carnivores to the native pampas life of Novusvita. Myo'Spi'S stalk just about anything that moves in the tall grasses of the plains and are commonly the apex predator of the region. Their packs of 2-20 animals can surround, divide, and conquer almost anything. Their hierarchy places a top female and male at the head of the hunt while other closely related pack members make up the rest of the pack. Outsiders are rarely allowed into other packs and are often killed or chased.




Author: LichenDragon
Species Name: Duosoffa cervus
Native Name: Tai'Leea
Human Nickname: Renne / Santa's Dino / Reindeer Lizard
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Peratergum --> [Pending] --> Duosoffa --> Cervus
Location: The Tai'Leea or Renne can be found in vast herds across the northern areas of Novusvita such as Siera, Gia, the North Shore and Thera.
Habitat: Tundra; Alpine --- The Tai'Leea is indigenous to the tundra and forests that dominate the polar regions of Novusvita much like modern Earth Caribou and Elk do today. Migrating across the Northern reaches carries the Tai'Leea through both tundra, forest and ice sheets
Diet: Imperivore --- Members of Photosyntha and also some more advanced species of Hydroplantae
Special Anatomy: The Tai'Leea is similar to other members of its genus with its bipedial stance and danger-like feed tools. Tai'Leea are symmetrical creatures and instead of separate feeding and mating organs such as found in species like the Myo'Spi'S. Instead they have two separate but similar probosces of which the large thicker is used for stabbing into trunks or slurping up jelly-like Hydroplantae.

The smaller proboscis is used for mating. During mating males and females copulate by "holding hands". The female then twists her forelimbs above her back and using the sharp feeding proboscis cuts small slits in her two humps. She then releases the fertilized eggs into the humps. Of her 8-26 eggs she releases into her humps only two, one in each hump, will have been fertilized. When the young Tai'Leea hatches in her humps they will feed on the other unfertilized eggs. In about four weeks the young Tai'Leea will with their forelimbs make a slit in their mothers humps and, like most young of their genus, will cling to their mother's back till they mature to the point that they can walk.

Two large fleshy antennae-like organs on the back of each hump make for mating and signaling displays. These can flask yellow, red and purple to warn of predators and to help males attract the attention of a female.

Below the humps are the Tai'Leea's legs and feet. The two toes of the Tai'Leea have fused together to form hooves. Their legs are heavily muscled to support the size of the Tai'Leea and to help give it the speed it needs to escape the tundra predators.

On their heads their eyes are quite different then most members of their genus. They are mounted on top of short antennae and can only detect light and shadow, along with the ability of smell, a rarity in their genus in which most predators and herbivores find food using sight or electrosensory. this ability of smell gives the Tai'Leea an edge against some other arctic predators, including predatory members of its own genus. Two small barbles beneath the Tai'Leea's head detect colors but not clear images. These are needed since the Tai'Leea's normal eyes can no longer detect the colors from the flashing displays of potential mates. Tai'Leea easily SPORE when subjected to flashing colors that do not register as mating displays. More then one human explorer has been trampled by these rhino sized aliens.
Description/Uses/Other: Tai'Leea migrate constantly feeding on the tundra Hydroplantae and sap of tree-like Photosynthaens. Their herds can reach sizes of up to 2,000 animals and easily scour the land scape as they pass through their ancient migration routes. For many northern natives whether sentient of not they are often the life support through out the harsh winters. For the sentient natives they are as the buffalo was to the Plains Indians of Earth. Their bones make tools and their hides clothing and shelter. Their meat keep stomachs full. Un-like Earth reindeer however they are extremely hard to tame and are near impossible to raise in captivity.




Author: LichenDragon
Species Name: Infligo plumaos
Native Name: Reighaloiseer'Aref / Rankei / Hea
Human Nickname: Rainbow Chicken / Sumo Bird / Lafaard / Knocker / Klopper / Hell Bird / Sleep Killer
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Peratergum --> [Pending] --> Infligo --> Plumaos
Location: These fluently named Peratergum are native to the dense tropical forests of lowland Felland.
Habitat: Tropics --- Dense tropical lowland forests
Diet: Imperivore --- Members of Photosyntha, which in these tropical regions grow into massive forests. They will not pass up small amounts of carrion when available and in one or two instances they have been reported killing much smaller creatures and eating them.
Special Anatomy: Reighaloiseer'Aref as the natives call them, or Kloppers as a Dutch speaking explorer called them overall fit the stereotypical Peratergum. But do to a separation from the normal climate that one finds a Peratergum in their autonomy shows some major differences.

For starters the usual four slits found on the chests or sides of Novusita creatures their slits have melded into their necks and have instead transformed into a series of lumps down the Klopper's neck easily pull in oxygen through their thin skin and into the lungs.

The head has been modified too, instead of the usual exhalation pores and sensing antennae the two organs have fused into a crest which both picks up electric fields and constantly releases bi-product gases. The skull has modified into a pick like tool which allows the Klopper to stab into the tree-like trunks of Photosyntha and then using their mouth parts feed on the sap.

Their mouth parts have lost almost all recognizable resemblance to traditional Peratergum mouth parts. The usual single massive jaw piece has been reduced to a similar to that of its other two respective jaw parts. A tube of cartilage with branching feather-like stalks takes its place as a feeding device. The mouth part can easily flex and dig into a trunk and scour the fleshy insides for digestible material.

Mating means holding hands to copulate like normal Peratergums, the egg can only be found on the tip of one of the feeding tubes. This is always the left limb from the females point of view. Males instead of their seed contributes a packet containing condensed predigested sap to the other limb to keep the female from simply shaking the male off and leaving, much like many spiders and insects do on Earth.

The left limb containing the egg on the other hand is fertilized and then the egg, located at the tip of the tube is transferred to a slit in the female's pouch. Soon enough the tiny 6" young will emerge from the pouch and cling to its mother's back till it reaches 3' in length from which it will follow its mother on foot till sexual maturity.

Long hairs on the hump of a Klopper are thought to sense ultraviolet light for a purpose that it unknown to human explorers and researchers.
Description/Uses/Other: Description/Uses/Other: The Klopper or Peratergum plumaos more properly can reach sizes of over 10' in height and dwarf most other members of Peratergum. Dark and bright coloration is though to attract mates and even camouflage in the near eternal night of the forest floor.

Peratergum plumaos is thought to be the hider of secrets to many native tribes around the Felland peninsula. Their boring into *trees and such have led to the belief that if you tell a Peratergum plumaos your secret it will hide your secret in the trunk of some tree and so your secret would never be found.

Peratergum plumaos are though of as sacred creatures and are rarely hunted by tribes except for near the southern tip of the Peratergum plumaos's range where they are hunted and their hides and meat cure an burned as offerings to such deities they believe in.

Human explorers have given the Peratergum plumaos names like Hell Bird and Klopper (Dutch for "Knocker" ) due to the continuous thumping sounds created by the Peratergum plumaos as it drills into the trunks of trees. Sleep Killer is also occasionally used, usually after explorers spend a night in the forests. The term Lafaard (Dutch for "Coward" ) is also a commonly used term which originated as a joking term for the "Sleep Killer's" lack of fear from humans. This term is thought to have actually originated when explorers met the creatures on the southern end of the peninsula where man's bipedial stance was all to similar to the southern tribes of Xen'Vi which hunt the Peratergum plumaos.


* "Tree(s)" is used here some what incorrectly as the forests of Nosuvita are filled with photosynthesizing organisms that belong to Imperia and have semi-complex organs more similar to that of animals then plants. In the forests these organisms grow stationary and are in most aspects what we might consider trees with trunks and branches and roots.



Author: DudeMan95
Species Name: [Pending]
Native Name: Sto'keel
Human Nickname: Stockill / Gasmask / Spidercow / Pincow
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Peraturgum --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: Diabolus extrariusartus (Devil / Strange limb)
Native Name: Van'tahr
Human Nickname: Desert Devil
Location: Southeast lowland Highland and the isle of New Greece
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Peratergum --> Provectus --> Diabolus --> Extrariusartus
Habitat: Deserts, beaches and savannah --- near, but not at, herds of large prey items
Diet: Imperiavore --- [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: Diabolus curvocornu (Devil / Curved Horns)
Native Name: Gutahr
Human Nickname: Pink Pronghorn
Location: Southern Rangeland
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Peratergum --> Provectus --> Diabolus --> Curvocornu
Habitat: The steppes and foothills near the mountains --- Usually in packs patrolling set territories
Diet: Liquivore/Imperiavore --- [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: Diabolus contrectocornu (Devil / Feeler-horn)
Native Name: Xio'ni
Human Nickname: Prairie Devil
Location: The lowlands of southern Highland, around the northern shore of the New Aegean.
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Peratergum --> Provectus --> Diabolus --> [Species]
Habitat: Prairies and savannah --- [Pending]
Diet: Liquivore/Imperiavore --- [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]



---



Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Felland Runner
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Mollispedis --> [Pending] --> [Pending] --> [Pending]
Location: North Felland and west New Europe
Habitat: Plains - In packs near herds of other animals
Diet: Imperiavore - Any moving object that's smaller than it is
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: LucarioGuy
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Mel'taur
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Mollispedis --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Plain Xavan
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Mollispedis --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Southern Slugfrog
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Mollispedis --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Knobhead
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Mollispedis --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Trumpet Toad
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Mollispedis --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]



---



Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Theran Blackhead
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Quintumdigitatum --> [Pending] --> [Pending] --> [Pending]
Location: Mainly the lands of Thera
Habitat: Plains / Forrests --- Near other animals
Diet: Imperivore / Liquivore --- Cascasses; Pondsludge; Small animals; Small plants
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Sieran Vampire
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Quintumdigitatum --> [Pending] --> [Pending] --> [Pending]
Location: The eastern shores and surrounding plains of Siera
Habitat: Plains / Shorecliffs --- Sleeps in caves in cliff faces allong the shore during the day while hunting prey over the plains at night
Diet: Imperivore --- Carcasses; life prey, regardless of size
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: the_N
Species Name: Vulgus phasmatis (Massive ghost)
Native Name: [Unpronounceable]
Human Nickname: Behemoth
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Quintumdigitatum --> [Pending] --> Vulgus --> Phasmatis
Location: Circum-global
Habitat: Temperate beaches --- Near rainforests where they sleep
Diet: Liquivore --- [Pending, presumably beachskum]
Special Anatomy: Males feature florescent, pheromone-inducing splotches on their necks. These are used for determining rank, age and herd.
Description/Uses/Other: Is known for it's ability to seemingly disappear. No small feat for a creature of it's size. The creatures are known to use their large crests to move boulders and logs out of their paths as well as to "aggressively discourage" predators. Vulguphasatis are usually calm herd animals, but will stampede if startled by a sudden loud noise. They will often be found lurking around oceans, streams or lakes, eating the liquifyta within. Some tribes of Xen'vi use it as a farming animal, due to the enjoyable taste of it's meat. Humans often kill it merely for sport or when a herd of them stampedes through a campsite. Humans hate the taste, finding it to be rather bitter and over-salty. Certain tribes of Xen'vi have legends of Vulguphasmatis pushing over trees and creating the swamps at the will of their forest god. These legends also gave the Vulguphasmatis certain religious significance in these same tribes, who will not eat their flesh and believe all who do to be unholy and lacking souls. One tribe [the one that took over most of the world] uses these beasts as chariots of war, fitting them with armor and mounting large weapons on top of them.




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Sieran Wingleg
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Dousosida --> Quintumdigitatum --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Swamp Hanger
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Quintumdigitatum --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]



---



Author: DudeMan95
Species Name: Erectus credoanima (Upright / thinking soul)
Native Name: Xen'vi
Human Nickname: Xen'vi
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Spinaeantennae --> Effingohomina --> Erectus --> Credoanima
Location: Circum-global
Habitat: Various
Diet: Imperivore / Liquivore --- Omnivoric
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: zardgex
Species Name: Lumenpedes magnumcauda
Native Name: Akvarii
Human Nickname: Avar
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Spinaeantennae --> [Pending] --> Lumenpedes --> Magnumcauda
Location: [Pending]
Habitat: Plains --- near bodies of water
Diet: [Pending]
Special Anatomy: The Akvarii has small hair-like feelers near the mouth that senses the ground. This allows them to feel any kind of movement within their 20 feet feeling radius.
[Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Sieran Cow / Munchfoot / Green Munchfoot / Eat Walker / Fartcow
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Spinaeantennae --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Desert Dinoram
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Spinaeantennae --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]




Author: DudeMan95
Species Name: [Pending]
Native Name: [Pending]
Human Nickname: Jungle Diceratops
Taxonomy: Life --> Imperia --> Disymmetra --> Ferecorda --> Duososida --> Spinaeantennae --> [Pending] --> [Pending] --> [Pending]
Location: [Pending]
Habitat: [Pending]
Diet: [Pending]
Special Anatomy: [Pending]
Description/Uses/Other: [Pending]






Copyright © Charl-A. Fourie Aka DudeMan95 - 2010 All rights reserved

This message was edited 14 times. Last update was at 09/06/2010 13:56:27

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96joe123


Civilized Sporeon

Joined: 08/29/2009 20:14:29
Messages: 3589
Offline

Oh cann I joine?!?


My B3st workz:



Seriously though, I wish you luck with this and hope you get many involved.
Please tell me when it's finished, it sounds like a good story




























































UltimateZob


Civilized Sporeon

Joined: 11/03/2009 19:50:22
Messages: 3590
Location:
Fading, like the memory of how things used to be.

Offline

Do I have to to "join the team" in order to submit any creatures?

After all this time, nothing's changed. Everyone in this "community" is in it for themselves. Maybe there's some exceptions to that rule. Maybe you're the exception to the rule. But if you're honest with yourself, you'll probably realize that you're not. Those who give comments only give them in hopes of getting those comments returned and becoming famous someday. The haters stay because they aren't willing to let that one time go. Maxis isn't around because they're doing something else, trying to get money on some spore spin-off. There's nothing but filth and despair as far as the eye can see. You call this vortex of greed and anger a community? Ha. That would be funny, if it weren't so sad. So I don't want to be here. There's a saying I'm well aware of around here... "ragequit, return as alt". Honestly, I don't see myself doing that anytime soon either. But if it makes you happy, you can believe that I'm still here. But I won't be. Because I know for a fact that there are better places to be. So toodles. Enjoy your wasteland. I don't like it, it smells too bad for my sensitive nose.

TL; DR: Lol Ragequit.

This ragequit note needs to be longer and contain more caps lock.
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Zaragorne


Civilized Sporeon

Joined: 02/23/2010 13:59:24
Messages: 4343
Location:
Steelport

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http://www.spore.com/sporepedia#qry=sast-500553208033

It is not my best but certainly my favorite alien I have made.

[Email]
DudeMan95


Civilized Sporeon

Joined: 08/01/2009 12:40:10
Messages: 3721
Location:
Twitter

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@joe: Lol. Nice! Thanks, though. I'll certainly tell you. The novel will take quite a while, though the adventure series may start up fairly soon!


@UltimateZob: Of caurse not! I'll post a few guidelines shortly.


@Zaragarne: Nice! It's almost identical to something I thought up a while back! Though the anatomy won't work as a creature on this planet.

As for an example, great creature! If you really want to, you're in!! ^^

P.S.

Hi. I'm a teenaged South African / Swede-to-be. A few things about me: I have a science obsession. I write and worldbuild in the realm of speculative fiction. I am highly liberal. I am an Agnostic Panentheist. I am a bi-curious homosexual. (Any problem with the last three is your own, thank you very much.) I am probably still alive. Left this place a long time ago. I can now be found here and here. I am now known as "Valdin", "TemporalV01D" and "SPACE_LEMON" because "DudeMan95" is a turdly username. DudeMan95 also had bad spelling and an occasional douchy attitude. My apologies. That is all. Enjoy the rest of your existence.
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DudeMan95


Civilized Sporeon

Joined: 08/01/2009 12:40:10
Messages: 3721
Location:
Twitter

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Ok, I just posted a near complete anatomical description of one of the key fauna classes on the OP. Please use it as guidelines.

P.S.

Hi. I'm a teenaged South African / Swede-to-be. A few things about me: I have a science obsession. I write and worldbuild in the realm of speculative fiction. I am highly liberal. I am an Agnostic Panentheist. I am a bi-curious homosexual. (Any problem with the last three is your own, thank you very much.) I am probably still alive. Left this place a long time ago. I can now be found here and here. I am now known as "Valdin", "TemporalV01D" and "SPACE_LEMON" because "DudeMan95" is a turdly username. DudeMan95 also had bad spelling and an occasional douchy attitude. My apologies. That is all. Enjoy the rest of your existence.
[WWW]
the_N


MouthBreather

Joined: 03/20/2010 01:45:57
Messages: 832
Location:
Laughing at how "deep" my old location was.

Offline

sounds like a good idea... i too am intent on writing a sci-fi novel. i may make some creatures for this though.
zardgex


Civilized Sporeon

Joined: 06/23/2010 18:30:57
Messages: 3402
Location:
Sweeping to the rhythm of love.

Offline

Ill join the team as a creator please, and this is one of my best works:


the_N


MouthBreather

Joined: 03/20/2010 01:45:57
Messages: 832
Location:
Laughing at how "deep" my old location was.

Offline

oh, and some of my best work,


zardgex


Civilized Sporeon

Joined: 06/23/2010 18:30:57
Messages: 3402
Location:
Sweeping to the rhythm of love.

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Yea The_N!!! Great creations!

the_N


MouthBreather

Joined: 03/20/2010 01:45:57
Messages: 832
Location:
Laughing at how "deep" my old location was.

Offline

thanks
Raptor1994


Multicellular

Joined: 11/03/2008 16:10:38
Messages: 375
Location:
Italy

Offline

I have some difficult whih englinsh (I'm Italian) but I think it is a very stimolant Idea. I want to try to interpretate your "duos".


http://www.spore.com/sporepedia#qry=usr-Raptor1994%7C2268299941%3Asast-500620391197

This one live in very dangerous forest, and his eyes give him the capacity of see for 300 degrees, avoiding most blind angles. The only one is right behind, but the rapid, continuosly swing of dangerous tail try to avoid to be ... eaten!

http://www.spore.com/sporepedia#qry=usr-Raptor1994%7C2268299941


http://www.spore.com/view/profile/Raptor1994
 
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