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So...when do we hear from Maxis?  XML
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SporeMasterNumerator


Spore Master

Joined: 09/10/2008 21:41:54
Messages: 1683
Location:
California

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We aren't straying from the topic are we?
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xxfluxx


Microbe

Joined: 09/12/2008 01:24:02
Messages: 30
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so youd rather bicker about nonsense when all im asking for are answers or a better game

thats not unreasonable at all, dont worry i wont satisfy your need to be made fun of.

i hope youll realize that name calling wont make you a bigger man

counter points = no thanks

help = yes please

ideas = yes please

i think you get where im getting at
111uminate


Multicellular

Joined: 10/01/2008 00:13:57
Messages: 279
Location:
Gloucester, MA, USA

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xxfluxx wrote:i hope youll realize that name calling wont make you a bigger man


I agree, "sheeple" is a little condescending.

Edit: Oh, and "idiot" too.

This message was edited 1 time. Last update was at 10/08/2008 06:11:12




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xxfluxx


Microbe

Joined: 09/12/2008 01:24:02
Messages: 30
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okay back on topic

i wouldnt wait for maxis to say anything, they are to busy counting all of their useless american currency

so in closing, keep complaining and you *might* get the change you want

if your happy then good for you

but as for me, a definate revamp is in order
Soldats


Microbe

Joined: 09/12/2008 18:11:30
Messages: 74
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SporeMasterNumerator wrote:We aren't straying from the topic are we?


Yes we are and I'm sorry I got this topic derailed in the first place.

BACK ON TOPIC

A response!!!!!!!!

http://forum.spore.com/jforum/posts/list/7722.page


RocketGirl


MouthBreather

Joined: 09/12/2008 17:48:52
Messages: 851
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111uminate wrote:
Well, by golly, I do say I believe I struck a nerve. How did I manage that I wonder?


Mostly by misrepresenting my entire point and forcing me to clarifying my position with each and every post you make, as if you're congenitally incapable of ever actually playing catch-up and debating the topic rather than your misbegotten notion of the topic.


You seem to like telling me I'm wrong though. Why do you insist upon attempting to seem so "right?"


Because what you're wrong about is my position, what I'm getting at. If I were wrong on facts, that's one thing, but you keep trying to refute--or at least reply to--things I'm not saying at all, and I find that quite deeply annoying.

The problem is that Spore has become a coloring book instead of a chemistry set

"All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others." -Douglas Adams
111uminate


Multicellular

Joined: 10/01/2008 00:13:57
Messages: 279
Location:
Gloucester, MA, USA

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I think they call it a .. facepalm? Yeah, give me one of those. I'm just gonna' .. disagree. Hahaha. I'm too tired, and good night.

This message was edited 1 time. Last update was at 10/08/2008 06:38:35




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RedLightning777


Civilized Sporeon

Joined: 09/13/2008 21:00:48
Messages: 1015
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I agree with the Original Poster... 120%, but not with the freaking wars. lots of posts about the subject and always one to screw it up. (probably paid by EA to come in and raise SPORE)

I have seen countless videos saying exactly that "SPORE SUCKS". I also have read a great many posts, not only on this forum, that say this game needs work. Most use words I cannot post here!!!

I have played Sims games for years, and now have just about lost hope on this one in a few weeks.. yet I still play simtower sometimes.. and the sims 2 ALL the time! put thousands of hours into the sims over the years.

When the sims 1 came out I was playing that for months and months and months and months, with NO expansion packs vanilla!!!. Spore --- played 2 weeks.. and it left me bored, dissapointed, and mislead.. as it unveiled its true nature

The voices need to start... screaming from the hills, and high mountains. Beating on the walls of Maxis and EA till the king comes out and says yea or nay!!!

Problem with EA, is that there is NO-ZERO-NADA customer support, you buy the game and you don't like it.. you keep it. !!SPORE!! even walmart takes just about anything back even without a reciept and NO, and I mean Absolutely, NO questions asked.

Now all the dissapointed fans come here raise even more of a Holy SPORE, cause they have NO recourse... is that a way to run a business, SPORE NO!!.. If Walmart did that... no one would shop there.

I believe that half of this fire could have been quenched, by them just letting us have the right to sell the game, or return it if unsatisfied.. both rights they have slowly stripped away over the years.

On top of all that, they now tell us .... sssshhhhh ... nothing.............

WOW that is customer appreciation and support for you. If you like being tossed around.. fine.!!! I personally do not.

Thank you to the OP, well spoken, quite a voice amid the sea of posts.!!!

***Edited for grammer and content***

This message was edited 4 times. Last update was at 10/08/2008 08:11:53



The castle crumbles from within. Outsiders will not notice till the last of the walls come down.
Mad_Scientist666


Multicellular

Joined: 09/25/2008 18:07:02
Messages: 400
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Germany

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Have you tried PMing someone from Maxis? That'd be a good start.

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RedLightning777


Civilized Sporeon

Joined: 09/13/2008 21:00:48
Messages: 1015
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Mad_Scientist666 wrote:Have you tried PMing someone from Maxis? That'd be a good start.



Probably would get a form response.

This message was edited 2 times. Last update was at 10/08/2008 08:34:54



The castle crumbles from within. Outsiders will not notice till the last of the walls come down.
SnuggleFairie


Multicellular

Joined: 09/29/2008 03:40:50
Messages: 110
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I too agree with the original poster 100%.

I also want to say that several magazine and gaming websites had polls for spore. There is so much controversy over the game as well as lawsuits due to securom and drm. One poll had just about 27k people take part. 87% of the people said that they were dissatified with the game and the gameplay. Out of all 6 polls, the general average was about 83% didn't like the game or thought the game was boring/lacking or were just dissatified completely with the game.

So yeah, while I agree that not everyone who has the game posts here.... there is a whole community for spore outside of these forums. And the general consensus is the gameplay is repetitive, lame, lacking, and too easy. The DRM, securom, and install limits suck. And that gamers are angry for being tossed aside for more causal players... even though EA could not have made this game or anything else without the support of the long time die hard fans.

Eekwotsthat


MouthBreather

Joined: 09/14/2008 08:47:42
Messages: 677
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I don't think the issue is that Spore is useless. I find it simple and enjoyable. It has actually taken up a lot more of my time than some other games despite it's simplicity. To me there were 2 major mistakes made with Spore..

1) DRM. Angered a lot of people and these are probably at least half of those who rate Spore down in polls making them pretty pointless as hard facts about the game itself. Half thepeople complaining probably are jumping on a bandwagon rather than knowing the true issues.

2) Mismanaged expectations prior to release. People expected hard science, complex stages etc. In truth people expected games almost as complex as normal single games for each of the stages rather than what we received even if they don't want to admit it to themselves. With the release of the creature creator it became obvious that people wanted Masters of Orion for the Space phase, Civilization for the Civ stage and lets say Settlers for the tribe game.

I don't see the "cute" being wrong argument as this was obvious with the release of the creature creator and the video trailer so people should have known what they were in for.

I would say I would have prefered more complexity not just in the gameplay but for the interaction between players in terms of buddies and sporecasts. Being able to rate/comment on crreations in game easily would have been a great help. More interaction between people occured with just the creature creator than what is happening now.

All told spore isn't bad as entertainment. It's fun and can soak up time. The main problem is that it isn't what people expected.

This message was edited 1 time. Last update was at 10/08/2008 09:33:35


darklord12345


Microbe

Joined: 09/18/2008 00:31:02
Messages: 16
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Eekwotsthat wrote:I don't think the issue is that Spore is useless. I find it simple and enjoyable. It has actually taken up a lot more of my time than some other games despite it's simplicity. To me there were 2 major mistakes made with Spore..

1) DRM. Angered a lot of people and these are probably at least half of those who rate Spore down in polls making them pretty pointless as hard facts about the game itself. Half thepeople complaining probably are jumping on a bandwagon rather than knowing the true issues.

2) Mismanaged expectations prior to release. People expected hard science, complex stages etc. In truth people expected games almost as complex as normal single games for each of the stages rather than what we received even if they don't want to admit it to themselves. With the release of the creature creator it became obvious that people wanted Masters of Orion for the Space phase, Civilization for the Civ stage and lets say Settlers for the tribe game.

I don't see the "cute" being wrong argument as this was obvious with the release of the creature creator and the video trailer so people should have known what they were in for.

I would say I would have prefered more complexity not just in the gameplay but for the interaction between players in terms of buddies and sporecasts. Being able to rate/comment on crreations in game easily would have been a great help. More interaction between people occured with just the creature creator than what is happening now.

All told spore isn't bad as entertainment. It's fun and can soak up time. The main problem is that it isn't what people expected.


Are we playing the same "toy"? My 7 yr old has now seen Steve, found Earth and dropped the game in a period of 2 weeks!! How long do you think it held his fathers attention for? Around 3 days.

I expected it to be somewhat more complex after watching a clip on youtube of Will showing his masterpiece off to NASA guys.........I would be too embarassed to walk into NASA with this SPORE in my hand.

Eekwotsthat


MouthBreather

Joined: 09/14/2008 08:47:42
Messages: 677
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darklord12345 wrote:Are we playing the same "toy"? My 7 yr old has now seen Steve, found Earth and dropped the game in a period of 2 weeks!! How long do you think it held his fathers attention for? Around 3 days.


My 5 year old daughter enjoys watching me play and giving me "instructions". Also she enjoys creating things, not just creatures. As mentioned, more complexity would have been good but the game can still be enjoyable if you are in the right mindset.

darklord12345 wrote:I expected it to be somewhat more complex after watching a clip on youtube of Will showing his masterpiece off to NASA guys.........I would be too embarassed to walk into NASA with this SPORE in my hand.


And here you prove my point.. Mismanaged expectations.


Parvati


Civilized Sporeon

Joined: 09/12/2008 18:03:08
Messages: 1408
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Eekwotsthat wrote:
And here you prove my point.. Mismanaged expectations.



You can call it whatever you want.
Fact is, they told us what game they were making and never indicated that they had diverted from the plan.

The hype around Spore had nothing to do with the complaints you see around the game.

So to cap it, Maxis/EA have managed our expectations, from 2005 to right up to the launch they have never made a statement or a video telling us that they decided to skip the basic concept of Spore. Sure the create anything you like component is still there...I geuss you can look at the game and say its still there.

I believe it was 2006 when the first cute cellphase was showed to us. This has no relation to the rest of the game.
It only indicated that they had changed the overall look of the game. The gameplay you have in cellphase is the only phase where the original gameplay is present, size and shape mather. So you can't say they have told us at that point Spore had changed. In fact if I didn't know better, they were still promoting the original concept.

Also the very fact that they released the windows and mac version at the same time should have brought up big red flags telling us they were afraid of a flop. Why is that?

Basicly they have decided that the people that were waiting for the game, were not a good target audience.
Sure there are many reasons why they diverted from the original concept.
But they never corrected our expectations, no let me put it differently.
The blame is on them. They stimulated the idea that it was a simulation game/program/toy.

If you look at the facts you can not denie this, it should not be excused either.

But I'm not attacking you, I'm only trying to explain whats wrong in that statement.

This message was edited 1 time. Last update was at 10/08/2008 10:46:51

 
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