Appearance: The first feature you would tak notice to is its face. Two ever staring eyes will great you. Of course, if you were this close to a Zivindari, you'd notice that their lower jaw is fixed in an open posistion and a set of mandibles carefully covers much of the opening. When the mandibles are opened, a long barbed tongue hangs out of the mouth. Getting away from the head, the lead muscular armored (and bumpy) body of the Zivindari is clearly noticable. A long tail with a hock gives a sinister feeling to the creature.
More bizzare than its head are its six paris of legs. All are sythe-like but the front two pairs of legs are attached, giving the front legs an appearance of a strange set of claws used for walking. A mebrane further attached these legs together and keeps the pair that is in the middle fairly close to its front ones. The remaining pair lacks the upper part of the sythe that the others legs do. Insead it is somewhat more insect like in design.
The last feature of this strange beast is its small strange arms. They are placed just lower than the point where the neck of the Zivindari meets the body. There the small weak arms are not used for too much as the Zinvindari rarely need them for things other than griping prey.
Size- Roughly 10 to 12 feet tall at the shoulder. They reach a length of around 16 to 19 feet when measured from head to the tip of the tail. The tail is typically raised up though.
Lifespan- 18 to 23 years with multiple stages.
Diet- They are solely carnivrous and will feed on many creatures of the mountains and the lower lands. Much of their prefered meals are invertabrates or other Zivindari.
Habitat- The Ultirem Mountain Range. They typically roam the lower parts of the mountains where it is warmer.
Reproduction- The Zivindari mate three times in their lifetime at the most. Each successful time, hundreds of eggs will be produced and later laided in a cave that is guarded by the male Zivindar. After the eggs are laid, it is the males responsibility to take care of them as the females leave and never return to the cave. The tail use is for the mating process.
Nervous system- A Zivindari has no true center 'brain' and appears to run on instincts most oftenly. Instead, multiple regions which are made up of cells similar to the brain that work in unison. Each control a completely different function such as the tail or the legs but all are linked by a matrix of nerve cells.
The remaining systems in the body are somewhat not as unique as the nervous system.
Call- Clicking and an eerie moan are the main systems of call. If you hear the moan, you typically won't see the next day.
Stages of Life-
Larva- Extremely small at around 6 inches long. They have multiple legs many of which are wasted. During this time, they scavange on the meals that their father supplies them with. Since eggs hatch fairly early and are small, the larva have to grow for about a year before going into their next life stage.
Pupa- A 3 month change that gives the larva a new shape. Shortly after reaching the length of around 1 and half feet, they scuttle out of their cave and find a more seclude parts to pupate. Many will die during this time period. After this they will come out as a nymph of the adult.
Nymph- A smaller version of the adult. Emerging from the pupa, the nymph is around 3 feet in length At around age 8, they will grow to the size required to be an adult.
Adult- The second to last stage and the longest.
Elder- The final stage of life. At this point, an elder is recongnize by their lack of the tail hook but the more knarled appearance of the armor they grow.
Culture/Disposition: They are intelligent and territorial. However, they don't have tribes due to them not liking to work with other Zinvindari. Slowly this is changing as they progress towards tribal culture (I'd call them late creature right now)
Miscellaneous info: Regarding their nervous system, they don't feel pain. KEEP THAT IN MIND!
So yeah, I settled on resurrecting these vicious beings. And this time I want this RP to last if it happens long enough for me to have some fun.