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The famous creators interview! Featuring Vektrix!  XML
Forum Index » Spore General Discussion
Poll
Who should be interviewed next?
Paramagnetic 36% [ 4 ]
Snuitergup 18% [ 2 ]
Other: 45% [ 5 ]
Total Votes : 11
Author Message
Idranel


Multicellular

Joined: 11/05/2009 14:15:22
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While CopperLou is a great creator I believe there are other popular creaters who wish to attain this honor.Given the speed and blessing that Copper has I doubt the feature is really important.But then again I say that Copper is still an astounding creator who should keep up her work.

http://www.spore.com/view/myspore/Idranel
Any tips would be appreciated!

ashkelon


Civilized Sporeon

Joined: 12/24/2008 01:09:07
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There are other people to interview besides VRL members.

If you're going to do a roll call of them, however, I'd suggest Vek next.


Ashkelon is so crazy in love she could care less what ya'll are up to these days. Yeah. Sweet.
Jezrhen-king


Multicellular

Joined: 10/31/2009 00:59:49
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Present time in a galaxy not so far away.

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Copperlou has agreed to participate in the next interview, so stay tuned... I will post it soon.
AapBurger


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Joined: 12/24/2008 11:09:46
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This is a really excellent thread. I'll keep following this! =D

CopperLou


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Thank you for suggesting me Arastoph!

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Rebecca1208


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Joined: 10/16/2008 22:24:09
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Fantastic interview


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Jezrhen-king


Multicellular

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Next: Rising(risen?) star, my buddy Nicholas_Cap!
AapBurger


Civilized Sporeon

Joined: 12/24/2008 11:09:46
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Great interview! =)

ashkelon


Civilized Sporeon

Joined: 12/24/2008 01:09:07
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Sweet interview with CopperLou!

I enjoyed that you start with a plan and ring changes on it as you go.

I find that happens to all really creative people.

I also like that you are not afraid to trash the whole creation if it's not working. That is very cool.

In programming, there is a major truth that if you are working too hard at something, and it refuses to come out right, you are on the wrong path. And it is better to throw away the whole mess and start over, no matter how much work you have in it.

There is another analogy in weaving -- sometimes you warp up the loom, which takes many, many hours. And you weave off a few feet or inches even, and see that there are problems -- the color isn't working, or the flow is bad, or maybe you can't get a clean shed -- You have to be bold enough to throw away those hours of work and expense, and pull the warp off the loom. Otherwise, that screwed up warp can hold you prisoner and keep you from moving on.

There are many who've quit weaving and programming because they can't get past it and throw away the effort.

I really, seriously commend you for knowing that truth and sharing it!

Ashkelon is so crazy in love she could care less what ya'll are up to these days. Yeah. Sweet.
Paramagnetic


Multicellular

Joined: 09/17/2009 10:58:07
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Somewhere Amongst my Fellow Sporians, see me? Im right over here.

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It Would Help if you Could add a Link to the Interviewed Creators Page for those of use who havent Seen this Creators Work Before.

By the way Good Work on this Page, its getting some Mad Ratings



Curious how to make Invisible Limb Creatures? --> Click Here <--
CopperLou


Civilized Sporeon

Joined: 09/28/2009 01:15:47
Messages: 1069
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Your house, watching you.

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ashkelon wrote:Sweet interview with CopperLou!

I enjoyed that you start with a plan and ring changes on it as you go.

I find that happens to all really creative people.

I also like that you are not afraid to trash the whole creation if it's not working. That is very cool.

In programming, there is a major truth that if you are working too hard at something, and it refuses to come out right, you are on the wrong path. And it is better to throw away the whole mess and start over, no matter how much work you have in it.

There is another analogy in weaving -- sometimes you warp up the loom, which takes many, many hours. And you weave off a few feet or inches even, and see that there are problems -- the color isn't working, or the flow is bad, or maybe you can't get a clean shed -- You have to be bold enough to throw away those hours of work and expense, and pull the warp off the loom. Otherwise, that screwed up warp can hold you prisoner and keep you from moving on.

There are many who've quit weaving and programming because they can't get past it and throw away the effort.

I really, seriously commend you for knowing that truth and sharing it!


Thank you!

It is really annoying to throw away a creation that I may have spent a long time on, but if it sucks, then I don't want to post it.

I'm assuming you do programming for a living?

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Lambocalzone


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Joined: 07/29/2009 03:37:53
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So, who's next to be interviewed?


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Didzo


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Joined: 09/14/2008 20:11:11
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I really would like to know how the OP decides who is and isn't famous.


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BenKane


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Didzo wrote:I really would like to know how the OP decides who is and isn't famous.



you will get didzo's written displeasure first thing in the AM.


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Lambocalzone


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Joined: 07/29/2009 03:37:53
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you're funny dude. very funny indeed


Yes, I am atheist.
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