Luminar wrote:
ashkelon wrote:I just hope they don't start charging fees for service like the other subscription models.
That scares me silly. Service for this project has to be huge.
Theoretically, if the server-side software was to become known or understood and then replicated, it would be possible for users to set up their own sporepedia servers by modding the game to make it connect to a different URL. The problem is figuring out how EA's servers work, which they're not likely to divulge since right now they have a monopoly on everything.
It would take a code leak or a feat of incredible programming to pull off custom sporepedias.
Actually, all you have to satisfy is the API. It wouldn't matter how you handled the data internally, as long as you satisfy the API's demands, and that you can figure out by listening to your own machine. I know there are several people currently running private servers. I did a test with one prior to the latest changes for asymmetry.
Although mine worked on making requests of my data server and letting my machine put the requested files in a shared directory from which a script on the client side moved the files to the folders for the client. That was clumsy, and modeled on a different project, but it worked.
I don't think it will be all that long until they would be willing to open up the request API format. Just basing that on the kind of sharing done on the Developer corner now.