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(GUIDE) Get Rich and Avoid Attacks in SPACE  XML
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lucas182


Multicellular

Joined: 09/12/2008 11:14:39
Messages: 121
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spacecoconut wrote:Hi,

this guide is awesome, it'll probably help me a lot, but I still have some questions:

I reached Space stage and everything went well, I was exploring some planets but somehow some aliens are angry with me (I didn't do anything, the face was red from in the beginning) now they attack me every second (I already lost all my colonies) so everything I have left is my home planet, and when I finally "save" my planet they immediately attack again ...
now, can I just ignore their attacks and let them destroy my planet? What'll happen if I do so, will I lose all planets, or do you always have 1 planet left? I only have my own spaceship and an allied spaceship, so what is the best way the conquer my attackers?

Grtz


You wont lose your home planet so it's okay to not care about it.
Leave it alone.

The best way to conquer them is to basicly move away from them, colonize a good T3 planet, trade spice, get rich, then come back and kick your enemies @$$es.

Read the guide for ways to do that.
Let us know if you need any more help

spacecoconut


Microbe

Joined: 09/17/2008 18:05:39
Messages: 41
Location:
Antwerp, Belgium

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lucas182 wrote:
You wont lose your home planet so it's okay to not care about it.
Leave it alone.

The best way to conquer them is to basicly move away from them, colonize a good T3 planet, trade spice, get rich, then come back and kick your enemies @$$es.

Read the guide for ways to do that.
Let us know if you need any more help

k, thx I'll let you know when I need more help

PlasteredDragon


Multicellular

Joined: 09/12/2008 19:52:53
Messages: 212
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Some allied ships suck. Some don't. Almost any ally will die fighting the Grox, but fighting anything else and your allies can do pretty good. Just get ships from your biggest allies. If you have one ally who controls 3 star systems and another who controls 30, you want ships from 30-stars-dude. Those will be stronger ships.

This message was edited 1 time. Last update was at 09/18/2008 18:21:46

foxpmccloud


Microbe

Joined: 09/14/2008 23:05:40
Messages: 26
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my biggest mistake with my first race (which I never intended to play for a very very long time) was I went militaristic right off the bat; I just out and out started attacking my neighbors. The end result was that it took me forever to buy stuff, forever to have some good allies (and have peace), and my spice trade was pathetically behind.

I started over (with a creature/race that I wanted...this was the one I was going to play seriously), and went economic...it was crazy how fast I was able to buy tools and items...I was a bit hindered because of the spice my neighbors wanted, but my establishment throughout the area was a lot quicker.

I agree completely; if you want to go militaristic, establish trade routes and allies in your area first, then, once you've purchased most of the weapons, and have some decent allies, then go for it.
BlanketyBlankMan


Multicellular

Joined: 09/18/2008 22:07:29
Messages: 123
Location:
Texas

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lucas182 wrote:Apparently, there is a money cap set to $99,999,999
So... no becoming a Billionsporinaire oh well...
(credit: stilldamom)
While normally true, the first time I tried cheating with moreMoney, I went up to exactly 1,000,000,000. I've never been able to reproduce it, either through legitimate means or through cheating. I should've grabbed a screenshot at the time >,<

It'd be a bloody stupid world if everyone went around getting killed without dying, wouldn't it?
vegasjunkie88


Microbe

Joined: 09/19/2008 09:32:28
Messages: 4
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lucas182 wrote:Thank you... I felt I needed to write this cause I (like many many others) was having so much trouble in Space with the attacks and the constant lack of money... only to realise just how easy this game really is. I mean, creature, tribe, cell and civ stage are, in a way, so easy that they don't prepare you for space.

Hopefully ppl will think twice before putting Spore on the shelf and waiting for a patch (I did)... the game is pretty fun


Same here, I was playing space my first time thru and I was like...UGHHHHH
Then I realiezed how easy it is with rate spice, and BAM...the game becomes that more addicting
yet I still have the need to destroy all enemies and eventually conquer space (except for a few colonies
who I will create)
TheOGBubbaLee


Microbe

Joined: 09/20/2008 17:24:05
Messages: 5
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I have a different best setting for colonies in the space phase.



Full happy faces w/ 144.00 an hour. If your empire is big enough you won't have enough time in the universe to collect it all in a timely fashion. You can play with this set up but start with this layout and play around with it. You will find the best mechanism for all production no happiness to my setting all based on this layout in my photo.


I'd say that once you have 3 allied ships flying with you, switch from paying the zealot extortionist empires to destroying them. If you make friends fast enough, the demands should stay under 2mil. You should be making enough off of trading spice by then to afford 2 extortionists at a time. Once they start going over, go explore their systems and find their homeworld before they get too hostile. Taking over homeworlds rock. I'd say usually it's cheaper to start trading w/ another race's empire to take their homeworlds. Then u get high volume production. If you battle for those planets u risk loosing some cities. Most hostile races will cease hostilities for a bit if you take their homeworld right away.

Once I had 5 allied ships I switched to putting the super turret on all planets as I created colonies or took them over. Then I started putting in the eco friendly colony tools for added tranquility. Pumping up planets to T3 or colonizing 2 planets per system is a good way to keep solar systems in your control even if you don't always go bail em out from attacks.

PS - don't try and befriend the Grox by terraforming their planets for them. It may backfire if you raise the T score. I'm out of time. I must get back to my 10 billion year war I just started w/ the Grox. Luckily I can pause the game and go to sleep when I have to.

This message was edited 2 times. Last update was at 09/20/2008 19:12:51

OrionStyles


Microbe

Joined: 09/20/2008 20:57:52
Messages: 10
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This is why the zealot's fanatical frenzy super power is so awesome.

My 1st neighbour had purple spice for his homeworld. I took it over with one click. I had several million spore bucks in the first 20 minutes of the space stage. Sure you incur a dipplomatic penalty for this, but you also now have the cash to gift everyone else.
ZombieRoboNinja


Microbe

Joined: 09/12/2008 04:46:30
Messages: 13
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lucas182 wrote:
stilldamom wrote:Another thing I would suggest is NOT selling in batches of 99 as they tend to pay less for more. I usually sell in about 35-50 lots. The pay is higher and it's less work, more money, faster. I made over 60 mil in 2 days just goofing off and experimenting with terraforming.


hmmm
can you confirm this? cuz im pretty 110% sure that whenever you sell lets say 30 units of spice to a planet, its buying price will then significantly drop for that same color spice (when you try to sell it again).
Thus selling 99 at once while the price is still high would make sense.

I dunno, it's simple economics really.

I can confirm this. When selling to a single planet, the chances of them buying a spice for more increases greatly when you don't have that much spice in your inventory. For example, if you had 30 purple spice, then most planets that you go to will buy it for good amounts (30 - 50k).
But if you have a whole bunch of spice, like 80+, then you have to search all over just to find someone that won't pay the minimum... Yes, it's quite possible to go around with 99 spice and find a buyer who will pay max price. What this mate is saying is that it's much easier to sell in groups of 30 or so to multiple planets so that way you'll always get a decent rate for your spice without having to fly across the galaxy just to sell one load.
JohnnyPie


MouthBreather

Joined: 09/20/2008 07:47:04
Messages: 690
Location:
何が進んでいますか

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theogbubbalee wrote:I have a different best setting for colonies in the space phase.



Full happy faces w/ 144.00 an hour.


I tried your colony config and only got +96/hour. Not sure how you got +144/hour.

The config I have been using yields +132/hour with 2 Happiness:

This message was edited 2 times. Last update was at 09/21/2008 01:42:35


CAUTION: Objects in mirror are dumber than they appear:

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neunzehnisbest


Civilized Sporeon

Joined: 09/21/2008 01:55:19
Messages: 1004
Location:
In some rabid squirrel

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I really don't think purple spices are that rare later in the game, around my home world they're nowhere in sight, but as I explored a bit I found clusters of stars with *lots* of purple spice planets. One star system I found even had 3 purple spices and one red.


Oh and the maximum price I've seen on a purple spice was approximately 74,500.

Greetings comrades, if you are reading this, our attempt at global domination shall be realized soon. Please deploy all of your remaining peanut butter southward to your nearest representative for construction on the doomsday device.


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RyxEuclie


Microbe

Joined: 09/24/2008 08:57:19
Messages: 2
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Just found someone who would buy green spice for 50,605 sporebucks each.
onoma


Microbe

Joined: 09/13/2008 00:49:05
Messages: 5
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Epic Guide.
decrepitude


Microbe

Joined: 09/15/2008 16:07:01
Messages: 35
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neunzehnisbest wrote:I really don't think purple spices are that rare later in the game, around my home world they're nowhere in sight, but as I explored a bit I found clusters of stars with *lots* of purple spice planets. One star system I found even had 3 purple spices and one red.


Oh and the maximum price I've seen on a purple spice was approximately 74,500.
I find them a lot on T0 planets.

Once you get the advanced terraforming equipment they're easy to deal with. The heat/refrigeration ray and the atmospheric creators/condensers that you buy as equipment that uses energy instead of single-use make terraforming from T0 to T3 a breeze, especially if there's a nearby T3 planet you can use for the plants and animals.

There weren't any habitable planets in my sector with purple spice, I've created five now that are all T3 with 3 colonies plus spice storage (uberturret and biostabilizers make them zero maintenance as well), it's basically unlimited cash.
lucas182


Multicellular

Joined: 09/12/2008 11:14:39
Messages: 121
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Update and Bump

9/24/08

 
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