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prometheus12


Microbe

Joined: 03/16/2009 19:19:26
Messages: 54
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Yes another grox thread. I'm just wondering. If you beat the grox in one game save, are they still around in the other ones.

A big thanks to EA for making such a fun game
MKCSTEALTH


Spacefaring Sporeling

Joined: 03/27/2009 22:32:25
Messages: 5888
Online

no, they are gone in all saves if you kill them in one


sigs by Warboss92, Moejoe18, and shadowhedgehog...and me
gtriff07


Civilized Sporeon

Joined: 03/15/2009 03:27:54
Messages: 1826
Location:
spore and inside of my creatures egg evolving it

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prometheus12 wrote:Yes another grox thread. I'm just wondering. If you beat the grox in one game save, are they still around in the other ones.

they will be dead forever like clark and stanley

evolution is fun!

[WWW]
Jake_a_j


MouthBreather

Joined: 05/02/2009 19:50:16
Messages: 557
Location:
San Antonio, Texas

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gtriff07 wrote:
prometheus12 wrote:Yes another grox thread. I'm just wondering. If you beat the grox in one game save, are they still around in the other ones.

they will be dead forever like clark and stanley





Clark is to not dead as Grox is to ever living

[WWW]
gtriff07


Civilized Sporeon

Joined: 03/15/2009 03:27:54
Messages: 1826
Location:
spore and inside of my creatures egg evolving it

Offline

Jake_a_j wrote:
gtriff07 wrote:
prometheus12 wrote:Yes another grox thread. I'm just wondering. If you beat the grox in one game save, are they still around in the other ones.

they will be dead forever like clark and stanley





Clark is to not dead as Grox is to ever living

yep

evolution is fun!

[WWW]
ashkelon


Civilized Sporeon

Joined: 12/24/2008 01:09:07
Messages: 3870
Location:
Iowa USA

Online

I just asked this question in another thread.

The general consensus was that if you want to keep some around, it was possible to do so as well. You can leave them a group of 10-50 systems, beyond which they don't typically expand. Or at least expand rapidly. And you can additionally border that area by raising the T score of surrounding planets, which reduces their habitability.

This is my plan for my Acer II system. I don't want to kill them off completely, because they are a key part of the original game, but I do want to keep them contained, and lower their nuisance value.

Ashkelon is so crazy in love she could care less what ya'll are up to these days. Yeah. Sweet.
 
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