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Two New Archyetype Ideas.  XML
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knightadder


Civilized Sporeon

Joined: 04/15/2009 20:34:08
Messages: 1306
Location:
With the grox, wating for the puny empire to return, IF they return.

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__________Teacher

Philosophy of Knowlage.

School Deployer: Deploys a School Building to a Planet,Raises Spice Production 20%

20+ Trader and Scientist for Intelligence,

-15 with Warriors.


Diarys of Knowlage

GA:
Intellect Booster: Health Regain at 1 a Second, Energy Regain at 10 a Second
WarPack: Attacks do 10% More Damage
WarPack 2: Attacks do 15% more Damage
Smartie Booster: Health Regain at 2 a Second, Energy Regain at 20 a Second.

3 Green 1 Blue

_____________Priest
Philisophy of Religion

Divine Intervention: Allied ships Invincible for 1 Minute

20+ with Shamans and Zealots "Religion"

-15 with Knights and Warriors "We are Pacifists"


Spode Bible Pages

Priest Hood: Boosts Zealot Armour
Priest Shield: Weakens Warrior attacks
Priest Robes: Boosts Zealot Armour
Spode Book:Lowers Zealot Armour Energy Cost

3 Green 1 Red

This message was edited 5 times. Last update was at 09/27/2009 13:24:29


Zyborg22


Microbe

Joined: 09/19/2008 02:31:25
Messages: 62
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The teacher archetype doesn't sound too bad, but why do they hates bards so much? I suggest calling their power "Knowledge of Appraisal", getting rid of the bard weakening, and possibly making it count for artifacts as well.

I'm not sure the priest archetype is necessary, since they're basically a less violent version of the zealots with a better ability.

Do you have any suggestions for Galactic Adventure parts they may have, or do you not have that expansion?

This message was edited 1 time. Last update was at 09/23/2009 14:44:34

Aziti


Multicellular

Joined: 09/12/2009 01:14:03
Messages: 122
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for the teacher archetype, i wouldn't suggest their super power is knowledge of trade, i suggest their super power should be - Thinker, makes your empire 25% smarter. But the rest of it, Fantastic job!


AuraNovus


MouthBreather

Joined: 08/11/2009 22:13:49
Messages: 524
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That funny webbing between the spaces of the Multiverse.

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Teacher? Now that's a cool idea! If I could have two more archetypes in Spore, it'd be that and Pirate.

Nerd Level: 20
EXP 260/334
+20 from reserving a spot in Roleplaying Returns. FTW.
+40 from joural! HECK YEAH!
Narcissist Level: 100
R3DS74R


Multicellular

Joined: 01/18/2009 18:52:27
Messages: 274
Location:
Stuck on Mars

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How would new archetypes be added to the game? All the colored-card combinations are pretty well spoken for. Would they be obtainable some other way?

Also, I don't really understand the Priest's super-ability. Are they basically a Zealot that has a couple friends?

Also, if "war is not an option", how are they gonna defend themselves when empires start attacking due to their use of their super ability?

Personally, I don't feel that enough has been done with the current Archetypes to warrant adding new ones. I'd really like to see gameplay diversified for the classes we already have first.


"The Earth is an object lesson for the apprentice gods. 'If you really screw up,' they get told, 'you'll make something like Earth.' " -Dr. Arroway in Carl Sagan's Contact

-I am a member of the organization of proper forum grammar. If you believe in spelling, punctuation, capitals, and grammar, please paste this onto your sig.
che-dragon19


Multicellular

Joined: 09/12/2009 18:28:57
Messages: 431
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click the links or images

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i onlike the priest archetypes.
maybe they would replease a new expasion purely on archtype.

DudeMan95


Civilized Sporeon

Joined: 08/01/2009 12:40:10
Messages: 1946
Location:
The other side of the screen. Yes, I'm a degitised South African. You got a problem with that?

Online

There are actually two architypes in Spore allready that you can't play as: The Grox and Pirates. I would like Teacher, Groxist and Pirate as the new architypes you'll be able to become if they add another stage (eg. the Aquatic stage).

[WWW]
knightadder


Civilized Sporeon

Joined: 04/15/2009 20:34:08
Messages: 1306
Location:
With the grox, wating for the puny empire to return, IF they return.

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Fixed.

Zyborg22


Microbe

Joined: 09/19/2008 02:31:25
Messages: 62
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DudeMan95 wrote:There are actually two architypes in Spore allready that you can't play as: The Grox and Pirates. I would like Teacher, Groxist and Pirate as the new architypes you'll be able to become if they add another stage (eg. the Aquatic stage).

Personally, I think Groxist shouldn't be an archetype you get through the cards. Instead, you should have to complete the Grox's "Teach me your ways so I can be like you" mission to get it. It wouldn't make sense for your species to love the Grox as soon as they get into space, since they don't even know what the Grox are until later.
The Target


Civilized Sporeon

Joined: 04/28/2009 00:01:49
Messages: 1261
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Madris,Quark System,Andromida, Local Group, Local SuperClutser,Universe

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Cool.
che-dragon19


Multicellular

Joined: 09/12/2009 18:28:57
Messages: 431
Location:
click the links or images

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the teacher archtype is useless GET IT AWAY only the priest good , they will enver do a stupid teach archtype

AuraNovus


MouthBreather

Joined: 08/11/2009 22:13:49
Messages: 524
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That funny webbing between the spaces of the Multiverse.

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che-dragon19 wrote:the teacher archtype is useless GET IT AWAY only the priest good , they will enver do a stupid teach archtype

Is lies.

It would be rather cool to get those two archetypes, (Grox/Abomination and Pirate) but I think they should really balance up that Knight archetype first.

Nerd Level: 20
EXP 260/334
+20 from reserving a spot in Roleplaying Returns. FTW.
+40 from joural! HECK YEAH!
Narcissist Level: 100
che-dragon19


Multicellular

Joined: 09/12/2009 18:28:57
Messages: 431
Location:
click the links or images

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even if it was good they can't add any because all of the possibilitys is full

R3DS74R


Multicellular

Joined: 01/18/2009 18:52:27
Messages: 274
Location:
Stuck on Mars

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Also "massive pray" is a really dumb name. If you intend to continue this (and I'm not saying you should) you should really change it. Call it "Divine Intervention" or something.

But really, these are both totally bleh. The idea of even more useless archetypes (b/c current archetypes are already useless) appalls me - and these are hardly compelling cases for adding them.

EDIT:
Oh, and also, I hate that you use "Priest's Cross" as an item - you know most religions don't use crosses, right? Talk about failure of imagination. Are they Christian priests? How about "Holy Insignia" or something? You need to think some more about this.

This message was edited 1 time. Last update was at 09/27/2009 06:01:27



"The Earth is an object lesson for the apprentice gods. 'If you really screw up,' they get told, 'you'll make something like Earth.' " -Dr. Arroway in Carl Sagan's Contact

-I am a member of the organization of proper forum grammar. If you believe in spelling, punctuation, capitals, and grammar, please paste this onto your sig.
che-dragon19


Multicellular

Joined: 09/12/2009 18:28:57
Messages: 431
Location:
click the links or images

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R3DS74R wrote:Also "massive pray" is a really dumb name. If you intend to continue this (and I'm not saying you should) you should really change it. Call it "Divine Intervention" or something.

But really, these are both totally bleh. The idea of even more useless archetypes (b/c current archetypes are already useless) appalls me - and these are hardly compelling cases for adding them.

EDIT:
Oh, and also, I hate that you use "Priest's Cross" as an item - you know most religions don't use crosses, right? Talk about failure of imagination. Are they Christian priests? How about "Holy Insignia" or something? You need to think some more about this.


i agree totally, this is useless

 
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