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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 19:54:27
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Yapity
Microbe
Joined: 01/24/2009 19:50:35
Messages: 3
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a few of mine,
spore under the sea= from the cell phase stay under water but in a more 3d environment, create under sea creatures, game play after creature stage would be pretty much the same only underwater
post more!
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:10:48
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sonicdude98
Multicellular
Joined: 01/16/2009 22:48:12
Messages: 309
Location: My computer.
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Spore Creature Adventures
There will be more attacks and social abilities, and you will have to collect rocks to build a new nest. Also new social minigames and different types of eyes will have different levels of seeing (so insect-like: blurry, while primate: 20/20 vision) and much, much more.
This message was edited 1 time. Last update was at 01/24/2009 20:13:34
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:11:43
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EterNeo
Microbe
Joined: 01/23/2009 12:13:53
Messages: 57
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Basicly what you said, they should've kept the original underwater fase, the way it is now is just weird, it's strange to see gigantic cells walk around on the planet. With the underwater fase between the cell and creature fase things would've been more like evolution really was. (Ever seen "walking with monsters"?)
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:13:13
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Tragu
MouthBreather
Joined: 12/23/2008 05:56:53
Messages: 980
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MAke you're sig smaller. What about placement of eyes, it doen't make sence that if i place eyes at the back of my head then i see infrount of me does it?
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:13:58
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Yapity
Microbe
Joined: 01/24/2009 19:50:35
Messages: 3
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ya but also with this you could stay underwater as well until the space stage
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:17:08
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sonicdude98
Multicellular
Joined: 01/16/2009 22:48:12
Messages: 309
Location: My computer.
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Tragu wrote:MAke you're sig smaller. What about placement of eyes, it doen't make sence that if i place eyes at the back of my head then i see infrount of me does it?
OK I did.
Also if you put eyes on the back, then yes, you see from the back. If you place eyes on both the front and back, then there will be a option to switch views. (useful if you want to see if a predator is still chasing you)
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:21:13
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Tragu
MouthBreather
Joined: 12/23/2008 05:56:53
Messages: 980
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Yea, that's what i think, a row at the top or bottom of the screen that has buttons saying 0, ..., 9
each button has a keyboard shortcut, namely the numbers on you're top row, also, what's this F25 i hear about?
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:23:14
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EterNeo
Microbe
Joined: 01/23/2009 12:13:53
Messages: 57
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Oh, I see, with underwater cities and all. That could be rather fun :p
A few other ideas: A new expansion pack should change the gameplay of the creature phase a bit. Parts should not be connected with abilities (although flight and sight should stay connected with wings and eyes). Parts should just be for designing the look of your creature. The abilities should be bought and upgraded with points you get after expanding your brain.
Also, the ecosystem should be more like the one from the cell stage, with creatures not living next to their nests, but just walking around randomly. Maybe even some herds of herbivors and packs of carnivors, but the nest thing is just weird.
Just an idea...
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:26:44
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Tragu
MouthBreather
Joined: 12/23/2008 05:56:53
Messages: 980
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Or maby no extint missions but some earn DNA missions. They walk around but you stilll find some nests, much less than you do now, their will be baby's in the nests. unless one is making an egg so to speak
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:39:22
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Dinoman96
Multicellular
Joined: 09/30/2008 01:47:13
Messages: 223
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If there was a Creature Stage XP....
* Bring back the Sea Creature Stage please. Here's my idea, after you beat the cell stage, you are given the option to go to land, or stay in the sea. Anytime in the Sea Creature Stage, there will be a button to evolve to land . If you stay in the sea for the rest of the stage, you will remain a sea creature forever, and have underwater tribes and cities (And of course water filled Spaceships).
* Allow you to move your nest. It's really annoying when there's an Epic near my nest..
* A new option would be the texture paintbrush. There are three types: Fur, Feather, and Scale. You click on the paintbrush, and then you move the cursor onto your creature, and whatever texture you use will start growing.
* Have an option for Gender differences for your creature (Like, how a male deer has antlers and a female doesn't).
* Allow your creature to fully fly.
* I guess add some new Creature parts.
* Have an underground world where creatures with the ability to dig can go to.
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:43:39
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Yapity
Microbe
Joined: 01/24/2009 19:50:35
Messages: 3
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Parts should not be connected with abilities (although flight and sight should stay connected with wings and eyes). Parts should just be for designing the look of your creature.
i partially agree, i don't think we should buy it with dna points, that's maybe too hard for some. but the parts shouldn't
determine your abilities so much, sometimes the cuter hand has a lower pose than a less cute hand. also i hate how the best dance feet always have claws and such, that so doesn't fit!
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/24/2009 20:46:22
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Lolsen
Civilized Sporeon
Joined: 10/24/2008 20:29:48
Messages: 1797
Location: Edinburgh, Scotland
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Dinoman96 wrote:
* A new option would be the texture paintbrush. There are three types: Fur, Feather, and Scale. You click on the paintbrush, and then you move the cursor onto your creature, and whatever texture you use will start growing.
Originally, fur was going to be included in the game but Maxis had to cut it out because it caused major lag. (I think it was going to originally be in the game, not sure). But anyway, it would cause insane lag.
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/25/2009 00:23:21
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Cr3atures
Microbe
Joined: 01/25/2009 00:12:54
Messages: 5
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I think there should be an expansion pack that lets you play directly head to head with other people. for an example you could be playing the creature stage with another person at the same time. Although it would be hard to do with the space stage....
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/25/2009 00:52:54
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shadowsox11
Multicellular
Joined: 01/24/2009 00:13:06
Messages: 171
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Spore: Creatures Extreme. It would add mor creature stage elements. Like whether your species is a basic land, sea, or bird animal (wings on land animals would just work how they do now). Sea/Land anmals my be combined for amphibeans (can go on land but can also do some sea stuff.) Birds are slower on land. BUT birds can actually glide and fly, giving tons of possibilities to go. FInally, sea animals have a whole new world to explore...
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Whenever I'm about to do something, I think: "Would an idiot do that?" And if they would, then I do not do that thing |
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 01/25/2009 00:53:53
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FutureFilms
Civilized Sporeon
Joined: 09/12/2008 11:22:27
Messages: 1101
Location: Melbourne, Australia
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Release the SDK, have a item/part creator, modding tools!
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