Congratulations Roleplayers due to your participation in the original roleplaying thread we have been honored with our very own forum! After the original Roleplaying thread died out Ne0nus created the amazing Rp2 Thread. After a whole 400 posts a few of us decided it is time...for rp3.
I was beyond happy when I was asked to be the person to post Roleplay 3. So after a lot of work by Ne0nus, Darkov, and Workbreaker276(Archereon), and just a little from me I proudly present to you..Roleplaying 3.
We live in orbit of a pulsar, protected from its destructive radiation by the massive magnetic fields of the two moons, which has the side effect of practically ripping the the planet in two, creating a tremendous rift chasm at the prime meridian of the planet called the Abyss, which is hundreds of miles deep and spans the entire planet, pole to pole. There is also huge pocket of mostly breathable gas floating in the exosphere (beyond the atmosphere) which only touches with the planet's atmosphere once every 20 years, and even more amazing, the air pocket also touches with the atmosphere of one of the moons (it changes every cycle). The pulsar creates a spectacular visual effect every thousand years, when it pulses, creating a spectacular flash and patter in the sky.
Here are the rules...(There is a bunch of tips at the bottom of the description)
-We all start in creature, no exceptions, but you may eventually advance. This time we may
be going to space eventually. (somebodies gonna have to play a lot of aliens if we do.)
-To advance, you must get permission from a moderator, or have a very good reason (discretion
of mods) to be advanced faster than other races. This rule doesn't apply to evolving, which you can
do at any time.
-Technology and Sentience is generally superior to natural abilities, with few exceptions, (ask if you don't know)
-Creatures can still interact with tribes or civs, and vice versa, by domestication stealing food, ect.
-No spamming or god modding. This includes double posting and bumping, 1 warning will be given,
and if you persist, you will be ignored for 2 pages.
-Use "OOC:" (without quotations) when your talking out of character. This does not include introducing your race.
-Creatures can be domesticated if actively pursued by a civ or tribe, or with a mutual agreement between two RPers. By this token it is also possible to conquer and subjugate other nations, but its going to be much harder
than domestication, especially if you have a similar technology level.
-In addition to being a land creature, you may also play as an underground creature (in the abyss),
a sea creature, a tree creature, air creature (in the Void Pocket), pretty much anything you can imagine
so long as it's reasonable.
Please do not post fully OOC. If you make more than 3 in a row fully OOC posts (especially off topic OOCs), it will be treated as spam.
Please post with a minimum of 3 sentences per post. Try to check your spelling and avoid irrelevant posts
after you reach tribal. (This is because creature is often the most hectic and confused)
Entry Form (* marks an optional category)
**Some species may live in more than one region, though you shouldn't be on 2 different
continents when starting out.
***Include carnivore/herbivore and, if you didn't provide a picture, a physical description.
-Picture or link to species*
Here is the list of regions in the world (C1 means continent 1, C2 means continent 2)
The first Continent which is named Tai'tarra
(thats the geographical map of C1)
And the Second Continent which is named Se'rien
(C1)The Headlands : The headlands are a series of huge cliffs overlooking the ocean on the northern coast of the first continent.The ocean has over time carved a long narrow bay , separating it in two. It is dotted with numerous sand banks and a large beach on the southern end. Making traversing the water with ships very risky. The ocean passing through the beach sands becomes cleansed and purified. This water flows down into the Tai'tarran Basin. Every hundred or so years when the northern sea thaws the bay betweens the headlands fills up slightly. Every 10000 or so years the Bay becomes so full of water that the beach can no longer filter the water away. The water breaks over the beach and rushes in a torrent into the Ta'tarran Basin , flooding it.
(C1)The tai'tarran Peaks : These imposing mountains can be seen from across the continent. Exposure to the elements has left them windswept and devoid of most plant life. Giving them a brown .dead look to them. Contrary to belief there is life here. Many subterranean species live in the area as well as some mammals who find solace in the areas many caves. They all subsist on a diet of other creatures and on the small plants that have adapted to the harsh rocks of the peaks.
(C1)The Quitn Bay is located on the southwestern shore of the first continent. It is Surrounded by the high cliff walls of the Auroral Heights on the north side , the long winding mountains of the Fein grass lands to the east and the warm seas to the south and south west. Because of its seclusion it has come to be the home of many species of aquatic and amphibious creatures as well as birds who come down from the Auroral heights to feed on the many fish.
(C1)The thunder flats: The thunder flats is a vast strip of desert constantly besieged by tremendous storms. Every thousand years, a super storm triggered by the pulsar causes a mass extinction. Sentient species living here would most likely see this as a religious cleansing. It is located on the north/south border
(C1)The Fein Grass Lands (including the southern Fein Grass Lands) are long rolling plains of yellowish and brown plant life.It is cut off from the Western Side of the continent by a long winding cliff which only open up at the very southern end. The constantly stormy weather of the Thunder Flats that border have had a detrimental effect on life in the area. It has dried much of the surface water sources ,leaving the main source of water in the area the subterranean water table. Every year see the eastern border of the Fein Grassland die just a little bit more. It is believed that one day the entire Grass lands with be enveloped by the same storm system as the Thunder Flats and kill all life in the area.
The Tai'tarran Basin is a lush rainforest valley located on the western continent .it is is the most fertile region in the world ,due to its geography. After millions of years of erosion, valleys and mountains have formed,that direct nearly every source of water there.It is surrounded by large cliffs that work as natural dams against the great rivers.. Every 10,000 years the rivers break their banks and overflow the cliff dams. Because of this, the central
area of the basin is nearly flooded, and it takes 40 years for the water to drain.
From below it a beautiful rain forest with a pristine lake in the center where the rivers meet. Light pierces the thick trees and gives the undergrowth a silvery hue. Thick jagged rocks at the top of the cliffs turns the running rivers into sparkling waterfalls than fill the air of the area with a constant rushing of water. Because of all this the area has become home to many of the worlds creatures ,making it the most beautiful place as well the most deadly. The competition for food and access to the water has lead to creatures becoming very territorial and fighting each other for control so that they can have the best mating grounds for themselves. For a creature to live here they will find themselves in competition with other possibly more evolved creatures for dominance or just for land to live in.
(C1) The Auroral Heights: A large plateau region that extends into the ionosphere, exposing it to large amounts of radiation that would effect its denizens strangely. Combined with the Tai'tarran highlands, it creates a natural barrier, nearly sealing off the Western region of the continent
(the Prime meridian) The Abyss: The chasm running up and down the Prime Meridian of the planet, pole
to pole. It contains several huge salt deposits from oceanic water that sometimes flows down, and it is
ever dark in the deeper region, except for luminous fungi. For all purposes, this is the underground region
of the planet, and is hundreds of miles wide, and volcanic at some parts. When the Tai'tarran basin overflows,
its water falls into the Abyss, where it evaporates, bringing moisture back to the Void Pocket.
(in Orbit)The void pocket: The huge air pocket floating in orbit of the planet. Over 10,000 year cycles, it gradually becomes dry as all of its water is used up. When the water from the Tai'tarran Valley's flooding evaporates, it returns moisture to the nearly barren stretch of air. Every 20 years the air pocket connects one of the moons and the planet, directly above the Tai'tarran Basin.
The Frozen Seas : The frozen seas is a great vast frozen wasteland at the poles of the continent. Every 100 years, the pulsar's high energy pulses thaws the sea partially for about a year. This leaves much of the land in the area exposed. This land is otherwise submerged much of the time. The water from this melting causes a temporary rise in world sea levels , causing a chain that causes the flooding of The Tai'tarran Basin.
(C2)The Shifting Highlands : The shifting highland consists mostly of hills and mountains. It is extremely tectonically active, and the landscape is constantly changing, becoming nearly unrecognizable every 1,000 years. The severity of the tectonic activities in the region have causes it to shift and buckle over the years and eventually led to parts of the area breaking off and floating away. This is the reason for the separation of the Continent into 3 main parts. The main island made up of the Shifting Highlands , and the whistling grasslands and whistling sands , the southern island made up of the stinging mire and the Ser 'thran Islands made up of many separate islands that broke off millions of years ago.
(C2)The whistling sands: A small desert region bordering the whistling grasslands. It is subject to the same windstorms as the Whistling grasslands, but this tempest forms a huge sandstorm every three years rather than a natural melody.
(C2)The stinging mire: The Stinging Mire is a large marsh/swamp region. Every year, acid vents trigger across the marsh, tainting much of the water with sulfuric acid.
(C2)The whistling grasslands: The whistling grassland is a temperate grassland, mostly peaceful and tranquil. Its central region is mostly forest, and every 3 years a huge whirlwind blows across the plains, creating a haunting melody throughout the region. It the center of the region is a large long mountain. This region is bordered by the Sea on all sides except for the northern side which joins the Shifting Highlands.
(C2)The Ser ' Thran Islands : These islands are mountainous and hard to traverse but are home to many forms of plant ,bird and aquatic life. Long ago they were part of the Main Island but were ripped away by a massive earthquake that left the region torn and broken.
Besides the descriptions of the regions, its up to you to "map out" (not literally) the little tidbits of detail in regions.
Feel free to go beyond the boundaries of the game, and don't trigger the thousand event cycles too often...
Tips (no need to read them)
-Try to describe not just what actions occur, but how it occurs, it makes events less monotonous.
-There's no need to rush your advancement, its not a race.
-Don't post too many fully OOC posts
-Advancement is gradual, you don't move straight from creature to full tribal, and would
most likely go through a stone age equivalent period. On the same token, you don't go from
tribal to full modern civ, you go through things such as bronze age (like the Greeks), classical (Romans),
Medieval times, Rennisance, ect.
-To add a little spice it would be a great idea for you and another player to be 2 races or the same race together. It could easily make this roleplaying thread a lot more exciting.
Thread Mods: PrinceofIce
I hope all of you enjoy this as much as I enjoyed being a part of it. I will join this after 1 more post is made so this post doesn't include my own creature summary. I hope all of you have fun and remember to make your posts detailed.
Welcome...To the Epic...