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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/09/2010 12:40:33
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DragonFame
Civilized Sporeon
Joined: 03/02/2010 16:27:56
Messages: 3962
Location: YUMAD? YURAEGQWIT?
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Mabye A human Stage where your on earth and turn into humans
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/09/2010 12:47:34
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Cralock
Microbe
Joined: 08/11/2009 06:57:35
Messages: 47
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DragonFame wrote:Mabye A human Stage where your on earth and turn into humans
yeh cool, more evolution like
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So many inspirations for Spore!
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/09/2010 13:11:03
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DragonFame
Civilized Sporeon
Joined: 03/02/2010 16:27:56
Messages: 3962
Location: YUMAD? YURAEGQWIT?
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Mabye a Sporekart expansion
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/09/2010 13:13:25
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Cralock
Microbe
Joined: 08/11/2009 06:57:35
Messages: 47
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DragonFame wrote:Mabye a Sporekart expansion
cool
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So many inspirations for Spore!
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/09/2010 15:02:27
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ThomasMLS
Multicellular
Joined: 07/25/2009 08:36:11
Messages: 165
Location: Northern Norway
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Spore can contain more phases at all!
Here are my ideas to new phases!
1: Molecular
2: Cell
3: Aquatic
4: Fish
5: Creature
6: Tribal
7: City
8: Civilization
9: Pre-Space
10: Space
11: Secret phase
My own comments:
1: Like tetris
2: Longer cell-phase.
3: Anemona and Octopus
4: Sharks, Fish and Coral
5: More advanced creature-stage?
6: New difficulty: After Hard, comes Insane!
7: No vehicles. Trading fruits.
8: Longer time to complete civilization-phase
9: Building simple spaceships to travel to the nearest PLANETS!
10: Outer space exploring.
11: Secret phase. Unlocked by doing something ... good?
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My desktop-PC from 2007:::::
Windows 7 is not supported!
Running in WinXP 32-bit!
My laptop from 2010:::::
Running in Win7 64-bit!
Hard-disk is filled up!
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/09/2010 15:22:46
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greenducky3
Spacefaring Sporeling
Joined: 08/03/2009 21:55:56
Messages: 5763
Location: Basement
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With the online thing, I'm all for multplayer adventures that's cool, and could work.
I also like this Idea...
Multiplayer Cell: Easy. All Cells, are player created cells, and one of that cell, is played by a person.
Multiplayer Creature: You could all be the Same creature maybe? Or you would have the option, Make your own, or join someone. There could only be a certain number of playr made creatues here.
Tribal Stage: Just like it is now. If your on the receiving side of soicalizeing, you could Demand certain Instruments.
CivStage: Also like it is now, each city a player.
Space Stage: you could all possibly be from the same planet, and work together. Each Person could have their own empire, but like stated earlier, too hard. Maybe only a ceratin number of player Empires allowed, then new ones have to join a already made Empire.
If you lose a stage, it asks you if you want to keep playing online. If you ay yes, you pick the stage to start at, and it puts you in a game there. If you win, you gaet to keep moveing on.
Thats my Idea anyway.
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/09/2010 16:25:46
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RogueGrox
GalacticGod
Joined: 02/25/2010 00:52:48
Messages: 15957
Location: "Now I am become Death, the destroyer of worlds." -J. Robert Oppenheimer
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Cralock wrote:
Matthewmsh1 wrote:Multiplayer Spore would not work.
-Player A needs help dealing with an eco-system collapse.
-Player B is looting your homeworld of spice.
-Player C needs help defending his colonies... on the other side of the galaxy.
You see where I'm going with this?
yeh i see, but 1 of the multi things i wanted was sort of like a pack type thing in creature stage and space stage so ur close together, something like that with player boundries so they dont go to far appart.
ok, let's say this did happen:
you: *yawn* good night.
Player 2: kill them!!!!!!!!!!!!!!
the next day
you: oh darn, I lost because I went to sleep.
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 Click mah sig |
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/09/2010 18:41:18
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greenducky3
Spacefaring Sporeling
Joined: 08/03/2009 21:55:56
Messages: 5763
Location: Basement
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RogueGrox wrote:
Cralock wrote:
Matthewmsh1 wrote:Multiplayer Spore would not work.
-Player A needs help dealing with an eco-system collapse.
-Player B is looting your homeworld of spice.
-Player C needs help defending his colonies... on the other side of the galaxy.
You see where I'm going with this?
yeh i see, but 1 of the multi things i wanted was sort of like a pack type thing in creature stage and space stage so ur close together, something like that with player boundries so they dont go to far appart.
ok, let's say this did happen:
you: *yawn* good night.
Player 2: kill them!!!!!!!!!!!!!!
the next day
you: oh darn, I lost because I went to sleep.
When you log off, no one could damage you. No offense, but that's as dumb as thinking that your gonna get killed when you log off of a game like WoW.
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/10/2010 02:19:37
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bloodkplzthxlol
MouthBreather
Joined: 07/28/2009 22:17:34
Messages: 602
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Online adventures might have a chance at working,if there was a limit of 5-10 people, then there might be a chance it could work, but online space stage would be horrible.
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/10/2010 07:10:18
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Cralock
Microbe
Joined: 08/11/2009 06:57:35
Messages: 47
Offline
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ThomasMLS wrote:Spore can contain more phases at all!
Here are my ideas to new phases!
1: Molecular
2: Cell
3: Aquatic
4: Fish
5: Creature
6: Tribal
7: City
8: Civilization
9: Pre-Space
10: Space
11: Secret phase
My own comments:
1: Like tetris
2: Longer cell-phase.
3: Anemona and Octopus
4: Sharks, Fish and Coral
5: More advanced creature-stage?
6: New difficulty: After Hard, comes Insane!
7: No vehicles. Trading fruits.
8: Longer time to complete civilization-phase
9: Building simple spaceships to travel to the nearest PLANETS!
10: Outer space exploring.
11: Secret phase. Unlocked by doing something ... good? 
Yes, very good ideas, i like the longer cell stage 1
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So many inspirations for Spore!
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/10/2010 07:13:50
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Cralock
Microbe
Joined: 08/11/2009 06:57:35
Messages: 47
Offline
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greenducky3 wrote:With the online thing, I'm all for multplayer adventures that's cool, and could work.
I also like this Idea...
Multiplayer Cell: Easy. All Cells, are player created cells, and one of that cell, is played by a person.
Multiplayer Creature: You could all be the Same creature maybe? Or you would have the option, Make your own, or join someone. There could only be a certain number of playr made creatues here.
Tribal Stage: Just like it is now. If your on the receiving side of soicalizeing, you could Demand certain Instruments.
CivStage: Also like it is now, each city a player.
Space Stage: you could all possibly be from the same planet, and work together. Each Person could have their own empire, but like stated earlier, too hard. Maybe only a ceratin number of player Empires allowed, then new ones have to join a already made Empire.
If you lose a stage, it asks you if you want to keep playing online. If you ay yes, you pick the stage to start at, and it puts you in a game there. If you win, you gaet to keep moveing on.
Thats my Idea anyway.
Good ideas, I like the cell and creature multiplayer idea
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So many inspirations for Spore!
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 05/26/2010 03:13:04
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Amotias
Microbe
Joined: 06/04/2009 03:56:59
Messages: 6
Location: In Emergancy happy box number 12
Offline
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How about Will put those hidden cell pats from the early cell editor then we can put variation in cell stage.
Mech parts to places in the world that dont have them.
Multiplayer stages like civilization and creature and tribe might be great. If you go offline an AI will take your place until the stage is done then your species will not be on that server. More advanced civilization stage would be great. Aquatic stage has a lot of problems but Maxis or EA or SFF might fix it.
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 06/04/2010 11:27:49
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Special11
Microbe
Joined: 06/04/2010 11:24:25
Messages: 1
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But they can do something like Dimensions in Spore online.
Player A - Dimension 01
Player B - Dimension 02
They won't see yourself, but
Player C - Dimension 02
Player D - Dimension 02
They will see yourself
And if server will be overloaded, well you will can't join, that's easy
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![[Post New]](/jforum/templates/default/images/icon_minipost_new.gif) 06/09/2010 17:03:52
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ty-kai
Microbe
Joined: 05/05/2010 22:01:22
Messages: 37
Offline
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IDEA themed creatures
creature themes like birds, mammals e.c.t
also creature themed planets, e.g earth (currently) is mostly inhabited by mammals, though during the time of dinosaurs it was reptiles and before that it was bugs.
the creature theme would give more space to put parts in, and allow mouths that aren't allowed currently, such as herbivorous reptiles and carnivorous birds (like triceratops and terror bird)
also some way of making a creature only ever, or never, appear in the game as an epic, or maybe even make it a requirement for epics to be tagged "epic" preventing giant fluffy bunny destroying your creature /vehicles /spaceship
this could be part of a behaviour editor along with pack or lone hunting /travelling and removal /addition of unneeded emotions e.g fear (for AI Reaction to a threat) anger (for AI response to attacking eggs, babies and pack members) mercy (for angry people to make the AI kill everything rather than pre-set emotions towards others) understanding of relationships (for the same reason as the last one) e.c.t
also i think aquatic stage is going to come out soon, or that's what it said on spore wiki, and the excuse for not doing it was navigation, despite space stages simple and obvious controls.
i also must state that fish and aquatic are the same thing, also each new stage would have to meld with an old one in order to stop archetype problems, so ive come up with one way
molecular and cell= microscopic stage
early creature editor has no legs, as aquatic creatures are creatures too
city and civ=settlement stage
pre space = space, but on a smaller scale
these are some of my ideas but not all as this will bore everyone if it gets any longer
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