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Tips About Terraforming  XML
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ciszhelion


Microbe

Joined: 10/01/2008 15:33:44
Messages: 2
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Yes, the disorder in my cargo was very annoying too. So I invented t.c.r.-parties.

Terraform Cargohold Rearangement parties.

What you do is sell all your spices, till your cargohold is totally empty. You can also sweep it while you're at it.. Then you do a roundtrip to all the creatures and plants you want to have, and in the order you want to have them. Keep selling that annoying spice they keep adding to your freshly swept cargobay. Try to get a few creatures/plants of each brand.

The easiest way to do this is to sample the entire ecosphere of a single planet. Simply get one creature/plant of each kind in the right order by carefully targeting with your beam, and dropping out what went aboard to early, so they will occupy a slot in the right position of your ships cargo. And once you have all slots prearranged, keep circling the planet and beam up everything. All creatures and plants will automatically be inserted into the right box. After that, try to pinpoint rare creatures, like elusive herbivores or hard to find small plants with your ships radar by highlighting the needed species' dot in the terraform display of your radar, and go hunting. While you are at it, keep beaming up everything else. Sometimes you will have to wait a while for the species to appear, it might take ~1min sometimes.

You can invite your best friends on that trip, offer free spice samples and do loops in the planets athmospheres to celebrate the occaision. Don't forget the confetti.


After that, you'll be the proud owner of a full eco-set, ready to terraform anything bigger than a humpback whale. The trick mentioned by Random240 is really great too: Get your ship as close to the ground as possible, and teleport everything you put down back on board again. A splitsecond of ground contact is enough to populate the planet. If you run low on some plant or creature (sometimes the dropping goes all wrong), terraform a planet for only one level, using only your rarest plants and creatures, and go on a "I beam up everything and the kitchensink"- rampage again. Use the radar again if needed.

I did it and the work is really worth it.

This message was edited 1 time. Last update was at 10/01/2008 16:14:58

gitrdone


Microbe

Joined: 09/22/2008 16:16:14
Messages: 15
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If I am not mistaken, you can beam your spices down as well, if you want to just get them out of your cargo hold long enough to re-organize the area, then beam them back up when you are done.
jlester


Microbe

Joined: 09/20/2008 15:11:35
Messages: 12
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One other thing that hasn't been mentioned yet: when terraforming, you will need to complete a level of the foodweb before you can place more plants/creatures into the next level. For example, if you raise the T-Score of a T0 planet to T2 (get the dot into the T2 ring), you will have to complete the foodweb for T1 before you'll be able to put plants down for the T2 level. If you try, the plants and creatures will die with a message of needing to raise the T score of the planet first.
xRWiggum


Microbe

Joined: 09/18/2008 14:58:13
Messages: 48
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Thanks for the tips, last night I finally started trying terraforming, so they are timely
Beanbug


Microbe

Joined: 09/30/2008 16:35:52
Messages: 9
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Here is a trick!

I keep only this as far is teraforming is concerned.

6 Herbivores
3 Omni/Predators
3 Large Plants
3 Medium
3 small

I pull the temperature and atmosphere to the net T level drop 1 of each creature and plant then..........
Wait for it...................

I beam them back up. All life is replicated in a matter of seconds across the planet! So by beaming them back up you have your same supply.

Now not that it really matter since you can hold 99 of somthing in your cargo bay but a neat trick all the same! Also since I do not believe in Bio-diversity (WHO HAS THE TIME LOL) I use that same BIO web on each planet I Teraform!

Nagonraptors and Snoogle own very many systems and control much spice!

But I was not here and I did not say these things... THE SPICE MUST FLOW!

diplomad


Microbe

Joined: 10/02/2008 22:05:34
Messages: 1
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ciszhelion wrote:Yes, the disorder in my cargo was very annoying too. So I invented t.c.r.-parties.

Terraform Cargohold Rearangement parties.

I did it and the work is really worth it.


I find it kinda annoying too, but that's a lot of work to have a neat cargo bay.

When you're terraforming, hold your pointer over the empty plant/herbivore/carnivore slot and your cargo bay will flash with appropriate plants/creatures. Plants and creatures already living on that planet won't flash. If your cargo bay isn't already open, click on the empty plant/creature spot and it will open, with your selection flashing.
Renee55


Microbe

Joined: 12/09/2008 22:48:08
Messages: 2
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Ok, I have a question. For all I know it's a glitch. I know how to terriform. I've done a handfull of planets already as far as T2. I'm currently working on another planet and raised it from T1 to T2, but when I try to put down the plants in order from smallest to largest so I could stabilize the planet before it went back down to T1, the small plant burns up and I get a message saying "try a different sized plant". But I'm putting down a small plant first. I even went and got a few other small plants, and they all burned up too. Is this a glitch or am I doing something wrong?
panzony


Microbe

Joined: 12/11/2008 05:51:18
Messages: 39
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Something else that's worth knowing is that you can gain huge diplomatic favor by successfully terraforming a planet that another species already lives on. All you have to do is increase the T score by one and stabilize it with plants (don't even need animals) and it gives you +90 with that race for "You Improved Our Planet". Haven't tried it with the Grox but other empires that aren't friendly will develop a much nicer disposition towards you if you do this.

omg that will help me sooo much
i got into terraforming in my second game and it is realy handy.

http://www.spore.com/sporepedia#qry=ssc-500213553612 my sporecast, add 'mcundead' as a tag to have your creature added.
Manifestation


Microbe

Joined: 11/18/2008 13:36:57
Messages: 27
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Renee55 wrote:Ok, I have a question. For all I know it's a glitch. I know how to terriform. I've done a handfull of planets already as far as T2. I'm currently working on another planet and raised it from T1 to T2, but when I try to put down the plants in order from smallest to largest so I could stabilize the planet before it went back down to T1, the small plant burns up and I get a message saying "try a different sized plant". But I'm putting down a small plant first. I even went and got a few other small plants, and they all burned up too. Is this a glitch or am I doing something wrong?


Did you complete the T1 food web yet? Including animals... I think the plants will burn up if you try to start a new food web without completing the previous one...

Oh and about terraforming for diplomacy, I think the Grox would get angrier (not happier) because they can only live on T0 planets... XD And the +90 thing doesn't go across the board. I'm pretty sure it varies with archetype. For example, warriors get only +23 on my game (I think its easy difficulty) while ecologists get something like +75... It is a very useful mode of reinforcing or creating alliances though, the +100 cap for missions can only get you so far.
 
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