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Spore ending! (70 PEOPLE SUPPORT!)  XML
Forum Index » Spore Feedback
Poll
Do you support?
Yes 89% [ 76 ]
No 11% [ 9 ]
Total Votes : 85
Author Message
DudeMan95


Civilized Sporeon

Joined: 08/01/2009 12:40:10
Messages: 3721
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Twitter

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(Please rename this thread: 'Adventure Ending')

P.S.

Hi. I'm a teenaged South African / Swede-to-be. A few things about me: I have a science obsession. I write and worldbuild in the realm of speculative fiction. I am highly liberal. I am an Agnostic Panentheist. I am a bi-curious homosexual. (Any problem with the last three is your own, thank you very much.) I am probably still alive. Left this place a long time ago. I can now be found here and here. I am now known as "Valdin", "TemporalV01D" and "SPACE_LEMON" because "DudeMan95" is a turdly username. DudeMan95 also had bad spelling and an occasional douchy attitude. My apologies. That is all. Enjoy the rest of your existence.
[WWW]
bloodkplzthxlol


MouthBreather

Joined: 07/28/2009 22:17:34
Messages: 602
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bump

My Adventure(s)




blaster97337


Civilized Sporeon

Joined: 02/22/2009 03:13:24
Messages: 3482
Location:
I dont really know, but i have a top hat, so its all good.

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i think that being able to set the ending animation like how dragoneye suggested would be good but with the addition of a beam toggle, so you could ether beam up or have the camera look at the character for a couple of seconds while he dose his animation and then move/angle up without the character. it would also be good to be able to do a similar thing at the begging.


The Temple
The first mission I know of that used bolder traps and snake pits, and the only one for quite some time. (recently some other people used them)
ashkelon


GalacticGod

Joined: 12/24/2008 01:09:07
Messages: 15623
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I am happy to see this getting support. It is easily the most cosmetically annoying thing about GA.

There are bigger issues, but this is the one that so often bites when finally succeed in making it though the adventure.

Breathe out, so I can breathe you in, hold you in. MinionJoe, grá mo chroí.
***** Text 'upr8rs R h8rs' to 77673 *****

redace123


Multicellular

Joined: 08/22/2009 20:31:47
Messages: 104
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BUMP FOR GREAT JUSTICE!

cavalier639


Civilized Sporeon

Joined: 04/03/2009 21:16:39
Messages: 4754
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Very good idea.

While you're on the animation for endings, I think there should be MUCH more detailed fighting stuff. Basically, right now you spin once, and hit your enemy with the claw, repeat a couple times, then your enemy falls over.....more detailed and new fight animations would be welcome, no?
Jonathanrex1


Civilized Sporeon

Joined: 09/13/2008 18:15:16
Messages: 1533
Location:
Some where in history...

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Yes! The danicng at the wnds ruins adventures with locked captains.

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DudeMan95


Civilized Sporeon

Joined: 08/01/2009 12:40:10
Messages: 3721
Location:
Twitter

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Another thing I hate is the 'dead' pose. EVERY SINGLE DEAD CREATURE in an adventure lies on their faces... doing a split. That is sick and ruins adventures that are suposed to be sad/seriouse.

P.S.

Hi. I'm a teenaged South African / Swede-to-be. A few things about me: I have a science obsession. I write and worldbuild in the realm of speculative fiction. I am highly liberal. I am an Agnostic Panentheist. I am a bi-curious homosexual. (Any problem with the last three is your own, thank you very much.) I am probably still alive. Left this place a long time ago. I can now be found here and here. I am now known as "Valdin", "TemporalV01D" and "SPACE_LEMON" because "DudeMan95" is a turdly username. DudeMan95 also had bad spelling and an occasional douchy attitude. My apologies. That is all. Enjoy the rest of your existence.
[WWW]
LizardNation


Multicellular

Joined: 07/14/2009 20:28:56
Messages: 394
Location:
Where else?

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Add to it no beaming up at beggining/end of adventure.


awesome sig by gibbergabber at digital ink

Member: Custom Creations For Your Adventures Group
My zombie series Right 2 Live
bloodkplzthxlol


MouthBreather

Joined: 07/28/2009 22:17:34
Messages: 602
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bump

My Adventure(s)




Boinked


Civilized Sporeon

Joined: 04/10/2009 22:39:59
Messages: 2811
Location:
Not dying from global warming, or the swine flu.

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After accidentally bumping off a whole species, you break into dancing.

*facepalm*

NEED A DISPENSER HERE
[WWW]
blaster97337


Civilized Sporeon

Joined: 02/22/2009 03:13:24
Messages: 3482
Location:
I dont really know, but i have a top hat, so its all good.

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thats not as bad as a mission i made (but didn't share) were i decided to have the captain fail... allot, so after almost getting your self killed at lest for times killing people you weren't supposed to getting a village over run by monsters and many other things like that...you burst into dance, it makes your captain seem very evil or completely insane...


The Temple
The first mission I know of that used bolder traps and snake pits, and the only one for quite some time. (recently some other people used them)
bloodkplzthxlol


MouthBreather

Joined: 07/28/2009 22:17:34
Messages: 602
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bump

My Adventure(s)




ConflictReplay


Multicellular

Joined: 08/19/2009 12:26:47
Messages: 101
Location:
Singapore

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bloodkplzthxlol wrote:Yes there should be some changes to the winning animations.

You should be able to chose what one for the adventure


Normal.

Dance then lifted up


Victory w/o beamed up

Chearing animation.


Neutrel

Just Stand there.

Resting

You fall asleep.


Sour victory

You do a crying animation.



Also there should be an option with this that lets you chose to be beamed up or not when you chose an animation.


Tell me if you like this idea or not.


This space will be lefted for peoples ideas.


Hey...Wtf this was my idea! I posted it a last month!



Best of the Bests..!
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HelpBums


Microbe

Joined: 10/04/2009 04:16:27
Messages: 5
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bump



 
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